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  1. 15:20:57: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  2. 15:20:57: CUDA loaded successfully
  3. 15:20:57: 1 CUDA capable devices found
  4. 15:20:57: [ GPU #0 - < Quadro K2000 > has Compute SM 3.0, NVENC Available ]
  5. 15:23:09: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
  6. 15:23:09: -------------------------------
  7. 15:23:09: CPU Name: Intel(R) Xeon(R) CPU E5-1603 0 @ 2.80GHz
  8. 15:23:09: CPU Speed: 2793MHz
  9. 15:23:09: Physical Memory: 4095MB Total, 3473MB Free
  10. 15:23:09: stepping id: 7, model 45, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  11. 15:23:09: monitor 1: pos={0, 0}, size={1600, 900}
  12. 15:23:09: Windows Version: 10.0 Build 10586 (revision 0)
  13. 15:23:09: Aero is Enabled
  14. 15:23:09: -------------------------------
  15. 15:23:09: OBS Modules:
  16. 15:23:09: Base Address Module
  17. 15:23:09: 00240000 OBS.exe
  18. 15:23:09: 0F8F0000 OBSApi.dll
  19. 15:23:09: 04330000 DShowPlugin.dll
  20. 15:23:09: 57D80000 GraphicsCapture.dll
  21. 15:23:09: 0F200000 NoiseGate.dll
  22. 15:23:09: 5F120000 PSVPlugin.dll
  23. 15:23:09: 580A0000 scenesw.dll
  24. 15:23:09: ------------------------------------------
  25. 15:23:09: Adapter 1
  26. 15:23:09: Video Adapter: NVIDIA Quadro K2000
  27. 15:23:09: Video Adapter Dedicated Video Memory: 2086338560
  28. 15:23:09: Video Adapter Shared System Memory: 2208563200
  29. 15:23:09: Video Adapter Output 1: pos={0, 0}, size={1600, 900}, attached=true
  30. 15:23:09: =====Stream Start: 2016-05-20, 15:23:09===============================================
  31. 15:23:09: Multithreaded optimizations: On
  32. 15:23:09: Base resolution: 1280x720
  33. 15:23:09: Output resolution: 1280x720
  34. 15:23:09: ------------------------------------------
  35. 15:23:09: Loading up D3D10 on NVIDIA Quadro K2000 (Adapter 1)...
  36. 15:23:09: ------------------------------------------
  37. 15:23:09: Audio Format: 48000 Hz
  38. 15:23:09: ------------------------------------------
  39. 15:23:09: Audio Channels: 2 Ch
  40. 15:23:09: Playback device Default
  41. 15:23:09: ------------------------------------------
  42. 15:23:09: Using desktop audio input: Speakers (Realtek High Definition Audio)
  43. 15:23:09: Global Audio time adjust: 0
  44. 15:23:09: ------------------------------------------
  45. 15:23:09: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
  46. 15:23:09: Mic time offset: 0
  47. 15:23:09: ------------------------------------------
  48. 15:23:09: Audio Encoding: AAC
  49. 15:23:09: bitrate: 128
  50. 15:23:09: Using Window Capture
  51. 15:23:09: Scene buffering time set to 700
  52. 15:23:09: Using custom x264 settings: "crf=10"
  53. 15:23:09: ------------------------------------------
  54. 15:23:09: Video Encoding: x264
  55. 15:23:09: fps: 60
  56. 15:23:09: width: 1280, height: 720
  57. 15:23:09: preset: ultrafast
  58. 15:23:09: profile: high
  59. 15:23:09: keyint: 250
  60. 15:23:09: CBR: no
  61. 15:23:09: CFR: no
  62. 15:23:09: max bitrate: 5500
  63. 15:23:09: buffer size: 5500
