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- GameController puts Sonic Mine into play.
- GameController puts Reactive Plating into play.
- Ambuscade shuffles their the villain deck.
- Went to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Snatch and Grab.
- Ambuscade initiates 1 Melee damage to Captain Cosmic.
- Ambuscade deals Captain Cosmic 1 Melee damage.
- Captain Cosmic is now at 26 HP.
- Ambuscade initiates 2 Energy damage to Captain Cosmic.
- Ambuscade deals Captain Cosmic 2 Energy damage.
- Captain Cosmic is now at 24 HP.
- GameController moved Snatch and Grab to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 2 Projectile damage to The Visionary.
- Ambuscade deals The Visionary 2 Projectile damage.
- The Visionary is now at 24 HP.
- Went from Ambuscade's End phase to Captain Cosmic's Start phase.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Energy Bracer.
- GameController moved Energy Bracer from Captain Cosmic's hand next to Prime Wardens Argent Adept.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Captain Cosmic.
- Revealed card: Wounding Buffer
- Captain Cosmic's Fabrication puts Wounding Buffer into play.
- GameController moved Wounding Buffer from Captain Cosmic's revealed cards next to Prime Wardens Argent Adept.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Augmented Ally.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Went from Captain Cosmic's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Counterpoint Bulwark.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Prime Wardens Argent Adept.
- Prime Wardens Argent Adept's Conduct puts Rhapsody of Vigor into play.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Captain Cosmic draws Unflagging Animation.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Instrumental Conjuration.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Mind Spike.
- The Visionary initiates 3 Psychic damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by The Visionary by 1.
- The Visionary deals Reactive Plating 2 Psychic damage.
- Reactive Plating is now at 8 HP.
- GameController moved Mind Spike to The Visionary's trash.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on The Visionary.
- Captain Cosmic draws Vitality Conduit.
- Captain Cosmic draws Augmented Ally.
- Captain Cosmic discards Augmented Ally.
- The Visionary moved Augmented Ally from Captain Cosmic's hand to Captain Cosmic's trash.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Psychic Maelstrom.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to Dok'Thorath Capital's Start phase.
- Went from Dok'Thorath Capital's Start phase to PlayCard phase.
- GameController plays Thorathian Military.
- Went from Dok'Thorath Capital's PlayCard phase to End phase.
- Thorathian Military initiates 2 Energy damage to Prime Wardens Argent Adept.
- Energy Bracer reduces the damage dealt to Prime Wardens Argent Adept by Thorathian Military by 1.
- Thorathian Military deals Prime Wardens Argent Adept 1 Energy damage.
- Prime Wardens Argent Adept is now at 24 HP.
- Wounding Buffer reacts!
- Wounding Buffer initiates 2 Energy damage to Thorathian Military.
- Thorathian Military reduces the damage dealt to Thorathian Military by Wounding Buffer by 1.
- Wounding Buffer deals Thorathian Military 1 Energy damage.
- Thorathian Military is now at 3 HP.
- Thorathian Military initiates 2 Energy damage to Ambuscade.
- Reactive Plating reduces the damage dealt to Ambuscade by Thorathian Military by 1.
- Thorathian Military deals Ambuscade 1 Energy damage.
- Ambuscade is now at 49 HP.
- Reactive Plating reacts!
- Reactive Plating initiates 2 Energy damage to Thorathian Military.
- Thorathian Military reduces the damage dealt to Thorathian Military by Reactive Plating by 1.
- Reactive Plating deals Thorathian Military 1 Energy damage.
- Thorathian Military is now at 2 HP.
- Thorathian Military initiates 2 Energy damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by Thorathian Military by 1.
- Thorathian Military deals Reactive Plating 1 Energy damage.
- Reactive Plating is now at 7 HP.
- Thorathian Military initiates 2 Energy damage to Sonic Mine.
- Thorathian Military deals Sonic Mine 2 Energy damage.
- Sonic Mine is now at -1 HP.
- Sonic Mine initiates 2 Sonic damage to Prime Wardens Argent Adept.
- Energy Bracer reduces the damage dealt to Prime Wardens Argent Adept by Sonic Mine by 1.
- Sonic Mine deals Prime Wardens Argent Adept 1 Sonic damage.
- Prime Wardens Argent Adept is now at 23 HP.
- Applying ongoing effect: Prime Wardens Argent Adept cannot deal damage.
- Wounding Buffer reacts!
- Wounding Buffer initiates 2 Energy damage to Sonic Mine.
- Wounding Buffer deals Sonic Mine 2 Energy damage.
- Sonic Mine is now at -3 HP.
- Sonic Mine initiates 2 Sonic damage to Captain Cosmic.
- Sonic Mine deals Captain Cosmic 2 Sonic damage.
- Captain Cosmic is now at 22 HP.
- Applying ongoing effect: Captain Cosmic cannot deal damage.
- Sonic Mine initiates 2 Sonic damage to Energy Bracer.
- Sonic Mine deals Energy Bracer 2 Sonic damage.
- Energy Bracer is now at 2 HP.
- Applying ongoing effect: Energy Bracer cannot deal damage.
- Sonic Mine initiates 2 Sonic damage to Wounding Buffer.
- Sonic Mine deals Wounding Buffer 2 Sonic damage.
- Wounding Buffer is now at 2 HP.
- Applying ongoing effect: Wounding Buffer cannot deal damage.
- Sonic Mine initiates 2 Sonic damage to The Visionary.
- Sonic Mine deals The Visionary 2 Sonic damage.
- The Visionary is now at 22 HP.
- Applying ongoing effect: The Visionary cannot deal damage.
- Thorathian Military destroys Sonic Mine!
- GameController moved Sonic Mine to the villain trash.
- Thorathian Military initiates 2 Energy damage to Captain Cosmic.
- Thorathian Military deals Captain Cosmic 2 Energy damage.
- Captain Cosmic is now at 20 HP.
- Thorathian Military initiates 2 Energy damage to Energy Bracer.
- Thorathian Military deals Energy Bracer 2 Energy damage.
- Energy Bracer is now at 0 HP.
