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- 1>------ Rebuild All started: Project: UE4, Configuration: BuiltWithUnrealBuildTool Win32 ------
- 2>------ Rebuild All started: Project: NightRun, Configuration: Android_Development_Game Win32 ------
- 2> Cleaning NightRun Binaries...
- 2> NDK version: 19, GccVersion: 4.8
- 2> Creating makefile for NightRun (no existing makefile)
- 2> Performing full C++ include scan (no include cache file)
- 2> NDK version: 19, GccVersion: 4.8
- 2> Parsing headers for NightRun
- 2> Running UnrealHeaderTool "C:\Users\Sam\Documents\Unreal Projects\NightRun\NightRun.uproject" "C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Build\Android\NightRun\Development\UnrealHeaderTool.manifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -rocket -installed
- 2> Reflection code generated for NightRun in 6,1416805 seconds
- 2> Compiling Native code with NDK API 'android-19'
- 2> Performing 16 actions (4 in parallel)
- 2> [2/16] clang++.exe NightRun.h [armv7-es2]
- 2> [1/16] clang++.exe VictoryBPLibraryPrivatePCH.h [armv7-es2]
- 2> [3/16] clang++.exe UELinkerFixupsName.h [armv7-es2]
- 2> In file included from <built-in>:345:
- 2><command line>(76,9): warning : 'WITH_APEX' macro redefined [-Wmacro-redefined]
- 2> #define WITH_APEX 1
- 2> ^
- 2> <command line>(75,9) : note: previous definition is here
- 2> #define WITH_APEX 0
- 2> ^
- 2> [4/16] clang++.exe UELinkerFixups.cpp [armv7-es2]
- 2> [5/16] clang++.exe IndicatorNode.cpp [armv7-es2]
- 2> [6/16] clang++.exe NightRun.cpp [armv7-es2]
- 2> [7/16] clang++.exe NightRun.generated.cpp [armv7-es2]
- 2> 1 warning generated.
- 2>C:\Users\Sam\Documents\Unreal Projects\NightRun\Source\NightRun\IndicatorNode.cpp(28,70): warning : 'SafeNormal' is deprecated: Deprecated due to unclear name, use GetSafeNormal instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. [-Wdeprecated-declarations]
- 2> FVector Offset = (InLocation - PlayerCharacter->GetActorLocation()).SafeNormal();
- 2> ^
- 2> D:\Software\Epic Games\Epic Games\4.10\Engine\Source\Runtime\Core\Public\Math\Vector.h(1684,30) : note: 'SafeNormal' has been explicitly marked deprecated here
- 2> FORCEINLINE FVector FVector::SafeNormal(float Tolerance) const
- 2> ^
- 2> [8/16] clang++.exe TKMathFunctionLibrary.cpp [armv7-es2]
- 2> 1 warning generated.
- 2> [9/16] clang++.exe VictoryBPFunctionLibrary.cpp [armv7-es2]
- 2> [10/16] clang++.exe VictoryBPLibraryModule.cpp [armv7-es2]
- 2> [11/16] clang++.exe VictoryISM.cpp [armv7-es2]
- 2>C:\Users\Sam\Documents\Unreal Projects\NightRun\Plugins\VictoryPlugin\Source\VictoryBPLibrary\Private\VictoryBPFunctionLibrary.cpp(2917,13): warning : declaration shadows a local variable [-Wshadow]
- 2> for (int32 Itr = 0; Itr < SocketNames.Num(); Itr++ )
- 2> ^
- 2> C:\Users\Sam\Documents\Unreal Projects\NightRun\Plugins\VictoryPlugin\Source\VictoryBPLibrary\Private\VictoryBPFunctionLibrary.cpp(2849,37) : note: previous declaration is here
- 2> TObjectIterator<APlayerController> Itr;
- 2> ^
- 2> [12/16] clang++.exe VictoryPC.cpp [armv7-es2]
- 2> [13/16] clang++.exe VictoryTMapComp.cpp [armv7-es2]
- 2> [14/16] clang++.exe VictoryBPLibrary.generated.cpp [armv7-es2]
- 2> 1 warning generated.
