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- <?xml version="1.0" encoding="Windows-1252" ?>
- <NotepadPlus>
- <AutoComplete language="Lua">
- <Environment ignoreCase="no" startFunc="(" stopFunc=")" paramSeparator="," terminal=";" additionalWordChar = "."/>
- <KeyWord name="aclCreate" func="yes">
- <Overload retVal="server: acl">
- <Param name="string aclName" />
- </Overload>
- </KeyWord>
- <KeyWord name="aclCreateGroup" func="yes">
- <Overload retVal="server: aclgroup">
- <Param name="string groupName" />
- </Overload>
- </KeyWord>
- <KeyWord name="aclDestroy" func="yes">
- <Overload retVal="server: bool">
- <Param name="acl theACL" />
- </Overload>
- </KeyWord>
- <KeyWord name="aclDestroyGroup" func="yes">
- <Overload retVal="server: bool">
- <Param name="string aclGroupName" />
- </Overload>
- </KeyWord>
- <KeyWord name="aclGet" func="yes">
- <Overload retVal="server: acl">
- <Param name="string aclName" />
- </Overload>
- </KeyWord>
- <KeyWord name="aclGetGroup" func="yes">
- <Overload retVal="server: aclgroup">
- <Param name="string groupName" />
- </Overload>
- </KeyWord>
- <KeyWord name="aclGetName" func="yes">
- <Overload retVal="server: string">
- <Param name="acl theAcl" />
- </Overload>
- </KeyWord>
- <KeyWord name="aclGetRight" func="yes">
- <Overload retVal="server: bool">
- <Param name="acl theAcl" />
- <Param name="string rightName" />
- </Overload>
- </KeyWord>
- <KeyWord name="aclGroupAddACL" func="yes">
- <Overload retVal="server: bool">
- <Param name="aclgroup theGroup" />
- <Param name="acl theACL" />
- </Overload>
- </KeyWord>
- <KeyWord name="aclGroupAddObject" func="yes">
- <Overload retVal="server: bool">
- <Param name="aclgroup theGroup" />
- <Param name="string theObjectName" />
- </Overload>
- </KeyWord>
- <KeyWord name="aclGroupGetName" func="yes">
- <Overload retVal="server: string">
- <Param name="aclGroup" />
- </Overload>
- </KeyWord>
- <KeyWord name="aclGroupList" func="yes">
- <Overload retVal="server: table"/>
- </KeyWord>
- <KeyWord name="aclGroupListACL" func="yes">
- <Overload retVal="server: table">
- <Param name="aclgroup theGroup" />
- </Overload>
- </KeyWord>
- <KeyWord name="aclGroupListObjects" func="yes">
- <Overload retVal="server: table">
- <Param name="aclgroup theGroup" />
- </Overload>
- </KeyWord>
- <KeyWord name="aclGroupRemoveACL" func="yes">
- <Overload retVal="server: bool">
- <Param name="aclgroup theGroup" />
- <Param name="acl theACL" />
- </Overload>
- </KeyWord>
- <KeyWord name="aclGroupRemoveObject" func="yes">
- <Overload retVal="server: bool">
- <Param name="aclgroup theGroup" />
- <Param name="string theObjectString" />
- </Overload>
- </KeyWord>
- <KeyWord name="aclList" func="yes" >
- <Overload retVal="server: table"/>
- </KeyWord>
- <KeyWord name="aclListRights" func="yes">
- <Overload retVal="server: table">
- <Param name="acl theACL" />
- </Overload>
- </KeyWord>
- <KeyWord name="aclReload" func="yes" >
- <Overload retVal="server: bool" />
- </KeyWord>
- <KeyWord name="aclRemoveRight" func="yes">
- <Overload retVal="server: bool">
- <Param name="acl theAcl" />
- <Param name="string rightName" />
- </Overload>
- </KeyWord>
- <KeyWord name="aclSave" func="yes" >
- <Overload retVal="server: table" />
- </KeyWord>
- <KeyWord name="aclSetRight" func="yes">
- <Overload retVal="server: bool">
- <Param name="acl theAcl" />
- <Param name="string rightName" />
- <Param name="bool hasAccess" />
- </Overload>
- </KeyWord>
- <KeyWord name="addAccount" func="yes">
- <Overload retVal="server: bool">
- <Param name="string name" />
- <Param name="string pass" />
- </Overload>
- </KeyWord>
- <KeyWord name="addBan" func="yes">
- <Overload retVal="server: ban">
- <Param name="[ string IP" />
- <Param name="string Username" />
- <Param name="string Serial" />
- <Param name="player responsibleElement" />
- <Param name="string reason" />
- <Param name="int seconds = 0 ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="addCommandHandler" func="yes">
- <Overload retVal="both: bool">
- <Param name="string commandName" />
- <Param name="function handlerFunction" />
- <Param name="serverOnly [bool restricted = false]" />
- <Param name="[bool caseSensitive = true]" />
- </Overload>
- </KeyWord>
- <KeyWord name="addEvent" func="yes">
- <Overload retVal="both: bool">
- <Param name="string eventName [" />
- <Param name="bool allowRemoteTrigger = false ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="addEventHandler" func="yes">
- <Overload retVal="both: bool">
- <Param name="string eventName" />
- <Param name="element attachedTo" />
- <Param name="function handlerFunction" />
- <Param name="[bool getPropagated = true]" />
- </Overload>
- </KeyWord>
- <KeyWord name="addPedClothes" func="yes">
- <Overload retVal="both: bool">
- <Param name="ped thePed" />
- <Param name="string clothesTexture" />
- <Param name="string clothesModel" />
- <Param name="int clothesType" />
- </Overload>
- </KeyWord>
- <KeyWord name="addResourceConfig" func="yes">
- <Overload retVal="server: xmlnode">
- <Param name="resource theResource" />
- <Param name="string filename" />
- <Param name="[ string filetype = 'server' ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="addResourceMap" func="yes">
- <Overload retVal="server: xmlnode">
- <Param name="resource theResource" />
- <Param name="string filename" />
- <Param name="[ int dimension = 0 ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="addVehicleUpgrade" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="int upgrade" />
- </Overload>
- </KeyWord>
- <KeyWord name="areTrafficLightsLocked" func="yes">
- <Overload retVal="both: bool" />
- </KeyWord>
- <KeyWord name="attachElements" func="yes">
- <Overload retVal="both: bool">
- <Param name="element theElement" />
- <Param name="element theAttachToElement" />
- <Param name="[ float xPosOffset" />
- <Param name="float yPosOffset" />
- <Param name="float zPosOffset" />
- <Param name="float xRotOffset" />
- <Param name="float yRotOffset" />
- <Param name="float zRotOffset ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="attachTrailerToVehicle" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="vehicle theTrailer" />
- </Overload>
- </KeyWord>
- <KeyWord name="banPlayer" func="yes">
- <Overload retVal="server: ban">
- <Param name="player bannedPlayer" />
- <Param name="[ bool IP = true" />
- <Param name="bool Username = false" />
- <Param name="bool Serial = false" />
- <Param name="player responsiblePlayer = nil" />
- <Param name="string reason = nil" />
- <Param name="int seconds = 0 ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="bindKey" func="yes" >
- <Overload retVal="both: bool">
- <Param name="serverOnly [ player thePlayer ]" />
- <Param name="string key" />
- <Param name="[ string keyState" />
- <Param name="function handler ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="blowVehicle" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle vehicleToBlow" />
- <Param name="[ bool explode = true ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="call" func="yes">
- <Overload retVal="both: var...">
- <Param name="resource theResource" />
- <Param name="string theFunction" />
- <Param name="[ arguments... ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="callRemote" func="yes">
- <Overload retVal="server: bool">
- <Param name="string host" />
- <Param name="string resourceName" />
- <Param name="string functionName" />
- <Param name="callback callbackFunction" />
- <Param name="[ arguments... ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="cancelEvent" func="yes">
- <Overload retVal="both: bool">
- <Param name="[ bool cancel" />
- <Param name="string reason ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="canPedBeKnockedOffBike" func="yes">
- <Overload retVal="client: bool">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="canPlayerUseFunction" func="yes">
- <Overload retVal="server: bool">
- <Param name="player thePlayer" />
- <Param name="string functionName" />
- </Overload>
- </KeyWord>
- <KeyWord name="clearElementVisibleTo" func="yes">
- <Overload retVal="server: bool">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="cloneElement" func="yes">
- <Overload retVal="server: element">
- <Param name="element theElement" />
- <Param name="[ float xPos = 0" />
- <Param name="float yPos = 0" />
- <Param name="float zPos = 0" />
- <Param name="bool cloneChildren = false ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="copyAccountData" func="yes">
- <Overload retVal="server: bool">
- <Param name="account theAccount" />
