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- * Detected CPU: AMD FX(tm)-8350 Eight-Core Processor [AuthenticAMD], F15/M2/S0, 4415.00 mhz, 72-clk 'rdtsc'
- * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2
- * CPU cores/threads: 8/8
- Initializing File System...
- using fs-ltx fsgame_coc.ltx
- FS: 47511 files cached 48 archives, 9690Kb memory used.
- Init FileSystem 2.033376 sec
- 'xrCore' build 6090, Oct 8 2015
- EH: A5B392395726B52A1F213868CE37804F
- -----loading c:\program files (x86)\bitcomposer games\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\system.ltx
- -----loading c:\program files (x86)\bitcomposer games\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\system.ltx
- Initializing Engine...
- Starting INPUT device...
- Loading DLL: xrRender_R2.dll
- Loading DLL: xrRender_R3.dll
- refCount:m_pAdapter 1
- Loading DLL: xrRender_R4.dll
- command line -fsltx fsgame_coc.ltx -dbg
- Executing config-script "user.ltx"...
- [_appdata_\user.ltx] successfully loaded.
- Loading DLL: xrRender_R4.dll
- Loading DLL: xrGame.dll
- ! Player name in registry is empty! (InstallUserName)
- * [win32]: free[3955324 K], reserved[118312 K], committed[120604 K]
- * [ D3D ]: textures[0 K]
- * [x-ray]: process heap[23332 K], game lua[0 K], render[0 K]
- * [x-ray]: economy: strings[15013 K], smem[0 K]
- SOUND: OpenAL: enumerate devices...
- SOUND: OpenAL: EnumerationExtension Present
- dir[0]=C:\Program Files (x86)\bitComposer Games\S.T.A.L.K.E.R. - Call of Pripyat\_bin\
- dir[1]=C:\Program Files (x86)\bitComposer Games\S.T.A.L.K.E.R. - Call of Pripyat\
- dir[2]=C:\Program Files (x86)\bitComposer Games\S.T.A.L.K.E.R. - Call of Pripyat\_bin\
- dir[3]=C:\WINDOWS\system32\
- CleanDeviceSpecifierList
- CleanDeviceSpecifierList Generic Hardware
- devices Generic Hardware
- SOUND: OpenAL: system default SndDevice name is Hangszórók (Sound Blaster Z)
- SOUND: OpenAL: cant open device SPDIF-Out (Sound Blaster Z)
- SOUND: OpenAL: All available devices:
- 1. Generic Software, Spec Version 1.1 eax[0] efx[no] xram[no]
- 2. Generic Software, Spec Version 1.1 eax[0] efx[no] xram[no]
- 3. ASUS Xonar DS Audio Device, Spec Version 1.1 eax[0] efx[no] xram[no]
- 4. Hangszórók (Sound Blaster Z), Spec Version 1.1 (default) eax[5] efx[no] xram[no]
- Executing config-script "c:\program files (x86)\bitcomposer games\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\default_controls.ltx"...
- [c:\program files (x86)\bitcomposer games\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded.
- Executing config-script "user.ltx"...
- Executing config-script "c:\program files (x86)\bitcomposer games\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\rspec_extreme.ltx"...
- ~ Invalid syntax in call to 'snd_targets'
- ~ Valid arguments: integer value in range [200,1000]
- [c:\program files (x86)\bitcomposer games\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\rspec_extreme.ltx] successfully loaded.
- Executing config-script "c:\program files (x86)\bitcomposer games\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\default_controls.ltx"...
- [c:\program files (x86)\bitcomposer games\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded.
- ~ Invalid syntax in call to 'r2_aa_break'
- ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
- ~ Invalid syntax in call to 'r2_aa_weight'
- ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
- ~ Invalid syntax in call to 'snd_targets'
- ~ Valid arguments: integer value in range [200,1000]
- ~ Invalid syntax in call to 'sv_adm_menu_ban_time'
- ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
- [_appdata_\user.ltx] successfully loaded.
- SOUND: Selected device is Hangszórók (Sound Blaster Z)
- * sound: EAX 2.0 extension: present
- * sound: EAX 2.0 deferred: present
- * sound : cache: 65537 kb, 4856 lines, 13820 bpl
- Starting RENDER device...
- * GPU [vendor:1002]-[device:67B1]: AMD Radeon (TM) R9 390 Series
- * CREATE: DeviceREF: 4
- * Texture memory: 3072 M
- * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
- * GPU vertex cache: unrecognized, 24
- * NVAPI is missing.
- * Starting rendering as 2-GPU.
- * DVB created: 1536K
- * DIB created: 512K
- ! Renderer doesn't support blender 'effects\shadow_world'
- * HWDST/PCF supported and used
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * loading script _G.script
- * loading script class_registrator.script
- * loading script ui_main_menu.script
- * loading script smart_terrain.script
- * loading script se_level_changer.script
- * loading script se_actor.script
- * loading script se_stalker.script
- * loading script se_heli.script
- * loading script se_zones.script
- * loading script se_item.script
- * loading script se_smart_cover.script
- * loading script se_artefact.script
- * loading script se_car.script
- * loading script se_monster.script
- * loading script sim_squad_scripted.script
- * loading script game_registrator.script
- Starting engine...
- ! Player name in registry is empty! (InstallUserName)
- Loading DLL: xrGameSpy.dll
- intro_start intro_logo
- intro_delete ::update_logo_intro
- ! Invalid ogg-comment version, file: c:\program files (x86)\bitcomposer games\s.t.a.l.k.e.r. - call of pripyat\gamedata\sounds\music\menu.ogg
- * loading script ui_warfare_options.script
- * loading script alun_utils.script
- warfare options
- loaded
- * loading script axr_main.script
- * loading script axr_main_options.script
- * loading script xrs_debug_tools.script
- * loading script closecaption.script
- * [win32]: free[3705500 K], reserved[148212 K], committed[340528 K]
- * [ D3D ]: textures[64 K]
- * [x-ray]: process heap[130162 K], game lua[2254 K], render[102 K]
- * [x-ray]: economy: strings[15561 K], smem[0 K]
- * loading script ui_mm_faction_select.script
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- * 0.0 : [ 5] $user$NVjitterTex
- * 0.0 : [ 8] $user$Texture_color
- * 0.0 : [ 1] $user$Texture_color_out
- * 0.0 : [ 7] $user$Texture_obstacles
- * 0.0 : [ 3] $user$Texture_obstvelocity
- * 0.0 : [ 3] $user$Texture_pressure
- * 0.0 : [ 2] $user$Texture_tempscalar
- * 0.0 : [ 3] $user$Texture_tempvector
- * 0.0 : [ 5] $user$Texture_velocity0
- * 0.0 : [ 4] $user$Texture_velocity1
- * 0.0 : [ 3] $user$accum
- * 0.0 : [ 1] $user$accum_temp
- * 0.0 : [ 7] $user$albedo
- * 0.0 : [ 4] $user$bloom1
- * 0.0 : [ 2] $user$bloom2
- * 0.0 : [ 2] $user$cmap0
- * 0.0 : [ 2] $user$cmap1
- * 0.0 : [ 3] $user$edgeTex
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- * 0.0 : [ 2] $user$generic2
