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- //-Paintball
- new pb1[MAX_PLAYERS];
- new pb2[MAX_PLAYERS];
- //-Paintball Walls
- new pw1[MAX_PLAYERS];
- new pw2[MAX_PLAYERS];
- new pw3[MAX_PLAYERS];
- new pw4[MAX_PLAYERS];
- new pw5[MAX_PLAYERS];
- new pw6[MAX_PLAYERS];
- new pw7[MAX_PLAYERS];
- new pw8[MAX_PLAYERS];
- new pw9[MAX_PLAYERS];
- new pw10[MAX_PLAYERS];
- new pw11[MAX_PLAYERS];
- new pw12[MAX_PLAYERS];
- new pw13[MAX_PLAYERS];
- new pw14[MAX_PLAYERS];
- new pw15[MAX_PLAYERS];
- new pw16[MAX_PLAYERS];
- new pw17[MAX_PLAYERS];
- new pw18[MAX_PLAYERS];
- new pw19[MAX_PLAYERS];
- new pw20[MAX_PLAYERS];
- new pw21[MAX_PLAYERS];
- new pw22[MAX_PLAYERS];
- new pw23[MAX_PLAYERS];
- new pw24[MAX_PLAYERS];
- new pw25[MAX_PLAYERS];
- new pw26[MAX_PLAYERS];
- new pw27[MAX_PLAYERS];
- new pw28[MAX_PLAYERS];
- new pw29[MAX_PLAYERS];
- new pw30[MAX_PLAYERS];
- new pw31[MAX_PLAYERS];
- new pw32[MAX_PLAYERS];
- new pw33[MAX_PLAYERS];
- new pw34[MAX_PLAYERS];
- new pw35[MAX_PLAYERS];
- new pw36[MAX_PLAYERS];
- new pw37[MAX_PLAYERS];
- new pw38[MAX_PLAYERS];
- new pw39[MAX_PLAYERS];
- new pw40[MAX_PLAYERS];
- new pw41[MAX_PLAYERS];
- new pw42[MAX_PLAYERS];
- new pw43[MAX_PLAYERS];
- new pw44[MAX_PLAYERS];
- new pw45[MAX_PLAYERS];
- new pw46[MAX_PLAYERS];
- new pw47[MAX_PLAYERS];
- new pw48[MAX_PLAYERS];
- new pw49[MAX_PLAYERS];
- new pw50[MAX_PLAYERS];
- new pw51[MAX_PLAYERS];
- new pw52[MAX_PLAYERS];
- new pw53[MAX_PLAYERS];
- new pw54[MAX_PLAYERS];
- new pw55[MAX_PLAYERS];
- new pw56[MAX_PLAYERS];
- new pw57[MAX_PLAYERS];
- new pw58[MAX_PLAYERS];
- //-Paintball
- CreateDynamicObject(3933, -1094.58, -970.39, 134.38, 0.00, 0.00, 3.13);
- CreateDynamicObject(3933, -1135.74, -1006.39, 134.38, 0.00, 0.00, 3.13);
- CreateDynamicObject(3933, -1169.99, -980.48, 134.38, 0.00, 0.00, 3.13);
- CreateDynamicObject(3499, -1097.89, -987.25, 125.12, 0.00, 0.00, 0.00);
- CreateDynamicObject(3499, -1095.09, -987.06, 125.12, 0.00, 0.00, 0.00);
- CreateDynamicObject(3499, -1098.20, -996.45, 125.12, 0.00, 0.00, 0.00);
- CreateDynamicObject(3499, -1095.57, -996.47, 125.12, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1109.71, -971.15, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1106.85, -970.91, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1109.47, -974.17, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1115.86, -1005.72, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1106.56, -974.07, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1165.22, -973.46, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1118.28, -984.71, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1118.47, -981.38, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1143.13, -981.92, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1116.27, -999.28, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1113.03, -1005.64, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1113.20, -999.02, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(2914, -1098.21, -996.39, 130.54, 0.00, 0.00, 258.08);
- CreateDynamicObject(2914, -1097.87, -987.20, 130.54, 0.00, 0.00, 113.94);
