Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Prefix: "&5&lAdvent Calendar &6\u2771"
- Errors:
- ConsoleError: "&cCommand can be performed only via Player!"
- NoPermissions: "&cYou are not permitted to perform this action!"
- WrongCommandUsage:
- Unexpected: "&cAn unexpected error has occurred!\n&6\u25CF &7Please check the console for more info."
- Implementation: "&cIt seems that method &d{method} &chas wrong parameters.\n&6\u25CF &7Please check the implementation."
- Unsupported: "&cWrong usage of command!\n&6\u25CF &7Unsupported command sequence"
- Hint:
- Common: "&cWrong usage of command!\n&6\u25CF &7&lHINT &6\u00BB &d{replacement}"
- Tab: "&cWrong usage of command!\n&6\u25CF &7&lHINT &6\u00BB &d{replacement}\n&6\u25CF &7&lHINT &6\u00BB &dUse Tab to complete command sequence"
- PrimitiveDataType:
- Integer: "&cCannot parse value &d{value} &cto number!"
- Double: "&cCannot parse value &d{value} &cto decimal number!"
- Range: "&cValue &d{value} &cis out of range!\n&6\u25CF &7Allowed range &6\u00BB &d<{min}; {max}>"
- ProtocolException: "&cAn unexpected error occurred!\n&6\u25CF &7Please contact staff"
- UnexpectedBehaviour: "&cAn unexpected behaviour occurred!\n&6\u25CF &7Please contact staff"
- Player:
- Missing: "&cRequired information is missing!\n&6\u25CF &7Please, try to re-log\n&6\u25CF &7We apologize for the inconvenience"
- Reload:
- Options: "&cA critical error occurred! Check options file! Disabling plugin..."
- Inventory:
- Full: "&cThere is not enough space in your inventory!\n&6\u25CF &7Please make space to claim rewards!"
- Restriction:
- World: "&cCannot use it!\n&6\u25CF &7You are standing in restricted world"
- Season:
- OutOf: "&cCannot use it!\n&6\u25CF &7Out of the season"
- Calendar:
- Window:
- Claim: "&cYou cannot open this window!"
- Assignment: "&cNo assigned data to this window!"
- Reward:
- Lack: "&cLack of Rewards!\n&6\u25CF &7Please contact staff to resolve this problem."
- Probability: "&cIncorrect setup of rewards!\n&6\u25CF &7Cannot select random reward"
- Benefit:
- NotActive: "&cBenefit is not available on this server!"
- NotOpened: "&cCannot claim benefit!\n&6\u25CF &7Some of windows were not opened!"
- Claimed: "&cBenefit has been already claimed!"
- Assignment: "&cNo assigned data to benefit!"
- Figure:
- NotFound: "&cNo ArmorStand found in your range!"
- NotExist: "&cFigure has not been placed, yet!"
- Mode: "&cFigure's mode &d{mode} &cdoes not exist!"
- Statistic:
- Request:
- Target:
- Format:
- UUID: "&cInvalid &dUUID&7!"
- Nick: "&cInvalid &dNick&7!"
- Success:
- Help:
- Player:
- - "&5&lAdvent Calendar &6\u2771 &7Basic commands"
- - "&6\u25CF &7Calendar &6\u00BB &d/AdventCalendar"
- - "&6\u25CF &7Benefit &6\u00BB &d/AdventCalendar Benefit Claim"
- - "&6\u25CF &7Info &6\u00BB &d/AdventCalendar Info"
- - "&6\u25CF &7Help &6\u00BB &d/AdventCalendar Help"
- Admin:
- - "&5&lAdvent Calendar &6\u2771 &7Admin commands"
- - "&6\u25CF &7Admin Info &6\u00BB &d/AdventCalendar Info Admin"
- - "&6\u25CF &7Settings &6\u00BB &d/AdventCalendar Settings"
- - "&6\u25CF &7Reload &6\u00BB &d/AdventCalendar Reload <[All]/Locale/Options>"
- - "&6\u25CF &7Santa &6\u00BB &d/AdventCalendar Santa <Place/Find/Remove>"
- - "&6\u25CF &7Stats &6\u00BB &d/AdventCalendar Stats Remove <[All]/Player>"
- Reload:
- All: "&7Whole plugin successfully reloaded!"
- Locale: "&7Localization and it's dependencies successfully reloaded!"
- Options: "&7Options and it's dependencies successfully reloaded!"
- Predicate:
- Truth: "&aYes"
- Lie: "&cNo"
- Figure:
- Placed: "&7Santa successfully placed!"
- Found: "&7Santa successfully linked with found ArmorStand!"
- Removed: "&7Santa successfully removed!"
- Mode: "&7Santa's mode has been changed to &d{mode}&7!"
- Info:
- Openable: "&3&lHurry up! &7Do not miss to open today's window!"
- GUI:
- Opening: "&7Preparing your calendar..."
- Window:
- Claiming:
- Header: "&7You have just opened window &d{window_number}&7!"
- Line: "&6\u25CF &7Claiming reward &6\u00BB &d{reward_name}"
- Benefit:
- Claiming:
- Header: "&7You have just claimed &d&lBenefit&7!"
- Notification: "&7You have opened &3all windows &7during the season!\n&6\u25CF &7One more reward just for you!\n&6\u25CF &7&lType &6\u00BB &d/AdventCalendar Benefit Claim"
- Statistic:
- Request:
- Target:
- Search: "&7Searching the player..."
- Remove:
- All:
- Head: "&7Removing all statistics of the whole plugin..."
- Callback: "&7All statistics were removed."
- Player:
- Head: "&7Removing &dCalendar &7statistics of player &d{player}&7..."
- Callback: "&7Statistics of player &d{player} &7were removed."
- Window:
- Head: "&7Removing &dCalendar &7statistics from window &d#{window_number} &7of player &d{player}&7..."
- Callback: "&7Statistics from window &d#{window_number} &7of player &d{player} &7were removed."
- BossBar:
- Remains: "&5&lCalendar &6&l| &7&lNew window in &6\u00BB &5&l{remains}"
- BroadCast:
- Remains: "&7New window in &6\u00BB &d&l{remains}"
- Opening: "&7A new window has been opened!\n&6\u25CF &7Now, you have &d24 Hours &7to claim rewards!"
- Hologram:
- Figure:
- State:
- BEFORE_SEASON:
- - "&5&lAdvent calendar"
- - "&7Opens in &3{remains}"
- RUNNING:
- - "&5&lAdvent calendar"
- - "&7New window in &6\u00BB &3{remains}"
- LAST_DAY_OF_SEASON:
- - "&5&lAdvent calendar"
- - "&7Last window today!"
- AFTER_SEASON:
- - "&5&lAdvent calendar"
- - "&cOut of season!"
- GUI:
- Base:
- AdventCalendarGUI:
- InventoryName: "&5&lAdvent Calendar"
- Item:
- Filling:
- HeadName: "&2&lBasic information"
- Lore:
- - "&6\u25CF &7Claimed windows &6\u00BB &3{window_claimed_count}"
- - ""
- - "&6\u25CF &7New window in &6\u00BB &3{remains}"
- Info:
- HeadName: "&2&lBasic information"
- Lore:
- - "&6\u25CF &7Claimed windows &6\u00BB &3{window_claimed_count}"
- - ""
- - "&6\u25CF &7New window in &6\u00BB &3{remains}"
- Window:
- Locked:
- HeadName: "&2&lWindow &3&l#{window_number}"
- Lore:
- - "&6\u25CF &cYou have missed to open this window!"
- Open:
- HeadName: "&2&lWindow &3&l#{window_number}"
- Lore:
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Claim"
- Claimed:
- HeadName: "&2&lWindow &3&l#{window_number}"
- Lore:
- - "&6\u25CF &7Window has been already claimed!"
- - ""
- - "&6\u25CF &7Reward"
- - " &2\u2022 &7Count &6\u00BB &3{reward_count}"
- - " &2\u2022 &7List &6\u00BB &3{reward_list}"
- Closed:
- HeadName: "&2&lWindow &3&l#{window_number}"
- Lore:
- - "&6\u25CF &7Window is closed, now!"
- - ""
- - "&6\u25CF &7Opens on &6\u00BB &3{window_open_on}"
- LuckyWheelGUI:
- InventoryName: "&5&lLucky Wheel"
- Item:
- Filling:
- HeadName: " "
- Lore: [ ]
- Action:
- Enabled:
- HeadName: "&2&lSpin Button"
- Lore:
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Spin"
- Disabled:
- HeadName: "&2&lSpin Button"
- Lore:
- - "&6\u25CF &cUnable to spin!"
- Pointer:
- Static:
- HeadName: " "
- Lore: [ ]
- Closing:
- HeadName: " "
- Lore: [ ]
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7To spin LuckyWheel, just"
- - "&7click on green button!"