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- * 0.0 : [ 1] $user$jitter_4
- * 0.0 : [ 1] $user$jitter_mipped
- * 0.0 : [ 2] $user$lum_t64
- * 0.0 : [ 3] $user$lum_t8
- * 0.0 : [ 1] $user$luminance_0
- * 0.0 : [ 1] $user$luminance_1
- * 0.0 : [ 1] $user$luminance_2
- * 0.0 : [ 1] $user$luminance_3
- * 0.0 : [ 9] $user$material
- * 0.0 : [ 260] $user$position
- * 0.0 : [ 3] $user$rayCastTex
- * 0.0 : [ 6] $user$rayDataTex
- * 0.0 : [ 2] $user$rayDataTexSmall
- * 0.0 : [ 1] $user$sky0
- * 0.0 : [ 1] $user$sky1
- * 0.0 : [ 8] $user$smap_depth
- * 0.0 : [ 1] $user$smap_depth_minmax
- * 0.0 : [ 1] $user$smap_surf
- * 0.0 : [ 7] $user$tonemap
- * 0.0 : [ 2] $user$tonemap_src
- * 0.0 : [ 2] act\act_controller_hit
- * 0.0 : [ 2] act\act_controller_hit1
- * 0.0 : [ 2] amik\anomaly\electric_radial
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- * 0.0 : [ 2] amik\weapons\dtk_2
- * 0.0 : [ 2] amik\weapons\dtk_3
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- * 0.0 : [ 2] amik\weapons\flash_01
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- * 0.0 : [ 24] sky\af3_rainy\15-00
- * 0.0 : [ 24] sky\af3_rainy\15-00#small
- * 0.0 : [ 31] sky\af3_rainy\15-00-2
- * 0.0 : [ 31] sky\af3_rainy\15-00-2#small
- * 0.0 : [ 44] sky\af3_rainy\16-00
- * 0.0 : [ 44] sky\af3_rainy\16-00#small
- * 0.0 : [ 32] sky\af3_rainy\20-00
- * 0.0 : [ 32] sky\af3_rainy\20-00#small
- * 0.0 : [ 5] sky\sky_12_vibros_cube
- * 0.0 : [ 5] sky\sky_12_vibros_cube#small
- * 0.0 : [ 26] sky\sky_13_cube
- * 0.0 : [ 26] sky\sky_13_cube#small
- * 0.0 : [ 16] sky\sky_13_cube_night
- * 0.0 : [ 16] sky\sky_13_cube_night#small
- * 0.0 : [ 12] sky\sky_13_vibros_cube
- * 0.0 : [ 12] sky\sky_13_vibros_cube#small
- * 0.0 : [ 10] sky\sky_14_cube
- * 0.0 : [ 10] sky\sky_14_cube#small
- * 0.0 : [ 4] sky\sky_17_clouds_cube
- * 0.0 : [ 4] sky\sky_17_clouds_cube#small
- * 0.0 : [ 4] sky\sky_17_cube
- * 0.0 : [ 4] sky\sky_17_cube#small
- * 0.0 : [ 8] sky\sky_18_cube
- * 0.0 : [ 8] sky\sky_18_cube#small
- * 0.0 : [ 11] sky\sky_19_cube
- * 0.0 : [ 11] sky\sky_19_cube#small
- * 0.0 : [ 4] sky\sky_1_clouds_cube
- * 0.0 : [ 4] sky\sky_1_clouds_cube#small
- * 0.0 : [ 4] sky\sky_20_clouds_cube
- * 0.0 : [ 4] sky\sky_20_clouds_cube#small
- * 0.0 : [ 4] sky\sky_20_cube
- * 0.0 : [ 4] sky\sky_20_cube#small
- * 0.0 : [ 4] sky\sky_2_clouds_cube
- * 0.0 : [ 4] sky\sky_2_clouds_cube#small
- * 0.0 : [ 4] sky\sky_2_cube
- * 0.0 : [ 4] sky\sky_2_cube#small
- * 0.0 : [ 12] sky\sky_3_cube
- * 0.0 : [ 12] sky\sky_3_cube#small
- * 0.0 : [ 3] sky\sky_4_cube
- * 0.0 : [ 3] sky\sky_4_cube#small
- * 0.0 : [ 30] sky\sky_5_cube
- * 0.0 : [ 30] sky\sky_5_cube#small
- * 0.0 : [ 7] sky\sky_6_cube
- * 0.0 : [ 7] sky\sky_6_cube#small
- * 0.0 : [ 11] sky\sky_7_cube
- * 0.0 : [ 11] sky\sky_7_cube#small
- * 0.0 : [ 8] sky\sky_8_cube
- * 0.0 : [ 8] sky\sky_8_cube#small
- * 0.0 : [ 49] sky\sky_9_cube
