Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- INSERT INTO `gameobject` (`position_x`, `position_y`, `Position_z`, `id`, `map`) VALUES (41.2448, 2587.44, 68.3453, 300068, 530);
- INSERT INTO `gameobject` (`position_x`, `position_y`, `Position_z`, `id`, `map`) VALUES (-166.441, -342.88, 53.4926, 300068, 0);
- INSERT INTO `gameobject` (`position_x`, `position_y`, `Position_z`, `id`, `map`) VALUES (-2803.89, 2666.9, 73.4469, 300068, 1);
- INSERT INTO `gameobject` (`position_x`, `position_y`, `Position_z`, `id`, `map`) VALUES (-2930.95, 2817.98, 71.2819, 300068, 1);
- INSERT INTO `gameobject` (`position_x`, `position_y`, `Position_z`, `id`, `map`) VALUES (-528.509, 2339.11, 38.7252, 300068, 530);
- INSERT INTO `gameobject` (`position_x`, `position_y`, `Position_z`, `id`, `map`) VALUES (-198.584, -337.764, 72.8801, 300068, 0);
- INSERT INTO `gameobject` (`position_x`, `position_y`, `Position_z`, `id`, `map`) VALUES (-3098.4, 2765.83, 71.9319, 300068, 1);
- INSERT INTO `gameobject` (`position_x`, `position_y`, `Position_z`, `id`, `map`) VALUES (263.339, -267.679, 143.757, 300068, 0);
- INSERT INTO `gameobject` (`position_x`, `position_y`, `Position_z`, `id`, `map`) VALUES (-2953.11, 2624.45, 69.1637, 300068, 1);
- INSERT INTO `gameobject` (`position_x`, `position_y`, `Position_z`, `id`, `map`) VALUES (-8837.04, 857.657, 98.7763, 300068, 0);
- INSERT INTO `gameobject` (`position_x`, `position_y`, `Position_z`, `id`, `map`) VALUES (-4700.28, -1224.34, 501.659, 300068, 0);
- INSERT INTO `gameobject` (`position_x`, `position_y`, `Position_z`, `id`, `map`) VALUES (8700.21, 931.422, 14.823, 300068, 1);
- INSERT INTO `gameobject` (`position_x`, `position_y`, `Position_z`, `id`, `map`) VALUES (1822.27, 218.639, 59.8924, 300068, 0);
- INSERT INTO `gameobject` (`position_x`, `position_y`, `Position_z`, `id`, `map`) VALUES (1911.67, -4338.28, 21.0705, 300068, 1);
- INSERT INTO `gameobject` (`position_x`, `position_y`, `Position_z`, `id`, `map`) VALUES (-1027.8, 296.424, 135.746, 300068, 1);
- INSERT INTO `gameobject` (`position_x`, `position_y`, `Position_z`, `id`, `map`) VALUES (-1747.85, 5326.29, -12.4281, 300068, 530);
- INSERT INTO `gameobject` (`position_x`, `position_y`, `Position_z`, `id`, `map`) VALUES (9805.88, -7239.91, 26.0512, 300068, 530);
- INSERT INTO `gameobject` (`position_x`, `position_y`, `Position_z`, `id`, `map`) VALUES (263.437, -267.687, 145.032, 300068, 0);
- INSERT INTO `gameobject` (`position_x`, `position_y`, `Position_z`, `id`, `map`) VALUES (-8834.32, 857.823, 99.8395, 300068, 0);
- INSERT INTO `gameobject` (`position_x`, `position_y`, `Position_z`, `id`, `map`) VALUES (1914.7, -4336.27, 22.1744, 300068, 1);
- INSERT INTO `gameobject` (`position_x`, `position_y`, `Position_z`, `id`, `map`) VALUES (-3796.45, -11503.7, -134.772, 300068, 530);
- INSERT INTO `gameobject` (`position_x`, `position_y`, `Position_z`, `id`, `map`) VALUES (1823.19, 221.194, 60.9658, 300068, 0);
- INSERT INTO `gameobject` (`position_x`, `position_y`, `Position_z`, `id`, `map`) VALUES (-4702.18, -1221.19, 502.491, 300068, 0);
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement