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- **********************************SESSION STARTED AT: Wed Jan 15 23:20:01 2014
- **********************************BUILD: RETAIL-PUBLICBETA-Jan 11 2014-18:38:36
- VFS: fullscreen.txt not found!
- FILE OPEN: fullscreen.txt [0x00000000]
- VFS: data\noMainMenu.txt not found!
- FILE OPEN: data\noMainMenu.txt [0x00000000]
- InitializingRenderer
- In AdjustWindow, primary area is 1600 x 852
- In AdjustWindow, primary area offset is 0 x 0
- In AdjustWindow, SetWindowPos called with size 156, 22, 1442, 775
- In AdjustWindow, reinitializing viewport with size 1280.000000 x 720.000000
- Renderer::GetD3DPresentationParameters
- Windowed, vsync! vsync is 1
- Device refresh rate 60 Hz
- D3D device capabilities:
- Accelerated copy to vid mem: YES!
- Accelerated copy from vid mem: YES
- Video is plain old boring NTSC.
- VFS: nomusic.txt not found!
- FILE OPEN: nomusic.txt [0x00000000]
- 20 devices returned
- Passed Device Enumeration...
- 20 devices returned
- 20 devices returned
- 20 devices returned
- 20 devices returned
- 20 devices returned
- 20 devices returned
- 20 devices returned
- 20 devices returned
- 20 devices returned
- 1 devices returned
- Zero devices returned
- Checked if is XInput: No, passed device enum Yes
- Generic controller found
- Device info: Type 21, subtype 2
- Found generic controller, setting it to num 0
- Generic Controller has 0 POV hats
- Generic Controller has 18925126 axes
- Number of controllers plugged in: 1
- Resetting default character order for both players.
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- CharSelect reading character info:
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- For file temp/filia.foit:
- My largest assist - 1033822
- Name = Filia
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- For file temp/cerebella.foit:
- My largest assist - 1622065
- Name = Cerebella
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- For file temp/peacock.foit:
- My largest assist - 1258446
- Name = Peacock
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- For file temp/parasoul.foit:
- My largest assist - 1408288
- Name = Parasoul
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- For file temp/msfortune.foit:
- My largest assist - 1483660
- Name = MsFortune
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- For file temp/painwheel.foit:
- My largest assist - 1394263
- Name = Painwheel
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- For file temp/valentine.foit:
- My largest assist - 1536509
- Name = Valentine
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- For file temp/double.foit:
- My largest assist - 1471358
- Name = Double
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- For file temp/squigly.foit:
- My largest assist - 1143546
- Name = Squigly
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- For file temp/bigband.foit:
- My largest assist - 1824187
- Name = BigBand
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- For file temp/boss_marie.foit:
- My largest assist - 0
- Name = Marie
- ----------------------
- CPU Mem needed for pt chars: 93 MB (49451065 + 48598312)
- CPU Mem needed for 8-bit streaming help art: 11 MB (1, 1, 1, 1, 2, 2 MB)
- And an extra 5MB CPU mem for the PC decompression buffer
- VRAM max needed for always loaded art: 143 MB (21, 22, 22, 24, 24, 28 MB)
- VRAM max needed for assists PER TEAM: 4 MB (1536509, 1622065, and 1824187 bytes)
- VRAM max total needed: 153 MB
- ----------------------
- --------Character select order-------------
- Index -1: Marie (Hidden)
- Index 0: Filia
- Index 1: Cerebella
- Index 2: Peacock
- Index 3: Parasoul
- Index 4: MsFortune
- Index 5: Painwheel
- Index 6: Valentine
- Index 7: Double
- Index 8: Squigly
- Index 9: BigBand
- -------------------------------------------
- Allocating always-loaded sprite art memory: 153 MB (160834877 bytes), 143 MB for always loaded art and the rest for assists
- Allocating art memory for point char sprites/temp storage: 93 MB (98058240 bytes)
- Reserved 2475 K (1267362 x2 bytes) for previous-point-char frame storage.
- Reserved 11651 K (11931132 bytes) for 8-bit art storage.
- Mem allocated!
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-art.gfs [0x01587360]
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- Reading 5 frames...
- ReadSoundFX: Foit file name is temp/hitspark.foit
- Fixed-up sound file name is temp/hitspark.snd-wav
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-win.gfs [0x01587380]
- Loading Truecolor: temp/true_color_sprites/screen_effects.spr.msb
- Loading Truecolor: temp/true_color_sprites/pushblock.spr.msb
- Loading Truecolor: temp/true_color_sprites/infinite_spark_a.spr.msb
- Loading Truecolor: temp/true_color_sprites/infinite_spark_c.spr.msb
- Loading Truecolor: temp/true_color_sprites/infinite_spark_letters.spr.msb
- Loading Truecolor: temp/true_color_sprites/silentscope.spr.msb
- Loading Truecolor: temp/true_color_sprites/flatlineeffect.spr.msb
- Loading Truecolor: temp/true_color_sprites/hitspark_blunt_shockwave_h.spr.msb
- Loading Truecolor: temp/true_color_sprites/hitspark_blunt_shockwave_h_gr.spr.msb
- Loading Truecolor: temp/true_color_sprites/hitspark_ground_impact_assist.spr.msb
- Loading Truecolor: temp/true_color_sprites/hitspark_ground_impact_h_yellow.spr.msb
- Loading Truecolor: temp/true_color_sprites/hitspark_ground_impact_h.spr.msb
- Loading Truecolor: temp/true_color_sprites/hitspark_ground_impact_m.spr.msb
- Loading Truecolor: temp/true_color_sprites/hitspark_wall_impact_h.spr.msb
- Loading Truecolor: temp/true_color_sprites/hitspark_wall_impact_m.spr.msb
- Loading Truecolor: temp/true_color_sprites/hitspark_omni_l.spr.msb
- Loading Truecolor: temp/true_color_sprites/hitspark_omni_m.spr.msb
- Loading Truecolor: temp/true_color_sprites/hitspark_omni_h.spr.msb
- Loading Truecolor: temp/true_color_sprites/throwtech2.spr.msb
- Loading Truecolor: temp/true_color_sprites/grab.spr.msb
- Loading Truecolor: temp/true_color_sprites/block.spr.msb
- Loading Truecolor: temp/true_color_sprites/radial_halo_flat.spr.msb
- Loading Truecolor: temp/true_color_sprites/miss_spark.spr.msb
- Loading Truecolor: temp/true_color_sprites/dust.spr.msb
- Loading Truecolor: temp/true_color_sprites/extradust.spr.msb
- Loading Truecolor: temp/true_color_sprites/infinite_burst_break.spr.msb
- Loading Truecolor: temp/true_color_sprites/super_spark.spr.msb
- Loading Truecolor: temp/true_color_sprites/super_spark_lightnings.spr.msb
- Loading Truecolor: temp/true_color_sprites/dustplume.spr.msb
- Loading Truecolor: temp/true_color_sprites/groundrush.spr.msb
- Loading Truecolor: temp/true_color_sprites/airrush.spr.msb
- Loading Truecolor: temp/true_color_sprites/slash.spr.msb
- Loading Truecolor: temp/true_color_sprites/shampoo.spr.msb
- Loading Truecolor: temp/true_color_sprites/hitspark_blunt_m.spr.msb
- Loading Truecolor: temp/true_color_sprites/hitspark_directional_l.spr.msb
- Loading Truecolor: temp/true_color_sprites/hitspark_directional_m.spr.msb
- Loading Truecolor: temp/true_color_sprites/hitspark_directional_h.spr.msb
- Loading Truecolor: temp/true_color_sprites/hitspark_slash_l.spr.msb
- Loading Truecolor: temp/true_color_sprites/hitspark_slash_m.spr.msb
- Loading Truecolor: temp/true_color_sprites/hitspark_slash_h.spr.msb
- Loading Truecolor: temp/true_color_sprites/snapback.spr.msb
- Loading Truecolor: temp/true_color_sprites/prism.spr.msb
- Loading Truecolor: temp/true_color_sprites/sparkletrail.spr.msb
- Loading Truecolor: temp/true_color_sprites/skullheart.spr.msb
- Loading Truecolor: temp/true_color_sprites/lamia.spr.msb
- Loading Truecolor: temp/true_color_sprites/lamia_glow.spr.msb
- Loading Truecolor: temp/true_color_sprites/radial_long.spr.msb
- Loading Truecolor: temp/true_color_sprites/superthrowdust.spr.msb
- Loading Truecolor: temp/true_color_sprites/dustcyclone_right.spr.msb
- Loading Truecolor: temp/true_color_sprites/dustcyclone_left.spr.msb
- Loading Truecolor: temp/true_color_sprites/dustspecial.spr.msb
- Loading Truecolor: temp/true_color_sprites/auto_recovery_effect.spr.msb
- Adding palette effect AllBlack
- Adding palette effect HalfBlack
- Adding palette effect MostlyBlack
- Adding palette effect Dead_Pallor
- Adding palette effect Armor
- Adding palette effect ParasoulFlame
- Adding palette effect ValentineElectrified
- Adding palette effect ValPoisonA
- Adding palette effect ValPoisonB
- Adding palette effect ValPoisonC
- Adding palette effect HatredGuard
- Adding palette effect HatredInstall
- Adding palette effect Lv2Stance
- Adding palette effect SquiglyFlame
- Adding palette effect CounterHit
- Adding palette effect Parry
- SoundEffect: Allociated 13049131 bytes for music file memory
- Try loading
- Reading worlds.ini
- Found world River_King / river_king_casino / stage_casino / counts as (River_King)
- Found world Medici_Tower / medici_office_3d / stage_medici_office / counts as (Medici_Tower)
- Found world Maple_Crest / maple_crest_3d / stage_maple_crest / counts as (Maple_Crest)
- Found world Class_Notes / class_notes_3d / stage_class_notes / counts as (Class_Notes)
- Found world ASG_Lab / asg_labs_3d / stage_asg_labs / counts as (ASG_Lab)
- Found world _Empty_Lab8 / asg_labs_empty_3d / stage_asg_labs / counts as (ASG_Lab)
- Found world Innsmouth_Night / innsmouth_night_3d / stage_innsmouth_night / counts as (Innsmouth_Night)
- Found world New_Meridian / new_meridian_3d / stage_new_meridian / counts as (New_Meridian)
- Found world Innsmouth_Day / innsmouth_day_3d / stage_innsmouthday / counts as (Innsmouth_Day)
- Found world Cathedral / cathedral_3d / stage_cathedral / counts as (Cathedral)
- Found world _Empty_Cathedral / cathedral_empty_3d / stage_cathedral / counts as (Cathedral)
- Found world Falling_Wreckage / falling_wreckage / stage_falling_wreckage / counts as (Falling_Wreckage)
- Found world Meridian_Rooftops / rooftops_day_3d / stage_rooftops_day / counts as (Meridian_Rooftops)
- Found world Rooftops_Night / rooftops_night_3d / stage_rooftops_night / counts as (Rooftops_Night)
- Found 14 worlds!
- Loading done!
- Init vertex lists...
- Resetting default character order for both players.
- TotS: Added word Crenellated
- TotS: Added word Industrious
- TotS: Added word The Skullfart
- TotS: Added word There their there
- TotS: Added word Your you're yore
- TotS: Added word Lern 2 type
- TotS: Added word Lose loose
- TotS: Added word One fun pun son
- TotS: Added word Is Not Dead
- TotS: Added word A fallacy
- TotS: Added word Snapdragon
- TotS: Added word Absotively!
- TotS: Added word Updon't!
- TotS: Added word Flying Buttresses!
- TotS: Added word Are we having fun yet?
- TotS: Added word Nerf Cerebella!
- TotS: Added word Buff Painwheel!
- TotS: Added word Double is low tier
- TotS: Added word Garbage day!
- TotS: Added word I'm not a clown!
- TotS: Added word Hats off to me
- TotS: Added word Back in the habit
- TotS: Added word STOP MASHING!
- TotS: Added word j.HP is a valid tactic
- TotS: Added word Block more!
- TotS: Added word I don't give a hoot
- TotS: Added word Trololololol...
- TotS: Added word Dodge duck dip dive and doge!
- TotS: Added word Pun more punce!
- TotS: Added word Squigly and Agent G
- TotS: Added word Two weeks!
- TotS: Added word 829,829
- TotS: Added word Appendicitis
- TotS: Added word Besotted
- TotS: Added word Bolshevikism
- TotS: Added word Borscht
- TotS: Added word Depressed
- TotS: Added word Devolution
- TotS: Added word Dizziness
- TotS: Added word Eccentric
- TotS: Added word Flathead
- TotS: Added word Mistletoe
- TotS: Added word Octopus
- TotS: Added word Offside!
- TotS: Added word Pathetic Pegasus
- TotS: Added word Perilla
- TotS: Added word Sasquatch
- TotS: Added word Sphincter
- TotS: Added word Teary-eyed
- TotS: Added word A pack of lies
- TotS: Added word A ray of hope
- TotS: Added word About to die
- TotS: Added word Adult children
- TotS: Added word Alive and kicking
- TotS: Added word Baby boomers
- TotS: Added word Badger State
- TotS: Added word Bang on the nose!
- TotS: Added word Behave yourself
- TotS: Added word Blow me a kiss
- TotS: Added word Ciao babe
- TotS: Added word Clumsy waitress
- TotS: Added word Counting freckles
- TotS: Added word Coyote State
- TotS: Added word Cry baby
- TotS: Added word Cut here
- TotS: Added word Cut it out
- TotS: Added word Dead on arrival
- TotS: Added word Decayed tooth
- TotS: Added word Desperate attack
- TotS: Added word Do you really mean it?
- TotS: Added word Don't talk dreck
- TotS: Added word Early post disco
- TotS: Added word EL NINO
- TotS: Added word Endurance contest
- TotS: Added word Facial aesthetic course
- TotS: Added word Fancy a drink?
- TotS: Added word Fed up
- TotS: Added word Field of hay
- TotS: Added word First scandal
- TotS: Added word Full of malice
- TotS: Added word Get out of it
- TotS: Added word Get out of my way
- TotS: Added word Gimme your number
- TotS: Added word Giveaway price
- TotS: Added word Go fifty-fifty
- TotS: Added word Go on
- TotS: Added word Homecoming dance
- TotS: Added word Hot iron
- TotS: Added word Humble pie
- TotS: Added word I am, I think
- TotS: Added word I love you
- TotS: Added word I say no
- TotS: Added word Instant memory-loss
- TotS: Added word Internet crime
- TotS: Added word It's time
- TotS: Added word It's not gas
- TotS: Added word Just a bit more
- TotS: Added word Just got dumped
- TotS: Added word Left field
- TotS: Added word Life belt
- TotS: Added word Life sucks
- TotS: Added word Mr. Y
- TotS: Added word Must be an error
- TotS: Added word My mother country
- TotS: Added word Nauseating flattery
- TotS: Added word Number 1 in Asia
- TotS: Added word No cred
- TotS: Added word No funny stuff
- TotS: Added word No yes maybe
- TotS: Added word Obsolete problem
- TotS: Added word Oh! My!
- TotS: Added word On the rocks
- TotS: Added word Outlawed rebel
- TotS: Added word Paw reading
- TotS: Added word Pump it up
- TotS: Added word Real Soviet typing
- TotS: Added word Rice crackers
- TotS: Added word Road worrier
- TotS: Added word Rock the house
- TotS: Added word Rose bud
- TotS: Added word Rude and crude
- TotS: Added word Sad sour shrimp
- TotS: Added word Salt'n'pepper
- TotS: Added word Sham slimming pills
- TotS: Added word Shoot the pianist
- TotS: Added word Slave to power
- TotS: Added word Sorbeti on gelati
- TotS: Added word Soul for sale
- TotS: Added word Starved to death
- TotS: Added word Stop eating erasers
- TotS: Added word That's me!
- TotS: Added word That's my boy
- TotS: Added word That's my line!
- TotS: Added word The 4th of July
- TotS: Added word The deceased
- TotS: Added word The last game of the series
- TotS: Added word The rear
- TotS: Added word Type till you drop
- TotS: Added word Uncle Stan
- TotS: Added word Utter leaner
- TotS: Added word Utterly regrettably
- TotS: Added word Vegas or Bust
- TotS: Added word Walking chimney
- TotS: Added word Warm soda
- TotS: Added word Weekend trip to Kyoto
- TotS: Added word Weekly weathercast
- TotS: Added word Who nose who?
- TotS: Added word Wiggle your ears
- TotS: Added word With a twist
- TotS: Added word Yellow zebra
- TotS: Added word You choke me
- TotS: Added word You're dismissed
- TotS: Added word Nice work, guy
- TotS: Added word Dote up a cat
- TotS: Added word You may praise a tail
- TotS: Added word Take the shot!
- TotS: Added word Now, for something SPECTACULAR!
- TotS: Added word Wave motion emitter
- TotS: Added word Slightly Different Edition
- TotS: Added word More Different Edition
- TotS: Added word Skullgirls Encore
- TotS: Added word Did you read the Tutorial?
- TotS: Added word For more info visit Skullgirls.com!
- TotS: Added word I'm pretty good at typing!
- TotS: Added word Are you a boy? Or a girl?
- TotS: Added word Downloadable Content Available
- TotS: Added word Available In Full Version
- TotS: Added word Skullgirls Alpha TWO!
- TotS: Added word Have you thanked your mother today?
- TotS: Added word Warm cup of coffee on a cold rainy day
- TotS: Added word Everybody, we enjoy bonsai trees!
