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- [8/27/2015 1:12:01 AM.597] Started new log on 8/27/2015 1:12:01 AM.597
- [8/27/2015 1:12:01 AM.607] ====================================================================================================
- [8/27/2015 1:12:01 AM.495] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
- [8/27/2015 1:12:01 AM.614] Log verbosity: Verbose
- [8/27/2015 1:12:01 AM.637] Initializing input system
- [8/27/2015 1:12:01 AM.700] Initializing game console
- [8/27/2015 1:12:01 AM.801] Console key has been set to F4 (key code: 115)
- [8/27/2015 1:12:02 AM.562] Console initialized
- [8/27/2015 1:12:02 AM.562] Initializing forms manager
- [8/27/2015 1:12:02 AM.626] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
- [8/27/2015 1:12:02 AM.761] ================ RAGE Plugin Hook ================
- [8/27/2015 1:12:02 AM.763] Checking game support
- [8/27/2015 1:12:02 AM.772] Product name: Grand Theft Auto V
- [8/27/2015 1:12:02 AM.772] Product version: 1.0.393.4
- [8/27/2015 1:12:02 AM.772] Is steam version: False
- [8/27/2015 1:12:03 AM.354] Initializing game support
- [8/27/2015 1:12:03 AM.354] Patching low level keyboard hook
- [8/27/2015 1:12:03 AM.354] Patched low level keyboard hook
- [8/27/2015 1:12:03 AM.354] Unhooking low level keyboard hook
- [8/27/2015 1:12:03 AM.354] Unhooked low level keyboard hook
- [8/27/2015 1:12:03 AM.354] Velocity limit removed.
- [8/27/2015 1:12:16 AM.786] Compatibility level: 0
- [8/27/2015 1:12:16 AM.786] Supported version detected
- [8/27/2015 1:12:16 AM.786] ==================================================
- [8/27/2015 1:12:16 AM.786] Patched IsDebuggerPresent
- [8/27/2015 1:12:16 AM.786] Waiting for game initialization
- [8/27/2015 1:12:44 AM.295] Initializing hook
- [8/27/2015 1:12:44 AM.295] Completing interoperability
- [8/27/2015 1:12:44 AM.295] Initialization code 1.
- [8/27/2015 1:12:44 AM.295] Initialization code 2.
- [8/27/2015 1:12:44 AM.295] Initialization code 3.
- [8/27/2015 1:12:44 AM.295] Initialization code 4.
- [8/27/2015 1:12:44 AM.295] Initialization code 5.
- [8/27/2015 1:12:44 AM.295] Initialization code 6.
- [8/27/2015 1:12:44 AM.295] Initialization code 7.
- [8/27/2015 1:12:44 AM.295] Completing interoperability, phase 1
- [8/27/2015 1:12:44 AM.295] Completing interoperability, phase 2
- [8/27/2015 1:12:44 AM.295] Completing interoperability, phase 3
- [8/27/2015 1:12:44 AM.295] Completing interoperability, phase 4
- [8/27/2015 1:12:44 AM.295] Completing interoperability, phase 5
- [8/27/2015 1:12:44 AM.295] Completing interoperability, phase 6
- [8/27/2015 1:12:44 AM.295] Completing interoperability, phase 7
- [8/27/2015 1:12:44 AM.298] Initializing DirectX
- [8/27/2015 1:12:44 AM.302] Initializing Direct3D
- [8/27/2015 1:12:44 AM.302] Loading C:\WINDOWS\system32\d3d11.dll
- [8/27/2015 1:12:44 AM.302] Loaded at 0x7FFDA5FB0000
- [8/27/2015 1:12:44 AM.302] D3D11CreateDeviceAndSwapChain at 0x7FFDA5FD5800
- [8/27/2015 1:12:44 AM.302] Creating Direct3D 11 device and swap chain
- [8/27/2015 1:12:44 AM.313] Attempting feature level 10_1
- [8/27/2015 1:12:44 AM.324] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [8/27/2015 1:12:44 AM.334] Swap Chain created: 0xBA97857D30
- [8/27/2015 1:12:44 AM.335] Swap Chain VTable: 0xBA97857D30
- [8/27/2015 1:12:44 AM.335] Swap Chain VTable_2: 0x7FFDA5F396B8
- [8/27/2015 1:12:44 AM.335] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
- [8/27/2015 1:12:44 AM.335] D3D11Present: 0x7FFDA5F2CDE0
- [8/27/2015 1:12:44 AM.335] D3D11ResizeBuffers: 0x7FFDA5F3F710
- [8/27/2015 1:12:44 AM.335] D3D11ResizeTarget: 0x7FFDA5F6DBE0
- [8/27/2015 1:12:44 AM.335] D3D11SetFullscreenState: 0x7FFDA5F3FB40
- [8/27/2015 1:12:44 AM.335] Getting device
- [8/27/2015 1:12:44 AM.335] Retrieved device
- [8/27/2015 1:12:44 AM.335] Creating wrapper
- [8/27/2015 1:12:44 AM.336] Direct3D initialized
- [8/27/2015 1:12:44 AM.336] Initialized DirectX
- [8/27/2015 1:12:44 AM.336] Direct3D watcher thread spawned
- [8/27/2015 1:12:44 AM.450] Wrapper created
- [8/27/2015 1:12:44 AM.457] Effect created
- [8/27/2015 1:12:44 AM.457] Creating buffer
- [8/27/2015 1:12:44 AM.457] Created buffer
- [8/27/2015 1:12:44 AM.457] Creating blend state
- [8/27/2015 1:12:44 AM.457] Created blend state
- [8/27/2015 1:12:44 AM.457] Done with creation
- [8/27/2015 1:12:44 AM.576] Initializing texture system.
- [8/27/2015 1:12:44 AM.576] Initializing texture system; phase 1
- [8/27/2015 1:12:44 AM.576] Initializing texture system; phase 2
- [8/27/2015 1:12:44 AM.691] Initializing texture system; phase 3
- [8/27/2015 1:12:44 AM.692] Initializing texture system; phase 4
- [8/27/2015 1:12:44 AM.776] Initializing texture system; phase 5
- [8/27/2015 1:12:44 AM.777] Initializing texture system; phase 6
- [8/27/2015 1:12:44 AM.779] Initializing texture system; phase 7
- [8/27/2015 1:12:44 AM.782] Initializing texture system; phase 8
- [8/27/2015 1:12:44 AM.784] Initializing texture system; phase 9
- [8/27/2015 1:12:44 AM.785] Initializing texture system; phase 10
- [8/27/2015 1:12:44 AM.790] Initializing texture system; phase 11
- [8/27/2015 1:12:44 AM.790] Initializing texture system; phase 12
- [8/27/2015 1:12:44 AM.793] Initializing texture system; phase 13
- [8/27/2015 1:12:44 AM.793] Initializing texture system; phase 14
- [8/27/2015 1:12:49 AM.337] Direct3D watcher thread ended
- [8/27/2015 1:13:17 AM.446] Initializing console variable "ConsoleKey".
- [8/27/2015 1:13:17 AM.446] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [8/27/2015 1:13:17 AM.877] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [8/27/2015 1:13:17 AM.900]
- [8/27/2015 1:13:17 AM.900] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [8/27/2015 1:13:17 AM.901] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [8/27/2015 1:13:19 AM.253] <UNLOADED PLUGIN>: Initializing input system
- [8/27/2015 1:13:19 AM.258] <UNLOADED PLUGIN>: Initializing game console
- [8/27/2015 1:13:19 AM.260] <UNLOADED PLUGIN>: Initializing forms manager
- [8/27/2015 1:13:19 AM.378] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [8/27/2015 1:13:19 AM.866] ---------------------------------------------------------------------
- [8/27/2015 1:13:19 AM.866] LSPD FIRST RESPONSE
- [8/27/2015 1:13:19 AM.866] Version 0.2b
- [8/27/2015 1:13:19 AM.866] A G17 Media Modification
- [8/27/2015 1:13:19 AM.866] - Developed by LMS & Sam
- [8/27/2015 1:13:19 AM.866] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [8/27/2015 1:13:19 AM.866] © Copyright 2015, G17 Media, www.lspdfr.com
- [8/27/2015 1:13:19 AM.866] ---------------------------------------------------------------------
- [8/27/2015 1:13:19 AM.866] LSPD First Response: Running LSPD First Response 0.2b
- [8/27/2015 1:13:19 AM.866] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [8/27/2015 1:13:20 AM.175] Cached police
- [8/27/2015 1:13:20 AM.175] Cached police2
- [8/27/2015 1:13:20 AM.175] Cached policet
- [8/27/2015 1:13:20 AM.175] Cached sheriff2
- [8/27/2015 1:13:20 AM.175] Cached sheriff
- [8/27/2015 1:13:20 AM.175] Cached police4
- [8/27/2015 1:13:20 AM.175] Cached policeb
- [8/27/2015 1:13:20 AM.175] Cached policeb
- [8/27/2015 1:13:20 AM.176] Cached policeb
- [8/27/2015 1:13:20 AM.176] Cached fbi2
- [8/27/2015 1:13:20 AM.176] Cached policeold1
- [8/27/2015 1:13:20 AM.176] Cached policeold2
- [8/27/2015 1:13:20 AM.176] Cached policeold2
- [8/27/2015 1:13:20 AM.176] Cached buzzard
- [8/27/2015 1:13:20 AM.176] Cached polmav
- [8/27/2015 1:13:20 AM.176] Cached frogger2
- [8/27/2015 1:13:20 AM.176] Cached ambulance
- [8/27/2015 1:13:20 AM.176] Cached firetruk
- [8/27/2015 1:13:20 AM.282] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
- [8/27/2015 1:13:20 AM.283] LSPD First Response: We have 1 callouts registered
- [8/27/2015 1:13:20 AM.284] LSPD First Response: CalloutManager initialized
- [8/27/2015 1:15:29 AM.642] Compilation successful.
- [8/27/2015 1:15:30 AM.437] <UNLOADED PLUGIN>: Initializing input system
- [8/27/2015 1:15:30 AM.440] <UNLOADED PLUGIN>: Initializing game console
- [8/27/2015 1:15:30 AM.442] <UNLOADED PLUGIN>: Initializing forms manager
- [8/27/2015 1:20:17 AM.430] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BOULEVARD_DEL_PERRO
- [8/27/2015 1:20:17 AM.515] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
- [8/27/2015 1:20:17 AM.517] LSPD First Response: Driving task assigned
- [8/27/2015 1:20:17 AM.674] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
- [8/27/2015 1:20:18 AM.426] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
- [8/27/2015 1:20:18 AM.426] LSPD First Response: Driving task assigned
- [8/27/2015 1:20:18 AM.437] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
- [8/27/2015 1:20:30 AM.571] LSPD First Response: Created new chase
- [8/27/2015 1:20:30 AM.574] LSPD First Response: Suspect added to chase
- [8/27/2015 1:20:36 AM.751] LSPD First Response: Cop added to chase
- [8/27/2015 1:20:36 AM.752] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:20:36 AM.757] LSPD First Response: Cop added to chase
- [8/27/2015 1:20:36 AM.757] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:20:37 AM.129] LSPD First Response: GetAudioFileForAction: No file found for: STREET_HAWICK_AVE
- [8/27/2015 1:20:37 AM.174] LSPD First Response: Cop added to chase
- [8/27/2015 1:20:37 AM.174] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:20:37 AM.180] LSPD First Response: Cop added to chase
- [8/27/2015 1:20:37 AM.180] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:20:38 AM.551] LSPD First Response: Cop added to chase
- [8/27/2015 1:20:38 AM.551] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:20:38 AM.558] LSPD First Response: Cop added to chase
- [8/27/2015 1:20:38 AM.558] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:20:38 AM.775] LSPD First Response: Cop added to chase
- [8/27/2015 1:20:38 AM.775] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:20:38 AM.777] LSPD First Response: Cop added to chase
- [8/27/2015 1:20:38 AM.778] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:20:39 AM.012] LSPD First Response: Cop added to chase
- [8/27/2015 1:20:39 AM.012] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:20:39 AM.016] LSPD First Response: Cop added to chase
- [8/27/2015 1:20:39 AM.016] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:20:39 AM.206] LSPD First Response: Cop added to chase
- [8/27/2015 1:20:39 AM.207] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:20:39 AM.211] LSPD First Response: Cop added to chase
- [8/27/2015 1:20:39 AM.211] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:20:44 AM.051] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
- [8/27/2015 1:20:46 AM.963] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
- [8/27/2015 1:20:50 AM.281] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
- [8/27/2015 1:20:59 AM.293] LSPD First Response: GetAudioFileForAction: No file found for: STREET_HAWICK_AVE
- [8/27/2015 1:20:59 AM.551] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
- [8/27/2015 1:21:07 AM.635] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
- [8/27/2015 1:21:26 AM.962] LSPD First Response: No more suspects useable, aborting chase
- [8/27/2015 1:21:26 AM.967] LSPD First Response: Aborted chase
- [8/27/2015 1:21:27 AM.671] LSPD First Response: Creating ?