- CreateDynamicObject(3498, -1162.21, -973.35, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1164.91, -979.91, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1155.69, -994.05, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1166.68, -1007.51, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1167.86, -998.07, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1164.90, -997.74, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1161.94, -979.75, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1155.89, -987.53, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1152.61, -987.36, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1152.41, -993.97, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1121.29, -984.81, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1146.29, -982.17, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1142.96, -985.29, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1146.09, -985.37, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(16644, -1118.05, -968.72, 128.60, 0.00, 18.00, 3.00);
- CreateDynamicObject(16644, -1085.79, -993.60, 130.94, 0.00, 0.00, 93.45);
- CreateDynamicObject(3498, -1121.40, -981.70, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(16644, -1176.12, -1011.84, 128.63, 0.00, 18.00, 273.08);
- CreateDynamicObject(16644, -1135.05, -969.66, 130.94, 0.00, 0.00, 3.38);
- CreateDynamicObject(16644, -1086.01, -974.16, 127.88, 0.00, -18.00, 272.41);
- CreateDynamicObject(16644, -1177.99, -977.89, 127.88, 0.00, -18.00, 273.08);
- CreateDynamicObject(17030, -1109.29, -966.14, 107.12, 0.00, 0.00, 327.21);
- CreateDynamicObject(17030, -1125.10, -989.14, 108.04, 0.00, 0.00, 22.98);
- CreateDynamicObject(17030, -1171.44, -989.84, 107.54, 0.00, 0.00, 26.12);
- CreateDynamicObject(17030, -1141.06, -955.20, 107.44, 0.00, 0.00, 318.45);
- CreateDynamicObject(17030, -1140.51, -972.02, 107.44, 0.00, 0.00, 336.15);
- CreateDynamicObject(17030, -1099.91, -979.59, 108.06, 0.00, 0.00, 111.73);
- CreateDynamicObject(17030, -1144.03, -1022.77, 107.33, 0.00, 0.00, 111.73);
- CreateDynamicObject(17030, -1123.00, -1033.21, 107.97, 0.00, 0.00, 111.73);
- CreateDynamicObject(16644, -1177.63, -997.25, 130.94, 0.00, 0.00, 93.45);
- CreateDynamicObject(16644, -1152.01, -970.53, 127.88, 0.00, -18.00, 3.00);
- CreateDynamicObject(17030, -1099.74, -1024.86, 109.82, 0.00, 0.00, 111.73);
- CreateDynamicObject(3498, -1163.76, -1007.07, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1140.03, -1012.56, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1139.95, -1015.70, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1130.35, -1015.28, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(3498, -1130.53, -1012.20, 125.88, 0.00, 0.00, 0.00);
- CreateDynamicObject(17030, -1175.10, -1031.97, 107.97, 0.00, 0.00, 111.73);
- CreateDynamicObject(17030, -1121.72, -956.16, 107.12, 0.00, 0.00, 327.21);
- pw1[playerid] = CreatePlayerObject(playerid, 19372, -1166.28, -997.94, 127.67, 0.00, 0.00, 279.26);
- SetPlayerObjectMaterial(playerid, pw1[playerid], 0, 16070, "des_stownmain1", "des_brick1", 0);
- pw2[playerid] = CreatePlayerObject(playerid, 19372, -1162.11, -975.18, 127.67, 0.00, 0.00, 182.43);
- SetPlayerObjectMaterial(playerid, pw2[playerid], 0, 16070, "des_stownmain1", "des_brick1", 0);
- pw3[playerid] = CreatePlayerObject(playerid, 19372, -1165.15, -1007.31, 127.67, 0.00, 0.00, 279.26);
- SetPlayerObjectMaterial(playerid, pw3[playerid], 0, 16070, "des_stownmain1", "des_brick1", 0);
- pw4[playerid] = CreatePlayerObject(playerid, 19372, -1154.10, -992.36, 130.47, 0.00, 90.00, 270.82);
- SetPlayerObjectMaterial(playerid, pw4[playerid], 0, 16070, "des_stownmain1", "des_brick1", 0);
- pw5[playerid] = CreatePlayerObject(playerid, 19372, -1163.34, -979.74, 127.67, 0.00, 0.00, 270.97);
- SetPlayerObjectMaterial(playerid, pw5[playerid], 0, 16070, "des_stownmain1", "des_brick1", 0);
- pw6[playerid] = CreatePlayerObject(playerid, 19372, -1142.97, -983.60, 127.67, 0.00, 0.00, 180.82);
- SetPlayerObjectMaterial(playerid, pw6[playerid], 0, 16070, "des_stownmain1", "des_brick1", 0);
