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Modeling Low Polygon Game Characters in 3ds Max

Oct 30th, 2012
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  1. Modeling Low Polygon Game Characters in 3ds Max download
  2. http://download-full-dvd.blogspot.ro/2012/10/modeling-low-polygon-game-characters-in.html
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  8. In this series of 3ds Max tutorials we will discuss tips and techniques for creating low polygon game characters used in MMO style games. We'll start off by discussing how to set up our scene in 3ds Max that will help us work more effectively while creating our low polygon character. Then we'll jump right into modeling the torso and continue building the base body, all the while paying close attention to our polygon count limit. Once the base body is complete, we'll begin modeling the armor pieces for our character. Finally, once everything is complete, we'll learn optimization techniques and make any final modifications to the model.
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  10.  Download:
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  14. Modeling Low Polygon Game Characters in 3ds Max Lumfile Download
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  17. Modeling Low Polygon Game Characters in 3ds Max Ryushare Download
  18.  
  19. Introduction and project overview
  20.  
  21. Free
  22.  
  23. Lesson 1
  24.  
  25. Introduction and project overview
  26.  
  27. 00:58
  28.  
  29. Setting up the scene
  30.  
  31. Free
  32.  
  33. Lesson 2
  34.  
  35. Setting up the scene
  36.  
  37. 09:23
  38.  
  39. Blocking the torso
  40.  
  41. Free
  42.  
  43. Lesson 3
  44.  
  45. Blocking the torso
  46.  
  47. 09:00
  48.  
  49. Creating the shoulder
  50.  
  51. Free
  52.  
  53. Lesson 4
  54.  
  55. Creating the shoulder
  56.  
  57. 12:46
  58.  
  59. Building the arms
  60.  
  61. Free
  62.  
  63. Lesson 5
  64.  
  65. Building the arms
  66.  
  67. 13:37
  68.  
  69. Blocking out the leg
  70.  
  71. Lesson 6
  72.  
  73. Blocking out the leg
  74.  
  75. 14:23
  76.  
  77. Creating the feet
  78.  
  79. Lesson 7
  80.  
  81. Creating the feet
  82.  
  83. 13:10
  84.  
  85. Blocking in the hands
  86.  
  87. Lesson 8
  88.  
  89. Blocking in the hands
  90.  
  91. 12:38
  92.  
  93. Finishing the hands
  94.  
  95. Lesson 9
  96.  
  97. Finishing the hands
  98.  
  99. 12:42
  100.  
  101. Refining the silhouette of the body
  102.  
  103. Lesson 10
  104.  
  105. Refining the silhouette of the body
  106.  
  107. 08:42
  108.  
  109. Blocking in the face
  110.  
  111. Lesson 11
  112.  
  113. Blocking in the face
  114.  
  115. 11:12
  116.  
  117. Finishing the head
  118.  
  119. Lesson 12
  120.  
  121. Finishing the head
  122.  
  123. 17:38
  124.  
  125. Retopologizing the model
  126.  
  127. Lesson 13
  128.  
  129. Retopologizing the model
  130.  
  131. 12:10
  132.  
  133. Creating the shoulder armor
  134.  
  135. Lesson 14
  136.  
  137. Creating the shoulder armor
  138.  
  139. 14:31
  140.  
  141. Building the gloves
  142.  
  143. Lesson 15
  144.  
  145. Building the gloves
  146.  
  147. 13:02
  148.  
  149. Creating the base of the belt
  150.  
  151. Lesson 16
  152.  
  153. Creating the base of the belt
  154.  
  155. 11:20
  156.  
  157. Adding the skull to the belt
  158.  
  159. Lesson 17
  160.  
  161. Adding the skull to the belt
  162.  
  163. 17:29
  164.  
  165. Creating the boots
  166.  
  167. Lesson 18
  168.  
  169. Creating the boots
  170.  
  171. 14:35
  172.  
  173. Finishing the boots
  174.  
  175. Lesson 19
  176.  
  177. Finishing the boots
  178.  
  179. 12:12
  180.  
  181. Creating the helmet
  182.  
  183. Lesson 20
  184.  
  185. Creating the helmet
  186.  
  187. 11:12
  188.  
  189. Adding the horns to the helmet
  190.  
  191. Lesson 21
  192.  
  193. Adding the horns to the helmet
  194.  
  195. 17:11
  196.  
  197. Building the axe
  198.  
  199. Lesson 22
  200.  
  201. Building the axe
  202.  
  203. 11:38
  204.  
  205. Creating the loin cloth
  206.  
  207. Lesson 23
  208.  
  209. Creating the loin cloth
  210.  
  211. 07:46
  212.  
  213. Optimizing the model
  214.  
  215. Lesson 24
  216.  
  217. Optimizing the model
  218.  
  219. 16:28
  220.  
  221. Improving the silhouette of the face
  222.  
  223. Lesson 25
  224.  
  225. Improving the silhouette of the face
  226.  
  227. 11:39
  228.  
  229. Adding the ears
  230.  
  231. Lesson 26
  232.  
  233. Adding the ears
  234.  
  235. 06:40
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  239.  Download:
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  241.  
  242.  
  243. Modeling Low Polygon Game Characters in 3ds Max Lumfile Download
  244.  
  245.  
  246.  
  247. Modeling Low Polygon Game Characters in 3ds Max Ryushare Download
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