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  1. vanessa@rainbird:~/.wine/drive_c/minetest-0.4.1-win32$ wine bin/minetest.exe
  2. err:process:init_windows_dirs directory L"C:\\windows" could not be created, error 2
  3. err:process:init_windows_dirs directory L"C:\\windows\\system32" could not be created, error 3
  4. err:process:init_windows_dirs directory L"C:\\windows" could not be created, error 2
  5. err:process:init_windows_dirs directory L"C:\\windows\\system32" could not be created, error 3
  6. err:wineboot:main Cannot set the dir to L"C:\\windows" (2)
  7. err:wineboot:ProcessRunKeys Error running cmd L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
  8. err:process:init_windows_dirs directory L"C:\\windows" could not be created, error 2
  9. err:process:init_windows_dirs directory L"C:\\windows\\system32" could not be created, error 3
  10. fixme:service:scmdatabase_autostart_services Auto-start service L"MountMgr" failed to start: 2
  11. fixme:service:scmdatabase_autostart_services Auto-start service L"PlugPlay" failed to start: 2
  12. fixme:heap:HeapSetInformation (nil) 1 (nil) 0
  13. Irrlicht Engine version 1.7.2
  14. Microsoft Windows XP Professional Service Pack 3 (Build 2600)
  15. Using renderer: OpenGL 3.1.11627
  16. AMD Radeon HD 6800 Series: ATI Technologies Inc.
  17. OpenGL driver version is 1.2 or better.
  18. GLSL version: 4.2
  19. Resizing window (800 600)
  20. Loaded texture: Z:/home/vanessa/.wine/drive_c/minetest-0.4.1-win32/textures/base/pack/menubg.png
  21. Loaded texture: Z:/home/vanessa/.wine/drive_c/minetest-0.4.1-win32/textures/base/pack/menulogo.png
  22. 17:09:19: ACTION[main]: .__ __ __
  23. 17:09:19: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_
  24. 17:09:19: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
  25. 17:09:19: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
  26. 17:09:19: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
  27. 17:09:19: ACTION[main]: \/ \/ \/ \/ \/
  28. 17:09:19: ACTION[main]: World at [Z:\home\vanessa\.wine\drive_c\minetest-0.4.1-win32\bin\..\worlds\gfdgdfsgfdsgd]
  29. 17:09:19: ACTION[main]: Server for gameid="minetest" listening on port 30011.
  30. on_newplayer
  31. 17:09:21: ACTION[ServerThread]: singleplayer joins game. List of players: singleplayer
  32. Unsupported texture format
  33. Loaded texture: Z:/home/vanessa/.wine/drive_c/minetest-0.4.1-win32/textures/base/pack/sunrisebg.png
  34. Font size: 8 15
  35. fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
  36. Resizing window (1280 995)
  37. ^[In trans_func.
  38. Access violation at 004BBC46 write?=0 address=114
  39. 17:10:04: ERROR[EmergeThread]: ERROR: An unhandled exception occurred: Access violation
  40.  
  41. In thread 19:
  42. C:\tmp\minetest\src\server.cpp:404: EmergeThread::Thread: Assertion '0' failed.
  43. Debug stacks:
  44. DEBUG STACK FOR THREAD 9:
  45. #0 main
  46. (Leftover data: #1 Client::step)
  47. (Leftover data: #2 ClientEnvironment::step)
  48. (Leftover data: #3 Client::Receive)
  49. (Leftover data: #4 Client::ProcessData)
  50. (Leftover data: #5 MeshUpdateQueue::addBlock)
  51. DEBUG STACK FOR THREAD 11:
  52. #0 ServerThread::Thread
  53. #1 Server::Receive
  54. (Leftover data: #2 Server::SendBlocks)
  55. (Leftover data: #3 RemoteClient::GetNextBlocks)
  56. (Leftover data: #4 BlockEmergeQueue::addBlock)
  57. (Leftover data: #5 ServerMap::emergeBlock: p=(-2,3,8), allow_generate=0)
  58. (Leftover data: #6 ServerMap::createSector: p2d=(-2,8))
  59. DEBUG STACK FOR THREAD 14:
  60. #0 MeshUpdateThread::Thread
  61. DEBUG STACK FOR THREAD 19:
  62. #0 EmergeThread::Thread
  63. (Leftover data: #1 ServerMap::emergeBlock: p=(-7,8,8), allow_generate=0)
  64. (Leftover data: #2 ServerMap::loadBlock)
  65. wine: Unhandled exception 0x40000015 at address 0x7bc30023:0x005cd543 (thread 0019), starting debugger...