- <Param name="account fromAccount" />
- </Overload>
- </KeyWord>
- <KeyWord name="copyResource" func="yes">
- <Overload retVal="server: resource">
- <Param name="resource theResource" />
- <Param name="string newResourceName" />
- </Overload>
- </KeyWord>
- <KeyWord name="countPlayersInTeam" func="yes">
- <Overload retVal="both: int">
- <Param name="team theTeam" />
- </Overload>
- </KeyWord>
- <KeyWord name="createBlip" func="yes">
- <Overload retVal="both: blip">
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float z" />
- <Param name="[int icon=0" />
- <Param name="int size=2" />
- <Param name="int r=255" />
- <Param name="int g=0" />
- <Param name="int b=0" />
- <Param name="int a=255" />
- <Param name="int ordering=0 *" />
- <Param name="float visibleDistance=99999.0" />
- <Param name="visibleTo = getRootElement()]" />
- </Overload>
- </KeyWord>
- <KeyWord name="createBlipAttachedTo" func="yes">
- <Overload retVal="both: blip">
- <Param name="element elementToAttachTo" />
- <Param name="[int icon=0" />
- <Param name="int size=2" />
- <Param name="int r=255" />
- <Param name="int g=0" />
- <Param name="int b=0" />
- <Param name="int a=255" />
- <Param name="int ordering=0" />
- <Param name="float visibleDistance=99999.0" />
- <Param name="visibleTo = getRootElement()]" />
- </Overload>
- </KeyWord>
- <KeyWord name="createColCircle" func="yes">
- <Overload retVal="both: colshape">
- <Param name="float fX" />
- <Param name="float fY" />
- <Param name="float radius" />
- </Overload>
- </KeyWord>
- <KeyWord name="createColCuboid" func="yes">
- <Overload retVal="both: colshape">
- <Param name="float fX" />
- <Param name="float fY" />
- <Param name="float fZ" />
- <Param name="float fWidth" />
- <Param name="float fDepth" />
- <Param name="float fHeight" />
- </Overload>
- </KeyWord>
- <KeyWord name="createColPolygon" func="yes">
- <Overload retVal="both: colshape">
- <Param name="float fX" />
- <Param name="float fY" />
- <Param name="float fX1" />
- <Param name="float fY1" />
- <Param name="float fX2" />
- <Param name="float fY2" />
- <Param name="float fX3" />
- <Param name="float fY3" />
- <Param name="..." />
- </Overload>
- </KeyWord>
- <KeyWord name="createColRectangle" func="yes">
- <Overload retVal="both: colshape">
- <Param name="float fX" />
- <Param name="float fY" />
- <Param name="float fWidth" />
- <Param name="float fDepth" />
- </Overload>
- </KeyWord>
- <KeyWord name="createColSphere" func="yes">
- <Overload retVal="both: colshape">
- <Param name="float fX" />
- <Param name="float fY" />
- <Param name="float fZ" />
- <Param name="float fRadius" />
- </Overload>
- </KeyWord>
- <KeyWord name="createColTube" func="yes">
- <Overload retVal="both: colshape">
- <Param name="float fX" />
- <Param name="float fY" />
- <Param name="float fZ" />
- <Param name="float fRadius" />
- <Param name="float fHeight" />
- </Overload>
- </KeyWord>
- <KeyWord name="createElement" func="yes">
- <Overload retVal="both: element">
- <Param name="string elementType" />
- <Param name="[ string elementID ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="createExplosion" func="yes">
- <Overload retVal="both: bool">
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float z" />
- <Param name="int type [" />
- <Param name="player creator = nil" />
- </Overload>
- </KeyWord>
- <KeyWord name="createFire" func="yes">
- <Overload retVal="client: bool">
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float z [" />
- <Param name="float size = 1.8 ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="createMarker" func="yes">
- <Overload retVal="both: marker">
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float z" />
- <Param name="[string type" />
- <Param name="int size" />
- <Param name="int r" />
- <Param name="int g" />
- <Param name="int b" />
- <Param name="int a" />
- <Param name="visibleTo = getRootElement()]" />
- </Overload>
- </KeyWord>
- <KeyWord name="createObject" func="yes">
- <Overload retVal="both: object">
- <Param name="int modelid" />
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float z" />
- <Param name="[float rx" />
- <Param name="float ry" />
- <Param name="float rz]" />
- </Overload>
- </KeyWord>
- <KeyWord name="createPed" func="yes">
- <Overload retVal="both: ped">