- pw7[playerid] = CreatePlayerObject(playerid, 19372, -1154.17, -994.06, 127.67, 0.00, 0.00, 270.82);
- SetPlayerObjectMaterial(playerid, pw7[playerid], 0, 16070, "des_stownmain1", "des_brick1", 0);
- pw8[playerid] = CreatePlayerObject(playerid, 19372, -1163.67, -974.94, 130.47, 0.00, 90.00, 270.82);
- SetPlayerObjectMaterial(playerid, pw8[playerid], 0, 16070, "des_stownmain1", "des_brick1", 0);
- pw9[playerid] = CreatePlayerObject(playerid, 19372, -1152.49, -992.16, 127.67, 0.00, 0.00, 180.82);
- SetPlayerObjectMaterial(playerid, pw9[playerid], 0, 16070, "des_stownmain1", "des_brick1", 0);
- pw10[playerid] = CreatePlayerObject(playerid, 19372, -1161.97, -978.36, 127.67, 0.00, 0.00, 182.43);
- SetPlayerObjectMaterial(playerid, pw10[playerid], 0, 16070, "des_stownmain1", "des_brick1", 0);
- pw11[playerid] = CreatePlayerObject(playerid, 19372, -1144.62, -985.49, 127.67, 0.00, 0.00, 270.97);
- SetPlayerObjectMaterial(playerid, pw11[playerid], 0, 16070, "des_stownmain1", "des_brick1", 0);
- pw12[playerid] = CreatePlayerObject(playerid, 19372, -1163.73, -973.43, 127.67, 0.00, 0.00, 270.97);
- SetPlayerObjectMaterial(playerid, pw12[playerid], 0, 16070, "des_stownmain1", "des_brick1", 0);
- pw13[playerid] = CreatePlayerObject(playerid, 19372, -1154.15, -988.95, 130.47, 0.00, 90.00, 270.82);
- SetPlayerObjectMaterial(playerid, pw13[playerid], 0,16070, "des_stownmain1", "des_brick1", 0);
- pw14[playerid] = CreatePlayerObject(playerid, 19372, -1163.61, -978.40, 130.47, 0.00, 90.00, 270.82);
- SetPlayerObjectMaterial(playerid, pw14[playerid], 0, 16070, "des_stownmain1", "des_brick1", 0);
- pw15[playerid] = CreatePlayerObject(playerid, 19372, -1144.61, -983.75, 130.47, 0.00, 90.00, 271.34);
- SetPlayerObjectMaterial(playerid, pw15[playerid], 0, 16070, "des_stownmain1", "des_brick1", 0);
- pw16[playerid] = CreatePlayerObject(playerid, 19372, -1152.55, -988.98, 127.67, 0.00, 0.00, 180.82);
- SetPlayerObjectMaterial(playerid, pw16[playerid], 0, 16070, "des_stownmain1", "des_brick1", 0);
- pw17[playerid] = CreatePlayerObject(playerid, 19372, -1154.39, -987.37, 127.67, 0.00, 0.00, 270.97);
- SetPlayerObjectMaterial(playerid, pw17[playerid], 0, 16070, "des_stownmain1", "des_brick1", 0);
- pw18[playerid] = CreatePlayerObject(playerid, 19372, -1144.65, -981.94, 127.67, 0.00, 0.00, 270.97);
- SetPlayerObjectMaterial(playerid, pw18[playerid], 0, 16070, "des_stownmain1", "des_brick1", 0);
- pw19[playerid] = CreatePlayerObject(playerid, 19450, -1164.19, -1002.44, 127.82, 0.00, 0.00, 6.41);
- SetPlayerObjectMaterial(playerid, pw19[playerid], 0, 16070, "des_stownmain1", "des_brick1", 0);
- pw20[playerid] = CreatePlayerObject(playerid, 19450, -1165.91, -1002.57, 130.48, 0.00, 90.00, 7.57);
- SetPlayerObjectMaterial(playerid, pw20[playerid], 0, 16070, "des_stownmain1", "des_brick1", 0);
- //--other teamwalls
- pw21[playerid] = CreatePlayerObject(playerid, 19362, -1096.55, -994.69, 130.56, 0.00, 90.00, 88.83);
- SetPlayerObjectMaterial(playerid, pw21[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw22[playerid] = CreatePlayerObject(playerid, 19362, -1096.64, -996.55, 127.68, 0.00, 0.00, 88.61);
- SetPlayerObjectMaterial(playerid, pw22[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw23[playerid] = CreatePlayerObject(playerid, 19362, -1108.25, -971.04, 127.66, 0.00, 0.00, 93.00);
- SetPlayerObjectMaterial(playerid, pw23[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw24[playerid] = CreatePlayerObject(playerid, 19362, -1096.47, -991.22, 130.56, 0.00, 90.00, 88.83);