- * 0.0 : [ 49] sky\sky_9_cube#small
- * 0.0 : [3306] sky\sky_oblaka
- * 0.0 : [ 1] ui\ui_actor_sleep_screen
- * 0.0 : [ 1] ui\ui_console
- * 0.0 : [ 2] ui\ui_fog_of_war
- * 0.0 : [ 1] water\water_SBumpVolume
- * 0.0 : [ 1] water\water_flowing_nmap
- * 0.0 : [ 1] water\water_normal
- * 0.0 : [ 1] wm\wm_blood_1
- * 0.0 : [ 1] wm\wm_blood_1_1
- * 0.0 : [ 1] wm\wm_blood_1_2
- * 0.0 : [ 1] wm\wm_blood_1_3
- * 0.0 : [ 1] wm\wm_blood_drop_4
- * 0.0 : [ 1] wm\wm_bullet_asfalt_1
- * 0.0 : [ 1] wm\wm_bullet_asfalt_2
- * 0.0 : [ 1] wm\wm_bullet_asfalt_3
- * 0.0 : [ 1] wm\wm_bullet_brick_1
- * 0.0 : [ 1] wm\wm_bullet_brick_2
- * 0.0 : [ 1] wm\wm_bullet_concrete
- * 0.0 : [ 1] wm\wm_bullet_concrete_1
- * 0.0 : [ 1] wm\wm_bullet_concrete_2
- * 0.0 : [ 1] wm\wm_bullet_concrete_4
- * 0.0 : [ 1] wm\wm_bullet_concrete_5
- * 0.0 : [ 1] wm\wm_bullet_concrete_6
- * 0.0 : [ 1] wm\wm_bullet_concrete_7
- * 0.0 : [ 1] wm\wm_bullet_glass01
- * 0.0 : [ 1] wm\wm_bullet_glass02
- * 0.0 : [ 1] wm\wm_bullet_glass03
- * 0.0 : [ 1] wm\wm_bullet_glass04
- * 0.0 : [ 1] wm\wm_bullet_ground
- * 0.0 : [ 1] wm\wm_bullet_ground_1
- * 0.0 : [ 1] wm\wm_bullet_ground_2
- * 0.0 : [ 1] wm\wm_bullet_metall_thik
- * 0.0 : [ 1] wm\wm_bullet_metall_thik_1
- * 0.0 : [ 1] wm\wm_bullet_metall_thik_2
- * 0.0 : [ 1] wm\wm_bullet_metall_thik_3
- * 0.0 : [ 1] wm\wm_bullet_metall_thin
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_1
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_2
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_3
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_4
- * 0.0 : [ 1] wm\wm_bullet_wood
- * 0.0 : [ 1] wm\wm_bullet_wood_1
- * 0.0 : [ 1] wm\wm_bullet_wood_2
- * 0.0 : [ 1] wm\wm_bullet_wood_3
- * 0.0 : [ 1] wm\wm_bullet_wood_4
- * 0.0 : [ 1] wm\wm_bullet_wood_5
- * 0.0 : [ 1] wm\wm_bullet_wood_6
- * 0.0 : [ 1] wm\wm_bullet_wood_7
- * 0.0 : [ 1] wm\wm_bullet_wood_8
- * 0.0 : [ 1] wm\wm_bullet_wood_9
- * 0.0 : [ 1] wm\wm_grenade
- * 0.0 : [ 1] wm\wm_knife_dead
- * 0.0 : [ 1] wm\wm_knife_horiz
- * 0.0 : [ 1] wm\wm_knife_horiz_blood
- * 0.0 : [ 1] wm\wm_knife_horiz_blood1
- * 0.0 : [ 1] wm\wm_knife_horiz_metal
- * 0.0 : [ 1] wm\wm_knife_horiz_ston
- * 0.0 : [ 1] wm\wm_knife_wood
- * 0.0 : [ 1] wm\wm_knife_wood1
- * 0.0 : [ 1] wm\wm_knife_wood2
- * 4.1 : [ 1] ui\teamepic_logo
- * 5.5 : [ 1] ui\ui_magnifier
- * 32.1 : [ 1] ui\ui_font_arial_14_1600
- * 33.0 : [ 1] ui\ui_ani_cursor
- * 64.1 : [ 1] ui\ui_font_console_02
- * 64.1 : [ 1] ui\ui_font_hud_01
- * 64.1 : [ 1] ui\ui_font_letter_16_1600
- * 64.1 : [ 1] ui\ui_font_letter_18_1600
- * 128.1 : [ 1] ui\ui_font_graff_19_1600
- * 128.1 : [ 1] ui\ui_font_graff_22_1600
- * 128.1 : [ 1] ui\ui_mm_faction_patches
- * 256.1 : [ 1] ui\ui_font_graff_32_1600
- * 256.1 : [ 1] ui\ui_font_hud_02
- * 256.1 : [ 1] ui\ui_font_letter_25_1600
- * 512.1 : [ 1] ui\ui_font_graff_50_1600
