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  1. LogOutput initialized.
  2. Spring 0.82.7.1 (0.82.7.1)
  3. Build date/time: Jan 8 2011 00:17:26
  4. Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
  5. Enabled log subsystems: Sound
  6. Enable or disable log subsystems using the LogSubsystems configuration key
  7. or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
  8. Use "none" to disable the default log subsystems.
  9. using configuration source "C:\Documents and Settings\Administrator\Local Settings\Application Data\springsettings.cfg"
  10. [CMyMath::Init] CPU SSE mask: 112, flags:
  11. SSE 1.0: 1, SSE 2.0: 1
  12. SSE 3.0: 0, SSSE 3.0: 0
  13. SSE 4.1: 0, SSE 4.2: 0
  14. SSE 4.0A: 0, SSE 5.0A: 0
  15. using streflop SSE FP-math mode, CPU supports SSE instructions
  16. OS: Microsoft Windows
  17. Microsoft Windows XP Professional Service Pack 3 (build 2600)
  18. Intel(R) Pentium(R) 4 CPU 2.66GHz; 1023MB RAM, 2427MB pagefile
  19. OS: 32bit native mode
  20. Using read-write data directory: C:\Program Files\Spring\
  21. Using read-only data directory: C:\Documents and Settings\Administrator\My Documents\My Games\Spring\
  22. Scanning: C:\Documents and Settings\Administrator\My Documents\My Games\Spring\maps
  23. Scanning: C:\Documents and Settings\Administrator\My Documents\My Games\Spring\mods
  24. Scanning: C:\Program Files\Spring\maps
  25. Scanning: C:\Program Files\Spring\base
  26. Scanning: C:\Program Files\Spring\games
  27. Supported Video modes: 1024x768, 848x480, 800x600, 720x480, 640x480
  28. Video mode set to 1024x768/32bit
  29. [f=0000000] SDL: 1.2.10
  30. [f=0000000] GL: 3.3.10428 Compatibility Profile Context
  31. [f=0000000] GL: ATI Technologies Inc.
  32. [f=0000000] GL: ATI Radeon HD 3600 Series
  33. [f=0000000] GLSL: 3.30
  34. [f=0000000] GLEW: 1.5.4
  35. [f=0000000] ATI hacks enabled
  36. [f=0000000] Joysticks found: 0
  37. [f=0000000] Joystick 0 not found
  38. [f=0000000] Loading startscript from: C:\Program Files\Spring\\script.txt
  39. [f=0000000] Connecting to 82.130.33.187:8470 using name dno221
  40. [f=0000000] [Sound] OpenAL info:
  41. [f=0000000] [Sound] Vendor: OpenAL Community
  42. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  43. [f=0000000] [Sound] Renderer: OpenAL Soft
  44. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  45. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  46. [f=0000000] [Sound] ALC_EXT_EFX found (required for air absorption): yes
  47. [f=0000000] [Sound] Device: DirectSound Software
  48. [f=0000000] [Sound] Available Devices:
  49. [f=0000000] [Sound] DirectSound Software
  50. [f=0000000] [Sound] air absorption enabled: 0.1
  51. [f=0000000] Starting demo recording
  52. [f=0000000] Using map hotstepper
  53. [f=0000000] Recording demo demos/20110305_153707_hotstepper_0.82.7.sdf
  54. [f=0000000] Using mod Balanced Annihilation V7.20
  55. [f=0000000] Using mod archive ba720.sdz
  56. [f=0000000] Loading client data: 515 ms
  57. [f=0000000] User number 1 (team 0, allyteam 1)
  58. [f=0000000] [Sound] parsed 25 sounds from gamedata/sounds.lua
  59. [f=0000000] Loading sounds: 6 ms
  60. [f=0000000] Camera and mouse: 202 ms
  61. [f=0000000] Parsing unit icons
  62. [f=0000000] Loading GameData Definitions
  63. [f=0000000] Loading all definitions: 0.734000
  64. [f=0000000] Loading GameData Definitions: 829 ms
  65. [f=0000000] Parsing Map Information
  66. [f=0000000] Loading SMF
  67. [f=0000000] Loading Map
  68. [f=0000000] Calculating smooth height mesh
  69. [f=0000000] Calculating smooth mesh: 108 ms
  70. [f=0000000] Number of damage types: 40
  71. [f=0000000] Creating unit textures
  72. [f=0000000] Loading weapon definitions
  73. [f=0000000] Loading unit definitions
  74. [f=0000000] Loading feature definitions
  75. [f=0000000] Initializing map features
  76. [f=0000000] Reading Estimate PathCosts [8]
  77. [f=0000000] Reading Estimate PathCosts [32]
  78. [f=0000000] [CPathManager] pathing data checksum: 649e2dbf
  79. [f=0000000] Loading .smt tile-file "maps/hotstepper.smt"
  80. [f=0000000] Loading 7045 tiles from file 1/1
  81. [f=0000000] Reading tiles
  82. [f=0000000] Reading tile map
  83. [f=0000000] generating MipMaps: 3 ms
  84. [f=0000000] Creating Projectile Textures
  85. [f=0000000] Creating sky
  86. [f=0000000] Spring 0.82.7.1 (0.82.7.1) has crashed.