  64. 15:23:09: quality: 22
  65. 15:23:09: ------------------------------------------
  66. 15:23:45: FlushBufferedVideo: Flushing 39 packets over 634 ms
  67. 15:23:46: Total frames encoded: 2147, total frames duplicated: 0 (0.00%)
  68. 15:23:46: Total frames rendered: 2157, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  69. 15:23:46:
  70. 15:23:46: Profiler time results:
  71. 15:23:46:
  72. 15:23:46: ==============================================================
  73. 15:23:46: video thread frame - [100%] [avg time: 1.132 ms] [children: 54.9%] [unaccounted: 45.1%]
  74. 15:23:46: | scene->Preprocess - [34.3%] [avg time: 0.388 ms]
  75. 15:23:46: | GPU download and conversion - [20.7%] [avg time: 0.234 ms] [children: 19.6%] [unaccounted: 1.06%]
  76. 15:23:46: | | flush - [18.6%] [avg time: 0.211 ms]
  77. 15:23:46: | | CopyResource - [0.618%] [avg time: 0.007 ms]
  78. 15:23:46: | | conversion to 4:2:0 - [0.353%] [avg time: 0.004 ms]
  79. 15:23:46: Convert444Threads - [100%] [avg time: 0.603 ms] [children: 98.8%] [unaccounted: 1.16%]
  80. 15:23:46: | Convert444toNV12 - [98.8%] [avg time: 0.596 ms]
  81. 15:23:46: encoder thread frame - [100%] [avg time: 1.242 ms] [children: 2.5%] [unaccounted: 97.5%]
  82. 15:23:46: | sending stuff out - [2.5%] [avg time: 0.031 ms]
  83. 15:23:46: ==============================================================
  84. 15:23:46:
  85. 15:23:46:
  86. 15:23:46: Profiler CPU results:
  87. 15:23:46:
  88. 15:23:46: ==============================================================
  89. 15:23:46: video thread frame - [cpu time: avg 0.427 ms, total 921.875 ms] [avg calls per frame: 1]
  90. 15:23:46: | scene->Preprocess - [cpu time: avg 0.021 ms, total 46.875 ms] [avg calls per frame: 1]
  91. 15:23:46: | GPU download and conversion - [cpu time: avg 0.057 ms, total 125 ms] [avg calls per frame: 1]
  92. 15:23:46: | | flush - [cpu time: avg 0.05 ms, total 109.375 ms] [avg calls per frame: 1]
  93. 15:23:46: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  94. 15:23:46: | | conversion to 4:2:0 - [cpu time: avg 0.007 ms, total 15.625 ms] [avg calls per frame: 1]
  95. 15:23:46: Convert444Threads - [cpu time: avg 0.533 ms, total 2250 ms] [avg calls per frame: 2]
  96. 15:23:46: | Convert444toNV12 - [cpu time: avg 0.529 ms, total 2234.38 ms] [avg calls per frame: 2]
  97. 15:23:46: encoder thread frame - [cpu time: avg 0.756 ms, total 1593.75 ms] [avg calls per frame: 1]
  98. 15:23:46: | sending stuff out - [cpu time: avg 0.029 ms, total 62.5 ms] [avg calls per frame: 1]
  99. 15:23:46: ==============================================================
  100. 15:23:46:
  101. 15:23:46: =====Stream End: 2016-05-20, 15:23:46=================================================
  102. 15:24:28: =====Stream Start: 2016-05-20, 15:24:28===============================================
  103. 15:24:28: Multithreaded optimizations: On
  104. 15:24:28: Base resolution: 1280x720
  105. 15:24:28: Output resolution: 1280x720
  106. 15:24:28: ------------------------------------------
  107. 15:24:28: Loading up D3D10 on NVIDIA Quadro K2000 (Adapter 1)...