- SetPlayerObjectMaterial(playerid, pw24[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw25[playerid] = CreatePlayerObject(playerid, 19362, -1096.68, -987.04, 127.66, 0.00, 0.00, 88.61);
- SetPlayerObjectMaterial(playerid, pw25[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw26[playerid] = CreatePlayerObject(playerid, 19362, -1116.17, -1001.02, 127.66, 0.00, 0.00, 3.01);
- SetPlayerObjectMaterial(playerid, pw26[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw27[playerid] = CreatePlayerObject(playerid, 19362, -1096.40, -988.92, 130.58, 0.00, 90.00, 88.83);
- SetPlayerObjectMaterial(playerid, pw27[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw28[playerid] = CreatePlayerObject(playerid, 19362, -1116.01, -1004.18, 127.66, 0.00, 0.00, 3.01);
- SetPlayerObjectMaterial(playerid, pw28[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw29[playerid] = CreatePlayerObject(playerid, 19362, -1114.38, -1005.71, 127.66, 0.00, 0.00, 94.20);
- SetPlayerObjectMaterial(playerid, pw29[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw30[playerid] = CreatePlayerObject(playerid, 19362, -1114.66, -999.09, 127.66, 0.00, 0.00, 92.30);
- SetPlayerObjectMaterial(playerid, pw30[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw31[playerid] = CreatePlayerObject(playerid, 19362, -1109.65, -972.70, 127.66, 0.00, 0.00, 3.01);
- SetPlayerObjectMaterial(playerid, pw31[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw32[playerid] = CreatePlayerObject(playerid, 19362, -1119.80, -984.91, 127.66, 0.00, 0.00, 91.33);
- SetPlayerObjectMaterial(playerid, pw32[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw33[playerid] = CreatePlayerObject(playerid, 19362, -1114.67, -1000.66, 130.48, 0.00, 90.00, 93.12);
- SetPlayerObjectMaterial(playerid, pw33[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw34[playerid] = CreatePlayerObject(playerid, 19362, -1108.15, -972.57, 130.46, 0.00, 90.00, 93.12);
- SetPlayerObjectMaterial(playerid, pw34[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw35[playerid] = CreatePlayerObject(playerid, 19362, -1114.48, -1004.15, 130.48, 0.00, 90.00, 93.12);
- SetPlayerObjectMaterial(playerid, pw35[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw36[playerid] = CreatePlayerObject(playerid, 19362, -1139.93, -1014.07, 127.66, 0.00, 0.00, 3.01);
- SetPlayerObjectMaterial(playerid, pw36[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw37[playerid] = CreatePlayerObject(playerid, 19362, -1119.95, -981.51, 127.66, 0.00, 0.00, 91.33);
- SetPlayerObjectMaterial(playerid, pw37[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw38[playerid] = CreatePlayerObject(playerid, 19362, -1121.51, -983.36, 127.66, 0.00, 0.00, 3.01);
- SetPlayerObjectMaterial(playerid, pw38[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw39[playerid] = CreatePlayerObject(playerid, 19362, -1107.98, -974.15, 127.66, 0.00, 0.00, 94.20);
- SetPlayerObjectMaterial(playerid, pw39[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw40[playerid] = CreatePlayerObject(playerid, 19362, -1131.91, -1013.88, 130.46, 0.00, 90.00, 92.37);
- SetPlayerObjectMaterial(playerid, pw40[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw41[playerid] = CreatePlayerObject(playerid, 19362, -1119.86, -983.16, 130.46, 0.00, 90.00, 93.12);
- SetPlayerObjectMaterial(playerid, pw41[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw42[playerid] = CreatePlayerObject(playerid, 19362, -1130.32, -1013.65, 127.66, 0.00, 0.00, 3.01);
- SetPlayerObjectMaterial(playerid, pw42[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw43[playerid] = CreatePlayerObject(playerid, 19362, -1135.09, -1014.01, 130.46, 0.00, 90.00, 92.37);