- 2> [15/16] arm-linux-androideabi-ar.exe UE4-VictoryBPLibrary-armv7-es2.a
- 2> C:/NVPACK/android-ndk-r10e\toolchains/arm-linux-androideabi-4.9\prebuilt/windows-x86_64\bin/arm-linux-androideabi-ar.exe: creating C:/Users/Sam/Documents/Unreal Projects/NightRun/Plugins/VictoryPlugin/Binaries/Android/UE4-VictoryBPLibrary-armv7-es2.a
- 2> [16/16] clang++.exe NightRun-armv7-es2.so
- 2> -------- End Detailed Actions Stats -----------------------------------------------------------
- 2> Total build time: 132,48 seconds
- 2> NDK version: 19, GccVersion: 4.8
- 2> Receipt Filename: C:\Users\Sam\Documents\Unreal Projects\NightRun\Build\Receipts\NightRun-Android-Development.target.xml
- 2> AndroidPlugin: Plugins\Runtime\GearVR\Source\GearVR\GearVR_APL.xml
- 2>
- 2> APL: ..\Plugins/Runtime/GearVR/Source/GearVR/GearVR_APL.xml
- 2>
- 2> ====02/02/2016 20:17:26====PREPARING TO MAKE APK=================================================================
- 2>
- 2> ==== Writing to shim file C:\Users\Sam\Documents\Unreal Projects\NightRun\Build\Android\src\com\epicgames\ue4\DownloadShim.java ====
- 2>
- 2> ==== Shim data file up to date so not writing. ====
- 2>
- 2> ==== Writing to template target file C:\Users\Sam\Documents\Unreal Projects\NightRun\Build\Android\src\com\TheNightRun\package\AlarmReceiver.java ====
- 2>
- 2> ==== Template target file up to date so not writing. ====
- 2>
- 2> ==== Writing to template target file C:\Users\Sam\Documents\Unreal Projects\NightRun\Build\Android\src\com\TheNightRun\package\DownloaderActivity.java ====
- 2>
- 2> ==== Template target file up to date so not writing. ====
- 2>
- 2> ==== Writing to template target file C:\Users\Sam\Documents\Unreal Projects\NightRun\Build\Android\src\com\TheNightRun\package\OBBDownloaderService.java ====
- 2>
- 2> ==== Template target file up to date so not writing. ====
- 2> Cleaning up files based on template dir C:\Users\Sam\Documents\Unreal Projects\NightRun\Build\Android\src\com\TheNightRun\package
- 2> Building Java with SDK API level 'android-19'
- 2> C:\Users\Sam\Documents\Unreal Projects\NightRun\Binaries\Android\NightRun-armv7-es2.apk is out of date due to newer input file C:\Users\Sam\Documents\Unreal Projects\NightRun\Binaries\Android\NightRun-armv7-es2.so
- 2> APL Init: armeabi-v7a
- 2> GearVR init
- 2> Oculus Signature Files (osig) will be removed from APK
- 2> bPackageDataInsideApk = False
- 2>
- 2> ====02/02/2016 20:17:28====PREPARING NATIVE CODE=================================================================
- 2>
- 2> ====02/02/2016 20:17:28====UPDATING BUILD CONFIGURATION FILES====================================================
- 2> Updating project.properties, local.properties, and build.xml...
- 2> Updating project.properties, local.properties, and build.xml...
- 2>
- 2> ==== Writing new GameActivity.java file to C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate/Android/APK\src\com\epicgames\ue4\GameActivity.java ====
- 2>
- 2> Copying new .so C:\Users\Sam\Documents\Unreal Projects\NightRun\Binaries\Android\NightRun-armv7-es2.so file to jni folder...
- 2> Preparing native code for debugging...
- 2>
- 2> File ../../Engine//Source/ThirdParty/Oculus/LibOVRMobile/LibOVRMobile_062/VrApi/Libs/Android/armeabi-v7a/libvrapi.so copied to C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate/Android/APK/libs/armeabi-v7a/libvrapi.so
- 2>
- 2> ====02/02/2016 20:17:42====PERFORMING FINAL APK PACKAGE OPERATION================================================
- 2> Making .apk with Ant... (note: it's safe to ignore javac obsolete warnings)
- 2> Buildfile: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\build.xml
- 2> [getbuildtools] Using latest Build Tools: 23.0.1
- 2>
- 2> -set-mode-check:
- 2>
- 2> -set-debug-files:
- 2>
- 2> -check-env:
- 2> [checkenv] Android SDK Tools Revision 24.4.1
- 2> [checkenv] Installed at C:\NVPACK\android-sdk-windows
- 2>
- 2> -setup:
- 2> [echo] Project Name: NightRun
- 2> [gettype] Project Type: Application
- 2>
- 2> -set-debug-mode:
- 2>
- 2> -debug-obfuscation-check:
- 2>
- 2> -pre-build:
- 2>
- 2> -build-setup:
- 2> [getbuildtools] Using latest Build Tools: 23.0.1
- 2> [echo] Resolving Build Target for NightRun...
- 2> [gettarget] Project Target: Android 4.4.2
- 2> [gettarget] API level: 19
- 2> [echo] ----------
- 2> [echo] Creating output directories if needed...
- 2> [echo] ----------
- 2> [echo] Resolving Dependencies for NightRun...
- 2> [dependency] Library dependencies:
- 2> [dependency]
- 2> [dependency] ------------------
- 2> [dependency] Ordered libraries:
- 2> [dependency]
- 2> [dependency] ------------------
- 2> [echo] ----------
- 2> [echo] Building Libraries with 'debug'...
- 2> Duplicated project name in import. Project custom_rules defined first in C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\custom_rules.xml and again in C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\custom_rules.xml
- 2> [getbuildtools] Using latest Build Tools: 23.0.1
- 2>
- 2> nodeps:
- 2>
- 2> -set-mode-check:
- 2>
- 2> -set-debug-files:
- 2>
- 2> -check-env:
- 2> [checkenv] Android SDK Tools Revision 24.4.1
- 2> [checkenv] Installed at C:\NVPACK\android-sdk-windows
- 2>
- 2> -setup:
- 2> [echo] Project Name: google-play-services_lib_rev19
- 2> [gettype] Project Type: Android Library
- 2>
- 2> -set-debug-mode:
- 2>
- 2> -debug-obfuscation-check:
- 2>
- 2> -pre-build:
- 2>
- 2> -build-setup:
- 2> [getbuildtools] Using latest Build Tools: 23.0.1
- 2> [echo] Resolving Build Target for google-play-services_lib_rev19...
- 2> [gettarget] Project Target: Android 4.4.2
- 2> [gettarget] API level: 19
- 2> [echo] ----------
- 2> [echo] Creating output directories if needed...
- 2> [echo] ----------
- 2> [echo] Resolving Dependencies for google-play-services_lib_rev19...
- 2> [dependency] Library dependencies:
- 2> [dependency] No Libraries
- 2> [dependency]
- 2> [dependency] ------------------
- 2>
- 2> -code-gen:
- 2> [mergemanifest] Found Deleted Target File
- 2> [mergemanifest] Merging AndroidManifest files into one.
- 2> [mergemanifest] Manifest merger disabled. Using project manifest only.
- 2> [echo] Handling aidl files...
- 2> [aidl] No AIDL files to compile.
- 2> [echo] ----------
- 2> [echo] Handling RenderScript files...
- 2> [echo] ----------
- 2> [echo] Handling Resources...
- 2> [aapt] Found Deleted Target File
- 2> [aapt] Generating resource IDs...
- 2> [echo] ----------
- 2> [echo] Handling BuildConfig class...
- 2> [buildconfig] No need to generate new BuildConfig.
- 2>
- 2> -pre-compile:
- 2>
- 2> -compile:
- 2> [javac] Compiling 1 source file to C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\classes
- 2> [echo] Creating library output jar file...
- 2>
- 2> -post-compile:
- 2>
- 2> -obfuscate:
- 2>
- 2> -dex:
- 2> [echo] Library project: do not convert bytecode...
