Advertisement
Sampuig12

Untitled

Feb 2nd, 2016
287
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 41.59 KB | None | 0 0
  1. 1>------ Rebuild All started: Project: UE4, Configuration: BuiltWithUnrealBuildTool Win32 ------
  2. 2>------ Rebuild All started: Project: NightRun, Configuration: Android_Development_Game Win32 ------
  3. 2> Cleaning NightRun Binaries...
  4. 2> NDK version: 19, GccVersion: 4.8
  5. 2> Creating makefile for NightRun (no existing makefile)
  6. 2> Performing full C++ include scan (no include cache file)
  7. 2> NDK version: 19, GccVersion: 4.8
  8. 2> Parsing headers for NightRun
  9. 2> Running UnrealHeaderTool "C:\Users\Sam\Documents\Unreal Projects\NightRun\NightRun.uproject" "C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Build\Android\NightRun\Development\UnrealHeaderTool.manifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -rocket -installed
  10. 2> Reflection code generated for NightRun in 6,1416805 seconds
  11. 2> Compiling Native code with NDK API 'android-19'
  12. 2> Performing 16 actions (4 in parallel)
  13. 2> [2/16] clang++.exe NightRun.h [armv7-es2]
  14. 2> [1/16] clang++.exe VictoryBPLibraryPrivatePCH.h [armv7-es2]
  15. 2> [3/16] clang++.exe UELinkerFixupsName.h [armv7-es2]
  16. 2> In file included from <built-in>:345:
  17. 2><command line>(76,9): warning : 'WITH_APEX' macro redefined [-Wmacro-redefined]
  18. 2> #define WITH_APEX 1
  19. 2> ^
  20. 2> <command line>(75,9) : note: previous definition is here
  21. 2> #define WITH_APEX 0
  22. 2> ^
  23. 2> [4/16] clang++.exe UELinkerFixups.cpp [armv7-es2]
  24. 2> [5/16] clang++.exe IndicatorNode.cpp [armv7-es2]
  25. 2> [6/16] clang++.exe NightRun.cpp [armv7-es2]
  26. 2> [7/16] clang++.exe NightRun.generated.cpp [armv7-es2]
  27. 2> 1 warning generated.
  28. 2>C:\Users\Sam\Documents\Unreal Projects\NightRun\Source\NightRun\IndicatorNode.cpp(28,70): warning : 'SafeNormal' is deprecated: Deprecated due to unclear name, use GetSafeNormal instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. [-Wdeprecated-declarations]
  29. 2> FVector Offset = (InLocation - PlayerCharacter->GetActorLocation()).SafeNormal();
  30. 2> ^
  31. 2> D:\Software\Epic Games\Epic Games\4.10\Engine\Source\Runtime\Core\Public\Math\Vector.h(1684,30) : note: 'SafeNormal' has been explicitly marked deprecated here
  32. 2> FORCEINLINE FVector FVector::SafeNormal(float Tolerance) const
  33. 2> ^
  34. 2> [8/16] clang++.exe TKMathFunctionLibrary.cpp [armv7-es2]
  35. 2> 1 warning generated.
  36. 2> [9/16] clang++.exe VictoryBPFunctionLibrary.cpp [armv7-es2]
  37. 2> [10/16] clang++.exe VictoryBPLibraryModule.cpp [armv7-es2]
  38. 2> [11/16] clang++.exe VictoryISM.cpp [armv7-es2]
  39. 2>C:\Users\Sam\Documents\Unreal Projects\NightRun\Plugins\VictoryPlugin\Source\VictoryBPLibrary\Private\VictoryBPFunctionLibrary.cpp(2917,13): warning : declaration shadows a local variable [-Wshadow]
  40. 2> for (int32 Itr = 0; Itr < SocketNames.Num(); Itr++ )
  41. 2> ^
  42. 2> C:\Users\Sam\Documents\Unreal Projects\NightRun\Plugins\VictoryPlugin\Source\VictoryBPLibrary\Private\VictoryBPFunctionLibrary.cpp(2849,37) : note: previous declaration is here
  43. 2> TObjectIterator<APlayerController> Itr;
  44. 2> ^
  45. 2> [12/16] clang++.exe VictoryPC.cpp [armv7-es2]
  46. 2> [13/16] clang++.exe VictoryTMapComp.cpp [armv7-es2]
  47. 2> [14/16] clang++.exe VictoryBPLibrary.generated.cpp [armv7-es2]
  48. 2> 1 warning generated.
