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- Modeling Low Polygon Game Characters in 3ds Max download
- http://download-full-dvd.blogspot.ro/2012/10/modeling-low-polygon-game-characters-in.html
- In this series of 3ds Max tutorials we will discuss tips and techniques for creating low polygon game characters used in MMO style games. We'll start off by discussing how to set up our scene in 3ds Max that will help us work more effectively while creating our low polygon character. Then we'll jump right into modeling the torso and continue building the base body, all the while paying close attention to our polygon count limit. Once the base body is complete, we'll begin modeling the armor pieces for our character. Finally, once everything is complete, we'll learn optimization techniques and make any final modifications to the model.
- Download:
- Modeling Low Polygon Game Characters in 3ds Max Lumfile Download
- Modeling Low Polygon Game Characters in 3ds Max Ryushare Download
- Introduction and project overview
- Free
- Lesson 1
- Introduction and project overview
- 00:58
- Setting up the scene
- Free
- Lesson 2
- Setting up the scene
- 09:23
- Blocking the torso
- Free
- Lesson 3
- Blocking the torso
- 09:00
- Creating the shoulder
- Free
- Lesson 4
- Creating the shoulder
- 12:46
- Building the arms
- Free
- Lesson 5
- Building the arms
- 13:37
- Blocking out the leg
- Lesson 6
- Blocking out the leg
- 14:23
- Creating the feet
- Lesson 7
- Creating the feet
- 13:10
- Blocking in the hands
- Lesson 8
- Blocking in the hands
- 12:38
- Finishing the hands
- Lesson 9
- Finishing the hands
- 12:42
- Refining the silhouette of the body
- Lesson 10
- Refining the silhouette of the body
- 08:42
- Blocking in the face
- Lesson 11
- Blocking in the face
- 11:12
- Finishing the head
- Lesson 12
- Finishing the head
- 17:38
- Retopologizing the model
- Lesson 13
- Retopologizing the model
- 12:10
- Creating the shoulder armor
- Lesson 14
- Creating the shoulder armor
- 14:31
- Building the gloves
- Lesson 15
- Building the gloves
- 13:02
- Creating the base of the belt
- Lesson 16
- Creating the base of the belt
- 11:20
- Adding the skull to the belt
- Lesson 17
- Adding the skull to the belt
- 17:29
- Creating the boots
- Lesson 18
- Creating the boots
- 14:35
- Finishing the boots
- Lesson 19
- Finishing the boots
- 12:12
- Creating the helmet
- Lesson 20
- Creating the helmet
- 11:12
- Adding the horns to the helmet
- Lesson 21
- Adding the horns to the helmet
- 17:11
- Building the axe
- Lesson 22
- Building the axe
- 11:38
- Creating the loin cloth
- Lesson 23
- Creating the loin cloth
- 07:46
- Optimizing the model
- Lesson 24
- Optimizing the model
- 16:28
- Improving the silhouette of the face
- Lesson 25
- Improving the silhouette of the face
- 11:39
- Adding the ears
- Lesson 26
- Adding the ears
- 06:40
- Download:
- Modeling Low Polygon Game Characters in 3ds Max Lumfile Download
- Modeling Low Polygon Game Characters in 3ds Max Ryushare Download
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