- Thorathian Military destroys Energy Bracer!
- GameController moved Energy Bracer to Captain Cosmic's trash.
- Thorathian Military initiates 2 Energy damage to Wounding Buffer.
- Thorathian Military deals Wounding Buffer 2 Energy damage.
- Wounding Buffer is now at 0 HP.
- Thorathian Military destroys Wounding Buffer!
- GameController moved Wounding Buffer to Captain Cosmic's trash.
- Thorathian Military initiates 2 Energy damage to The Visionary.
- Thorathian Military deals The Visionary 2 Energy damage.
- The Visionary is now at 20 HP.
- Went from Dok'Thorath Capital's End phase to Ambuscade's Start phase.
- Notice: an ongoing effect just expired: Prime Wardens Argent Adept cannot deal damage.
- Notice: an ongoing effect just expired: Captain Cosmic cannot deal damage.
- Notice: an ongoing effect just expired: The Visionary cannot deal damage.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Quick Stim-Patch.
- Quick Stim-Patch caused Ambuscade to regain 1 HP, up to their maximum HP. HP is now 50.
- Quick Stim-Patch moves 2 cards to the top of Ambuscade's Deck.
- Ambuscade shuffles their the villain deck.
- Quick Stim-Patch plays Snatch and Grab.
- Ambuscade initiates 1 Melee damage to Prime Wardens Argent Adept.
- Ambuscade deals Prime Wardens Argent Adept 1 Melee damage.
- Prime Wardens Argent Adept is now at 22 HP.
- Ambuscade initiates 2 Energy damage to Prime Wardens Argent Adept.
- Ambuscade deals Prime Wardens Argent Adept 2 Energy damage.
- Prime Wardens Argent Adept is now at 20 HP.
- GameController moved Snatch and Grab to the villain trash.
- GameController moved Quick Stim-Patch to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 2 Projectile damage to The Visionary.
- Ambuscade deals The Visionary 2 Projectile damage.
- The Visionary is now at 18 HP.
- Went from Ambuscade's End phase to Captain Cosmic's Start phase.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Vitality Conduit.
- GameController moved Vitality Conduit from Captain Cosmic's hand next to Prime Wardens Argent Adept.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Captain Cosmic.
- Revealed card: Harsh Offense
- Captain Cosmic's Fabrication puts Harsh Offense into play.
- Revealed card: Destructive Response
- Revealed card: Harsh Offense
- Revealed card: Dynamic Siphon
- Captain Cosmic initiates 2 Energy damage to Thorathian Military.
- Thorathian Military reduces the damage dealt to Thorathian Military by Captain Cosmic by 1.
- Captain Cosmic deals Thorathian Military 1 Energy damage.
- Thorathian Military is now at 1 HP.
- Moving cards in Revealed location back from whence they came.
- GameController moves 3 cards to the top of Captain Cosmic's Trash.
- GameController moved Harsh Offense to Captain Cosmic's trash.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Sustained Influence.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Went from Captain Cosmic's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Instrumental Conjuration.
- Instrumental Conjuration puts Xu's Bell into play.
- The Argent Adept shuffles their The Argent Adept's deck.
- The Argent Adept draws Sarabande of Destruction.
- GameController moved Instrumental Conjuration to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Xu's Bell.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Applying ongoing effect: Reduce damage dealt to Prime Wardens Argent Adept by 1.
- Applying ongoing effect: Reduce damage dealt to The Visionary by 1.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Captain Cosmic draws Cosmic Weapon.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Vernal Sonata.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Twist the Ether.
- GameController moved Twist the Ether from The Visionary's hand next to Ambuscade.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on The Visionary.
- The Visionary draws Foresight.
- The Visionary draws Mass Levitation.
- The Visionary discards Psychic Maelstrom.
- The Visionary moved Psychic Maelstrom from The Visionary's hand to The Visionary's trash.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Mental Divergence.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to Dok'Thorath Capital's Start phase.
- Went from Dok'Thorath Capital's Start phase to PlayCard phase.
- GameController plays Abject Refugees.
- Went from Dok'Thorath Capital's PlayCard phase to End phase.
- Thorathian Military initiates 2 Energy damage to Vitality Conduit.
- Thorathian Military deals Vitality Conduit 2 Energy damage.
- Vitality Conduit is now at 2 HP.
- Vitality Conduit caused Prime Wardens Argent Adept to regain 2 HP. HP is now 22.
- Thorathian Military initiates 2 Energy damage to Prime Wardens Argent Adept.
- Counterpoint Bulwark reduces the damage dealt to Prime Wardens Argent Adept by Thorathian Military by 1.
- Thorathian Military deals Prime Wardens Argent Adept 1 Energy damage.
- Prime Wardens Argent Adept is now at 21 HP.
- Thorathian Military initiates 2 Energy damage to Ambuscade.
- Reactive Plating reduces the damage dealt to Ambuscade by Thorathian Military by 1.
- Thorathian Military deals Ambuscade 1 Energy damage.
- Ambuscade is now at 49 HP.
- Reactive Plating reacts!
- Reactive Plating initiates 2 Energy damage to Thorathian Military.
- Thorathian Military reduces the damage dealt to Thorathian Military by Reactive Plating by 1.
- Reactive Plating deals Thorathian Military 1 Energy damage.
- Thorathian Military is now at 0 HP.
- Reactive Plating destroys Thorathian Military!
- GameController moved Thorathian Military to the environment trash.
- Went from Dok'Thorath Capital's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Run and Gun.
- Ambuscade initiates 2 Projectile damage to Prime Wardens Argent Adept.
- Twist the Ether changes the damage type to Infernal.
- Twist the Ether reduces the damage dealt to Prime Wardens Argent Adept by Ambuscade by 1.
- Counterpoint Bulwark reduces the damage dealt to Prime Wardens Argent Adept by Ambuscade by 1.
- Damage amount was 0, so no damage was dealt.
- Run and Gun moves 2 cards to the top of Ambuscade's Deck.
- Ambuscade shuffles their the villain deck.
- Run and Gun plays Quick Stim-Patch.
- Quick Stim-Patch caused Ambuscade to regain 1 HP, up to their maximum HP. HP is now 50.
- Ambuscade shuffles their the villain deck.
- Quick Stim-Patch plays Snatch and Grab.
- Ambuscade initiates 1 Melee damage to Prime Wardens Argent Adept.
- Twist the Ether changes the damage type to Infernal.
- Twist the Ether reduces the damage dealt to Prime Wardens Argent Adept by Ambuscade by 1.
- Counterpoint Bulwark reduces the damage dealt to Prime Wardens Argent Adept by Ambuscade by 1.
- Damage amount was 0, so no damage was dealt.
- Ambuscade initiates 2 Energy damage to Prime Wardens Argent Adept.
- Twist the Ether changes the damage type to Infernal.
- Twist the Ether reduces the damage dealt to Prime Wardens Argent Adept by Ambuscade by 1.
- Counterpoint Bulwark reduces the damage dealt to Prime Wardens Argent Adept by Ambuscade by 1.
- Damage amount was 0, so no damage was dealt.
- GameController moved Snatch and Grab to the villain trash.
- GameController moved Quick Stim-Patch to the villain trash.
- GameController moved Run and Gun to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 2 Projectile damage to Prime Wardens Argent Adept.
- Twist the Ether changes the damage type to Fire.
- Twist the Ether reduces the damage dealt to Prime Wardens Argent Adept by Ambuscade by 1.
- Counterpoint Bulwark reduces the damage dealt to Prime Wardens Argent Adept by Ambuscade by 1.
- Damage amount was 0, so no damage was dealt.
- Went from Ambuscade's End phase to Captain Cosmic's Start phase.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Sustained Influence.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Captain Cosmic.
- Revealed card: Sustained Influence
- Captain Cosmic's Fabrication puts Sustained Influence into play.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Conservation of Energy.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Went from Captain Cosmic's End phase to The Argent Adept's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt to Prime Wardens Argent Adept by 1.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Visionary by 1.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Inventive Preparation.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Xu's Bell.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Applying ongoing effect: Reduce damage dealt to Prime Wardens Argent Adept by 1.
- Applying ongoing effect: Reduce damage dealt to The Visionary by 1.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Unflagging Animation.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Silver Shadow.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Mental Divergence.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on The Visionary.
- Captain Cosmic draws Cosmic Crest.
- Captain Cosmic draws Cosmic Weapon.
- Captain Cosmic discards Cosmic Weapon.
- The Visionary moved Cosmic Weapon from Captain Cosmic's hand to Captain Cosmic's trash.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Suggestion.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to Dok'Thorath Capital's Start phase.
- Captain Cosmic draws Autonomous Blade.
- The Argent Adept draws Alacritous Subdominant.
- The Visionary draws Precognition.
- Went from Dok'Thorath Capital's Start phase to PlayCard phase.
- GameController plays Defiant Looters.
- Went from Dok'Thorath Capital's PlayCard phase to End phase.
- Defiant Looters moved Run and Gun from the villain deck to the villain trash.
- Defiant Looters moved Cosmic Weapon from Captain Cosmic's deck to Captain Cosmic's trash.
- Defiant Looters moved Arcane Cadence from The Argent Adept's deck to The Argent Adept's trash.
- Defiant Looters moved Mind Spike from The Visionary's deck to The Visionary's trash.
- Defiant Looters moved Authority Ziggurat from the environment deck to the environment trash.
- Went from Dok'Thorath Capital's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Vanish.
- Vanish puts Personal Cloaking Device into play.
- Ambuscade was flipped to its back side.
- Ambuscade shuffles their the villain deck.
- GameController moved Vanish to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 2 Energy damage to Vitality Conduit.
- Twist the Ether changes the damage type to Infernal.
- Twist the Ether reduces the damage dealt to Vitality Conduit by Ambuscade by 1.
- Ambuscade deals Vitality Conduit 1 Infernal damage.
- Vitality Conduit is now at 1 HP.
- Vitality Conduit caused Prime Wardens Argent Adept to regain 2 HP. HP is now 23.
- Went from Ambuscade's End phase to Captain Cosmic's Start phase.
- Unflagging Animation puts Energy Bracer into play.
- GameController moved Energy Bracer from Captain Cosmic's trash next to Prime Wardens Argent Adept.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Cosmic Crest.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Cosmic Crest.
- Cosmic Crest caused Vitality Conduit to regain 2 HP. HP is now 3.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Energy Bracer.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Captain Cosmic initiates 1 Psychic damage to Captain Cosmic.
- Captain Cosmic deals Captain Cosmic 1 Psychic damage.
- Captain Cosmic is now at 19 HP.
- Went from Captain Cosmic's End phase to The Argent Adept's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt to Prime Wardens Argent Adept by 1.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Visionary by 1.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Arcane Cadence.
- Revealed card: Instrumental Conjuration
- Revealed card: Syncopated Onslaught
- Revealed card: Rhapsody of Vigor
- Revealed card: Akpunku's Drum
- Revealed card: Vernal Sonata
- Arcane Cadence moved Vernal Sonata from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Rhapsody of Vigor from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Syncopated Onslaught from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Akpunku's Drum from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Instrumental Conjuration.
- ***** LOADED UNDO FILE: undo-73-TheArgentAdept-PlayCard *****
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_CumulativeHeal, progress: 1108
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- GameController plays Arcane Cadence.
- Revealed card: Instrumental Conjuration
- Revealed card: Syncopated Onslaught
- Revealed card: Rhapsody of Vigor
- Revealed card: Akpunku's Drum
- Revealed card: Vernal Sonata
- Arcane Cadence moved Vernal Sonata from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Rhapsody of Vigor from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Syncopated Onslaught from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Akpunku's Drum from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Instrumental Conjuration.
- ***** LOADED UNDO FILE: undo-73-TheArgentAdept-PlayCard *****
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_CumulativeHeal, progress: 1108
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- GameController plays Arcane Cadence.
