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- vanessa@rainbird:~/.wine/drive_c/minetest-0.4.1-win32$ wine bin/minetest.exe
- err:process:init_windows_dirs directory L"C:\\windows" could not be created, error 2
- err:process:init_windows_dirs directory L"C:\\windows\\system32" could not be created, error 3
- err:process:init_windows_dirs directory L"C:\\windows" could not be created, error 2
- err:process:init_windows_dirs directory L"C:\\windows\\system32" could not be created, error 3
- err:wineboot:main Cannot set the dir to L"C:\\windows" (2)
- err:wineboot:ProcessRunKeys Error running cmd L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
- err:process:init_windows_dirs directory L"C:\\windows" could not be created, error 2
- err:process:init_windows_dirs directory L"C:\\windows\\system32" could not be created, error 3
- fixme:service:scmdatabase_autostart_services Auto-start service L"MountMgr" failed to start: 2
- fixme:service:scmdatabase_autostart_services Auto-start service L"PlugPlay" failed to start: 2
- fixme:heap:HeapSetInformation (nil) 1 (nil) 0
- Irrlicht Engine version 1.7.2
- Microsoft Windows XP Professional Service Pack 3 (Build 2600)
- Using renderer: OpenGL 3.1.11627
- AMD Radeon HD 6800 Series: ATI Technologies Inc.
- OpenGL driver version is 1.2 or better.
- GLSL version: 4.2
- Resizing window (800 600)
- Loaded texture: Z:/home/vanessa/.wine/drive_c/minetest-0.4.1-win32/textures/base/pack/menubg.png
- Loaded texture: Z:/home/vanessa/.wine/drive_c/minetest-0.4.1-win32/textures/base/pack/menulogo.png
- 17:09:19: ACTION[main]: .__ __ __
- 17:09:19: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_
- 17:09:19: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
- 17:09:19: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
- 17:09:19: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
- 17:09:19: ACTION[main]: \/ \/ \/ \/ \/
- 17:09:19: ACTION[main]: World at [Z:\home\vanessa\.wine\drive_c\minetest-0.4.1-win32\bin\..\worlds\gfdgdfsgfdsgd]
- 17:09:19: ACTION[main]: Server for gameid="minetest" listening on port 30011.
- on_newplayer
- 17:09:21: ACTION[ServerThread]: singleplayer joins game. List of players: singleplayer
- Unsupported texture format
- Loaded texture: Z:/home/vanessa/.wine/drive_c/minetest-0.4.1-win32/textures/base/pack/sunrisebg.png
- Font size: 8 15
- fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
- Resizing window (1280 995)
- ^[In trans_func.
- Access violation at 004BBC46 write?=0 address=114
- 17:10:04: ERROR[EmergeThread]: ERROR: An unhandled exception occurred: Access violation
- In thread 19:
- C:\tmp\minetest\src\server.cpp:404: EmergeThread::Thread: Assertion '0' failed.
- Debug stacks:
- DEBUG STACK FOR THREAD 9:
- #0 main
- (Leftover data: #1 Client::step)
- (Leftover data: #2 ClientEnvironment::step)
- (Leftover data: #3 Client::Receive)
- (Leftover data: #4 Client::ProcessData)
- (Leftover data: #5 MeshUpdateQueue::addBlock)
- DEBUG STACK FOR THREAD 11:
- #0 ServerThread::Thread
- #1 Server::Receive
- (Leftover data: #2 Server::SendBlocks)
- (Leftover data: #3 RemoteClient::GetNextBlocks)
- (Leftover data: #4 BlockEmergeQueue::addBlock)
- (Leftover data: #5 ServerMap::emergeBlock: p=(-2,3,8), allow_generate=0)
- (Leftover data: #6 ServerMap::createSector: p2d=(-2,8))
- DEBUG STACK FOR THREAD 14:
- #0 MeshUpdateThread::Thread
- DEBUG STACK FOR THREAD 19:
- #0 EmergeThread::Thread
- (Leftover data: #1 ServerMap::emergeBlock: p=(-7,8,8), allow_generate=0)
- (Leftover data: #2 ServerMap::loadBlock)
- wine: Unhandled exception 0x40000015 at address 0x7bc30023:0x005cd543 (thread 0019), starting debugger...
- err:seh:start_debugger Couldn't start debugger ("winedbg --auto 8 104") (2)
- Read the Wine Developers Guide on how to set up winedbg or another debugger
- fixme:msvcr90:__clean_type_info_names_internal (0x23834c) stub
- fixme:msvcr90:__clean_type_info_names_internal (0x3db464) stub
- fixme:msvcr90:__clean_type_info_names_internal (0x24601c) stub
- In trans_func.
- Access violation at 7988DF0C write?=0 address=106906632
- In trans_func.
- Access violation at 00536EDC write?=0 address=21911488
- In trans_func.
- Access violation at 00536EDC write?=0 address=21911488
- In trans_func.
- Access violation at 00536EDC write?=0 address=21911488
- In trans_func.
- 17:10:04: ERROR[MeshUpdateThread]: ERROR: An unhandled exception occurred: Access violation
- Access violation at 0
- In thread 14:
- C:\tmp\minetest\src\client.cpp:218: MeshUpdateThread::Thread: Assertion '0' failed.