- * 1024.1 : [ 1] ui\ui_actor_hint_wnd
- * 1024.1 : [ 1] ui\ui_actor_main_menu2
- * 1024.1 : [ 1] ui\ui_actor_multiplayer_background
- * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu
- * 1024.1 : [ 1] ui\ui_actor_pda
- * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels_1
- * 4096.1 : [ 1] ui\ui_common
- * 8100.0 : [ 1] ui\ui_background_new
- "c:\program files (x86)\bitcomposer games\s.t.a.l.k.e.r. - call of pripyat\_bin\xrengine.exe" -fsltx fsgame_coc.ltx -dbg
- * phase time: 0 ms
- * phase cmem: 163831 K
- Loading objects...
- ! Invalid ogg-comment version, file: c:\program files (x86)\bitcomposer games\s.t.a.l.k.e.r. - call of pripyat\gamedata\sounds\weapons\vintorez\vintorez_reload.ogg
- Loading models...
- ! Can't find texture 'amik\anomaly\electric_radial'
- ! Can't find texture 'amik\explosions\anim_dirtexp_3'
- ! Can't find texture 'amik\explosions\boom_0'
- ! Can't find texture 'amik\explosions\boom_1'
- ! Can't find texture 'amik\explosions\boom_2'
- ! Can't find texture 'amik\explosions\decal_concrete'
- ! Can't find texture 'amik\explosions\explo_end'
- ! Can't find texture 'amik\explosions\explosion_dynamite\explosion_din'
- ! Can't find texture 'amik\explosions\explosion_dynamite\flashlight'
- ! Can't find texture 'amik\explosions\explosion_dynamite\smoke'
- ! Can't find texture 'amik\explosions\explosion_flash_atlas'
- ! Can't find texture 'amik\explosions\explosion_fuelcan\boom_1'
- ! Can't find texture 'amik\explosions\explosion_fuelcan\boom_3'
- ! Can't find texture 'amik\explosions\explosion_fuelcan\grey_xpl'
- ! Can't find texture 'amik\explosions\explosion_smoke03'
- ! Can't find texture 'amik\explosions\final_expl'
- ! Can't find texture 'amik\explosions\ring_grey'
- ! Can't find texture 'amik\explosions\smoke128_3w'
- ! Can't find texture 'amik\explosions\smoke2'
- ! Can't find texture 'amik\explosions\smoke_cannon'
- ! Can't find texture 'amik\explosions\smoke_white_tiled3'
- ! Can't find texture 'amik\fly\fly'
- ! Can't find texture 'amik\hit_fx\blood\962e6155'
- ! Can't find texture 'amik\hit_fx\blood\blood'
- ! Can't find texture 'amik\hit_fx\blood\m'
- ! Can't find texture 'amik\hit_fx\water_splash\water_splash_anim'
- ! Can't find texture 'amik\hit_fx\water_splash\water_spurt'
- ! Can't find texture 'amik\mine\mine'
- ! Can't find texture 'amik\nature\list'
- ! Can't find texture 'amik\nature\stonedebris1'
- ! Can't find texture 'amik\nature\wood_part'
- ! Can't find texture 'amik\static\gas_light\flame_zippo'
- ! Can't find texture 'amik\weapons\btr\muzzle 6ways1'
- ! Can't find texture 'amik\weapons\btr\muzzle 6ways2'
- ! Can't find texture 'amik\weapons\grishik\357mag'
- ! Can't find texture 'amik\weapons\grishik\45'
- ! Can't find texture 'amik\weapons\grishik\50_ae'
- ! Can't find texture 'amik\weapons\grishik\5x45x39'
- ! Can't find texture 'amik\weapons\grishik\5x45x39_00'
- ! Can't find texture 'amik\weapons\grishik\5x45x39_01'
- ! Can't find texture 'amik\weapons\grishik\5x56x45'
- ! Can't find texture 'amik\weapons\grishik\5x56x45_00'
- ! Can't find texture 'amik\weapons\grishik\5x7x28'
- ! Can't find texture 'amik\weapons\grishik\6x5x50'
- ! Can't find texture 'amik\weapons\grishik\7x62x25_0'
- ! Can't find texture 'amik\weapons\grishik\7x62x25_1'
- ! Can't find texture 'amik\weapons\grishik\7x62x25_2'
- ! Can't find texture 'amik\weapons\grishik\7x62x25_3'
- ! Can't find texture 'amik\weapons\grishik\7x62x25_4'
- ! Can't find texture 'amik\weapons\grishik\7x62x39_00'
- ! Can't find texture 'amik\weapons\grishik\7x62x39_01'
- ! Can't find texture 'amik\weapons\grishik\7x62x39_02'
- ! Can't find texture 'amik\weapons\grishik\7x62x39_03'
- ! Can't find texture 'amik\weapons\grishik\7x62x51_1'
- ! Can't find texture 'amik\weapons\grishik\7x62x51_2'
- ! Can't find texture 'amik\weapons\grishik\7x62x54'
- ! Can't find texture 'amik\weapons\grishik\7x7x57'
- ! Can't find texture 'amik\weapons\grishik\7x92x57'
- ! Can't find texture 'amik\weapons\grishik\9x18_1'
- ! Can't find texture 'amik\weapons\grishik\9x18_2'
- ! Can't find texture 'amik\weapons\grishik\9x18_3'
- ! Can't find texture 'amik\weapons\grishik\9x39'
- ! Can't find texture 'amik\weapons\shells_12x70'
- ! Can't find texture 'amik\weapons\shells_ak'
- ! Can't find texture 'amik\weapons\shells_ak_01'
- ! Can't find texture 'det\det_list'
- ! Can't find texture 'fx\fx_fire1_06'
- ! Can't find texture 'fx\fx_fire1_13'
- ! Can't find texture 'glow\glow_blue'
- ! Can't find texture 'glow\glow_reddish1'
- ! Can't find texture 'lights\lights_flashlight2'
- ! Can't find texture 'pfx\pfx_dist2a'
- ! Can't find texture 'pfx\pfx_dist_lens_base'
- ! Can't find texture 'pfx\pfx_expl_01'
- ! Can't find texture 'pfx\pfx_expl_benzin'
- ! Can't find texture 'pfx\pfx_explotions_smoke_benzine'
- ! Can't find texture 'pfx\pfx_flash_02'
- ! Can't find texture 'pfx\pfx_flash_04'
- ! Can't find texture 'pfx\pfx_flash_08'
- ! Can't find texture 'pfx\pfx_g-smoke-01'
- ! Can't find texture 'pfx\pfx_intense2_a'
- ! Can't find texture 'pfx\pfx_snow_10'
- ! Can't find texture 'pfx\pfx_snow_100'
- ! Can't find texture 'pfx\pfx_snow_20'
- ! Can't find texture 'pfx\pfx_snow_30'
- ! Can't find texture 'pfx\pfx_snow_40'
- ! Can't find texture 'pfx\pfx_snow_50'
- ! Can't find texture 'pfx\pfx_snow_60'
- ! Can't find texture 'pfx\pfx_snow_70'
- ! Can't find texture 'pfx\pfx_snow_80'
- ! Can't find texture 'pfx\pfx_snow_90'
- ! Can't find texture 'pfx\pfx_sparks1'
- ! Can't find texture 'pfx\pfx_sparks2'
- ! Can't find texture 'wpn\wpn_pkm_magazin'
- ! Fallback to default bump map: wpn\wpn_pkm_magazin_bump
- ! Fallback to default bump map: wpn\wpn_pkm_magazin_bump#
- * [prefetch] time: 36497 ms
- * [prefetch] memory: 286545Kb
- ! Player name in registry is empty! (InstallUserName)
- * loading script _G.script
- * loading script class_registrator.script
- * loading script ui_main_menu.script
- * loading script smart_terrain.script
- * loading script se_level_changer.script
- * loading script se_actor.script
- * loading script se_stalker.script
- * loading script se_heli.script
- * loading script se_zones.script
- * loading script se_item.script
- * loading script se_smart_cover.script
- * loading script se_artefact.script
- * loading script se_car.script
- * loading script se_monster.script
- * loading script sim_squad_scripted.script
- * loading script game_registrator.script
- Call of Chernobyl version 1.2.35
- using marshal library
- * loading script axr_main.script
- * loading script alun_utils.script
- * loading script xrs_debug_tools.script
- * loading script modules.script
- * loading script xr_walker.script
- * loading script xr_remark.script
- * loading script xr_cover.script
- * loading script xr_sleeper.script
- * loading script xr_camper.script
- * loading script xr_combat.script
- * loading script xr_death.script
- * loading script xr_hit.script
- * loading script xr_combat_ignore.script
- * loading script xr_combat_zombied.script
- * loading script xr_patrol.script
- * loading script xr_smartcover.script
- * loading script xr_companion.script
- * loading script xr_animpoint.script
- * loading script xr_reach_task.script
- * loading script mob_remark.script
- * loading script mob_walker.script
- * loading script mob_combat.script
- * loading script mob_death.script
- * loading script mob_jump.script
- * loading script mob_home.script
- * loading script mob_trader.script
- * loading script mob_trade.script
- * loading script ph_car.script
- * loading script ph_door.script
- * loading script ph_idle.script
- * loading script ph_hit.script
- * loading script ph_on_hit.script
- * loading script ph_button.script
- * loading script ph_code.script
- * loading script ph_death.script
- * loading script ph_minigun.script
- * loading script ph_oscillate.script
- * loading script ph_sound.script
- * loading script heli_move.script
- * loading script sr_no_weapon.script
- * loading script sr_teleport.script
- * loading script sr_idle.script
- * loading script sr_light.script
- * loading script sr_timer.script
- * loading script sr_psy_antenna.script
- * loading script sr_postprocess.script
- * loading script sr_particle.script
- * loading script sr_cutscene.script
- * loading script sr_monster.script
- * loading script sr_crow_spawner.script
- * loading script sr_silence.script
- * loading script sr_deimos.script
- * loading script axr_beh.script
- * loading script xr_campfire_point.script
- * loading script xr_meet.script
- * loading script xr_actions_id.script
- * loading script xr_wounded.script
- * loading script xr_danger.script
- * loading script xr_abuse.script