- 2>
- 2> -crunch:
- 2> [crunch] Crunching PNG Files in source dir: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res
- 2> [crunch] To destination dir: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res
- 2> [crunch] Crunched 0 PNG files to update cache
- 2>
- 2> -package-resources:
- 2> [echo] Library project: do not package resources...
- 2>
- 2> -package:
- 2> [echo] Library project: do not package apk...
- 2>
- 2> -post-package:
- 2>
- 2> -do-debug:
- 2> [echo] Library project: do not create apk...
- 2> [propertyfile] Updating property file: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop
- 2> [propertyfile] Updating property file: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop
- 2> [propertyfile] Updating property file: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop
- 2> [propertyfile] Updating property file: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop
- 2>
- 2> -post-build:
- 2>
- 2> debug:
- 2> Duplicated project name in import. Project custom_rules defined first in C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\custom_rules.xml and again in C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\downloader_library\custom_rules.xml
- 2> [getbuildtools] Using latest Build Tools: 23.0.1
- 2>
- 2> nodeps:
- 2>
- 2> -set-mode-check:
- 2>
- 2> -set-debug-files:
- 2>
- 2> -check-env:
- 2> [checkenv] Android SDK Tools Revision 24.4.1
- 2> [checkenv] Installed at C:\NVPACK\android-sdk-windows
- 2>
- 2> -setup:
- 2> [echo] Project Name: downloader_library
- 2> [gettype] Project Type: Android Library
- 2>
- 2> -set-debug-mode:
- 2>
- 2> -debug-obfuscation-check:
- 2>
- 2> -pre-build:
- 2>
- 2> -build-setup:
- 2> [getbuildtools] Using latest Build Tools: 23.0.1
- 2> [echo] Resolving Build Target for downloader_library...
- 2> [gettarget] Project Target: Android 4.4.2
- 2> [gettarget] API level: 19
- 2> [echo] ----------
- 2> [echo] Creating output directories if needed...
- 2> [echo] ----------
- 2> [echo] Resolving Dependencies for downloader_library...
- 2> [dependency] Library dependencies:
- 2> [dependency] No Libraries
- 2> [dependency]
- 2> [dependency] ------------------
- 2>
- 2> -code-gen:
- 2> [mergemanifest] Found Deleted Target File
- 2> [mergemanifest] Merging AndroidManifest files into one.
- 2> [mergemanifest] Manifest merger disabled. Using project manifest only.
- 2> [echo] Handling aidl files...
- 2> [aidl] No AIDL files to compile.
- 2> [echo] ----------
- 2> [echo] Handling RenderScript files...
- 2> [echo] ----------
- 2> [echo] Handling Resources...
- 2> [aapt] Found Deleted Target File
- 2> [aapt] Generating resource IDs...
- 2> [echo] ----------
- 2> [echo] Handling BuildConfig class...
- 2> [buildconfig] No need to generate new BuildConfig.
- 2>
- 2> -pre-compile:
- 2>
- 2> -compile:
- 2> [javac] Compiling 1 source file to C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\downloader_library\bin\classes
- 2> [echo] Creating library output jar file...
- 2>
- 2> -post-compile:
- 2>
- 2> -obfuscate:
- 2>
- 2> -dex:
- 2> [echo] Library project: do not convert bytecode...
- 2>
- 2> -crunch:
- 2> [crunch] Crunching PNG Files in source dir: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\downloader_library\res
- 2> [crunch] To destination dir: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\downloader_library\bin\res
- 2> [crunch] Crunched 0 PNG files to update cache
- 2>
- 2> -package-resources:
- 2> [echo] Library project: do not package resources...
- 2>
- 2> -package:
- 2> [echo] Library project: do not package apk...
- 2>
- 2> -post-package:
- 2>
- 2> -do-debug:
- 2> [echo] Library project: do not create apk...