  108. 15:24:28: ------------------------------------------
  109. 15:24:28: Audio Format: 48000 Hz
  110. 15:24:28: ------------------------------------------
  111. 15:24:28: Audio Channels: 2 Ch
  112. 15:24:28: Playback device Default
  113. 15:24:28: ------------------------------------------
  114. 15:24:28: Using desktop audio input: Speakers (Realtek High Definition Audio)
  115. 15:24:28: Global Audio time adjust: 0
  116. 15:24:28: ------------------------------------------
  117. 15:24:28: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
  118. 15:24:28: Mic time offset: 0
  119. 15:24:28: ------------------------------------------
  120. 15:24:28: Audio Encoding: AAC
  121. 15:24:28: bitrate: 128
  122. 15:24:28: Using Window Capture
  123. 15:24:28: Scene buffering time set to 700
  124. 15:24:28: Using custom x264 settings: "crf=10"
  125. 15:24:28: ------------------------------------------
  126. 15:24:28: Video Encoding: x264
  127. 15:24:28: fps: 60
  128. 15:24:28: width: 1280, height: 720
  129. 15:24:28: preset: ultrafast
  130. 15:24:28: profile: high
  131. 15:24:28: keyint: 250
  132. 15:24:28: CBR: no
  133. 15:24:28: CFR: no
  134. 15:24:28: max bitrate: 5500
  135. 15:24:28: buffer size: 5500
  136. 15:24:28: quality: 22
  137. 15:24:28: ------------------------------------------
  138. 15:24:47: FlushBufferedVideo: Flushing 39 packets over 634 ms
  139. 15:24:47: Total frames encoded: 1126, total frames duplicated: 13 (1.15%)
  140. 15:24:47: Total frames rendered: 1137, number of late frames: 1 (0.09%) (it's okay for some frames to be late)
  141. 15:24:47:
  142. 15:24:47: Profiler time results:
  143. 15:24:47:
  144. 15:24:47: ==============================================================
  145. 15:24:47: video thread frame - [100%] [avg time: 1.336 ms] [children: 61.9%] [unaccounted: 38.1%]
  146. 15:24:47: | scene->Preprocess - [40%] [avg time: 0.535 ms]
  147. 15:24:47: | GPU download and conversion - [21.9%] [avg time: 0.292 ms] [children: 18.6%] [unaccounted: 3.29%]
  148. 15:24:47: | | flush - [17.6%] [avg time: 0.235 ms]
  149. 15:24:47: | | CopyResource - [0.524%] [avg time: 0.007 ms]
  150. 15:24:47: | | conversion to 4:2:0 - [0.449%] [avg time: 0.006 ms]
  151. 15:24:47: Convert444Threads - [100%] [avg time: 0.592 ms] [children: 98.8%] [unaccounted: 1.18%]
  152. 15:24:47: | Convert444toNV12 - [98.8%] [avg time: 0.585 ms]
  153. 15:24:47: encoder thread frame - [100%] [avg time: 1.315 ms] [children: 2.36%] [unaccounted: 97.6%]
  154. 15:24:47: | sending stuff out - [2.36%] [avg time: 0.031 ms]
  155. 15:24:47: ==============================================================
  156. 15:24:47:
  157. 15:24:47:
  158. 15:24:47: Profiler CPU results:
  159. 15:24:47:
  160. 15:24:47: ==============================================================
  161. 15:24:47: video thread frame - [cpu time: avg 0.632 ms, total 718.75 ms] [avg calls per frame: 1]
  162. 15:24:47: | scene->Preprocess - [cpu time: avg 0.096 ms, total 109.375 ms] [avg calls per frame: 1]
  163. 15:24:47: | GPU download and conversion - [cpu time: avg 0.054 ms, total 62.5 ms] [avg calls per frame: 1]
  164. 15:24:47: | | flush - [cpu time: avg 0.027 ms, total 31.25 ms] [avg calls per frame: 1]
  165. 15:24:47: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  166. 15:24:47: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  167. 15:24:47: Convert444Threads - [cpu time: avg 0.488 ms, total 1062.5 ms] [avg calls per frame: 2]
  168. 15:24:47: | Convert444toNV12 - [cpu time: avg 0.488 ms, total 1062.5 ms] [avg calls per frame: 2]
  169. 15:24:47: encoder thread frame - [cpu time: avg 0.589 ms, total 640.625 ms] [avg calls per frame: 1]
  170. 15:24:47: | sending stuff out - [cpu time: avg 0.014 ms, total 15.625 ms] [avg calls per frame: 1]
  171. 15:24:47: ==============================================================
  172. 15:24:47:
  173. 15:24:47: =====Stream End: 2016-05-20, 15:24:47=================================================
  174. 15:26:04: =====Stream Start: 2016-05-20, 15:26:04===============================================
  175. 15:26:04: Multithreaded optimizations: On
  176. 15:26:04: Base resolution: 1280x720
  177. 15:26:04: Output resolution: 1280x720
  178. 15:26:04: ------------------------------------------
  179. 15:26:04: Loading up D3D10 on NVIDIA Quadro K2000 (Adapter 1)...
  180. 15:26:04: ------------------------------------------
  181. 15:26:04: Audio Format: 48000 Hz
  182. 15:26:04: ------------------------------------------
  183. 15:26:04: Audio Channels: 2 Ch
  184. 15:26:04: Playback device Default
  185. 15:26:04: ------------------------------------------
  186. 15:26:04: Using desktop audio input: Speakers (Realtek High Definition Audio)
  187. 15:26:04: Global Audio time adjust: 0
  188. 15:26:04: ------------------------------------------
  189. 15:26:04: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
  190. 15:26:04: Mic time offset: 0
  191. 15:26:04: ------------------------------------------
  192. 15:26:04: Audio Encoding: AAC
  193. 15:26:04: bitrate: 128
  194. 15:26:04: Using Window Capture
  195. 15:26:04: Scene buffering time set to 700
  196. 15:26:04: Using custom x264 settings: "crf=15"
  197. 15:26:04: ------------------------------------------
  198. 15:26:04: Video Encoding: x264
  199. 15:26:04: fps: 60
  200. 15:26:04: width: 1280, height: 720
  201. 15:26:04: preset: superfast
  202. 15:26:04: profile: high
  203. 15:26:04: keyint: 60
  204. 15:26:04: CBR: yes
  205. 15:26:04: CFR: no
  206. 15:26:04: max bitrate: 5500
  207. 15:26:04: buffer size: 5500
  208. 15:26:04: ------------------------------------------
  209. 15:26:47: FlushBufferedVideo: Flushing 33 packets over 533 ms
  210. 15:26:48: Total frames encoded: 2589, total frames duplicated: 112 (4.33%)
  211. 15:26:48: Number of frames skipped due to encoder lag: 8 (0.31%)
  212. 15:26:48: Total frames rendered: 2596, number of late frames: 5 (0.19%) (it's okay for some frames to be late)
  213. 15:26:48:
  214. 15:26:48: Profiler time results:
  215. 15:26:48:
  216. 15:26:48: ==============================================================
  217. 15:26:48: video thread frame - [100%] [avg time: 1.262 ms] [children: 57.9%] [unaccounted: 42.1%]
  218. 15:26:48: | scene->Preprocess - [29.3%] [avg time: 0.37 ms]
  219. 15:26:48: | GPU download and conversion - [28.6%] [avg time: 0.361 ms] [children: 20.8%] [unaccounted: 7.77%]
  220. 15:26:48: | | flush - [19.6%] [avg time: 0.247 ms]
  221. 15:26:48: | | CopyResource - [1.03%] [avg time: 0.013 ms]
  222. 15:26:48: | | conversion to 4:2:0 - [0.238%] [avg time: 0.003 ms]
  223. 15:26:48: Convert444Threads - [100%] [avg time: 0.595 ms] [children: 98.8%] [unaccounted: 1.18%]
  224. 15:26:48: | Convert444toNV12 - [98.8%] [avg time: 0.588 ms]
  225. 15:26:48: encoder thread frame - [100%] [avg time: 2.875 ms] [children: 1.22%] [unaccounted: 98.8%]
  226. 15:26:48: | sending stuff out - [1.22%] [avg time: 0.035 ms]
  227. 15:26:48: ==============================================================
  228. 15:26:48:
  229. 15:26:48:
  230. 15:26:48: Profiler CPU results:
  231. 15:26:48:
  232. 15:26:48: ==============================================================
  233. 15:26:48: video thread frame - [cpu time: avg 0.511 ms, total 1328.13 ms] [avg calls per frame: 1]
  234. 15:26:48: | scene->Preprocess - [cpu time: avg 0.048 ms, total 125 ms] [avg calls per frame: 1]
  235. 15:26:48: | GPU download and conversion - [cpu time: avg 0.066 ms, total 171.875 ms] [avg calls per frame: 1]
  236. 15:26:48: | | flush - [cpu time: avg 0.06 ms, total 156.25 ms] [avg calls per frame: 1]
  237. 15:26:48: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  238. 15:26:48: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  239. 15:26:48: Convert444Threads - [cpu time: avg 0.546 ms, total 2781.25 ms] [avg calls per frame: 2]
  240. 15:26:48: | Convert444toNV12 - [cpu time: avg 0.546 ms, total 2781.25 ms] [avg calls per frame: 2]
  241. 15:26:48: encoder thread frame - [cpu time: avg 1.198 ms, total 3062.5 ms] [avg calls per frame: 1]
  242. 15:26:48: | sending stuff out - [cpu time: avg 0.048 ms, total 125 ms] [avg calls per frame: 1]
  243. 15:26:48: ==============================================================
  244. 15:26:48:
  245. 15:26:48: =====Stream End: 2016-05-20, 15:26:48=================================================
  246. 15:28:27: =====Stream Start: 2016-05-20, 15:28:27===============================================
  247. 15:28:27: Multithreaded optimizations: On
  248. 15:28:27: Base resolution: 1600x900
  249. 15:28:27: Output resolution: 1600x900
  250. 15:28:27: ------------------------------------------
  251. 15:28:27: Loading up D3D10 on NVIDIA Quadro K2000 (Adapter 1)...