- * loading script xr_gather_items.script
- * loading script xr_help_wounded.script
- ! [ERROR] --- Failed to load script xr_help_wounded
- * loading script xr_corpse_detection.script
- ! [ERROR] --- Failed to load script xr_corpse_detection
- * loading script axr_npc_vs_heli.script
- * loading script axr_fight_from_cover.script
- * loading script axr_radio_in_heli.script
- * loading script axr_turn_on_campfire.script
- * loading script rx_ff.script
- * loading script xrs_facer.script
- * loading script xrs_kill_wounded.script
- ! [ERROR] --- Failed to load script xrs_kill_wounded
- * loading script state_mgr.script
- ! [LUA] SCRIPT RUNTIME ERROR
- ! [LUA] ....r. - call of pripyat\gamedata\scripts\alun_utils.script:286: attempt to call method 'r_string_ex' (a nil value)
- ! [SCRIPT ERROR]: ....r. - call of pripyat\gamedata\scripts\alun_utils.script:286: attempt to call method 'r_string_ex' (a nil value)
- FATAL ERROR
- [error]Expression : fatal error
- [error]Function : CScriptEngine::lua_error
- [error]File : ..\xrServerEntities\script_engine.cpp
- [error]Line : 193
- [error]Description : <no expression>
- [error]Arguments : LUA error: ....r. - call of pripyat\gamedata\scripts\alun_utils.script:286: attempt to call method 'r_string_ex' (a nil value)
- stack trace:
- 0023:0256717F xrCore.dll, xrDebug::fatal()
- 0023:02567C82 xrCore.dll, xrMemory::mem_alloc()
- 0023:02568337 xrCore.dll, str_container::dock()
- 0023:0A62581C xrGame.dll, CDialogHolder::UseIndicators()
- 0023:5B2E2F18 lua51.dll, lua_sethook()
- 0023:5B2EA54E lua51.dll, lua_loadx()
- 0023:5B2C2C9D lua51.dll
- 0023:5B2C7246 lua51.dll, lua_pcall()
- 0023:0A63A52A xrGame.dll, CDialogHolder::UseIndicators()
- 0023:0A63B2C2 xrGame.dll, CDialogHolder::UseIndicators()
- 0023:0A614A12 xrGame.dll, CDialogHolder::UseIndicators()
- 0023:0A7C16FD xrGame.dll, CDialogHolder::IgnorePause()
- 0023:02568337 xrCore.dll, str_container::dock()
- 0023:0A89BCA9 xrGame.dll, CDialogHolder::IgnorePause()
- 0023:02550399 xrCore.dll, IReaderBase<CStreamReader>::find_chunk()
- 0023:0256AD7F xrCore.dll, CInifile::r_string()
- 0023:02567C82 xrCore.dll, xrMemory::mem_alloc()
- 0023:0AB2D200 xrGame.dll, xrFactory_Destroy()
- 0023:6C5003E4 dxgi.dll, CreateDXGIFactory()
- 0023:6A1C8D1D d3d11.dll, D3D11CreateDeviceAndSwapChain()
- 0023:624B4DE6 atiuxpag.dll, OpenAdapter10_2()
- 0023:6A1F2006 d3d11.dll, D3D11CoreCreateLayeredDevice()
- 0023:5B8F5864 AcLayers.DLL, GetHookAPIs()
- 0023:6A1F098A d3d11.dll, D3D11CoreCreateLayeredDevice()
- 0023:6A1E8DDB d3d11.dll, D3D11CoreCreateLayeredDevice()
- 0023:6C509489 dxgi.dll, ApplyCompatResolutionQuirking()
- 0023:6C509922 dxgi.dll, ApplyCompatResolutionQuirking()
- 0023:6C509944 dxgi.dll, ApplyCompatResolutionQuirking()
- 0023:6A1E5367 d3d11.dll, D3D11CoreCreateLayeredDevice()
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