- - ""
- - "&6\u25CF &7Assigned to window &6\u00BB &3#{day}"
- Settings:
- ValueAssignment:
- Option:
- Season:
- Start: "Start DateTime"
- End: "End DateTime"
- Window:
- OpeningTime: "Window's Opening Time"
- ClaimingType: "Window's Claiming Type"
- Sound:
- Window:
- Open: "Open Sound"
- Claim: "Claim Sound"
- LuckyWheel:
- Spin:
- Button: "Spin Click Sound"
- Animation: "Spin Animation Sound"
- Closing:
- Animation: "Clsoing Animation Sound"
- Restriction:
- World: "Restricted worlds"
- Reward:
- DefaultChoiceType: "Default Choice Type"
- Benefit:
- Activity: "Benefit's Activity"
- Visual:
- BossBar:
- Activity: "BossBar's Activity"
- Color: "BossBar's Color"
- Style: "BossBar's Style"
- Info:
- Activity: "Information Activity"
- GUI:
- FillingItem:
- Activity: "Filling Item"
- Window:
- OrderType: "Window Order Type"
- ClaimedIconType: "Claimed Window Icon Type"
- Figure:
- Mode: "Figure's mode"
- Dress:
- Activity: "Figure's dress activity"
- Item: "Figure's dress item"
- Particle:
- Activity: "Particle's Activity"
- TickDelay: "Particle's Delay (Tick)"
- Data:
- Effect: "Particle's Effect"
- Amount: "Particle's Amount"
- Offset:
- X: "Particle's Offset (X)"
- Y: "Particle's Offset (Y)"
- Z: "Particle's Offset (Z)"
- Color: "Particle's Color"
- Speed: "Particle's Speed"
- Calendar:
- Day: "Window's Day"
- Slot: "Window's Slot"
- Icon:
- Icon: "Window's Icon"
- Enchantment: "Icon's Enchantment"
- Reward:
- RewardList: "List of Rewards"
- ChoiceType: "Reward's Choice Type"
- Probability: "Reward's Probability"
- Grinch:
- Loot:
- Probability: "Grinch's Probability"
- Base:
- SettingsGUI:
- InventoryName: "&1&lSettings"
- Item:
- Button:
- Option:
- HeadName: "&2&lOptions"
- Lore:
- - "&6\u25CF &7Base preferences"
- - "&7of the whole system."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Calendar:
- HeadName: "&2&lCalendar"
- Lore:
- - "&6\u25CF &7Calendar management"
- - "&6\u25CF &7Window reward assignment"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- RewardRepository:
- HeadName: "&2&lReward Repository"
- Lore:
- - "&6\u25CF &7Reward management"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Calendar:
- CalendarGUI:
- InventoryName: "&2&lCalendar Settings"
- Item:
- Button:
- Unit:
- HeadName: "&2&lUnit"
- Lore:
- - "&6\u25CF &3Key &6\u00BB &7{key}"
- - "&6\u25CF &3Type &6\u00BB &7{assignment_type}"
- - ""
- - "&6\u25CF &7Reward"
- - " &2\u2022 &3Choice Type &6\u00BB &7{reward_choice_type}"
- - " &2\u2022 &3Count &6\u00BB &7{reward_count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Manage"
- - " &2\u2022 &3Right &6\u00BB &7Assign rewards"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Calendar unit Management."
- - " &2\u2022 &7Reward"
- - " &2\u2022 &7Grinch"
- - " &2\u2022 &7Day & Slot"
- CalendarUnitGUI:
- InventoryName: "&2&lCalendar Settings"
- Item:
- Button:
- Reward:
- HeadName: "&2&lReward Assignment"
- Lore:
- - "&6\u25CF &3Choice Type &6\u00BB &7{reward_choice_type}"
- - "&6\u25CF &3Count &6\u00BB &7{reward_count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Assign rewards"
- - " &2\u2022 &3Right &6\u00BB &7Choice Type"
- Day:
- HeadName: "&2&lDay"
- Lore:
- - "&6\u25CF &3Value &6\u00BB &7{day}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change"
- Slot:
- HeadName: "&2&lSlot"
- Lore:
- - "&6\u25CF &7Slot where window is placed in GUI."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{slot}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change"
- Icon:
- HeadName: "&2&lIcon"
- Lore:
- - "&6\u25CF &7Icon of Locked Window."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Change icon"
- - " &2\u2022 &3Right &6\u00BB &7Toggle enchantment"
- Grinch:
- HeadName: "&2&lGrinch"
- Lore:
- - "&6\u25CF &7Probability that Grinch stoles reward"
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{grinch_loot_probability}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &3Key &6\u00BB &7{key}"
- - ""
- - "&6\u25CF &7Calendar unit Management."