  252. 15:28:27: ------------------------------------------
  253. 15:28:27: Audio Format: 48000 Hz
  254. 15:28:27: ------------------------------------------
  255. 15:28:27: Audio Channels: 2 Ch
  256. 15:28:27: Playback device Default
  257. 15:28:27: ------------------------------------------
  258. 15:28:27: Using desktop audio input: Speakers (Realtek High Definition Audio)
  259. 15:28:27: Global Audio time adjust: 0
  260. 15:28:27: ------------------------------------------
  261. 15:28:27: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
  262. 15:28:27: Mic time offset: 0
  263. 15:28:27: ------------------------------------------
  264. 15:28:27: Audio Encoding: AAC
  265. 15:28:27: bitrate: 128
  266. 15:28:27: Using graphics capture
  267. 15:28:27: Trying to hook process: javaw.exe
  268. 15:28:28: Scene buffering time set to 700
  269. 15:28:28: Using custom x264 settings: "crf=10"
  270. 15:28:28: ------------------------------------------
  271. 15:28:28: Video Encoding: x264
  272. 15:28:28: fps: 60
  273. 15:28:28: width: 1600, height: 900
  274. 15:28:28: preset: ultrafast
  275. 15:28:28: profile: high
  276. 15:28:28: keyint: 250
  277. 15:28:28: CBR: yes
  278. 15:28:28: CFR: no
  279. 15:28:28: max bitrate: 5500
  280. 15:28:28: buffer size: 5500
  281. 15:28:28: ------------------------------------------
  282. 15:28:28: SharedTexCapture hooked
  283. 15:32:06: FlushBufferedVideo: Flushing 39 packets over 633 ms
  284. 15:32:06: Total frames encoded: 13077, total frames duplicated: 560 (4.28%)
  285. 15:32:06: Number of frames skipped due to encoder lag: 467 (3.57%)
  286. 15:32:06: Total frames rendered: 12609, number of late frames: 12 (0.10%) (it's okay for some frames to be late)
  287. 15:32:07:
  288. 15:32:07: Profiler time results:
  289. 15:32:07:
  290. 15:32:07: ==============================================================
  291. 15:32:07: video thread frame - [100%] [avg time: 0.915 ms] [children: 34.6%] [unaccounted: 65.4%]
  292. 15:32:07: | scene->Preprocess - [0.109%] [avg time: 0.001 ms]
  293. 15:32:07: | GPU download and conversion - [34.5%] [avg time: 0.316 ms] [children: 23.6%] [unaccounted: 10.9%]
  294. 15:32:07: | | flush - [22.4%] [avg time: 0.205 ms]
  295. 15:32:07: | | CopyResource - [0.765%] [avg time: 0.007 ms]
  296. 15:32:07: | | conversion to 4:2:0 - [0.437%] [avg time: 0.004 ms]
  297. 15:32:07: Convert444Threads - [100%] [avg time: 0.95 ms] [children: 98.9%] [unaccounted: 1.05%]
  298. 15:32:07: | Convert444toNV12 - [98.9%] [avg time: 0.94 ms]
  299. 15:32:07: encoder thread frame - [100%] [avg time: 2.178 ms] [children: 1.33%] [unaccounted: 98.7%]
  300. 15:32:07: | sending stuff out - [1.33%] [avg time: 0.029 ms]
  301. 15:32:07: ==============================================================
  302. 15:32:07:
  303. 15:32:07:
  304. 15:32:07: Profiler CPU results:
  305. 15:32:07:
  306. 15:32:07: ==============================================================
  307. 15:32:07: video thread frame - [cpu time: avg 0.731 ms, total 9218.75 ms] [avg calls per frame: 1]
  308. 15:32:07: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  309. 15:32:07: | GPU download and conversion - [cpu time: avg 0.054 ms, total 687.5 ms] [avg calls per frame: 1]
  310. 15:32:07: | | flush - [cpu time: avg 0.029 ms, total 375 ms] [avg calls per frame: 1]
  311. 15:32:07: | | CopyResource - [cpu time: avg 0.013 ms, total 171.875 ms] [avg calls per frame: 1]
  312. 15:32:07: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 62.5 ms] [avg calls per frame: 1]