  66. err:seh:start_debugger Couldn't start debugger ("winedbg --auto 8 104") (2)
  67. Read the Wine Developers Guide on how to set up winedbg or another debugger
  68. fixme:msvcr90:__clean_type_info_names_internal (0x23834c) stub
  69. fixme:msvcr90:__clean_type_info_names_internal (0x3db464) stub
  70. fixme:msvcr90:__clean_type_info_names_internal (0x24601c) stub
  71. In trans_func.
  72. Access violation at 7988DF0C write?=0 address=106906632
  73. In trans_func.
  74. Access violation at 00536EDC write?=0 address=21911488
  75. In trans_func.
  76. Access violation at 00536EDC write?=0 address=21911488
  77. In trans_func.
  78. Access violation at 00536EDC write?=0 address=21911488
  79. In trans_func.
  80. 17:10:04: ERROR[MeshUpdateThread]: ERROR: An unhandled exception occurred: Access violation
  81. Access violation at 0
  82. In thread 14:
  83. C:\tmp\minetest\src\client.cpp:218: MeshUpdateThread::Thread: Assertion '0' failed.
  84. 0Debug stacks:
  85. 5DEBUG STACK FOR THREAD 9:
  86. #0 main
  87. 3#1 ClientMap::renderMap
  88. (Leftover data: #2 ClientEnvironment::step)
  89. 6(Leftover data: #3 Client::Receive)
  90. (Leftover data: #4 Client::ProcessData)
  91. E(Leftover data: #5 MeshUpdateQueue::addBlock)
  92. DEBUG STACK FOR THREAD 11:
  93. D#0 ServerThread::Thread
  94. #1 Server::Receive
  95. C#2 Server::ProcessData
  96. (Leftover data: #3 RemoteClient::GetNextBlocks)
  97. write?=(Leftover data: #4 BlockEmergeQueue::addBlock)
  98. (Leftover data: #5 ServerMap::emergeBlock: p=(-2,3,8), allow_generate=0)
  99. 0(Leftover data: #6 ServerMap::createSector: p2d=(-2,8))
  100. DEBUG STACK FOR THREAD 14:
  101. address=#0 MeshUpdateThread::Thread
  102. DEBUG STACK FOR THREAD 19:
  103. 2#0 EmergeThread::Thread
  104. (Leftover data: #1 ServerMap::emergeBlock: p=(-7,8,8), allow_generate=0)
  105. (Leftover data: #2 ServerMap::loadBlock)
  106. 1911488
  107. In trans_func.
  108. 17:10:04: ERROR[ServerThread]: ERROR: An unhandled exception occurred: Access violation