  49. 2> [15/16] arm-linux-androideabi-ar.exe UE4-VictoryBPLibrary-armv7-es2.a
  50. 2> C:/NVPACK/android-ndk-r10e\toolchains/arm-linux-androideabi-4.9\prebuilt/windows-x86_64\bin/arm-linux-androideabi-ar.exe: creating C:/Users/Sam/Documents/Unreal Projects/NightRun/Plugins/VictoryPlugin/Binaries/Android/UE4-VictoryBPLibrary-armv7-es2.a
  51. 2> [16/16] clang++.exe NightRun-armv7-es2.so
  52. 2> -------- End Detailed Actions Stats -----------------------------------------------------------
  53. 2> Total build time: 132,48 seconds
  54. 2> NDK version: 19, GccVersion: 4.8
  55. 2> Receipt Filename: C:\Users\Sam\Documents\Unreal Projects\NightRun\Build\Receipts\NightRun-Android-Development.target.xml
  56. 2> AndroidPlugin: Plugins\Runtime\GearVR\Source\GearVR\GearVR_APL.xml
  57. 2>
  58. 2> APL: ..\Plugins/Runtime/GearVR/Source/GearVR/GearVR_APL.xml
  59. 2>
  60. 2> ====02/02/2016 20:17:26====PREPARING TO MAKE APK=================================================================
  61. 2>
  62. 2> ==== Writing to shim file C:\Users\Sam\Documents\Unreal Projects\NightRun\Build\Android\src\com\epicgames\ue4\DownloadShim.java ====
  63. 2>
  64. 2> ==== Shim data file up to date so not writing. ====
  65. 2>
  66. 2> ==== Writing to template target file C:\Users\Sam\Documents\Unreal Projects\NightRun\Build\Android\src\com\TheNightRun\package\AlarmReceiver.java ====
  67. 2>
  68. 2> ==== Template target file up to date so not writing. ====
  69. 2>
  70. 2> ==== Writing to template target file C:\Users\Sam\Documents\Unreal Projects\NightRun\Build\Android\src\com\TheNightRun\package\DownloaderActivity.java ====
  71. 2>
  72. 2> ==== Template target file up to date so not writing. ====
  73. 2>
  74. 2> ==== Writing to template target file C:\Users\Sam\Documents\Unreal Projects\NightRun\Build\Android\src\com\TheNightRun\package\OBBDownloaderService.java ====
  75. 2>
  76. 2> ==== Template target file up to date so not writing. ====
  77. 2> Cleaning up files based on template dir C:\Users\Sam\Documents\Unreal Projects\NightRun\Build\Android\src\com\TheNightRun\package
  78. 2> Building Java with SDK API level 'android-19'
  79. 2> C:\Users\Sam\Documents\Unreal Projects\NightRun\Binaries\Android\NightRun-armv7-es2.apk is out of date due to newer input file C:\Users\Sam\Documents\Unreal Projects\NightRun\Binaries\Android\NightRun-armv7-es2.so
  80. 2> APL Init: armeabi-v7a
  81. 2> GearVR init
  82. 2> Oculus Signature Files (osig) will be removed from APK
  83. 2> bPackageDataInsideApk = False
  84. 2>
  85. 2> ====02/02/2016 20:17:28====PREPARING NATIVE CODE=================================================================
  86. 2>
  87. 2> ====02/02/2016 20:17:28====UPDATING BUILD CONFIGURATION FILES====================================================
  88. 2> Updating project.properties, local.properties, and build.xml...
  89. 2> Updating project.properties, local.properties, and build.xml...
  90. 2>
  91. 2> ==== Writing new GameActivity.java file to C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate/Android/APK\src\com\epicgames\ue4\GameActivity.java ====
  92. 2>
  93. 2> Copying new .so C:\Users\Sam\Documents\Unreal Projects\NightRun\Binaries\Android\NightRun-armv7-es2.so file to jni folder...
  94. 2> Preparing native code for debugging...