  313. 15:32:07: Convert444Threads - [cpu time: avg 0.702 ms, total 17640.6 ms] [avg calls per frame: 2]
  314. 15:32:07: | Convert444toNV12 - [cpu time: avg 0.691 ms, total 17359.4 ms] [avg calls per frame: 2]
  315. 15:32:07: encoder thread frame - [cpu time: avg 1.072 ms, total 13984.4 ms] [avg calls per frame: 1]
  316. 15:32:07: | sending stuff out - [cpu time: avg 0.014 ms, total 187.5 ms] [avg calls per frame: 1]
  317. 15:32:07: ==============================================================
  318. 15:32:07:
  319. 15:32:07: =====Stream End: 2016-05-20, 15:32:07=================================================
  320. 15:32:38: =====Stream Start: 2016-05-20, 15:32:38===============================================
  321. 15:32:38: Multithreaded optimizations: On
  322. 15:32:38: Base resolution: 1600x900
  323. 15:32:38: Output resolution: 1600x900
  324. 15:32:38: ------------------------------------------
  325. 15:32:38: Loading up D3D10 on NVIDIA Quadro K2000 (Adapter 1)...
  326. 15:32:39: ------------------------------------------
  327. 15:32:39: Audio Format: 48000 Hz
  328. 15:32:39: ------------------------------------------
  329. 15:32:39: Audio Channels: 2 Ch
  330. 15:32:39: Playback device Default
  331. 15:32:39: ------------------------------------------
  332. 15:32:39: Using desktop audio input: Speakers (Realtek High Definition Audio)
  333. 15:32:39: Global Audio time adjust: 0
  334. 15:32:39: ------------------------------------------
  335. 15:32:39: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
  336. 15:32:39: Mic time offset: 0
  337. 15:32:39: ------------------------------------------
  338. 15:32:39: Audio Encoding: AAC
  339. 15:32:39: bitrate: 128
  340. 15:32:39: Using graphics capture
  341. 15:32:39: Trying to hook process: javaw.exe
  342. 15:32:39: Scene buffering time set to 700
  343. 15:32:39: Using custom x264 settings: "crf=10"
  344. 15:32:39: ------------------------------------------
  345. 15:32:39: Video Encoding: x264
  346. 15:32:39: fps: 60
  347. 15:32:39: width: 1600, height: 900
  348. 15:32:39: preset: ultrafast
  349. 15:32:39: profile: high
  350. 15:32:39: keyint: 250
  351. 15:32:39: CBR: yes
  352. 15:32:39: CFR: no
  353. 15:32:39: max bitrate: 5500
  354. 15:32:39: buffer size: 5500
  355. 15:32:39: ------------------------------------------
  356. 15:32:41: SharedTexCapture hooked
  357. 15:35:29: FlushBufferedVideo: Flushing 41 packets over 667 ms
  358. 15:35:29: Total frames encoded: 10204, total frames duplicated: 37 (0.36%)
  359. 15:35:29: Total frames rendered: 10199, number of late frames: 8 (0.08%) (it's okay for some frames to be late)
  360. 15:35:30:
  361. 15:35:30: Profiler time results:
  362. 15:35:30:
  363. 15:35:30: ==============================================================
  364. 15:35:30: video thread frame - [100%] [avg time: 0.856 ms] [children: 31.3%] [unaccounted: 68.7%]
  365. 15:35:30: | scene->Preprocess - [0.117%] [avg time: 0.001 ms]
  366. 15:35:30: | GPU download and conversion - [31.2%] [avg time: 0.267 ms] [children: 26.8%] [unaccounted: 4.44%]
  367. 15:35:30: | | flush - [25.7%] [avg time: 0.22 ms]
  368. 15:35:30: | | CopyResource - [0.701%] [avg time: 0.006 ms]
  369. 15:35:30: | | conversion to 4:2:0 - [0.35%] [avg time: 0.003 ms]
  370. 15:35:30: Convert444Threads - [100%] [avg time: 0.924 ms] [children: 99%] [unaccounted: 0.974%]
  371. 15:35:30: | Convert444toNV12 - [99%] [avg time: 0.915 ms]
  372. 15:35:30: encoder thread frame - [100%] [avg time: 1.452 ms] [children: 2%] [unaccounted: 98%]
  373. 15:35:30: | sending stuff out - [2%] [avg time: 0.029 ms]
