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- *Plan for 3.0*
- Group leaders:
- - Exploration & Planning (~20% of people): dhingus
- - Organization & Building(~20% of people): Callid
- - Farming, Wood & Mining (~60% of people): ???
- People choose their groups in advance depending on their preferences, for easier organization.
- Especially FWM might want to establish some kind of inner order, and all groups should have some chain of command in case the leader is absent (very likely at some point).
- In any case, if leaders are missing etc., people should reasonable decide urgent issues and not stand idly.
- PHASE I: Find location for temporary camp (until ~3h after server launch)
- We try to find a spot for a very much temporary camp to gather essential resources and stuff.
- Said base should fulfil the following conditions:
- - Be on a spawning shard (so we can kill-spawn us there)
- - Have a significant source of wood nearby
- - Have an area where food can be grown (RB & clear sky)
- - Be somewhat remote (preferably not next to a major river etc.)
- - If bread is still needed for factories, *and all other requirements are fulfilled*, wheat should also be able to be grown.
- THIS BASE IS 100% TEMPORARY AND WILL BE ABANDONED SOON! Aesthetic and other requirements are irrelevant.
- USE MUMBLE!
- PHASE II: Establish camp (until ~72h ASL)
- People split up into groups:
- - E&P: Looks for town location, and eventually settles on location.
- - Then dhingus plans the basic town layout, and the town center. A basic plan for the rest of the town will likely be needed very soon afterwards.
- - O&P: Oversees activities at camp:
- - Build factories up to a Brick Smelter & a Charcoal Burner
- - Build SRS building for storage, factories etc.
- - Oversee other activities and help out if needed
- - FWM: Gather resources for other tasks
- - Get stone for building, factories reinforcements
- (-Ore is a nice bonus, but not main focus ATM, except diamond for basic defence)
- - Get wood for building, crafting and factories
- - Build and harvest farms
- (-Build wheat farm for factories)
- URGENT GOALS (until ~24h ASL):
- - Get a DR bed
- - Build a basic farm for fast-growing food
- - Get at least a Basic Contraption
- PHASE III: Settle town (until ~7d ASL)
- We move to the new location, and establish the town core according to dhingus' plans. The groups follow similar tasks as lined out for phase II.
- At the end of the phase, the groups are disbanded and the government as per the constitution is established.
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