- TotS: Added word Sweeping Generalization
- TotS: Added word Is trash pickup today or Tuesday?
- TotS: Added word See? I have the knack.
- TotS: Added word I can see the cosmos...
- TotS: Added word All right
- TotS: Added word Let me see
- TotS: Added word Just a minute...
- TotS: Added word Yes, yes!
- TotS: Added word Wippler-sempai
- TotS: Added word Salty Cupcakes
- TotS: Added word Why don't we take a break?
- TotS: Added word Sorry, but this is mine!
- TotS: Added word Skull Heart Arrhythmia
- TotS: Added word Shenanigans and Going-Ons
- TotS: Added word Sesquidecemvir
- TotS: Added word Pff, who needs wishes?
- TotS: Added word Suffer like We did!
- TotS: Added word Are you blocking?
- TotS: Added word RETURN THE HEART TO LAB ZERO
- TotS: Added word SEQUESTERING RESIDENT EGO
- TotS: Added word Initiate Command Protocol 51!
- TotS: Added word Access code 36E 25 40
- TotS: Added word GET OUT OF HERE, MONSTER!
- TotS: Added word Insurance policy
- TotS: Added word I dream of being a court stenographer
- TotS: Added word Are you a bad enough dude?
- TotS: Added word Marie 120 percent
- TotS: Added word When's Annie?
- TotS: Added word Indigenous
- TotS: Added word Foofarah
- TotS: Added word Codswallop
- TotS: Added word Kerfuffle
- TotS: Added word Flapdoodle
- TotS: Added word Friendship! Friendship?
- TotS: Added word This is canon
- TotS: Added word Well I never!
- TotS: Added word Indubitably
- TotS: Added word Facetious
- TotS: Added word The Z-Virus
- TotS: Added word Mok Zed
- TotS: Added word SG 4 Evo!
- TotS: Added word How did that get there?
- TotS: Added word Knock, knock
- TotS: Added word Who's there?
- TotS: Added word Arthur
- TotS: Added word Arthur who?
- TotS: Added word Arthur got
- TotS: Added word Did you close the fridge?
- TotS: Added word Fenrir Drive
- TotS: Added word Diamonds are Forever
- TotS: Added word Argus Agony
- TotS: Added word Silent Scope
- TotS: Added word Cat Scratch Fever
- TotS: Added word Death Crawl
- TotS: Added word Bandwagon Rushdown
- TotS: Added word Bionic...CAR!
- TotS: Added word EKG Flatliner
- TotS: Added word Daisy Pusher
- TotS: Added word FANCY
- TotS: Added word CENTENNIAL
- TotS: Added word BINARY
- TotS: Added word KING
- TotS: Added word COURAGEOUS
- TotS: Added word LEGENDARY
- TotS: Added word KILLER
- TotS: Added word DISTURBING
- TotS: Added word GIGAWATT
- TotS: Added word CHROMATIC
- TotS: Added word UNFORTUNATE
- TotS: Added word OVERWHELMING
- TotS: Added word GENIAL
- TotS: Added word BRUTAL
- TotS: Added word PRECOCIOUS
- TotS: Added word SUPERLATIVE
- TotS: Added word SPIFFY
- TotS: Added word CUMBERSOME
- TotS: Added word MILQUETOAST
- TotS: Added word BARBARIC
- TotS: Added word BARELY LEGAL
- TotS: Added word RIGHTEOUS
- TotS: Added word MURDEROUS
- TotS: Added word IMPECCABLE
- TotS: Added word ABSURD
- TotS: Added word POETIC
- TotS: Added word VISIONARY
- TotS: Added word BIENNIAL
- TotS: Added word ACROBATIC
- TotS: Added word AMBITIOUS
- TotS: Added word INSPIRATIONAL
- TotS: Added word ROMANTIC
- TotS: Added word KEEN
- TotS: Added word PUNISHING
- TotS: Added word DUPLICITOUS
- TotS: Added word CLIMACTIC
- TotS: Added word UNCOUTH
- TotS: Added word PROVOCATIVE
- TotS: Added word MERCURIAL
- TotS: Added word SAUCY
- TotS: Added word COMICAL
- TotS: Added word VEXING
- TotS: Added word UNFATHOMABLE
- TotS: Added word TRITE
- TotS: Added word SANGUINE
- TotS: Added word WINSOME
- TotS: Added word PENULTIMATE
- TotS: Added word ULTIMATE
- TotS: Added word CINEMATIC
- TotS: Added word INGRATIATING
- TotS: Added word CUTE
- TotS: Added word DEVASTATING
- TotS: Added word MADNESS
- TotS: Added word RADICAL
- TotS: Added word ALGEBRAIC
- TotS: Added word ANATIFEROUS
- TotS: Added word OSTENTATIOUS
- TotS: Added word PUISSANT
- TotS: Added word CRASS
- TotS: Added word FETCHING
- TotS: Added word BODACIOUS
- TotS: Added word IMPETUOUS
- TotS: Added word IN A ROW
- TotS: Added word KEEPER
- TotS: Added word MANIACAL
- TotS: Added word BAWDY
- TotS: Added word ADORABLE
- TotS: Added word DRACONIAN
- TotS: Added word RADIOACTIVE
- TotS: Added word FORBIDDEN
- TotS: Added word NOT FOUND
- TotS: Added word SATURNINE
- TotS: Added word FECULENT
- TotS: Added word MEANINGFUL
- TotS: Added word EVERYDAY
- TotS: Added word EFFERVESCENT
- TotS: Added word SARTORIAL
- TotS: Added word TRAPEZOIDAL
- TotS: Added word CRAPULOUS
- TotS: Added word QUAQUAVERSAL
- TotS: Added word COMPETENT
- TotS: Added word NAUSEATING
- TotS: Added word PUCKISH
- TotS: Added word LAMENTABLE
- TotS: Added word FECKLESS
- TotS: Added word LUMINOUS
- TotS: Added word SWEET
- TotS: Added word RITZY
- TotS: Added word DECADENT
- TotS: Added word FELINE
- TotS: Added word HAPHAZARD
- TotS: Added word CROMULENT
- TotS: Added word FLASHY
- TotS: Added word DILIGENT
- TotS: Added word NEBULOUS
- TotS: Added word NEPENTHEAN
- TotS: Added word MACABRE
- TotS: Added word MINCING
- TotS: Added word STODGY
- TotS: Added word BRAZEN
- TotS: Added word NAUGHTY
- TotS: Added word SWASHBUCKLING
- TotS: Added word GRUELING
- TotS: Added word BOVINE
- TotS: Added word INFERNAL
- TotS: Added word STUPEFYING
- TotS: Added word STALWART
- TotS: Added word URBANE
- TotS: Added word JURASSIC
- TotS: Added word WHIMSICAL
- TotS: Added word DEVILISH
- TotS: Added word DIABOLICAL
- TotS: Added word LACKADAISICAL
- TotS: Added word FESTIVE
- TotS: Added word DUDE!
- TotS: Added word LUCKY
- TotS: Added word SAVAGE
- TotS: Added word DISTINGUISHED
- TotS: Added word URSINE
- TotS: Added word MELODRAMATIC
- TotS: Added word FORMIDABLE
- TotS: Added word EFFICIENT
- TotS: Added word CREDIBLE
- TotS: Added word LABORIOUS
- TotS: Added word MORIBUND
- TotS: Added word LUCKIER
- TotS: Added word LUCKIEST
- TotS: Added word UPSETTING
- TotS: Added word EXCESSIVE
- TotS: Added word SWELL
- TotS: Added word ULTRA
- TotS: Added word VERTIGINOUS
- TotS: Added word STATELY
- TotS: Added word PORCINE
- TotS: Added word WANTON
- TotS: Added word FUNDED!
- TotS: Added word ODIOUS
- TotS: Added word MEATY
- TotS: Added word DISCIPLINED
- TotS: Added word EXHAUSTING
- TotS: Added word FASHIONABLE
- TotS: Added word NONCOMMITTAL
- TotS: Added word SWOLLEN
- TotS: Added word GROTESQUE
- TotS: Added word CRYPTIC
- TotS: Added word STYLISH
- TotS: Added word RUBENESQUE
- TotS: Added word SALTY
- TotS: Added word SERPENTINE
- TotS: Added word CARNIVOROUS
- TotS: Added word TENEBRESCENT
- TotS: Added word GRISLY
- TotS: Added word COLOSSAL
- TotS: Added word INCONCEIVABLE
- TotS: Added word RETROMINGENT
- TotS: Added word UNREASONABLE
- TotS: Added word CRUCIFEROUS
- TotS: Added word SPECTACULAR
- TotS: Added word Intensive Care
- TotS: Added word I never loved you
- TotS: Added word You can stop now
- TotS: Added word playthirdstrike.com
- TotS: Added word Who's back there?
- TotS: Added word Winners don't use drugs
- TotS: Added word A crushing defeat
- TotS: Added word Did I turn the oven off?
- TotS: Added word asdf is not a password
- TotS: Added word That's so Peacock
- TotS: Added word It's been a long time, Lenneth
- TotS: Added word I want cereal
- TotS: Added word Launch Party Every Day
- TotS: Added word dogs of the ASG
- TotS: Added word broccoli pings
- TotS: Added word boobcurve tension
- TotS: Added word unbuffered 720
- TotS: Added word i was blocking!
- TotS: Added word only two bombs
- TotS: Added word are hats still happening?
- TotS: Added word q but good
- TotS: Added word good effort
- TotS: Added word whiteboard wednesday
- TotS: Added word moe moe gangsta edition
- TotS: Added word let's up the dose
- TotS: Added word coconut!
- TotS: Added word be afraid
- TotS: Added word shoot the core
- TotS: Added word hot 2d fighting
- TotS: Added word patricia watson
- TotS: Added word mighty metal man
- TotS: Added word sir wig band
- TotS: Added word republican car
- TotS: Added word poverty crew
- TotS: Added word some day, umbrella
- TotS: Added word obligatory cat pun
- TotS: Added word cirque des cartes
- TotS: Added word brain drain back pain
- TotS: Added word honk honk
- TotS: Added word bred from suburbia
- TotS: Added word madmans cafe
- TotS: Added word the singer's name is squigly!
- TotS: Added word s'mores and spaghetti
- TotS: Added word tuba tuba tuba
- TotS: Added word made the right mistake
- TotS: Added word tech bonus
- TotS: Added word oh! oh! oh!
- TotS: Added word nightmare state of leduc
- TotS: Added word refunds when
- TotS: Added word babysitter veteran
- TotS: Added word monkey's paw
- TotS: Added word metamorphosis
- TotS: Added word new age of heroines
- TotS: Added word this is the final battle
- TotS: Added word put them in the infinite
- TotS: Added word to the moon
- TotS: Added word coffee cup torso
- TotS: Added word anime hour
- TotS: Added word pneumatic weaponry
- TotS: Added word cleanup maid
- TotS: Added word tank fist
- TotS: Added word i got this one
- TotS: Added word it's not an infinite
- TotS: Added word beep boop meow
- TotS: Added word one meter catheads
- TotS: Added word make them watch
- TotS: Added word here we go!
- TotS: Added word neutral jump forward
- TotS: Added word high ping solobella
- TotS: Added word undizzy dlc
- TotS: Added word brass
- TotS: Added word involuntary runbacks
- TotS: Added word spin to win
- TotS: Added word oh, that was sick!
- TotS: Added word have any cleanup questions?
- TotS: Added word king of skullgirls
- TotS: Added word moneymatch me
- TotS: Added word best girl
- TotS: Added word hit on all sixes
- TotS: Added word play with a steering wheel
- TotS: Added word ivory tower development
- TotS: Added word dark deco
- TotS: Added word dagonian chef
- TotS: Added word don't put my face on a t shirt
- TotS: Added word good natured strongman
- TotS: Added word keyboard warrior
- TotS: Added word no one expects second scalpel
- TotS: Added word don't read the comments
- TotS: Added word idle for trading cards
- TotS: Added word he grew legs and an apron
- TotS: Added word professor furious
- TotS: Added word golgotha ruins
- TotS: Added word hit the home button
- TotS: Added word less than three
- TotS: Added word touch of death
- TotS: Added word jailhouse gigan
- TotS: Added word dreamy wrestler
- TotS: Added word barrel loops
- TotS: Added word showtime
- TotS: Added word everybody's earlfriend
- TotS: Added word hair flip
- TotS: Added word animation smear
- TotS: Added word choose and pick the best one
- TotS: Added word hype train
- TotS: Added word the zidiane
- TotS: Added word the great waifu wars
- TotS: Added word skullfaced
- TotS: Added word infinite prevention system
- TotS: Added word of mice and bombs
- TotS: Added word egrets, roll out!
- TotS: Added word shave your head on stream
- TotS: Added word i hope it whiffs
- TotS: Added word science shark
- TotS: Added word olive edition
- TotS: Added word kidnapped waitress
- TotS: Added word impure soul
- TotS: Added word killer jacket
- TotS: Added word it's not a bug, it's a feature
- TotS: Added word sax deka
- TotS: Added word envious magician
- TotS: Added word pilfered life gem
- TotS: Added word he stole my colors
- TotS: Added word cartoon elemental
- TotS: Added word online interactions not rated
- TotS: Added word american reset
- TotS: Added word canopolis marches on
- TotS: Added word sax battle
- TotS: Added word are stitches trendy now?
- TotS: Added word temporal archaeologist
- TotS: Added word send in the clown
- TotS: Added word she bleeds tomatoes?
- TotS: Added word hypnotic pink drills
- TotS: Added word it's only illegal if there's a ref
- TotS: Added word behold the glory of robo fortune
- TotS: Added word dvorak hipster
- TotS: Added word let's jam
- TotS: Added word toon town wagon
- TotS: Added word nice wpm, pal
- TotS: Added word OMG TAS WPM
- TotS: Added word back to the lab
- TotS: Added word stream monster
- TotS: Added word mysterious sniper
- TotS: Added word a grave injustice
- TotS: Added word foggy classroom
- TotS: Added word bad feng shui
- TotS: Added word nip and tuck job
- TotS: Added word good widdle dragon monster
- TotS: Added word theonite for dummies
- TotS: Added word samson the vile
- TotS: Added word dirigible
- TotS: Added word follicular vagabond
- TotS: Added word KFC combos
- TotS: Added word waiting for opponent
- TotS: Added word don't complain
- TotS: Added word downloaded
- TotS: Added word freeform jazz
- TotS: Added word it was her doom
- TotS: Added word masked mother
- TotS: Added word sekhmet's wild ride
- TotS: Added word perfume grenade
- TotS: Added word pazuzu whip
- TotS: Added word double's rainbow
- TotS: Added word off model
- TotS: Added word peacock's world
- TotS: Added word george plushie
- TotS: Added word i exist, jon.
- TotS: Added word keaton buster
- TotS: Added word up and over
- TotS: Added word mint milkshake
- TotS: Added word operation chocolate dawn
- TotS: Added word mad salt
- TotS: Added word time scam
- TotS: Added word pompadour
- TotS: Added word reluctantly retconned
- TotS: Added word meter well spent
- TotS: Added word graham-o-tron
- TotS: Added word can't catch a break
- TotS: Added word one truth prevails
- TotS: Added word really damaging a circus
- TotS: Added word take it easy!
- TotS: Added word murder maladies
- TotS: Added word more sandwich than man
- TotS: Added word bless the rains
- TotS: Added word ill-advised tattoo
- TotS: Added word fifteen silver points
- TotS: Added word jiangshi
- TotS: Added word serve the heart
- TotS: Added word sweet combo chaos
- TotS: Added word vitale's jowls
- TotS: Added word exploding skeleton
- TotS: Added word the kitchen sink
- TotS: Added word mango painwheel
- TotS: Added word luger into car
- TotS: Added word elven genius
- TotS: Added word my controller broke
- TotS: Added word dp assist
- TotS: Added word swing your body
- TotS: Added word muscular senator
- TotS: Added word compressed kitty
- TotS: Added word home row keys
- TotS: Added word bait the burst
- TotS: Added word new meridian minute
- TotS: Added word rushdown riviter
- TotS: Added word skyblue aoi-chan
- TotS: Added word lick those boots
- TotS: Added word whoever wins, we lose
- TotS: Added word secret train stage
- TotS: Added word cyan pigtails
- TotS: Added word happy birthday, sienna!
- TotS: Added word fisheye lens
- TotS: Added word part-time skullgirl
- TotS: Added word list of burn centers
- TotS: Added word gae bolga
- TotS: Added word why contain it?
- TotS: Added word endless beta
- TotS: Added word medium-rare tag
- TotS: Added word eye candy
- TotS: Added word ruined forever
- TotS: Added word die the death
- TotS: Added word fridays at eight
- TotS: Added word bumbling detective
- TotS: Added word team corpse party
- TotS: Added word fortnight
- TotS: Added word rekka your face!
- Localizer created at 0xE1C6B70
- PermissionMgr - Opening file - C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta/Salmon\TRIAL_MODE.sal
- Couldn't find permission file C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta/Salmon\TRIAL_MODE.sal, uh oh!
- PermissionMgr - Opening file - C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta/Salmon\FULL_MODE.sal
- Couldn't find permission file C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta/Salmon\FULL_MODE.sal, uh oh!
