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shiroihime

[GAME NEWS] Producer Letter #4 Summary

Dec 16th, 2015
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  1. ~Producer Letter #4 Summary~
  2.  
  3. [General News]
  4. - Story Part 2
  5. Part 2 is set for release around the end of February ~ March!
  6. News on events and Part 2 can all be found on the official twitter and website
  7.  
  8. - Songs
  9. New songs will be added alongside each new 'serialization' of the story!
  10. In response to all of the positive reviews, more full versions of songs and/or CDs are planned!
  11. The full version of TRIGGER's 『Leopard Eyes』 music video can be found here: http://idolish7.com/debutcamp/
  12. Please cheer for IDOLiSH7/TRIGGER on Twitter via the campaign website!
  13.  
  14.  
  15. [Game News]
  16. Speaking of the end of the year, there will be an event!
  17. Also, as of the last Producer Letter, 100k new managers have joined! This puts Idolish Seven at 700,000 players!
  18.  
  19. - Increased Box Space for Members
  20. At Lv. 50 you get +5 box spaces, and for every 25 levels after that you get +5 spaces as well.
  21. For all players who are already at box limit, the changes will be enacted following the next maintenance
  22. Players that have used stella stones to increase box space will also get this new increase!
  23. ex. If youre Lv. 50 and you've increased your box space to 60, following the new update you will have 65 box spaces as a result of the changes (basically this new update will not nullify the increases you've made via stones)
  24.  
  25. - Sub-stories
  26. Because there are big spoilers for Part 1 in the sub-stories, you need to have cleared the main story to the end in order to read the sub-stories.
  27. There are also other requirements which will be detailed in-game following the next version update
  28. 2 sub-stories will be released per month
  29. The sub-stories are not voiced.
  30.  
  31. - Daily Missions
  32. Daily missions will be implemented following the next version up!
  33. You can get prizes from daily missions
  34. The prizes and difficulty levels of the missions are subject to change since this is a trial period for the missions (for now).
  35.  
  36. - Various minor bug fixes will be made
  37.  
  38. [Major Changes to be Implemented in the Next Update]
  39.  
  40. - New difficulty level
  41. In accordance to future events, a new difficulty level will be added
  42.  
  43. - Friend Leader Appeal Skills
  44. At the current moment, your Friend Leader's appeal skill does not activate during Lives, but after the update they will activate!
  45.  
  46. - Rhythm Gameplay timing fixes, Addition of 'Example Mode'*
  47. 'Example Mode' will be added 1 month from now
  48.  
  49. - Usage of Items before Rhythm Gameplay*
  50. Items you can use before entering a Live to make gameplay easier will be added!
  51. However, if you use items your score for that play will not be counted in the rankings
  52.  
  53. - New Card Skills*
  54. There will be three main types of skills:
  55. Those that make comboing easier
  56. Those that increase your score under certain conditions
  57. Those that make playing easier
  58. Currently available skills will also be improved upon!
  59.  
  60. * Will be expanded upon in future news
  61.  
  62. [Additional notes]
  63. - Please refrain from selling/buying game accounts over social media
  64. - ★1, ★2 Special Training Items also drop from Expert alongside ★3 items.
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