- 0Debug stacks:
- 5DEBUG STACK FOR THREAD 9:
- #0 main
- 3#1 ClientMap::renderMap
- (Leftover data: #2 ClientEnvironment::step)
- 6(Leftover data: #3 Client::Receive)
- (Leftover data: #4 Client::ProcessData)
- E(Leftover data: #5 MeshUpdateQueue::addBlock)
- DEBUG STACK FOR THREAD 11:
- D#0 ServerThread::Thread
- #1 Server::Receive
- C#2 Server::ProcessData
- (Leftover data: #3 RemoteClient::GetNextBlocks)
- write?=(Leftover data: #4 BlockEmergeQueue::addBlock)
- (Leftover data: #5 ServerMap::emergeBlock: p=(-2,3,8), allow_generate=0)
- 0(Leftover data: #6 ServerMap::createSector: p2d=(-2,8))
- DEBUG STACK FOR THREAD 14:
- address=#0 MeshUpdateThread::Thread
- DEBUG STACK FOR THREAD 19:
- 2#0 EmergeThread::Thread
- (Leftover data: #1 ServerMap::emergeBlock: p=(-7,8,8), allow_generate=0)
- (Leftover data: #2 ServerMap::loadBlock)
- 1911488
- In trans_func.
- 17:10:04: ERROR[ServerThread]: ERROR: An unhandled exception occurred: Access violation
- Access violation at 7
- In thread 11:
- C:\tmp\minetest\src\server.cpp:152: ServerThread::Thread: Assertion '0' failed.
- Debug stacks:
- 9DEBUG STACK FOR THREAD 9:
- #0 main
- #1 ClientMap::renderMap
- 8(Leftover data: #2 ClientEnvironment::step)
- (Leftover data: #3 Client::Receive)
- 8(Leftover data: #4 Client::ProcessData)
- (Leftover data: #5 MeshUpdateQueue::addBlock)
- DDEBUG STACK FOR THREAD 11:
- #0 ServerThread::Thread
- F(Leftover data: #1 Server::Receive)
- (Leftover data: #2 Server::ProcessData)
- 0(Leftover data: #3 RemoteClient::GetNextBlocks)
- (Leftover data: #4 BlockEmergeQueue::addBlock)
- C(Leftover data: #5 ServerMap::emergeBlock: p=(-2,3,8), allow_generate=0)
- (Leftover data: #6 ServerMap::createSector: p2d=(-2,8))
- write?=DEBUG STACK FOR THREAD 14:
- #0 MeshUpdateThread::Thread
- 0DEBUG STACK FOR THREAD 19:
- address=#0 EmergeThread::Thread
- 1(Leftover data: #1 ServerMap::emergeBlock: p=(-7,8,8), allow_generate=0)
- (Leftover data: #2 ServerMap::loadBlock)
- 06906632
- In trans_func.
- Access violation at 00536EDC write?=0 address=21911488
- In trans_func.
- Access violation at 00536EDC write?=0 address=21911488
- In trans_func.
- Access violation at 00536EDC write?=0 address=21911488
- In trans_func.
- Access violation at 00536EDC write?=0 address=21911488
- 17:10:04: ERROR[main]: Some exception: "Access violation"
- In trans_func.
- Access violation at 0053BD63 write?=0 address=21911488
- 17:10:04: ERROR[main]: ERROR: An unhandled exception occurred: Access violation
- In trans_func.
- Access violation at 005D79A9 write?=0 address=4130055128
- In thread 9:
- C:\tmp\minetest\src\main.cpp:1741: main: Assertion '0' failed.
- Debug stacks:
- DEBUG STACK FOR THREAD 9:
- #0 main
- #1 ClientMap::renderMap
- (Leftover data: #2 ClientEnvironment::step)
- (Leftover data: #3 Client::Receive)
- (Leftover data: #4 Client::ProcessData)
- (Leftover data: #5 MeshUpdateQueue::addBlock)
- DEBUG STACK FOR THREAD 11:
- #0 ServerThread::Thread
- (Leftover data: #1 Server::Receive)
- (Leftover data: #2 Server::ProcessData)
- (Leftover data: #3 RemoteClient::GetNextBlocks)
- (Leftover data: #4 BlockEmergeQueue::addBlock)
- (Leftover data: #5 ServerMap::emergeBlock: p=(-2,3,8), allow_generate=0)
- (Leftover data: #6 ServerMap::createSector: p2d=(-2,8))
- DEBUG STACK FOR THREAD 14:
- #0 MeshUpdateThread::Thread
- DEBUG STACK FOR THREAD 19:
- #0 EmergeThread::Thread
- (Leftover data: #1 ServerMap::emergeBlock: p=(-7,8,8), allow_generate=0)
- (Leftover data: #2 ServerMap::loadBlock)
- err:ntdll:RtlpWaitForCriticalSection section 0x7e2cb1e0 "x11drv_main.c: X11DRV_CritSection" wait timed out in thread 0019, blocked by 0009, retrying (60 sec)
- err:ntdll:RtlpWaitForCriticalSection section 0x7bcaf8e4 "loader.c: loader_section" wait timed out in thread 0014, blocked by 0019, retrying (60 sec)
- err:ntdll:RtlpWaitForCriticalSection section 0x7bcaf8e4 "loader.c: loader_section" wait timed out in thread 0011, blocked by 0019, retrying (60 sec)
- In trans_func.
- Access violation at 7BC34682 write?=0 address=22
- err:ntdll:RtlpWaitForCriticalSection section 0x7bcaf8e4 "loader.c: loader_section" wait timed out in thread 0009, blocked by 0019, retrying (60 sec)
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