- Option:
- OptionGUI:
- InventoryName: "&1&lSettings"
- Item:
- Button:
- Season:
- HeadName: "&2&lSeason"
- Lore:
- - "&6\u25CF &7Season duration."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Figure:
- HeadName: "&2&lFigure"
- Lore:
- - "&6\u25CF &7Management of figure."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Sound:
- HeadName: "&2&lSound"
- Lore:
- - "&6\u25CF &7Management of sounds."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Visual:
- HeadName: "&2&lVisual"
- Lore:
- - "&6\u25CF &7Management of visual part."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Reward:
- HeadName: "&2&lReward"
- Lore:
- - "&6\u25CF &7Rewarding stuff."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- GUI:
- HeadName: "&2&lGUI"
- Lore:
- - "&6\u25CF &7Calendar GUI management."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Restriction:
- HeadName: "&2&lRestriction"
- Lore:
- - "&6\u25CF &7Restrictions of plugin."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Management of options."
- OptionSection:
- OptionSeasonGUI:
- InventoryName: "&1&lSettings"
- Item:
- Button:
- Start:
- HeadName: "&2&lStart Date"
- Lore:
- - "&6\u25CF &3Datetime &6\u00BB &7{option__season__start_date_time}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change date"
- End:
- HeadName: "&2&lEnd Date"
- Lore:
- - "&6\u25CF &3Datetime &6\u00BB &7{option__season__end_date_time}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change date"
- Window:
- OpeningTime:
- HeadName: "&2&lWindow Opening Time"
- Lore:
- - "&6\u25CF &3Time &6\u00BB &7{option__season__window__opening_time}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change time"
- ClaimingType:
- HeadName: "&2&lWindow Claiming Type"
- Lore:
- - "&6\u25CF &3Value &6\u00BB &7{option__season__window__claiming_type}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change type"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Season duration and window management."
- OptionRewardGUI:
- InventoryName: "&1&lSettings"
- Item:
- Button:
- DefaultChoiceType:
- HeadName: "&2&lChoice Type"
- Lore:
- - "&6\u25CF &7If calendar unit hasn't assigned"
- - "&7ChoiceType, this one is used."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{option__reward__default_choice_type}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change type"
- BenefitActivity:
- HeadName: "&2&lBenefit Activity"
- Lore:
- - "&6\u25CF &3Active &6\u00BB &7{option__reward__benefit__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Toggle flag"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Rewarding stuff."
- OptionFigureGUI:
- InventoryName: "&1&lSettings"
- Item:
- Button:
- Mode:
- HeadName: "&2&lMode"
- Lore:
- - "&6\u25CF &3Mode &6\u00BB &7{option__figure__mode}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change mode"
- Particle:
- HeadName: "&2&lParticle"
- Lore:
- - "&6\u25CF &3Active &6\u00BB &7{option__figure_particle__activity}"
- - "&6\u25CF &3Effect &6\u00BB &7{option__figure_particle__effect}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage particle"
- Dress:
- HeadName: "&2&lDress"
- Lore:
- - "&6\u25CF &7Recommended if figure using ArmorStand mode."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage dress"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Management of figure."
- OptionSoundGUI:
- InventoryName: "&1&lSettings"
- Item:
- Button:
- Window:
- Open:
- HeadName: "&2&lOpen Window Sound"
- Lore:
- - "&6\u25CF &3Value &6\u00BB &7{option__sound__window__open}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change sound"
- Claim:
- HeadName: "&2&lClaim Window Sound"
- Lore:
- - "&6\u25CF &3Value &6\u00BB &7{option__sound__window__claim}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change sound"
- LuckyWheel:
- Spin:
- Button:
- HeadName: "&2&lLuckyWheel Start Sound"
- Lore:
- - "&6\u25CF &3Value &6\u00BB &7{option__sound__lucky_wheel__spin_button}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change sound"
- Animation:
- HeadName: "&2&lLuckyWheel Spin Sound"
- Lore:
- - "&6\u25CF &3Value &6\u00BB &7{option__sound__lucky_wheel__spin_animation}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change sound"
- Closing:
- Animation:
- HeadName: "&2&lLuckyWheel Closing Sound"
- Lore:
- - "&6\u25CF &3Value &6\u00BB &7{option__sound__lucky_wheel__closing_animation}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change sound"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Sounds played at various situations"
- - "&7while interacting with Calendar."