- 2> [propertyfile] Updating property file: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop
- 2> [propertyfile] Updating property file: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop
- 2> [propertyfile] Updating property file: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop
- 2> [propertyfile] Updating property file: C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop
- 2>
- 2> -post-build:
- 2>
- 2> debug:
- 2>
- 2> -code-gen:
- 2> [mergemanifest] Found Deleted Target File
- 2> [mergemanifest] Merging AndroidManifest files into one.
- 2> [mergemanifest] Manifest merger disabled. Using project manifest only.
- 2> [echo] Handling aidl files...
- 2> [aidl] Found 1 AIDL files.
- 2> [aidl] Compiling 1 AIDL files.
- 2> [echo] ----------
- 2> [echo] Handling RenderScript files...
- 2> [echo] ----------
- 2> [echo] Handling Resources...
- 2> [aapt] Found Deleted Target File
- 2> [aapt] Generating resource IDs...
- 2> [echo] ----------
- 2> [echo] Handling BuildConfig class...
- 2> [buildconfig] No need to generate new BuildConfig.
- 2>
- 2> -pre-compile:
- 2>
- 2> -compile:
- 2> [javac] Compiling 29 source files to C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\bin\classes
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\TheNightRun\package\AlarmReceiver.java:17: error: <identifier> expected
- 2> [javac] package com.TheNightRun.package;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\TheNightRun\package\DownloaderActivity.java:17: error: <identifier> expected
- 2> [javac] package com.TheNightRun.package;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\TheNightRun\package\OBBData.java:1: error: <identifier> expected
- 2> [javac] package com.TheNightRun.package;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\TheNightRun\package\OBBDownloaderService.java:17: error: <identifier> expected
- 2> [javac] package com.TheNightRun.package;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\TheNightRun\package\OBBDownloaderService.java:64: error: <identifier> expected
- 2> [javac] return com.TheNightRun.package.AlarmReceiver.class.getName();
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\TheNightRun\package\OBBDownloaderService.java:64: error: illegal start of expression
- 2> [javac] return com.TheNightRun.package.AlarmReceiver.class.getName();
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\TheNightRun\package\OBBDownloaderService.java:64: error: ';' expected
- 2> [javac] return com.TheNightRun.package.AlarmReceiver.class.getName();
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\TheNightRun\package\OBBDownloaderService.java:64: error: <identifier> expected
- 2> [javac] return com.TheNightRun.package.AlarmReceiver.class.getName();
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\TheNightRun\package\OBBDownloaderService.java:64: error: invalid method declaration; return type required
- 2> [javac] return com.TheNightRun.package.AlarmReceiver.class.getName();
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\TheNightRun\package\OBBDownloaderService.java:66: error: reached end of file while parsing
- 2> [javac] }
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\DownloadShim.java:3: error: <identifier> expected
- 2> [javac] import com.TheNightRun.package.OBBDownloaderService;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\DownloadShim.java:3: error: class, interface, or enum expected
- 2> [javac] import com.TheNightRun.package.OBBDownloaderService;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\DownloadShim.java:3: error: class, interface, or enum expected
- 2> [javac] import com.TheNightRun.package.OBBDownloaderService;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\DownloadShim.java:4: error: <identifier> expected
- 2> [javac] import com.TheNightRun.package.DownloaderActivity;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\DownloadShim.java:4: error: class, interface, or enum expected
- 2> [javac] import com.TheNightRun.package.DownloaderActivity;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\DownloadShim.java:4: error: class, interface, or enum expected
- 2> [javac] import com.TheNightRun.package.DownloaderActivity;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1121: error: <identifier> expected
- 2> [javac] _activity.runOnUiThread(new Runnable()
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1121: error: illegal start of type
- 2> [javac] _activity.runOnUiThread(new Runnable()
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1121: error: ')' expected
- 2> [javac] _activity.runOnUiThread(new Runnable()
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1121: error: ';' expected
- 2> [javac] _activity.runOnUiThread(new Runnable()
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1121: error: illegal start of type
- 2> [javac] _activity.runOnUiThread(new Runnable()
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1121: error: <identifier> expected
- 2> [javac] _activity.runOnUiThread(new Runnable()
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1122: error: ';' expected
- 2> [javac] {
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1123: error: <identifier> expected
- 2> [javac] @Override
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1129: error: class, interface, or enum expected
- 2> [javac] });
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1130: error: class, interface, or enum expected
- 2> [javac] }
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1132: error: class, interface, or enum expected