- Kicking off Content Enumeration
- DirIter::Start - C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\Salmon
- PermissionMgr - Opening file - C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\Salmon\FULL_MODE_PCBETA.sal
- Adding Permission _Empty_Cathedral
- Adding Permission _Empty_Lab8
- Adding Permission ACT_ACCEPTPING
- Adding Permission ACT_ACHIEVEMENTS
- Adding Permission ACT_ACHIEVEMENTSQUIT
- Adding Permission ACT_AGAIN
- Adding Permission ACT_APPLY_VIDEO_SETTINGS
- Adding Permission ACT_ARCADE
- Adding Permission ACT_BACK
- Adding Permission ACT_BGM
- Adding Permission ACT_BUTTONCONFIG
- Adding Permission ACT_CHANGECHAR
- Adding Permission ACT_CHANGESTAGE
- Adding Permission ACT_CHOOSENEXT
- Adding Permission ACT_CLOSE
- Adding Permission ACT_CONFIG_ANALOG
- Adding Permission ACT_CONFIG_DPAD
- Adding Permission ACT_CONFIGALL
- Adding Permission ACT_CONTROLLERREMAP
- Adding Permission ACT_CREDITSNORMAL
- Adding Permission ACT_CREDITSCONT
- Adding Permission ACT_ENDGAME
- Adding Permission ACT_EXIT_T
- Adding Permission ACT_EXITCONFIRM
- Adding Permission ACT_EXTRAS
- Adding Permission ACT_EXTRAS_SQUIGLY
- Adding Permission ACT_EXTRAS_GALLERY
- Adding Permission ACT_EXTRAS_SUB
- Adding Permission ACT_GGPO
- Adding Permission ACT_HELP_SUB
- Adding Permission ACT_HELPSCREEN
- Adding Permission ACT_HELPSCREENINGAME
- Adding Permission ACT_JOIN_UNRANKEDROOM
- Adding Permission ACT_JOIN_UR_XB
- Adding Permission ACT_LEADERBOARD
- Adding Permission ACT_LEADERBOARD_SUB
- Adding Permission ACT_LEADERBOARDETAILS
- Adding Permission ACT_LEADERBOARDQUIT
- Adding Permission ACT_LOBBY_CANCEL
- Adding Permission ACT_LOBBY_CREATE
- Adding Permission ACT_LOBBY_INVITE
- Adding Permission ACT_LOBBY_MENU
- Adding Permission ACT_LOBBY_READY
- Adding Permission ACT_LOBBY_SEARCH
- Adding Permission ACT_LOBBY_SETTINGS
- Adding Permission ACT_LOBBY_SUB
- Adding Permission ACT_LOBBY_TITLE
- Adding Permission ACT_LOCAL_MP
- Adding Permission ACT_LOCAL_MP_TOURNAMENT
- Adding Permission ACT_MOVELIST
- Adding Permission ACT_MOVELIST_CURRENT
- Adding Permission ACT_MOVELISTS
- Adding Permission ACT_NEWTUT
- Adding Permission ACT_NEXTTUT
- Adding Permission ACT_ONLINE_CREATE_UNRANKED
- Adding Permission ACT_ONLINE_CREATE_UNRANKED_OPTIONS
- Adding Permission ACT_ONLINE_INVITES
- Adding Permission ACT_ONLINE_RANKED
- Adding Permission ACT_ONLINE_RANKED_OPTIONS
- Adding Permission ACT_ONLINE_SEARCH_UNRANKED
- Adding Permission ACT_ONLINE_SEARCH_UNRANKED_OPTIONS
- Adding Permission ACT_OPPONENTDETAILS
- Adding Permission ACT_OPTIONS
- Adding Permission ACT_OPTIONS_SUB
- Adding Permission ACT_PLAYBACK
- Adding Permission ACT_PRACTICE
- Adding Permission ACT_PRACTICE_OPT
- Adding Permission ACT_REJECTPING
- Adding Permission ACT_REOPEN
- Adding Permission ACT_RESTORE_BUTTONS
- Adding Permission ACT_RESTORE_DEFAULTS
- Adding Permission ACT_SAVERECORDING
- Adding Permission ACT_SET_BUTTONS
- Adding Permission ACT_SP_SUB
- Adding Permission ACT_START_ONLINE
- Adding Permission ACT_STORE
- Adding Permission ACT_TOLOBBY
- Adding Permission ACT_TOMAIN
- Adding Permission ACT_TOMAIN_CONFIRM
- Adding Permission ACT_TRAIN_SUB
- Adding Permission ACT_TRAININGMODE
- Adding Permission ACT_TUTORIAL
- Adding Permission ACT_VIDEOOPTIONS
- Adding Permission ACT_VIEW_XBPARTYSESSIONS
- Adding Permission ACT_VS_DO_INVITE
- Adding Permission ACT_VS_SUB
- Adding Permission ASG_Lab
- Adding Permission beginner1
- Adding Permission beginner2
- Adding Permission beginner3
- Adding Permission beginner4
- Adding Permission beginner5
- Adding Permission beginner6
- Adding Permission BigBand
- Adding Permission BigBand_Pal1
- Adding Permission BigBand_Pal2
- Adding Permission BigBand_Pal3
- Adding Permission BigBand_Pal4
- Adding Permission BigBand_Pal5
- Adding Permission BigBand_Pal6
- Adding Permission BigBand_Pal7
- Adding Permission BigBand_Pal8
- Adding Permission BigBand_Pal9
- Adding Permission BigBand_Pal10
- Adding Permission BigBand_Pal11
- Adding Permission BigBand_Pal12
- Adding Permission BigBand_Pal13
- Adding Permission BigBand_Pal19
- Adding Permission BigBand_Pal20
- Adding Permission BigBand_Pal21
- Adding Permission BigBand_Pal22
- Adding Permission BigBand_Pal23
- Adding Permission BigBand_Pal24
- Adding Permission BigBand_Pal25
- Adding Permission Cathedral
- Adding Permission Cerebella
- Adding Permission Cerebella_Pal1
- Adding Permission Cerebella_Pal10
- Adding Permission Cerebella_Pal11
- Adding Permission Cerebella_Pal12
- Adding Permission Cerebella_Pal13
- Adding Permission Cerebella_Pal14
- Adding Permission Cerebella_Pal15
- Adding Permission Cerebella_Pal16
- Adding Permission Cerebella_Pal17
- Adding Permission Cerebella_Pal19
- Adding Permission Cerebella_Pal2
- Adding Permission Cerebella_Pal20
- Adding Permission Cerebella_Pal21
- Adding Permission Cerebella_Pal22
- Adding Permission Cerebella_Pal23
- Adding Permission Cerebella_Pal24
- Adding Permission Cerebella_Pal25
- Adding Permission Cerebella_Pal3
- Adding Permission Cerebella_Pal4
- Adding Permission Cerebella_Pal5
- Adding Permission Cerebella_Pal6
- Adding Permission Cerebella_Pal7
- Adding Permission Cerebella_Pal8
- Adding Permission Cerebella_Pal9
- Adding Permission Class_Notes
- Adding Permission ComboSystem1
- Adding Permission ComboSystem2
- Adding Permission ComboSystem21
- Adding Permission ComboSystem22
- Adding Permission ComboSystem23
- Adding Permission ComboSystem24
- Adding Permission ComboSystem25
- Adding Permission ComboSystem3
- Adding Permission ComboSystem4
- Adding Permission ComboSystem5
- Adding Permission Double
- Adding Permission Double_Pal1
- Adding Permission Double_Pal10
- Adding Permission Double_Pal11
- Adding Permission Double_Pal12
- Adding Permission Double_Pal13
- Adding Permission Double_Pal14
- Adding Permission Double_Pal15
- Adding Permission Double_Pal16
- Adding Permission Double_Pal17
- Adding Permission Double_Pal19
- Adding Permission Double_Pal2
- Adding Permission Double_Pal20
- Adding Permission Double_Pal21
- Adding Permission Double_Pal22
- Adding Permission Double_Pal23
- Adding Permission Double_Pal24
- Adding Permission Double_Pal25
- Adding Permission Double_Pal3
- Adding Permission Double_Pal4
- Adding Permission Double_Pal5
- Adding Permission Double_Pal6
- Adding Permission Double_Pal7
- Adding Permission Double_Pal8
- Adding Permission Double_Pal9
- Adding Permission Drawing_Board
- Adding Permission Falling_Wreckage
- Adding Permission Filia
- Adding Permission Filia_Pal1
- Adding Permission Filia_Pal10
- Adding Permission Filia_Pal11
- Adding Permission Filia_Pal12
- Adding Permission Filia_Pal13
- Adding Permission Filia_Pal14
- Adding Permission Filia_Pal15
- Adding Permission Filia_Pal16
- Adding Permission Filia_Pal17
- Adding Permission Filia_Pal19
- Adding Permission Filia_Pal2
- Adding Permission Filia_Pal20
- Adding Permission Filia_Pal21
- Adding Permission Filia_Pal22
- Adding Permission Filia_Pal23
- Adding Permission Filia_Pal24
- Adding Permission Filia_Pal25
- Adding Permission Filia_Pal3
- Adding Permission Filia_Pal4
- Adding Permission Filia_Pal5
- Adding Permission Filia_Pal6
- Adding Permission Filia_Pal7
- Adding Permission Filia_Pal8
- Adding Permission Filia_Pal9
- Adding Permission helpInGame.ini
- Adding Permission helpInGamePS3.ini
- Adding Permission Innsmouth_Day
- Adding Permission Innsmouth_Night
- Adding Permission Intermediate1
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- Adding Permission Intermediate3
- Adding Permission Intermediate4
- Adding Permission Intermediate5
- Adding Permission Maple_Crest
- Adding Permission Medici_Tower
- Adding Permission Meridian_Rooftops
- Adding Permission movelists.ini
- Adding Permission movelistsInGame.ini
- Adding Permission MsFortune
- Adding Permission MsFortune_Pal1
- Adding Permission MsFortune_Pal10
- Adding Permission MsFortune_Pal11
- Adding Permission MsFortune_Pal12
- Adding Permission MsFortune_Pal13
- Adding Permission MsFortune_Pal14
- Adding Permission MsFortune_Pal15
- Adding Permission MsFortune_Pal16
- Adding Permission MsFortune_Pal17
- Adding Permission MsFortune_Pal19
- Adding Permission MsFortune_Pal2
- Adding Permission MsFortune_Pal20
- Adding Permission MsFortune_Pal21
- Adding Permission MsFortune_Pal22
- Adding Permission MsFortune_Pal23
- Adding Permission MsFortune_Pal24
- Adding Permission MsFortune_Pal25
- Adding Permission MsFortune_Pal3
- Adding Permission MsFortune_Pal4
- Adding Permission MsFortune_Pal5
- Adding Permission MsFortune_Pal6
- Adding Permission MsFortune_Pal7
- Adding Permission MsFortune_Pal8
- Adding Permission MsFortune_Pal9
- Adding Permission New_Meridian
- Adding Permission OPT_LOBBY_CHALLENGE
- Adding Permission OPT_LOBBY_JOIN_AS_PLAYER
- Adding Permission OPT_LOBBY_JOIN_AS_SPECTATOR
- Adding Permission OPT_LOBBY_KICK
- Adding Permission OPT_LOBBY_SPECTATE
- Adding Permission OPT_STR_LOBBY_OPTION_PRIVATE_SIZE
- Adding Permission OPT_STR_LOBBY_OPTION_REGION
- Adding Permission OPT_STR_LOBBY_OPTION_SIZE
- Adding Permission OPT_STR_LOBBY_OPTION_SKILL
- Adding Permission OPT_STR_LOBBY_OPTION_TYPE
- Adding Permission OPT_STR_LOBBY_SETTING_REGION
- Adding Permission OPT_STR_LOBBY_SETTING_SKILL
- Adding Permission OPT_STR_LOBBY_TITLE
- Adding Permission OPT_STR_SPDIFFICULTY
- Adding Permission optionsInGame.ini
- Adding Permission Painwheel
- Adding Permission Painwheel_Pal1
- Adding Permission Painwheel_Pal10
- Adding Permission Painwheel_Pal11
- Adding Permission Painwheel_Pal12
- Adding Permission Painwheel_Pal13
- Adding Permission Painwheel_Pal14
- Adding Permission Painwheel_Pal15
- Adding Permission Painwheel_Pal16
- Adding Permission Painwheel_Pal17
- Adding Permission Painwheel_Pal19
- Adding Permission Painwheel_Pal2
- Adding Permission Painwheel_Pal20
- Adding Permission Painwheel_Pal21
- Adding Permission Painwheel_Pal22
- Adding Permission Painwheel_Pal23
- Adding Permission Painwheel_Pal24
- Adding Permission Painwheel_Pal25
- Adding Permission Painwheel_Pal3
- Adding Permission Painwheel_Pal4
- Adding Permission Painwheel_Pal5
- Adding Permission Painwheel_Pal6
- Adding Permission Painwheel_Pal7
- Adding Permission Painwheel_Pal8
- Adding Permission Painwheel_Pal9
- Adding Permission Parasoul
- Adding Permission Parasoul_Pal1
- Adding Permission Parasoul_Pal10
- Adding Permission Parasoul_Pal11
- Adding Permission Parasoul_Pal12
- Adding Permission Parasoul_Pal13
- Adding Permission Parasoul_Pal14
- Adding Permission Parasoul_Pal15
- Adding Permission Parasoul_Pal16
- Adding Permission Parasoul_Pal17
- Adding Permission Parasoul_Pal19
- Adding Permission Parasoul_Pal2
- Adding Permission Parasoul_Pal20
- Adding Permission Parasoul_Pal21
- Adding Permission Parasoul_Pal22
- Adding Permission Parasoul_Pal23
- Adding Permission Parasoul_Pal24
- Adding Permission Parasoul_Pal25
- Adding Permission Parasoul_Pal3
- Adding Permission Parasoul_Pal4
- Adding Permission Parasoul_Pal5
- Adding Permission Parasoul_Pal6
- Adding Permission Parasoul_Pal7
- Adding Permission Parasoul_Pal8
- Adding Permission Parasoul_Pal9
- Adding Permission Peacock
- Adding Permission Peacock_Pal1
- Adding Permission Peacock_Pal10
- Adding Permission Peacock_Pal11
- Adding Permission Peacock_Pal12
- Adding Permission Peacock_Pal13
- Adding Permission Peacock_Pal14
- Adding Permission Peacock_Pal15
- Adding Permission Peacock_Pal16
- Adding Permission Peacock_Pal17
- Adding Permission Peacock_Pal19
- Adding Permission Peacock_Pal2
- Adding Permission Peacock_Pal20
- Adding Permission Peacock_Pal21
- Adding Permission Peacock_Pal22
- Adding Permission Peacock_Pal23
- Adding Permission Peacock_Pal24
- Adding Permission Peacock_Pal25
- Adding Permission Peacock_Pal3
- Adding Permission Peacock_Pal4
- Adding Permission Peacock_Pal5
- Adding Permission Peacock_Pal6
- Adding Permission Peacock_Pal7
- Adding Permission Peacock_Pal8
- Adding Permission Peacock_Pal9
- Adding Permission River_King
- Adding Permission Rooftops_Night
- Adding Permission Specials11
- Adding Permission Specials12
- Adding Permission Specials13
- Adding Permission Specials14
- Adding Permission Specials21
- Adding Permission Specials22
- Adding Permission Specials23
- Adding Permission Specials24
- Adding Permission Specials31
- Adding Permission Specials32
- Adding Permission Squigly
- Adding Permission Squigly_Pal1
- Adding Permission Squigly_Pal10
- Adding Permission Squigly_Pal11
- Adding Permission Squigly_Pal12
- Adding Permission Squigly_Pal13
- Adding Permission Squigly_Pal14
- Adding Permission Squigly_Pal15
- Adding Permission Squigly_Pal16
- Adding Permission Squigly_Pal17
- Adding Permission Squigly_Pal18
- Adding Permission Squigly_Pal19
- Adding Permission Squigly_Pal2
- Adding Permission Squigly_Pal20
- Adding Permission Squigly_Pal21
- Adding Permission Squigly_Pal22
- Adding Permission Squigly_Pal23
- Adding Permission Squigly_Pal24
- Adding Permission Squigly_Pal25
- Adding Permission Squigly_Pal3
- Adding Permission Squigly_Pal4
- Adding Permission Squigly_Pal5
- Adding Permission Squigly_Pal6
- Adding Permission Squigly_Pal7
- Adding Permission Squigly_Pal8
- Adding Permission Squigly_Pal9
- Adding Permission SUB_CONFIG_ALL.ini
- Adding Permission SUB_CONFIG_DIRECTION.ini
- Adding Permission test1
- Adding Permission trainingoptInGame.ini
- Adding Permission Valentine
- Adding Permission Valentine_Pal1
- Adding Permission Valentine_Pal10
- Adding Permission Valentine_Pal11
- Adding Permission Valentine_Pal12
- Adding Permission Valentine_Pal13
- Adding Permission Valentine_Pal14
- Adding Permission Valentine_Pal15
- Adding Permission Valentine_Pal16
- Adding Permission Valentine_Pal17
- Adding Permission Valentine_Pal19
- Adding Permission Valentine_Pal2
- Adding Permission Valentine_Pal20
- Adding Permission Valentine_Pal21
- Adding Permission Valentine_Pal22
- Adding Permission Valentine_Pal23
- Adding Permission Valentine_Pal24
- Adding Permission Valentine_Pal25
- Adding Permission Valentine_Pal3
- Adding Permission Valentine_Pal4
- Adding Permission Valentine_Pal5
- Adding Permission Valentine_Pal6
- Adding Permission Valentine_Pal7
- Adding Permission Valentine_Pal8
- Adding Permission Valentine_Pal9
- Adding Permission ZeeVeryLastThingSoItReadsTheLineAbove
- DirIter::Start - C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\Packages
- Invalid Directory! C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\Packages\*.*
- Finished content enumeration!