- Revealed card: Instrumental Conjuration
- Revealed card: Syncopated Onslaught
- Revealed card: Rhapsody of Vigor
- Revealed card: Akpunku's Drum
- Revealed card: Vernal Sonata
- Arcane Cadence moved Instrumental Conjuration from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Rhapsody of Vigor from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Syncopated Onslaught from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Vernal Sonata from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Akpunku's Drum.
- GameController moved Arcane Cadence to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Akpunku's Drum.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Energy Bracer.
- GameController moved Energy Bracer from Captain Cosmic's hand next to Prime Wardens Argent Adept.
- The Argent Adept activates the text on Rhapsody of Vigor.
- Rhapsody of Vigor caused Captain Cosmic to regain 1 HP. HP is now 20.
- Rhapsody of Vigor caused Prime Wardens Argent Adept to regain 1 HP. HP is now 24.
- Rhapsody of Vigor caused The Visionary to regain 1 HP. HP is now 19.
- Rhapsody of Vigor caused Vitality Conduit to regain 1 HP, up to their maximum HP. HP is now 4.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Rhapsody of Vigor.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Precognition.
- Revealed card: Rigged to Detonate
- Revealed card: Quick Stim-Patch
- Revealed card: Explosive Launcher
- Precognition moved Rigged to Detonate from Ambuscade's revealed cards to the villain deck.
- Precognition moved Quick Stim-Patch from Ambuscade's revealed cards to the bottom of the villain deck.
- Precognition moved Explosive Launcher from Ambuscade's revealed cards to the bottom of the villain deck.
- GameController moved Precognition to The Visionary's trash.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on The Visionary.
- Captain Cosmic draws Vitality Conduit.
- Captain Cosmic draws Wounding Buffer.
- Captain Cosmic discards Augmented Ally.
- The Visionary moved Augmented Ally from Captain Cosmic's hand to Captain Cosmic's trash.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Telekinetic Cocoon.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to Dok'Thorath Capital's Start phase.
- Captain Cosmic draws Conservation of Energy.
- The Argent Adept draws Silver Shadow.
- The Visionary draws Telekinetic Cocoon.
- Went from Dok'Thorath Capital's Start phase to PlayCard phase.
- GameController plays Gene-Bound Ravagers.
- Went from Dok'Thorath Capital's PlayCard phase to End phase.
- Defiant Looters moved Rigged to Detonate from the villain deck to the villain trash.
- Defiant Looters moved Wounding Buffer from Captain Cosmic's deck to Captain Cosmic's trash.
- Defiant Looters moved Syncopated Onslaught from The Argent Adept's deck to The Argent Adept's trash.
- Defiant Looters moved Mind Spike from The Visionary's deck to The Visionary's trash.
- Defiant Looters moved Freedom Fighters from the environment deck to the environment trash.
- Gene-Bound Ravagers initiates 2 Melee damage to Ambuscade.
- Ambuscade made Ambuscade immune to damage.
- Damage amount was 0, so no damage was dealt.
- Gene-Bound Ravagers initiates 2 Melee damage to Personal Cloaking Device.
- Gene-Bound Ravagers deals Personal Cloaking Device 2 Melee damage.
- Personal Cloaking Device is now at 7 HP.
- Gene-Bound Ravagers initiates 2 Melee damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by Gene-Bound Ravagers by 1.
- Gene-Bound Ravagers deals Reactive Plating 1 Melee damage.
- Reactive Plating is now at 6 HP.
- Gene-Bound Ravagers initiates 2 Melee damage to Captain Cosmic.
- Gene-Bound Ravagers deals Captain Cosmic 2 Melee damage.
- Captain Cosmic is now at 18 HP.
- Gene-Bound Ravagers initiates 2 Melee damage to Cosmic Crest.
- Gene-Bound Ravagers deals Cosmic Crest 2 Melee damage.
- Cosmic Crest is now at 2 HP.
- Gene-Bound Ravagers initiates 2 Melee damage to Energy Bracer.
- Gene-Bound Ravagers deals Energy Bracer 2 Melee damage.
- Energy Bracer is now at 2 HP.
- Gene-Bound Ravagers initiates 2 Melee damage to Energy Bracer.
- Gene-Bound Ravagers deals Energy Bracer 2 Melee damage.
- Energy Bracer is now at 2 HP.
- Gene-Bound Ravagers initiates 2 Melee damage to Vitality Conduit.
- Gene-Bound Ravagers deals Vitality Conduit 2 Melee damage.
- Vitality Conduit is now at 2 HP.
- Vitality Conduit caused Prime Wardens Argent Adept to regain 1 HP, up to their maximum HP. HP is now 25.
- Gene-Bound Ravagers initiates 2 Melee damage to Prime Wardens Argent Adept.
- Energy Bracer reduces the damage dealt to Prime Wardens Argent Adept by Gene-Bound Ravagers by 1.
- Energy Bracer reduces the damage dealt to Prime Wardens Argent Adept by Gene-Bound Ravagers by 1.
- Damage amount was 0, so no damage was dealt.
- Gene-Bound Ravagers initiates 2 Melee damage to The Visionary.
- Gene-Bound Ravagers deals The Visionary 2 Melee damage.
- The Visionary is now at 17 HP.
- Gene-Bound Ravagers initiates 2 Melee damage to Abject Refugees.
- Gene-Bound Ravagers deals Abject Refugees 2 Melee damage.
- Abject Refugees is now at 0 HP.
- Gene-Bound Ravagers destroys Abject Refugees!
- GameController moved Abject Refugees to the environment trash.
- Gene-Bound Ravagers initiates 2 Melee damage to Defiant Looters.
- Gene-Bound Ravagers deals Defiant Looters 2 Melee damage.
- Defiant Looters is now at 1 HP.
- Went from Dok'Thorath Capital's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Vanish.
- GameController moved Vanish to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- While in preview mode, a decision made the result unknowable.
- While in preview mode, a decision made the result unknowable.
- Ambuscade initiates 2 Energy damage to Vitality Conduit.
- Twist the Ether changes the damage type to Projectile.
- Twist the Ether reduces the damage dealt to Vitality Conduit by Ambuscade by 1.
- Ambuscade deals Vitality Conduit 1 Projectile damage.
- Vitality Conduit is now at 1 HP.
- Vitality Conduit tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Went from Ambuscade's End phase to Captain Cosmic's Start phase.
- Unflagging Animation puts Wounding Buffer into play.
- GameController moved Wounding Buffer from Captain Cosmic's trash next to The Visionary.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Conservation of Energy.
- Conservation of Energy will destroy 5 construct cards.
- Conservation of Energy destroys Vitality Conduit!
- GameController moved Vitality Conduit to Captain Cosmic's trash.
- Conservation of Energy destroys Energy Bracer!
- Sustained Influence destroys itself!
- GameController moved Sustained Influence to Captain Cosmic's trash.
- GameController moved Energy Bracer to Captain Cosmic's trash.
- Sustained Influence puts Energy Bracer into play.
- GameController moved Energy Bracer from Captain Cosmic's trash next to The Visionary.
- Conservation of Energy plays Augmented Ally.
- GameController moved Augmented Ally from Captain Cosmic's hand next to Prime Wardens Argent Adept.
- Conservation of Energy plays Vitality Conduit.
- GameController moved Vitality Conduit from Captain Cosmic's hand next to The Visionary.
- Conservation of Energy plays Harsh Offense.
- Revealed card: Autonomous Blade
- Revealed card: Dynamic Siphon
- Revealed card: Autonomous Blade
- Captain Cosmic initiates 6 Energy damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by Captain Cosmic by 1.
- Captain Cosmic deals Reactive Plating 5 Energy damage.
- Reactive Plating is now at 1 HP.
- Moving cards in Revealed location back from whence they came.
- GameController moves 3 cards to the top of Captain Cosmic's Trash.
- GameController moved Harsh Offense to Captain Cosmic's trash.
- GameController moved Conservation of Energy to Captain Cosmic's trash.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Cosmic Crest.
- Cosmic Crest caused Energy Bracer to regain 2 HP, up to their maximum HP. HP is now 4.
- Cosmic Crest caused Cosmic Crest to regain 2 HP, up to their maximum HP. HP is now 4.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Energy Bracer.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Captain Cosmic initiates 1 Psychic damage to Captain Cosmic.
- Captain Cosmic deals Captain Cosmic 1 Psychic damage.
- Captain Cosmic is now at 17 HP.
- Went from Captain Cosmic's End phase to The Argent Adept's Start phase.
- The Argent Adept discards Silver Shadow.
- Augmented Ally moved Silver Shadow from The Argent Adept's hand to The Argent Adept's trash.
- The Argent Adept uses the power on Xu's Bell.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Applying ongoing effect: Reduce damage dealt to Captain Cosmic by 1.
- Applying ongoing effect: Reduce damage dealt to The Visionary by 1.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Energy Bracer.
- GameController moved Energy Bracer from Captain Cosmic's hand next to The Visionary.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Sarabande of Destruction.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Akpunku's Drum.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Suggestion.
- Suggestion moved Vanish from the villain trash to the villain deck.
- Suggestion moved Rigged to Detonate from the villain trash to the bottom of the villain deck.
- GameController moved Suggestion to The Visionary's trash.
- The Argent Adept activates the text on Sarabande of Destruction.
- Sarabande of Destruction destroys Defiant Looters!
- GameController moved Defiant Looters to the environment trash.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Inspiring Supertonic.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Psychic Maelstrom.
- The Visionary initiates 2 Psychic damage to Personal Cloaking Device.
- The Visionary deals Personal Cloaking Device 2 Psychic damage.
- Personal Cloaking Device is now at 5 HP.
- The Visionary initiates 2 Psychic damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by The Visionary by 1.
- The Visionary deals Reactive Plating 1 Psychic damage.
- Reactive Plating is now at 0 HP.
- The Visionary's Enlighten destroys Reactive Plating!
- GameController moved Reactive Plating to the villain trash.
- The Visionary initiates 2 Psychic damage to Ambuscade.
- Ambuscade made Ambuscade immune to damage.
- Damage amount was 0, so no damage was dealt.
- The Visionary initiates 2 Psychic damage to Gene-Bound Ravagers.
- The Visionary deals Gene-Bound Ravagers 2 Psychic damage.
- Gene-Bound Ravagers is now at 2 HP.
- GameController moved Psychic Maelstrom to The Visionary's trash.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on Mental Divergence.
- Mental Divergence moved Destructive Response from Captain Cosmic's trash to Captain Cosmic's deck.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Demoralization.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to Dok'Thorath Capital's Start phase.
- Went from Dok'Thorath Capital's Start phase to PlayCard phase.
- GameController plays Thorathian Military.
- Went from Dok'Thorath Capital's PlayCard phase to End phase.
- Gene-Bound Ravagers initiates 2 Melee damage to Ambuscade.
- Ambuscade made Ambuscade immune to damage.
- Damage amount was 0, so no damage was dealt.
- Gene-Bound Ravagers initiates 2 Melee damage to Personal Cloaking Device.
- Gene-Bound Ravagers deals Personal Cloaking Device 2 Melee damage.
- Personal Cloaking Device is now at 3 HP.
- Gene-Bound Ravagers initiates 2 Melee damage to Captain Cosmic.
- Counterpoint Bulwark reduces the damage dealt to Captain Cosmic by Gene-Bound Ravagers by 1.
- Gene-Bound Ravagers deals Captain Cosmic 1 Melee damage.
- Captain Cosmic is now at 16 HP.
- Gene-Bound Ravagers initiates 2 Melee damage to Augmented Ally.
- Gene-Bound Ravagers deals Augmented Ally 2 Melee damage.
- Augmented Ally is now at 2 HP.
- Gene-Bound Ravagers initiates 2 Melee damage to Cosmic Crest.
- Gene-Bound Ravagers deals Cosmic Crest 2 Melee damage.
- Cosmic Crest is now at 2 HP.
- Gene-Bound Ravagers initiates 2 Melee damage to Energy Bracer.
- Gene-Bound Ravagers deals Energy Bracer 2 Melee damage.
- Energy Bracer is now at 2 HP.
- Gene-Bound Ravagers initiates 2 Melee damage to Energy Bracer.