  95. 2>
  96. 2> File ../../Engine//Source/ThirdParty/Oculus/LibOVRMobile/LibOVRMobile_062/VrApi/Libs/Android/armeabi-v7a/libvrapi.so copied to C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate/Android/APK/libs/armeabi-v7a/libvrapi.so
  97. 2>
  98. 2> ====02/02/2016 20:17:42====PERFORMING FINAL APK PACKAGE OPERATION================================================
  99. 2> Making .apk with Ant... (note: it's safe to ignore javac obsolete warnings)
  100. 2> Buildfile: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\build.xml
  101. 2> [getbuildtools] Using latest Build Tools: 23.0.1
  102. 2>
  103. 2> -set-mode-check:
  104. 2>
  105. 2> -set-debug-files:
  106. 2>
  107. 2> -check-env:
  108. 2> [checkenv] Android SDK Tools Revision 24.4.1
  109. 2> [checkenv] Installed at C:\NVPACK\android-sdk-windows
  110. 2>
  111. 2> -setup:
  112. 2> [echo] Project Name: NightRun
  113. 2> [gettype] Project Type: Application
  114. 2>
  115. 2> -set-debug-mode:
  116. 2>
  117. 2> -debug-obfuscation-check:
  118. 2>
  119. 2> -pre-build:
  120. 2>
  121. 2> -build-setup:
  122. 2> [getbuildtools] Using latest Build Tools: 23.0.1
  123. 2> [echo] Resolving Build Target for NightRun...
  124. 2> [gettarget] Project Target: Android 4.4.2
  125. 2> [gettarget] API level: 19
  126. 2> [echo] ----------
  127. 2> [echo] Creating output directories if needed...
  128. 2> [echo] ----------
  129. 2> [echo] Resolving Dependencies for NightRun...
  130. 2> [dependency] Library dependencies:
  131. 2> [dependency]
  132. 2> [dependency] ------------------
  133. 2> [dependency] Ordered libraries:
  134. 2> [dependency]
  135. 2> [dependency] ------------------
  136. 2> [echo] ----------
  137. 2> [echo] Building Libraries with 'debug'...
  138. 2> Duplicated project name in import. Project custom_rules defined first in C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\custom_rules.xml and again in C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\custom_rules.xml
  139. 2> [getbuildtools] Using latest Build Tools: 23.0.1
  140. 2>
  141. 2> nodeps:
  142. 2>
  143. 2> -set-mode-check:
  144. 2>
  145. 2> -set-debug-files:
  146. 2>
  147. 2> -check-env:
  148. 2> [checkenv] Android SDK Tools Revision 24.4.1
  149. 2> [checkenv] Installed at C:\NVPACK\android-sdk-windows
  150. 2>
  151. 2> -setup:
  152. 2> [echo] Project Name: google-play-services_lib_rev19
  153. 2> [gettype] Project Type: Android Library
  154. 2>
  155. 2> -set-debug-mode:
  156. 2>
  157. 2> -debug-obfuscation-check:
  158. 2>
  159. 2> -pre-build:
  160. 2>
  161. 2> -build-setup:
  162. 2> [getbuildtools] Using latest Build Tools: 23.0.1
  163. 2> [echo] Resolving Build Target for google-play-services_lib_rev19...
  164. 2> [gettarget] Project Target: Android 4.4.2
  165. 2> [gettarget] API level: 19
  166. 2> [echo] ----------
  167. 2> [echo] Creating output directories if needed...
  168. 2> [echo] ----------
  169. 2> [echo] Resolving Dependencies for google-play-services_lib_rev19...
  170. 2> [dependency] Library dependencies:
  171. 2> [dependency] No Libraries
  172. 2> [dependency]
  173. 2> [dependency] ------------------
  174. 2>
  175. 2> -code-gen:
  176. 2> [mergemanifest] Found Deleted Target File
  177. 2> [mergemanifest] Merging AndroidManifest files into one.
  178. 2> [mergemanifest] Manifest merger disabled. Using project manifest only.
  179. 2> [echo] Handling aidl files...
  180. 2> [aidl] No AIDL files to compile.
  181. 2> [echo] ----------
  182. 2> [echo] Handling RenderScript files...
  183. 2> [echo] ----------
  184. 2> [echo] Handling Resources...
  185. 2> [aapt] Found Deleted Target File
  186. 2> [aapt] Generating resource IDs...
  187. 2> [echo] ----------
  188. 2> [echo] Handling BuildConfig class...
  189. 2> [buildconfig] No need to generate new BuildConfig.