- Setting up SaveData
- SaveData: Dumping String Table --
- ASG_Lab, U
- ArcadeCerebella, I
- ArcadeDouble, I
- ArcadeFilia, I
- ArcadeMsFortune, I
- ArcadePainwheel, I
- ArcadeParasoul, I
- ArcadePeacock, I
- ArcadeSquigly, I
- ArcadeValentine, I
- BUILD, 2358
- Beowulf_Pal1, U
- Beowulf_Pal10, L
- Beowulf_Pal11, U
- Beowulf_Pal12, U
- Beowulf_Pal13, U
- Beowulf_Pal14, U
- Beowulf_Pal15, U
- Beowulf_Pal16, U
- Beowulf_Pal17, U
- Beowulf_Pal19, U
- Beowulf_Pal2, U
- Beowulf_Pal20, U
- Beowulf_Pal21, U
- Beowulf_Pal22, U
- Beowulf_Pal23, U
- Beowulf_Pal24, U
- Beowulf_Pal25, U
- Beowulf_Pal3, U
- Beowulf_Pal4, U
- Beowulf_Pal5, U
- Beowulf_Pal6, U
- Beowulf_Pal7, L
- Beowulf_Pal8, L
- Beowulf_Pal9, L
- BigBandPals, 01111
- BigBandWins, 25
- BigBand_Pal1, U
- BigBand_Pal10, U
- BigBand_Pal11, U
- BigBand_Pal12, U
- BigBand_Pal13, U
- BigBand_Pal14, U
- BigBand_Pal15, U
- BigBand_Pal16, U
- BigBand_Pal17, U
- BigBand_Pal18, U
- BigBand_Pal19, U
- BigBand_Pal2, U
- BigBand_Pal20, U
- BigBand_Pal21, U
- BigBand_Pal22, U
- BigBand_Pal23, U
- BigBand_Pal24, U
- BigBand_Pal25, U
- BigBand_Pal3, U
- BigBand_Pal4, U
- BigBand_Pal5, U
- BigBand_Pal6, U
- BigBand_Pal7, U
- BigBand_Pal8, U
- BigBand_Pal9, U
- Bursted, Y
- Cathedral, U
- CerebellaAssist, 01101010100000000000000000001
- CerebellaPals, 11010000000100100000
- CerebellaThrows, 101
- CerebellaWins, 25
- Cerebella_Pal1, U
- Cerebella_Pal10, U
- Cerebella_Pal11, U
- Cerebella_Pal12, U
- Cerebella_Pal13, U
- Cerebella_Pal14, U
- Cerebella_Pal15, U
- Cerebella_Pal16, U
- Cerebella_Pal17, U
- Cerebella_Pal18, U
- Cerebella_Pal19, U
- Cerebella_Pal2, U
- Cerebella_Pal20, U
- Cerebella_Pal21, U
- Cerebella_Pal22, U
- Cerebella_Pal23, U
- Cerebella_Pal24, U
- Cerebella_Pal25, U
- Cerebella_Pal3, U
- Cerebella_Pal4, U
- Cerebella_Pal5, U
- Cerebella_Pal6, U
- Cerebella_Pal7, U
- Cerebella_Pal8, U
- Cerebella_Pal9, U
- Class_Notes, U
- ComboQuips, 1111111111111111111111111111111111111111111111111111111111110111101111111111110000011111100110111111100010000000000000000000000000000000000000000000
- ComboSystem1, I
- ComboSystem2, I
- ComboSystem21, I
- ComboSystem22, I
- ComboSystem3, I
- ComboSystem4, I
- DoubleAssist, 0000100110100000000000000000000000000000
- DoubleChange, 16
- DoublePals, 00010000000011100000
- DoubleWins, 25
- Double_Pal1, U
- Double_Pal10, U
- Double_Pal11, U
- Double_Pal12, U
- Double_Pal13, U
- Double_Pal14, U
- Double_Pal15, U
- Double_Pal16, U
- Double_Pal17, U
- Double_Pal18, U
- Double_Pal19, U
- Double_Pal2, U
- Double_Pal20, U
- Double_Pal21, U
- Double_Pal22, U
- Double_Pal23, U
- Double_Pal24, U
- Double_Pal25, U
- Double_Pal3, U
- Double_Pal4, U
- Double_Pal5, U
- Double_Pal6, U
- Double_Pal7, U
- Double_Pal8, U
- Double_Pal9, U
- Drawing_Board, U
- Eliza_Pal1, U
- Eliza_Pal10, L
- Eliza_Pal11, U
- Eliza_Pal12, U
- Eliza_Pal13, U
- Eliza_Pal14, U
- Eliza_Pal15, U
- Eliza_Pal16, U
- Eliza_Pal17, U
- Eliza_Pal19, U
- Eliza_Pal2, U
- Eliza_Pal20, U
- Eliza_Pal21, U
- Eliza_Pal22, U
- Eliza_Pal23, U
- Eliza_Pal24, U
- Eliza_Pal25, U
- Eliza_Pal3, U
- Eliza_Pal4, U
- Eliza_Pal5, U
- Eliza_Pal6, U
- Eliza_Pal7, L
- Eliza_Pal8, L
- Eliza_Pal9, L
- Falling_Wreckage, U
- FiliaADC, 101
- FiliaAssist, 0001010000000000000000000
- FiliaPals, 10010010000001110000
- FiliaWins, 25
- Filia_Pal1, U
- Filia_Pal10, U
- Filia_Pal11, U
- Filia_Pal12, U
- Filia_Pal13, U
- Filia_Pal14, U
- Filia_Pal15, U
- Filia_Pal16, U
- Filia_Pal17, U
- Filia_Pal18, U
- Filia_Pal19, U
- Filia_Pal2, U
- Filia_Pal20, U
- Filia_Pal21, U
- Filia_Pal22, U
- Filia_Pal23, U
- Filia_Pal24, U
- Filia_Pal25, U
- Filia_Pal3, U
- Filia_Pal4, U
- Filia_Pal5, U
- Filia_Pal6, U
- Filia_Pal7, U
- Filia_Pal8, U
- Filia_Pal9, U
- FirstOption, S_for init purposes only
- GalleryCerebella_Arcade, I
- GalleryCerebella_Story, I
- GalleryDouble_Arcade, I
- GalleryDouble_Story, I
- GalleryFilia_Arcade, I
- GalleryFilia_Story, I
- GalleryMsFortune_Arcade, I
- GalleryMsFortune_Story, I
- GalleryPainwheel_Arcade, I
- GalleryPainwheel_Story, I
- GalleryParasoul_Arcade, I
- GalleryParasoul_Story, I
- GalleryPeacock_Arcade, I
- GalleryPeacock_Story, I
- GallerySquigly_Arcade, I
- GallerySquigly_Story, I
- GalleryTroll, I
- GalleryValentine_Arcade, I
- GalleryValentine_Story, I
- GalleryViewed_1, 000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
- GalleryViewed_2, 000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
- GalleryViewed_3, 000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
- GalleryViewed_4, 000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
- Innsmouth_Day, U
- Innsmouth_Night, U
- Intermediate1, I
- Intermediate2, I
- Intermediate3, I
- Intermediate4, I
- Intermediate5, I
- Maple_Crest, U
- Medici_Tower, U
- Meridian_Rooftops, U
- MsFortuneAssist, 00000100000000000000000
- MsFortuneNoHead, 0
- MsFortunePals, 00010000000000000000
- MsFortuneWins, 16
- MsFortune_Pal1, U
- MsFortune_Pal10, U
- MsFortune_Pal11, U
- MsFortune_Pal12, U
- MsFortune_Pal13, U
- MsFortune_Pal14, U
- MsFortune_Pal15, U
- MsFortune_Pal16, U
- MsFortune_Pal17, U
- MsFortune_Pal18, U
- MsFortune_Pal19, U
- MsFortune_Pal2, U
- MsFortune_Pal20, U
- MsFortune_Pal21, U
- MsFortune_Pal22, U
- MsFortune_Pal23, U
- MsFortune_Pal24, U
- MsFortune_Pal25, U
- MsFortune_Pal3, U
- MsFortune_Pal4, U
- MsFortune_Pal5, U
- MsFortune_Pal6, U
- MsFortune_Pal7, U
- MsFortune_Pal8, U
- MsFortune_Pal9, U
- New_Meridian, U
- OPT_INT_EFFECTS, I_70
- OPT_INT_GGPO_DELAY, I_2
- OPT_INT_LOBBY_OPTION_NAME, I_26
- OPT_INT_LOBBY_OPTION_PRIVATE_SIZE, I_1
- OPT_INT_LOBBY_OPTION_REGION, I_0
- OPT_INT_LOBBY_OPTION_SIZE, I_2
- OPT_INT_LOBBY_OPTION_SKILL, I_0
- OPT_INT_LOBBY_OPTION_TYPE, I_1
- OPT_INT_MUSIC, I_40
- OPT_INT_NUM_ROUNDS, I_3
- OPT_INT_NUM_ROUNDS_TEAMS, I_1
- OPT_INT_SCREEN_SIZE, I_100
- OPT_INT_VIDEO_SCREEN_MODE, I_0
- OPT_INT_VOICE, I_100
- OPT_INT_VOICECHAT, I_100
- OPT_STR_ANALOG_DOWNPAD0, S_ADown
- OPT_STR_ANALOG_LEFTPAD0, S_ALeft
- OPT_STR_ANALOG_RIGHTPAD0, S_ARight
- OPT_STR_ANALOG_UPPAD0, S_AUp
- OPT_STR_ATTACK_DATA, S_Simple
- OPT_STR_BLOCKING, S_Never
- OPT_STR_BLOCKTYPE, S_All
- OPT_STR_DEATHALLOWED, S_Yes
- OPT_STR_DOWN, S_Off
- OPT_STR_DOWN0, S_DDown
- OPT_STR_DPAD_DOWNPAD0, S_DDown
- OPT_STR_DPAD_LEFTPAD0, S_DLeft
- OPT_STR_DPAD_RIGHTPAD0, S_DRight
- OPT_STR_DPAD_UPPAD0, S_DUp
- OPT_STR_DUMMYACTION, S_Manual
- OPT_STR_ESCAPEINFCOMBOS, S_1stHit
- OPT_STR_FORCECOUNTERHIT, S_No
- OPT_STR_GAME_LANGUAGE, S_English
- OPT_STR_GROUNDTECH, S_Backward
- OPT_STR_HITBOXES, S_Off
- OPT_STR_HITSTUNBAR, S_On
- OPT_STR_HK, S_Button 8 / C Key
- OPT_STR_HK0, S_Button 8
- OPT_STR_HKPAD0, S_Button 8
- OPT_STR_HP, S_Off
- OPT_STR_HP0, S_Button 7
- OPT_STR_HPPAD0, S_Button 7
- OPT_STR_INPUT_DISPLAY, S_None
- OPT_STR_LEFT, S_Off
- OPT_STR_LEFT0, S_DLeft
- OPT_STR_LIFEBAR, S_Normal
- OPT_STR_LK, S_Button 2 / Z Key
- OPT_STR_LK0, S_Button 2
- OPT_STR_LKPAD0, S_Button 2
- OPT_STR_LOBBY_OPTION_REGION, S_Any
- OPT_STR_LOBBY_OPTION_SIZE, S_Large
- OPT_STR_LOBBY_OPTION_SKILL, S_Any Skill
- OPT_STR_LOBBY_OPTION_TYPE, S_TypeName0
- OPT_STR_LOBBY_SETTING_REGION, S_Region_1
- OPT_STR_LOBBY_SETTING_SKILL, S_MySkill_3
- OPT_STR_LP, S_Off
- OPT_STR_LP0, S_Button 4
- OPT_STR_LPPAD0, S_Button 4
- OPT_STR_MACRO1, S_Button 5 / V Key
- OPT_STR_MACRO10, S_{lk}{mp}
- OPT_STR_MACRO11, S_{lk}{mp}
- OPT_STR_MACRO2, S_Button 6 / G Key
- OPT_STR_MACRO20, S_{mk}{hp}
- OPT_STR_MACRO21, S_{mk}{hp}
- OPT_STR_METERLEVEL, S_Max
- OPT_STR_MK, S_Button 1 / X Key
- OPT_STR_MK0, S_Button 1
- OPT_STR_MKPAD0, S_Button 1
- OPT_STR_MMTODO, S_NONE
- OPT_STR_MP, S_Off
- OPT_STR_MP0, S_Button 3
- OPT_STR_MPPAD0, S_Button 3
- OPT_STR_OPTIONSSTATUS, S_Nothing
- OPT_STR_PLAYBACKMODE, S_Once
- OPT_STR_PLAYBACKSIDECORRECTION, S_On
- OPT_STR_PLAYBACKSLOT, S_1
- OPT_STR_PUSHBLOCKAFTERNHITS, S_Never
- OPT_STR_PUSHBLOCKHOWOFTEN, S_Once
- OPT_STR_REGION_QM, S_Region_1
- OPT_STR_RESTARTACTION, S_Restarted
- OPT_STR_RESTARTCHOICE0, S_Nothing
- OPT_STR_RESTARTCHOICE1, S_Chosen
- OPT_STR_RIGHT, S_Off
- OPT_STR_RIGHT0, S_DRight
- OPT_STR_RIGHTSTICKASSIST, S_Off
- OPT_STR_RIGHT_ANALOG_DOWN, S_UNMAPPED Button / B Key
- OPT_STR_RIGHT_ANALOG_UP, S_UNMAPPED Button / H Key
- OPT_STR_SEARCH_REGION_QM, S_Any
- OPT_STR_SELECT, S_Button 9 / F Key
- OPT_STR_SELECT0, S_Button 9
- OPT_STR_SELECTBUTTON, S_DummyRecordPlayback
- OPT_STR_SELECTPAD0, S_Button 9
- OPT_STR_SHORTCUT1, S_Macro 1
- OPT_STR_SHORTCUT10, S_Button 5
- OPT_STR_SHORTCUT1PAD0, S_Button 5
- OPT_STR_SHORTCUT2, S_Macro 2
- OPT_STR_SHORTCUT20, S_Button 6
- OPT_STR_SHORTCUT2PAD0, S_Button 6
- OPT_STR_SKIPSUPERFLASHES, S_No
- OPT_STR_SLOWMOTION, S_Off
- OPT_STR_SPDIFFICULTY, S_Normal
- OPT_STR_STAGGERRECOVERY, S_Off
- OPT_STR_START, S_Button 10 / Return Key
- OPT_STR_START0, S_Button 10
- OPT_STR_STARTPAD0, S_Button 10
- OPT_STR_THROWTECH, S_Never
- OPT_STR_TIME_LIMIT, S_99
- OPT_STR_TIME_LIMIT_TEAMS, S_99
- OPT_STR_TRAINING_CPU_DIFFICULTY, S_Off
- OPT_STR_UI_SAFE_ZONE, S_Full
- OPT_STR_UP, S_Off
- OPT_STR_UP0, S_DUp
- OPT_STR_USE_2D_BACKGROUNDS, S_2D
- OPT_STR_VIDEO_RESOLUTION, S_1024x768 60Hz
- OPT_STR_VIEWEDCREDITS, S_true
- OPT_STR_WINDOWED_VIDEO_RESOLUTION, S_1024x576
- PROTOCOL, RETAIL-PUBLICBETA-Jan 11 2014-18:38:36
- PainwheelAssist, 0000100000000000000000000