- Gene-Bound Ravagers deals Energy Bracer 2 Melee damage.
- Energy Bracer is now at 2 HP.
- Gene-Bound Ravagers initiates 2 Melee damage to Energy Bracer.
- Gene-Bound Ravagers deals Energy Bracer 2 Melee damage.
- Energy Bracer is now at 2 HP.
- Gene-Bound Ravagers initiates 2 Melee damage to Vitality Conduit.
- Gene-Bound Ravagers deals Vitality Conduit 2 Melee damage.
- Vitality Conduit is now at 2 HP.
- Vitality Conduit caused The Visionary to regain 2 HP. HP is now 19.
- Gene-Bound Ravagers initiates 2 Melee damage to Wounding Buffer.
- Gene-Bound Ravagers deals Wounding Buffer 2 Melee damage.
- Wounding Buffer is now at 2 HP.
- Gene-Bound Ravagers initiates 2 Melee damage to Prime Wardens Argent Adept.
- Energy Bracer reduces the damage dealt to Prime Wardens Argent Adept by Gene-Bound Ravagers by 1.
- Gene-Bound Ravagers deals Prime Wardens Argent Adept 1 Melee damage.
- Prime Wardens Argent Adept is now at 24 HP.
- Gene-Bound Ravagers initiates 2 Melee damage to The Visionary.
- Counterpoint Bulwark reduces the damage dealt to The Visionary by Gene-Bound Ravagers by 1.
- Energy Bracer reduces the damage dealt to The Visionary by Gene-Bound Ravagers by 1.
- Energy Bracer reduces the damage dealt to The Visionary by Gene-Bound Ravagers by 1.
- Damage amount was 0, so no damage was dealt.
- Gene-Bound Ravagers initiates 2 Melee damage to Thorathian Military.
- Thorathian Military reduces the damage dealt to Thorathian Military by Gene-Bound Ravagers by 1.
- Gene-Bound Ravagers deals Thorathian Military 1 Melee damage.
- Thorathian Military is now at 3 HP.
- Thorathian Military initiates 2 Energy damage to Ambuscade.
- Ambuscade made Ambuscade immune to damage.
- Damage amount was 0, so no damage was dealt.
- Thorathian Military initiates 2 Energy damage to Personal Cloaking Device.
- Thorathian Military deals Personal Cloaking Device 2 Energy damage.
- Personal Cloaking Device is now at 1 HP.
- Thorathian Military initiates 2 Energy damage to Captain Cosmic.
- Cosmic Crest made Captain Cosmic immune to damage.
- Damage amount was 0, so no damage was dealt.
- Thorathian Military initiates 2 Energy damage to Augmented Ally.
- Cosmic Crest made Augmented Ally immune to damage.
- Damage amount was 0, so no damage was dealt.
- Thorathian Military initiates 2 Energy damage to Cosmic Crest.
- Cosmic Crest made Cosmic Crest immune to damage.
- Damage amount was 0, so no damage was dealt.
- Thorathian Military initiates 2 Energy damage to Energy Bracer.
- Cosmic Crest made Energy Bracer immune to damage.
- Damage amount was 0, so no damage was dealt.
- Thorathian Military initiates 2 Energy damage to Energy Bracer.
- Cosmic Crest made Energy Bracer immune to damage.
- Damage amount was 0, so no damage was dealt.
- Thorathian Military initiates 2 Energy damage to Energy Bracer.
- Cosmic Crest made Energy Bracer immune to damage.
- Damage amount was 0, so no damage was dealt.
- Thorathian Military initiates 2 Energy damage to Vitality Conduit.
- Cosmic Crest made Vitality Conduit immune to damage.
- Damage amount was 0, so no damage was dealt.
- Thorathian Military initiates 2 Energy damage to Wounding Buffer.
- Cosmic Crest made Wounding Buffer immune to damage.
- Damage amount was 0, so no damage was dealt.
- Thorathian Military initiates 2 Energy damage to Prime Wardens Argent Adept.
- Energy Bracer reduces the damage dealt to Prime Wardens Argent Adept by Thorathian Military by 1.
- Thorathian Military deals Prime Wardens Argent Adept 1 Energy damage.
- Prime Wardens Argent Adept is now at 23 HP.
- Thorathian Military initiates 2 Energy damage to The Visionary.
- Counterpoint Bulwark reduces the damage dealt to The Visionary by Thorathian Military by 1.
- Energy Bracer reduces the damage dealt to The Visionary by Thorathian Military by 1.
- Energy Bracer reduces the damage dealt to The Visionary by Thorathian Military by 1.
- Damage amount was 0, so no damage was dealt.
- Thorathian Military initiates 2 Energy damage to Gene-Bound Ravagers.
- Thorathian Military deals Gene-Bound Ravagers 2 Energy damage.
- Gene-Bound Ravagers is now at 0 HP.
- Thorathian Military destroys Gene-Bound Ravagers!
- GameController moved Gene-Bound Ravagers to the environment trash.
- Went from Dok'Thorath Capital's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Vanish.
- GameController moved Vanish to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- While in preview mode, a decision made the result unknowable.
- Ambuscade initiates 2 Energy damage to Vitality Conduit.
- Twist the Ether changes the damage type to Toxic.
- Twist the Ether reduces the damage dealt to Vitality Conduit by Ambuscade by 1.
- Ambuscade deals Vitality Conduit 1 Toxic damage.
- Vitality Conduit is now at 1 HP.
- Vitality Conduit caused The Visionary to regain 2 HP. HP is now 21.
- Went from Ambuscade's End phase to Captain Cosmic's Start phase.
- Unflagging Animation puts Augmented Ally into play.
- GameController moved Augmented Ally from Captain Cosmic's trash next to Captain Cosmic.
- Unflagging Animation destroys itself!
- GameController moved Unflagging Animation to Captain Cosmic's trash.
- Captain Cosmic discards Wounding Buffer.
- Augmented Ally moved Wounding Buffer from Captain Cosmic's hand to Captain Cosmic's trash.
- Captain Cosmic uses the power on Cosmic Crest.
- Cosmic Crest caused Energy Bracer to regain 2 HP, up to their maximum HP. HP is now 4.
- Cosmic Crest caused Energy Bracer to regain 2 HP, up to their maximum HP. HP is now 4.
- Cosmic Crest caused Energy Bracer to regain 2 HP, up to their maximum HP. HP is now 4.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Cosmic Weapon.
- GameController moved Cosmic Weapon from Captain Cosmic's hand next to Captain Cosmic.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Captain Cosmic.
- Revealed card: Destructive Response
- Captain Cosmic's Fabrication puts Destructive Response into play.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Potent Disruption.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Went from Captain Cosmic's End phase to The Argent Adept's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt to Captain Cosmic by 1.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Visionary by 1.
- The Argent Adept discards Vernal Sonata.
- Augmented Ally moved Vernal Sonata from The Argent Adept's hand to The Argent Adept's trash.
- The Argent Adept uses the power on Akpunku's Drum.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Captain Cosmic draws Potent Disruption.
- The Argent Adept activates the text on Rhapsody of Vigor.
- Rhapsody of Vigor caused Captain Cosmic to regain 1 HP. HP is now 17.
- Rhapsody of Vigor caused Prime Wardens Argent Adept to regain 1 HP. HP is now 24.
- Rhapsody of Vigor caused The Visionary to regain 1 HP. HP is now 22.
- ***** LOADED UNDO FILE: undo-114-TheArgentAdept-Start *****
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_CumulativeHeal, progress: 1119
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- Went from Captain Cosmic's End phase to The Argent Adept's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt to Captain Cosmic by 1.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Visionary by 1.
- The Argent Adept discards Vernal Sonata.
- Augmented Ally moved Vernal Sonata from The Argent Adept's hand to The Argent Adept's trash.
- The Argent Adept uses the power on Akpunku's Drum.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Captain Cosmic draws Potent Disruption.
- The Argent Adept activates the text on Rhapsody of Vigor.
- Rhapsody of Vigor caused Captain Cosmic to regain 1 HP. HP is now 17.
- Rhapsody of Vigor caused Cosmic Crest to regain 1 HP. HP is now 3.
- Rhapsody of Vigor caused Wounding Buffer to regain 1 HP. HP is now 3.
- Rhapsody of Vigor caused Vitality Conduit to regain 1 HP. HP is now 2.
- Rhapsody of Vigor caused Augmented Ally to regain 1 HP. HP is now 3.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Instrumental Conjuration.
- Instrumental Conjuration puts Drake's Pipes into play.
- The Argent Adept shuffles their The Argent Adept's deck.
- The Argent Adept draws Eydisar's Horn.
- GameController moved Instrumental Conjuration to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Xu's Bell.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Applying ongoing effect: Reduce damage dealt to Prime Wardens Argent Adept by 1.
- Applying ongoing effect: Reduce damage dealt to Captain Cosmic by 1.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Potent Disruption.
- Potent Disruption destroys Wounding Buffer!
- Captain Cosmic initiates 1 Energy damage to Personal Cloaking Device.
- Captain Cosmic deals Personal Cloaking Device 1 Energy damage.
- Personal Cloaking Device is now at 0 HP.
- Captain Cosmic's Fabrication destroys Personal Cloaking Device!
- GameController moved Personal Cloaking Device to the villain trash.
- Captain Cosmic initiates 1 Energy damage to Thorathian Military.
- Thorathian Military reduces the damage dealt to Thorathian Military by Captain Cosmic by 1.
- Damage amount was 0, so no damage was dealt.
- GameController moved Wounding Buffer to Captain Cosmic's trash.
- Captain Cosmic initiates 4 Energy damage to Thorathian Military.
- Thorathian Military reduces the damage dealt to Thorathian Military by Captain Cosmic by 1.
- Captain Cosmic deals Thorathian Military 3 Energy damage.
- Thorathian Military is now at 0 HP.
- Captain Cosmic's Fabrication destroys Thorathian Military!
- GameController moved Thorathian Military to the environment trash.
- GameController moved Potent Disruption to Captain Cosmic's trash.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Vernal Sonata.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Foresight.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on Mental Divergence.
- Mental Divergence moved Sustained Influence from Captain Cosmic's trash to Captain Cosmic's deck.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Wrest the Mind.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to Dok'Thorath Capital's Start phase.
- Went from Dok'Thorath Capital's Start phase to PlayCard phase.
- GameController plays Rebel Headquarters.
- Went from Dok'Thorath Capital's PlayCard phase to End phase.
- Went from Dok'Thorath Capital's End phase to Ambuscade's Start phase.
- Ambuscade was flipped to its front side.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Unavoidable Explosive.
- Unavoidable Explosive was moved to the bottom of the villain deck.
- Ambuscade shuffles their the villain deck.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 2 Projectile damage to Prime Wardens Argent Adept.
- Twist the Ether changes the damage type to Infernal.
- Twist the Ether reduces the damage dealt to Prime Wardens Argent Adept by Ambuscade by 1.
- Counterpoint Bulwark reduces the damage dealt to Prime Wardens Argent Adept by Ambuscade by 1.
- Energy Bracer reduces the damage dealt to Prime Wardens Argent Adept by Ambuscade by 1.
- Damage amount was 0, so no damage was dealt.
- Went from Ambuscade's End phase to Captain Cosmic's Start phase.
- Captain Cosmic discards Potent Disruption.
- Augmented Ally moved Potent Disruption from Captain Cosmic's hand to Captain Cosmic's trash.
- Captain Cosmic uses the power on Captain Cosmic (contributed by Cosmic Weapon).
- Captain Cosmic initiates 3 Energy damage to The Visionary.
- Energy Bracer reduces the damage dealt to The Visionary by Captain Cosmic by 1.
- Energy Bracer reduces the damage dealt to The Visionary by Captain Cosmic by 1.
- Captain Cosmic deals The Visionary 1 Energy damage.
- The Visionary is now at 20 HP.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Autonomous Blade.
- GameController moved Autonomous Blade from Captain Cosmic's hand next to Captain Cosmic.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Captain Cosmic.