  190. 2>
  191. 2> -pre-compile:
  192. 2>
  193. 2> -compile:
  194. 2> [javac] Compiling 1 source file to C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\classes
  195. 2> [echo] Creating library output jar file...
  196. 2>
  197. 2> -post-compile:
  198. 2>
  199. 2> -obfuscate:
  200. 2>
  201. 2> -dex:
  202. 2> [echo] Library project: do not convert bytecode...
  203. 2>
  204. 2> -crunch:
  205. 2> [crunch] Crunching PNG Files in source dir: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res
  206. 2> [crunch] To destination dir: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res
  207. 2> [crunch] Crunched 0 PNG files to update cache
  208. 2>
  209. 2> -package-resources:
  210. 2> [echo] Library project: do not package resources...
  211. 2>
  212. 2> -package:
  213. 2> [echo] Library project: do not package apk...
  214. 2>
  215. 2> -post-package:
  216. 2>
  217. 2> -do-debug:
  218. 2> [echo] Library project: do not create apk...
  219. 2> [propertyfile] Updating property file: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop
  220. 2> [propertyfile] Updating property file: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop
  221. 2> [propertyfile] Updating property file: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop
  222. 2> [propertyfile] Updating property file: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop
  223. 2>
  224. 2> -post-build:
  225. 2>
  226. 2> debug:
  227. 2> Duplicated project name in import. Project custom_rules defined first in C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\custom_rules.xml and again in C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\downloader_library\custom_rules.xml
  228. 2> [getbuildtools] Using latest Build Tools: 23.0.1
  229. 2>
  230. 2> nodeps:
  231. 2>
  232. 2> -set-mode-check:
  233. 2>
  234. 2> -set-debug-files:
  235. 2>
  236. 2> -check-env:
  237. 2> [checkenv] Android SDK Tools Revision 24.4.1
  238. 2> [checkenv] Installed at C:\NVPACK\android-sdk-windows
  239. 2>
  240. 2> -setup:
  241. 2> [echo] Project Name: downloader_library
  242. 2> [gettype] Project Type: Android Library
  243. 2>
  244. 2> -set-debug-mode:
  245. 2>
  246. 2> -debug-obfuscation-check:
  247. 2>
  248. 2> -pre-build:
  249. 2>
  250. 2> -build-setup:
  251. 2> [getbuildtools] Using latest Build Tools: 23.0.1
  252. 2> [echo] Resolving Build Target for downloader_library...
  253. 2> [gettarget] Project Target: Android 4.4.2
  254. 2> [gettarget] API level: 19
  255. 2> [echo] ----------
  256. 2> [echo] Creating output directories if needed...
  257. 2> [echo] ----------
  258. 2> [echo] Resolving Dependencies for downloader_library...
  259. 2> [dependency] Library dependencies:
  260. 2> [dependency] No Libraries
  261. 2> [dependency]
  262. 2> [dependency] ------------------
  263. 2>
  264. 2> -code-gen:
  265. 2> [mergemanifest] Found Deleted Target File
  266. 2> [mergemanifest] Merging AndroidManifest files into one.
  267. 2> [mergemanifest] Manifest merger disabled. Using project manifest only.
  268. 2> [echo] Handling aidl files...
  269. 2> [aidl] No AIDL files to compile.
  270. 2> [echo] ----------
  271. 2> [echo] Handling RenderScript files...
  272. 2> [echo] ----------
  273. 2> [echo] Handling Resources...
  274. 2> [aapt] Found Deleted Target File
  275. 2> [aapt] Generating resource IDs...
  276. 2> [echo] ----------
  277. 2> [echo] Handling BuildConfig class...
  278. 2> [buildconfig] No need to generate new BuildConfig.
  279. 2>
  280. 2> -pre-compile:
  281. 2>
  282. 2> -compile:
  283. 2> [javac] Compiling 1 source file to C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\downloader_library\bin\classes
  284. 2> [echo] Creating library output jar file...
  285. 2>
  286. 2> -post-compile:
  287. 2>
  288. 2> -obfuscate:
  289. 2>
  290. 2> -dex:
  291. 2> [echo] Library project: do not convert bytecode...
  292. 2>
  293. 2> -crunch:
  294. 2> [crunch] Crunching PNG Files in source dir: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\downloader_library\res
  295. 2> [crunch] To destination dir: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\downloader_library\bin\res
  296. 2> [crunch] Crunched 0 PNG files to update cache
  297. 2>
  298. 2> -package-resources:
  299. 2> [echo] Library project: do not package resources...
