XxEnder_GamerxX

Progressive SkyHigh

Oct 22nd, 2014
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  1. command /progressiveskyhigh <text>:
  2. description: Progressive SkyHigh Enable:Disable:Toggle
  3. usage: /progressiveskyhigh <enable:disable:toggle>
  4. permission: progressiveskyhigh.op
  5. trigger:
  6. if arg 1 is "enable":
  7. set {progressiveskyhigh} to true
  8. message "&cProgressive SkyHigh Enabled!"
  9. if arg 1 is "disable":
  10. set {progressiveskyhigh} to false
  11. message "&cProgressive SkyHigh Disabled!"
  12. if arg 1 is "toggle":
  13. if {progressiveskyhigh} is true:
  14. set {progressiveskyhigh} to false
  15. message "&cProgressive SkyHigh Disabled!"
  16. stop
  17. if {progressiveskyhigh} is false:
  18. set {progressiveskyhigh} to true
  19. message "&cProgressive SkyHigh Enabled!"
  20. stop
  21.  
  22. every 30 seconds:
  23. if {progressiveskyhigh} is true:
  24. loop all players:
  25. loop-player is in "world":
  26. loop-player's y-coordinate is between 0 and 100
  27. damage the loop-player by 0.5 hearts
  28. wait 1800 seconds
  29. set {progressiveskyhigh} to false
  30. set {progressiveskyhigh2} to true
  31. execute console command "/bc Stage II has begun! Be sure to be y200+!"
  32. stop
  33.  
  34. every 30 seconds:
  35. if {progressiveskyhigh2} is true:
  36. loop all players:
  37. loop-player is in "world":
  38. loop-player's y-coordinate is between 0 and 200
  39. damage the loop-player by 0.5 hearts
  40. wait 1800 seconds
  41. set {progressiveskyhigh} to true
  42. set {progressiveskyhigh2} to false
  43. execute console command "/bc Stage II has ended! You now only have to be y101+!"
  44. stop
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