- SetPlayerObjectMaterial(playerid, pw43[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw44[playerid] = CreatePlayerObject(playerid, 19362, -1138.29, -1014.13, 130.46, 0.00, 90.00, 92.37);
- SetPlayerObjectMaterial(playerid, pw44[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- //--long walls
- pw45[playerid] = CreatePlayerObject(playerid, 19377, -1175.82, -999.80, 126.73, 0.00, 0.00, 183.16);
- SetPlayerObjectMaterial(playerid, pw45[playerid], 0, 16070, "des_stownmain1", "des_brick1", 0);
- pw46[playerid] = CreatePlayerObject(playerid, 19377, -1135.15, -1012.26, 124.16, 0.00, 0.00, 272.06);
- SetPlayerObjectMaterial(playerid, pw46[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw47[playerid] = CreatePlayerObject(playerid, 19377, -1087.40, -981.64, 125.32, 18.00, 0.00, 182.88);
- SetPlayerObjectMaterial(playerid, pw47[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw48[playerid] = CreatePlayerObject(playerid, 19377, -1129.77, -971.10, 126.73, 0.00, 0.00, 92.75);
- SetPlayerObjectMaterial(playerid, pw48[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw49[playerid] = CreatePlayerObject(playerid, 19377, -1175.46, -1006.65, 124.98, 18.00, 0.00, 3.33);
- SetPlayerObjectMaterial(playerid, pw49[playerid], 0, 16070, "des_stownmain1", "des_brick1", 0);
- pw50[playerid] = CreatePlayerObject(playerid, 19377, -1137.43, -971.47, 126.73, 0.00, 0.00, 92.75);
- SetPlayerObjectMaterial(playerid, pw50[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw51[playerid] = CreatePlayerObject(playerid, 19377, -1086.54, -996.45, 126.73, 0.00, 0.00, 183.67);
- SetPlayerObjectMaterial(playerid, pw51[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw52[playerid] = CreatePlayerObject(playerid, 19377, -1145.24, -971.87, 124.98, -18.00, 0.00, 93.00);
- SetPlayerObjectMaterial(playerid, pw52[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw53[playerid] = CreatePlayerObject(playerid, 19377, -1176.61, -985.34, 124.98, -18.00, 0.00, 2.92);
- SetPlayerObjectMaterial(playerid, pw53[playerid], 0, 16070, "des_stownmain1", "des_brick1", 0);
- pw54[playerid] = CreatePlayerObject(playerid, 19377, -1087.01, -988.58, 126.73, 0.00, 0.00, 183.67);
- SetPlayerObjectMaterial(playerid, pw54[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw55[playerid] = CreatePlayerObject(playerid, 19377, -1081.50, -1000.92, 126.73, 0.00, 0.00, 272.88);
- SetPlayerObjectMaterial(playerid, pw55[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw56[playerid] = CreatePlayerObject(playerid, 19377, -1122.09, -970.70, 124.98, 18.00, 0.00, 93.00);
- SetPlayerObjectMaterial(playerid, pw56[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- pw57[playerid] = CreatePlayerObject(playerid, 19377, -1176.26, -991.83, 126.73, 0.00, 0.00, 183.16);
- SetPlayerObjectMaterial(playerid, pw57[playerid], 0, 16070, "des_stownmain1", "des_brick1", 0);
- pw58[playerid] = CreatePlayerObject(playerid, 19377, -1098.22, -991.77, 124.16, 0.00, 0.00, 0.00);
- SetPlayerObjectMaterial(playerid, pw58[playerid], 0, 5871, "cemetery_law", "brickgrey", 0);
- //--
- pb1[playerid] = CreatePlayerObject(playerid, 8664, -1115.89, -1036.95, 128.30, 0.00, 0.00, 92.78);//bottom
- SetPlayerObjectMaterial(playerid, pb1[playerid], 2, 11335, "landsfe", "desgreengrass", 0);
- pb2[playerid] = CreatePlayerObject(playerid, 8664, -1115.89, -1036.95, 148.63, -180.00, 0.00, 93.00);//top
- SetPlayerObjectMaterial(playerid, pb2[playerid], 2, 6102, "gazlaw1", "law_gazwhite1", 0);
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