  300. 2>
  301. 2> -package:
  302. 2> [echo] Library project: do not package apk...
  303. 2>
  304. 2> -post-package:
  305. 2>
  306. 2> -do-debug:
  307. 2> [echo] Library project: do not create apk...
  308. 2> [propertyfile] Updating property file: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop
  309. 2> [propertyfile] Updating property file: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop
  310. 2> [propertyfile] Updating property file: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop
  311. 2> [propertyfile] Updating property file: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop
  312. 2>
  313. 2> -post-build:
  314. 2>
  315. 2> debug:
  316. 2>
  317. 2> -code-gen:
  318. 2> [mergemanifest] Found Deleted Target File
  319. 2> [mergemanifest] Merging AndroidManifest files into one.
  320. 2> [mergemanifest] Manifest merger disabled. Using project manifest only.
  321. 2> [echo] Handling aidl files...
  322. 2> [aidl] Found 1 AIDL files.
  323. 2> [aidl] Compiling 1 AIDL files.
  324. 2> [echo] ----------
  325. 2> [echo] Handling RenderScript files...
  326. 2> [echo] ----------
  327. 2> [echo] Handling Resources...
  328. 2> [aapt] Found Deleted Target File
  329. 2> [aapt] Generating resource IDs...
  330. 2> [echo] ----------
  331. 2> [echo] Handling BuildConfig class...
  332. 2> [buildconfig] No need to generate new BuildConfig.
  333. 2>
  334. 2> -pre-compile:
  335. 2>
  336. 2> -compile:
  337. 2> [javac] Compiling 29 source files to C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\bin\classes
  338. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\TheNightRun\package\AlarmReceiver.java:17: error: <identifier> expected
  339. 2> [javac] package com.TheNightRun.package;
  340. 2> [javac] ^
  341. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\TheNightRun\package\DownloaderActivity.java:17: error: <identifier> expected
  342. 2> [javac] package com.TheNightRun.package;
  343. 2> [javac] ^
  344. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\TheNightRun\package\OBBData.java:1: error: <identifier> expected
  345. 2> [javac] package com.TheNightRun.package;
  346. 2> [javac] ^
  347. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\TheNightRun\package\OBBDownloaderService.java:17: error: <identifier> expected
  348. 2> [javac] package com.TheNightRun.package;
  349. 2> [javac] ^
  350. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\TheNightRun\package\OBBDownloaderService.java:64: error: <identifier> expected
  351. 2> [javac] return com.TheNightRun.package.AlarmReceiver.class.getName();
  352. 2> [javac] ^
  353. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\TheNightRun\package\OBBDownloaderService.java:64: error: illegal start of expression
  354. 2> [javac] return com.TheNightRun.package.AlarmReceiver.class.getName();
  355. 2> [javac] ^
  356. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\TheNightRun\package\OBBDownloaderService.java:64: error: ';' expected
  357. 2> [javac] return com.TheNightRun.package.AlarmReceiver.class.getName();
  358. 2> [javac] ^
  359. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\TheNightRun\package\OBBDownloaderService.java:64: error: <identifier> expected
  360. 2> [javac] return com.TheNightRun.package.AlarmReceiver.class.getName();
  361. 2> [javac] ^
  362. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\TheNightRun\package\OBBDownloaderService.java:64: error: invalid method declaration; return type required
  363. 2> [javac] return com.TheNightRun.package.AlarmReceiver.class.getName();
  364. 2> [javac] ^
  365. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\TheNightRun\package\OBBDownloaderService.java:66: error: reached end of file while parsing
  366. 2> [javac] }
  367. 2> [javac] ^
  368. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\DownloadShim.java:3: error: <identifier> expected
  369. 2> [javac] import com.TheNightRun.package.OBBDownloaderService;
  370. 2> [javac] ^
  371. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\DownloadShim.java:3: error: class, interface, or enum expected
  372. 2> [javac] import com.TheNightRun.package.OBBDownloaderService;
  373. 2> [javac] ^
  374. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\DownloadShim.java:3: error: class, interface, or enum expected
  375. 2> [javac] import com.TheNightRun.package.OBBDownloaderService;
  376. 2> [javac] ^
  377. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\DownloadShim.java:4: error: <identifier> expected
  378. 2> [javac] import com.TheNightRun.package.DownloaderActivity;
  379. 2> [javac] ^
  380. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\DownloadShim.java:4: error: class, interface, or enum expected
  381. 2> [javac] import com.TheNightRun.package.DownloaderActivity;
  382. 2> [javac] ^
  383. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\DownloadShim.java:4: error: class, interface, or enum expected
  384. 2> [javac] import com.TheNightRun.package.DownloaderActivity;