- PainwheelExDmg, 0
- PainwheelPals, 00010000000000000000
- PainwheelWins, 24
- Painwheel_Pal1, U
- Painwheel_Pal10, U
- Painwheel_Pal11, U
- Painwheel_Pal12, U
- Painwheel_Pal13, U
- Painwheel_Pal14, U
- Painwheel_Pal15, U
- Painwheel_Pal16, U
- Painwheel_Pal17, U
- Painwheel_Pal18, U
- Painwheel_Pal19, U
- Painwheel_Pal2, U
- Painwheel_Pal20, U
- Painwheel_Pal21, U
- Painwheel_Pal22, U
- Painwheel_Pal23, U
- Painwheel_Pal24, U
- Painwheel_Pal25, U
- Painwheel_Pal3, U
- Painwheel_Pal4, U
- Painwheel_Pal5, U
- Painwheel_Pal6, U
- Painwheel_Pal7, U
- Painwheel_Pal8, U
- Painwheel_Pal9, U
- ParasoulAssist, 00000000001000000000000000000000
- ParasoulPals, 10010000000000000000
- ParasoulSoldier, 1
- ParasoulWins, 22
- Parasoul_Pal1, U
- Parasoul_Pal10, U
- Parasoul_Pal11, U
- Parasoul_Pal12, U
- Parasoul_Pal13, U
- Parasoul_Pal14, U
- Parasoul_Pal15, U
- Parasoul_Pal16, U
- Parasoul_Pal17, U
- Parasoul_Pal18, U
- Parasoul_Pal19, U
- Parasoul_Pal2, U
- Parasoul_Pal20, U
- Parasoul_Pal21, U
- Parasoul_Pal22, U
- Parasoul_Pal23, U
- Parasoul_Pal24, U
- Parasoul_Pal25, U
- Parasoul_Pal3, U
- Parasoul_Pal4, U
- Parasoul_Pal5, U
- Parasoul_Pal6, U
- Parasoul_Pal7, U
- Parasoul_Pal8, U
- Parasoul_Pal9, U
- PeacockAssist, 0000000000000000000000000010
- PeacockItem, 000000000000000000000
- PeacockPals, 00010000000000000000
- PeacockWins, 10
- Peacock_Pal1, U
- Peacock_Pal10, U
- Peacock_Pal11, U
- Peacock_Pal12, U
- Peacock_Pal13, U
- Peacock_Pal14, U
- Peacock_Pal15, U
- Peacock_Pal16, U
- Peacock_Pal17, U
- Peacock_Pal18, U
- Peacock_Pal19, U
- Peacock_Pal2, U
- Peacock_Pal20, U
- Peacock_Pal21, U
- Peacock_Pal22, U
- Peacock_Pal23, U
- Peacock_Pal24, U
- Peacock_Pal25, U
- Peacock_Pal3, U
- Peacock_Pal4, U
- Peacock_Pal5, U
- Peacock_Pal6, U
- Peacock_Pal7, U
- Peacock_Pal8, U
- Peacock_Pal9, U
- River_King, U
- RoboFortune_Pal1, U
- RoboFortune_Pal10, L
- RoboFortune_Pal11, U
- RoboFortune_Pal12, U
- RoboFortune_Pal13, U
- RoboFortune_Pal14, U
- RoboFortune_Pal15, U
- RoboFortune_Pal16, U
- RoboFortune_Pal17, U
- RoboFortune_Pal19, U
- RoboFortune_Pal2, U
- RoboFortune_Pal20, U
- RoboFortune_Pal21, U
- RoboFortune_Pal22, U
- RoboFortune_Pal23, U
- RoboFortune_Pal24, U
- RoboFortune_Pal25, U
- RoboFortune_Pal3, U
- RoboFortune_Pal4, U
- RoboFortune_Pal5, U
- RoboFortune_Pal6, U
- RoboFortune_Pal7, L
- RoboFortune_Pal8, L
- RoboFortune_Pal9, L
- Rooftops_Night, U
- SET_LOBBY_OPTIONS, true
- SquiglyPals, 00000000000010010000
- SquiglyWins, 25
- Squigly_Pal1, U
- Squigly_Pal10, U
- Squigly_Pal11, U
- Squigly_Pal12, U
- Squigly_Pal13, U
- Squigly_Pal14, U
- Squigly_Pal15, U
- Squigly_Pal16, U
- Squigly_Pal17, U
- Squigly_Pal18, U
- Squigly_Pal19, U
- Squigly_Pal2, U
- Squigly_Pal20, U
- Squigly_Pal21, U
- Squigly_Pal22, U
- Squigly_Pal23, U
- Squigly_Pal24, U
- Squigly_Pal25, U
- Squigly_Pal3, U
- Squigly_Pal4, U
- Squigly_Pal5, U
- Squigly_Pal6, U
- Squigly_Pal7, U
- Squigly_Pal8, U
- Squigly_Pal9, U
- StoryCerebella, I
- StoryDouble, I
- StoryFilia, I
- StoryMsFortune, I
- StoryPainwheel, I
- StoryParasoul, I
- StoryPeacock, I
- StorySquigly, I
- StoryTroll, I
- StoryValentine, I
- TeamDouble, 10
- TeamSingle, 10
- TeamTriple, 10
- ValentineAssist, 0010000000000000000000000000000000000000
- ValentinePals, 00010000000000000000
- ValentineRevive, 0
- ValentineRevive_STEAM, 0
- ValentineWins, 15
- Valentine_Pal1, U
- Valentine_Pal10, U
- Valentine_Pal11, U
- Valentine_Pal12, U
- Valentine_Pal13, U
- Valentine_Pal14, U
- Valentine_Pal15, U
- Valentine_Pal16, U
- Valentine_Pal17, U
- Valentine_Pal18, U
- Valentine_Pal19, U
- Valentine_Pal2, U
- Valentine_Pal20, U
- Valentine_Pal21, U
- Valentine_Pal22, U
- Valentine_Pal23, U
- Valentine_Pal24, U
- Valentine_Pal25, U
- Valentine_Pal3, U
- Valentine_Pal4, U
- Valentine_Pal5, U
- Valentine_Pal6, U
- Valentine_Pal7, U
- Valentine_Pal8, U
- Valentine_Pal9, U
- _Empty_Cathedral, U
- _Empty_Lab8, U
- beginner1, I
- beginner2, I
- beginner3, I
- beginner4, I
- beginner5, I
- beginner6, I
- numPaletteEquipped, 27
- test1, U
- SaveData: Dumping String Table --
- BUILD, 2358
- FirstOption, S_for init purposes only
- OPT_INT_VIDEO_FULLSCREEN_HEIGHT, I_768
- OPT_INT_VIDEO_FULLSCREEN_REFRESH, I_60
- OPT_INT_VIDEO_FULLSCREEN_WIDTH, I_1024
- OPT_INT_VIDEO_SCREEN_MODE, I_0
- OPT_INT_VIDEO_SCREEN_MODE_INDEX, I_32
- OPT_INT_VIDEO_WINDOWED_HEIGHT, I_576
- OPT_INT_VIDEO_WINDOWED_WIDTH, I_1024
- OPT_STR_USE_2D_BACKGROUNDS, S_2D
- OPT_STR_VIDEO_RESOLUTION, S_1024x768 60Hz
- OPT_STR_WINDOWED_VIDEO_RESOLUTION, S_1024x576
- SaveData: Dumping String Table --
- BUILD, 2358
- FirstOption, S_for init purposes only
- OPT_STR_ANALOG_DOWN0, S_ADown
- OPT_STR_ANALOG_DOWN1, S_ADown
- OPT_STR_ANALOG_DOWNKEY0, S_Down Arrow Key
- OPT_STR_ANALOG_DOWNKEY1, S_UNMAPPED Key
- OPT_STR_ANALOG_DOWNPAD0, S_ADown
- OPT_STR_ANALOG_DOWNPAD1, S_ADown
- OPT_STR_ANALOG_LEFT0, S_ALeft
- OPT_STR_ANALOG_LEFT1, S_ALeft
- OPT_STR_ANALOG_LEFTKEY0, S_Left Arrow Key
- OPT_STR_ANALOG_LEFTKEY1, S_UNMAPPED Key
- OPT_STR_ANALOG_LEFTPAD0, S_ALeft
- OPT_STR_ANALOG_LEFTPAD1, S_ALeft
- OPT_STR_ANALOG_RIGHT0, S_ARight
- OPT_STR_ANALOG_RIGHT1, S_ARight
- OPT_STR_ANALOG_RIGHTKEY0, S_Right Arrow Key
- OPT_STR_ANALOG_RIGHTKEY1, S_UNMAPPED Key
- OPT_STR_ANALOG_RIGHTPAD0, S_ARight
- OPT_STR_ANALOG_RIGHTPAD1, S_ARight
- OPT_STR_ANALOG_UP0, S_AUp
- OPT_STR_ANALOG_UP1, S_AUp
- OPT_STR_ANALOG_UPKEY0, S_Up Arrow Key
- OPT_STR_ANALOG_UPKEY1, S_UNMAPPED Key
- OPT_STR_ANALOG_UPPAD0, S_AUp
- OPT_STR_ANALOG_UPPAD1, S_AUp
- OPT_STR_DOWN0, S_DDown
- OPT_STR_DOWN1, S_DDown
- OPT_STR_DPAD_DOWN0, S_DDown
- OPT_STR_DPAD_DOWN1, S_DDown
- OPT_STR_DPAD_DOWNKEY0, S_Down Arrow Key
- OPT_STR_DPAD_DOWNKEY1, S_UNMAPPED Key
- OPT_STR_DPAD_DOWNPAD0, S_DDown
- OPT_STR_DPAD_DOWNPAD1, S_DDown
- OPT_STR_DPAD_LEFT0, S_DLeft
- OPT_STR_DPAD_LEFT1, S_DLeft
- OPT_STR_DPAD_LEFTKEY0, S_Left Arrow Key
- OPT_STR_DPAD_LEFTKEY1, S_UNMAPPED Key
- OPT_STR_DPAD_LEFTPAD0, S_DLeft
- OPT_STR_DPAD_LEFTPAD1, S_DLeft
- OPT_STR_DPAD_RIGHT0, S_DRight
- OPT_STR_DPAD_RIGHT1, S_DRight
- OPT_STR_DPAD_RIGHTKEY0, S_Right Arrow Key
- OPT_STR_DPAD_RIGHTKEY1, S_UNMAPPED Key
- OPT_STR_DPAD_RIGHTPAD0, S_DRight
- OPT_STR_DPAD_RIGHTPAD1, S_DRight
- OPT_STR_DPAD_UP0, S_DUp
- OPT_STR_DPAD_UP1, S_DUp
- OPT_STR_DPAD_UPKEY0, S_Up Arrow Key
- OPT_STR_DPAD_UPKEY1, S_UNMAPPED Key
- OPT_STR_DPAD_UPPAD0, S_DUp
- OPT_STR_DPAD_UPPAD1, S_DUp
- OPT_STR_HK0, S_Button 8
- OPT_STR_HK1, S_Button 8
- OPT_STR_HKKEY0, S_C Key
- OPT_STR_HKKEY1, S_UNMAPPED Key
- OPT_STR_HKPAD0, S_Button 8
- OPT_STR_HKPAD1, S_Button 8
- OPT_STR_HP0, S_Button 7
- OPT_STR_HP1, S_Button 7
- OPT_STR_HPKEY0, S_D Key
- OPT_STR_HPKEY1, S_UNMAPPED Key
- OPT_STR_HPPAD0, S_Button 7
- OPT_STR_HPPAD1, S_Button 7
- OPT_STR_LEFT0, S_DLeft
- OPT_STR_LEFT1, S_DLeft
- OPT_STR_LK0, S_Button 1
- OPT_STR_LK1, S_Button 1
- OPT_STR_LKKEY0, S_Z Key
- OPT_STR_LKKEY1, S_Back Slash Key
- OPT_STR_LKPAD0, S_Button 2
- OPT_STR_LKPAD1, S_Button 1
- OPT_STR_LP0, S_Button 3
- OPT_STR_LP1, S_Button 3
- OPT_STR_LPKEY0, S_A Key
- OPT_STR_LPKEY1, S_UNMAPPED Key
- OPT_STR_LPPAD0, S_Button 4
- OPT_STR_LPPAD1, S_Button 3
- OPT_STR_MACRO10, S_{lk}{mp}
- OPT_STR_MACRO11, S_{lk}{mp}
- OPT_STR_MACRO20, S_{mk}{hp}
- OPT_STR_MACRO21, S_{mk}{hp}
- OPT_STR_MK0, S_Button 2
- OPT_STR_MK1, S_Button 2
- OPT_STR_MKKEY0, S_X Key
- OPT_STR_MKKEY1, S_UNMAPPED Key
- OPT_STR_MKPAD0, S_Button 1
- OPT_STR_MKPAD1, S_Button 2
- OPT_STR_MP0, S_Button 4
- OPT_STR_MP1, S_Button 4
- OPT_STR_MPKEY0, S_S Key
- OPT_STR_MPKEY1, S_UNMAPPED Key
- OPT_STR_MPPAD0, S_Button 3
- OPT_STR_MPPAD1, S_Button 4
- OPT_STR_RIGHT0, S_DRight
- OPT_STR_RIGHT1, S_DRight
- OPT_STR_RIGHTSTICKASSIST0, S_On
- OPT_STR_RIGHTSTICKASSIST1, S_On
- OPT_STR_RIGHT_ANALOG_DOWN0, S_RADown
- OPT_STR_RIGHT_ANALOG_DOWN1, S_RADown
- OPT_STR_RIGHT_ANALOG_DOWNKEY0, S_B Key
- OPT_STR_RIGHT_ANALOG_DOWNKEY1, S_UNMAPPED Key
- OPT_STR_RIGHT_ANALOG_DOWNPAD0, S_UNMAPPED Button
- OPT_STR_RIGHT_ANALOG_DOWNPAD1, S_RADown
- OPT_STR_RIGHT_ANALOG_UP0, S_RAUp
- OPT_STR_RIGHT_ANALOG_UP1, S_RAUp
- OPT_STR_RIGHT_ANALOG_UPKEY0, S_H Key
- OPT_STR_RIGHT_ANALOG_UPKEY1, S_UNMAPPED Key
- OPT_STR_RIGHT_ANALOG_UPPAD0, S_UNMAPPED Button
- OPT_STR_RIGHT_ANALOG_UPPAD1, S_RAUp
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- OPT_STR_SELECT1, S_Button 9
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- OPT_STR_SELECTPAD1, S_Button 9
- OPT_STR_SHORTCUT10, S_Button 5
- OPT_STR_SHORTCUT11, S_Button 5
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- OPT_STR_SHORTCUT1KEY1, S_UNMAPPED Key
- OPT_STR_SHORTCUT1PAD0, S_Button 5
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- OPT_STR_SHORTCUT20, S_Button 6
- OPT_STR_SHORTCUT21, S_Button 6
- OPT_STR_SHORTCUT2KEY0, S_G Key
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- OPT_STR_STARTPAD0, S_Button 10
- OPT_STR_STARTPAD1, S_Button 10
- OPT_STR_UP0, S_DUp
- OPT_STR_UP1, S_DUp
- Localizer created at 0xB0ADE00
- Localizer 0xB0ADE00 is catalog FlyingText!
- Localizer created at 0xB0ADDD0
- Localizer 0xB0ADDD0 is catalog Help!
- VFS: LOCALE.txt not found!
- FILE OPEN: LOCALE.txt [0x01587360]
- Localizer created at 0xB0ADF20
- Localizer 0xB0ADF20 is catalog FrontCredits!
- Error doing lua file:
- (null)
- Transitioning to SPLASH scene state
- FORCED RENDER!