- [8/27/2015 1:21:40 AM.619] LSPD First Response: Created new chase
- [8/27/2015 1:21:41 AM.095] LSPD First Response: Suspect added to chase
- [8/27/2015 1:21:41 AM.395] LSPD First Response: Suspect added to chase
- [8/27/2015 1:21:41 AM.758] LSPD First Response: Suspect added to chase
- [8/27/2015 1:21:42 AM.141] LSPD First Response: Suspect added to chase
- [8/27/2015 1:21:42 AM.147] LSPD First Response: Cop added to chase
- [8/27/2015 1:21:44 AM.668] LSPD First Response: Cop added to chase
- [8/27/2015 1:22:20 AM.397] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
- [8/27/2015 1:22:20 AM.418] LSPD First Response: Cop added to chase
- [8/27/2015 1:22:20 AM.419] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:22:20 AM.422] LSPD First Response: Cop added to chase
- [8/27/2015 1:22:20 AM.423] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:22:20 AM.818] LSPD First Response: Cop added to chase
- [8/27/2015 1:22:20 AM.818] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:22:20 AM.821] LSPD First Response: Cop added to chase
- [8/27/2015 1:22:20 AM.821] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:22:25 AM.176] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
- [8/27/2015 1:22:27 AM.649] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAYTREE_CANYON_RD
- [8/27/2015 1:22:27 AM.701] LSPD First Response: Cop added to chase
- [8/27/2015 1:22:27 AM.702] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:22:27 AM.704] LSPD First Response: Cop added to chase
- [8/27/2015 1:22:27 AM.704] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:22:30 AM.272] LSPD First Response: Cop added to chase
- [8/27/2015 1:22:30 AM.272] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:22:30 AM.276] LSPD First Response: Cop added to chase
- [8/27/2015 1:22:30 AM.276] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:22:31 AM.396] LSPD First Response: Cop added to chase
- [8/27/2015 1:22:31 AM.397] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:22:31 AM.399] LSPD First Response: Cop added to chase
- [8/27/2015 1:22:31 AM.399] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:22:31 AM.402] LSPD First Response: Cop added to chase
- [8/27/2015 1:22:31 AM.402] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:22:31 AM.404] LSPD First Response: Cop added to chase
- [8/27/2015 1:22:31 AM.405] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:22:35 AM.281] LSPD First Response: Cop added to chase
- [8/27/2015 1:22:35 AM.281] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:22:35 AM.285] LSPD First Response: Cop added to chase
- [8/27/2015 1:22:35 AM.286] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:22:35 AM.290] LSPD First Response: Cop added to chase
- [8/27/2015 1:22:35 AM.290] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:22:35 AM.293] LSPD First Response: Cop added to chase
- [8/27/2015 1:22:35 AM.293] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:22:36 AM.152] LSPD First Response: Cop added to chase
- [8/27/2015 1:22:36 AM.152] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:22:36 AM.156] LSPD First Response: Cop added to chase
- [8/27/2015 1:22:36 AM.156] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:22:36 AM.159] LSPD First Response: Cop added to chase
- [8/27/2015 1:22:36 AM.159] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:22:36 AM.163] LSPD First Response: Cop added to chase
- [8/27/2015 1:22:36 AM.163] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:22:37 AM.979] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
- [8/27/2015 1:22:41 AM.679] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
- [8/27/2015 1:24:26 AM.539] Invalid call to console command "SetDayTime": Parameter "hours" of console command "SetDayTime" is not optional, but no argument was specified.
- [8/27/2015 1:25:50 AM.423] Compilation successful.
- [8/27/2015 1:25:52 AM.461] <UNLOADED PLUGIN>: Initializing input system
- [8/27/2015 1:25:52 AM.465] <UNLOADED PLUGIN>: Initializing game console
- [8/27/2015 1:25:52 AM.466] <UNLOADED PLUGIN>: Initializing forms manager
- [8/27/2015 1:28:01 AM.465] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
- [8/27/2015 1:28:01 AM.521] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:01 AM.521] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:01 AM.523] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:01 AM.523] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:05 AM.947] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:05 AM.947] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:05 AM.951] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:05 AM.951] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:07 AM.784] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
- [8/27/2015 1:28:08 AM.414] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:08 AM.414] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:08 AM.417] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:08 AM.417] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:08 AM.420] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:08 AM.420] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:08 AM.424] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:08 AM.424] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:08 AM.795] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:08 AM.795] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:08 AM.799] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:08 AM.799] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:08 AM.802] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:08 AM.802] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:08 AM.804] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:08 AM.804] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:10 AM.226] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
- [8/27/2015 1:28:13 AM.119] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:13 AM.119] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:13 AM.316] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:13 AM.316] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:14 AM.395] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
- [8/27/2015 1:28:14 AM.501] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:14 AM.501] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:14 AM.504] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:14 AM.504] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:14 AM.507] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:14 AM.507] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:14 AM.511] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:14 AM.513] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:17 AM.679] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
- [8/27/2015 1:28:48 AM.888] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:48 AM.888] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:48 AM.893] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:48 AM.894] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:48 AM.898] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:48 AM.898] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:48 AM.902] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:48 AM.902] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:49 AM.036] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:49 AM.036] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:49 AM.041] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:49 AM.042] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:49 AM.045] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:49 AM.046] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:49 AM.049] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:49 AM.050] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:49 AM.375] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:49 AM.375] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:49 AM.377] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:49 AM.377] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:49 AM.378] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:49 AM.379] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:49 AM.381] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:49 AM.381] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:49 AM.499] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:49 AM.499] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:49 AM.503] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:49 AM.503] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:49 AM.509] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:49 AM.509] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:49 AM.514] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:49 AM.514] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:49 AM.667] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:49 AM.667] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:49 AM.671] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:49 AM.671] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:49 AM.674] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:49 AM.675] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:49 AM.677] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:49 AM.678] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:49 AM.925] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:49 AM.925] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:49 AM.929] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:49 AM.929] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:49 AM.933] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:49 AM.933] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:49 AM.940] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:49 AM.940] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:50 AM.081] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:50 AM.081] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:50 AM.084] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:50 AM.084] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:50 AM.088] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:50 AM.088] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:50 AM.093] LSPD First Response: Cop added to chase
- [8/27/2015 1:28:50 AM.093] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:28:52 AM.152] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
- [8/27/2015 1:28:56 AM.650] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
- [8/27/2015 1:29:43 AM.160] LSPD First Response: No more suspects useable, aborting chase
- [8/27/2015 1:29:43 AM.161] LSPD First Response: Aborted chase
- [8/27/2015 12:42:56 PM.581]
- [8/27/2015 12:42:56 PM.589]
- [8/27/2015 12:42:56 PM.589]
- [8/27/2015 12:42:56 PM.589] ====================================================================================================
- [8/27/2015 12:42:56 PM.589] Started new log on 8/27/2015 12:42:56 PM.581
- [8/27/2015 12:42:56 PM.589] ====================================================================================================
- [8/27/2015 12:42:56 PM.559] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
- [8/27/2015 12:42:56 PM.589] Log verbosity: Verbose
- [8/27/2015 12:42:56 PM.598] Initializing input system
- [8/27/2015 12:42:56 PM.622] Initializing game console
- [8/27/2015 12:42:56 PM.672] Console key has been set to F4 (key code: 115)
- [8/27/2015 12:42:56 PM.984] Console initialized
- [8/27/2015 12:42:56 PM.984] Initializing forms manager
- [8/27/2015 12:42:56 PM.988] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
- [8/27/2015 12:42:57 PM.016] ================ RAGE Plugin Hook ================
- [8/27/2015 12:42:57 PM.017] Checking game support
- [8/27/2015 12:42:57 PM.078] Product name: Grand Theft Auto V
- [8/27/2015 12:42:57 PM.078] Product version: 1.0.393.4
- [8/27/2015 12:42:57 PM.078] Is steam version: False
- [8/27/2015 12:42:57 PM.608] Initializing game support
- [8/27/2015 12:42:57 PM.608] Patching low level keyboard hook
- [8/27/2015 12:42:57 PM.608] Patched low level keyboard hook
- [8/27/2015 12:42:57 PM.608] Unhooking low level keyboard hook
- [8/27/2015 12:42:57 PM.608] Unhooked low level keyboard hook
- [8/27/2015 12:42:57 PM.608] Velocity limit removed.
- [8/27/2015 12:43:09 PM.117] Compatibility level: 0
- [8/27/2015 12:43:09 PM.117] Supported version detected
- [8/27/2015 12:43:09 PM.117] ==================================================
- [8/27/2015 12:43:09 PM.117] Patched IsDebuggerPresent
- [8/27/2015 12:43:09 PM.117] Waiting for game initialization
- [8/27/2015 12:43:42 PM.807] Initializing hook
- [8/27/2015 12:43:42 PM.807] Completing interoperability
- [8/27/2015 12:43:42 PM.807] Initialization code 1.
- [8/27/2015 12:43:42 PM.807] Initialization code 2.
- [8/27/2015 12:43:42 PM.807] Initialization code 3.
- [8/27/2015 12:43:42 PM.807] Initialization code 4.
- [8/27/2015 12:43:42 PM.807] Initialization code 5.
- [8/27/2015 12:43:42 PM.807] Initialization code 6.
- [8/27/2015 12:43:42 PM.807] Initialization code 7.
- [8/27/2015 12:43:42 PM.807] Completing interoperability, phase 1
- [8/27/2015 12:43:42 PM.807] Completing interoperability, phase 2
- [8/27/2015 12:43:42 PM.807] Completing interoperability, phase 3
- [8/27/2015 12:43:42 PM.807] Completing interoperability, phase 4
- [8/27/2015 12:43:42 PM.807] Completing interoperability, phase 5
- [8/27/2015 12:43:42 PM.807] Completing interoperability, phase 6
- [8/27/2015 12:43:42 PM.807] Completing interoperability, phase 7
- [8/27/2015 12:43:42 PM.809] Initializing DirectX
- [8/27/2015 12:43:42 PM.849] Initializing Direct3D
- [8/27/2015 12:43:42 PM.849] Loading C:\WINDOWS\system32\d3d11.dll
- [8/27/2015 12:43:42 PM.849] Loaded at 0x7FFDA5FB0000
- [8/27/2015 12:43:42 PM.849] D3D11CreateDeviceAndSwapChain at 0x7FFDA5FD5800
- [8/27/2015 12:43:42 PM.849] Creating Direct3D 11 device and swap chain
- [8/27/2015 12:43:42 PM.883] Attempting feature level 10_1
- [8/27/2015 12:43:42 PM.894] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [8/27/2015 12:43:42 PM.904] Swap Chain created: 0x1E2F4CB9A0
- [8/27/2015 12:43:42 PM.904] Swap Chain VTable: 0x1E2F4CB9A0
- [8/27/2015 12:43:42 PM.904] Swap Chain VTable_2: 0x7FFDA5F396B8
- [8/27/2015 12:43:42 PM.904] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
- [8/27/2015 12:43:42 PM.904] D3D11Present: 0x7FFDA5F2CDE0
- [8/27/2015 12:43:42 PM.904] D3D11ResizeBuffers: 0x7FFDA5F3F710
- [8/27/2015 12:43:42 PM.904] D3D11ResizeTarget: 0x7FFDA5F6DBE0
- [8/27/2015 12:43:42 PM.904] D3D11SetFullscreenState: 0x7FFDA5F3FB40
- [8/27/2015 12:43:42 PM.904] Getting device
- [8/27/2015 12:43:42 PM.904] Retrieved device
- [8/27/2015 12:43:42 PM.904] Creating wrapper
- [8/27/2015 12:43:42 PM.917] Direct3D initialized
- [8/27/2015 12:43:42 PM.918] Initialized DirectX
- [8/27/2015 12:43:42 PM.918] Direct3D watcher thread spawned
- [8/27/2015 12:43:43 PM.062] Wrapper created
- [8/27/2015 12:43:43 PM.073] Effect created
- [8/27/2015 12:43:43 PM.073] Creating buffer
- [8/27/2015 12:43:43 PM.073] Created buffer
- [8/27/2015 12:43:43 PM.073] Creating blend state
- [8/27/2015 12:43:43 PM.073] Created blend state
- [8/27/2015 12:43:43 PM.073] Done with creation
- [8/27/2015 12:43:44 PM.216] Initializing texture system.
- [8/27/2015 12:43:44 PM.216] Initializing texture system; phase 1
- [8/27/2015 12:43:44 PM.216] Initializing texture system; phase 2
- [8/27/2015 12:43:44 PM.798] Initializing texture system; phase 3
- [8/27/2015 12:43:44 PM.798] Initializing texture system; phase 4
- [8/27/2015 12:43:45 PM.243] Initializing texture system; phase 5
- [8/27/2015 12:43:45 PM.288] Initializing texture system; phase 6
- [8/27/2015 12:43:45 PM.289] Initializing texture system; phase 7
- [8/27/2015 12:43:45 PM.292] Initializing texture system; phase 8
- [8/27/2015 12:43:45 PM.294] Initializing texture system; phase 9
- [8/27/2015 12:43:45 PM.295] Initializing texture system; phase 10
- [8/27/2015 12:43:45 PM.301] Initializing texture system; phase 11
- [8/27/2015 12:43:45 PM.301] Initializing texture system; phase 12
- [8/27/2015 12:43:45 PM.303] Initializing texture system; phase 13
- [8/27/2015 12:43:45 PM.303] Initializing texture system; phase 14
- [8/27/2015 12:43:47 PM.920] Direct3D watcher thread ended
- [8/27/2015 12:44:42 PM.827] Initializing console variable "ConsoleKey".
- [8/27/2015 12:44:42 PM.827] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [8/27/2015 12:44:42 PM.835] Read value: None
- [8/27/2015 12:44:42 PM.835] Setting value of console variable "ConsoleKey" to stored value.
- [8/27/2015 12:44:42 PM.835] Console key has been set to None (key code: 0)
- [8/27/2015 12:44:42 PM.835] Initializing console variable "PluginTimeoutThreshold".
- [8/27/2015 12:44:42 PM.835] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [8/27/2015 12:44:42 PM.843] Read value: 10000
- [8/27/2015 12:44:42 PM.843] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [8/27/2015 12:44:42 PM.843] Initializing console variable "AlwaysShowConsoleOutput".
- [8/27/2015 12:44:42 PM.843] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [8/27/2015 12:44:42 PM.845] Read value: False
- [8/27/2015 12:44:42 PM.845] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
- [8/27/2015 12:44:42 PM.845] Initializing console variable "IsDeveloperModeEnabled".
- [8/27/2015 12:44:42 PM.845] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [8/27/2015 12:44:42 PM.847] Read value: True
- [8/27/2015 12:44:42 PM.847] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
- [8/27/2015 12:44:42 PM.920] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [8/27/2015 12:44:42 PM.920] Initializing console variable "TimeScale".
- [8/27/2015 12:44:42 PM.920] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [8/27/2015 12:44:42 PM.943] Read value: 0
- [8/27/2015 12:44:42 PM.944] Setting value of console variable "TimeScale" to stored value.
- [8/27/2015 12:44:42 PM.944] Initializing console variable "WarnOnPluginLoad".
- [8/27/2015 12:44:42 PM.944] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
- [8/27/2015 12:44:42 PM.946] Read value: False
- [8/27/2015 12:44:42 PM.946] Setting value of console variable "WarnOnPluginLoad" to stored value.
- [8/27/2015 12:44:44 PM.501] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [8/27/2015 12:44:44 PM.577]
- [8/27/2015 12:44:44 PM.577] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [8/27/2015 12:44:44 PM.578] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [8/27/2015 12:44:46 PM.842] <UNLOADED PLUGIN>: Initializing input system
- [8/27/2015 12:44:46 PM.846] <UNLOADED PLUGIN>: Initializing game console
- [8/27/2015 12:44:46 PM.848] <UNLOADED PLUGIN>: Initializing forms manager
- [8/27/2015 12:44:47 PM.275] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [8/27/2015 12:44:48 PM.173] ---------------------------------------------------------------------
- [8/27/2015 12:44:48 PM.173] LSPD FIRST RESPONSE
- [8/27/2015 12:44:48 PM.173] Version 0.2b
- [8/27/2015 12:44:48 PM.173] A G17 Media Modification
- [8/27/2015 12:44:48 PM.173] - Developed by LMS & Sam
- [8/27/2015 12:44:48 PM.173] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [8/27/2015 12:44:48 PM.173] © Copyright 2015, G17 Media, www.lspdfr.com
- [8/27/2015 12:44:48 PM.173] ---------------------------------------------------------------------
- [8/27/2015 12:44:48 PM.173] LSPD First Response: Running LSPD First Response 0.2b
- [8/27/2015 12:44:48 PM.174] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [8/27/2015 12:44:48 PM.728] Cached police
- [8/27/2015 12:44:48 PM.728] Cached police2
- [8/27/2015 12:44:48 PM.729] Cached policet
- [8/27/2015 12:44:48 PM.729] Cached sheriff2
- [8/27/2015 12:44:48 PM.729] Cached sheriff
- [8/27/2015 12:44:48 PM.729] Cached police4
- [8/27/2015 12:44:48 PM.729] Cached policeb
- [8/27/2015 12:44:48 PM.729] Cached policeb
- [8/27/2015 12:44:48 PM.729] Cached policeb
- [8/27/2015 12:44:48 PM.729] Cached fbi2
- [8/27/2015 12:44:48 PM.729] Cached policeold1
- [8/27/2015 12:44:48 PM.729] Cached policeold2
- [8/27/2015 12:44:48 PM.729] Cached policeold2
- [8/27/2015 12:44:48 PM.729] Cached buzzard
- [8/27/2015 12:44:48 PM.730] Cached polmav
- [8/27/2015 12:44:48 PM.730] Cached frogger2
- [8/27/2015 12:44:48 PM.730] Cached ambulance
- [8/27/2015 12:44:48 PM.730] Cached firetruk
- [8/27/2015 12:44:48 PM.904] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
- [8/27/2015 12:44:48 PM.906] LSPD First Response: We have 1 callouts registered
- [8/27/2015 12:44:48 PM.906] LSPD First Response: CalloutManager initialized
- [8/27/2015 12:56:55 PM.452]
- [8/27/2015 12:56:55 PM.481]
- [8/27/2015 12:56:55 PM.481]
- [8/27/2015 12:56:55 PM.498] ====================================================================================================
- [8/27/2015 12:56:55 PM.498] Started new log on 8/27/2015 12:56:55 PM.452
- [8/27/2015 12:56:55 PM.498] ====================================================================================================
- [8/27/2015 12:56:55 PM.388] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
- [8/27/2015 12:56:55 PM.499] Log verbosity: Verbose
- [8/27/2015 12:56:55 PM.501] Initializing input system
- [8/27/2015 12:56:55 PM.507] Initializing game console
- [8/27/2015 12:56:55 PM.519] Console key has been set to F4 (key code: 115)
- [8/27/2015 12:56:55 PM.753] Initializing console variable "SkipGameIntro".
- [8/27/2015 12:56:55 PM.804] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [8/27/2015 12:56:55 PM.811] Read value: <null>
- [8/27/2015 12:56:55 PM.848] Initializing console variable "DisableRenderVersionText".
- [8/27/2015 12:56:55 PM.848] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [8/27/2015 12:56:55 PM.860] Read value: False
- [8/27/2015 12:56:55 PM.863] Setting value of console variable "DisableRenderVersionText" to stored value.
- [8/27/2015 12:56:55 PM.863] Initializing console variable "ConsoleKey".
- [8/27/2015 12:56:55 PM.921] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [8/27/2015 12:56:55 PM.959] Read value: F4
- [8/27/2015 12:56:55 PM.989] Setting value of console variable "ConsoleKey" to stored value.
- [8/27/2015 12:56:56 PM.021] Console key has been set to F4 (key code: 115)
- [8/27/2015 12:56:56 PM.021] Initializing console variable "PluginTimeoutThreshold".
- [8/27/2015 12:56:56 PM.077] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [8/27/2015 12:56:56 PM.100] Read value: 50000
- [8/27/2015 12:56:56 PM.193] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [8/27/2015 12:56:56 PM.208] Initializing console variable "AlwaysShowConsoleOutput".
- [8/27/2015 12:56:56 PM.235] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [8/27/2015 12:56:56 PM.237] Read value: <null>
- [8/27/2015 12:56:56 PM.237] Initializing console variable "StartWithDeveloperModeEnabledId".
- [8/27/2015 12:56:56 PM.237] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
- [8/27/2015 12:56:56 PM.239] Read value: <null>
- [8/27/2015 12:56:56 PM.239] Initializing console variable "PluginVerificationSystemDisableId".
- [8/27/2015 12:56:56 PM.239] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
- [8/27/2015 12:56:56 PM.241] Read value: <null>
- [8/27/2015 12:56:56 PM.241] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [8/27/2015 12:56:56 PM.242] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [8/27/2015 12:56:56 PM.243] Read value: <null>
- [8/27/2015 12:56:56 PM.243] Initializing console variable "ShowOnScreenWarnings".
- [8/27/2015 12:56:56 PM.244] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [8/27/2015 12:56:56 PM.245] Read value: <null>
- [8/27/2015 12:56:56 PM.245] Console initialized
- [8/27/2015 12:56:56 PM.245] Initializing forms manager
- [8/27/2015 12:56:56 PM.268] Version: RAGE Plugin Hook v0.23.730.5037 PUBLIC ALPHA for Grand Theft Auto V
- [8/27/2015 12:56:56 PM.310] ================ RAGE Plugin Hook ================
- [8/27/2015 12:56:56 PM.445] Checking game support
- [8/27/2015 12:56:56 PM.578] Product name: Grand Theft Auto V
- [8/27/2015 12:56:56 PM.638] Product version: 1.0.393.4
- [8/27/2015 12:56:56 PM.638] Is steam version: False
- [8/27/2015 12:56:56 PM.639] Initializing DirectX
- [8/27/2015 12:56:56 PM.642] Initializing Direct3D
- [8/27/2015 12:56:56 PM.643] Loading C:\WINDOWS\system32\d3d11.dll
- [8/27/2015 12:56:56 PM.644] Loaded at 0x7FFDA5FB0000
- [8/27/2015 12:56:56 PM.644] D3D11CreateDeviceAndSwapChain at 0x7FFDA5FD5800
- [8/27/2015 12:56:56 PM.644] Creating Direct3D 11 device and swap chain
- [8/27/2015 12:56:56 PM.655] Attempting feature level 10_1
- [8/27/2015 12:56:56 PM.665] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [8/27/2015 12:56:56 PM.675] Swap Chain created: 0x507EDDBEC0
- [8/27/2015 12:56:56 PM.682] Swap Chain VTable: 0x507EDDBEC0
- [8/27/2015 12:56:56 PM.682] Swap Chain VTable_2: 0x7FFDA5F396B8
- [8/27/2015 12:56:56 PM.683] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
- [8/27/2015 12:56:56 PM.683] D3D11Present: 0x7FFDA5F2CDE0
- [8/27/2015 12:56:56 PM.683] D3D11ResizeBuffers: 0x7FFDA5F3F710
- [8/27/2015 12:56:56 PM.683] D3D11ResizeTarget: 0x7FFDA5F6DBE0
- [8/27/2015 12:56:56 PM.684] D3D11SetFullscreenState: 0x7FFDA5F3FB40
- [8/27/2015 12:56:56 PM.686] Direct3D initialized
- [8/27/2015 12:56:56 PM.687] Initialized DirectX
- [8/27/2015 12:56:56 PM.763] Direct3D watcher thread spawned
- [8/27/2015 12:57:01 PM.921] Failed to retrieve D3D call in reasonable time, changing hooking mode
- [8/27/2015 12:57:02 PM.122] Unknown DXGI.DLL version (0x485641575653F5FF), attempting unsafe hook. Process might crash or rendering might not work correctly
- [8/27/2015 12:57:02 PM.122] Found: 0x7FFDA5F2CDF1 -- Func: 0x7FFDA5F2CDE0
- [8/27/2015 12:57:02 PM.122] Assuming length 19
- [8/27/2015 12:57:02 PM.122] Direct3D watcher thread ended
- [8/27/2015 12:57:07 PM.634] Getting device
- [8/27/2015 12:57:07 PM.787] Retrieved device
- [8/27/2015 12:57:07 PM.791] Creating wrapper
- [8/27/2015 12:57:07 PM.968] Wrapper created
- [8/27/2015 12:57:07 PM.979] Effect created
- [8/27/2015 12:57:07 PM.979] Creating buffer
- [8/27/2015 12:57:07 PM.980] Created buffer
- [8/27/2015 12:57:07 PM.980] Creating blend state
- [8/27/2015 12:57:07 PM.980] Created blend state
- [8/27/2015 12:57:07 PM.981] Done with creation
- [8/27/2015 12:57:08 PM.084] Initializing texture system.
- [8/27/2015 12:57:08 PM.088] Initializing texture system; phase 1
- [8/27/2015 12:57:08 PM.089] Initializing texture system; phase 2
- [8/27/2015 12:57:08 PM.103] Initializing texture system; phase 3
- [8/27/2015 12:57:08 PM.104] Initializing texture system; phase 4
- [8/27/2015 12:57:08 PM.126] Initializing texture system; phase 5
- [8/27/2015 12:57:08 PM.129] Initializing texture system; phase 6
- [8/27/2015 12:57:08 PM.132] Initializing texture system; phase 7
- [8/27/2015 12:57:08 PM.136] Initializing texture system; phase 8
- [8/27/2015 12:57:08 PM.140] Initializing texture system; phase 9
- [8/27/2015 12:57:08 PM.141] Initializing texture system; phase 10
- [8/27/2015 12:57:08 PM.149] Initializing texture system; phase 11
- [8/27/2015 12:57:08 PM.150] Initializing texture system; phase 12
- [8/27/2015 12:57:08 PM.156] Initializing texture system; phase 13
- [8/27/2015 12:57:08 PM.159] Initializing texture system; phase 14
- [8/27/2015 1:19:22 PM.281]
- [8/27/2015 1:19:22 PM.283]
- [8/27/2015 1:19:22 PM.283]
- [8/27/2015 1:19:22 PM.283] ====================================================================================================
- [8/27/2015 1:19:22 PM.283] Started new log on 8/27/2015 1:19:22 PM.281
- [8/27/2015 1:19:22 PM.283] ====================================================================================================
- [8/27/2015 1:19:22 PM.222] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
- [8/27/2015 1:19:22 PM.283] Log verbosity: Verbose
- [8/27/2015 1:19:22 PM.285] Initializing input system
- [8/27/2015 1:19:22 PM.314] Initializing game console
- [8/27/2015 1:19:22 PM.336] Console key has been set to F4 (key code: 115)
- [8/27/2015 1:19:22 PM.570] Initializing console variable "SkipGameIntro".
- [8/27/2015 1:19:22 PM.570] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [8/27/2015 1:19:22 PM.577] Read value: <null>
- [8/27/2015 1:19:22 PM.577] Initializing console variable "DisableRenderVersionText".
- [8/27/2015 1:19:22 PM.577] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [8/27/2015 1:19:22 PM.586] Read value: False
- [8/27/2015 1:19:22 PM.586] Setting value of console variable "DisableRenderVersionText" to stored value.
- [8/27/2015 1:19:22 PM.587] Initializing console variable "DisableCustomLoadingScreen".
- [8/27/2015 1:19:22 PM.587] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
- [8/27/2015 1:19:22 PM.588] Read value: True
- [8/27/2015 1:19:22 PM.588] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
- [8/27/2015 1:19:22 PM.589] Initializing console variable "ConsoleKey".
- [8/27/2015 1:19:22 PM.589] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [8/27/2015 1:19:22 PM.591] Read value: F4
- [8/27/2015 1:19:22 PM.591] Setting value of console variable "ConsoleKey" to stored value.
- [8/27/2015 1:19:22 PM.591] Console key has been set to F4 (key code: 115)
- [8/27/2015 1:19:22 PM.591] Initializing console variable "PluginTimeoutThreshold".
- [8/27/2015 1:19:22 PM.591] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [8/27/2015 1:19:22 PM.593] Read value: 50000
- [8/27/2015 1:19:22 PM.593] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [8/27/2015 1:19:22 PM.593] Initializing console variable "AlwaysShowConsoleOutput".
- [8/27/2015 1:19:22 PM.593] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [8/27/2015 1:19:22 PM.594] Read value: <null>
- [8/27/2015 1:19:22 PM.594] Initializing console variable "WarnOnPluginLoad".
- [8/27/2015 1:19:22 PM.594] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
- [8/27/2015 1:19:22 PM.626] Read value: True
- [8/27/2015 1:19:22 PM.626] Setting value of console variable "WarnOnPluginLoad" to stored value.
- [8/27/2015 1:19:22 PM.626] Initializing console variable "ShowOnScreenWarnings".
- [8/27/2015 1:19:22 PM.626] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [8/27/2015 1:19:22 PM.628] Read value: <null>
- [8/27/2015 1:19:22 PM.628] Console initialized
- [8/27/2015 1:19:22 PM.628] Initializing forms manager
- [8/27/2015 1:19:22 PM.633] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
- [8/27/2015 1:19:22 PM.663] ================ RAGE Plugin Hook ================
- [8/27/2015 1:19:22 PM.670] Checking game support
- [8/27/2015 1:19:22 PM.679] Product name: Grand Theft Auto V
- [8/27/2015 1:19:22 PM.679] Product version: 1.0.393.4
- [8/27/2015 1:19:22 PM.679] Is steam version: False
- [8/27/2015 1:19:22 PM.680] Initializing DirectX
- [8/27/2015 1:19:22 PM.683] Initializing Direct3D
- [8/27/2015 1:19:22 PM.683] Loading C:\WINDOWS\system32\d3d11.dll
- [8/27/2015 1:19:22 PM.683] Loaded at 0x7FFDA5FB0000
- [8/27/2015 1:19:22 PM.683] D3D11CreateDeviceAndSwapChain at 0x7FFDA5FD5800
- [8/27/2015 1:19:22 PM.683] Creating Direct3D 11 device and swap chain
- [8/27/2015 1:19:22 PM.694] Attempting feature level 10_1
- [8/27/2015 1:19:22 PM.705] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [8/27/2015 1:19:22 PM.715] Swap Chain created: 0xD4B5BFF5D0
- [8/27/2015 1:19:22 PM.715] Swap Chain VTable: 0xD4B5BFF5D0
- [8/27/2015 1:19:22 PM.715] Swap Chain VTable_2: 0x7FFDA5F396B8
- [8/27/2015 1:19:22 PM.715] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
- [8/27/2015 1:19:22 PM.715] D3D11Present: 0x7FFDA5F2CDE0
- [8/27/2015 1:19:22 PM.715] D3D11ResizeBuffers: 0x7FFDA5F3F710
- [8/27/2015 1:19:22 PM.715] D3D11ResizeTarget: 0x7FFDA5F6DBE0
- [8/27/2015 1:19:22 PM.715] D3D11SetFullscreenState: 0x7FFDA5F3FB40
- [8/27/2015 1:19:22 PM.717] Direct3D initialized
- [8/27/2015 1:19:22 PM.718] Initialized DirectX
- [8/27/2015 1:19:22 PM.750] Waiting for CurrentGame->ShouldInitializeNow()
- [8/27/2015 1:19:22 PM.889] Direct3D watcher thread spawned
- [8/27/2015 1:19:27 PM.931] Failed to retrieve D3D call in reasonable time, changing hooking mode
- [8/27/2015 1:19:27 PM.931] Unknown DXGI.DLL version (0x485641575653F5FF), attempting unsafe hook. Process might crash or rendering might not work correctly
- [8/27/2015 1:19:27 PM.931] Found: 0x7FFDA5F2CDF1 -- Func: 0x7FFDA5F2CDE0
- [8/27/2015 1:19:27 PM.931] Assuming length 19
- [8/27/2015 1:19:27 PM.931] Direct3D watcher thread ended
- [8/27/2015 1:19:39 PM.921] Getting device
- [8/27/2015 1:19:39 PM.921] Retrieved device
- [8/27/2015 1:19:39 PM.921] Creating wrapper
- [8/27/2015 1:19:40 PM.100] Wrapper created
- [8/27/2015 1:19:40 PM.109] Effect created
- [8/27/2015 1:19:40 PM.109] Creating buffer
- [8/27/2015 1:19:40 PM.109] Created buffer
- [8/27/2015 1:19:40 PM.109] Creating blend state
- [8/27/2015 1:19:40 PM.109] Created blend state
- [8/27/2015 1:19:40 PM.109] Done with creation
- [8/27/2015 1:19:40 PM.313] Initializing texture system.
- [8/27/2015 1:19:40 PM.313] Initializing texture system; phase 1
- [8/27/2015 1:19:40 PM.313] Initializing texture system; phase 2
- [8/27/2015 1:19:40 PM.324] Initializing texture system; phase 3
- [8/27/2015 1:19:40 PM.325] Initializing texture system; phase 4
- [8/27/2015 1:19:40 PM.341] Initializing texture system; phase 5
- [8/27/2015 1:19:40 PM.343] Initializing texture system; phase 6
- [8/27/2015 1:19:40 PM.346] Initializing texture system; phase 7
- [8/27/2015 1:19:40 PM.349] Initializing texture system; phase 8
- [8/27/2015 1:19:40 PM.351] Initializing texture system; phase 9
- [8/27/2015 1:19:40 PM.353] Initializing texture system; phase 10
- [8/27/2015 1:19:40 PM.359] Initializing texture system; phase 11
- [8/27/2015 1:19:40 PM.359] Initializing texture system; phase 12
- [8/27/2015 1:19:40 PM.362] Initializing texture system; phase 13
- [8/27/2015 1:19:40 PM.362] Initializing texture system; phase 14
- [8/27/2015 1:29:23 PM.225]
- [8/27/2015 1:29:23 PM.263]
- [8/27/2015 1:29:23 PM.263]
- [8/27/2015 1:29:23 PM.264] ====================================================================================================
- [8/27/2015 1:29:23 PM.264] Started new log on 8/27/2015 1:29:23 PM.225
- [8/27/2015 1:29:23 PM.264] ====================================================================================================
- [8/27/2015 1:29:23 PM.205] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
- [8/27/2015 1:29:23 PM.264] Log verbosity: Verbose
- [8/27/2015 1:29:23 PM.267] Initializing input system
- [8/27/2015 1:29:23 PM.272] Initializing game console
- [8/27/2015 1:29:23 PM.312] Console key has been set to F4 (key code: 115)
- [8/27/2015 1:29:23 PM.695] Initializing console variable "SkipGameIntro".
- [8/27/2015 1:29:23 PM.724] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [8/27/2015 1:29:23 PM.731] Read value: <null>
- [8/27/2015 1:29:23 PM.772] Initializing console variable "DisableRenderVersionText".
- [8/27/2015 1:29:23 PM.772] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [8/27/2015 1:29:23 PM.855] Read value: False
- [8/27/2015 1:29:23 PM.895] Setting value of console variable "DisableRenderVersionText" to stored value.
- [8/27/2015 1:29:23 PM.895] Initializing console variable "ConsoleKey".
- [8/27/2015 1:29:23 PM.898] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [8/27/2015 1:29:23 PM.901] Read value: F4
- [8/27/2015 1:29:23 PM.902] Setting value of console variable "ConsoleKey" to stored value.
- [8/27/2015 1:29:23 PM.902] Console key has been set to F4 (key code: 115)
- [8/27/2015 1:29:23 PM.902] Initializing console variable "PluginTimeoutThreshold".
- [8/27/2015 1:29:23 PM.902] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [8/27/2015 1:29:23 PM.904] Read value: 50000
- [8/27/2015 1:29:23 PM.904] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [8/27/2015 1:29:23 PM.905] Initializing console variable "AlwaysShowConsoleOutput".
- [8/27/2015 1:29:23 PM.905] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [8/27/2015 1:29:23 PM.906] Read value: <null>
- [8/27/2015 1:29:23 PM.907] Initializing console variable "StartWithDeveloperModeEnabledId".
- [8/27/2015 1:29:23 PM.907] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
- [8/27/2015 1:29:23 PM.909] Read value: <null>
- [8/27/2015 1:29:23 PM.909] Initializing console variable "PluginVerificationSystemDisableId".
- [8/27/2015 1:29:23 PM.910] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
- [8/27/2015 1:29:23 PM.911] Read value: <null>
- [8/27/2015 1:29:23 PM.911] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [8/27/2015 1:29:23 PM.912] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [8/27/2015 1:29:23 PM.913] Read value: <null>
- [8/27/2015 1:29:23 PM.914] Initializing console variable "ShowOnScreenWarnings".
- [8/27/2015 1:29:23 PM.914] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [8/27/2015 1:29:23 PM.916] Read value: <null>
- [8/27/2015 1:29:23 PM.916] Console initialized
- [8/27/2015 1:29:23 PM.916] Initializing forms manager
- [8/27/2015 1:29:23 PM.921] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
- [8/27/2015 1:29:23 PM.961] ================ RAGE Plugin Hook ================
- [8/27/2015 1:29:24 PM.032] Checking game support
- [8/27/2015 1:29:24 PM.085] Product name: Grand Theft Auto V
- [8/27/2015 1:29:24 PM.127] Product version: 1.0.393.4
- [8/27/2015 1:29:24 PM.132] Is steam version: False
- [8/27/2015 1:29:24 PM.154] Initializing DirectX
- [8/27/2015 1:29:24 PM.165] Initializing Direct3D
- [8/27/2015 1:29:24 PM.210] Loading C:\WINDOWS\system32\d3d11.dll
- [8/27/2015 1:29:24 PM.236] Loaded at 0x7FFDA5FB0000
- [8/27/2015 1:29:24 PM.281] D3D11CreateDeviceAndSwapChain at 0x7FFDA5FD5800
- [8/27/2015 1:29:24 PM.309] Creating Direct3D 11 device and swap chain
- [8/27/2015 1:29:24 PM.357] Attempting feature level 10_1
- [8/27/2015 1:29:24 PM.375] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [8/27/2015 1:29:24 PM.427] Swap Chain created: 0x5B5B031C30
- [8/27/2015 1:29:24 PM.446] Swap Chain VTable: 0x5B5B031C30
- [8/27/2015 1:29:24 PM.462] Swap Chain VTable_2: 0x7FFDA5F396B8
- [8/27/2015 1:29:24 PM.478] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
- [8/27/2015 1:29:24 PM.493] D3D11Present: 0x7FFDA5F2CDE0
- [8/27/2015 1:29:24 PM.530] D3D11ResizeBuffers: 0x7FFDA5F3F710
- [8/27/2015 1:29:24 PM.559] D3D11ResizeTarget: 0x7FFDA5F6DBE0
- [8/27/2015 1:29:24 PM.575] D3D11SetFullscreenState: 0x7FFDA5F3FB40
- [8/27/2015 1:29:24 PM.577] Direct3D initialized
- [8/27/2015 1:29:24 PM.578] Initialized DirectX
- [8/27/2015 1:29:24 PM.662] Direct3D watcher thread spawned
- [8/27/2015 1:29:29 PM.729] Failed to retrieve D3D call in reasonable time, changing hooking mode
- [8/27/2015 1:29:29 PM.789] Unknown DXGI.DLL version (0x485641575653F5FF), attempting unsafe hook. Process might crash or rendering might not work correctly
- [8/27/2015 1:29:29 PM.789] Found: 0x7FFDA5F2CDF1 -- Func: 0x7FFDA5F2CDE0
- [8/27/2015 1:29:29 PM.789] Assuming length 19
- [8/27/2015 1:29:29 PM.790] Direct3D watcher thread ended
- [8/27/2015 1:29:32 PM.800] Getting device
- [8/27/2015 1:29:32 PM.835] Retrieved device
- [8/27/2015 1:29:32 PM.835] Creating wrapper
- [8/27/2015 1:29:33 PM.046] Wrapper created
- [8/27/2015 1:29:33 PM.196] Effect created
- [8/27/2015 1:29:33 PM.293] Creating buffer
- [8/27/2015 1:29:33 PM.322] Created buffer
- [8/27/2015 1:29:33 PM.342] Creating blend state
- [8/27/2015 1:29:33 PM.395] Created blend state
- [8/27/2015 1:29:33 PM.441] Done with creation
- [8/27/2015 1:29:33 PM.842] Initializing texture system.
- [8/27/2015 1:29:33 PM.851] Initializing texture system; phase 1
- [8/27/2015 1:29:33 PM.852] Initializing texture system; phase 2
- [8/27/2015 1:29:33 PM.865] Initializing texture system; phase 3
- [8/27/2015 1:29:33 PM.867] Initializing texture system; phase 4
- [8/27/2015 1:29:33 PM.905] Initializing texture system; phase 5
- [8/27/2015 1:29:33 PM.912] Initializing texture system; phase 6
- [8/27/2015 1:29:33 PM.915] Initializing texture system; phase 7
- [8/27/2015 1:29:33 PM.919] Initializing texture system; phase 8
- [8/27/2015 1:29:33 PM.921] Initializing texture system; phase 9
- [8/27/2015 1:29:33 PM.923] Initializing texture system; phase 10
- [8/27/2015 1:29:33 PM.946] Initializing texture system; phase 11
- [8/27/2015 1:29:33 PM.947] Initializing texture system; phase 12
- [8/27/2015 1:29:33 PM.953] Initializing texture system; phase 13
- [8/27/2015 1:29:33 PM.955] Initializing texture system; phase 14
- [8/27/2015 1:31:50 PM.600]
- [8/27/2015 1:31:50 PM.601]
- [8/27/2015 1:31:50 PM.601]
- [8/27/2015 1:31:50 PM.601] ====================================================================================================
- [8/27/2015 1:31:50 PM.601] Started new log on 8/27/2015 1:31:50 PM.600
- [8/27/2015 1:31:50 PM.601] ====================================================================================================
- [8/27/2015 1:31:50 PM.591] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
- [8/27/2015 1:31:50 PM.601] Log verbosity: Verbose
- [8/27/2015 1:31:50 PM.602] Initializing input system
- [8/27/2015 1:31:51 PM.142] Initializing game console
- [8/27/2015 1:31:51 PM.156] Console key has been set to F4 (key code: 115)
- [8/27/2015 1:31:51 PM.206] Initializing console variable "SkipGameIntro".
- [8/27/2015 1:31:51 PM.206] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [8/27/2015 1:31:51 PM.212] Read value: <null>
- [8/27/2015 1:31:51 PM.212] Initializing console variable "DisableRenderVersionText".
- [8/27/2015 1:31:51 PM.212] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [8/27/2015 1:31:51 PM.221] Read value: False
- [8/27/2015 1:31:51 PM.221] Setting value of console variable "DisableRenderVersionText" to stored value.
- [8/27/2015 1:31:51 PM.221] Initializing console variable "DisableCustomLoadingScreen".
- [8/27/2015 1:31:51 PM.221] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
- [8/27/2015 1:31:51 PM.222] Read value: True
- [8/27/2015 1:31:51 PM.222] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
- [8/27/2015 1:31:51 PM.222] Initializing console variable "ConsoleKey".
- [8/27/2015 1:31:51 PM.222] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [8/27/2015 1:31:51 PM.224] Read value: F4
- [8/27/2015 1:31:51 PM.224] Setting value of console variable "ConsoleKey" to stored value.
- [8/27/2015 1:31:51 PM.224] Console key has been set to F4 (key code: 115)
- [8/27/2015 1:31:51 PM.224] Initializing console variable "PluginTimeoutThreshold".
- [8/27/2015 1:31:51 PM.224] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [8/27/2015 1:31:51 PM.226] Read value: 50000
- [8/27/2015 1:31:51 PM.226] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [8/27/2015 1:31:51 PM.226] Initializing console variable "AlwaysShowConsoleOutput".
- [8/27/2015 1:31:51 PM.226] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [8/27/2015 1:31:51 PM.228] Read value: <null>
- [8/27/2015 1:31:51 PM.228] Initializing console variable "WarnOnPluginLoad".
- [8/27/2015 1:31:51 PM.228] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
- [8/27/2015 1:31:51 PM.231] Read value: True
- [8/27/2015 1:31:51 PM.231] Setting value of console variable "WarnOnPluginLoad" to stored value.
- [8/27/2015 1:31:51 PM.231] Initializing console variable "ShowOnScreenWarnings".
- [8/27/2015 1:31:51 PM.231] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [8/27/2015 1:31:51 PM.233] Read value: <null>
- [8/27/2015 1:31:51 PM.233] Console initialized
- [8/27/2015 1:31:51 PM.233] Initializing forms manager
- [8/27/2015 1:31:51 PM.238] Version: RAGE Plugin Hook v0.21.678.4668 PUBLIC ALPHA for Grand Theft Auto V
- [8/27/2015 1:31:51 PM.271] ================ RAGE Plugin Hook ================
- [8/27/2015 1:31:51 PM.282] Checking game support
- [8/27/2015 1:31:51 PM.349] Product name: Grand Theft Auto V
- [8/27/2015 1:31:51 PM.349] Product version: 1.0.393.4
- [8/27/2015 1:31:51 PM.349] Is steam version: False
- [8/27/2015 1:31:51 PM.350] Initializing DirectX
- [8/27/2015 1:31:51 PM.353] Initializing Direct3D
- [8/27/2015 1:31:51 PM.364] Loading C:\WINDOWS\system32\d3d11.dll
- [8/27/2015 1:31:51 PM.364] Loaded at 0x7FFDA5FB0000
- [8/27/2015 1:31:51 PM.364] D3D11CreateDeviceAndSwapChain at 0x7FFDA5FD5800
- [8/27/2015 1:31:51 PM.364] Creating Direct3D 11 device and swap chain
- [8/27/2015 1:31:51 PM.388] Attempting feature level 10_1
- [8/27/2015 1:31:51 PM.496] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [8/27/2015 1:31:51 PM.560] Swap Chain created: 0xA3FD673260
- [8/27/2015 1:31:51 PM.560] Swap Chain VTable: 0xA3FD673260
- [8/27/2015 1:31:51 PM.560] Swap Chain VTable_2: 0x7FFDA5F396B8
- [8/27/2015 1:31:51 PM.560] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
- [8/27/2015 1:31:51 PM.560] D3D11Present: 0x7FFDA5F2CDE0
- [8/27/2015 1:31:51 PM.560] D3D11ResizeBuffers: 0x7FFDA5F3F710
- [8/27/2015 1:31:51 PM.560] D3D11ResizeTarget: 0x7FFDA5F6DBE0
- [8/27/2015 1:31:51 PM.560] D3D11SetFullscreenState: 0x7FFDA5F3FB40
- [8/27/2015 1:31:51 PM.641] Direct3D initialized
- [8/27/2015 1:31:51 PM.641] Initialized DirectX
- [8/27/2015 1:31:51 PM.673] Waiting for CurrentGame->ShouldInitializeNow()
- [8/27/2015 1:31:51 PM.846] Direct3D watcher thread spawned
- [8/27/2015 1:31:56 PM.846] Failed to retrieve D3D call in reasonable time, changing hooking mode
- [8/27/2015 1:31:56 PM.846] Unknown DXGI.DLL version (0x485641575653F5FF), attempting unsafe hook. Process might crash or rendering might not work correctly
- [8/27/2015 1:31:56 PM.846] Found: 0x7FFDA5F2CDF1 -- Func: 0x7FFDA5F2CDE0
- [8/27/2015 1:31:56 PM.846] Assuming length 19
- [8/27/2015 1:31:56 PM.846] Direct3D watcher thread ended
- [8/27/2015 1:32:05 PM.551] Getting device
- [8/27/2015 1:32:05 PM.551] Retrieved device
- [8/27/2015 1:32:05 PM.551] Creating wrapper
- [8/27/2015 1:32:05 PM.932] Wrapper created
- [8/27/2015 1:32:05 PM.976] Effect created
- [8/27/2015 1:32:05 PM.976] Creating buffer
- [8/27/2015 1:32:05 PM.976] Created buffer
- [8/27/2015 1:32:05 PM.976] Creating blend state
- [8/27/2015 1:32:05 PM.977] Created blend state
- [8/27/2015 1:32:05 PM.977] Done with creation
- [8/27/2015 1:32:06 PM.903] Initializing texture system.
- [8/27/2015 1:32:06 PM.903] Initializing texture system; phase 1
- [8/27/2015 1:32:06 PM.903] Initializing texture system; phase 2
- [8/27/2015 1:32:06 PM.923] Initializing texture system; phase 3
- [8/27/2015 1:32:06 PM.923] Initializing texture system; phase 4
- [8/27/2015 1:32:06 PM.942] Initializing texture system; phase 5
- [8/27/2015 1:32:06 PM.945] Initializing texture system; phase 6
- [8/27/2015 1:32:06 PM.948] Initializing texture system; phase 7
- [8/27/2015 1:32:06 PM.952] Initializing texture system; phase 8
- [8/27/2015 1:32:06 PM.954] Initializing texture system; phase 9
- [8/27/2015 1:32:06 PM.955] Initializing texture system; phase 10
- [8/27/2015 1:32:06 PM.961] Initializing texture system; phase 11
- [8/27/2015 1:32:06 PM.961] Initializing texture system; phase 12
- [8/27/2015 1:32:06 PM.964] Initializing texture system; phase 13
- [8/27/2015 1:32:06 PM.964] Initializing texture system; phase 14
- [8/27/2015 1:32:48 PM.348] Initializing game support
- [8/27/2015 1:32:57 PM.984] Compatibility level: 0
- [8/27/2015 1:32:57 PM.984] Supported version detected
- [8/27/2015 1:32:57 PM.984] ==================================================
- [8/27/2015 1:32:58 PM.235] Patched IsDebuggerPresent
- [8/27/2015 1:32:58 PM.486] Waiting for game initialization
- [8/27/2015 1:32:58 PM.837] Initializing hook
- [8/27/2015 1:32:59 PM.088] Completing interoperability
- [8/27/2015 1:32:59 PM.089] Initialization code 1.
- [8/27/2015 1:32:59 PM.089] Initialization code 2.
- [8/27/2015 1:32:59 PM.089] Initialization code 3.
- [8/27/2015 1:32:59 PM.092] 1 Address: 0x00007FF63304340C
- [8/27/2015 1:32:59 PM.092] Calling func 1
- [8/27/2015 1:32:59 PM.099] 2 Address: 0x00007FF633ACDCB2
- [8/27/2015 1:32:59 PM.099] 3 Address: 0x00007FF632695D0E
- [8/27/2015 1:32:59 PM.105] Address: 0x00007FF633ACDC50
- [8/27/2015 1:32:59 PM.105] Unknown var: 0x00007FF63499D310
- [8/27/2015 1:32:59 PM.105] Initialization code 4.
- [8/27/2015 1:32:59 PM.105] Completing interoperability, phase 1
- [8/27/2015 1:32:59 PM.105] Completing interoperability, phase 2
- [8/27/2015 1:32:59 PM.105] Completing interoperability, phase 3
- [8/27/2015 1:32:59 PM.105] Completing interoperability, phase 4
- [8/27/2015 1:32:59 PM.105] Completing interoperability, phase 5
- [8/27/2015 1:32:59 PM.105] Completing interoperability, phase 6
- [8/27/2015 1:32:59 PM.105] Completing interoperability, phase 7
- [8/27/2015 1:33:09 PM.672] Initializing console variable "IsDeveloperModeEnabled".
- [8/27/2015 1:33:09 PM.672] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [8/27/2015 1:33:09 PM.674] Read value: True
- [8/27/2015 1:33:09 PM.674] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
- [8/27/2015 1:33:09 PM.691] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [8/27/2015 1:33:09 PM.691] Initializing console variable "TimeScale".
- [8/27/2015 1:33:09 PM.691] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [8/27/2015 1:33:09 PM.692] Read value: <null>
- [8/27/2015 1:33:09 PM.847] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [8/27/2015 1:34:15 PM.144]
- [8/27/2015 1:34:15 PM.144] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [8/27/2015 1:34:15 PM.145] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [8/27/2015 1:34:17 PM.511] <UNLOADED PLUGIN>: Initializing input system
- [8/27/2015 1:34:17 PM.514] <UNLOADED PLUGIN>: Initializing game console
- [8/27/2015 1:34:17 PM.517] <UNLOADED PLUGIN>: Initializing forms manager
- [8/27/2015 1:34:17 PM.770] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [8/27/2015 1:34:18 PM.036] ---------------------------------------------------------------------
- [8/27/2015 1:34:18 PM.036] LSPD FIRST RESPONSE
- [8/27/2015 1:34:18 PM.036] Version 0.2b
- [8/27/2015 1:34:18 PM.036] A G17 Media Modification
- [8/27/2015 1:34:18 PM.036] - Developed by LMS & Sam
- [8/27/2015 1:34:18 PM.036] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [8/27/2015 1:34:18 PM.036] © Copyright 2015, G17 Media, www.lspdfr.com
- [8/27/2015 1:34:18 PM.036] ---------------------------------------------------------------------
- [8/27/2015 1:34:18 PM.037] LSPD First Response: Running LSPD First Response 0.2b
- [8/27/2015 1:34:18 PM.037] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [8/27/2015 1:34:18 PM.641] Cached police
- [8/27/2015 1:34:18 PM.641] Cached police2
- [8/27/2015 1:34:18 PM.641] Cached policet
- [8/27/2015 1:34:18 PM.641] Cached sheriff2
- [8/27/2015 1:34:18 PM.641] Cached sheriff
- [8/27/2015 1:34:18 PM.641] Cached police4
- [8/27/2015 1:34:18 PM.641] Cached policeb
- [8/27/2015 1:34:18 PM.641] Cached policeb
- [8/27/2015 1:34:18 PM.641] Cached policeb
- [8/27/2015 1:34:18 PM.641] Cached fbi2
- [8/27/2015 1:34:18 PM.641] Cached policeold1
- [8/27/2015 1:34:18 PM.641] Cached policeold2
- [8/27/2015 1:34:18 PM.641] Cached policeold2
- [8/27/2015 1:34:18 PM.641] Cached buzzard
- [8/27/2015 1:34:18 PM.641] Cached polmav
- [8/27/2015 1:34:18 PM.642] Cached frogger2
- [8/27/2015 1:34:18 PM.642] Cached ambulance
- [8/27/2015 1:34:18 PM.642] Cached firetruk
- [8/27/2015 1:34:18 PM.875] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
- [8/27/2015 1:34:18 PM.887] LSPD First Response: We have 1 callouts registered
- [8/27/2015 1:34:18 PM.887] LSPD First Response: CalloutManager initialized
- [8/27/2015 1:34:46 PM.227] Compilation successful.
- [8/27/2015 1:34:48 PM.113] <UNLOADED PLUGIN>: Initializing input system
- [8/27/2015 1:34:48 PM.117] <UNLOADED PLUGIN>: Initializing game console
- [8/27/2015 1:34:48 PM.119] <UNLOADED PLUGIN>: Initializing forms manager
- [8/27/2015 1:36:27 PM.257] LSPD First Response: Creating ?
- [8/27/2015 1:36:33 PM.041] LSPD First Response: Created new chase
- [8/27/2015 1:36:33 PM.242] LSPD First Response: Suspect added to chase
- [8/27/2015 1:36:33 PM.726] LSPD First Response: Suspect added to chase
- [8/27/2015 1:36:34 PM.100] LSPD First Response: Suspect added to chase
- [8/27/2015 1:36:34 PM.103] LSPD First Response: Suspect added to chase
- [8/27/2015 1:36:34 PM.109] LSPD First Response: Cop added to chase
- [8/27/2015 1:36:36 PM.307] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALGONQUIN_BLVD
- [8/27/2015 1:36:36 PM.633] LSPD First Response: Cop added to chase
- [8/27/2015 1:36:40 PM.647] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
- [8/27/2015 1:37:01 PM.707] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
- [8/27/2015 1:37:01 PM.816] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:01 PM.816] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:01 PM.818] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:01 PM.818] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:03 PM.182] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:03 PM.182] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:03 PM.197] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:03 PM.197] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:03 PM.365] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:03 PM.365] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:03 PM.368] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:03 PM.369] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:06 PM.290] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:06 PM.290] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:06 PM.293] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:06 PM.293] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:06 PM.295] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:06 PM.295] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:06 PM.299] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:06 PM.299] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:06 PM.930] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:06 PM.930] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:06 PM.934] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:06 PM.934] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:06 PM.938] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:06 PM.940] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:06 PM.944] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:06 PM.944] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:08 PM.281] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:08 PM.281] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:08 PM.285] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:08 PM.286] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:08 PM.289] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:08 PM.289] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:08 PM.292] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:08 PM.292] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:09 PM.095] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
- [8/27/2015 1:37:11 PM.633] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
- [8/27/2015 1:37:12 PM.482] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:12 PM.483] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:12 PM.485] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:12 PM.485] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:19 PM.201] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
- [8/27/2015 1:37:30 PM.815] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
- [8/27/2015 1:37:30 PM.844] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:30 PM.844] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:30 PM.849] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:30 PM.849] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:30 PM.853] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:30 PM.853] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:30 PM.856] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:30 PM.856] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:31 PM.459] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:31 PM.459] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:31 PM.461] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:31 PM.462] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:31 PM.466] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:31 PM.467] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:37:31 PM.470] LSPD First Response: Cop added to chase
- [8/27/2015 1:37:31 PM.470] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:38:05 PM.683] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
- [8/27/2015 1:38:05 PM.959] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
- [8/27/2015 1:38:16 PM.033] LSPD First Response: No more suspects useable, aborting chase
- [8/27/2015 1:38:16 PM.039] LSPD First Response: Aborted chase
- [8/27/2015 1:40:07 PM.780] LSPD First Response: Creating ?
- [8/27/2015 1:40:13 PM.474] LSPD First Response: StartCallout: There's already a callout running. Aborting...
- [8/27/2015 1:40:13 PM.474] LSPD First Response: EndCurrentCallout: Finishing...
- [8/27/2015 1:40:13 PM.570] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object. at ?.End()
- [8/27/2015 1:40:13 PM.570] at ?.?()
- [8/27/2015 1:40:13 PM.570] LSPD First Response: Creating ?
- [8/27/2015 1:40:15 PM.622] LSPD First Response: StartCallout: There's already a callout running. Aborting...
- [8/27/2015 1:40:15 PM.622] LSPD First Response: EndCurrentCallout: Finishing...
- [8/27/2015 1:40:15 PM.622] LSPD First Response: Failed to free callout properly: RobberyObject reference not set to an instance of an object. at ?.End()
- [8/27/2015 1:40:15 PM.622] at ?.?()
- [8/27/2015 1:40:15 PM.623] LSPD First Response: Creating ?
- [8/27/2015 1:44:09 PM.098] LSPD First Response: Creating ?
- [8/27/2015 1:44:10 PM.848] LSPD First Response: Created new chase
- [8/27/2015 1:44:11 PM.439] LSPD First Response: Suspect added to chase
- [8/27/2015 1:44:11 PM.444] LSPD First Response: Cop added to chase
- [8/27/2015 1:44:13 PM.986] LSPD First Response: Cop added to chase
- [8/27/2015 1:44:16 PM.723] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
- [8/27/2015 1:44:25 PM.908] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
- [8/27/2015 1:44:25 PM.957] LSPD First Response: Cop added to chase
- [8/27/2015 1:44:25 PM.957] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:44:25 PM.959] LSPD First Response: Cop added to chase
- [8/27/2015 1:44:25 PM.959] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:44:26 PM.376] LSPD First Response: Cop added to chase
- [8/27/2015 1:44:26 PM.376] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:44:26 PM.380] LSPD First Response: Cop added to chase
- [8/27/2015 1:44:26 PM.380] LSPD First Response: Added cop to existing chase
- [8/27/2015 1:44:32 PM.140] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MOUNTAIN_VIEW_DR
- [8/27/2015 1:44:33 PM.402] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
- [8/27/2015 1:44:42 PM.225] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
- [8/27/2015 1:44:46 PM.651] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
- [8/27/2015 1:44:58 PM.712] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
- [8/27/2015 1:45:08 PM.471] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
- [8/27/2015 1:45:27 PM.932] LSPD First Response: No more suspects useable, aborting chase
- [8/27/2015 1:45:27 PM.932] LSPD First Response: Aborted chase
- [8/27/2015 1:48:23 PM.802] LSPD First Response: Creating ?
- [8/27/2015 1:48:48 PM.497] Compilation successful.
- [8/27/2015 1:48:51 PM.090] <UNLOADED PLUGIN>: Initializing input system
- [8/27/2015 1:48:51 PM.093] <UNLOADED PLUGIN>: Initializing game console
- [8/27/2015 1:48:51 PM.096] <UNLOADED PLUGIN>: Initializing forms manager
- [8/27/2015 2:08:57 PM.528]
- [8/27/2015 2:08:57 PM.529]
- [8/27/2015 2:08:57 PM.529]
- [8/27/2015 2:08:57 PM.529] ====================================================================================================
- [8/27/2015 2:08:57 PM.529] Started new log on 8/27/2015 2:08:57 PM.528
- [8/27/2015 2:08:57 PM.529] ====================================================================================================
- [8/27/2015 2:08:57 PM.511] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
- [8/27/2015 2:08:57 PM.530] Log verbosity: Verbose
- [8/27/2015 2:08:57 PM.532] Initializing input system
- [8/27/2015 2:08:57 PM.565] Initializing game console
- [8/27/2015 2:08:57 PM.577] Console key has been set to F4 (key code: 115)
- [8/27/2015 2:08:57 PM.793] Initializing console variable "SkipGameIntro".
- [8/27/2015 2:08:57 PM.793] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [8/27/2015 2:08:57 PM.799] Read value: <null>
- [8/27/2015 2:08:57 PM.799] Initializing console variable "DisableRenderVersionText".
- [8/27/2015 2:08:57 PM.799] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [8/27/2015 2:08:57 PM.809] Read value: False
- [8/27/2015 2:08:57 PM.809] Setting value of console variable "DisableRenderVersionText" to stored value.
- [8/27/2015 2:08:57 PM.810] Initializing console variable "DisableCustomLoadingScreen".
- [8/27/2015 2:08:57 PM.810] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
- [8/27/2015 2:08:57 PM.811] Read value: True
- [8/27/2015 2:08:57 PM.811] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
- [8/27/2015 2:08:57 PM.811] Initializing console variable "ConsoleKey".
- [8/27/2015 2:08:57 PM.812] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [8/27/2015 2:08:57 PM.814] Read value: F4
- [8/27/2015 2:08:57 PM.814] Setting value of console variable "ConsoleKey" to stored value.
- [8/27/2015 2:08:57 PM.814] Console key has been set to F4 (key code: 115)
- [8/27/2015 2:08:57 PM.814] Initializing console variable "PluginTimeoutThreshold".
- [8/27/2015 2:08:57 PM.814] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [8/27/2015 2:08:57 PM.842] Read value: 10000
- [8/27/2015 2:08:57 PM.842] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [8/27/2015 2:08:57 PM.842] Initializing console variable "AlwaysShowConsoleOutput".
- [8/27/2015 2:08:57 PM.842] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [8/27/2015 2:08:57 PM.843] Read value: <null>
- [8/27/2015 2:08:57 PM.843] Initializing console variable "WarnOnPluginLoad".
- [8/27/2015 2:08:57 PM.843] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
- [8/27/2015 2:08:57 PM.845] Read value: True
- [8/27/2015 2:08:57 PM.845] Setting value of console variable "WarnOnPluginLoad" to stored value.
- [8/27/2015 2:08:57 PM.845] Initializing console variable "ShowOnScreenWarnings".
- [8/27/2015 2:08:57 PM.845] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [8/27/2015 2:08:57 PM.846] Read value: <null>
- [8/27/2015 2:08:57 PM.846] Console initialized
- [8/27/2015 2:08:57 PM.846] Initializing forms manager
- [8/27/2015 2:08:57 PM.850] Version: RAGE Plugin Hook v0.21.678.4668 PUBLIC ALPHA for Grand Theft Auto V
- [8/27/2015 2:08:57 PM.902] ================ RAGE Plugin Hook ================
- [8/27/2015 2:08:57 PM.908] Checking game support
- [8/27/2015 2:08:57 PM.912] Product name: Grand Theft Auto V
- [8/27/2015 2:08:57 PM.912] Product version: 1.0.393.4
- [8/27/2015 2:08:57 PM.913] Is steam version: False
- [8/27/2015 2:08:57 PM.913] Initializing DirectX
- [8/27/2015 2:08:57 PM.916] Initializing Direct3D
- [8/27/2015 2:08:57 PM.916] Loading C:\WINDOWS\system32\d3d11.dll
- [8/27/2015 2:08:57 PM.916] Loaded at 0x7FFDA5FB0000
- [8/27/2015 2:08:57 PM.916] D3D11CreateDeviceAndSwapChain at 0x7FFDA5FD5800
- [8/27/2015 2:08:57 PM.916] Creating Direct3D 11 device and swap chain
- [8/27/2015 2:08:57 PM.926] Attempting feature level 10_1
- [8/27/2015 2:08:57 PM.936] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [8/27/2015 2:08:57 PM.945] Swap Chain created: 0x9854772F20
- [8/27/2015 2:08:57 PM.945] Swap Chain VTable: 0x9854772F20
- [8/27/2015 2:08:57 PM.945] Swap Chain VTable_2: 0x7FFDA5F396B8
- [8/27/2015 2:08:57 PM.945] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
- [8/27/2015 2:08:57 PM.945] D3D11Present: 0x7FFDA5F2CDE0
- [8/27/2015 2:08:57 PM.945] D3D11ResizeBuffers: 0x7FFDA5F3F710
- [8/27/2015 2:08:57 PM.945] D3D11ResizeTarget: 0x7FFDA5F6DBE0
- [8/27/2015 2:08:57 PM.945] D3D11SetFullscreenState: 0x7FFDA5F3FB40
- [8/27/2015 2:08:57 PM.948] Direct3D initialized
- [8/27/2015 2:08:57 PM.948] Initialized DirectX
- [8/27/2015 2:08:57 PM.973] Waiting for CurrentGame->ShouldInitializeNow()
- [8/27/2015 2:08:58 PM.119] Direct3D watcher thread spawned
- [8/27/2015 2:09:03 PM.126] Failed to retrieve D3D call in reasonable time, changing hooking mode
- [8/27/2015 2:09:03 PM.126] Unknown DXGI.DLL version (0x485641575653F5FF), attempting unsafe hook. Process might crash or rendering might not work correctly
- [8/27/2015 2:09:03 PM.126] Found: 0x7FFDA5F2CDF1 -- Func: 0x7FFDA5F2CDE0
- [8/27/2015 2:09:03 PM.126] Assuming length 19
- [8/27/2015 2:09:03 PM.126] Direct3D watcher thread ended
- [8/27/2015 2:09:09 PM.592] Getting device
- [8/27/2015 2:09:09 PM.592] Retrieved device
- [8/27/2015 2:09:09 PM.592] Creating wrapper
- [8/27/2015 2:09:09 PM.846] Wrapper created
- [8/27/2015 2:09:09 PM.858] Effect created
- [8/27/2015 2:09:09 PM.858] Creating buffer
- [8/27/2015 2:09:09 PM.858] Created buffer
- [8/27/2015 2:09:09 PM.858] Creating blend state
- [8/27/2015 2:09:09 PM.858] Created blend state
- [8/27/2015 2:09:09 PM.858] Done with creation
- [8/27/2015 2:09:11 PM.416] Initializing texture system.
- [8/27/2015 2:09:11 PM.416] Initializing texture system; phase 1
- [8/27/2015 2:09:11 PM.416] Initializing texture system; phase 2
- [8/27/2015 2:09:11 PM.431] Initializing texture system; phase 3
- [8/27/2015 2:09:11 PM.432] Initializing texture system; phase 4
- [8/27/2015 2:09:11 PM.456] Initializing texture system; phase 5
- [8/27/2015 2:09:11 PM.459] Initializing texture system; phase 6
- [8/27/2015 2:09:11 PM.461] Initializing texture system; phase 7
- [8/27/2015 2:09:11 PM.465] Initializing texture system; phase 8
- [8/27/2015 2:09:11 PM.469] Initializing texture system; phase 9
- [8/27/2015 2:09:11 PM.470] Initializing texture system; phase 10
- [8/27/2015 2:09:11 PM.476] Initializing texture system; phase 11
- [8/27/2015 2:09:11 PM.476] Initializing texture system; phase 12
- [8/27/2015 2:09:11 PM.481] Initializing texture system; phase 13
- [8/27/2015 2:09:11 PM.481] Initializing texture system; phase 14
- [8/27/2015 2:14:08 PM.153]
- [8/27/2015 2:14:08 PM.155]
- [8/27/2015 2:14:08 PM.155]
- [8/27/2015 2:14:08 PM.155] ====================================================================================================
- [8/27/2015 2:14:08 PM.155] Started new log on 8/27/2015 2:14:08 PM.151
- [8/27/2015 2:14:08 PM.155] ====================================================================================================
- [8/27/2015 2:14:08 PM.100] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
- [8/27/2015 2:14:08 PM.155] Log verbosity: Verbose
- [8/27/2015 2:14:08 PM.157] Initializing input system
- [8/27/2015 2:14:08 PM.161] Initializing game console
- [8/27/2015 2:14:08 PM.197] Console key has been set to F4 (key code: 115)
- [8/27/2015 2:14:08 PM.349] Initializing console variable "SkipGameIntro".
- [8/27/2015 2:14:08 PM.349] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [8/27/2015 2:14:08 PM.356] Read value: <null>
- [8/27/2015 2:14:08 PM.356] Initializing console variable "DisableRenderVersionText".
- [8/27/2015 2:14:08 PM.356] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [8/27/2015 2:14:08 PM.367] Read value: False
- [8/27/2015 2:14:08 PM.367] Setting value of console variable "DisableRenderVersionText" to stored value.
- [8/27/2015 2:14:08 PM.367] Initializing console variable "DisableCustomLoadingScreen".
- [8/27/2015 2:14:08 PM.367] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
- [8/27/2015 2:14:08 PM.370] Read value: True
- [8/27/2015 2:14:08 PM.370] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
- [8/27/2015 2:14:08 PM.370] Initializing console variable "ConsoleKey".
- [8/27/2015 2:14:08 PM.370] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [8/27/2015 2:14:08 PM.372] Read value: F4
- [8/27/2015 2:14:08 PM.372] Setting value of console variable "ConsoleKey" to stored value.
- [8/27/2015 2:14:08 PM.372] Console key has been set to F4 (key code: 115)
- [8/27/2015 2:14:08 PM.372] Initializing console variable "PluginTimeoutThreshold".
- [8/27/2015 2:14:08 PM.372] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [8/27/2015 2:14:08 PM.374] Read value: 10000
- [8/27/2015 2:14:08 PM.374] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [8/27/2015 2:14:08 PM.374] Initializing console variable "AlwaysShowConsoleOutput".
- [8/27/2015 2:14:08 PM.374] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [8/27/2015 2:14:08 PM.375] Read value: <null>
- [8/27/2015 2:14:08 PM.375] Initializing console variable "WarnOnPluginLoad".
- [8/27/2015 2:14:08 PM.375] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
- [8/27/2015 2:14:08 PM.377] Read value: True
- [8/27/2015 2:14:08 PM.377] Setting value of console variable "WarnOnPluginLoad" to stored value.
- [8/27/2015 2:14:08 PM.377] Initializing console variable "ShowOnScreenWarnings".
- [8/27/2015 2:14:08 PM.377] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [8/27/2015 2:14:08 PM.378] Read value: <null>
- [8/27/2015 2:14:08 PM.378] Console initialized
- [8/27/2015 2:14:08 PM.378] Initializing forms manager
- [8/27/2015 2:14:08 PM.383] Version: RAGE Plugin Hook v0.21.678.4668 PUBLIC ALPHA for Grand Theft Auto V
- [8/27/2015 2:14:08 PM.466] ================ RAGE Plugin Hook ================
- [8/27/2015 2:14:08 PM.473] Checking game support
- [8/27/2015 2:14:08 PM.478] Product name: Grand Theft Auto V
- [8/27/2015 2:14:08 PM.478] Product version: 1.0.393.4
- [8/27/2015 2:14:08 PM.478] Is steam version: False
- [8/27/2015 2:14:08 PM.479] Initializing DirectX
- [8/27/2015 2:14:08 PM.481] Initializing Direct3D
- [8/27/2015 2:14:08 PM.482] Loading C:\WINDOWS\system32\d3d11.dll
- [8/27/2015 2:14:08 PM.482] Loaded at 0x7FFDA5FB0000
- [8/27/2015 2:14:08 PM.482] D3D11CreateDeviceAndSwapChain at 0x7FFDA5FD5800
- [8/27/2015 2:14:08 PM.482] Creating Direct3D 11 device and swap chain
- [8/27/2015 2:14:08 PM.493] Attempting feature level 10_1
- [8/27/2015 2:14:08 PM.503] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [8/27/2015 2:14:08 PM.513] Swap Chain created: 0xD0DC8C18C0
- [8/27/2015 2:14:08 PM.513] Swap Chain VTable: 0xD0DC8C18C0
- [8/27/2015 2:14:08 PM.513] Swap Chain VTable_2: 0x7FFDA5F396B8
- [8/27/2015 2:14:08 PM.513] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
- [8/27/2015 2:14:08 PM.513] D3D11Present: 0x7FFDA5F2CDE0
- [8/27/2015 2:14:08 PM.513] D3D11ResizeBuffers: 0x7FFDA5F3F710
- [8/27/2015 2:14:08 PM.513] D3D11ResizeTarget: 0x7FFDA5F6DBE0
- [8/27/2015 2:14:08 PM.513] D3D11SetFullscreenState: 0x7FFDA5F3FB40
- [8/27/2015 2:14:08 PM.515] Direct3D initialized
- [8/27/2015 2:14:08 PM.516] Initialized DirectX
- [8/27/2015 2:14:08 PM.545] Waiting for CurrentGame->ShouldInitializeNow()
- [8/27/2015 2:14:08 PM.614] Direct3D watcher thread spawned
- [8/27/2015 2:14:13 PM.619] Failed to retrieve D3D call in reasonable time, changing hooking mode
- [8/27/2015 2:14:13 PM.619] Unknown DXGI.DLL version (0x485641575653F5FF), attempting unsafe hook. Process might crash or rendering might not work correctly
- [8/27/2015 2:14:13 PM.619] Found: 0x7FFDA5F2CDF1 -- Func: 0x7FFDA5F2CDE0
- [8/27/2015 2:14:13 PM.619] Assuming length 19
- [8/27/2015 2:14:13 PM.619] Direct3D watcher thread ended
- [8/27/2015 2:14:18 PM.443] Getting device
- [8/27/2015 2:14:18 PM.443] Retrieved device
- [8/27/2015 2:14:18 PM.443] Creating wrapper
- [8/27/2015 2:14:18 PM.756] Wrapper created
- [8/27/2015 2:14:18 PM.765] Effect created
- [8/27/2015 2:14:18 PM.765] Creating buffer
- [8/27/2015 2:14:18 PM.765] Created buffer
- [8/27/2015 2:14:18 PM.765] Creating blend state
- [8/27/2015 2:14:18 PM.765] Created blend state
- [8/27/2015 2:14:18 PM.765] Done with creation
- [8/27/2015 2:14:19 PM.316] Initializing texture system.
- [8/27/2015 2:14:19 PM.316] Initializing texture system; phase 1
- [8/27/2015 2:14:19 PM.316] Initializing texture system; phase 2
- [8/27/2015 2:14:19 PM.329] Initializing texture system; phase 3
- [8/27/2015 2:14:19 PM.329] Initializing texture system; phase 4
- [8/27/2015 2:14:19 PM.370] Initializing texture system; phase 5
- [8/27/2015 2:14:19 PM.372] Initializing texture system; phase 6
- [8/27/2015 2:14:19 PM.374] Initializing texture system; phase 7
- [8/27/2015 2:14:19 PM.378] Initializing texture system; phase 8
- [8/27/2015 2:14:19 PM.380] Initializing texture system; phase 9
- [8/27/2015 2:14:19 PM.382] Initializing texture system; phase 10
- [8/27/2015 2:14:19 PM.393] Initializing texture system; phase 11
- [8/27/2015 2:14:19 PM.393] Initializing texture system; phase 12
- [8/27/2015 2:14:19 PM.396] Initializing texture system; phase 13
- [8/27/2015 2:14:19 PM.396] Initializing texture system; phase 14
- [8/27/2015 2:15:01 PM.845] Initializing game support
- [8/27/2015 2:15:11 PM.447] Compatibility level: 0
- [8/27/2015 2:15:11 PM.447] Supported version detected
- [8/27/2015 2:15:11 PM.447] ==================================================
- [8/27/2015 2:15:11 PM.698] Patched IsDebuggerPresent
- [8/27/2015 2:15:11 PM.949] Waiting for game initialization
- [8/27/2015 2:15:12 PM.301] Initializing hook
- [8/27/2015 2:15:12 PM.551] Completing interoperability
- [8/27/2015 2:15:12 PM.551] Initialization code 1.
- [8/27/2015 2:15:12 PM.551] Initialization code 2.
- [8/27/2015 2:15:12 PM.551] Initialization code 3.
- [8/27/2015 2:15:12 PM.555] 1 Address: 0x00007FF63304340C
- [8/27/2015 2:15:12 PM.555] Calling func 1
- [8/27/2015 2:15:12 PM.562] 2 Address: 0x00007FF633ACDCB2
- [8/27/2015 2:15:12 PM.563] 3 Address: 0x00007FF632695D0E
- [8/27/2015 2:15:12 PM.568] Address: 0x00007FF633ACDC50
- [8/27/2015 2:15:12 PM.568] Unknown var: 0x00007FF63499D310
- [8/27/2015 2:15:12 PM.568] Initialization code 4.
- [8/27/2015 2:15:12 PM.568] Completing interoperability, phase 1
- [8/27/2015 2:15:12 PM.568] Completing interoperability, phase 2
- [8/27/2015 2:15:12 PM.568] Completing interoperability, phase 3
- [8/27/2015 2:15:12 PM.568] Completing interoperability, phase 4
- [8/27/2015 2:15:12 PM.568] Completing interoperability, phase 5
- [8/27/2015 2:15:12 PM.568] Completing interoperability, phase 6
- [8/27/2015 2:15:12 PM.568] Completing interoperability, phase 7
- [8/27/2015 2:15:38 PM.370] Initializing console variable "IsDeveloperModeEnabled".
- [8/27/2015 2:15:38 PM.370] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [8/27/2015 2:15:38 PM.372] Read value: True
- [8/27/2015 2:15:38 PM.372] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
- [8/27/2015 2:15:38 PM.394] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [8/27/2015 2:15:38 PM.394] Initializing console variable "TimeScale".
- [8/27/2015 2:15:38 PM.394] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [8/27/2015 2:15:38 PM.396] Read value: <null>
- [8/27/2015 2:15:38 PM.591] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [8/27/2015 2:16:59 PM.200]
- [8/27/2015 2:16:59 PM.201] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [8/27/2015 2:16:59 PM.203] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [8/27/2015 2:17:01 PM.326] <UNLOADED PLUGIN>: Initializing input system
- [8/27/2015 2:17:01 PM.330] <UNLOADED PLUGIN>: Initializing game console
- [8/27/2015 2:17:01 PM.333] <UNLOADED PLUGIN>: Initializing forms manager
- [8/27/2015 2:17:01 PM.597] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [8/27/2015 2:17:01 PM.873] ---------------------------------------------------------------------
- [8/27/2015 2:17:01 PM.873] LSPD FIRST RESPONSE
- [8/27/2015 2:17:01 PM.873] Version 0.2b
- [8/27/2015 2:17:01 PM.873] A G17 Media Modification
- [8/27/2015 2:17:01 PM.873] - Developed by LMS & Sam
- [8/27/2015 2:17:01 PM.873] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [8/27/2015 2:17:01 PM.873] © Copyright 2015, G17 Media, www.lspdfr.com
- [8/27/2015 2:17:01 PM.873] ---------------------------------------------------------------------
- [8/27/2015 2:17:01 PM.873] LSPD First Response: Running LSPD First Response 0.2b
- [8/27/2015 2:17:01 PM.873] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [8/27/2015 2:17:02 PM.439] Cached police
- [8/27/2015 2:17:02 PM.439] Cached police2
- [8/27/2015 2:17:02 PM.439] Cached policet
- [8/27/2015 2:17:02 PM.439] Cached sheriff2
- [8/27/2015 2:17:02 PM.439] Cached sheriff
- [8/27/2015 2:17:02 PM.439] Cached police4
- [8/27/2015 2:17:02 PM.439] Cached policeb
- [8/27/2015 2:17:02 PM.439] Cached policeb
- [8/27/2015 2:17:02 PM.439] Cached policeb
- [8/27/2015 2:17:02 PM.439] Cached fbi2
- [8/27/2015 2:17:02 PM.440] Cached policeold1
- [8/27/2015 2:17:02 PM.440] Cached policeold2
- [8/27/2015 2:17:02 PM.440] Cached policeold2
- [8/27/2015 2:17:02 PM.440] Cached buzzard
- [8/27/2015 2:17:02 PM.440] Cached polmav
- [8/27/2015 2:17:02 PM.440] Cached frogger2
- [8/27/2015 2:17:02 PM.440] Cached ambulance
- [8/27/2015 2:17:02 PM.440] Cached firetruk
- [8/27/2015 2:17:02 PM.615] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
- [8/27/2015 2:17:02 PM.617] LSPD First Response: We have 1 callouts registered
- [8/27/2015 2:17:02 PM.618] LSPD First Response: CalloutManager initialized
- [8/27/2015 2:17:40 PM.126] Compilation successful.
- [8/27/2015 2:17:42 PM.334] <UNLOADED PLUGIN>: Initializing input system
- [8/27/2015 2:17:42 PM.337] <UNLOADED PLUGIN>: Initializing game console
- [8/27/2015 2:17:42 PM.340] <UNLOADED PLUGIN>: Initializing forms manager
- [8/27/2015 2:18:58 PM.693]
- [8/27/2015 2:18:58 PM.693] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [8/27/2015 2:18:58 PM.693] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
- [8/27/2015 2:19:00 PM.426] <UNLOADED PLUGIN>: Initializing input system
- [8/27/2015 2:19:00 PM.430] <UNLOADED PLUGIN>: Initializing game console
- [8/27/2015 2:19:00 PM.432] <UNLOADED PLUGIN>: Initializing forms manager
- [8/27/2015 2:19:00 PM.445] Plugin "Cop Holster" was loaded from "CopHolster.dll".
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