  385. 2> [javac] ^
  386. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1121: error: <identifier> expected
  387. 2> [javac] _activity.runOnUiThread(new Runnable()
  388. 2> [javac] ^
  389. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1121: error: illegal start of type
  390. 2> [javac] _activity.runOnUiThread(new Runnable()
  391. 2> [javac] ^
  392. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1121: error: ')' expected
  393. 2> [javac] _activity.runOnUiThread(new Runnable()
  394. 2> [javac] ^
  395. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1121: error: ';' expected
  396. 2> [javac] _activity.runOnUiThread(new Runnable()
  397. 2> [javac] ^
  398. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1121: error: illegal start of type
  399. 2> [javac] _activity.runOnUiThread(new Runnable()
  400. 2> [javac] ^
  401. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1121: error: <identifier> expected
  402. 2> [javac] _activity.runOnUiThread(new Runnable()
  403. 2> [javac] ^
  404. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1122: error: ';' expected
  405. 2> [javac] {
  406. 2> [javac] ^
  407. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1123: error: <identifier> expected
  408. 2> [javac] @Override
  409. 2> [javac] ^
  410. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1129: error: class, interface, or enum expected
  411. 2> [javac] });
  412. 2> [javac] ^
  413. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1130: error: class, interface, or enum expected
  414. 2> [javac] }
  415. 2> [javac] ^
  416. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1132: error: class, interface, or enum expected
  417. 2> [javac] public void AndroidThunkJava_CloseAdBanner()
  418. 2> [javac] ^
  419. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1136: error: class, interface, or enum expected
  420. 2> [javac] if (!adInit)
  421. 2> [javac] ^
  422. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1139: error: class, interface, or enum expected
  423. 2> [javac] }
  424. 2> [javac] ^
  425. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1145: error: class, interface, or enum expected
  426. 2> [javac] public void run()
  427. 2> [javac] ^
  428. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1148: error: class, interface, or enum expected
  429. 2> [javac] updateAdVisibility(true);
  430. 2> [javac] ^
  431. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1149: error: class, interface, or enum expected
  432. 2> [javac] }
  433. 2> [javac] ^
  434. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1151: error: class, interface, or enum expected
  435. 2> [javac] }
  436. 2> [javac] ^
  437. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1153: error: class, interface, or enum expected
  438. 2> [javac] public AssetManager AndroidThunkJava_GetAssetManager()
  439. 2> [javac] ^
  440. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1158: error: class, interface, or enum expected
  441. 2> [javac] }
  442. 2> [javac] ^
  443. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1161: error: class, interface, or enum expected
  444. 2> [javac] }
  445. 2> [javac] ^
  446. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1163: error: class, interface, or enum expected
  447. 2> [javac] public static boolean isOBBInAPK()
  448. 2> [javac] ^
  449. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1166: error: class, interface, or enum expected
  450. 2> [javac] return PackageDataInsideApkValue == 1;
  451. 2> [javac] ^
  452. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1167: error: class, interface, or enum expected
  453. 2> [javac] }
  454. 2> [javac] ^
  455. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1169: error: class, interface, or enum expected
  456. 2> [javac] public void AndroidThunkJava_Minimize()
  457. 2> [javac] ^
  458. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1172: error: class, interface, or enum expected
  459. 2> [javac] startMain.addCategory(Intent.CATEGORY_HOME);
  460. 2> [javac] ^
  461. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1173: error: class, interface, or enum expected
  462. 2> [javac] startMain.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
  463. 2> [javac] ^
  464. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1174: error: class, interface, or enum expected
  465. 2> [javac] startActivity(startMain);
  466. 2> [javac] ^
  467. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1175: error: class, interface, or enum expected
  468. 2> [javac] }
  469. 2> [javac] ^
  470. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1177: error: class, interface, or enum expected
  471. 2> [javac] public void AndroidThunkJava_ForceQuit()
  472. 2> [javac] ^
  473. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1181: error: class, interface, or enum expected
  474. 2> [javac] }
  475. 2> [javac] ^