- 2> [javac] public void AndroidThunkJava_CloseAdBanner()
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1136: error: class, interface, or enum expected
- 2> [javac] if (!adInit)
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1139: error: class, interface, or enum expected
- 2> [javac] }
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1145: error: class, interface, or enum expected
- 2> [javac] public void run()
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1148: error: class, interface, or enum expected
- 2> [javac] updateAdVisibility(true);
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1149: error: class, interface, or enum expected
- 2> [javac] }
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1151: error: class, interface, or enum expected
- 2> [javac] }
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1153: error: class, interface, or enum expected
- 2> [javac] public AssetManager AndroidThunkJava_GetAssetManager()
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1158: error: class, interface, or enum expected
- 2> [javac] }
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1161: error: class, interface, or enum expected
- 2> [javac] }
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1163: error: class, interface, or enum expected
- 2> [javac] public static boolean isOBBInAPK()
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1166: error: class, interface, or enum expected
- 2> [javac] return PackageDataInsideApkValue == 1;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1167: error: class, interface, or enum expected
- 2> [javac] }
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1169: error: class, interface, or enum expected
- 2> [javac] public void AndroidThunkJava_Minimize()
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1172: error: class, interface, or enum expected
- 2> [javac] startMain.addCategory(Intent.CATEGORY_HOME);
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1173: error: class, interface, or enum expected
- 2> [javac] startMain.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1174: error: class, interface, or enum expected
- 2> [javac] startActivity(startMain);
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1175: error: class, interface, or enum expected
- 2> [javac] }
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1177: error: class, interface, or enum expected
- 2> [javac] public void AndroidThunkJava_ForceQuit()
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1181: error: class, interface, or enum expected
- 2> [javac] }
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1184: error: class, interface, or enum expected
- 2> [javac] public void AndroidThunkJava_InitHMDs()
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1189: error: class, interface, or enum expected
- 2> [javac] public void run()
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1192: error: class, interface, or enum expected
- 2> [javac] }
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1194: error: class, interface, or enum expected
- 2> [javac] }
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1196: error: class, interface, or enum expected
- 2> [javac] public static String AndroidThunkJava_GetFontDirectory()
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1201: error: class, interface, or enum expected
- 2> [javac] String targetDir = null;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1203: error: class, interface, or enum expected
- 2> [javac] for ( String fontdir : fontdirs )
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1207: error: class, interface, or enum expected
- 2> [javac] if(dir.exists())
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1210: error: class, interface, or enum expected
- 2> [javac] break;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1211: error: class, interface, or enum expected
- 2> [javac] }
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1215: error: class, interface, or enum expected
- 2> [javac] }
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1217: error: class, interface, or enum expected
- 2> [javac] public boolean AndroidThunkJava_IsMusicActive()
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1220: error: class, interface, or enum expected
- 2> [javac] return audioManager.isMusicActive();
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1221: error: class, interface, or enum expected
- 2> [javac] }
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1224: error: class, interface, or enum expected
- 2> [javac] public void AndroidThunkJava_IapSetupService(String InProductKey)
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1227: error: class, interface, or enum expected
- 2> [javac] IapStoreHelper = new GooglePlayStoreHelper(InProductKey, this, Log);
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1228: error: class, interface, or enum expected
- 2> [javac] if( IapStoreHelper == null )
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1231: error: class, interface, or enum expected
- 2> [javac] }
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1236: error: class, interface, or enum expected
- 2> [javac] private boolean[] CachedQueryConsumables;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1237: error: class, interface, or enum expected
- 2> [javac] public boolean AndroidThunkJava_IapQueryInAppPurchases(String[] ProductIDs, boolean[] bConsumable)