- OptionVisualGUI:
- InventoryName: "&1&lSettings"
- Item:
- Button:
- BossBar:
- HeadName: "&2&lBossBar"
- Lore:
- - "&6\u25CF &3Active &6\u00BB &7{option__visual__boss_bar_activity}"
- - "&6\u25CF &3Color &6\u00BB &7{option__visual__boss_bar_color}"
- - "&6\u25CF &3Style &6\u00BB &7{option__visual__boss_bar_style}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage bar"
- Info:
- HeadName: "&2&lInformation"
- Lore:
- - "&6\u25CF &3Active &6\u00BB &7{option__visual__info_activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Toggle flag"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Management of visual part."
- - "&6\u25CF &7Displaying BossBar"
- - "&7join message"
- OptionGUIGUI:
- InventoryName: "&1&lSettings"
- Item:
- Button:
- FillingItem:
- Activity:
- HeadName: "&2&lCalendar Filling item"
- Lore:
- - "&6\u25CF &7If true, all empty slots at Calendar GUI"
- - "&7will be filled with 'filling item' with"
- - "&7information messages."
- - "&6\u25CF &7Otherwise, only one item with text"
- - "&7will be used."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__gui__filling_item__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Toggle flag"
- Window:
- OrderType:
- HeadName: "&2&lWindow Order"
- Lore:
- - "&6\u25CF &3Value &6\u00BB &7{option__gui__window__order_type}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change type"
- ClaimedIconType:
- HeadName: "&2&lClaimed Window Icon"
- Lore:
- - "&6\u25CF &3Value &6\u00BB &7{option__gui__window__claimed_icon_type}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change type"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Calendar GUI management."
- OptionRestrictionGUI:
- InventoryName: "&1&lSettings"
- Item:
- Button:
- World:
- HeadName: "&2&lWorlds"
- Lore:
- - "&6\u25CF &7List of worlds, where advent calendar"
- - "&7is prohibited to use."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{option__restriction__world__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage list"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Restrictions of plugin."
- Visual:
- BossBarGUI:
- Item:
- Button:
- Activity:
- HeadName: "&2&lActivity"
- Lore:
- - "&6\u25CF &3Active &6\u00BB &7{option__visual__boss_bar_activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Toggle flag"
- Color:
- HeadName: "&2&lColor"
- Lore:
- - "&6\u25CF &3Value &6\u00BB &7{option__visual__boss_bar_color}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change color"
- Style:
- HeadName: "&2&lStyle"
- Lore:
- - "&6\u25CF &3Value &6\u00BB &7{option__visual__boss_bar_style}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change style"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Management of BossBar."
- Figure:
- ParticleGUI:
- Item:
- Button:
- Activity:
- HeadName: "&2&lActivity"
- Lore:
- - "&6\u25CF &3Active &6\u00BB &7{option__figure__particle__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Toggle flag"
- TickDelay:
- HeadName: "&2&lTick Delay"
- Lore:
- - "&6\u25CF &7How often to spawn new particle."
- - ""
- - "&6\u25CF &3Delay &6\u00BB &7{option__figure__particle__tick_delay} (Ticks)"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change delay"
- Data:
- HeadName: "&2&lData"
- Lore:
- - "&6\u25CF &7Additional data of particles."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage data"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Around the figure, particles are spawned."
- ParticleDataGUI:
- Item:
- Button:
- Effect:
- HeadName: "&2&lEffect"
- Lore:
- - "&6\u25CF &7Effect of particles."
- - ""
- - "&6\u25CF &cNot all particles works correctly!"
- - " &2\u2022 &7It's a third-part resource."
- - ""
- - "&6\u25CF &3Effect &6\u00BB &7{option__figure__particle__effect}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change effect"
- Amount:
- HeadName: "&2&lAmount"
- Lore:
- - "&6\u25CF &7Amount of particles."
- - ""
- - "&6\u25CF &cNot all particles works correctly!"
- - ""
- - "&6\u25CF &3Amount &6\u00BB &7{option__figure__particle__amount}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change amount"
- Offset:
- HeadName: "&2&lOffset"
- Lore:
- - "&6\u25CF &7Offset of particles."
- - ""
- - "&6\u25CF &cNot all particles works correctly!"