  476. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1184: error: class, interface, or enum expected
  477. 2> [javac] public void AndroidThunkJava_InitHMDs()
  478. 2> [javac] ^
  479. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1189: error: class, interface, or enum expected
  480. 2> [javac] public void run()
  481. 2> [javac] ^
  482. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1192: error: class, interface, or enum expected
  483. 2> [javac] }
  484. 2> [javac] ^
  485. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1194: error: class, interface, or enum expected
  486. 2> [javac] }
  487. 2> [javac] ^
  488. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1196: error: class, interface, or enum expected
  489. 2> [javac] public static String AndroidThunkJava_GetFontDirectory()
  490. 2> [javac] ^
  491. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1201: error: class, interface, or enum expected
  492. 2> [javac] String targetDir = null;
  493. 2> [javac] ^
  494. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1203: error: class, interface, or enum expected
  495. 2> [javac] for ( String fontdir : fontdirs )
  496. 2> [javac] ^
  497. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1207: error: class, interface, or enum expected
  498. 2> [javac] if(dir.exists())
  499. 2> [javac] ^
  500. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1210: error: class, interface, or enum expected
  501. 2> [javac] break;
  502. 2> [javac] ^
  503. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1211: error: class, interface, or enum expected
  504. 2> [javac] }
  505. 2> [javac] ^
  506. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1215: error: class, interface, or enum expected
  507. 2> [javac] }
  508. 2> [javac] ^
  509. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1217: error: class, interface, or enum expected
  510. 2> [javac] public boolean AndroidThunkJava_IsMusicActive()
  511. 2> [javac] ^
  512. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1220: error: class, interface, or enum expected
  513. 2> [javac] return audioManager.isMusicActive();
  514. 2> [javac] ^
  515. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1221: error: class, interface, or enum expected
  516. 2> [javac] }
  517. 2> [javac] ^
  518. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1224: error: class, interface, or enum expected
  519. 2> [javac] public void AndroidThunkJava_IapSetupService(String InProductKey)
  520. 2> [javac] ^
  521. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1227: error: class, interface, or enum expected
  522. 2> [javac] IapStoreHelper = new GooglePlayStoreHelper(InProductKey, this, Log);
  523. 2> [javac] ^
  524. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1228: error: class, interface, or enum expected
  525. 2> [javac] if( IapStoreHelper == null )
  526. 2> [javac] ^
  527. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1231: error: class, interface, or enum expected
  528. 2> [javac] }
  529. 2> [javac] ^
  530. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1236: error: class, interface, or enum expected
  531. 2> [javac] private boolean[] CachedQueryConsumables;
  532. 2> [javac] ^
  533. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1237: error: class, interface, or enum expected
  534. 2> [javac] public boolean AndroidThunkJava_IapQueryInAppPurchases(String[] ProductIDs, boolean[] bConsumable)
  535. 2> [javac] ^
  536. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1240: error: class, interface, or enum expected
  537. 2> [javac] CachedQueryProductIDs = ProductIDs;
  538. 2> [javac] ^
  539. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1241: error: class, interface, or enum expected
  540. 2> [javac] CachedQueryConsumables = bConsumable;
  541. 2> [javac] ^
  542. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1243: error: class, interface, or enum expected
  543. 2> [javac] boolean bTriggeredQuery = false;
  544. 2> [javac] ^
  545. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1244: error: class, interface, or enum expected
  546. 2> [javac] if( IapStoreHelper != null )
  547. 2> [javac] ^
  548. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1248: error: class, interface, or enum expected
  549. 2> [javac] _activity.runOnUiThread(new Runnable()
  550. 2> [javac] ^
  551. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1251: error: class, interface, or enum expected
  552. 2> [javac] public void run()
  553. 2> [javac] ^
  554. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1254: error: class, interface, or enum expected
  555. 2> [javac] }
  556. 2> [javac] ^
  557. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1256: error: class, interface, or enum expected
  558. 2> [javac] }
  559. 2> [javac] ^
  560. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1260: error: class, interface, or enum expected
  561. 2> [javac] }
  562. 2> [javac] ^
  563. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1262: error: class, interface, or enum expected