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1240: error: class, interface, or enum expected
- 2> [javac] CachedQueryProductIDs = ProductIDs;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1241: error: class, interface, or enum expected
- 2> [javac] CachedQueryConsumables = bConsumable;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1243: error: class, interface, or enum expected
- 2> [javac] boolean bTriggeredQuery = false;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1244: error: class, interface, or enum expected
- 2> [javac] if( IapStoreHelper != null )
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1248: error: class, interface, or enum expected
- 2> [javac] _activity.runOnUiThread(new Runnable()
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1251: error: class, interface, or enum expected
- 2> [javac] public void run()
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1254: error: class, interface, or enum expected
- 2> [javac] }
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1256: error: class, interface, or enum expected
- 2> [javac] }
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1260: error: class, interface, or enum expected
- 2> [javac] }
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1262: error: class, interface, or enum expected
- 2> [javac] }
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1265: error: class, interface, or enum expected
- 2> [javac] protected void onActivityResult(int requestCode, int resultCode, Intent data)
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1270: error: class, interface, or enum expected
- 2> [javac] if(resultCode == RESULT_OK)
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1275: error: class, interface, or enum expected
- 2> [javac] String logMsg = "DownloadActivity Returned with ";
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1276: error: class, interface, or enum expected
- 2> [javac] switch(errorCode)
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1280: error: class, interface, or enum expected
- 2> [javac] break;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1281: error: class, interface, or enum expected
- 2> [javac] case DOWNLOAD_COMPLETED_OK:
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1283: error: class, interface, or enum expected
- 2> [javac] break;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1284: error: class, interface, or enum expected
- 2> [javac] case DOWNLOAD_NO_RETURN_CODE:
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1286: error: class, interface, or enum expected
- 2> [javac] break;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1287: error: class, interface, or enum expected
- 2> [javac] case DOWNLOAD_USER_QUIT:
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1289: error: class, interface, or enum expected
- 2> [javac] break;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1290: error: class, interface, or enum expected
- 2> [javac] case DOWNLOAD_FAILED:
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1292: error: class, interface, or enum expected
- 2> [javac] break;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1293: error: class, interface, or enum expected
- 2> [javac] case DOWNLOAD_INVALID:
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1295: error: class, interface, or enum expected
- 2> [javac] break;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1296: error: class, interface, or enum expected
- 2> [javac] case DOWNLOAD_NO_PLAY_KEY:
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1298: error: class, interface, or enum expected
- 2> [javac] break;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1299: error: class, interface, or enum expected
- 2> [javac] default:
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1301: error: class, interface, or enum expected
- 2> [javac] break;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1302: error: class, interface, or enum expected
- 2> [javac] }
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1305: error: class, interface, or enum expected
- 2> [javac] }
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1309: error: class, interface, or enum expected
- 2> [javac] errorCode = DOWNLOAD_USER_QUIT;
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1310: error: class, interface, or enum expected
- 2> [javac] }
- 2> [javac] ^
- 2> [javac] C:\Users\Sam\Documents\Unreal Projects\NightRun\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1314: error: class, interface, or enum expected
- 2> [javac] if(errorCode == DOWNLOAD_NO_RETURN_CODE
- 2> [javac] ^
- 2> [javac] 100 errors
- 2>
- 2> BUILD FAILED
- 2> C:\NVPACK\android-sdk-windows\tools\ant\build.xml:716: The following error occurred while executing this line:
- 2> C:\NVPACK\android-sdk-windows\tools\ant\build.xml:730: Compile failed; see the compiler error output for details.
- 2>
- 2> Total time: 5 seconds
- 2>UnrealBuildTool Exception : error : cmd.exe failed with args /c "C:/NVPACK/apache-ant-1.9.6/bin/ant.bat" debug
- 2>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(42,5): error MSB3075: The command ""D:\Software\Epic Games\Epic Games\4.10\Engine\Build\BatchFiles\Rebuild.bat" NightRun Android Development "C:\Users\Sam\Documents\Unreal Projects\NightRun\NightRun.uproject" -rocket -waitmutex -2015" exited with code 5. Please verify that you have sufficient rights to run this command.
- ========== Rebuild All: 1 succeeded, 1 failed, 0 skipped ==========
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