- Revealed card: Sustained Influence
- Captain Cosmic's Fabrication puts Sustained Influence into play.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Vitality Conduit.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Went from Captain Cosmic's End phase to The Argent Adept's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt to Prime Wardens Argent Adept by 1.
- Notice: an ongoing effect just expired: Reduce damage dealt to Captain Cosmic by 1.
- The Argent Adept discards Vernal Sonata.
- Augmented Ally moved Vernal Sonata from The Argent Adept's hand to The Argent Adept's trash.
- The Argent Adept uses the power on Xu's Bell.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Applying ongoing effect: Reduce damage dealt to Prime Wardens Argent Adept by 1.
- Applying ongoing effect: Reduce damage dealt to Captain Cosmic by 1.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Captain Cosmic draws Dynamic Siphon.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Rhapsody of Vigor.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Drake's Pipes.
- The Argent Adept activates the text on Rhapsody of Vigor.
- Rhapsody of Vigor caused Captain Cosmic to regain 1 HP. HP is now 18.
- Rhapsody of Vigor caused Cosmic Crest to regain 1 HP, up to their maximum HP. HP is now 4.
- Rhapsody of Vigor caused Augmented Ally to regain 1 HP, up to their maximum HP. HP is now 4.
- Rhapsody of Vigor caused Vitality Conduit to regain 1 HP. HP is now 3.
- Rhapsody of Vigor caused The Visionary to regain 1 HP. HP is now 21.
- The Argent Adept activates the text on Rhapsody of Vigor.
- Rhapsody of Vigor caused Vitality Conduit to regain 1 HP, up to their maximum HP. HP is now 4.
- Rhapsody of Vigor caused The Visionary to regain 1 HP. HP is now 22.
- Rhapsody of Vigor caused Captain Cosmic to regain 1 HP. HP is now 19.
- Rhapsody of Vigor caused Prime Wardens Argent Adept to regain 1 HP. HP is now 24.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Instrumental Conjuration.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Mass Levitation.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on The Visionary.
- Captain Cosmic draws Destructive Response.
- Captain Cosmic draws Cosmic Crest.
- Captain Cosmic discards Conservation of Energy.
- The Visionary moved Conservation of Energy from Captain Cosmic's hand to Captain Cosmic's trash.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Prophetic Vision.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to Dok'Thorath Capital's Start phase.
- Went from Dok'Thorath Capital's Start phase to PlayCard phase.
- GameController plays Orbital Bombardment.
- Went from Dok'Thorath Capital's PlayCard phase to End phase.
- Went from Dok'Thorath Capital's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Automated Turret.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 2 Projectile damage to Prime Wardens Argent Adept.
- Twist the Ether changes the damage type to Infernal.
- Twist the Ether reduces the damage dealt to Prime Wardens Argent Adept by Ambuscade by 1.
- Counterpoint Bulwark reduces the damage dealt to Prime Wardens Argent Adept by Ambuscade by 1.
- Energy Bracer reduces the damage dealt to Prime Wardens Argent Adept by Ambuscade by 1.
- Damage amount was 0, so no damage was dealt.
- Automated Turret initiates 2 Projectile damage to Prime Wardens Argent Adept.
- Counterpoint Bulwark reduces the damage dealt to Prime Wardens Argent Adept by Automated Turret by 1.
- Energy Bracer reduces the damage dealt to Prime Wardens Argent Adept by Automated Turret by 1.
- Damage amount was 0, so no damage was dealt.
- Went from Ambuscade's End phase to Captain Cosmic's Start phase.
- Captain Cosmic discards Vitality Conduit.
- Augmented Ally moved Vitality Conduit from Captain Cosmic's hand to Captain Cosmic's trash.
- Captain Cosmic uses the power on Captain Cosmic (contributed by Cosmic Weapon).
- Captain Cosmic initiates 3 Energy damage to The Visionary.
- Energy Bracer reduces the damage dealt to The Visionary by Captain Cosmic by 1.
- Energy Bracer reduces the damage dealt to The Visionary by Captain Cosmic by 1.
- Captain Cosmic deals The Visionary 1 Energy damage.
- The Visionary is now at 21 HP.
- Autonomous Blade initiates 2 Energy damage to The Visionary.
- Energy Bracer reduces the damage dealt to The Visionary by Autonomous Blade by 1.
- Energy Bracer reduces the damage dealt to The Visionary by Autonomous Blade by 1.
- Damage amount was 0, so no damage was dealt.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Dynamic Siphon.
- GameController moved Dynamic Siphon from Captain Cosmic's hand next to Prime Wardens Argent Adept.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Captain Cosmic.
- Revealed card: Sustained Influence
- Captain Cosmic's Fabrication puts Sustained Influence into play.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Potent Disruption.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Went from Captain Cosmic's End phase to The Argent Adept's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt to Prime Wardens Argent Adept by 1.
- Notice: an ongoing effect just expired: Reduce damage dealt to Captain Cosmic by 1.
- The Argent Adept discards Silver Shadow.
- Augmented Ally moved Silver Shadow from The Argent Adept's hand to The Argent Adept's trash.
- The Argent Adept uses the power on Xu's Bell.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Applying ongoing effect: Reduce damage dealt to Captain Cosmic by 1.
- Applying ongoing effect: Reduce damage dealt to Prime Wardens Argent Adept by 1.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Potent Disruption.
- Potent Disruption destroys Cosmic Weapon!
- Sustained Influence destroys itself!
- GameController moved Sustained Influence to Captain Cosmic's trash.
- Captain Cosmic initiates 1 Energy damage to Ambuscade.
- Captain Cosmic deals Ambuscade 1 Energy damage.
- Ambuscade is now at 49 HP.
- Autonomous Blade initiates 2 Energy damage to The Visionary.
- Energy Bracer reduces the damage dealt to The Visionary by Autonomous Blade by 1.
- Energy Bracer reduces the damage dealt to The Visionary by Autonomous Blade by 1.
- Damage amount was 0, so no damage was dealt.
- You just unlocked the promo card: Prime Wardens Captain Cosmic!
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