  564. 2> [javac] }
  565. 2> [javac] ^
  566. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1265: error: class, interface, or enum expected
  567. 2> [javac] protected void onActivityResult(int requestCode, int resultCode, Intent data)
  568. 2> [javac] ^
  569. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1270: error: class, interface, or enum expected
  570. 2> [javac] if(resultCode == RESULT_OK)
  571. 2> [javac] ^
  572. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1275: error: class, interface, or enum expected
  573. 2> [javac] String logMsg = "DownloadActivity Returned with ";
  574. 2> [javac] ^
  575. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1276: error: class, interface, or enum expected
  576. 2> [javac] switch(errorCode)
  577. 2> [javac] ^
  578. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1280: error: class, interface, or enum expected
  579. 2> [javac] break;
  580. 2> [javac] ^
  581. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1281: error: class, interface, or enum expected
  582. 2> [javac] case DOWNLOAD_COMPLETED_OK:
  583. 2> [javac] ^
  584. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1283: error: class, interface, or enum expected
  585. 2> [javac] break;
  586. 2> [javac] ^
  587. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1284: error: class, interface, or enum expected
  588. 2> [javac] case DOWNLOAD_NO_RETURN_CODE:
  589. 2> [javac] ^
  590. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1286: error: class, interface, or enum expected
  591. 2> [javac] break;
  592. 2> [javac] ^
  593. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1287: error: class, interface, or enum expected
  594. 2> [javac] case DOWNLOAD_USER_QUIT:
  595. 2> [javac] ^
  596. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1289: error: class, interface, or enum expected
  597. 2> [javac] break;
  598. 2> [javac] ^
  599. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1290: error: class, interface, or enum expected
  600. 2> [javac] case DOWNLOAD_FAILED:
  601. 2> [javac] ^
  602. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1292: error: class, interface, or enum expected
  603. 2> [javac] break;
  604. 2> [javac] ^
  605. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1293: error: class, interface, or enum expected
  606. 2> [javac] case DOWNLOAD_INVALID:
  607. 2> [javac] ^
  608. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1295: error: class, interface, or enum expected
  609. 2> [javac] break;
  610. 2> [javac] ^
  611. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1296: error: class, interface, or enum expected
  612. 2> [javac] case DOWNLOAD_NO_PLAY_KEY:
  613. 2> [javac] ^
  614. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1298: error: class, interface, or enum expected
  615. 2> [javac] break;
  616. 2> [javac] ^
  617. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1299: error: class, interface, or enum expected
  618. 2> [javac] default:
  619. 2> [javac] ^
  620. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1301: error: class, interface, or enum expected
  621. 2> [javac] break;
  622. 2> [javac] ^
  623. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1302: error: class, interface, or enum expected
  624. 2> [javac] }
  625. 2> [javac] ^
  626. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1305: error: class, interface, or enum expected
  627. 2> [javac] }
  628. 2> [javac] ^
  629. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1309: error: class, interface, or enum expected
  630. 2> [javac] errorCode = DOWNLOAD_USER_QUIT;
  631. 2> [javac] ^
  632. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1310: error: class, interface, or enum expected
  633. 2> [javac] }
  634. 2> [javac] ^
  635. 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1314: error: class, interface, or enum expected
  636. 2> [javac] if(errorCode == DOWNLOAD_NO_RETURN_CODE
  637. 2> [javac] ^
  638. 2> [javac] 100 errors
  639. 2>
  640. 2> BUILD FAILED
  641. 2> C:\NVPACK\android-sdk-windows\tools\ant\build.xml:716: The following error occurred while executing this line:
  642. 2> C:\NVPACK\android-sdk-windows\tools\ant\build.xml:730: Compile failed; see the compiler error output for details.
  643. 2>
  644. 2> Total time: 5 seconds
  645. 2>UnrealBuildTool Exception : error : cmd.exe failed with args /c "C:/NVPACK/apache-ant-1.9.6/bin/ant.bat" debug
  646. 2>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(42,5): error MSB3075: The command ""D:\Software\Epic Games\Epic Games\4.10\Engine\Build\BatchFiles\Rebuild.bat" NightRun Android Development "C:\Users\Sam\Documents\Unreal Projects\NightRun\NightRun.uproject" -rocket -waitmutex -2015" exited with code 5. Please verify that you have sufficient rights to run this command.
  647. ========== Rebuild All: 1 succeeded, 1 failed, 0 skipped ==========
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement