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  1. ---- Minecraft Profiler Results ----
  2. // 40% better than a crash report.
  3.  
  4. Time span: 10014 ms
  5. Tick span: 71 ticks
  6. // This is approximately 7.09 ticks per second. It should be 20 ticks per second
  7.  
  8. --- BEGIN PROFILE DUMP ---
  9.  
  10. [00] levels - 99.38%/99.38%
  11. [01] swim3 - 99.93%/99.31%
  12. [02] tick - 99.44%/98.75%
  13. [03] entities - 95.74%/94.54%
  14. [04] regular - 99.37%/93.95%
  15. [05] tick - 99.91%/96.04%
  16. [06] ai - 70.62%/67.83%
  17. [07] newAi - 99.53%/67.51%
  18. [08] goalSelector - 84.37%/56.95%
  19. [09] goalSetup - 98.87%/56.31%
  20. [10] canSee - 63.87%/35.97%
  21. [10] unspecified - 34.27%/19.30%
  22. [10] pathfind - 1.86%/1.05%
  23. [09] unspecified - 1.02%/0.58%
  24. [09] goalTick - 0.11%/0.06%
  25. [10] unspecified - 85.23%/0.05%
  26. [10] pathfind - 14.77%/0.01%
  27. [08] targetSelector - 10.34%/6.98%
  28. [09] goalSetup - 90.78%/6.34%
  29. [09] unspecified - 8.78%/0.61%
  30. [09] goalTick - 0.44%/0.03%
  31. [08] unspecified - 2.98%/2.01%
  32. [08] controls - 1.59%/1.08%
  33. [09] unspecified - 70.39%/0.76%
  34. [09] move - 14.27%/0.15%
  35. [09] look - 11.27%/0.12%
  36. [09] jump - 4.07%/0.04%
  37. [08] navigation - 0.35%/0.23%
  38. [08] sensing - 0.16%/0.11%
  39. [08] checkDespawn - 0.12%/0.08%
  40. [08] mob tick - 0.10%/0.06%
  41. [07] unspecified - 0.47%/0.32%
  42. [06] travel - 14.09%/13.53%
  43. [07] move - 85.92%/11.63%
  44. [07] unspecified - 7.75%/1.05%
  45. [07] rest - 6.32%/0.86%
  46. [06] unspecified - 6.47%/6.21%
  47. [06] push - 5.52%/5.31%
  48. [06] entityBaseTick - 1.03%/0.99%
  49. [07] unspecified - 94.32%/0.93%
  50. [07] portal - 5.68%/0.06%
  51. [06] looting - 0.96%/0.92%
  52. [06] livingEntityBaseTick - 0.88%/0.85%
  53. [06] headTurn - 0.11%/0.11%
  54. [06] chunkCheck - 0.09%/0.09%
  55. [06] mobBaseTick - 0.08%/0.08%
  56. [06] move - 0.07%/0.06%
  57. [06] rangeChecks - 0.03%/0.03%
  58. [06] jump - 0.03%/0.03%
  59. [06] rest - 0.02%/0.02%
  60. [06] portal - 0.00%/0.00%
  61. [05] remove - 0.09%/0.08%
  62. [04] blockEntities - 0.42%/0.40%
  63. [04] remove - 0.11%/0.10%
  64. [04] unspecified - 0.10%/0.09%
  65. [04] global - 0.00%/0.00%
  66. [04] pendingBlockEntities - 0.00%/0.00%
  67. [03] tickBlocks - 2.20%/2.17%
  68. [04] tickChunk - 47.21%/1.02%
  69. [05] recheckGaps - 83.14%/0.85%
  70. [06] unspecified - 80.28%/0.68%
  71. [06] getBrightness - 13.18%/0.11%
  72. [06] checkedPosition < toCheckCount - 6.54%/0.06%
  73. [05] unspecified - 13.80%/0.14%
  74. [05] getBrightness - 2.61%/0.03%
  75. [05] checkedPosition < toCheckCount - 0.46%/0.00%
  76. [04] getChunk - 46.82%/1.02%