  109. Access violation at 7
  110. In thread 11:
  111. C:\tmp\minetest\src\server.cpp:152: ServerThread::Thread: Assertion '0' failed.
  112. Debug stacks:
  113. 9DEBUG STACK FOR THREAD 9:
  114. #0 main
  115. #1 ClientMap::renderMap
  116. 8(Leftover data: #2 ClientEnvironment::step)
  117. (Leftover data: #3 Client::Receive)
  118. 8(Leftover data: #4 Client::ProcessData)
  119. (Leftover data: #5 MeshUpdateQueue::addBlock)
  120. DDEBUG STACK FOR THREAD 11:
  121. #0 ServerThread::Thread
  122. F(Leftover data: #1 Server::Receive)
  123. (Leftover data: #2 Server::ProcessData)
  124. 0(Leftover data: #3 RemoteClient::GetNextBlocks)
  125. (Leftover data: #4 BlockEmergeQueue::addBlock)
  126. C(Leftover data: #5 ServerMap::emergeBlock: p=(-2,3,8), allow_generate=0)
  127. (Leftover data: #6 ServerMap::createSector: p2d=(-2,8))
  128. write?=DEBUG STACK FOR THREAD 14:
  129. #0 MeshUpdateThread::Thread
  130. 0DEBUG STACK FOR THREAD 19:
  131. address=#0 EmergeThread::Thread
  132. 1(Leftover data: #1 ServerMap::emergeBlock: p=(-7,8,8), allow_generate=0)
  133. (Leftover data: #2 ServerMap::loadBlock)
  134. 06906632
  135. In trans_func.
  136. Access violation at 00536EDC write?=0 address=21911488
  137. In trans_func.
  138. Access violation at 00536EDC write?=0 address=21911488
  139. In trans_func.
  140. Access violation at 00536EDC write?=0 address=21911488
  141. In trans_func.
  142. Access violation at 00536EDC write?=0 address=21911488
  143. 17:10:04: ERROR[main]: Some exception: "Access violation"
  144. In trans_func.
  145. Access violation at 0053BD63 write?=0 address=21911488
  146. 17:10:04: ERROR[main]: ERROR: An unhandled exception occurred: Access violation
  147. In trans_func.
  148. Access violation at 005D79A9 write?=0 address=4130055128
  149.  
  150. In thread 9:
  151. C:\tmp\minetest\src\main.cpp:1741: main: Assertion '0' failed.
  152. Debug stacks:
  153. DEBUG STACK FOR THREAD 9:
  154. #0 main
  155. #1 ClientMap::renderMap
  156. (Leftover data: #2 ClientEnvironment::step)
  157. (Leftover data: #3 Client::Receive)
  158. (Leftover data: #4 Client::ProcessData)
  159. (Leftover data: #5 MeshUpdateQueue::addBlock)
  160. DEBUG STACK FOR THREAD 11:
  161. #0 ServerThread::Thread
  162. (Leftover data: #1 Server::Receive)
  163. (Leftover data: #2 Server::ProcessData)
  164. (Leftover data: #3 RemoteClient::GetNextBlocks)
  165. (Leftover data: #4 BlockEmergeQueue::addBlock)
  166. (Leftover data: #5 ServerMap::emergeBlock: p=(-2,3,8), allow_generate=0)
  167. (Leftover data: #6 ServerMap::createSector: p2d=(-2,8))
  168. DEBUG STACK FOR THREAD 14:
  169. #0 MeshUpdateThread::Thread
  170. DEBUG STACK FOR THREAD 19:
  171. #0 EmergeThread::Thread
  172. (Leftover data: #1 ServerMap::emergeBlock: p=(-7,8,8), allow_generate=0)
  173. (Leftover data: #2 ServerMap::loadBlock)
  174. err:ntdll:RtlpWaitForCriticalSection section 0x7e2cb1e0 "x11drv_main.c: X11DRV_CritSection" wait timed out in thread 0019, blocked by 0009, retrying (60 sec)
  175. err:ntdll:RtlpWaitForCriticalSection section 0x7bcaf8e4 "loader.c: loader_section" wait timed out in thread 0014, blocked by 0019, retrying (60 sec)
  176. err:ntdll:RtlpWaitForCriticalSection section 0x7bcaf8e4 "loader.c: loader_section" wait timed out in thread 0011, blocked by 0019, retrying (60 sec)
  177. In trans_func.
  178. Access violation at 7BC34682 write?=0 address=22
  179. err:ntdll:RtlpWaitForCriticalSection section 0x7bcaf8e4 "loader.c: loader_section" wait timed out in thread 0009, blocked by 0019, retrying (60 sec)
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