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- - *1.10.2*
- - tweaked the loading screen for hardmode
- - the loading screen for the final level is now broken
- - *1.10.1*
- - **fixed crash when unlocking the final level (it made the name relevant but I had to fix it)**
- - made Axion easier yet again, finally doable
- - made Roton harder
- - made Polariton slightly harder
- - 1.1 is now 1.10
- - *1.10*
- - **the levels now each have their own unique ID (7 through 12), allowing me to remove most of the "_hardmode" files and to make the changes below**
- - **the levels now have to be unlocked**
- - **new animation when completing an hardmode level and when completing the final level**
- - added 2 txt files inside the archive
- - fixed the "ready for collision" message overlapping the highscore text
- - removed the leaderboard from the gameover screen as this mod prevents it from working
- - Axion and Polariton made a little bit easier
- - *1.07*
- - **pause menu**
- - fixed incorrect energy_speedup values for gluon and roton
- - *1.06*
- - **the musics now loops**
- - made Majoron, Axion, Polariton and Roton easier again, might be final
- - new alt background and colors for Roton
- - particle parameters are now stored in an array to go around the 60 upvalue limit, thus allowing more customization and preventing any slowdown when reaching 100%
- - *1.05*
- - **new background for Gluon, Majoron, Polariton, Roton and the error**
- - made Majoron, Axion, Polariton and Roton easier
- - *1.02*
- - **new name and images in the level select menu**
- - added the version number in the about section
- - made Axion easier
- - made Roton harder
- - *1.01*
- - fixed a really old bug were hitting any of the arrow keys while the level is loading would cause a crash
- - moved the name of the mod to the about section
- - *initial release*
- - added custom background to all the levels
- - re-balanced all the levels
- - added a "new" platform appearing pattern
- - now uses a few ILC+ features
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