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Drexel

Prince Erdu

Jun 29th, 2023 (edited)
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  1. Prince Erdu, Dozyg Warrior
  2.  
  3. Medium humanoid (human), chaotic neutral
  4.  
  5. Armor Class: 16 (lamellar armor)
  6. Hit Points: 95 (14d8 + 28)
  7. Speed: 40 ft.
  8.  
  9. STR: 18 (+4)
  10. DEX: 18 (+4)
  11. CON: 14 (+2)
  12. INT: 10 (+0)
  13. WIS: 12 (+1)
  14. CHA: 14 (+2)
  15.  
  16. Saving Throws: Str +7, Dex +6
  17. Skills: Athletics +7, Perception +4, Survival +4
  18. Senses: Passive Perception 14
  19. Languages: Common, Dozyg
  20. Challenge Rating: 7 (2,900 XP)
  21.  
  22. Brave. Erdu has advantage on saving throws against being frightened.
  23.  
  24. Actions:
  25.  
  26. Multiattack. Erdu makes two melee attacks.
  27.  
  28. Scimitar. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d6 + 6) slashing damage.
  29.  
  30. Longbow. Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 9 (1d8 + 3) piercing damage.
  31.  
  32. Mounted Archer. If Erdu is mounted and uses his longbow, he can move up to half his speed before and after making the attack without provoking opportunity attacks.
  33.  
  34. Ferocious Charge. If Erdu moves at least 20 feet straight toward a target and then hits it with a melee attack on the same turn, the target takes an extra 7 (2d6) slashing damage.
  35.  
  36. Determined Warrior. Erdu can choose to make one weapon attack as a reaction when he is hit by an attack.
  37.  
  38. Legendary Resistance (3/Day). If Erdu fails a saving throw, he can choose to succeed instead.
  39.  
  40. Equipment: Lamellar armor, scimitar, longbow with 20 arrows, traveler's clothes, pouch with 25 gp.
  41.  
  42. Mount: Tengri (War Horse)
  43. Large beast, unaligned
  44.  
  45. Armor Class: 13 (natural armor)
  46. Hit Points: 19 (3d10 + 3)
  47. Speed: 60 ft.
  48.  
  49. STR: 16 (+3)
  50. DEX: 12 (+1)
  51. CON: 13 (+1)
  52. INT: 2 (-4)
  53. WIS: 11 (+0)
  54. CHA: 7 (-2)
  55.  
  56. Skills: Perception +2
  57. Senses: Passive Perception 12
  58. Languages: -
  59. Challenge Rating: 1/2 (100 XP)
  60.  
  61. Actions:
  62.  
  63. Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.
  64.  
  65. Note: Adjust the numbers and abilities as needed to fit the power level of your campaign.
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