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- William Mc-no-name[/B][/size][/url], Human, Sorcerer
- [B]Init[/B] +2 [B]HP[/B] 25/25 [B]Bloodied[/B] 12 [B]Healing Surge[/B] 6 ( used /7)
- [B]AC[/B] 15 [B]Fort[/B] 12 [B]Reflex[/B] 13 [B]Will[/B] 13 [B]Speed[/B] 5
- [B]Str[/B] 14 (+2) [B]Con[/B] 13 (+1) [B]Dex[/B] 14 (+2) [B]Int[/B] 12 (+1) [B]Wis[/B] 12 (+1) [B]Cha[/B] 16 (+3)
- [B]Burning Spray[/B]
- You fling your arm in a wide arc, casting liquid fire at your foes.
- At-Will ✦ Arcane, Fire, Implement
- Standard Action Close blast 3
- Target: Each creature in blast
- Attack: Charisma vs. Reflex
- Hit: 1d8 + Charisma modifier fire damage.
- Level 21: 2d8 + Charisma modifier fire damage.
- Dragon Magic: The next enemy that hits you with a
- melee attack before the end of your next turn takes fire
- damage equal to your Strength modifier.[/OOC], [OOC='[STRIKE]Lightning Breath[/STRIKE]'][B]Lightning Breath[/B]
- You exhale a blast of lightning at your foes. The lightning then
- forms a ring around you, repelling nearby attackers.
- Daily ✦ Arcane, Implement, Lightning
- Standard Action Close blast 3
- Target: Each creature in blast
- Attack: Charisma vs. Reflex
- Hit: 3d8 + Charisma modifier lightning damage.
- Miss: Half damage.
- Effect: Until the end of your next turn, whenever an enemy
- hits you with a melee attack, you push that enemy 1
- square.
- Dragon Magic: The enemy also takes 5 lightning damage.
- Sustain Minor: The effect persists.[/OOC], [OOC='[STRIKE]DragonFrost[/STRIKE]'][B]DragonFrost[/B]
- A gust of frost hammers your foe and knocks it back.
- At-Will ✦ Arcane, Cold, Implement
- Standard Action Ranged 10
- Target: One creature
- Attack: Charisma vs. Fortitude
- Hit: 1d8 + Charisma modifier cold damage, and you push
- the target 1 square.
- Level 21: 2d8 + Charisma modifier cold damage.
- Special: This power can be used as a ranged basic attack.[/OOC], [OOC='[STRIKE]Tempest Breath[/STRIKE]'][B]Tempest Breath[/B]
- You exhale mist that burns and disorients your foes, and a
- lingering fog obscures you.
- Encounter ✦ Acid, Arcane, Implement
- Standard Action Close blast 3
- Target: Each creature in blast
- Attack: Charisma vs. Reflex
- Hit: 2d6 + Charisma modifier acid damage, and the target
- canΒt gain combat advantage against any creature until
- the end of your next turn.
- Dragon Magic: You gain concealment until the end of your
- next turn.[/OOC]
- [B]Notes[/B] </node>
- <node name="text1">secretive, doesn't like showing his face.</node>
- <node name="text2"></node>
- <node name="text4"></node>
- <node name="text5"></node>
- <node name="text6">20gp?</node>
- <node name="text7"></node>
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