- Progression Helper - Loading C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\ProgressionInit.txt
- beginner1 I
- beginner2 I
- beginner3 I
- beginner4 I
- beginner5 I
- beginner6 I
- Intermediate1 I
- Intermediate2 I
- Intermediate3 I
- Intermediate4 I
- Intermediate5 I
- ComboSystem1 I
- ComboSystem2 I
- ComboSystem3 I
- ComboSystem4 I
- ComboSystem21 I
- ComboSystem22 I
- StoryFilia I
- StoryCerebella I
- StoryPeacock I
- StoryParasoul I
- StoryPainwheel I
- StoryMsFortune I
- StoryDouble L
- StoryValentine L
- StorySquigly I
- StoryTroll I
- ArcadeFilia I
- ArcadeCerebella I
- ArcadePeacock I
- ArcadeParasoul I
- ArcadePainwheel I
- ArcadeMsFortune I
- ArcadeDouble I
- ArcadeValentine I
- ArcadeSquigly I
- GalleryFilia_Arcade I
- GalleryCerebella_Arcade I
- GalleryPeacock_Arcade I
- GalleryParasoul_Arcade I
- GalleryPainwheel_Arcade I
- GalleryMsFortune_Arcade I
- GalleryDouble_Arcade I
- GalleryValentine_Arcade I
- GallerySquigly_Arcade I
- GalleryFilia_Story I
- GalleryCerebella_Story I
- GalleryPeacock_Story I
- GalleryParasoul_Story I
- GalleryPainwheel_Story I
- GalleryMsFortune_Story I
- GalleryDouble_Story I
- GalleryValentine_Story I
- GallerySquigly_Story I
- GalleryTroll I
- Filia_Pal1 U
- Filia_Pal2 U
- Filia_Pal3 U
- Filia_Pal4 U
- Filia_Pal5 U
- Filia_Pal6 U
- Filia_Pal7 L
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- Filia_Pal9 L
- Filia_Pal10 L
- Filia_Pal11 U
- Filia_Pal12 U
- Filia_Pal13 U
- Filia_Pal14 U
- Filia_Pal15 U
- Filia_Pal16 U
- Filia_Pal17 U
- Filia_Pal19 U
- Filia_Pal20 U
- Filia_Pal21 U
- Filia_Pal22 U
- Filia_Pal23 U
- Filia_Pal24 U
- Filia_Pal25 U
- Cerebella_Pal1 U
- Cerebella_Pal2 U
- Cerebella_Pal3 U
- Cerebella_Pal4 U
- Cerebella_Pal5 U
- Cerebella_Pal6 U
- Cerebella_Pal7 L
- Cerebella_Pal8 L
- Cerebella_Pal9 L
- Cerebella_Pal10 L
- Cerebella_Pal11 U
- Cerebella_Pal12 U
- Cerebella_Pal13 U
- Cerebella_Pal14 U
- Cerebella_Pal15 U
- Cerebella_Pal16 U
- Cerebella_Pal17 U
- Cerebella_Pal19 U
- Cerebella_Pal20 U
- Cerebella_Pal21 U
- Cerebella_Pal22 U
- Cerebella_Pal23 U
- Cerebella_Pal24 U
- Cerebella_Pal25 U
- Peacock_Pal1 U
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- Peacock_Pal3 U
- Peacock_Pal4 U
- Peacock_Pal5 U
- Peacock_Pal6 U
- Peacock_Pal7 L
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- Peacock_Pal9 L
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- Peacock_Pal11 U
- Peacock_Pal12 U
- Peacock_Pal13 U
- Peacock_Pal14 U
- Peacock_Pal15 U
- Peacock_Pal16 U
- Peacock_Pal17 U
- Peacock_Pal19 U
- Peacock_Pal20 U
- Peacock_Pal21 U
- Peacock_Pal22 U
- Peacock_Pal23 U
- Peacock_Pal24 U
- Peacock_Pal25 U
- Parasoul_Pal1 U
- Parasoul_Pal2 U
- Parasoul_Pal3 U
- Parasoul_Pal4 U
- Parasoul_Pal5 U
- Parasoul_Pal6 U
- Parasoul_Pal7 L
- Parasoul_Pal8 L
- Parasoul_Pal9 L
- Parasoul_Pal10 L
- Parasoul_Pal11 U
- Parasoul_Pal12 U
- Parasoul_Pal13 U
- Parasoul_Pal14 U
- Parasoul_Pal15 U
- Parasoul_Pal16 U
- Parasoul_Pal17 U
- Parasoul_Pal19 U
- Parasoul_Pal20 U
- Parasoul_Pal21 U
- Parasoul_Pal22 U
- Parasoul_Pal23 U
- Parasoul_Pal24 U
- Parasoul_Pal25 U
- Painwheel_Pal1 U
- Painwheel_Pal2 U
- Painwheel_Pal3 U
- Painwheel_Pal4 U
- Painwheel_Pal5 U
- Painwheel_Pal6 U
- Painwheel_Pal7 L
- Painwheel_Pal8 L
- Painwheel_Pal9 L
- Painwheel_Pal10 L
- Painwheel_Pal11 U
- Painwheel_Pal12 U
- Painwheel_Pal13 U
- Painwheel_Pal14 U
- Painwheel_Pal15 U
- Painwheel_Pal16 U
- Painwheel_Pal17 U
- Painwheel_Pal19 U
- Painwheel_Pal20 U
- Painwheel_Pal21 U
- Painwheel_Pal22 U
- Painwheel_Pal23 U
- Painwheel_Pal24 U
- Painwheel_Pal25 U
- MsFortune_Pal1 U
- MsFortune_Pal2 U
- MsFortune_Pal3 U
- MsFortune_Pal4 U
- MsFortune_Pal5 U
- MsFortune_Pal6 U
- MsFortune_Pal7 L
- MsFortune_Pal8 L
- MsFortune_Pal9 L
- MsFortune_Pal10 L
- MsFortune_Pal11 U
- MsFortune_Pal12 U
- MsFortune_Pal13 U
- MsFortune_Pal14 U
- MsFortune_Pal15 U
- MsFortune_Pal16 U
- MsFortune_Pal17 U
- MsFortune_Pal19 U
- MsFortune_Pal20 U
- MsFortune_Pal21 U
- MsFortune_Pal22 U
- MsFortune_Pal23 U
- MsFortune_Pal24 U
- MsFortune_Pal25 U
- Double_Pal1 U
- Double_Pal2 U
- Double_Pal3 U
- Double_Pal4 U
- Double_Pal5 U
- Double_Pal6 U
- Double_Pal7 L
- Double_Pal8 L
- Double_Pal9 L
- Double_Pal10 L
- Double_Pal11 U
- Double_Pal12 U
- Double_Pal13 U
- Double_Pal14 U
- Double_Pal15 U
- Double_Pal16 U
- Double_Pal17 U
- Double_Pal19 U
- Double_Pal20 U
- Double_Pal21 U
- Double_Pal22 U
- Double_Pal23 U
- Double_Pal24 U
- Double_Pal25 U
- Valentine_Pal1 U
- Valentine_Pal2 U
- Valentine_Pal3 U
- Valentine_Pal4 U
- Valentine_Pal5 U
- Valentine_Pal6 U
- Valentine_Pal7 L
- Valentine_Pal8 L
- Valentine_Pal9 L
- Valentine_Pal10 L
- Valentine_Pal11 U
- Valentine_Pal12 U
- Valentine_Pal13 U
- Valentine_Pal14 U
- Valentine_Pal15 U
- Valentine_Pal16 U
- Valentine_Pal17 U
- Valentine_Pal19 U
- Valentine_Pal20 U
- Valentine_Pal21 U
- Valentine_Pal22 U
- Valentine_Pal23 U
- Valentine_Pal24 U
- Valentine_Pal25 U
- Squigly_Pal1 U
- Squigly_Pal2 U
- Squigly_Pal3 U
- Squigly_Pal4 U
- Squigly_Pal5 U
- Squigly_Pal6 U
- Squigly_Pal7 L
- Squigly_Pal8 L
- Squigly_Pal9 L
- Squigly_Pal10 L
- Squigly_Pal11 U
- Squigly_Pal12 U
- Squigly_Pal13 U
- Squigly_Pal14 U
- Squigly_Pal15 U
- Squigly_Pal16 U
- Squigly_Pal17 U
- Squigly_Pal19 U
- Squigly_Pal20 U
- Squigly_Pal21 U
- Squigly_Pal22 U
- Squigly_Pal23 U
- Squigly_Pal24 U
- Squigly_Pal25 U
- RoboFortune_Pal1 U
- RoboFortune_Pal2 U
- RoboFortune_Pal3 U
- RoboFortune_Pal4 U
- RoboFortune_Pal5 U
- RoboFortune_Pal6 U
- RoboFortune_Pal7 L
- RoboFortune_Pal8 L
- RoboFortune_Pal9 L
- RoboFortune_Pal10 L
- RoboFortune_Pal11 U
- RoboFortune_Pal12 U
- RoboFortune_Pal13 U
- RoboFortune_Pal14 U
- RoboFortune_Pal15 U
- RoboFortune_Pal16 U
- RoboFortune_Pal17 U
- RoboFortune_Pal19 U
- RoboFortune_Pal20 U
- RoboFortune_Pal21 U
- RoboFortune_Pal22 U
- RoboFortune_Pal23 U
- RoboFortune_Pal24 U
- RoboFortune_Pal25 U
- Beowulf_Pal1 U
- Beowulf_Pal2 U
- Beowulf_Pal3 U
- Beowulf_Pal4 U
- Beowulf_Pal5 U
- Beowulf_Pal6 U
- Beowulf_Pal7 L
- Beowulf_Pal8 L
- Beowulf_Pal9 L
- Beowulf_Pal10 L
- Beowulf_Pal11 U
- Beowulf_Pal12 U
- Beowulf_Pal13 U
- Beowulf_Pal14 U
- Beowulf_Pal15 U
- Beowulf_Pal16 U
- Beowulf_Pal17 U
- Beowulf_Pal19 U
- Beowulf_Pal20 U
- Beowulf_Pal21 U
- Beowulf_Pal22 U
- Beowulf_Pal23 U
- Beowulf_Pal24 U
- Beowulf_Pal25 U
- BigBand_Pal1 U
- BigBand_Pal2 U
- BigBand_Pal3 U
- BigBand_Pal4 U
- BigBand_Pal5 U
- BigBand_Pal6 U
- BigBand_Pal7 L
- BigBand_Pal8 L
- BigBand_Pal9 L
- BigBand_Pal10 L
- BigBand_Pal11 U
- BigBand_Pal12 U
- BigBand_Pal13 U
- BigBand_Pal14 U
- BigBand_Pal15 U
- BigBand_Pal16 U
- BigBand_Pal17 U
- BigBand_Pal19 U
- BigBand_Pal20 U
- BigBand_Pal21 U
- BigBand_Pal22 U
- BigBand_Pal23 U
- BigBand_Pal24 U
- BigBand_Pal25 U
- Eliza_Pal1 U
- Eliza_Pal2 U
- Eliza_Pal3 U
- Eliza_Pal4 U
- Eliza_Pal5 U
- Eliza_Pal6 U
- Eliza_Pal7 L
- Eliza_Pal8 L
- Eliza_Pal9 L
- Eliza_Pal10 L
- Eliza_Pal11 U
- Eliza_Pal12 U
- Eliza_Pal13 U
- Eliza_Pal14 U
- Eliza_Pal15 U
- Eliza_Pal16 U
- Eliza_Pal17 U
- Eliza_Pal19 U
- Eliza_Pal20 U
- Eliza_Pal21 U
- Eliza_Pal22 U
- Eliza_Pal23 U
- Eliza_Pal24 U
- Eliza_Pal25 U
- ASG_Lab U
- Innsmouth_Day U
- Maple_Crest U
- Innsmouth_Night U
- Medici_Tower U
- Class_Notes L
- Falling_Wreckage L
- Cathedral U
- _Empty_Cathedral L
- _Empty_Lab8 L
- New_Meridian U
- Drawing_Board U
- River_King U
- Meridian_Rooftops U
- Rooftops_Night L
- test1 U
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- FiliaWins 0
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- ParasoulWins 0
- PainwheelWins 0
- MsFortuneWins 0
- DoubleWins 0
- ValentineWins 0
- SquiglyWins 0
- FiliaADC 0
- CerebellaThrows 0
- ParasoulSoldier 0
- MsFortuneNoHead 0
- PainwheelExDmg 0
- PeacockItem 000000000000000000000
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- TeamSingle 0
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- Bursted N
- Setting screen mode to 0
- Applying windowed mode 1024x576
- Setting screen size to 1.000000
- Localizer created at 0xB0AE340
- Localizer 0xB0AE340 is catalog FlyingText!
- Localizer destroyed at 0xB0ADE00
- Preparing to enumerate store offers!
- Resetting default character order for both players.
- Unloading world!
- Unloading world : DONE
- Checking if we own Filia
- Checking Filia_Pal15
- We have Filia DLC
- Checking if we own Cerebella
- Checking Cerebella_Pal15
- We have Cerebella DLC
- Checking if we own Peacock
- Checking Peacock_Pal15
- We have Peacock DLC
- Checking if we own Parasoul
- Checking Parasoul_Pal15
- We have Parasoul DLC
- Checking if we own MsFortune
- Checking MsFortune_Pal15
- We have MsFortune DLC
- Checking if we own Painwheel
- Checking Painwheel_Pal15
- We have Painwheel DLC
- Checking if we own Valentine
- Checking Valentine_Pal15
- We have Valentine DLC
- Checking if we own Double
- Checking Double_Pal15
- We have Double DLC
- Checking if we own Squigly
- Own first 8 characters' colors, auto-unlocking colors 14-17 for Squigly
- Checking Squigly_Pal15
- We have Squigly DLC
- Checking if we own BigBand
- Own first 8 characters' colors, auto-unlocking colors 14-17 for BigBand
- FORCIBLY adding permission for BigBand_Pal14
- FORCIBLY adding permission for BigBand_Pal15
- FORCIBLY adding permission for BigBand_Pal16
- FORCIBLY adding permission for BigBand_Pal17
- Checking BigBand_Pal15
- We have BigBand DLC
- Have everyone's colors! Unlocking color #18...
- FORCIBLY adding permission for Filia_Pal18
- FORCIBLY adding permission for Cerebella_Pal18
- FORCIBLY adding permission for Peacock_Pal18
- FORCIBLY adding permission for Parasoul_Pal18
- FORCIBLY adding permission for MsFortune_Pal18
- FORCIBLY adding permission for Painwheel_Pal18
- FORCIBLY adding permission for Valentine_Pal18
- FORCIBLY adding permission for Double_Pal18
- FORCIBLY adding permission for BigBand_Pal18
- Have everyone's DLC! Unlocking all the stages too, why not...
- Own Squigly and her DLC, unlocking Rooftops Night!
- Loading Music
- SoundEffect: Unloading music
- SoundEffect: Music start size 651006, loop size 16246, static buffer size 13049131
- SoundEffect: Music - start goes into static buffer
- SoundEffect: Music start file loaded!
- SoundEffect: Music loop file loaded!
- Stopping Music
- ChangeVideoMode: To 1024.000000 x 576.000000, screen mode 0/ bAdjustWindow is 1
- In AdjustWindow, primary area is 1600 x 852
- In AdjustWindow, primary area offset is 0 x 0
- In AdjustWindow, SetWindowPos called with size 284, 94, 1314, 703
- In AdjustWindow, reinitializing viewport with size 1024.000000 x 576.000000
- Renderer::GetD3DPresentationParameters
- Windowed, vsync! vsync is 1
- ChangeVideoMode::Resetting device...
- FORCED RENDER!
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- Keyhit 0 *Y*
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Localizer destroyed at 0xB0ADF20
- Localizer created at 0xB0ADF20
- Localizer 0xB0ADF20 is catalog AttractMode!
- Loading Music
- SoundEffect: Unloading music
- Music wasn't unique! Count 0
- SoundEffect: Music start size 4161646, loop size 1122386, static buffer size 13049131
- SoundEffect: Music - start goes into static buffer
- SoundEffect: Music start file loaded!
- SoundEffect: Music loop file loaded!
- Stopping Music
- FORCED RENDER!
- Keyhit 0 *C*
- Keyhit 0 *D*
- Keyhit 0 *I*
- InputMgr::AnyKeyHit() - AnyKeyHit(0) = true
- Keyhit 0 *C*
- Keyhit 0 *D*
- Keyhit 0 *I*
- Localizer created at 0xB0ADFE0
- Localizer 0xB0ADFE0 is catalog Main!
- Loading Music
- SoundEffect: Unloading music
- Music wasn't unique! Count 0
- SoundEffect: Music start size 349586, loop size 4630646, static buffer size 13049131
- SoundEffect: Music - loop goes into static buffer
- SoundEffect: Music start file loaded!
- SoundEffect: Music loop file loaded!
- Stopping Music
- FORCED RENDER!
- Localizer destroyed at 0xB0ADF20
- Keyhit 0 *C*
- Keyhit 0 *E*
- InputMgr::AnyKeyHit() - AnyKeyHit(0) = true
- MainMenuHandler::Init!
- HangUp call from: RCS2 Init
- RCS:: HangUp()
- RCS:: HangUp() - Not Connected. Early Out.
- Loading Music
- Localizer created at 0xB0ADF20
- Localizer 0xB0ADF20 is catalog ThanksForPlaying!
- Controller::SetRemoteMultiP2Mode - 0
- FORCED RENDER!
- Assigning KEY 0 to PLAYER 0
- Assigning KEY 1 to PLAYER 1
- Pad 0 is player 1 and Pad 1 is player 2
- Keyboard 0 is player 1 and Keyboard 1 is player 2
- Resetting default character order for both players.
- Unloading world!
- Unloading world : DONE
- Resetting default character order for both players.
- Unloading world!
- Unloading world : DONE
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *C*
- SETTINGS: Region_1 MySkill_3
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- SETTINGS: Region_1 MySkill_3
- In LobbyHelper_STEAM::SearchForLobby
- In SocialLobbyHelper_STEAM::SetSteamMatchmakingFilters
- Lobby type for search: 0
- Lobby size for search: 2
- Lobby skill for search: 0
- My lobby skill for search: MySkill_3
- Search region option is Any
- My region option is Region_1
- Got OnLobbyMatchList...
- SocialLobbyHelper_STEAM::OnLobbyMatchList
- OnLobbyMatchList: Doing second phase search in SocialLobbyHelper
- In LobbyHelper_STEAM::SearchForLobby
- In SocialLobbyHelper_STEAM::SetSteamMatchmakingFilters
- Lobby type for search: 0
- Lobby size for search: 2
- Lobby skill for search: 0
- My lobby skill for search: MySkill_3
- Search region option is Any
- My region option is Region_1
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Got OnLobbyMatchList...
- SocialLobbyHelper_STEAM::OnLobbyMatchList
- Search discovered 0 rooms
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- SETTINGS: Region_1 MySkill_3
- *** Entered lobby
- *** STARTING TIMER at 4.26647e-007
- Controller::SetRemoteMultiP2Mode - 0
- UIMSG_SCENE_LOADED IN LOBBY
- *** DoInit
- *** Setting IsReady to null in Reinit
- CLEARING INGAME FLAG IN REINIT
- *** Setting InGame to null in Reinit
- *** Setting Opponent to null in Reinit
- mSpectateTarget reset in SLH ResetMatchInfo.
- mSpectateTarget reset in LH ResetMatchInfo.
- LOBBY STOP COUNTDOWN
- LOBBY UNLOCK
- CLEARING INGAME FLAG IN UNLOCK
- *** Setting IsGame to False in Unlock
- *** Setting Opponent to False in Unlock
- SETTINGS: Region_1 MySkill_3
- FORCED RENDER!
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Localizer created at 0xB0AE190
- Localizer 0xB0AE190 is catalog Options!
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *C*
- RankedLobbyHelper_STEAM::Shutdown
- LobbyHelper_STEAM::Shutdown
- Creating lobby!
- Setting lobby region to Region_1...
- Setting lobby skill to MySkill_3...
- Setting lobby type to 1...
- Setting lobby name to 26...
- Setting lobby size to 2...
- Setting lobby private size to 1...
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Got OnLobbyCreated...
- Set mLobbyId to 109775243253684650
- Setting Social, 1 on metadata for lobby 109775243253684650
- Setting LobbyRegion, Any on metadata for lobby 109775243253684650
- Setting LobbyMyRegion, Region_1 on metadata for lobby 109775243253684650
- Setting LobbySkill, MySkill_3 on metadata for lobby 109775243253684650
- Setting LobbyType, 1 on metadata for lobby 109775243253684650
- Setting LobbyName, 26 on metadata for lobby 109775243253684650
- myID as char: 76561198025231252
- Setting OwnerID, 76561198025231252 on metadata for lobby 109775243253684650
- Setting Protocol, RETAIL-PUBLICBETA-Jan 11 2014-18:38:36 on metadata for lobby 109775243253684650
- My persona name is: BrandX+2014
- Setting OwnerName, BrandX+2014 on metadata for lobby 109775243253684650
- Setting LobbySize, 2 on metadata for lobby 109775243253684650
- Setting LobbyPrivateSize, 1 on metadata for lobby 109775243253684650
- Social lobby created!
- Adding new user 76561198025231252 to user manager!
- Player not found to attach texture to...
- *** SET PLAYER JOIN time to 3.90081
- *** Setting IsReady to null in Reinit
- CLEARING INGAME FLAG IN REINIT
- *** Setting InGame to null in Reinit
- *** Setting Opponent to null in Reinit
- mSpectateTarget reset in SLH ResetMatchInfo.
- mSpectateTarget reset in LH ResetMatchInfo.
- LOBBY STOP COUNTDOWN
- LOBBY UNLOCK
- CLEARING INGAME FLAG IN UNLOCK
- *** Setting IsGame to False in Unlock
- *** Setting Opponent to False in Unlock
- Setting Protocol, RETAIL-PUBLICBETA-Jan 11 2014-18:38:36 on metadata for lobby 109775243253684650
- Setting LobbyMyRegion, Region_1 on metadata for lobby 109775243253684650
- myID as char: 76561198025231252
- Setting OwnerID, 76561198025231252 on metadata for lobby 109775243253684650
- My persona name is: BrandX+2014
- Setting OwnerName, BrandX+2014 on metadata for lobby 109775243253684650
- ~UIHandler() - Dialog
- ~UIHandler() - LobbyCreate
- Localizer destroyed at 0xB0AE190
- Localizer created at 0xB0AE190
- Localizer 0xB0AE190 is catalog Options!
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Adding new user 76561198044436442 to user manager!
- *** SET PLAYER JOIN time to 10.2354
- OnLobbyChatUpdate, update for lobby 109775243253684650. We are 0
- Not for this lobby ID.
- OnLobbyChatUpdate, update for lobby 109775243253684650. We are 109775243253684650
- RankedLobbyHelper_STEAM::InternalOnLobbyChatUpdate
- Opponent 0 has joined!
- AVATAR*** AVATAR ALREADY SET AT 4 FOR 76561198025231252, BrandX+2014
- Player not found to attach texture to...
- OnLobbyChatUpdate, update for lobby 109775243253684650. We are 0
- Not for this lobby ID.
- OnLobbyChatUpdate, update for lobby 109775243253684650. We are 0
- Not for this lobby ID.
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *C*
- *** Setting IsReady to True in SetReady
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Got OnLobbyChatMessage...
- in UserManager_STEAM::UpdatePingRequests, got ping of 120.122269 for user 76561198044436442
- Sending match info, p1Index: 0 p2Index: 1
- Created seed of: 92438
- Got OnLobbyChatMessage...
- Setting P1 seed of: 92438
- Got a match info for me! My opponent is 76561198044436442
- mSpectateTarget reset in P1 HandleMatchInfo.
- *** Setting Opponent FROM P1 in SLH
- LOBBY LOCK
- in UserManager_STEAM::UpdatePingRequests, got ping of 123.359825 for user 76561198044436442
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- LOBBY TIMER UP
- Got OnLobbyChatMessage...
- *** GOT STRT MSG
- Starting a match against ID 76561198044436442!
- Exiting into lobby match from STRT trigger.
- ~UIHandler() - LobbyWaitHost
- ~UIHandler() - PingConfirm
- EXITING INTO GAME! SET INGAME FLAG!
- *** Setting Ingame to true in BeginExit
- *** Setting IsReady to False in BeginExit
- FORCED RENDER!
- RCS:: I AM P1!
- RCS:: RESETTING PACKET ORDER #2:SEQ:1 LAST:0
- Waiting for ping confirm
- bAccepted: 1 bDenied 0
- Localizer destroyed at 0xB0ADF20
- Localizer destroyed at 0xB0AE190
- Waiting for ping confirm
- bAccepted: 1 bDenied 0
- RCS:: Set new UID! 429810
- Waiting for ping confirm
- bAccepted: 1 bDenied 0
- BCM3: DoPreFightFinalSetup: compelte.
- Final Setup Complete!
- BCM3: AddOpponent Completed
- Waiting to start 1
- RCS2: OnSocketStatusCallback: outSocket: 139, listenSocket: 0, SteamID: 76561198044436442, state: 10
- Waiting to start 2
- Waiting to start 3
- Waiting to start 4
- Waiting to start 5
- Waiting to start 6
- Cleaning up Fight Objects
- Resetting default character order for both players.
- Unloading world!
- Unloading world : DONE
- Initializing AI
- Localizer created at 0xB0E560C
- Localizer 0xB0E560C is catalog Levels!
- Localizer 0xB0E560C is catalog MoveNames_CharSelect!
- Localization: key registered multiple times
- Localization: key registered multiple times
- Set SKIP LOADING TEXTURES: No...
- Localizer created at 0xB0AEB50
- Localizer 0xB0AEB50 is catalog Charselect!
- Loading Music
- SoundEffect: Unloading music
- Music wasn't unique! Count 0
- SoundEffect: Music start size 144906, loop size 4480986, static buffer size 13049131
- SoundEffect: Music - loop goes into static buffer
- SoundEffect: Music start file loaded!
- SoundEffect: Music loop file loaded!
- Stopping Music
- bCurrentStateDone = false, ln888
- FORCED RENDER!
- RCS2: OnSocketStatusCallback: outSocket: 139, listenSocket: 0, SteamID: 76561198044436442, state: 11
- RCS2: OnSocketStatusCallback: outSocket: 65677, listenSocket: 0, SteamID: 76561198044436442, state: 10
- RCS2: OnSocketStatusCallback: outSocket: 65677, listenSocket: 140, SteamID: 76561198044436442, state: 12
- RCS2: OnSocketStatusCallback: outSocket: 139, listenSocket: 0, SteamID: 76561198044436442, state: 12
- FORCED RENDER!
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *J*
- Keyhit 0 *J*
- Keyhit 0 *J*
- Keyhit 0 *J*
- Keyhit 0 *J*
- Keyhit 0 *J*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *W*
- Keyhit 0 *X*
- Keyhit 0 *W*
- Keyhit 0 *X*
- Keyhit 0 *W*
- Keyhit 0 *X*
- Keyhit 0 *W*
- Keyhit 0 *X*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *G*
- Keyhit 0 *G*
- Keyhit 0 *G*
- Keyhit 0 *G*
- Keyhit 0 *G*
- Keyhit 0 *G*
- Keyhit 0 *G*
- Keyhit 0 *G*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *V*
- Keyhit 0 *J*
- Keyhit 0 *J*
- Keyhit 0 *J*
- Keyhit 0 *J*
- Keyhit 0 *J*
- Keyhit 0 *J*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *B*
- Keyhit 0 *W*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *X*
- Keyhit 0 *W*
- Keyhit 0 *X*
- Keyhit 0 *W*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *W*
- Keyhit 0 *X*
- Keyhit 0 *W*
- Keyhit 0 *X*
- Keyhit 0 *W*
- Keyhit 0 *X*
- Keyhit 0 *W*
- Keyhit 0 *X*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *G*
- Keyhit 0 *G*
- Keyhit 0 *G*
- Keyhit 0 *G*
- Keyhit 0 *G*
- Keyhit 0 *G*
- Keyhit 0 *G*
- Keyhit 0 *G*
- Keyhit 0 *G*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *J*
- Keyhit 0 *J*
- Keyhit 0 *J*
- Keyhit 0 *J*
- Keyhit 0 *J*
- Keyhit 0 *J*
- Keyhit 0 *J*
- Keyhit 0 *J*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *B*
- Keyhit 0 *W*
- Keyhit 0 *B*
- Keyhit 0 *W*
- Keyhit 0 *B*
- Keyhit 0 *W*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *B*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *X*
- Keyhit 0 *W*
- Keyhit 0 *X*
- Keyhit 0 *W*
- Keyhit 0 *X*
- Keyhit 0 *W*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *W*
- Keyhit 0 *X*
- Keyhit 0 *W*
- Keyhit 0 *X*
- Keyhit 0 *W*
- Keyhit 0 *X*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- RCS2: OnSocketStatusCallback: outSocket: 65677, listenSocket: 140, SteamID: 76561198044436442, state: 24
- RCS2: OnSocketStatusCallback, got disconnect status 24
- RCS2: Steam socket disconnected!
- RCS2: OnSocketStatusCallback: outSocket: 139, listenSocket: 0, SteamID: 76561198044436442, state: 22
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *W*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *C*
- Keyhit 0 *C*
- CHAR SELECT CONFIRM SET PAD AS 0
- Localizer created at 0xB0AF4E0
- Localizer 0xB0AF4E0 is catalog Options!
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- Keyhit 0 *C*
- ~UIHandler() - CharSelectConfirm
- Localizer destroyed at 0xB0AF4E0
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- bCurrentStateDone = false, ln1899
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Keyhit 0 *C*
- Both players are Finished...
- but P1 don't care.
- Keyhit 0 *C*
- Both players are Finished...
- but P1 don't care.
- Keyhit 0 *C*
- Both players are Finished...
- but P1 don't care.
- Keyhit 0 *C*
- Both players are Finished...
- but P1 don't care.
- Keyhit 0 *C*
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- Both players are Finished...
- but P1 don't care.
- BCM3: P1 Complete. Setting bCurrentStateDone true
- River_King U 1
- Medici_Tower U 1
- Maple_Crest U 1
- Class_Notes U 1
- ASG_Lab U 1
- _Empty_Lab8 U 1
- Innsmouth_Night U 1
- New_Meridian U 1
- Innsmouth_Day U 1
- Cathedral U 1
- _Empty_Cathedral U 1
- Falling_Wreckage U 1
- Meridian_Rooftops U 1
- Rooftops_Night U 1
- Have not visited all worlds on Random yet...
- Weird Online not progressing Helper 1
- Weird Online not progressing Helper 3
- Both players are Finished...
- but P1 don't care.
- BCM3: Calling Done Sending
- RCS:: Done Sending called!
- Slideshow added 9
- Slideshow added 1
- Slideshow added 8
- Slideshow added -4
- Slideshow added -2
- Slideshow added -1
- Set SKIP LOADING TEXTURES: No...
- Localizer destroyed at 0xB0E560C
- ~UIHandler() - CharSelectBackground_NEW
- Localizer destroyed at 0xB0AEB50
- Localizer created at 0xB0AEB50
- Localizer 0xB0AEB50 is catalog InGame!
- Localizer created at 0xB0AEA00
- Localizer 0xB0AEA00 is catalog PrePostHud!
- Setting up asynchronous IO...
- No reason to AsyncIO::Waitall with infinite memory!
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-art-pt.gfs [0x01587360]
- RCS:: Rec'ved Done Sending signal from other side! Packet Num:140
- RCS:: Looks like we're in sync... Starting to Sleep!
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-art-pt.gfs [0x01587360]
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-art-pt.gfs [0x01587360]
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-art-pt.gfs [0x01587360]
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-art-pt.gfs [0x01587360]
- ...all done!
- Resetting default character order for both players.
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- Name = Squigly
- Reading 1616 frames...
- Name = Squigly_HarpoonHead
- ReadSoundFX: Foit file name is temp/squigly.foit
- Fixed-up sound file name is temp/squigly.snd-wav
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-win.gfs [0x01587380]
- Loaded the character!
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- Name = Filia
- Reading 1131 frames...
- ReadSoundFX: Foit file name is temp/filia.foit
- Fixed-up sound file name is temp/filia.snd-wav
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-win.gfs [0x01587380]
- Loaded the character!
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- Name = Double
- Reading 1526 frames...
- ReadSoundFX: Foit file name is temp/double.foit
- Fixed-up sound file name is temp/double.snd-wav
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-win.gfs [0x01587380]
- Loaded the character!
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- Name = Parasoul
- Reading 1478 frames...
- Name = ParasoulTearShot
- Name = ParasoulTearTossed
- Name = ParasoulTearSet
- Name = ParasoulTear
- Name = ParasoulTear
- Name = ParasoulTear
- Name = ParasoulTear
- Name = ParasoulTear
- Name = IgniteHalo
- Name = ParasoulScopeBullet
- Name = ParasoulScopeBullet
- Name = ParasoulHuntingBullet
- Name = ParasoulHuntingBullet
- Name = ParasoulTear
- ReadSoundFX: Foit file name is temp/parasoul.foit
- Fixed-up sound file name is temp/parasoul.snd-wav
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-win.gfs [0x01587380]
- Loaded the character!
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-foits.gfs [0x01587360]
- Name = Cerebella
- Reading 1391 frames...
- ReadSoundFX: Foit file name is temp/cerebella.foit
- Fixed-up sound file name is temp/cerebella.snd-wav
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-win.gfs [0x01587380]
- Loaded the character!
- Loading non-point-character art data:
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-art.gfs [0x01587360]
- 1504346 bytes loaded for 8-bit file!
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-art.gfs [0x01587360]
- 1575764 bytes loaded for 8-bit file!
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-art.gfs [0x01587360]
- 1577227 bytes loaded for 8-bit file!
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-art.gfs [0x01587360]
- 1687561 bytes loaded for 8-bit file!
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-art.gfs [0x01587360]
- 2341694 bytes loaded for 8-bit file!
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-art.gfs [0x01587360]
- 19 MB loaded!
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-art.gfs [0x01587360]
- 14 MB loaded!
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-art.gfs [0x01587360]
- 13 MB loaded!
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-art.gfs [0x01587360]
- 21 MB loaded!
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-art.gfs [0x01587360]
- 28 MB loaded!
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-art-pt.gfs [0x01587360]
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-art-pt.gfs [0x01587360]
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-art-pt.gfs [0x01587360]
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-art-pt.gfs [0x01587360]
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-art-pt.gfs [0x01587360]
- FILE OPEN: C:\Program Files (x86)\Steam\steamapps\common\Skullgirls Beta\data01\characters-art-pt.gfs [0x01587360]
- Total 101 MB loaded!
- Ratio ops checking lifebar: 14300.000
- Ratio ops checking beta slot: 1.000
- Ratio ops checking lifebar again: 16445.000
- Ratio ops checking lifebar: 14300.000
- Ratio ops checking beta slot: 1.000
- Ratio ops checking lifebar again: 16445.000
- Ratio ops checking lifebar: 14300.000
- Ratio ops checking beta slot: 1.000
- Ratio ops checking lifebar again: 16445.000
- Ratio ops checking lifebar: 14300.000
- Ratio ops checking beta slot: 1.000
- Ratio ops checking lifebar again: 16445.000
- Ratio ops checking lifebar: 14300.000
- Ratio ops checking beta slot: 1.000
- Ratio ops checking lifebar again: 16445.000
- Ratio ops checking lifebar: 14300.000
- Ratio ops checking beta slot: 1.000
- Ratio ops checking lifebar again: 16445.000
- Create palette textures and init players...
- Loading texture ***** temp/palettized_hud_art/character_squigly_colors.pcx
- pcx_load BPP: 8
- W 202 H 288 BPL 202
- Loaded texture *****
- W 202 H 288
- Pixels set!
- Loading texture ***** temp/palettized_hud_art/character_squigly_lines.pcx
- pcx_load BPP: 8
- W 202 H 288 BPL 202
- Loaded texture *****
- W 202 H 288
- Pixels set!
- Loading texture ***** temp/palettized_hud_art/character_squigly_shade.pcx
- pcx_load BPP: 8
- W 202 H 288 BPL 202
- Loaded texture *****
- W 202 H 288
- Pixels set!
- W 0 H 1080623104
- Loading texture ***** temp/palettized_hud_art/character_filia_colors.pcx
- pcx_load BPP: 8
- W 202 H 288 BPL 202
- Loaded texture *****
- W 202 H 288
- Pixels set!
- Loading texture ***** temp/palettized_hud_art/character_filia_lines.pcx
- pcx_load BPP: 8
- W 202 H 288 BPL 202
- Loaded texture *****
- W 202 H 288
- Pixels set!
- Loading texture ***** temp/palettized_hud_art/character_filia_shade.pcx
- pcx_load BPP: 8
- W 202 H 288 BPL 202
- Loaded texture *****
- W 202 H 288
- Pixels set!
- W 0 H 1080623104
- Loading texture ***** temp/palettized_hud_art/character_double_colors.pcx
- pcx_load BPP: 8
- W 202 H 288 BPL 202
- Loaded texture *****
- W 202 H 288
- Pixels set!
- Loading texture ***** temp/palettized_hud_art/character_double_lines.pcx
- pcx_load BPP: 8
- W 202 H 288 BPL 202
- Loaded texture *****
- W 202 H 288
- Pixels set!
- Loading texture ***** temp/palettized_hud_art/character_double_shade.pcx
- pcx_load BPP: 8
- W 202 H 288 BPL 202
- Loaded texture *****
- W 202 H 288
- Pixels set!
- W 0 H 1080623104
- Loading texture ***** temp/palettized_hud_art/character_parasoul_colors.pcx
- pcx_load BPP: 8
- W 202 H 288 BPL 202
- Loaded texture *****
- W 202 H 288
- Pixels set!