  374. 15:35:30: ==============================================================
  375. 15:35:30:
  376. 15:35:30:
  377. 15:35:30: Profiler CPU results:
  378. 15:35:30:
  379. 15:35:30: ==============================================================
  380. 15:35:30: video thread frame - [cpu time: avg 0.229 ms, total 2343.75 ms] [avg calls per frame: 1]
  381. 15:35:30: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  382. 15:35:30: | GPU download and conversion - [cpu time: avg 0.052 ms, total 531.25 ms] [avg calls per frame: 1]
  383. 15:35:30: | | flush - [cpu time: avg 0.024 ms, total 250 ms] [avg calls per frame: 1]
  384. 15:35:30: | | CopyResource - [cpu time: avg 0.01 ms, total 109.375 ms] [avg calls per frame: 1]
  385. 15:35:30: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 46.875 ms] [avg calls per frame: 1]
  386. 15:35:30: Convert444Threads - [cpu time: avg 0.849 ms, total 17234.4 ms] [avg calls per frame: 2]
  387. 15:35:30: | Convert444toNV12 - [cpu time: avg 0.845 ms, total 17171.9 ms] [avg calls per frame: 2]
  388. 15:35:30: encoder thread frame - [cpu time: avg 1.045 ms, total 10625 ms] [avg calls per frame: 1]
  389. 15:35:30: | sending stuff out - [cpu time: avg 0.027 ms, total 281.25 ms] [avg calls per frame: 1]
  390. 15:35:30: ==============================================================
  391. 15:35:30:
  392. 15:35:30: =====Stream End: 2016-05-20, 15:35:30=================================================
  393. 15:36:25: Terminating 0x340c4
  394. 15:36:25: Terminating 0x2e5ac
  395. 15:36:25: Terminating 0x34ea4
  396. 15:36:25: Terminating 0x36060
  397. 15:36:25: Terminating 0x36cd4
  398.  
  399.  
  400. Last game capture log:
  401. 2016-05-20, 15:28:27: we're booting up:
  402. 15:28:27: CaptureThread: attached to process javaw.exe
  403. 15:28:28: D3D9 Present
  404. 15:28:28: GL Present
  405. 15:28:28: DirectDraw capture: Windows 8 not supported yet
  406. 15:28:28: (half life scientist) everything.. seems to be in order
  407. 15:28:28: SwapBuffers(3019968040) Called
  408. 15:28:28: NV Capture available
  409. 15:28:28: FBO available
  410. 15:28:28: setting up gl data
  411. 15:28:28: share device: 517663672
  412. 15:28:28: share texture: 518001584
  413. 15:28:28: share device handle: 3549451166
  414. 15:28:28: share texture handle: 3443251202
  415. 15:28:28: DoGLGPUHook: success
  416. 15:28:28: wglSwapBuffers(3019968040) Called
  417. 15:32:06: stop requested, terminating gl capture
  418. 15:32:06: ---------------------- Cleared OpenGL Capture ----------------------
  419. 15:32:06: wglSwapBuffers(3019968040) Called
  420. 15:32:06: setting up gl data
  421. 15:32:06: SwapBuffers(3019968040) Called
  422. 15:32:09: DirectDraw capture: Windows 8 not supported yet
  423. 15:32:41: share device: 1332832008
  424. 15:32:41: share texture: 839967920
  425. 15:32:41: share device handle: 3549450782
  426. 15:32:41: share texture handle: 3799111474
  427. 15:32:41: DoGLGPUHook: success
  428. 15:35:29: stop requested, terminating gl capture
  429. 15:35:29: ---------------------- Cleared OpenGL Capture ----------------------
  430. 15:35:30: share device: 1306429976
  431. 15:35:30: share texture: 839965104
  432. 15:35:30: share device handle: 3549451870
  433. 15:35:30: share texture handle: 3799111474
  434. 15:35:30: DoGLGPUHook: success
  435. 15:35:30: SwapBuffers(3019968040) Called
  436. 15:35:30: setting up gl data
  437. 15:35:30: wglSwapBuffers(3019968040) Called
  438. 15:35:31: DirectDraw capture: Windows 8 not supported yet
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