  77. [05] unspecified - 90.43%/0.92%
  78. [05] checkLight - 5.85%/0.06%
  79. [06] checkedPosition < toCheckCount - 69.13%/0.04%
  80. [06] unspecified - 25.27%/0.02%
  81. [06] getBrightness - 5.61%/0.00%
  82. [05] checkedPosition < toCheckCount - 2.34%/0.02%
  83. [05] getBrightness - 1.37%/0.01%
  84. [04] unspecified - 3.00%/0.07%
  85. [04] tickBlocks - 2.47%/0.05%
  86. [04] iceandsnow - 0.18%/0.00%
  87. [04] checkLight - 0.08%/0.00%
  88. [04] playerCheckLight - 0.07%/0.00%
  89. [05] unspecified - 76.49%/0.00%
  90. [05] getBrightness - 20.90%/0.00%
  91. [05] checkedPosition < toCheckCount - 2.61%/0.00%
  92. [04] thunder - 0.06%/0.00%
  93. [04] moodSound - 0.06%/0.00%
  94. [04] buildList - 0.05%/0.00%
  95. [03] tickPending - 1.08%/1.07%
  96. [04] ticking - 98.94%/1.05%
  97. [05] unspecified - 87.19%/0.92%
  98. [05] checkLight - 12.81%/0.14%
  99. [06] checkedPosition < toCheckCount - 72.47%/0.10%
  100. [06] getBrightness - 22.38%/0.03%
  101. [06] unspecified - 5.15%/0.01%
  102. [04] cleaning - 0.65%/0.01%
  103. [04] unspecified - 0.41%/0.00%
  104. [03] chunkSource - 0.66%/0.66%
  105. [03] village - 0.11%/0.11%
  106. [03] mobSpawner - 0.11%/0.11%
  107. [03] unspecified - 0.09%/0.09%
  108. [03] chunkMap - 0.00%/0.00%
  109. [03] portalForcer - 0.00%/0.00%
  110. [02] tracker - 0.50%/0.49%
  111. [02] unspecified - 0.07%/0.07%
  112. [02] timeSync - 0.00%/0.00%
  113. [01] unspecified - 0.07%/0.07%
  114. [00] jobs - 0.50%/0.50%
  115. [01] unspecified - 81.74%/0.41%
  116. [01] travel - 6.35%/0.03%
  117. [02] move - 47.76%/0.02%
  118. [02] unspecified - 35.37%/0.01%
  119. [02] rest - 16.86%/0.01%
  120. [01] checkedPosition < toCheckCount - 1.92%/0.01%
  121. [01] entityBaseTick - 1.78%/0.01%
  122. [02] unspecified - 93.54%/0.01%
  123. [02] portal - 6.46%/0.00%
  124. [01] move - 1.72%/0.01%
  125. [01] livingEntityBaseTick - 1.57%/0.01%
  126. [01] push - 1.03%/0.01%
  127. [01] checkLight - 1.01%/0.01%
  128. [02] unspecified - 83.56%/0.00%
  129. [02] getBrightness - 12.75%/0.00%
  130. [02] checkedPosition < toCheckCount - 3.70%/0.00%
  131. [01] rest - 0.96%/0.00%
  132. [01] getBrightness - 0.93%/0.00%
  133. [01] ai - 0.65%/0.00%
  134. [02] unspecified - 71.81%/0.00%
  135. [02] newAi - 28.19%/0.00%
  136. [01] headTurn - 0.22%/0.00%
  137. [01] rangeChecks - 0.06%/0.00%
  138. [01] jump - 0.05%/0.00%
  139. [00] connection - 0.06%/0.06%
  140. [01] unspecified - 99.35%/0.06%
  141. [01] keepAlive - 0.65%/0.00%
  142. [00] unspecified - 0.06%/0.06%
  143. [00] players - 0.00%/0.00%
  144. [00] tallying - 0.00%/0.00%
  145. [00] tickables - 0.00%/0.00%
  146. [00] snooper - 0.00%/0.00%
  147. --- END PROFILE DUMP ---
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