- Loading texture ***** temp/palettized_hud_art/character_parasoul_lines.pcx
- pcx_load BPP: 8
- W 202 H 288 BPL 202
- Loaded texture *****
- W 202 H 288
- Pixels set!
- Loading texture ***** temp/palettized_hud_art/character_parasoul_shade.pcx
- pcx_load BPP: 8
- W 202 H 288 BPL 202
- Loaded texture *****
- W 202 H 288
- Pixels set!
- W 0 H 1080623104
- Loading texture ***** temp/palettized_hud_art/character_cerebella_colors.pcx
- pcx_load BPP: 8
- W 202 H 288 BPL 202
- Loaded texture *****
- W 202 H 288
- Pixels set!
- Loading texture ***** temp/palettized_hud_art/character_cerebella_lines.pcx
- pcx_load BPP: 8
- W 202 H 288 BPL 202
- Loaded texture *****
- W 202 H 288
- Pixels set!
- Loading texture ***** temp/palettized_hud_art/character_cerebella_shade.pcx
- pcx_load BPP: 8
- W 202 H 288 BPL 202
- Loaded texture *****
- W 202 H 288
- Pixels set!
- W 0 H 1080623104
- Loading texture ***** temp/palettized_hud_art/character_filia_colors.pcx
- pcx_load BPP: 8
- W 202 H 288 BPL 202
- Loaded texture *****
- W 202 H 288
- Pixels set!
- Loading texture ***** temp/palettized_hud_art/character_filia_lines.pcx
- pcx_load BPP: 8
- W 202 H 288 BPL 202
- Loaded texture *****
- W 202 H 288
- Pixels set!
- Loading texture ***** temp/palettized_hud_art/character_filia_shade.pcx
- pcx_load BPP: 8
- W 202 H 288 BPL 202
- Loaded texture *****
- W 202 H 288
- Pixels set!
- W 0 H 1080623104
- Unloading world!
- Unloading world : DONE
- Loading world Meridian_Rooftops (rooftops_day_3d)...
- Loading world rooftops_day_3d
- Music wasn't unique! Count 0
- SoundEffect: Unloading music
- SoundEffect: Music start size 423786, loop size 8752946, static buffer size 13049131
- SoundEffect: Music - loop goes into static buffer
- SoundEffect: Music start file loaded!
- SoundEffect: Music loop file loaded!
- Loading background pic temp/levels/textures/2D/rooftops_day_2d.dds...
- Pic loaded.
- Num point lights in world: 3
- Initializing render list...
- Finished initializing render list!
- Restartplayers
- FightType is 1
- Frameskip:
- 6
- (117% speed)
- Retrieved seed of: 92438
- gTESTggpoBegin: SkullGirls
- FORCED RENDER!
- GGPO TEST ALPHA GAIDEN
- GGPO_EVENTCODE_CONNECTED_TO_PEER
- GGPO TEST ALPHA GAIDEN
- GGPO_EVENTCODE_SYNCHRONIZING_WITH_PEER
- GGPO TEST ALPHA GAIDEN
- GGPO_EVENTCODE_SYNCHRONIZING_WITH_PEER
- GGPO TEST ALPHA GAIDEN
- GGPO_EVENTCODE_SYNCHRONIZING_WITH_PEER
- GGPO TEST ALPHA GAIDEN
- GGPO_EVENTCODE_SYNCHRONIZING_WITH_PEER
- GGPO TEST ALPHA GAIDEN
- GGPO_EVENTCODE_SYNCHRONIZED_WITH_PEER
- GGPO TEST ALPHA GAIDEN
- GGPO_EVENTCODE_RUNNING
- Loading 8 sprites
- Loading 12 sprites
- Loading 12 sprites
- Loading 12 sprites
- Loading 12 sprites
- GGPO TEST ALPHA GAIDEN
- GGPO_EVENTCODE_TIMESYNC
- Event: TimeSync. Frame ahead 3,
- Trying to Sleep for 50 milliseconds
- Loading 12 sprites
- Loading 13 sprites
- GGPO TEST ALPHA GAIDEN
- GGPO_EVENTCODE_TIMESYNC
- Event: TimeSync. Frame ahead 5,
- Trying to Sleep for 83 milliseconds
- Loading 13 sprites
- Loading 13 sprites
- Loading 13 sprites
- Loading 13 sprites
- Loading 13 sprites
- Loading 13 sprites
- Loading 13 sprites
- ROUND SHOWTIME!
- Loading 13 sprites
- ROUND SHOWTIME!
- Loading 13 sprites
- Loading 13 sprites
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- Loading 13 sprites
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- Loading 13 sprites
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- Loading 13 sprites
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- Loading 13 sprites
- GGPO TEST ALPHA GAIDEN
- GGPO_EVENTCODE_TIMESYNC
- Event: TimeSync. Frame ahead 6,
- Trying to Sleep for 100 milliseconds
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- Loading 13 sprites
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- Loading 13 sprites
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- Loading 13 sprites
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- Loading 25 sprites
- Loading 25 sprites
- Loading 25 sprites
- Loading 25 sprites
- Loading 25 sprites
- Loading 25 sprites
- Loading 25 sprites
- Loading 25 sprites
- Loading 25 sprites
- Loading 25 sprites
- Loading 25 sprites
- Loading 25 sprites
- Loading 25 sprites
- Loading 25 sprites
- Loading 25 sprites
- GGPO TEST ALPHA GAIDEN
- GGPO_EVENTCODE_TIMESYNC
- Event: TimeSync. Frame ahead 3,
- Trying to Sleep for 50 milliseconds
- Loading 29 sprites
- Loading 30 sprites
- Loading 31 sprites
- Loading 31 sprites
- Loading 31 sprites
- Loading 31 sprites
- Copying IPS state!
- Setting combo stage to 5
- Copying undizzy value
- Loading 31 sprites
- Copying IPS state!
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- Loading 31 sprites
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- GGPO TEST ALPHA GAIDEN
- GGPO_EVENTCODE_TIMESYNC
- Event: TimeSync. Frame ahead 3,
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- Loading 31 sprites
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- Loading 31 sprites
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- Loading 31 sprites
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- GGPO TEST ALPHA GAIDEN
- GGPO_EVENTCODE_TIMESYNC
- Event: TimeSync. Frame ahead 3,
- Trying to Sleep for 50 milliseconds
- Loading 31 sprites
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- Loading 31 sprites
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- Loading 31 sprites
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- Loading 31 sprites
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- GGPO TEST ALPHA GAIDEN
- GGPO_EVENTCODE_TIMESYNC
- Event: TimeSync. Frame ahead 3,
- Trying to Sleep for 50 milliseconds
- Loading 31 sprites
- Loading 31 sprites
- Loading 31 sprites
- Loading 31 sprites
- Loading 31 sprites
- Loading 31 sprites
- Loading 31 sprites
- Loading 31 sprites
- Loading 31 sprites
- Loading 31 sprites
- Loading 31 sprites
- Loading 31 sprites
- Loading 31 sprites
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- Copying IPS state!
- Setting combo stage to 5
- Copying undizzy value
- Loading 31 sprites
- Copying IPS state!
- Setting combo stage to 5
- Copying undizzy value
- Loading 31 sprites
- Copying IPS state!
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- Loading 31 sprites
- Loading 31 sprites
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- GGPO_EVENTCODE_TIMESYNC
- Event: TimeSync. Frame ahead 3,
- Trying to Sleep for 50 milliseconds
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- Loading 31 sprites
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- Loading 31 sprites
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- Loading 31 sprites
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- Loading 31 sprites
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- Loading 31 sprites
- Loading 31 sprites
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- Loading 33 sprites
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Loading 33 sprites
- Keyhit 0 *X*
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- Loading 33 sprites
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Keyhit 0 *X*
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- Keyhit 0 *X*
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- Keyhit 0 *X*
- Keyhit 0 *Y*
- Keyhit 0 *X*
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- Loading 33 sprites
- Keyhit 0 *X*
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- Loading 33 sprites
- Keyhit 0 *X*
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- Loading 33 sprites
- Keyhit 0 *X*
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- Loading 33 sprites
- Keyhit 0 *X*
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- GGPO TEST ALPHA GAIDEN
- GGPO_EVENTCODE_TIMESYNC
- Event: TimeSync. Frame ahead 4,
- Trying to Sleep for 66 milliseconds
- Loading 33 sprites
- Keyhit 0 *X*
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- FORCED RENDER!
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- Keyhit 0 *X*
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- Loading 33 sprites
- Keyhit 0 *B*
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- Loading 33 sprites
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- Loading 33 sprites
- Keyhit 0 *B*
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- Loading 33 sprites
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- Loading 33 sprites
- Keyhit 0 *X*
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- Loading 33 sprites
- Keyhit 0 *X*
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- Loading 33 sprites
- Beginning IN anim for Player 2
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- Loading 33 sprites
- Beginning OUT anim for Player 2
- Force stopping OUT anim for player 2
- Super OUT anim finished for player 2
- Stopping corresponding In animation for player 2
- Superflash In animation ended for player 2
- Beginning IN anim for Player 2
- Loading 33 sprites
- Beginning OUT anim for Player 2
- Force stopping OUT anim for player 2
- Super OUT anim finished for player 2
- Stopping corresponding In animation for player 2
- Superflash In animation ended for player 2
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- Loading 33 sprites
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- Loading 33 sprites
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- Loading 33 sprites
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- Loading 33 sprites
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- Beginning OUT anim for Player 2
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- Loading 33 sprites
- Force stopping OUT anim for player 2
- Super OUT anim finished for player 2
- Stopping corresponding In animation for player 2
- Superflash In animation ended for player 2
- Beginning IN anim for Player 2
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- Keyhit 0 *V*
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- Keyhit 0 *Y*
- Super OUT anim finished for player 2
- Stopping corresponding In animation for player 2
- Superflash In animation ended for player 2
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Loading 33 sprites
- Keyhit 0 *X*
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- Loading 33 sprites
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- Loading 33 sprites
- Keyhit 0 *X*
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- Loading 33 sprites
- Keyhit 0 *B*
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- Loading 33 sprites
- Keyhit 0 *X*
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- Loading 33 sprites
- Keyhit 0 *X*
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- Loading 33 sprites
- Loading 33 sprites
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- Loading 33 sprites
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- Loading 33 sprites
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- Loading 33 sprites
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- Loading 33 sprites
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- Loading 33 sprites
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- Loading 33 sprites
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- Loading 33 sprites
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- Loading 33 sprites
- Keyhit 0 *W*
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- Keyhit 0 *W*
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- Keyhit 0 *W*
- Loading 33 sprites
- Keyhit 0 *X*
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- Loading 33 sprites
- Loading 33 sprites
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- Loading 33 sprites
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- Keyhit 0 *C*
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- GGPO TEST ALPHA GAIDEN
- GGPO_EVENTCODE_TIMESYNC
- Event: TimeSync. Frame ahead 3,
- Trying to Sleep for 50 milliseconds
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Keyhit 0 *X*
- Keyhit 0 *Y*
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- Keyhit 0 *D*
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- Loading 33 sprites
- Keyhit 0 *D*
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- Loading 33 sprites
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- Loading 33 sprites
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- Beginning IN anim for Player 2
- Keyhit 0 *X*
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- Loading 33 sprites
- Loading 33 sprites
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- Beginning OUT anim for Player 2
- Keyhit 0 *Y*
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- Loading 33 sprites
- Keyhit 0 *Y*
- Loading 33 sprites
- Super OUT anim finished for player 2
- Stopping corresponding In animation for player 2
- Superflash In animation ended for player 2
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Loading 33 sprites
- Keyhit 0 *X*
- Keyhit 0 *X*
- Keyhit 0 *X*
- Loading 33 sprites
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- Loading 33 sprites
- Loading 33 sprites
- Keyhit 0 *B*
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- Loading 35 sprites
- Keyhit 0 *B*
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- Loading 43 sprites
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Loading 46 sprites
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- P1 health percentage = 0, P2 = 97
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Keyhit 0 *Y*
- Loading 49 sprites
- P1 health percentage = 0, P2 = 97
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Keyhit 0 *X*
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- Loading 50 sprites
- Keyhit 0 *X*
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- Loading 50 sprites
- Keyhit 0 *B*
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- Keyhit 0 *B*
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- Keyhit 0 *X*
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- Loading 50 sprites
- Keyhit 0 *E*
- Keyhit 0 *X*
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- Keyhit 0 *X*
- Keyhit 0 *Y*
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Loading 50 sprites
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Keyhit 0 *X*
- Keyhit 0 *Y*
- Keyhit 0 *B*
- Keyhit 0 *E*
- Keyhit 0 *G*
- Keyhit 0 *B*
- Keyhit 0 *E*
- Keyhit 0 *G*
- Keyhit 0 *B*
- Keyhit 0 *E*
- Keyhit 0 *G*
- Keyhit 0 *B*
- Keyhit 0 *E*
- Keyhit 0 *G*
- Keyhit 0 *B*
- Keyhit 0 *E*
- Keyhit 0 *G*
- Loading 50 sprites
- Keyhit 0 *B*
- Keyhit 0 *E*
- Keyhit 0 *G*
- Keyhit 0 *B*
- Keyhit 0 *E*
- Keyhit 0 *G*
- Keyhit 0 *B*
- Keyhit 0 *E*
- Keyhit 0 *G*
- Keyhit 0 *B*
- Keyhit 0 *E*
- Keyhit 0 *G*
- Keyhit 0 *B*
- Keyhit 0 *E*
- Keyhit 0 *G*
- Keyhit 0 *E*
- Keyhit 0 *G*
- Keyhit 0 *E*
- Keyhit 0 *G*
- Loading 50 sprites
- Loading 50 sprites
- Loading 51 sprites
- Loading 51 sprites
- Loading 52 sprites
- GGPO TEST ALPHA GAIDEN
- GGPO_EVENTCODE_TIMESYNC
- Event: TimeSync. Frame ahead 4,
- Trying to Sleep for 66 milliseconds
- GGPO TEST ALPHA GAIDEN
- GGPO_EVENTCODE_TIMESYNC
- Event: TimeSync. Frame ahead 4,
- Trying to Sleep for 66 milliseconds
- _p2GamesWon = 1
- Filia's display index is 0, and we have not completed their story...
- ...and they prevent us from unlocking Val's story!
- Cerebella's display index is 1, and we have not completed their story...
- ...and they prevent us from unlocking Val's story!
- Peacock's display index is 2, and we have not completed their story...
- ...and they prevent us from unlocking Val's story!
- Parasoul's display index is 3, and we have not completed their story...
- ...and they prevent us from unlocking Val's story!
- MsFortune's display index is 4, and we have not completed their story...
- ...and they prevent us from unlocking Val's story!
- Painwheel's display index is 5, and we have not completed their story...
- ...and they prevent us from unlocking Val's story!
- Valentine's display index is 6, and we have not completed their story...
- ...and they DO NOT prevent us from unlocking Val's story! Yay!
- Double's display index is 7, and we have not completed their story...
- ...and they DO NOT prevent us from unlocking Val's story! Yay!
- Squigly's display index is 8, and we have not completed their story...
- ...and they DO NOT prevent us from unlocking Val's story! Yay!
- BigBand's display index is 9, and we have not completed their story...
- ...and they DO NOT prevent us from unlocking Val's story! Yay!
- Marie's display index is -1, and we have not completed their story...
- ...and they DO NOT prevent us from unlocking Val's story! Yay!
- RC:: Waking up from Snooze because client app gave us new data!
- Haven't recieved anything from peer yet, so we're reseting his syncdata cache
- River_King U 1
- Medici_Tower U 1
- Maple_Crest U 1
- Class_Notes U 1
- ASG_Lab U 1
- _Empty_Lab8 U 1
- Innsmouth_Night U 1
- New_Meridian U 1
- Innsmouth_Day U 1
- Cathedral U 1
- _Empty_Cathedral U 1
- Falling_Wreckage U 1
- Meridian_Rooftops U 1
- Rooftops_Night U 1
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- We are sending -1 and stage 2
- From Them, we Got -1 and stage 2
- GameState::DeInit()
- Localizer destroyed at 0xE1C6B70
- ~UIHandler() - LobbyRestart
- ~UIHandler() - HUD
- NetworkManager directly shutting down
- BCM3: DoShutdown(), shutting down
- ShutdownMatchmaking
- BCM3: DoShutdown(), Setting shutdown complete
- ResetUserManager
- Closing P2P session with 76561198044436442
- RankedLobbyHelper_STEAM::Shutdown
- LobbyHelper_STEAM::Shutdown
- LobbyHelper_STEAM::Shutdown
- RankedLobbyHelper_STEAM::Shutdown
- LobbyHelper_STEAM::Shutdown
- ~UIHandler() - Lobby
- ~UIHandler() - MainMenu_New
- ~UIHandler() - Splash
- ~UIHandler() - shot1
- ~UIHandler() - ESRB
- ~UIHandler() - Global
- Deleting Scene's ZSprites...
- Deleting render list.
- No reason to AsyncIO::Waitall with infinite memory!
- Unloading world!
- Unloading world : DONE
- Deallocating all persistent memory
- Done!
- Localizer destroyed at 0xB0AEA00
- Localizer destroyed at 0xB0AEB50
- Localizer destroyed at 0xB0ADFE0
- Localizer destroyed at 0xB0ADDD0
- Localizer destroyed at 0xB0AE340
- No reason to AsyncIO::Waitall with infinite memory!
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