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Montsegur

logs of vr discussion

Sep 27th, 2015
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  1. 14:39:59 |c|#Disjunction|ok
  2. 14:40:08 |c|#Disjunction|so idc about being formal about this
  3. 14:40:14 |c|#Disjunction|so let's just discuss the first topic
  4. 14:40:19 |L| Jariibo
  5. 14:40:21 |c|@Montsegur|pastebin it
  6. 14:40:23 |c|@Montsegur|nigga
  7. 14:40:33 |c|&raseri|:s
  8. 14:40:35 |c|@Kiyo|:s
  9. 14:40:37 |c|@Realistic Waters|s:
  10. 14:41:06 |J|~Hollywood
  11. 14:41:12 |J| Gargamod
  12. 14:41:18 |c|#Disjunction|/announce http://pastebin.com/RpxYmJR8
  13. 14:41:22 |c|#Disjunction|this is our list of topics
  14. 14:41:28 |c|#Disjunction|with my thoughts on it too
  15. 14:41:30 |N|~hollywood|hollywood
  16. 14:41:31 |c|~hollywood|why are you announcing it lol
  17. 14:41:32 |c|#Disjunction|but y'know it's just notes
  18. 14:41:36 |c|#Disjunction|because I like
  19. 14:41:38 |c|#Disjunction|blue text
  20. 14:41:51 |c|&raseri|hi holly
  21. 14:41:59 |c|~hollywood|me
  22. 14:42:03 |c|&raseri|disjunction you lead this
  23. 14:42:08 |c|&raseri|im a follower
  24. 14:42:09 |c|#Disjunction|so the first point of discussion is converting the ranks
  25. 14:42:13 |c|#Disjunction|to the way doubs does theirs
  26. 14:42:31 |userstats|total:18|guests:0| :10|+:2|%:0|@:3|★:0|#:1|&:1|~:1
  27. 14:42:34 |c|@Kiyo|i'm in favor of doing so
  28. 14:42:34 |c|#Disjunction|For reference: http://www.smogon.com/forums/threads/doubles-ou-viability-rankings.3535930/
  29. 14:42:34 |N| lolbro|thelaughingbrother
  30. 14:42:37 |c|@Montsegur|I thought the point was there was something wrong
  31. 14:42:38 |c|~hollywood|lol my niece and nephew are watching little einsteins an they just showed a piece of tchaicovsky music and im like why lol
  32. 14:42:39 |c|@Kiyo|i think the current way we rank mons
  33. 14:42:44 |c|@Kiyo|i.e. a, b, c
  34. 14:42:44 |c|&raseri|what i like about the dubs system is it gives a place for pokemon that define a specific playstyle
  35. 14:42:48 |c|&raseri|but arent as useful outside of it
  36. 14:42:51 |c|~hollywood|is exactly the same as the way dubs does?
  37. 14:42:52 |J| BIGHypnotize
  38. 14:42:56 |c|@Kiyo|skews peoples ideas of how good a mon should be
  39. 14:43:04 |c|~hollywood|in what way exactly is a, b, c different from 1, 1.5, 2
  40. 14:43:06 |c|@Kiyo|i think it should be modeled after not exactly the same
  41. 14:43:06 |J| tv4c
  42. 14:43:08 |L| lolbro
  43. 14:43:12 |c|~hollywood|one is numbers one is letters
  44. 14:43:12 |c|@Montsegur|so then why don't we make our own system / adapt definitions
  45. 14:43:21 |c|&raseri|its more of the definitions
  46. 14:43:22 |c|&raseri|i think
  47. 14:43:23 |c|#Disjunction|I don't think there would be much of a change if we swapped to doubs ranks
  48. 14:43:24 |c|@Kiyo|because if you tell someone something is D rank
  49. 14:43:34 |c|@Kiyo|and if you tell them its rank 4
  50. 14:43:38 |c|@Kiyo|rank 4 sounds less harsh
  51. 14:43:39 |c|@Kiyo|imo
  52. 14:43:52 |c|@Montsegur|so then they'd be more likely to use mediocre mons
  53. 14:43:55 |c|@Kiyo|idk its subjective but its better than people using school grades as a basis for what a mon should be
  54. 14:43:57 |c|~hollywood|yes because it's not as easy to understand
  55. 14:43:58 |c|~hollywood|lol
  56. 14:44:02 |c|~hollywood|it should sound harsh
  57. 14:44:03 |c|@Montsegur|which you said was part of the problem
  58. 14:44:05 |c|~hollywood|those pokemon are not very good
  59. 14:44:07 |J| lolbro
  60. 14:44:09 |c|&raseri|i really just prefer the definitions
  61. 14:44:12 |c|&raseri|idc about letters vs numbers
  62. 14:44:16 |c|@Kiyo|but our rankings arent harsh enough right now
  63. 14:44:21 |c|@Montsegur|yah definitions are out of date
  64. 14:44:21 |c|~hollywood|so let's fix that
  65. 14:44:21 |c|@Kiyo|we have fucking 42 A rank mons
  66. 14:44:25 |c|@Kiyo|and we all know
  67. 14:44:36 |c|#Disjunction|Like I said on the paste, I think NU's meta should cater more towards how we have a bigger range of viable options
  68. 14:44:38 |c|@Montsegur|i agree Kiyo, but then you and everyone else says this mon should go up
  69. 14:44:39 |c|@Kiyo|there arent THAT many good mons
  70. 14:44:41 |c|#Disjunction|the Doubs list doesn't do that and just
  71. 14:44:44 |c|#Disjunction|mushes everything together
  72. 14:44:53 |c|&raseri|musharna
  73. 14:44:54 |c|#Disjunction|we could go with less specific ranks
  74. 14:44:59 |c|@Montsegur|there are more good mons in this tier imo then there are in other tiers
  75. 14:45:03 |c|#Disjunction|like A/A-, B/B-
  76. 14:45:09 |c|@Realistic Waters|i like the idea of less specific ranks
  77. 14:45:12 |c|~hollywood|there's an inherent and ignored problem with viability rankings
  78. 14:45:14 |c|~hollywood|which is mainly
  79. 14:45:17 |c|#Disjunction|but that wouldn't address Kiyo's concern
  80. 14:45:19 |L|+Megazard
  81. 14:45:21 |c|#Disjunction|about it sounding harsh
  82. 14:45:21 |c|~hollywood|pokemon aren't directly comparable
  83. 14:45:26 |c|~hollywood|and that's what the VR thread does
  84. 14:45:43 |c|@Kiyo|i tried bringing up a "vr in a vaccuum" philosophy a while ago
  85. 14:45:48 |c|@Kiyo|and it just makes things more difficult
  86. 14:45:48 |c|&raseri|so what can we do to fix that
  87. 14:45:53 |c|@Kiyo|on some level you have to compare mons
  88. 14:45:59 |c|@Montsegur|the vr is based upon the current meta
  89. 14:46:02 |c|~hollywood|there's really no way to do that
  90. 14:46:11 |c|~hollywood|yes but the current meta
  91. 14:46:17 |c|~hollywood|is also subjectiv
  92. 14:46:18 |c|~hollywood|e
  93. 14:46:19 |c|@Montsegur|like rhdyon might be S in this one but not S in a different one
  94. 14:46:26 |c|~hollywood|and constantly changing
  95. 14:46:35 |c|@Kiyo|we could make more objective requirements
  96. 14:46:39 |c|&raseri|so we just need to change things
  97. 14:46:39 |c|#Disjunction|maybe we should be evaluating each mon instead of comparing them
  98. 14:46:42 |c|&raseri|when the meta changes
  99. 14:46:43 |c|&raseri|hm
  100. 14:46:52 |c|~hollywood|well the meta changes
  101. 14:46:56 |c|~hollywood|every game
  102. 14:46:59 |L| BIGHypnotize
  103. 14:47:04 |c|@Montsegur|Disjunction I don't compare the mons to the other mons in the rank I compare them to the letter
  104. 14:47:12 |c|@Kiyo|ideally that should work
  105. 14:47:15 |c|@Kiyo|but no one else does that
  106. 14:47:19 |c|@Montsegur|ik
  107. 14:47:35 |J| Jariibo
  108. 14:47:36 |c|#Disjunction|ok ok so we're getting off track from the first topic
  109. 14:47:36 |L| Jariibo
  110. 14:47:38 |c|@Kiyo|we could simply start shooting down requests if they dont meet objective requirements or explain themselves in the post
  111. 14:47:39 |c|~hollywood|i mean even on any given team
  112. 14:47:52 |c|#Disjunction|is the general consensus that changing to the doubs ranks wouldn't fix any inherent problems?
  113. 14:47:54 |c|~hollywood|one pokemon could fit the definition better than another and be lower ranked
  114. 14:48:01 |c|@Kiyo|i mean on any given team a mon can be S rank as well
  115. 14:48:06 |c|#Disjunction|all I've heard in favor of it is that it sounds less harsh
  116. 14:48:23 |c|&raseri|i like that it gives a place for mons that define specific playstyles
  117. 14:48:24 |c|~hollywood|who cares about harshness
  118. 14:48:30 |c|@Montsegur|I don't see how there is really enough of a difference or how its really fixing the real problem
  119. 14:48:30 |c|~hollywood|as long as the rankings are accurate
  120. 14:48:32 |c|@Kiyo|everyone who posts in the vr
  121. 14:48:33 |c|&raseri|but arent as useful outside of that
  122. 14:48:33 |c|@Kiyo|cares
  123. 14:48:39 |c|~hollywood|ok but why
  124. 14:48:45 |J| Pokedots
  125. 14:48:47 |c|@Kiyo|no one actually cares about an accurate representation of the meta
  126. 14:48:50 |c|@Kiyo|and thats the first problem
  127. 14:48:55 |c|~hollywood|why should we not be harsh on relicanth
  128. 14:48:56 |c|#Disjunction|yea it sounds like an aesthetic change to me
  129. 14:49:01 |c|@Kiyo|people only care about there shit mons getting ranks
  130. 14:49:02 |c|~hollywood|or frillish
  131. 14:49:04 |c|~hollywood|etc
  132. 14:49:17 |c|@Kiyo|we should be harsh on relicanth
  133. 14:49:22 |c|@Kiyo|idk why its C+ or w.e it is now
  134. 14:49:25 |c|~hollywood|it's D
  135. 14:49:25 |c|#Disjunction|it's D
  136. 14:49:27 |c|@Realistic Waters|yeah
  137. 14:49:29 |c|~hollywood|that's why i brought it up
  138. 14:49:35 |L| ElegyOfVGC
  139. 14:49:41 |c|#Disjunction|once we address over inflation I'd like to talk about unranking it, though
  140. 14:49:44 |c|@Kiyo|lemme take a look at the vr right quick
  141. 14:49:44 |c|@Montsegur|idc if we do dubs or stick to the current way or make up a new way as long as we are able to show people that certain ranks mean a certain thing
  142. 14:49:46 |c|&raseri|i like relicanth
  143. 14:49:47 |c|&raseri|:s
  144. 14:49:50 |c|@Montsegur|and that they aren't comparable to other mons
  145. 14:49:51 |c|@Realistic Waters|I like Frillish
  146. 14:49:56 |J| METAPHYSICAL
  147. 14:49:58 |c|~hollywood|anything raseri likes should probably be D rank anyways
  148. 14:50:01 |c|&raseri|^
  149. 14:50:06 |c|&raseri|faier
  150. 14:50:07 |c|&raseri|fair
  151. 14:50:11 |c|@Kiyo|like why do we have shit like
  152. 14:50:26 |c|@Kiyo|rapidash ranked at C+
  153. 14:50:43 |c|~hollywood|because on paper it's a fine pokemon
  154. 14:50:46 |c|@Kiyo|like the majority of C- rank
  155. 14:50:48 |c|~hollywood|it fits the definition of C rank
  156. 14:50:50 |c|@Kiyo|deserves to be unranked
  157. 14:50:54 |c|#Disjunction|because comparable to other Pokemon in C+ right now it's effective
  158. 14:51:06 |c|#Disjunction|but if we had a list that was representative of what C should actually be
  159. 14:51:08 |c|&raseri|the d rank mons
  160. 14:51:08 |c|@Montsegur|Kiyo I've done that and then you've literally said oh its fine if we rank those mons
  161. 14:51:08 |c|~hollywood|i dont think anything in C- deserves to be unranked
  162. 14:51:09 |c|#Disjunction|it should be D max
  163. 14:51:10 |c|@Montsegur|;;;;
  164. 14:51:11 |c|&raseri|are better than c-
  165. 14:51:16 |c|~hollywood|not exaggerating, none of those pokemon are unviable
  166. 14:51:21 |c|@Kiyo|i mean i would prefer the ranking of more poekmon
  167. 14:51:23 |c|@Kiyo|than less
  168. 14:51:23 |c|~hollywood|and a few of them are good
  169. 14:51:27 |c|@Kiyo|but in order for that to work
  170. 14:51:32 |c|@Montsegur|hollywood i agree, people just think if its not A then its bad
  171. 14:51:32 |c|@Kiyo|we need to expand the rankings
  172. 14:51:39 |c|@Kiyo|cuz we have way mroe "viable shit"
  173. 14:51:48 |c|&raseri|we could add a rank near the bottom for niche choices
  174. 14:51:50 |c|&raseri|that are viable
  175. 14:51:58 |c|@Kiyo|like i agree C- mons can be used and made effective
  176. 14:52:09 |c|@Kiyo|but for the vast majority of teams and circumstances
  177. 14:52:11 |c|@Montsegur|ok so what it sounds like is since we have way more viable shit then other metas we need to come up with a way to convey that
  178. 14:52:12 |c|&raseri|things that can work but you probably shouldnt use unless you really need it
  179. 14:52:12 |c|@Kiyo|they shouldnt be used
  180. 14:52:24 |c|&raseri|kiyo rank
  181. 14:52:28 |J| Luck O' the Irish
  182. 14:52:31 |userstats|total:20|guests:0| :13|+:1|%:0|@:3|★:0|#:1|&:1|~:1
  183. 14:52:33 |c|#Disjunction|I think what NU is inherently struggling with compared to other tiers is that we have so much shit that could function very well just on the premise of their typing
  184. 14:52:37 |c|~hollywood|we have a way to convey that
  185. 14:52:39 |c|~hollywood|it's called D rank
  186. 14:52:42 |c|@Kiyo|like dude whens the last time you saw anyone use a vullaby
  187. 14:52:48 |c|&raseri|early XY
  188. 14:52:49 |c|@Montsegur|I saw FLCL use one
  189. 14:52:51 |c|@Montsegur|once
  190. 14:52:52 |c|@Kiyo|how often do you have to see a mon used to even know if it works
  191. 14:52:59 |c|~hollywood|i used it on stall a while back
  192. 14:53:02 |c|@Kiyo|like i legitimately have not seen vullaby since early xy
  193. 14:53:04 |c|@Montsegur|its not a bad mon
  194. 14:53:07 |c|~hollywood|it's the best lilligant counter in the tier
  195. 14:53:09 |c|~hollywood|and a defogger
  196. 14:53:11 |c|@Montsegur|its just not good
  197. 14:53:11 |c|~hollywood|also beats shiftry
  198. 14:53:14 |c|@Kiyo|its not a bad mon, but would you ever consider it for a team
  199. 14:53:21 |c|@Montsegur|yes
  200. 14:53:21 |c|@Kiyo|do you think its viable in the meta
  201. 14:53:22 |c|~hollywood|why not
  202. 14:53:22 |c|&raseri|only on very specific teams
  203. 14:53:28 |c|~hollywood|it's pelipper but with different resistances
  204. 14:53:48 |c|@Montsegur|if the team I was building needed soemthing to remove hazards and stop lillligant / shiftry
  205. 14:53:52 |c|@Montsegur|then yes I would use it
  206. 14:53:52 |c|&raseri|nu has to many viable pokemon
  207. 14:53:54 |c|~hollywood|the only reason why i think pelipper is a "better" pokemon outside of the different resistances is because of scald
  208. 14:54:01 |c|~hollywood|but foul play isn'
  209. 14:54:04 |c|~hollywood|t far off
  210. 14:54:05 |c|#Disjunction|yeah NU has tons of viable pokemon
  211. 14:54:11 |c|#Disjunction|so how do we represent that in our list
  212. 14:54:14 |c|@Kiyo|we have plenty of viable pokemon
  213. 14:54:15 |c|#Disjunction|without over inflation
  214. 14:54:16 |L| METAPHYSICAL
  215. 14:54:17 |c|~hollywood|by moving things to D
  216. 14:54:21 |c|&raseri|strict definitions
  217. 14:54:22 |c|&raseri|and using d rank
  218. 14:54:26 |c|@Kiyo|are we trying to represent mons that can be used if they fulfill a specific niche
  219. 14:54:31 |c|@Montsegur|I think we need to expand our rankings and move from a different system
  220. 14:54:33 |c|@Kiyo|or are we accurately trying to represent the metagame
  221. 14:54:34 |c|~hollywood|if that niche is important enough
  222. 14:54:34 |c|~hollywood|sure
  223. 14:54:47 |c|&raseri|something like ban gay rank
  224. 14:54:49 |c|&raseri|ben
  225. 14:54:50 |c|~hollywood|there is no single metagame
  226. 14:54:58 |c|#Disjunction|I remember Nozzle mentioned splitting the list into maybe 2 or 3 separate lists
  227. 14:55:02 |c|~hollywood|tournament metagame is different from high ladder metagame is different from mid ladder metagame
  228. 14:55:07 |c|#Disjunction|like an Offensive VR and a Defensive VR
  229. 14:55:12 |c|~hollywood|and all of those are constantly fluctuating
  230. 14:55:13 |c|@Montsegur|I think that B up is representing the metagame and that even if a mon is bad in the meta but still good it falls to C
  231. 14:55:15 |c|@Kiyo|why are we not just catering to high level play
  232. 14:55:23 |c|@Kiyo|liek why do i give a fuck about low ladder meta
  233. 14:55:25 |c|~hollywood|high level play isnt even just one metagame
  234. 14:55:29 |c|@Montsegur|you can use those mons in high level play
  235. 14:55:40 |c|@Kiyo|high level tour play and high level ladder play are similar to a certain degree
  236. 14:55:42 |c|~hollywood|and we arent necessarily catering to non-high level play
  237. 14:55:47 |c|@Kiyo|but i agree taht tour level play
  238. 14:55:49 |c|~hollywood|my point is that there is no single metagame
  239. 14:55:53 |c|@Kiyo|you'll see way more lower ranked mons
  240. 14:56:06 |c|~hollywood|yea because consistency is less important in tours
  241. 14:56:18 |c|~hollywood|you have to win one game with any given team
  242. 14:56:18 |c|@Kiyo|ok so what is the point of having viability rankings
  243. 14:56:25 |c|#Disjunction|mons that aren't consistent are used in tours for counter picks, though
  244. 14:56:31 |J| HJAD
  245. 14:56:34 |c|#Disjunction|we shouldn't rank a mon because it's a good counter pick to something
  246. 14:56:38 |c|~hollywood|it's still important to have some way of representing what's good and what's not
  247. 14:56:42 |c|#Disjunction|well we shouldn't rate it highly anyways
  248. 14:56:44 |c|~hollywood|i never said we should
  249. 14:56:59 |c|#Disjunction|#Disjunction: I remember Nozzle mentioned splitting the list into maybe 2 or 3 separate lists
  250. 14:57:00 |c|#Disjunction|#Disjunction: like an Offensive VR and a Defensive VR
  251. 14:57:03 |J| Companeros
  252. 14:57:04 |c|&raseri|i dont like splitting it
  253. 14:57:05 |c|&raseri|:s
  254. 14:57:05 |c|~hollywood|but if your opponent spams offensive grass-types vullaby is a pretty high pick
  255. 14:57:07 |c|@Montsegur|me neither
  256. 14:57:14 |c|@Kiyo|i dont like splitting it
  257. 14:57:15 |c|~hollywood|splitting it is a really bad idea
  258. 14:57:20 |c|#Disjunction|how so
  259. 14:57:25 |c|~hollywood|people will be like "ok my team needs a defensive pokemon now"
  260. 14:57:34 |c|~hollywood|"mega audino is s rank in defensive vr so i'll put it on my team"
  261. 14:57:44 |c|&raseri|and it makes things harder for the average user
  262. 14:57:45 |c|~hollywood|it doesnt cater to the people who we are trying to help with the vr thread
  263. 14:57:48 |c|&raseri|having things in different place
  264. 14:58:00 |c|&raseri|it might be helpful for decent players
  265. 14:58:01 |c|&raseri|but
  266. 14:58:05 |c|@Kiyo|who are we trying to help with the vr thread
  267. 14:58:06 |c|&raseri|those are the ppl that dont really need the VR
  268. 14:58:08 |c|&raseri|in the first place
  269. 14:58:17 |c|~hollywood|and defensive teams rely more on synergy than they do using "good pokemon"
  270. 14:58:17 |c|#Disjunction|yeah ok
  271. 14:58:23 |c|@Montsegur|raseri those decent players from other tiers use the vr rankings when making teams
  272. 14:58:24 |L| HJAD
  273. 14:58:26 |c|#Disjunction|we're helping people who are trying to learn the tier
  274. 14:58:27 |c|@Kiyo|cuz by ranking shit like vullaby i dont really see you helping a new user to nu
  275. 14:58:31 |c|@Kiyo|maybe thats just me tho
  276. 14:58:33 |c|#Disjunction|whether they are experienced users looking in
  277. 14:58:36 |c|#Disjunction|or new users altogether
  278. 14:58:37 |c|@Montsegur|I've had ppl thank me for them and the links to the analyses before
  279. 14:58:41 |c|~hollywood|ranking shit like vullaby in C- is helpful
  280. 14:58:53 |c|~hollywood|if it wasn't ranked you might not even know it's a playable mon in the tier
  281. 14:59:04 |c|&raseri|i mean decent at nu @ mont
  282. 14:59:07 |c|@Kiyo|i dont understand why you're for ranking vullaby and not ranking frillish
  283. 14:59:12 |c|~hollywood|they're both ranked
  284. 14:59:13 |c|@Kiyo|theyre essentially on the same level
  285. 14:59:19 |c|~hollywood|but the specifics arent important right now anyways
  286. 14:59:19 |c|@Montsegur|C- conveys to me that in general I woulldn't use Vullaby but it has a specific niche that can fit on enough teams to be semi decent
  287. 14:59:27 |c|@Kiyo|you just said 5 min ago frillish and relicanth shouldnt be ranked
  288. 14:59:28 |c|@Kiyo|lol
  289. 14:59:31 |c|~hollywood|no i didnt
  290. 14:59:31 |c|&raseri|maybe drop vullaby to d or something
  291. 14:59:35 |c|~hollywood|i said they were D
  292. 14:59:39 |c|&raseri|and move muk to s
  293. 14:59:40 |c|~hollywood|and should be judged harshly
  294. 14:59:44 |c|~hollywood|which i still believe to be true
  295. 14:59:55 |c|#Disjunction|ok then I guess maybe a new discussion point should be brought up
  296. 14:59:55 |c|@Kiyo|so are we judging vullaby harshly enough
  297. 14:59:56 |c|&raseri|i think we should just be harsh
  298. 14:59:58 |c|&raseri|witrh everything
  299. 15:00:00 |c|#Disjunction|Should we divide the D Ranks again?
  300. 15:00:02 |c|@Kiyo|because i certainly dont think you are
  301. 15:00:03 |c|~hollywood|it really does not matter right now
  302. 15:00:04 |c|&raseri|no
  303. 15:00:07 |c|@Kiyo|and to be completely honest
  304. 15:00:11 |c|#Disjunction|If we're putting more emphasis on D Rank then it might help
  305. 15:00:14 |c|&raseri|divided d ranks dont help much
  306. 15:00:15 |c|&raseri|hm
  307. 15:00:16 |c|&raseri|good point
  308. 15:00:17 |c|@Kiyo|the community didnt like it when i made a rough new vr rankings
  309. 15:00:23 |c|@Kiyo|that had extremely harsh rankings
  310. 15:00:25 |c|~hollywood|i very well might not be but that's not the point
  311. 15:00:27 |c|&raseri|i liked kiyo rankings
  312. 15:00:46 |c|@Montsegur|cause you had things like 5 lvls were they were and probably at least 3 below where they should be
  313. 15:00:49 |c|&raseri|Disjunction lets talk about rank definitions
  314. 15:00:58 |c|@Montsegur|yah lets do that
  315. 15:01:04 |c|&raseri|its a good point to go through
  316. 15:01:06 |c|@Montsegur|cause I think thats one of the big problems
  317. 15:01:07 |c|&raseri|from here
  318. 15:01:09 |c|&raseri|i agree
  319. 15:01:16 |c|@Montsegur|that and inflation
  320. 15:01:18 |c|&raseri|Pokemon that have a good matchup vs a large portion of the metagame, are either quite powerful or offer great team support, and can fit on almost any team. You can't really go wrong by using these Pokemon.
  321. 15:01:18 |c|&raseri|thats
  322. 15:01:20 |c|@Kiyo|ok what points are we judging mons based on
  323. 15:01:21 |c|&raseri|doubles rank 1
  324. 15:01:25 |c|#Disjunction|the tangy: they didnt like kiyo rankings because he posted questionable things without asking anybody
  325. 15:01:25 |c|#Disjunction|the tangy: not because they were harsh
  326. 15:01:40 |c|@Montsegur|it was a preliminary rankings
  327. 15:01:41 |c|&raseri|Reserved for Pokemon who can sweep or wall significant portions of the metagame with little support, and Pokemon who can support other Pokemon with very little opportunity cost ("free turns").
  328. 15:01:42 |c|&raseri|Also the home of Pokemon who can easily perform multiple roles effectively, increasing their versatility and unpredictability. If the Pokemon in this rank have any flaws, those flaws are thoroughly mitigated by their substantial strengths.​
  329. 15:01:47 |c|&raseri|is ours
  330. 15:01:55 |c|@Kiyo|its not like those rankings i made were official in any way lol
  331. 15:02:00 |c|@Kiyo|why should i have contacted others
  332. 15:02:00 |c|@Montsegur|one option is to delete the definition altogether
  333. 15:02:02 |c|@Kiyo|also raseri
  334. 15:02:03 |c|~hollywood|the only real problem with ours imo are that they're too wordy
  335. 15:02:04 |c|#Disjunction|ok yeah sorry I was looking for Kiyo ranks
  336. 15:02:07 |c|@Montsegur|which was brought up multiple times
  337. 15:02:14 |c|@Kiyo|can we just stop working off of current definitions altogether
  338. 15:02:18 |c|@Kiyo|and make new ones
  339. 15:02:21 |c|&raseri|yes
  340. 15:02:23 |c|~hollywood|deleting the definitions altogether literally makes it just comparing apples to oranges
  341. 15:02:28 |c|&raseri|i like
  342. 15:02:29 |c|~hollywood|it would create more problems and solvenothing
  343. 15:02:31 |c|#Disjunction|I would be all for making new definitions
  344. 15:02:31 |userstats|total:20|guests:0| :13|+:1|%:0|@:3|★:0|#:1|&:1|~:1
  345. 15:02:31 |c|&raseri|doubles definition
  346. 15:02:35 |c|&raseri|as a starting point
  347. 15:02:37 |c|@Kiyo|we're creating a new definition hollywood
  348. 15:02:39 |c|&raseri|and work from there
  349. 15:02:42 |c|@Montsegur|wait I think we might need more than just -/ /+
  350. 15:02:42 |c|@Kiyo|not getting rid of them altogether
  351. 15:02:42 |c|&raseri|instead of using ours
  352. 15:02:44 |c|@Montsegur|for each letter
  353. 15:02:48 |c|@Kiyo|i just dont want to work off of the current ones
  354. 15:02:49 |c|~hollywood|nigga
  355. 15:02:51 |c|&raseri|what is an s rank mon
  356. 15:02:52 |c|&raseri|?
  357. 15:02:55 |c|~hollywood|@Montsegur: one option is to delete the definition altogether
  358. 15:03:06 |c|@Kiyo|im assuming he means in regards to creating a new one
  359. 15:03:07 |c|@Montsegur|I dont agree with it, it was just brought up in the thread a bunch
  360. 15:03:18 |c|@Kiyo|o thats retarded we're not doing that
  361. 15:03:22 |c|@Montsegur|I think we need a new one
  362. 15:03:25 |c|~hollywood|yea im not crediting it with you just saying that it wouldnt do anything positive
  363. 15:03:25 |c|&raseri|ya
  364. 15:03:31 |c|@Kiyo|we definitely need a new definition
  365. 15:03:31 |c|&raseri|lets work on a new definition
  366. 15:03:34 |c|@Kiyo|so what are the things
  367. 15:03:35 |c|#Disjunction|I also mentioned deleting definitions in the paste because a lot of the time people just ignore them
  368. 15:03:38 |c|@Kiyo|we want to judge mons based on
  369. 15:03:48 |c|@Montsegur|before we do that real quick I think we need more than just -/ /+ for each letter
  370. 15:03:54 |c|@Montsegur|cause its causing over inflation
  371. 15:03:54 |c|&raseri|or
  372. 15:03:56 |c|&raseri|we add more letters
  373. 15:03:58 |c|@Kiyo|^
  374. 15:04:03 |c|~hollywood|or we keep it like it is
  375. 15:04:03 |c|@Montsegur|yah we can add more letters
  376. 15:04:05 |c|@Kiyo|we have more viable mons than every other tier
  377. 15:04:08 |c|~hollywood|and keep in mind overinflation exists
  378. 15:04:09 |c|@Kiyo|why shouldnt we have more ranks
  379. 15:04:14 |c|&raseri|if we need more ranks
  380. 15:04:16 |c|&raseri|we can add them
  381. 15:04:17 |c|&raseri|later
  382. 15:04:17 |c|@Kiyo|overinflation is ruining the ranks tho
  383. 15:04:18 |c|@Kiyo|lol.
  384. 15:04:21 |c|@Montsegur|if we add more letters it would take away the sense of over inflation
  385. 15:04:26 |c|~hollywood|so keep that in mind when we make changes
  386. 15:04:30 |c|&raseri|definitions first
  387. 15:04:31 |c|~hollywood|we've done it before
  388. 15:04:32 |c|&raseri|imo
  389. 15:04:33 |c|#Disjunction|we have the E Rank already
  390. 15:04:34 |c|&raseri|Realistic Waters
  391. 15:04:35 |c|#Disjunction|why not use it
  392. 15:04:42 |c|@Kiyo|what we've done before isnt fucking working tho
  393. 15:04:44 |c|@Kiyo|lol
  394. 15:04:49 |c|~hollywood|it did work for a long time
  395. 15:04:50 |c|@Montsegur|cause E rank is for everything unranked
  396. 15:04:54 |c|~hollywood|in XY zeb fixed the overinflation problem
  397. 15:05:03 |c|~hollywood|but it obviously eventually came back
  398. 15:05:05 |c|&raseri|there wasnt an overinflation problem in BW NU either
  399. 15:05:08 |c|&raseri|afaik
  400. 15:05:12 |c|@Montsegur|BW NU had less mons
  401. 15:05:12 |c|&raseri|well a bit of one
  402. 15:05:13 |c|@Kiyo|so we'll just fix it every 6 months
  403. 15:05:15 |c|&raseri|cause i was stubborn
  404. 15:05:17 |c|@Kiyo|why not fix the fucking root problem
  405. 15:05:17 |c|#Disjunction|Zeb brought up a great point in the thread by saying that D Rank, currently, shows new users that some of their faves are just not great
  406. 15:05:23 |c|&raseri|and wouldnt drop mush
  407. 15:05:28 |c|#Disjunction|if we moved some of those mons to E that'd accomplish the same thing
  408. 15:05:29 |L| Frogeggs
  409. 15:05:32 |c|@Kiyo|but the mons that new players shouldnt be using
  410. 15:05:35 |c|@Kiyo|arent all represented in D
  411. 15:05:40 |c|#Disjunction|but it'd leave D open as a viable rank for at least remotely viable mons
  412. 15:05:41 |c|#Disjunction|like Simipour
  413. 15:05:44 |c|#Disjunction|which is utter trash
  414. 15:05:46 |c|#Disjunction|but has one niche
  415. 15:05:49 |c|&raseri|i prefer d to be for semiviable mons
  416. 15:05:51 |c|&raseri|and e for
  417. 15:05:52 |c|&raseri|things people use
  418. 15:05:54 |c|&raseri|that are trash
  419. 15:05:55 |c|#Disjunction|that makes it worth it sometimes
  420. 15:05:58 |L| the tangy
  421. 15:06:01 |c|@Montsegur|I think there is a stigma with D / E that they're terrible so if we add on another letter I think we could also possibly move over to different symbols or somethin
  422. 15:06:02 |c|#Disjunction|yea that'd be the idea ras
  423. 15:06:16 |c|&raseri|just add a random greek letter
  424. 15:06:18 |c|~hollywood|E should absolutely be the rank for Pokemon that should not see use on any team
  425. 15:06:20 |c|@Kiyo|there is a huge stigma with the rankings
  426. 15:06:26 |c|@Kiyo|thats why i suggested number rankings
  427. 15:06:31 |c|&raseri|whats an example of an
  428. 15:06:32 |c|&raseri|e rank mon
  429. 15:06:35 |c|@Kiyo|like it doesnt actually change anything
  430. 15:06:41 |c|~hollywood|Shroomish
  431. 15:06:41 |c|#Disjunction|if we move to a new ranking there would eventually just be a stigma with that
  432. 15:06:45 |c|@Kiyo|but people have pre concieved notions that D mons are trash
  433. 15:06:46 |c|&raseri|ya there is less stigma with number rankings
  434. 15:06:52 |c|@Kiyo|and wont let their faves fall their
  435. 15:06:55 |c|@Kiyo|even if they deserve it
  436. 15:06:57 |c|~hollywood|except
  437. 15:06:59 |c|~hollywood|it's not up to them
  438. 15:07:03 |c|~hollywood|so they can deal with it
  439. 15:07:14 |c|@Kiyo|its a community run thread at heart
  440. 15:07:15 |c|&raseri|[12:56] &raseri: whats an example of an
  441. 15:07:16 |c|&raseri|[12:56] &raseri: e rank mon
  442. 15:07:16 |c|&raseri|that ppl use
  443. 15:07:19 |c|&raseri|not shroomish
  444. 15:07:33 |c|~hollywood|uh
  445. 15:07:38 |c|#Disjunction|KINGLER
  446. 15:07:39 |c|~hollywood|there's not much
  447. 15:07:44 |c|&raseri|maybe armaldo
  448. 15:07:46 |c|~hollywood|kingler probably isn't e-rank
  449. 15:07:48 |c|&raseri|but even thast can work
  450. 15:07:52 |c|@Montsegur|Armaldo is E
  451. 15:07:53 |c|~hollywood|i dont think armaldo is either
  452. 15:07:54 |c|&raseri|kingler is bad
  453. 15:07:59 |c|&raseri|armaldo is pretty close
  454. 15:07:59 |c|&raseri|to e
  455. 15:08:04 |c|~hollywood|unfezant
  456. 15:08:07 |c|&raseri|it has a small niche i guess
  457. 15:08:09 |c|~hollywood|wobbuffet
  458. 15:08:11 |c|@Realistic Waters|Armaldo is worse than kingler
  459. 15:08:11 |c|@Montsegur|ok so amraldo and kingler both have things that seem like they're desirable
  460. 15:08:11 |c|@Kiyo|ok real talk we need to stop being so fucking nice about this
  461. 15:08:13 |c|~hollywood|wigglytuff
  462. 15:08:18 |c|&raseri|as a spinner on rain that doesnt struggle w/ kanga
  463. 15:08:20 |c|@Kiyo|idgaf if you CAN use armaldo and it has a very small niche
  464. 15:08:23 |c|@Kiyo|you dont fucking use it
  465. 15:08:26 |c|#Disjunction|see we have over inflation because it's so easy to say something isn't E
  466. 15:08:28 |c|&raseri|army of armaldos
  467. 15:08:28 |c|~hollywood|kiyo
  468. 15:08:31 |c|~hollywood|this is a community run thread
  469. 15:08:34 |c|~hollywood|respect my opinion please
  470. 15:08:35 |c|~hollywood|=(
  471. 15:08:37 |c|&raseri|Blaziken1337: regigigas and slaking
  472. 15:08:41 |J| The Idealistic
  473. 15:08:43 |c|&raseri|good e rank
  474. 15:08:44 |c|&raseri|imo
  475. 15:08:47 |c|@Kiyo|like we're not getting anywehere with this
  476. 15:08:47 |c|@Realistic Waters|tru
  477. 15:08:52 |c|@Kiyo|every time we bring up a shit mon
  478. 15:08:53 |c|@Kiyo|someone says
  479. 15:08:56 |c|~hollywood|>unfezant
  480. 15:08:57 |c|~hollywood|>wobbuffet
  481. 15:08:59 |c|@Kiyo|"well it has a small niche"
  482. 15:09:00 |c|#Disjunction|right right ok
  483. 15:09:00 |c|~hollywood|>wigglytuff
  484. 15:09:07 |c|&raseri|>armaldo
  485. 15:09:07 |c|#Disjunction|let's get to definitions
  486. 15:09:09 |c|&raseri|ya
  487. 15:09:13 |c|~hollywood|yes we're talking about pokemon that there is literally no reason to use
  488. 15:09:13 |c|@Kiyo|2/3 have small niches i could argue for
  489. 15:09:14 |c|&raseri|i still support starting with
  490. 15:09:16 |c|@Kiyo|but i know theyre trash
  491. 15:09:16 |c|#Disjunction|I think once we establish definitions we can address this
  492. 15:09:17 |c|&raseri|doubles definitions
  493. 15:09:18 |c|&raseri|and
  494. 15:09:20 |c|@Montsegur|lets switch over to the greek numeral system and add in one more rank
  495. 15:09:20 |c|@Kiyo|and im keeping my mouth shut
  496. 15:09:20 |c|&raseri|working from there
  497. 15:09:22 |c|~hollywood|i can come up with reasons to use armaldo
  498. 15:09:26 |c|@Kiyo|defensive unfezant works
  499. 15:09:28 |c|~hollywood|i cant come up with reasons to use unfezant
  500. 15:09:31 |c|&raseri|i can come up with reasons to use wigglytuff
  501. 15:09:34 |c|&raseri|but
  502. 15:09:35 |c|~hollywood|why would you use it over something else
  503. 15:09:36 |c|&raseri|its still ass
  504. 15:09:36 |c|@Kiyo|wigglytuff is a solid competitive av user
  505. 15:09:41 |c|@Kiyo|like agian
  506. 15:09:44 |c|#Disjunction|it has great coverage
  507. 15:09:47 |c|#Disjunction|and a unique typing
  508. 15:09:48 |c|@Kiyo|idgaf if you can come up with reasons to use a mon
  509. 15:09:48 |c|~hollywood|that niche isn't something that's needed for a team
  510. 15:09:51 |c|@Kiyo|if its ass its ass
  511. 15:09:53 |c|&raseri|ok
  512. 15:09:56 |c|~hollywood|armaldo is a spinner that beats kangaskhan and zangoose
  513. 15:09:56 |c|@Kiyo|and it should be reflected as such
  514. 15:09:56 |c|&raseri|definitions
  515. 15:09:57 |c|&raseri|pls
  516. 15:10:05 |c|~hollywood|that's a much better niche than "av competitive pokemon"
  517. 15:10:15 |c|@Kiyo|again what are the criteria for what we want these mons to meet
  518. 15:10:32 |c|&raseri|idk
  519. 15:10:33 |c|@Kiyo|1.splashability
  520. 15:10:33 |c|@Kiyo|2.reliablility
  521. 15:10:34 |c|@Kiyo|3.consistency
  522. 15:10:35 |c|@Kiyo|what else
  523. 15:10:45 |c|@Montsegur|are we adding in another letter?
  524. 15:10:47 |c|~hollywood|power level probably
  525. 15:10:51 |c|~hollywood|not right now mont
  526. 15:10:52 |c|&raseri|we can discuss that later
  527. 15:10:55 |c|&raseri|if we need it
  528. 15:11:03 |c|@Montsegur|I think that would affect the definitions tho
  529. 15:11:03 |c|@Kiyo|how are you definining power level
  530. 15:11:07 |c|~hollywood|not sure
  531. 15:11:10 |c|@Kiyo|mont we'll get ot that whn we get to it
  532. 15:11:10 |c|~hollywood|but like
  533. 15:11:17 |c|~hollywood|some pokemon are just clearly stronger than others
  534. 15:11:20 |c|~hollywood|whether offensively or not
  535. 15:11:20 |c|&raseri|like sawk
  536. 15:11:24 |c|@Montsegur|there is pure power output
  537. 15:11:28 |c|~hollywood|right
  538. 15:11:35 |c|@Montsegur|but like rampardos has the highest in the game
  539. 15:11:37 |c|@Montsegur|but its not S
  540. 15:11:42 |c|@Kiyo|lets try to make this as objective as possible
  541. 15:11:44 |c|~hollywood|did you listen
  542. 15:11:45 |c|~hollywood|to what i said
  543. 15:11:46 |c|~hollywood|lol
  544. 15:11:48 |c|&raseri|i think those 3 are a good starting point
  545. 15:11:50 |c|~hollywood|by stronger i dont mean
  546. 15:11:53 |c|~hollywood|"hits harder"
  547. 15:11:57 |c|#Disjunction|Pokedots: maybe "threat level" > power level?
  548. 15:12:04 |c|@Kiyo|ok i like that
  549. 15:12:08 |c|~hollywood|that's fine yes
  550. 15:12:08 |c|&raseri|ya
  551. 15:12:12 |c|@Kiyo|how hard a mon is to deal with offensively or defensively
  552. 15:12:12 |c|&raseri|thats good
  553. 15:12:14 |c|@Kiyo|is a good one
  554. 15:12:17 |c|@Kiyo|so thats 4
  555. 15:12:29 |c|&raseri|s rank should have
  556. 15:12:31 |c|&raseri|most of those
  557. 15:12:31 |userstats|total:19|guests:0| :12|+:1|%:0|@:3|★:0|#:1|&:1|~:1
  558. 15:12:38 |c|@Montsegur|at least 3 if not all 4
  559. 15:12:40 |c|&raseri|idk if they need to be all 4
  560. 15:12:41 |c|&raseri|but
  561. 15:12:43 |c|&raseri|at least 3
  562. 15:12:43 |c|&raseri|for sure
  563. 15:12:51 |c|@Montsegur|I think we should make 5 and then have it be at least 4/5
  564. 15:12:52 |c|@Kiyo|they have all 4 currently
  565. 15:12:53 |c|@Kiyo|imo
  566. 15:12:55 |c|&raseri|and they shouldnt be bad in the 4th
  567. 15:12:56 |c|&raseri|ya rn
  568. 15:13:00 |c|~hollywood|if there is a 5th
  569. 15:13:00 |c|~hollywood|sure
  570. 15:13:00 |c|&raseri|i think they all fit
  571. 15:13:01 |c|&raseri|all 4
  572. 15:13:04 |c|~hollywood|but we dont need to force it
  573. 15:13:07 |c|@Montsegur|yah
  574. 15:13:08 |c|@Kiyo|Blaziken1337:(Private to +Kiyo) what about versatility
  575. 15:13:09 |c|@Kiyo|~hollywood: if there is a 5th
  576. 15:13:15 |c|@Kiyo|do we want to include this
  577. 15:13:17 |c|&raseri|versatility
  578. 15:13:18 |c|&raseri|hmm
  579. 15:13:20 |c|&raseri|its a nice trait
  580. 15:13:21 |c|@Kiyo|like mesprit has 8 sets
  581. 15:13:21 |c|&raseri|to have
  582. 15:13:22 |J| pus shaneghoul
  583. 15:13:23 |c|@Montsegur|versatilityis nice
  584. 15:13:24 |c|@Kiyo|but that doenst make it great
  585. 15:13:29 |c|&raseri|sawk doesnt have a lot of sets
  586. 15:13:29 |c|@Montsegur|like rhydon is versatile
  587. 15:13:30 |c|~hollywood|i dont think versatility really matters
  588. 15:13:31 |c|~hollywood|that much
  589. 15:13:33 |c|&raseri|but its good at everything else
  590. 15:13:33 |c|@Kiyo|^
  591. 15:13:34 |c|~hollywood|i mean it's definitely good
  592. 15:13:37 |c|#Disjunction|I don't think versatility should make a mon
  593. 15:13:37 |c|~hollywood|to have
  594. 15:13:38 |c|@Kiyo|i think we can consider
  595. 15:13:38 |c|&raseri|versatility is a nice
  596. 15:13:39 |c|@Kiyo|it
  597. 15:13:40 |c|&raseri|bonus trait
  598. 15:13:41 |c|@Kiyo|but its like
  599. 15:13:43 |c|@Montsegur|that could be a sub trait
  600. 15:13:43 |c|@Kiyo|a bonus
  601. 15:13:44 |c|@Kiyo|yeah
  602. 15:13:46 |c|~hollywood|but if a pokemon does one thing better than anything else in the tier
  603. 15:13:47 |c|~hollywood|yea
  604. 15:13:49 |c|@Kiyo|its like worth half a point
  605. 15:13:51 |c|&raseri|its a cool thing to have
  606. 15:13:54 |c|&raseri|but you dont need it
  607. 15:14:00 |c|@Montsegur|ok so its a two parter
  608. 15:14:08 |c|~hollywood|like i would credit mesprit with versatility but wouldnt take away from sawk for being mostly one-dimensional
  609. 15:14:10 |J| krices
  610. 15:14:14 |L| pus shaneghoul
  611. 15:14:17 |c|@Montsegur|if its versatile than two of those roles need to not be overshadowed
  612. 15:14:22 |L| krices
  613. 15:14:31 |c|~hollywood|versatility also plays into the other traits
  614. 15:14:42 |J| METAPHYSICAL
  615. 15:14:58 |c|@Kiyo|like sawk has 4 roles
  616. 15:15:01 |c|@Kiyo|you could argue that
  617. 15:15:06 |c|@Kiyo|but if i only use 1 of them
  618. 15:15:10 |c|@Kiyo|like 95% of the time
  619. 15:15:11 |c|@Montsegur|also guys feel free to PM us with ideas for this like pokedots and blaziken did
  620. 15:15:15 |c|&raseri|^
  621. 15:15:20 |J| Steakburgers
  622. 15:15:22 |c|@Kiyo|does the fact that it can run cs, cb, lum, etc matter
  623. 15:15:23 |c|~hollywood|ok i
  624. 15:15:26 |c|~hollywood|gotta run out and get more short for work
  625. 15:15:29 |c|~hollywood|i'll be back in like 20
  626. 15:15:29 |J| buggelz
  627. 15:15:31 |c|&raseri|:o
  628. 15:15:34 |c|&raseri|oki
  629. 15:15:35 |c|@Montsegur|ok, we'll update you
  630. 15:15:37 |c|@Montsegur|when you get back
  631. 15:15:39 |J| FoxxyStyles
  632. 15:15:40 |c|&raseri|lets ruin nu while hes gone
  633. 15:16:01 |c|@Montsegur|anarchy
  634. 15:16:07 |L| FoxxyStyles
  635. 15:16:07 |J| Jizznado
  636. 15:16:07 |c|&raseri|ok so
  637. 15:16:09 |c|@Kiyo|so i like versatility being included
  638. 15:16:10 |c|&raseri|where are we at
  639. 15:16:10 |c|&raseri|now
  640. 15:16:14 |c|#Disjunction|hi sorry got distracted for a sec
  641. 15:16:18 |c|@Kiyo|but its a really low relevance to rank imo
  642. 15:16:19 |c|&raseri|i like versatility being a bonus
  643. 15:16:20 |c|@Montsegur|I think we have main traits and then sub traits
  644. 15:16:22 |c|&raseri|like
  645. 15:16:24 |c|&raseri|we dont punish
  646. 15:16:25 |c|@Kiyo|unless the mon has like 4 great sets
  647. 15:16:26 |c|&raseri|for not having it
  648. 15:16:27 |c|@Kiyo|that all get usage
  649. 15:16:28 |c|#Disjunction|we were discussing what we're looking for in Pokemon when discussing them, right?
  650. 15:16:31 |c|#Disjunction|how can we apply those traits
  651. 15:16:32 |c|@Kiyo|yeah no punish for not having it
  652. 15:16:34 |c|#Disjunction|to a definition
  653. 15:16:39 |c|@Montsegur|sub traits can help a mon get a rank but they dont directly give a mon said rank
  654. 15:16:42 |c|@Kiyo|only reward it if the mons sets actually see use
  655. 15:16:47 |c|&raseri|yaa
  656. 15:16:55 |c|&raseri|idc about RP physcal aurorus
  657. 15:16:58 |c|&raseri|that doesnt count
  658. 15:17:08 |c|@Montsegur|physical aurorus can still tear a team a new one
  659. 15:17:12 |c|&raseri|ya but not RP
  660. 15:17:17 |c|#Disjunction|^
  661. 15:17:18 |c|@Montsegur|but band / specs
  662. 15:17:20 |c|@Kiyo|ya but its usage is like 1/100 auros
  663. 15:17:20 |c|@Montsegur|difference
  664. 15:17:22 |c|&raseri|ok
  665. 15:17:23 |c|@Montsegur|is what I'm saying
  666. 15:17:23 |c|@Kiyo|so is it that relevant
  667. 15:17:24 |c|&raseri|so we have s rank down
  668. 15:17:25 |c|&raseri|yn
  669. 15:17:40 |c|@Kiyo|yeah who wants to write up definitions
  670. 15:17:41 |c|@Montsegur|even if people don't use it I still think if its good enough it should be factored in
  671. 15:17:43 |c|&raseri|not me
  672. 15:17:52 |c|#Disjunction|we could make it an objective criteria
  673. 15:17:56 |c|#Disjunction|like if a mon fulfills
  674. 15:18:01 |c|#Disjunction|4/5 of the criteria
  675. 15:18:01 |c|@Montsegur|my example is that rhydon in XY wasn't used whatsoever but it still held A rank cause it was good
  676. 15:18:06 |c|#Disjunction|it can be safely placed in B
  677. 15:18:09 |c|#Disjunction|or A
  678. 15:18:17 |c|&raseri|1/5 should be threat level for a rank
  679. 15:18:20 |c|@Kiyo|yeah but i rly hated the xy vr's for that reason
  680. 15:18:24 |c|@Montsegur|Disjunction I said 4/5 is good but we don't have a 5th definition
  681. 15:18:32 |c|&raseri|meme factor.
  682. 15:18:34 |c|#Disjunction|what were the definitions
  683. 15:18:34 |c|&raseri|xd
  684. 15:18:35 |c|@Montsegur|and we dont wanna force one
  685. 15:18:45 |c|@Kiyo|splashability
  686. 15:18:49 |c|@Kiyo|reliablity
  687. 15:18:52 |c|@Kiyo|consistency
  688. 15:18:59 |c|@Montsegur|fuck
  689. 15:19:00 |c|&raseri|threat level
  690. 15:19:02 |c|@Montsegur|I just copy and pasted
  691. 15:19:05 |c|@Kiyo|threat level
  692. 15:19:07 |c|@Montsegur|yah
  693. 15:19:10 |c|@Kiyo|yeah and versatility
  694. 15:19:13 |c|#Disjunction|what about metagame relevance
  695. 15:19:13 |c|@Montsegur|not necessarily in that order
  696. 15:19:18 |c|#Disjunction|like
  697. 15:19:19 |c|&raseri|doesnt that fit into threat level
  698. 15:19:23 |c|@Kiyo|i think metagame relevance and threat level
  699. 15:19:24 |c|@Montsegur|yah it does
  700. 15:19:27 |c|@Kiyo|should go hand in hand
  701. 15:19:28 |c|#Disjunction|Uxie/Mesprit weren't good in Sneasel meta
  702. 15:19:31 |c|@Kiyo|but realisticly
  703. 15:19:32 |c|@Kiyo|they wont
  704. 15:19:34 |c|@Kiyo|tbch
  705. 15:19:36 |c|&raseri|fair
  706. 15:19:45 |c|#Disjunction|but Rhydon is really good in this meta
  707. 15:19:47 |c|@Montsegur|versatility was agreed that it shouldn't be a main one
  708. 15:19:56 |c|@Montsegur|cause the majority of mons wont hit it
  709. 15:20:02 |c|@Kiyo|yeah i kinda want to tie usage in somehow
  710. 15:20:05 |c|@Kiyo|that isnt just usage
  711. 15:20:10 |c|@Kiyo|so i like metagame relevance
  712. 15:20:11 |c|&raseri|idk if i want to do that
  713. 15:20:15 |c|#Disjunction|I don't
  714. 15:20:17 |J| mazanya
  715. 15:20:19 |c|@Montsegur|ladder is notorious for having things that have high usage that are ass
  716. 15:20:20 |c|&raseri|you get really good mons
  717. 15:20:22 |c|&raseri|people just dont use
  718. 15:20:23 |c|@Montsegur|so thats a no from me
  719. 15:20:47 |J| Void Chrono
  720. 15:20:51 |c|@Kiyo|METAPHYSICAL: and saying these mons are all good / work on one specifc team
  721. 15:20:51 |c|@Kiyo|METAPHYSICAL: doesn't mean they are viable
  722. 15:20:57 |c|@Kiyo|yeah that falls under splashability
  723. 15:21:04 |c|@Kiyo|yn
  724. 15:21:10 |c|&raseri|y
  725. 15:21:12 |c|#Disjunction|y
  726. 15:21:13 |c|&raseri|| 42 | Kangaskhan | 5.55033% | 11902 | 3.797% | 9477 | 3.885% |
  727. 15:21:30 |c|@Kiyo|ok so theres not a way to objectively do it
  728. 15:21:37 |c|@Kiyo|and less subjective shit is better
  729. 15:21:44 |c|&raseri|i dont think we should focus on being purely objective
  730. 15:21:51 |c|#Disjunction|agreed
  731. 15:21:57 |c|#Disjunction|the criteria have room to be subjective
  732. 15:22:00 |c|&raseri|having a subjective bit in the criteria
  733. 15:22:01 |c|&raseri|is fine
  734. 15:22:02 |c|@Kiyo|to an extent i'd prefer more objective requirements tho
  735. 15:22:03 |c|&raseri|and even then
  736. 15:22:06 |c|&raseri|its subjective
  737. 15:22:13 |c|&raseri|like what defines consistent
  738. 15:22:15 |c|&raseri|where is the line drawn
  739. 15:22:16 |c|&raseri|etc
  740. 15:22:17 |c|@Kiyo|like people have told me they dont think they need a normal reisst on every tema
  741. 15:22:22 |c|&raseri|does tauros count as consistent
  742. 15:22:24 |c|&raseri|with rock climb
  743. 15:22:27 |c|@Kiyo|and i say have fun losing to kangaskhan and tauros
  744. 15:22:31 |userstats|total:25|guests:0| :18|+:1|%:0|@:3|★:0|#:1|&:1|~:1
  745. 15:22:35 |c|@Kiyo|i'd say tauros consistenly does its job
  746. 15:22:38 |c|@Montsegur|there are mons that will hit all these things and just not be good in the meta
  747. 15:22:40 |c|&raseri|85% of the time
  748. 15:22:43 |c|@Montsegur|so some subjectivity is required
  749. 15:23:01 |c|#Disjunction|Splashability, reliability, consistency, threat level, and effect on metagame
  750. 15:23:07 |c|#Disjunction|all have room for subjectivity
  751. 15:23:09 |c|@Kiyo|i just dont want the level of subjectivity
  752. 15:23:11 |c|@Kiyo|to be like
  753. 15:23:17 |c|@Kiyo|clefairy is C rank material
  754. 15:23:17 |c|@Montsegur|the first 3 are more objective
  755. 15:23:19 |c|@Kiyo|cuz its good
  756. 15:23:20 |c|@Kiyo|haha
  757. 15:23:23 |c|&raseri|haha
  758. 15:23:23 |c|@Montsegur|yah
  759. 15:23:26 |c|@Montsegur|i agree
  760. 15:23:28 |c|@Kiyo|cuz i feel like thats waht half the posts are
  761. 15:23:29 |c|@Kiyo|rn
  762. 15:23:32 |c|@Montsegur|which is the issue with overrating things
  763. 15:23:37 |c|&raseri|i used clefairy on a team recently b- rank pls
  764. 15:23:38 |c|#Disjunction|like you could easily say CM Clefairy has a high threat level because not every team has a check to it
  765. 15:23:38 |c|@Montsegur|but I also dont wanna underrate things
  766. 15:23:49 |c|@Kiyo|&raseri: i used clefairy on a team recently b- rank pls
  767. 15:23:49 |c|@Kiyo|&raseri: i used clefairy on a team recently b- rank pls
  768. 15:23:50 |c|@Kiyo|&raseri: i used clefairy on a team recently b- rank pls
  769. 15:23:50 |c|@Kiyo|&raseri: i used clefairy on a team recently b- rank pls
  770. 15:23:56 |c|@Kiyo|this is how i read 90% of the noms
  771. 15:24:03 |c|@Montsegur|Disjunction even if you don't have a check to clefairy you have a check to CM pokemon
  772. 15:24:17 |c|@Montsegur|so good teambuilding will account for it anyways
  773. 15:24:18 |J| bouff
  774. 15:24:18 |c|&raseri|unless your check doesnt beat clef
  775. 15:24:21 |c|&raseri|by chance
  776. 15:24:29 |c|&raseri|but
  777. 15:24:32 |c|&raseri|thats not relevant
  778. 15:24:35 |c|#Disjunction|CM Megadino wouldn't beat CM Stored Power Clef
  779. 15:24:40 |c|#Disjunction|but yea
  780. 15:24:40 |c|@Kiyo|#Disjunction: Splashability, reliability, consistency, threat level, and effect on metagame
  781. 15:24:42 |c|@Montsegur|what doesn't beat clefairy that doesn't beat megadino?
  782. 15:24:49 |c|@Kiyo|ok so those are the criteria for s atm?
  783. 15:24:52 |c|@Montsegur|*that does beat dino
  784. 15:24:53 |c|&raseri|yes
  785. 15:24:56 |c|&raseri|i suport that
  786. 15:25:00 |c|@Kiyo|does anyone now how to say splashability so it doesnt sound stupid
  787. 15:25:05 |c|#Disjunction|I think effect on metagame could be reworded
  788. 15:25:08 |c|@Kiyo|like ability to work on a number of teams?
  789. 15:25:09 |c|#Disjunction|but
  790. 15:25:09 |c|&raseri|!dt magikarp
  791. 15:25:09 |c|~|/data-pokemon Magikarp
  792. |raw|<font size="1"><font color=#585858>Dex#:</font> 129&nbsp;|&ThickSpace;<font color=#585858>Gen:</font> 1&nbsp;|&ThickSpace;<font color=#585858>Height:</font> 0.9 m&nbsp;|&ThickSpace;<font color=#585858>Weight:</font> 10 kg <em>(40 BP)</em>&nbsp;|&ThickSpace;<font color=#585858>Dex Colour:</font> Red&nbsp;|&ThickSpace;<font color=#585858>Egg Group(s):</font> Water 2, Dragon&nbsp;|&ThickSpace;<font color=#585858>Evolution:</font> Gyarados (20)</font>
  793. 15:25:10 |c|@Montsegur|in one word?
  794. 15:25:13 |c|#Disjunction|it's not super important
  795. 15:25:21 |c|@Kiyo|ok i'll work on wording rn
  796. 15:25:23 |c|@Montsegur|or can I use several
  797. 15:25:25 |c|@Kiyo|you guys can nom shit
  798. 15:25:33 |c|@Kiyo|that makes this diffreent
  799. 15:25:35 |J| ShadowDragoon666
  800. 15:25:36 |c|@Kiyo|from A
  801. 15:25:44 |c|@Kiyo|fuck i cant speak
  802. 15:25:53 |c|@Kiyo|make criteria for A mons based on S criteria
  803. 15:25:56 |c|@Kiyo|while i type
  804. 15:25:56 |c|@Kiyo|imo
  805. 15:25:57 |L| buggelz
  806. 15:26:00 |c|&raseri|ok
  807. 15:26:06 |c|#Disjunction|my suggestion still stands to make subsequent ranks dependent on filling criteria
  808. 15:26:18 |J|+King UU
  809. 15:26:27 |c|#Disjunction|like A Rank fulfills 4/5, B rank fulfills 3/5, C rank fulfills 2/5, D rank fulfills 1/5
  810. 15:27:10 |c|&raseri|a-rank = fulfulls the majority of the criteria as defined, but is missing in one area, or 2 areas if it defines a great teamstyle
  811. 15:27:11 |J| grizord
  812. 15:27:20 |c|&raseri|last bit im not sure of
  813. 15:27:28 |c|#Disjunction|also unsure
  814. 15:27:30 |c|&raseri|and 1 of the 5 should be
  815. 15:27:35 |c|&raseri|threat level
  816. 15:27:41 |c|#Disjunction|I think "great" could be reworded to "dominate"
  817. 15:27:42 |c|&raseri|it can also fill them
  818. 15:27:49 |c|&raseri|to a lesser degree
  819. 15:27:49 |c|@Montsegur|but there will be some B / C / lower ranks that fill more than 3 and by that definition should be higher
  820. 15:27:51 |c|&raseri|than s rank
  821. 15:27:55 |c|&raseri|ya
  822. 15:27:57 |c|&raseri|when we get lower
  823. 15:27:59 |c|&raseri|it gets more subjective
  824. 15:28:18 |c|#Disjunction|that's true
  825. 15:28:20 |c|@Montsegur|I think we need to expand each one into some sub sections
  826. 15:28:26 |c|@Montsegur|and then see if they fit from there
  827. 15:28:28 |c|@Montsegur|for the lower ones
  828. 15:28:46 |c|&raseri|Blaziken1337: maybe also look at in terms of how much something is outclassed
  829. 15:28:55 |c|@Montsegur|yah thats a good one
  830. 15:28:58 |c|#Disjunction|Kiyo wouldn't be happy about that
  831. 15:29:00 |c|#Disjunction|but I would agree
  832. 15:29:04 |c|@Montsegur|well
  833. 15:29:06 |c|@Kiyo|im fine with taht
  834. 15:29:09 |c|#Disjunction|o
  835. 15:29:16 |c|@Montsegur|kabutops completely outclasses armaldo imo
  836. 15:29:19 |c|@Kiyo|i realized a month ago theres no way to do this perfectly
  837. 15:29:21 |c|@Montsegur|or for the most part
  838. 15:29:26 |c|@Kiyo|and outclassing something is an ok enough argument
  839. 15:29:28 |c|#Disjunction|we could come up with negative definitions
  840. 15:29:29 |c|@Kiyo|for the sake of the thread
  841. 15:29:32 |c|@Kiyo|^
  842. 15:29:32 |c|#Disjunction|things that hold a mon back
  843. 15:29:34 |c|&raseri|a rank should fulfill most of the s rank criteria, but be missing something
  844. 15:29:36 |c|@Kiyo|i like negative things
  845. 15:29:38 |c|#Disjunction|such as being outclassed
  846. 15:29:43 |c|&raseri|Pokedots: I don't think a clear cut 1/5 or 3/5 of the criteria would work that well, I'd just say how they do when judged by each criteria
  847. 15:29:48 |c|@Kiyo|i think being weak against higher ranked pokemon
  848. 15:29:49 |c|&raseri|so if we want to be
  849. 15:29:51 |c|&raseri|objective
  850. 15:29:51 |c|@Kiyo|should be a criteria
  851. 15:29:54 |c|&raseri|ya
  852. 15:29:58 |c|&raseri|1 sec
  853. 15:29:58 |c|@Kiyo|to a certain extent
  854. 15:30:01 |c|&raseri|im wording something
  855. 15:30:06 |J| The Testing Wind
  856. 15:30:07 |c|@Kiyo|https://titanpad.com/Nxc84zWqD9
  857. 15:30:08 |L| grizord
  858. 15:30:08 |c|#Disjunction|negative criteria can work more subjectively
  859. 15:30:10 |J| grizord
  860. 15:30:13 |c|@Kiyo|also tahts what i have for S rank rn
  861. 15:30:15 |c|@Kiyo|it needs work
  862. 15:30:31 |c|&raseri|if we want to be objective, then maybe each category should be given a rank too,
  863. 15:30:32 |c|&raseri|like
  864. 15:30:42 |c|@Kiyo|like threat level is more important
  865. 15:30:45 |c|&raseri|we acn have 2 pretty consistent mons
  866. 15:30:49 |c|&raseri|but one is a bit mnore consistent
  867. 15:30:52 |c|@Kiyo|than variety of teams
  868. 15:30:53 |c|&raseri|and that needs to be accounted for
  869. 15:30:53 |c|@Kiyo|or smth
  870. 15:31:08 |L| The Testing Wind
  871. 15:31:17 |c|&raseri|ya i like that definition
  872. 15:31:24 |c|&raseri|threat level is most important
  873. 15:31:33 |c|#Disjunction|hmm
  874. 15:31:39 |L| Luck O' the Irish
  875. 15:31:41 |c|#Disjunction|if we wanted to completely overhaul the thread
  876. 15:31:50 |c|#Disjunction|we could get rid of categorizing all of the mons
  877. 15:32:00 |c|#Disjunction|and list their traits
  878. 15:32:03 |c|#Disjunction|then rank their traits
  879. 15:32:12 |c|&raseri|that sounds like lots of work
  880. 15:32:18 |c|#Disjunction|like Rhydon would have S consistency
  881. 15:32:20 |c|#Disjunction|or something
  882. 15:32:26 |c|&raseri|in theory that works
  883. 15:32:31 |userstats|total:27|guests:0| :19|+:2|%:0|@:3|★:0|#:1|&:1|~:1
  884. 15:32:35 |L|~hollywood
  885. 15:32:37 |c|&raseri|if we dont take into account
  886. 15:32:38 |c|&raseri|amount of work
  887. 15:32:41 |c|#Disjunction|that way we can qork on a case by case basis
  888. 15:32:43 |c|&raseri|a little blurb about the pokemon
  889. 15:32:44 |c|@Montsegur|in theory that works but when updates roll around it will take way to much time
  890. 15:32:46 |c|&raseri|could be helpful
  891. 15:32:56 |c|&raseri|so people know why
  892. 15:32:58 |c|&raseri|Rhydon is S
  893. 15:33:00 |c|#Disjunction|and it would help alleviate the problem of mons that are subpar being unrepresented
  894. 15:33:04 |c|@Montsegur|blurb could be helpful
  895. 15:33:12 |c|@Kiyo|it would be nice to start ranking each mons traits
  896. 15:33:14 |c|@Montsegur|I think the blurb could go in a second post under the actual rankings
  897. 15:33:18 |c|@Kiyo|but i agree thats a project for another ay
  898. 15:33:25 |c|@Montsegur|cause it would get super cluttered under each mon
  899. 15:33:32 |c|@Montsegur|we need a to do list
  900. 15:33:55 |c|&raseri|when are we going to rank pokemon
  901. 15:34:07 |L| Companeros
  902. 15:34:09 |c|@Kiyo|after B rank is done imo
  903. 15:34:11 |c|@Montsegur|after we get the ranks defined
  904. 15:34:18 |c|@Montsegur|ok we can do that
  905. 15:34:24 |c|@Montsegur|and then see if we need another letter
  906. 15:34:28 |c|@Montsegur|at that point in time
  907. 15:35:14 |c|@Kiyo|so i've been offscreen
  908. 15:35:18 |c|#Disjunction|so how are we handling definitions then
  909. 15:35:21 |c|@Kiyo|what have you guys come up with for A rank definitions
  910. 15:35:43 |c|#Disjunction|we've been discussing objectively ranking mons
  911. 15:35:56 |c|#Disjunction|vs subjectively to a rank like we have been
  912. 15:35:57 |L| grizord
  913. 15:36:03 |c|#Disjunction|then we got on the topic of negative characteristics
  914. 15:36:07 |c|#Disjunction|and didn't go anywhere with that
  915. 15:36:23 |c|@Kiyo|ok so lets list some negative things that can be accoutned for
  916. 15:36:30 |c|@Kiyo|>hazard weakness
  917. 15:36:35 |c|@Kiyo|>speed
  918. 15:36:36 |L| tv4c
  919. 15:36:42 |c|@Kiyo|>general bulk
  920. 15:36:43 |c|@Montsegur|passivness
  921. 15:36:45 |c|@Kiyo|^
  922. 15:36:56 |c|&raseri|poor matchup vs relevant pokemon
  923. 15:37:00 |c|@Kiyo|^
  924. 15:37:00 |c|#Disjunction|how much should some of these weigh against the main 5 characteristics, though
  925. 15:37:05 |c|@Montsegur|outclassed
  926. 15:37:08 |c|@Kiyo|lolbro: priority
  927. 15:37:17 |c|@Kiyo|i think that can fall under a speed argument
  928. 15:37:19 |c|@Montsegur|if we go into moves tho
  929. 15:37:25 |c|&raseri|ya it fits with speed
  930. 15:37:25 |c|@Montsegur|then we will have a huge list
  931. 15:37:26 |J|~hollywood
  932. 15:37:33 |c|@Kiyo|and passiveness falls under momentum lolbro
  933. 15:37:47 |c|@Kiyo|err other way around but yh
  934. 15:38:03 |c|@Montsegur|hi holly, we got threat level as the 5th one and are now making a negative list
  935. 15:38:06 |J| Adaire
  936. 15:38:27 |c|@Montsegur|I dont think a mon should be dinged for not having uturn tho
  937. 15:38:31 |c|@Montsegur|or any other move for that matter
  938. 15:38:34 |c|@Kiyo|no but a pokemon like prinplup
  939. 15:38:35 |c|@Montsegur|~~unless its scald~~
  940. 15:38:41 |c|#Disjunction|passiveness = momentum suck
  941. 15:38:41 |c|@Kiyo|that literally gives a free turn when you defog
  942. 15:38:42 |L| Adaire
  943. 15:38:45 |c|@Kiyo|is a momentum suck
  944. 15:38:53 |c|@Kiyo|it forces you to switch and take a hit
  945. 15:38:59 |c|@Kiyo|because you lost momentum
  946. 15:39:15 |c|@Montsegur|but since it can have things like toxic and defensiveness that can be neutralized
  947. 15:39:22 |c|@Montsegur|that also has to play into it
  948. 15:39:22 |c|@Kiyo|to an extent yes
  949. 15:39:30 |c|~hollywood|setup fodder is bad
  950. 15:39:33 |c|&raseri|being a momentum sap should let you be dinged
  951. 15:39:37 |c|#Disjunction|one problem I'm seeing with this system is if we make it too complicated, people who are joining the thread will struggle to make the appropriate noms
  952. 15:39:39 |c|~hollywood|having u-turn helps not be setup fodder
  953. 15:39:42 |c|@Kiyo|agree with raseri
  954. 15:39:51 |c|~hollywood|not having u-turn doesn't make you setup fodder
  955. 15:39:55 |c|&raseri|ya i dont want a complicated system
  956. 15:40:02 |c|&raseri|which is why i dont want things to be
  957. 15:40:04 |c|&raseri|to objective
  958. 15:40:08 |c|~hollywood|garbodor isn't setup fodder for much
  959. 15:40:09 |c|~hollywood|mantine is
  960. 15:40:11 |c|@Kiyo|i dont think having passiveness makes it complicated
  961. 15:40:14 |c|~hollywood|if it had u-turn it wouldn't be
  962. 15:40:17 |c|~hollywood|but it doesn't
  963. 15:40:22 |c|@Kiyo|like hollywood is giving good examples
  964. 15:40:25 |c|~hollywood|so it's passive and shit that doesnt mind scald sets up on it
  965. 15:40:32 |c|&raseri|yaa
  966. 15:40:35 |c|~hollywood|that's not very much and mantine sucks for a number of reasons
  967. 15:40:36 |c|@Kiyo|most of our defoggers are momentum sucks for example
  968. 15:40:48 |c|~hollywood|but the point stands that not having u-turn isn't the reason why mantine should be ranked low
  969. 15:40:52 |c|@Kiyo|^
  970. 15:40:54 |c|~hollywood|but it sure doesn't help
  971. 15:41:10 |c|@Kiyo|when talking about momentum we're not specificly talking about u-turn and volt switch for the record
  972. 15:41:16 |c|@Montsegur|I just think that adding moves as part of the negative list will make it to convoluted
  973. 15:41:27 |c|@Montsegur|but uturn and that fall under passivness
  974. 15:41:35 |c|@Kiyo|yeah agreed i wouldnt specifically mention any moves
  975. 15:41:40 |c|@Kiyo|cuz like holly said
  976. 15:41:58 |c|@Kiyo|cuz of what holly said*
  977. 15:42:31 |c|@Montsegur|so we have a p decent negative list right
  978. 15:42:31 |userstats|total:24|guests:0| :16|+:2|%:0|@:3|★:0|#:1|&:1|~:1
  979. 15:42:41 |c|#Disjunction|ok so for negative definitions (I'm keeping a list) we have passiveness, outclassed, hazard weakness, speed, general bulk
  980. 15:42:44 |J| Adaire
  981. 15:42:58 |c|@Kiyo|outclass should be at the top fo the list
  982. 15:43:02 |c|@Kiyo|hazard weakness on low end
  983. 15:43:09 |c|@Kiyo|speed and general bulk in between
  984. 15:43:12 |c|@Kiyo|and passive below that
  985. 15:43:13 |c|@Kiyo|imo
  986. 15:43:15 |c|@Montsegur|we can arrange order later imo
  987. 15:43:22 |c|@Montsegur|for both list
  988. 15:43:23 |c|@Montsegur|s
  989. 15:43:26 |c|#Disjunction|that's 5 negative characteristics
  990. 15:43:26 |L|@Realistic Waters
  991. 15:43:29 |c|#Disjunction|how should we compare those
  992. 15:43:31 |c|&raseri|poor matchups
  993. 15:43:34 |c|&raseri|needs to be on there
  994. 15:43:37 |c|@Kiyo|o yeah
  995. 15:43:38 |c|#Disjunction|to mons with plenty of positive characteristics
  996. 15:43:39 |c|@Kiyo|thats a big one
  997. 15:43:41 |c|&raseri|^
  998. 15:43:45 |c|#Disjunction|y
  999. 15:43:48 |c|#Disjunction|but my point stands
  1000. 15:43:54 |c|&raseri|compare them
  1001. 15:43:55 |c|&raseri|subjectively
  1002. 15:44:01 |c|@Kiyo|strengths outweigh flaws is really subjective
  1003. 15:44:04 |c|@Kiyo|but its best way to do it
  1004. 15:44:09 |c|@Montsegur|should the negative list also be for S rank?
  1005. 15:44:09 |c|@Kiyo|unless someone has another idea
  1006. 15:44:11 |c|&raseri|how much do its negatives
  1007. 15:44:12 |c|&raseri|hurt it
  1008. 15:44:17 |J| Blast Chance
  1009. 15:44:18 |c|@Kiyo|i think it should apply to s rank as well
  1010. 15:44:21 |c|~hollywood|the importance of each quality matters too
  1011. 15:44:21 |c|&raseri|compared to how much the positives help it
  1012. 15:44:23 |c|@Kiyo|like arhc and mag are sr weak
  1013. 15:44:23 |c|@Montsegur|hi blast
  1014. 15:44:24 Blast Chance was promoted to Room Moderator by Disjunction.
  1015. 15:44:24 |N|@Blast Chance|blastchance
  1016. 15:44:25 |c|@Montsegur|Disjunction
  1017. 15:44:26 |c|@Montsegur|o
  1018. 15:44:27 |c|&raseri|blast
  1019. 15:44:27 |c|#Disjunction|I gottem
  1020. 15:44:28 |c|&raseri|:)
  1021. 15:44:30 |c|@Kiyo|yeah i agree with hollywood
  1022. 15:44:32 |c|@Blast Chance|helo
  1023. 15:44:36 |c|~hollywood|like
  1024. 15:44:37 |c|@Kiyo|thats why i wanted an order to it
  1025. 15:44:42 |c|@Montsegur|blast ill update you in PM
  1026. 15:44:45 |c|&raseri|we need a negative definition
  1027. 15:44:46 |c|&raseri|VR
  1028. 15:44:49 |c|@Kiyo|liek hazard weakness is a flaw but its not crippling in archeops case
  1029. 15:44:55 |c|&raseri|hazard weakness is a c rank
  1030. 15:44:55 |c|@Kiyo|so its still s rank
  1031. 15:44:56 |c|&raseri|flaw
  1032. 15:44:57 |c|&raseri|haha
  1033. 15:45:11 |c|~hollywood|it's hard to come up with
  1034. 15:45:16 |c|~hollywood|a specific example
  1035. 15:45:19 |c|~hollywood|but like
  1036. 15:45:21 |L| Adaire
  1037. 15:45:48 |J| Companeros
  1038. 15:45:48 |c|@Montsegur|hazard weaknes + no reliable recovery
  1039. 15:45:53 |c|@Montsegur|is crippling
  1040. 15:45:57 |c|@Montsegur|like CB scyther
  1041. 15:45:58 |c|~hollywood|regirock being good against normals is less important because so is rhydon and that threatens more offensively
  1042. 15:45:58 |c|&raseri|to some pokemon
  1043. 15:46:14 |c|&raseri|brb
  1044. 15:46:15 |c|~hollywood|so it's more important to compare it to rhydon in effectiveness than to look at the things it does on paper
  1045. 15:46:16 |c|@Montsegur|and regi is more passive than rhydon
  1046. 15:46:34 |c|#Disjunction|so in that case holly Rhydon's ability to outclass Regi would be more important
  1047. 15:46:58 |c|@Blast Chance|so are we talking about specific pkmn or specific ranks atm
  1048. 15:47:09 |c|@Kiyo|defining ranks
  1049. 15:47:16 |c|@Kiyo|making criteria that mons can meet
  1050. 15:47:18 |c|@Kiyo|to fit into them
  1051. 15:47:34 |c|@Montsegur|but using pokemon as examples
  1052. 15:47:43 |c|@Kiyo|yeah visualization helps
  1053. 15:47:59 |c|@Kiyo|ill brb
  1054. 15:48:01 |c|#Disjunction|I wouldn't mind comparing negative ranks with positive ones subjectively
  1055. 15:48:06 |c|~hollywood|yea i'm trying to come up with examples for everything
  1056. 15:48:09 |c|#Disjunction|but then I can easily see
  1057. 15:48:13 |c|~hollywood|we have S and E hammered out though right?
  1058. 15:48:15 |c|#Disjunction|that the ranks wouldn't change much
  1059. 15:48:26 |c|@Montsegur|[12:16] Pokedots: I think D rank should have a mention of being useful in specific matchups (tours) but aren't consistent (ladder)
  1060. 15:48:31 |c|#Disjunction|in terms of people nominating them
  1061. 15:48:33 |c|@Montsegur|kind of relevant to E
  1062. 15:48:38 |L| Void Chrono
  1063. 15:48:44 |c|~hollywood|well the extremes are the most important to define
  1064. 15:48:48 |c|~hollywood|everything else is pretty simple
  1065. 15:48:49 |c|#Disjunction|^
  1066. 15:49:00 |c|~hollywood|you can just slide down the scale from the two starting points
  1067. 15:49:07 |L| Companeros
  1068. 15:49:07 |c|#Disjunction|I think S, A, and D are most important
  1069. 15:49:08 |c|#Disjunction|right now
  1070. 15:49:11 |c|@Montsegur|I dont want to rank every NFE and PU mon that clearly shouldn't be used tho
  1071. 15:49:33 |c|#Disjunction|we could
  1072. 15:49:40 |c|#Disjunction|move things from D to E
  1073. 15:49:43 |c|#Disjunction|when we want to unrank
  1074. 15:49:48 |c|@Montsegur|!ds nu, nfe
  1075. 15:49:48 |raw|<div class="infobox">Ivysaur, Charmeleon, Wartortle, Metapod, Kakuna, Pidgeotto, Pikachu, Sandslash, Nidorina, Nidorino, and 121 more. <font color=#999999>Redo the search with 'all' as a search parameter to show all results.</font></div>
  1076. 15:49:53 |c|#Disjunction|as a kind of transition to being unranked
  1077. 15:49:56 |c|@Montsegur|that would be over 121 mons
  1078. 15:50:00 |c|~hollywood|nu nfe is all nfes not above nu
  1079. 15:50:12 |c|@Montsegur|oh i forgot pu
  1080. 15:50:16 |c|@Montsegur|!ds nu, pu, nfe
  1081. 15:50:16 |raw|<div class="infobox">Ivysaur, Charmeleon, Wartortle, Metapod, Butterfree, Kakuna, Pidgeotto, Pidgeot, Raticate, Fearow, and 257 more. <font color=#999999>Redo the search with 'all' as a search parameter to show all results.</font></div>
  1082. 15:50:19 |c|@Montsegur|yah
  1083. 15:50:19 |c|~hollywood|!ds all, nu, nfe, !nfe
  1084. 15:50:19 |raw|<div class="infobox">A search with the parameter 'all' cannot be broadcast.</div>
  1085. 15:50:23 |c|~hollywood|!ds nu, nfe, !nfe
  1086. 15:50:23 |raw|<div class="infobox">A search cannot both exclude and include a tier.</div>
  1087. 15:50:26 |c|~hollywood|cry
  1088. 15:50:28 |c|@Blast Chance|lol
  1089. 15:50:31 |c|~hollywood|i want
  1090. 15:50:36 |c|~hollywood|nfe but not in the "tier" nfe
  1091. 15:50:59 |c|~hollywood|!ds nu, nfe, !pu
  1092. 15:50:59 |raw|<div class="infobox">Ivysaur, Charmeleon, Wartortle, Metapod, Kakuna, Pidgeotto, Pikachu, Sandslash, Nidorina, Nidorino, and 121 more. <font color=#999999>Redo the search with 'all' as a search parameter to show all results.</font></div>
  1093. 15:51:01 |c|@Montsegur|!ds nu, dark type, !nfe
  1094. 15:51:01 |raw|<div class="infobox">Cacturne, Liepard, Malamar, Pawniard, Shiftry, Skuntank</div>
  1095. 15:51:08 |c|@Montsegur|pawniard gets included
  1096. 15:51:12 |c|~hollywood|well it's not nfe
  1097. 15:51:13 |c|~hollywood|tho
  1098. 15:51:14 |c|~hollywood|it's lc
  1099. 15:51:16 |c|@Montsegur|o
  1100. 15:51:18 |c|~hollywood|by "nfe" definitions
  1101. 15:51:18 |c|@Montsegur|hmm
  1102. 15:51:19 |c|~hollywood|that is
  1103. 15:51:27 |c|~hollywood|!ds nu, bug type, !nfe
  1104. 15:51:27 |raw|<div class="infobox">Crustle, Pinsir, Scyther, Vivillon</div>
  1105. 15:51:30 |c|~hollywood|wont exclude scyther either
  1106. 15:51:33 |c|~hollywood|because it's considered nu
  1107. 15:51:40 |c|#Disjunction|ok so can we get a summary
  1108. 15:51:41 |c|~hollywood|anyways this is mostly unimportant
  1109. 15:51:44 |c|#Disjunction|of all the changes so far?
  1110. 15:51:52 |c|@Montsegur|!ds fighting type, nu, !nfe
  1111. 15:51:52 |raw|<div class="infobox">Combusken, Gurdurr, Hariyama, Hitmonchan, Poliwrath, Primeape, Sawk</div>
  1112. 15:51:59 |c|@Montsegur|gurdurr is there
  1113. 15:52:08 |c|~hollywood|yes i just explained why
  1114. 15:52:27 |c|~hollywood|i think what it boils down to is the niche of D rank mons being important enough to include it
  1115. 15:52:31 |userstats|total:23|guests:0| :15|+:2|%:0|@:3|★:0|#:1|&:1|~:1
  1116. 15:52:39 |c|@Montsegur|I think so
  1117. 15:52:52 |c|@Montsegur|I think that caters more to the average / slightly above average player
  1118. 15:52:54 |c|#Disjunction|that and rank definitions
  1119. 15:53:05 |c|@Montsegur|who has gotten used to the top rank mons and is starting to expiriment a bit
  1120. 15:53:59 |c|@Montsegur|should we take a 15 minute coffee break?
  1121. 15:54:09 |c|~hollywood|i just got back -_-
  1122. 15:54:10 |c|#Disjunction|I have to leave in 45
  1123. 15:54:11 |c|@Montsegur|cause kiyo and ras aren't here and blast is busy flying planes
  1124. 15:54:28 |c|@Montsegur|this might need to be a two part discussion :/
  1125. 15:54:41 |c|&raseri|im here
  1126. 15:54:44 |c|&raseri|now
  1127. 15:54:47 |c|&raseri|im tired tho
  1128. 15:54:48 |c|@Kiyo|im here now
  1129. 15:54:48 |c|&raseri|:s
  1130. 15:54:53 |c|@Kiyo|football soon tho
  1131. 15:54:56 |c|&raseri|o
  1132. 15:55:00 |c|@Kiyo|maybe wecan carry into pms?
  1133. 15:55:00 |c|@Montsegur|ok lets continue then and at least get the definitions done today
  1134. 15:55:03 |c|&raseri|ya
  1135. 15:55:07 |c|&raseri|what do we have
  1136. 15:55:08 |c|&raseri|so far
  1137. 15:55:11 |c|@Kiyo|^
  1138. 15:55:15 |c|~hollywood|is there anything else important other than definitions?
  1139. 15:55:22 |c|@Montsegur|inflation
  1140. 15:55:23 |c|~hollywood|reranking i guess but that doesnt need to be done in realtime
  1141. 15:55:29 |c|@Montsegur|and a possible new letter to adjust for that
  1142. 15:55:33 |c|#Disjunction|yeah I think if we got definitions in place we could just re-rank all of the mons
  1143. 15:55:39 |c|#Disjunction|and we'd have an accurate list
  1144. 15:55:56 |c|&raseri|dont put things in ranks higher than they deserve
  1145. 15:56:00 |c|&raseri|dont be hesitant to drop bad shit
  1146. 15:56:07 |c|@Montsegur|inflation is part of the reason why this all happened, and since we have more viable mons that need to be ranked than certain ranks seem over inflated
  1147. 15:56:13 |c|#Disjunction|yea mont is really stingy about dropping blatantly bad shit
  1148. 15:56:15 |c|#Disjunction|like Simipour
  1149. 15:56:19 |c|#Disjunction|>:(
  1150. 15:56:26 |c|@Montsegur|so unrank lapras
  1151. 15:56:27 |c|@Montsegur|got it
  1152. 15:56:30 |c|@Blast Chance|^
  1153. 15:56:31 |c|~hollywood|you know what else would help with overinflation
  1154. 15:56:39 |c|~hollywood|only doing suggested reranks
  1155. 15:56:48 |c|~hollywood|and not just throwing out the list for everyone to comment on
  1156. 15:57:05 |c|@Montsegur|Kiyo suggested doing definitions down to B and then start ranking them
  1157. 15:57:12 |c|@Montsegur|and then we can see if overinflation is an issue
  1158. 15:57:17 |c|@Kiyo|i think we need to look at mons more frequently
  1159. 15:57:17 |c|@Montsegur|if it isn't great
  1160. 15:57:26 |c|@Montsegur|if it is then we can fix it when we get there
  1161. 15:57:29 |c|@Kiyo|like there are mons that havent had discussion
  1162. 15:57:31 |c|@Kiyo|since xy
  1163. 15:57:32 |c|~hollywood|i mean like i said defining b/c is less important
  1164. 15:57:35 |c|~hollywood|"less good than a rank"
  1165. 15:57:39 |c|~hollywood|"less good than b rank"
  1166. 15:57:39 |c|@Kiyo|we should re look at each section weekly
  1167. 15:57:58 |L| Blaziken1337
  1168. 15:58:01 |c|~hollywood|yea a full revamp would help with that
  1169. 15:58:01 |c|@Montsegur|I have free weekends now
  1170. 15:58:05 |c|~hollywood|we did the same in bw2
  1171. 15:58:08 |c|~hollywood|and it helped a ton
  1172. 15:58:08 |c|@Montsegur|but thats hard to do with everyones schedule
  1173. 15:58:16 |c|~hollywood|not everyone has to be there
  1174. 15:58:20 |J| LeoLancaster
  1175. 15:58:20 |c|@Montsegur|i think that biweekly is more managble
  1176. 15:58:26 |L| mazanya
  1177. 15:58:28 |c|~hollywood|when we did it in bw2, it was
  1178. 15:58:30 |c|&raseri|free viability council
  1179. 15:58:31 |c|~hollywood|me, ras, ebeast
  1180. 15:58:35 |c|~hollywood|and i think flcl for like half the time
  1181. 15:58:36 |c|@Montsegur|raseri I did that
  1182. 15:58:38 |c|@Kiyo|like even if its 3 people
  1183. 15:58:39 |c|@Montsegur|nerd keep up
  1184. 15:58:42 |c|~hollywood|i even convinced them to put stantler in D
  1185. 15:58:45 |c|@Kiyo|and we just run it by everyone else in a pm
  1186. 15:58:47 |c|&raseri|stantler was good
  1187. 15:58:48 |c|@Kiyo|i think its ok
  1188. 15:58:48 |c|~hollywood|and it stayed there for a couple months
  1189. 15:58:49 |c|~hollywood|:)
  1190. 15:58:50 |c|&raseri|it beat mola
  1191. 15:58:57 |c|~hollywood|best wallbreaker
  1192. 15:59:00 |c|&raseri|i was mainly just a tyrunt
  1193. 15:59:03 |c|&raseri|in bw viability
  1194. 15:59:09 |c|@Montsegur|Kiyo the one issue with the PM is that no one replies in a timely fashion
  1195. 15:59:15 |c|@Montsegur|aside from like hollywood
  1196. 15:59:16 |c|@Kiyo|then fuck em
  1197. 15:59:18 |c|&raseri|^
  1198. 15:59:19 |c|&raseri|fuck em
  1199. 15:59:25 |c|@Montsegur|with the last viability council
  1200. 15:59:27 |c|@Kiyo|if they cant be active they dont get a say
  1201. 15:59:29 |c|&raseri|no reply = no opibion
  1202. 15:59:32 |c|#Disjunction|yea honestly the people who are on right now
  1203. 15:59:36 |c|#Disjunction|are the only people who would respond
  1204. 15:59:38 |c|#Disjunction|+finch
  1205. 15:59:40 |c|@Montsegur|or raseri saying only list the important changes
  1206. 15:59:40 |c|@Montsegur|lol
  1207. 15:59:43 |c|#Disjunction|but finch would just yell
  1208. 15:59:43 |c|#Disjunction|D:
  1209. 15:59:55 |c|@Montsegur|finch is in his rebel stage
  1210. 15:59:57 |c|@Montsegur|as a teenager
  1211. 16:00:03 |c|&raseri|so
  1212. 16:00:05 |L| ShadowDragoon666
  1213. 16:00:06 |c|&raseri|free council
  1214. 16:00:08 |c|&raseri|fuk piratepad
  1215. 16:00:11 |c|@Montsegur|I did that
  1216. 16:00:13 |c|&raseri|it just ends up as memes
  1217. 16:00:17 |c|~hollywood|so do pms
  1218. 16:00:18 |c|~hollywood|lol
  1219. 16:00:18 |c|&raseri|do it again
  1220. 16:00:36 |c|#Disjunction|oh another thing
  1221. 16:00:37 |c|@Montsegur|Ok I'll make a PM after this is done
  1222. 16:00:37 |c|&raseri|and focusing more on things brought up in the thread
  1223. 16:00:37 |c|@Kiyo|new pm
  1224. 16:00:38 |c|#Disjunction|I had on the paste
  1225. 16:00:39 |c|@Kiyo|nice.
  1226. 16:00:42 |c|#Disjunction|was discussing S/S-
  1227. 16:00:44 |c|&raseri|add tennis so we can have
  1228. 16:00:45 |c|&raseri|donuts
  1229. 16:00:50 |c|@Kiyo|we dont need S / S-
  1230. 16:00:52 |c|#Disjunction|:donut:
  1231. 16:00:55 |c|@Kiyo|if a mon is borderline S
  1232. 16:00:57 |c|@Kiyo|its A+
  1233. 16:00:59 |c|@Kiyo|or should be
  1234. 16:01:02 |c|@Kiyo|see: magmortar
  1235. 16:01:03 |c|&raseri|^
  1236. 16:01:08 |c|@Kiyo|should be A+
  1237. 16:01:09 |c|@Blast Chance|ya
  1238. 16:01:13 |c|#Disjunction|I feel like
  1239. 16:01:14 |c|@Kiyo|i took a step back and looked at it
  1240. 16:01:15 |c|@Montsegur|-
  1241. 16:01:15 |c|#Disjunction|we're going around
  1242. 16:01:17 |c|@Blast Chance|no s+ or s-
  1243. 16:01:17 |c|~hollywood|what changed your mind
  1244. 16:01:17 |c|#Disjunction|in circles now
  1245. 16:01:21 |c|@Montsegur|nigga noms it for S
  1246. 16:01:29 |c|@Montsegur|and now that he caught flak wants it in A+
  1247. 16:01:33 |c|~hollywood|yes so you ask him why he changed his mind about it
  1248. 16:01:37 |c|~hollywood|rather than pointing fingers
  1249. 16:01:47 |c|@Montsegur|you asked for me :)
  1250. 16:01:47 |c|#Disjunction|I honestly still support mag for S
  1251. 16:01:50 |c|@Kiyo|it doesnt have the staying power it needs to be effective
  1252. 16:01:52 |c|&raseri|don-don donuts, let's go nuts
  1253. 16:01:55 |c|~hollywood|common courtesy 101: how not to be a dick
  1254. 16:02:15 |c|~hollywood|magmortar is also ugly
  1255. 16:02:21 |c|@Montsegur|its a duck
  1256. 16:02:24 |L| LeoLancaster
  1257. 16:02:26 |c|@Kiyo|its also partially due to the fact aht
  1258. 16:02:31 |userstats|total:20|guests:0| :12|+:2|%:0|@:3|★:0|#:1|&:1|~:1
  1259. 16:02:32 |c|@Kiyo|i want to abuse lilligant and vivillon
  1260. 16:02:35 |c|~hollywood|it's not a duck
  1261. 16:02:37 |c|@Kiyo|and idont want people to know mag is good
  1262. 16:02:38 |J| pus shaneghoul
  1263. 16:02:38 |c|&raseri|booburn
  1264. 16:02:38 |c|#Disjunction|Mag is quite splashable, it's consistent no matter which set you use, it's reliable despite its reliance on Focus Blast
  1265. 16:02:44 |c|@Montsegur|wait magmar is the duck
  1266. 16:02:48 |c|~hollywood|i never thought it was reliable
  1267. 16:02:51 |c|@Kiyo|i mean i can still argue it for S
  1268. 16:02:57 |c|@Kiyo|but i think its borderline
  1269. 16:02:59 |c|#Disjunction|and I don't think I even need to talk about its threat level or effect on the meta
  1270. 16:03:02 |c|@Kiyo|im happy with S or A+
  1271. 16:03:02 |c|&raseri|its a+ imo
  1272. 16:03:02 |c|~hollywood|it's matchup-dependent
  1273. 16:03:11 |c|~hollywood|it just so happens that a lot of people in nu dont know how to play non-balance
  1274. 16:03:11 |c|@Montsegur|lets get back to the definitions
  1275. 16:03:12 |c|@Kiyo|its really not matchup dependent
  1276. 16:03:14 |c|@Blast Chance|if it's borderline just put it a+ then
  1277. 16:03:16 |c|@Montsegur|we've got A
  1278. 16:03:17 |c|@Kiyo|it just shits on all playstyles
  1279. 16:03:18 |c|@Kiyo|lol
  1280. 16:03:19 |c|~hollywood|and that's mag's best matchup
  1281. 16:03:21 |c|&raseri|not rain
  1282. 16:03:22 |c|~hollywood|it's sO bad vs offense
  1283. 16:03:23 |c|&raseri|:)
  1284. 16:03:50 |c|#Disjunction|at least this proved that the new criteria is still subjective
  1285. 16:03:54 |c|~hollywood|definitions
  1286. 16:03:59 |c|~hollywood|S rank: hammered out
  1287. 16:03:59 |c|#Disjunction|it'll at least provide structure to posts
  1288. 16:04:00 |c|@Kiyo|nah dude mag functions well vs offense
  1289. 16:04:05 |c|@Kiyo|its just not a free switch in to shit
  1290. 16:04:09 |c|@Kiyo|like it is vs balance
  1291. 16:04:11 |c|~hollywood|A rank: S-rank definitions, just not as S-rank
  1292. 16:04:19 |c|~hollywood|B: replace S with A
  1293. 16:04:21 |c|&raseri|b-rank: worse than a rank but still good
  1294. 16:04:24 |c|~hollywood|C: replace A with B
  1295. 16:04:33 |c|&raseri|d: niche shit
  1296. 16:04:37 |c|&raseri|e: bad shit
  1297. 16:04:46 |c|~hollywood|E: might have a niche but that niche isnt important enough to consider it for a serious team
  1298. 16:04:50 |c|@Montsegur|but C rank mons might fill out 4/5 but not be B
  1299. 16:04:58 |c|&raseri|owell
  1300. 16:05:06 |c|&raseri|if it barely fills 4/5
  1301. 16:05:07 |c|&raseri|it can be c
  1302. 16:05:10 |c|&raseri|we can be subjective
  1303. 16:05:22 |c|~hollywood|a C rank pokemon can't fill 4/5
  1304. 16:05:25 |c|&raseri|the criteria are a starting point
  1305. 16:05:29 |c|&raseri|not an ending point
  1306. 16:05:30 |c|~hollywood|if it does those things but not well
  1307. 16:05:30 |c|&raseri|imo
  1308. 16:05:35 |c|~hollywood|it doesnt really do those things at all does it
  1309. 16:05:43 |c|&raseri|aurorus for s
  1310. 16:05:48 |c|~hollywood|if youd never use that pokemon for that thing
  1311. 16:05:55 |c|~hollywood|then it doesnt really do it
  1312. 16:05:58 |raw|<div class="broadcast-blue"><b>&amp;raseri: aurorus for s</b></div>
  1313. 16:05:58 |c|~hollywood|even if it does
  1314. 16:06:02 |c|~hollywood|stop.
  1315. 16:06:23 |c|~hollywood|what are the criteria we wanted out of S?
  1316. 16:06:25 |c|@Montsegur|ok so we have the definitions that we want to apply to every mon
  1317. 16:06:25 |c|&raseri|ugh fck my headphones are breaking
  1318. 16:06:32 |c|@Montsegur|and we don't wanna change them per rank
  1319. 16:06:43 |c|@Montsegur|or not to a serious extent
  1320. 16:06:50 |c|@Montsegur|just the amount of change you mentioned above
  1321. 16:06:59 |c|@Blast Chance|so what's the definition of s anyway
  1322. 16:07:06 |c|~hollywood|i just asked that
  1323. 16:07:08 |c|#Disjunction|criteria for S should be fulfilling all 5 criteria with a limited number of the negative criteria
  1324. 16:07:09 |c|~hollywood|still wanting it
  1325. 16:07:17 |c|@Montsegur|Disjunction can you list
  1326. 16:07:20 |c|@Montsegur|the pros / cons pls
  1327. 16:07:25 |c|@Montsegur|cause you said you were keeping a list
  1328. 16:07:28 |N| HATE IDIOTS|metaphysical
  1329. 16:07:37 |c|~hollywood|note i also dont think definitions are actually that important
  1330. 16:07:41 |c|~hollywood|you can twist anything to fit anything
  1331. 16:07:44 |c|#Disjunction|passive, outclassed, weak to hazards, speed, general bulk, matchup
  1332. 16:07:52 |c|#Disjunction|for negatives
  1333. 16:07:53 |c|#Disjunction|Splashability, reliability, consistency, threat level, and effect on metagame
  1334. 16:07:55 |c|#Disjunction|for positives
  1335. 16:08:01 |c|@Montsegur|no matter what we do its gonna be somewhat subjective
  1336. 16:08:10 |c|~hollywood|yea like no C rank mon
  1337. 16:08:13 |c|~hollywood|should be splashable and reliable
  1338. 16:08:45 |c|@Blast Chance|definitions are still important for the initial ranks
  1339. 16:08:50 |c|@Blast Chance|after that
  1340. 16:08:57 |c|@Blast Chance|you can just compare the mons
  1341. 16:09:00 |c|@Blast Chance|in those ranks
  1342. 16:09:04 |c|~hollywood|so i guess we can more clearly define the lower ranks
  1343. 16:09:13 |c|~hollywood|i dont expect any C rank pokemon to be splashable or reliable
  1344. 16:09:14 |L| Pokedots
  1345. 16:09:15 |c|~hollywood|if it was it wouldnt be C rank
  1346. 16:09:26 |c|@Montsegur|blast we wanted to avoid doing that though
  1347. 16:09:32 |c|~hollywood|in fact i dont really expect any of those except maybe threat level to apply to C rank
  1348. 16:09:54 |c|#Disjunction|it might have ok levels of consistency
  1349. 16:10:01 |c|@Montsegur|C rank mons can be consistent
  1350. 16:10:07 |c|~hollywood|why?
  1351. 16:10:21 |c|~hollywood|there aren't so many consistent pokemon that we can't fit them all in B or higher
  1352. 16:10:22 |c|@Montsegur|the job that they might be doing might not be warrant a higher rank
  1353. 16:10:32 |c|#Disjunction|Rampardos is very consistent at its job of setting Stealth Rock
  1354. 16:10:36 |c|@Montsegur|like I would argue that miltank is a p consistent pokemon at setting up rocks and paralyzing shit
  1355. 16:10:51 |c|@Montsegur|but I don't think it should be a B mon
  1356. 16:10:58 |c|~hollywood|yes but that doesnt make it a consistent pokemon
  1357. 16:11:07 |c|~hollywood|if you only wanted a consistent stealth rock setter
  1358. 16:11:13 |c|@Montsegur|it consistently sets up rocks and paralyzes stuff?
  1359. 16:11:14 |c|@Blast Chance|I thought c rank was like for things
  1360. 16:11:20 |c|~hollywood|nvm that should really never be a thing
  1361. 16:11:21 |c|~hollywood|lol
  1362. 16:11:21 |c|@Blast Chance|that are consistent
  1363. 16:11:25 |c|@Blast Chance|just not practical
  1364. 16:11:28 |c|@Blast Chance|usually
  1365. 16:11:31 |c|#Disjunction|Blast just try and forget
  1366. 16:11:35 |c|#Disjunction|what VR has been up until now
  1367. 16:11:37 |c|~hollywood|i dont think something can be impractical and consistent
  1368. 16:11:38 |c|#Disjunction|we're trying to rework it
  1369. 16:12:18 |c|@Montsegur|miltank fits some of the more negative criteria though
  1370. 16:12:23 |c|@Montsegur|which is why it should be ranked lower
  1371. 16:12:24 |c|#Disjunction|yes
  1372. 16:12:27 |c|#Disjunction|I was about to say
  1373. 16:12:31 |userstats|total:20|guests:0| :12|+:2|%:0|@:3|★:0|#:1|&:1|~:1
  1374. 16:12:36 |c|#Disjunction|we're not only judging them based on the positive criteria
  1375. 16:12:37 |c|~hollywood|yea i'm looking at Cs
  1376. 16:12:44 |c|~hollywood|and i really dont see anything consistent or splashable
  1377. 16:13:04 |c|@Montsegur|I'd say there are a lot of consistent rock setters
  1378. 16:13:05 |c|~hollywood|anything that could be considered either
  1379. 16:13:10 |c|@Montsegur|but a lot of them are either passive
  1380. 16:13:10 |c|#Disjunction|ok how about we make Consistency and Splashability a requirement for B rank and up
  1381. 16:13:11 |c|~hollywood|is much less so than other things in higher ranks
  1382. 16:13:18 |L| Jizznado
  1383. 16:13:28 |c|#Disjunction|that leaves three positive requirements for C Ranks
  1384. 16:13:31 |c|~hollywood|carbink can consistently set stealth rock
  1385. 16:13:35 |c|~hollywood|but that doesnt make it a consistent pokemon
  1386. 16:13:41 |c|@Montsegur|a lot of the positive traits get over shadowed by the mons negative traights
  1387. 16:13:44 |c|&raseri|so can graveller
  1388. 16:13:45 |c|&raseri|:)
  1389. 16:13:52 |c|@Montsegur|which is how it should be in the lower ranks
  1390. 16:13:55 |c|~hollywood|you almost never want a pokemon strictly for the job of getting up stealth rock
  1391. 16:14:34 |c|~hollywood|"consistent rocks setter" is not a role but a trait
  1392. 16:14:50 |c|@Montsegur|like I'd say ninjask can consistently uturn on things, but its crippling rock weakness and somewhat weaker of a uturn makes it a C rank mon
  1393. 16:15:00 |c|~hollywood|yes and "consistent u-turner" is not a role
  1394. 16:15:03 |c|~hollywood|it's a trait
  1395. 16:15:23 |c|#Disjunction|what would your example of a Pokemon that fills the consistent role be, holly?
  1396. 16:15:26 |c|~hollywood|"consistent pokemon" should be all around consistent in the things it does
  1397. 16:15:34 |c|#Disjunction|if "fulfilling its intended purpose" is not what you're looking for
  1398. 16:15:51 |c|~hollywood|fulfilling its intended purpose is what i'm looking for
  1399. 16:15:59 |c|~hollywood|ninjask's intended purpose isnt to use u-turn
  1400. 16:16:10 |c|@Montsegur|its to outpace things and grab momentum
  1401. 16:16:11 |c|~hollywood|rampardos's intended purpose isnt to use stealth rock
  1402. 16:16:19 |c|~hollywood|those things are important parts of them
  1403. 16:16:25 |c|~hollywood|but if that was all they did they would never see use
  1404. 16:16:41 |c|~hollywood|ninjask doesnt hit very hard which is why it uses u-turn so much
  1405. 16:16:46 |c|#Disjunction|the only reason I would use Rampardos is its Stealth Rock set, though
  1406. 16:16:48 |c|~hollywood|so it's not a consistent offensive pokemon in comparison to scyther
  1407. 16:16:56 |c|~hollywood|which hits hard and gets momentum and is fast
  1408. 16:16:59 |c|#Disjunction|I don't care about anything else Rampardos does as long as it gets Stealth Rock
  1409. 16:17:06 |c|@Montsegur|so for below B rank we should just rank it based on how little negatives it fills out?
  1410. 16:17:06 |c|~hollywood|rampardos sets stealth rock but it's also really strong
  1411. 16:17:17 |c|~hollywood|if you just wanted to get up stealth rock you'd be better off using carbink
  1412. 16:17:30 |c|@Montsegur|carbink doesn't have mold breaker
  1413. 16:17:32 |c|#Disjunction|that's not true
  1414. 16:17:43 |c|#Disjunction|if I wanted a dedicated rocker I wouldn't ignore Carbink entirely
  1415. 16:17:45 |c|#Disjunction|and go for Rhydon
  1416. 16:17:54 |c|~hollywood|yes because rhydon is consistent in many ways
  1417. 16:17:56 |c|~hollywood|not just setting stealth rock
  1418. 16:18:01 |c|#Disjunction|so while Carbink has a level of consistency it is entirely outclassed by Rhydon
  1419. 16:18:06 |c|~hollywood|rampardos sees little usage because it's only consistent in one way
  1420. 16:18:12 |c|@Montsegur|but if he needs something to get up rocks against xatu teams then he would go for rampardos
  1421. 16:18:23 |c|~hollywood|so it isn't a "consistent pokemon" even if it is "consistent" in its main intended role
  1422. 16:18:36 |c|@Montsegur|i dont follow
  1423. 16:18:39 |c|@Montsegur|i kind of do
  1424. 16:18:47 |c|&raseri|raspardos
  1425. 16:18:49 |J| geeezeer
  1426. 16:18:52 |c|&raseri|(i dont have anything to contribute)
  1427. 16:18:54 |c|#Disjunction|Rampardos doesn't have the same level as splashability as Rhydon, though
  1428. 16:19:13 |c|#Disjunction|I guess it isn't consistent either
  1429. 16:19:15 |c|#Disjunction|as a Stealth Rocker
  1430. 16:19:19 |c|@Montsegur|but it still consistently sets up rocks
  1431. 16:19:20 |c|#Disjunction|because it only has one shot to do it
  1432. 16:19:23 |c|~hollywood|miltank consistently paralyzes things and sets stealth rock
  1433. 16:19:24 |c|@Montsegur|cept against taunt
  1434. 16:19:24 |c|#Disjunction|it reliably sets them up
  1435. 16:19:27 |c|#Disjunction|but not consistently
  1436. 16:19:32 |c|#Disjunction|reliable =/= consistent
  1437. 16:19:33 |c|~hollywood|however, it's also setup fodder for klinklang and rhydon
  1438. 16:19:42 |c|@Montsegur|I'd argue that things in D / even C- shouldn't be consistent
  1439. 16:19:42 |c|~hollywood|which are two really high threat pokemon in the tier
  1440. 16:19:48 |c|#Disjunction|which would be
  1441. 16:19:50 |c|#Disjunction|its matchup
  1442. 16:19:57 |c|#Disjunction|referring to another negative we have listed
  1443. 16:19:59 |c|~hollywood|so it might be consistent in those roles but other pokemon can fulfill those roles while also beating those things
  1444. 16:20:03 |L| geeezeer
  1445. 16:20:14 |c|~hollywood|everything ranked should be consistent in some way
  1446. 16:20:17 |c|@Montsegur|which means its outclassed
  1447. 16:20:21 |c|~hollywood|that doesnt make everything ranked a consistent pokemon
  1448. 16:20:26 |c|~hollywood|yes, outclassed means inconsistent
  1449. 16:20:34 |c|#Disjunction|I wouldn't say that
  1450. 16:20:38 |c|~hollywood|if it were more consistent in those important roles, it wouldn't be outclassed
  1451. 16:20:48 |c|~hollywood|i guess it ties into splashability
  1452. 16:20:59 |c|@Montsegur|a lot of these things tie into each other
  1453. 16:21:10 |c|~hollywood|yes miltank is consistent in x roles but rhydon is also consistent in those x roles while also being consistent in y roles
  1454. 16:21:11 |c|@Montsegur|we're just trying to make it easier to understand for everyone
  1455. 16:21:16 |c|@Montsegur|yah
  1456. 16:21:27 |c|~hollywood|i dont personally consider miltank consistent
  1457. 16:21:30 |c|~hollywood|if i did i'd use it
  1458. 16:21:44 |c|@Montsegur|which ties back to the subjectivity of all of this
  1459. 16:21:46 |c|~hollywood|but it's also definitely not nearly as splashable as higher ranked support pokemon
  1460. 16:22:00 |L| Gargamod
  1461. 16:22:04 |c|~hollywood|and its threat level is minimal vs most teams
  1462. 16:22:09 |c|@Montsegur|yah
  1463. 16:22:21 |c|@Montsegur|and it also has negative traits that affect it
  1464. 16:22:24 |c|#Disjunction|I think holly's argument could lead to another positive trait
  1465. 16:22:27 |c|#Disjunction|that some mons should follow
  1466. 16:22:31 |userstats|total:18|guests:0| :10|+:2|%:0|@:3|★:0|#:1|&:1|~:1
  1467. 16:22:31 |c|#Disjunction|miltank IS a consistent rocker
  1468. 16:22:34 |c|#Disjunction|but it doesn't do much else
  1469. 16:22:35 |c|~hollywood|volbeat is really consistent in its role
  1470. 16:22:41 |c|#Disjunction|so perhaps number of roles a mon can fill in one slot
  1471. 16:22:42 |c|~hollywood|it's one of, if not THE best, in its job
  1472. 16:22:47 |c|~hollywood|but its job isnt that important
  1473. 16:22:47 |c|#Disjunction|is another positive criteria we could include?
  1474. 16:22:52 |c|@Montsegur|yah
  1475. 16:22:54 |c|~hollywood|because the archetype you use it on is not consistent
  1476. 16:22:57 |c|#Disjunction|like Rhydon fills 5/6 defensive niches
  1477. 16:23:02 |c|#Disjunction|along with a couple offensive ones
  1478. 16:23:02 |c|~hollywood|that would be versatility/splashability
  1479. 16:23:08 |N| shaneghoul|pusshaneghoul
  1480. 16:23:11 |c|@Montsegur|like rhydon can be rocks / defensive / specially / CM phsycic check
  1481. 16:23:22 |c|@Montsegur|versatility is like rhydon can be defensive and offensive
  1482. 16:23:28 |c|~hollywood|weak to fighting and dislikes knock off, still beats malamar
  1483. 16:23:31 |c|~hollywood|:-)
  1484. 16:23:33 |c|@Montsegur|ya
  1485. 16:23:42 |c|@Montsegur|so thats a role that you can put onto your team
  1486. 16:23:48 |c|#Disjunction|I'd prefer rewording splashability to versatility then
  1487. 16:23:50 |c|~hollywood|do based on
  1488. 16:23:51 |c|@Montsegur|cause you need some way to beat malamar on a good team
  1489. 16:23:52 |c|#Disjunction|and explicitly defining it
  1490. 16:23:57 |c|~hollywood|splashability/consistency/threat level
  1491. 16:24:00 |c|~hollywood|what are the other ones?
  1492. 16:24:03 |c|@Montsegur|versatility isn't splashability tho
  1493. 16:24:06 |c|@Montsegur|imo
  1494. 16:24:12 |c|~hollywood|if a pokemon is versatile it's splashable
  1495. 16:24:15 |c|#Disjunction|reliability and effect on meta
  1496. 16:24:16 |J| Pokedots
  1497. 16:24:18 |c|~hollywood|the reverse isnt
  1498. 16:24:20 |c|~hollywood|inherently true
  1499. 16:24:26 |c|~hollywood|but it's usually the case
  1500. 16:24:28 |N| pus shaneghoul|shaneghoul
  1501. 16:24:29 |c|@Blast Chance|tauros has one set
  1502. 16:24:41 |c|#Disjunction|yes but that one set fills a number of offensive niches
  1503. 16:24:52 |c|~hollywood|ok so
  1504. 16:24:54 |c|@Montsegur|tauros has 3 sets :(
  1505. 16:24:56 |c|#Disjunction|so its not all about how many different sets a mon can run
  1506. 16:24:58 |c|@Montsegur|its only ranked for one tho
  1507. 16:24:59 |c|~hollywood|checklist for archeops
  1508. 16:25:07 |c|@Montsegur|versatile
  1509. 16:25:09 |c|~hollywood|i think it has a very high threat level
  1510. 16:25:13 |c|@Montsegur|y
  1511. 16:25:21 |c|~hollywood|i dont think any of the others
  1512. 16:25:25 |c|~hollywood|necessarily apply
  1513. 16:25:26 |c|@Montsegur|its pretty splashable across offensive teams
  1514. 16:25:32 |c|~hollywood|i strongly disagree
  1515. 16:25:38 |c|~hollywood|and even if that is the case
  1516. 16:25:40 |c|#Disjunction|it has a strong effect on the meta
  1517. 16:25:42 |c|~hollywood|that's just offensive teams
  1518. 16:25:47 |c|#Disjunction|it forces you to run flying checks
  1519. 16:25:52 |c|~hollywood|i dont think it has that strong of an effect on the meta either
  1520. 16:25:59 |c|~hollywood|that's true, but good teams should have flying checks anywas
  1521. 16:26:03 |c|#Disjunction|you don't run flying checks for any other mons
  1522. 16:26:03 |c|~hollywood|even if archeops wasnt in the tier
  1523. 16:26:11 |c|#Disjunction|it's literally just chops
  1524. 16:26:12 |c|@Montsegur|swellow
  1525. 16:26:17 |c|~hollywood|you run normal checks
  1526. 16:26:19 |c|#Disjunction|swellow doesn't run flying stabs now
  1527. 16:26:22 |c|~hollywood|which are also flying checks
  1528. 16:26:31 |c|@Montsegur|who doesn't run BB on physical swellow
  1529. 16:26:31 |c|#Disjunction|that's not true
  1530. 16:26:34 |c|~hollywood|yes
  1531. 16:26:35 |c|~hollywood|it is
  1532. 16:26:35 |c|#Disjunction|if you're running rocks yea
  1533. 16:26:40 |c|~hollywood|and physical swellow isnt good
  1534. 16:26:40 |c|#Disjunction|but if you're running ghosts or gurdurr
  1535. 16:26:41 |c|~hollywood|=\
  1536. 16:26:44 |c|#Disjunction|as your normal checks
  1537. 16:26:46 |c|~hollywood|you dont run ghosts to check normals
  1538. 16:26:49 |c|#Disjunction|those aren't flying resists
  1539. 16:26:52 |c|~hollywood|because then you get stomped by kanga
  1540. 16:27:01 |c|~hollywood|barring maybe like
  1541. 16:27:02 |c|~hollywood|gourgeist
  1542. 16:27:32 |c|#Disjunction|sometimes my teams are just naturally good against kanga
  1543. 16:27:36 |c|~hollywood|also you run flying checks for scyther too
  1544. 16:27:50 |c|@Blast Chance|yeah idt archeops is that splashable
  1545. 16:27:52 |c|~hollywood|and vivillon
  1546. 16:27:55 |c|~hollywood|because you run rhydon
  1547. 16:27:59 |c|~hollywood|which covers all of these things
  1548. 16:27:59 |c|~hollywood|lol
  1549. 16:28:05 |c|@Blast Chance|all it really does is hit hard
  1550. 16:28:13 |c|~hollywood|i really dont think archeops has a large effect on the metagame/teambuilding
  1551. 16:28:17 |c|@Blast Chance|at least on offense
  1552. 16:28:36 |c|~hollywood|it's also
  1553. 16:28:41 |c|~hollywood|impossible to counter in the teambuilder
  1554. 16:28:43 |c|~hollywood|so you just
  1555. 16:28:46 |c|~hollywood|dont really bother countering it
  1556. 16:29:00 |c|~hollywood|which goes further into power level
  1557. 16:29:04 |c|~hollywood|or whatever wording we decided for that
  1558. 16:29:14 |c|@Montsegur|threat level?
  1559. 16:29:15 |c|@Montsegur|splashability, reliability, consistency, threat level, and effect on metagame
  1560. 16:29:15 |c|~hollywood|but takes away from the other cats
  1561. 16:29:19 |c|~hollywood|yea threat level
  1562. 16:29:32 |c|~hollywood|tauros, on the other hand
  1563. 16:29:34 |c|~hollywood|i think fits all of those
  1564. 16:29:46 |c|~hollywood|effect on the metagame less than the others, but it's still there
  1565. 16:30:00 |c|@Montsegur|ok so if a mon excels really well at one then it can give a boost to the others?
  1566. 16:30:08 |c|~hollywood|i dont think so
  1567. 16:30:18 |c|#Disjunction|I still don't think chops deserves S
  1568. 16:30:21 |c|~hollywood|i dont think archeops should be s
  1569. 16:30:23 |c|@Blast Chance|me neither
  1570. 16:30:25 |c|~hollywood|havent for a while
  1571. 16:30:34 |c|@Blast Chance|but everyone else does haha!
  1572. 16:30:51 |c|~hollywood|i originally got it up there
  1573. 16:30:53 |c|~hollywood|but that was
  1574. 16:30:56 |c|~hollywood|mega steelix meta
  1575. 16:30:57 |c|@Montsegur|and when I moved it down there was a shit storm (partially cause we didn't discuss it)
  1576. 16:31:00 |c|~hollywood|which was a very long time ago
  1577. 16:31:06 |c|~hollywood|yea you should
  1578. 16:31:10 |c|~hollywood|not give into shitstorms
  1579. 16:31:11 |c|@Blast Chance|well yeah we shouldve
  1580. 16:31:12 |c|#Disjunction|but while I don't think it deserves S, it definitely has a strong impact on the meta imo
  1581. 16:31:16 |c|~hollywood|just make sure everyone is on board before you do something
  1582. 16:31:19 |c|~hollywood|then you can pin it on us
  1583. 16:31:28 |c|~hollywood|and they'll get mad at us instead
  1584. 16:31:35 |c|@Montsegur|I do that half the time but I take responsability when i also agree
  1585. 16:31:36 |c|@Blast Chance|lol
  1586. 16:32:03 |c|~hollywood|the problem with archeops is that even offensive teams still want defensive synergy
  1587. 16:32:09 |c|~hollywood|and archeops offers little to none
  1588. 16:32:14 |c|@Montsegur|bulkchops
  1589. 16:32:20 |c|~hollywood|because it cant even switch into most resisted hits without going into defeatist
  1590. 16:32:31 |userstats|total:19|guests:0| :11|+:2|%:0|@:3|★:0|#:1|&:1|~:1
  1591. 16:32:33 |c|~hollywood|bulkychops is ass and has basically always been ass
  1592. 16:32:37 |c|~hollywood|just use offensive defog
  1593. 16:32:47 |c|@Blast Chance|no that sounds even worse
  1594. 16:32:51 |c|~hollywood|nah it's good
  1595. 16:32:56 |c|@Montsegur|i like offensive defog
  1596. 16:32:57 |c|~hollywood|you just dont use it as a dedicated hazard remover
  1597. 16:33:07 |c|~hollywood|helps vs spikes-stack
  1598. 16:33:17 |c|@Montsegur|i like late game defoggers
  1599. 16:33:33 |c|@Montsegur|cause most people think you'll defog right away if you have it
  1600. 16:33:36 |c|~hollywood|you cant really use bulky archeops as a dedicated hazard remover either
  1601. 16:33:44 |c|~hollywood|which is why i like offensive defog so much more
  1602. 16:33:50 |c|#Disjunction|ok well
  1603. 16:33:52 |c|#Disjunction|in any case
  1604. 16:33:57 |c|~hollywood|so hard to find free turns defensively with it
  1605. 16:33:59 |c|#Disjunction|we're decided on the criteria-based system?
  1606. 16:34:00 |c|@Montsegur|i was thinking more of a normal check, which is what it originally was intended for (i think)
  1607. 16:34:01 |c|~hollywood|not hard to do the same offensively
  1608. 16:34:03 |c|~hollywood|i think so
  1609. 16:34:14 |c|#Disjunction|did we want to re-rank everything
  1610. 16:34:20 |c|@Montsegur|not today
  1611. 16:34:25 |c|~hollywood|yea just not now
  1612. 16:34:25 |c|@Montsegur|we can start
  1613. 16:34:32 |c|@Montsegur|I'll make a PM
  1614. 16:34:35 |c|#Disjunction|why not start a piratepad/pm
  1615. 16:34:36 |c|~hollywood|this would be the ideal situation to piratepad
  1616. 16:34:37 |c|@Montsegur|and we can do it over the next week
  1617. 16:34:37 |c|~hollywood|yea
  1618. 16:34:44 |c|#Disjunction|then we can work on it throughout the week
  1619. 16:34:50 |c|~hollywood|because we're not judging based on people's posts
  1620. 16:34:51 |c|@Montsegur|yah
  1621. 16:34:55 |c|@Montsegur|**break**
  1622. 16:34:58 |c|@Montsegur|hut hut hike
  1623. 16:35:01 |c|#Disjunction|I gotta go in 5 anyhow
  1624. 16:35:02 |c|~hollywood|gross
  1625. 16:35:06 |c|~hollywood|my dad just turned on football
  1626. 16:35:14 |c|#Disjunction|(puke)
  1627. 16:35:15 |c|~hollywood|football is for BOYS
  1628. 16:35:16 |c|@Montsegur|we still need to include peoples posts
  1629. 16:35:23 |c|~hollywood|boys are ICKY AND HAVE COOTIES
  1630. 16:35:28 |c|~hollywood|yea but it's not the main focus
  1631. 16:35:32 |c|#Disjunction|just not in the preliminary ranks
  1632. 16:35:34 |c|#Disjunction|imo
  1633. 16:35:36 |c|@Montsegur|i would just include the general consensus of the thread as another vote
  1634. 16:35:47 |c|@Montsegur|anyways
  1635. 16:35:56 |c|@Montsegur|tis been fun, ill get the PM up now
  1636. 16:35:57 |c|#Disjunction|ok can I make post now or should we wait til we have ranks hammered out
  1637. 16:36:04 |c|@Montsegur|I'll make a post
  1638. 16:36:05 |c|@Montsegur|you can leave
  1639. 16:36:07 |c|#Disjunction|but I have
  1640. 16:36:08 |c|#Disjunction|logs
  1641. 16:36:09 |c|#Disjunction|nerd
  1642. 16:36:09 |c|@Montsegur|like you need to
  1643. 16:36:09 |c|~hollywood|hey guys vigoroth is rly good
  1644. 16:36:11 |N| shaneghoul|pusshaneghoul
  1645. 16:36:11 |c|~hollywood|read about it
  1646. 16:36:12 |c|~hollywood|http://www.smogon.com/forums/threads/oras-nu-viability-rankings.3545276/page-12#post-6449005
  1647. 16:36:24 |L|~hollywood
  1648. 16:36:28 |c|@Blast Chance|(monkey)
  1649. 16:36:44 |c|#Disjunction|oh I guess
  1650. 16:36:47 |c|#Disjunction|I don't have logs
  1651. 16:36:52 |c|#Disjunction|oh well!
  1652. 16:36:55 |c|@Montsegur|yah
  1653. 16:37:00 |c|@Montsegur|hollwood needs to get them
  1654. 16:37:03 |c|@Montsegur|*y
  1655. 16:37:06 |c|@Blast Chance|lol
  1656. 16:37:15 |c|#Disjunction|it's not important
  1657. 16:37:18 |c|#Disjunction|i m o
  1658. 16:37:21 |L| Steakburgers
  1659. 16:37:41 |c|@Montsegur|raseri
  1660. 16:37:43 |c|@Montsegur|grab logs
  1661. 16:37:44 |c|@Montsegur|!
  1662. 16:37:48 |c|&raseri|ok
  1663. 16:38:28 |c|@Montsegur|ty
  1664. 16:38:32 |c|@Montsegur|paste em for me pls
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