  87. [f=0000000] Exception: Access violation (0xc0000005)
  88. [f=0000000] Exception Address: 0x69aee732
  89. [f=0000000] DLL information:
  90. [f=0000000] 0x00400000 spring
  91. [f=0000000] 0x7c900000 ntdll
  92. [f=0000000] 0x7c800000 kernel32
  93. [f=0000000] 0x10000000 DevIL
  94. [f=0000000] 0x77c10000 MSVCRT
  95. [f=0000000] 0x77dd0000 ADVAPI32
  96. [f=0000000] 0x77e70000 RPCRT4
  97. [f=0000000] 0x77fe0000 Secur32
  98. [f=0000000] 0x68b20000 GLU32
  99. [f=0000000] 0x5ed00000 OPENGL32
  100. [f=0000000] 0x77f10000 GDI32
  101. [f=0000000] 0x7e410000 USER32
  102. [f=0000000] 0x73760000 DDRAW
  103. [f=0000000] 0x73bc0000 DCIMAN32
  104. [f=0000000] 0x76c90000 IMAGEHLP
  105. [f=0000000] 0x6fbc0000 mingwm10
  106. [f=0000000] 0x7c9c0000 SHELL32
  107. [f=0000000] 0x77f60000 SHLWAPI
  108. [f=0000000] 0x71ab0000 WS2_32
  109. [f=0000000] 0x71aa0000 WS2HELP
  110. [f=0000000] 0x61b80000 zlib1
  111. [f=0000000] 0x70780000 vorbisfile
  112. [f=0000000] 0x68140000 ogg
  113. [f=0000000] 0x64cc0000 vorbis
  114. [f=0000000] 0x6b600000 OpenAL32
  115. [f=0000000] 0x76b40000 WINMM
  116. [f=0000000] 0x66fc0000 freetype6
  117. [f=0000000] 0x62aa0000 glew32
  118. [f=0000000] 0x011a0000 SDL
  119. [f=0000000] 0x7c340000 MSVCR71
  120. [f=0000000] 0x76390000 IMM32
  121. [f=0000000] 0x01710000 prio
  122. [f=0000000] 0x773d0000 comctl32
  123. [f=0000000] 0x5d090000 comctl32
  124. [f=0000000] 0x73f10000 dsound
  125. [f=0000000] 0x774e0000 ole32
  126. [f=0000000] 0x77c00000 VERSION
  127. [f=0000000] 0x76c30000 WINTRUST
  128. [f=0000000] 0x77a80000 CRYPT32
  129. [f=0000000] 0x77b20000 MSASN1
  130. [f=0000000] 0x72d20000 wdmaud
  131. [f=0000000] 0x72d10000 msacm32
  132. [f=0000000] 0x77be0000 MSACM32
  133. [f=0000000] 0x77bd0000 midimap
  134. [f=0000000] 0x5ad70000 uxtheme
  135. [f=0000000] 0x755c0000 msctfime
  136. [f=0000000] 0x69030000 atioglxx
  137. [f=0000000] 0x025f0000 atiadlxx
  138. [f=0000000] 0x77920000 SETUPAPI
  139. [f=0000000] 0x78130000 MSVCR80
  140. [f=0000000] 0x72280000 DINPUT
  141. [f=0000000] 0x688f0000 HID
  142. [f=0000000] 0x71a50000 mswsock
  143. [f=0000000] 0x662b0000 hnetcfg
  144. [f=0000000] 0x71a90000 wshtcpip
  145. [f=0000000] 0x73ee0000 KsUser
  146. [f=0000000] 0x59a60000 DBGHELP
  147. [f=0000000] Stacktrace:
  148. [f=0000000] This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
  149. [f=0000000] (0) C:\WINDOWS\system32\atioglxx.dll [0x00ABE732]
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