- - ""
- - "&6\u25CF &3Offset &6\u00BB &7({option__figure__particle__offset_x}, {option__figure__particle__offset_y}, {option__figure__particle__offset_z})"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage offset"
- Color:
- HeadName: "&2&lColor"
- Lore:
- - "&6\u25CF &7Color of particles."
- - "&6\u25CF &7Only for Effect &3REDSTONE&7!"
- - ""
- - "&6\u25CF &cNot all particles works correctly!"
- - ""
- - "&6\u25CF &3Color &6\u00BB &7{option__figure__particle__color}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change color"
- Speed:
- HeadName: "&2&lSpeed"
- Lore:
- - "&6\u25CF &7Speed of particles."
- - ""
- - "&6\u25CF &cNot all particles works correctly!"
- - ""
- - "&6\u25CF &3Speed &6\u00BB &7{option__figure__particle__speed}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change speed"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Additional data of particles."
- ParticleDataOffsetGUI:
- Item:
- Button:
- X:
- HeadName: "&2&lX"
- Lore:
- - "&6\u25CF &3X &6\u00BB &7{option__figure__particle__offset_x}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change X"
- Y:
- HeadName: "&2&lY"
- Lore:
- - "&6\u25CF &3X &6\u00BB &7{option__figure__particle__offset_y}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change Y"
- Z:
- HeadName: "&2&lZ"
- Lore:
- - "&6\u25CF &3X &6\u00BB &7{option__figure__particle__offset_z}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change Z"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Additional data of particles."
- DressGUI:
- Item:
- Button:
- Head:
- HeadName: "&2&lHead"
- Lore:
- - "&6\u25CF &7Figure's head."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage figure's head"
- ChestPlate:
- HeadName: "&2&lChestPlate"
- Lore:
- - "&6\u25CF &7Figure's chest plate."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage figure's chest plate"
- Leggings:
- HeadName: "&2&lLeggings"
- Lore:
- - "&6\u25CF &7Figure's leggings."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage figure's leggings"
- Boots:
- HeadName: "&2&lBoots"
- Lore:
- - "&6\u25CF &7Figure's boots."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage figure's boots"
- MainHand:
- HeadName: "&2&lMain Hand"
- Lore:
- - "&6\u25CF &7Figure's main hand."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage figure's main hand"
- OffHand:
- HeadName: "&2&lOff Hand"
- Lore:
- - "&6\u25CF &7Figure's off hand."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage figure's off hand"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Management of figure's dress."
- DressUnitGUI:
- Item:
- Button:
- Activity:
- HeadName: "&2&lActivity"
- Lore:
- - "&6\u25CF &3Dress Unit &6\u00BB &7{option__figure__dress__unit}"
- - "&6\u25CF &3Active &6\u00BB &7{option__figure__dress__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Toggle activity"
- Item:
- HeadName: "&2&lItem"
- Lore:
- - "&6\u25CF &3Dress Unit &6\u00BB &7{option__figure__dress__unit}"
- - "&6\u25CF &3Material &6\u00BB &7{option__figure__dress__item_type}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change dress unit"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Management of figure's dress unit."
- - ""
- - "&6\u25CF &7Here, you can toggle if dress unit"
- - "&7will be applied to figure and also change"
- - "&7dress item."
- Component:
- ChoiceGUI:
- Item:
- Button:
- WindowClaimedIconType:
- REWARD:
- HeadName: "&2&lReward"
- Lore:
- - "&6\u25CF &7Claimed window displays"
- - "&7icon of given reward."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- DEFAULT:
- HeadName: "&2&lDefault"
- Lore:
- - "&6\u25CF &7Claimed window displays"
- - "&7default item specified in options."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- WindowOrderType:
- RANDOM:
- HeadName: "&2&lRandom"
- Lore:
- - "&6\u25CF &7Windows are randomly placed"
- - "&7at GUI."
- - "&6\u25CF &7Slots are used from Units."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- STATIC:
- HeadName: "&2&lStatic"
- Lore:
- - "&6\u25CF &7Windows are placed at GUI"
- - "&7in order specified at Units."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- WindowClaimingType:
- BENEVOLENT:
- HeadName: "&2&lBenevolent"
- Lore:
- - "&6\u25CF &7Player is able to claim"
- - "&7missed window."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- STRICT:
- HeadName: "&2&lStrict"
- Lore:
- - "&6\u25CF &7Player is NOT able to claim"
- - "&7missed window."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
Add Comment
Please, Sign In to add comment