- <Param name="int modelid" />
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float z" />
- </Overload>
- </KeyWord>
- <KeyWord name="createPickup" func="yes">
- <Overload retVal="both: pickup">
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float z" />
- <Param name="int type" />
- <Param name="int amount/weapon/model" />
- <Param name="[ int respawnTime = 30000" />
- <Param name="int ammo = 50 ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="createProjectile" func="yes">
- <Overload retVal="client: projectile">
- <Param name="element creator" />
- <Param name="int weaponType" />
- <Param name="[ float posX" />
- <Param name="float posY" />
- <Param name="float posZ" />
- <Param name="float force = 1.0" />
- <Param name="element target = nil" />
- <Param name="float rotX" />
- <Param name="float rotY" />
- <Param name="float rotZ" />
- <Param name="float velX" />
- <Param name="float velY" />
- <Param name="float velZ" />
- <Param name="int model ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="createRadarArea" func="yes">
- <Overload retVal="both: radararea">
- <Param name="float centerX" />
- <Param name="float centerY" />
- <Param name="float sizeX" />
- <Param name="float sizeY" />
- <Param name="[ int r = 255" />
- <Param name="int g = 0" />
- <Param name="int b = 0" />
- <Param name="int a = 255" />
- <Param name="element visibleTo = getRootElement() ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="createResource" func="yes">
- <Overload retVal="server: resource">
- <Param name="string resourceName" />
- </Overload>
- </KeyWord>
- <KeyWord name="createTeam" func="yes">
- <Overload retVal="server: team">
- <Param name="string teamName" />
- <Param name="[int colorR = 255" />
- <Param name="int colorG = 255" />
- <Param name="int colorB = 255]" />
- </Overload>
- </KeyWord>
- <KeyWord name="createVehicle" func="yes">
- <Overload retVal="both: vehicle">
- <Param name="int model" />
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float z" />
- <Param name="[float rx" />
- <Param name="float ry" />
- <Param name="float rz" />
- <Param name="string numberplate]" />
- </Overload>
- </KeyWord>
- <KeyWord name="createWater" func="yes">
- <Overload retVal="both: water">
- <Param name="float x1" />
- <Param name="float y1" />
- <Param name="float z1" />
- <Param name="float x2" />
- <Param name="float y2" />
- <Param name="float z2" />
- <Param name="float x3" />
- <Param name="float y3" />
- <Param name="float z3 [" />
- <Param name="float x4" />
- <Param name="float y4" />
- <Param name="float z4 ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="destroyElement" func="yes">
- <Overload retVal="both: bool">
- <Param name="element elementToDestroy" />
- </Overload>
- </KeyWord>
- <KeyWord name="detachElements" func="yes">
- <Overload retVal="both: bool">
- <Param name="element theElement" />
- <Param name="[ element theAttachToElement ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="detachTrailerFromVehicle" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="[vehicle theTrailer]" />
- </Overload>
- </KeyWord>
- <KeyWord name="detonateSatchels" func="yes">
- <Overload retVal="both: bool">
- <Param name="serverOnly [ element player ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="doesPedHaveJetPack" func="yes">
- <Overload retVal="both: bool">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="dxCreateFont" func="yes">
- <Overload retVal="client: DXfont">
- <Param name="string filepath [" />
- <Param name="int size = 9" />
- <Param name="bool bold = false ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="dxCreateTexture" func="yes">
- <Overload retVal="client: texture">
- <Param name="string filepath" />
- </Overload>
- </KeyWord>
- <KeyWord name="dxCreateShader" func="yes">
- <Overload retVal="client: shader,string">
- <Param name="string filepath" />
- </Overload>
- </KeyWord>
- <KeyWord name="dxCreateRenderTarget" func="yes">
- <Overload retVal="client: texture">
- <Param name="int width" />
- <Param name="int height [" />
- <Param name="bool withAlpha = false ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="dxCreateScreenSource" func="yes">
- <Overload retVal="client: texture">
- <Param name="int width" />
- <Param name="int height" />
- </Overload>
- </KeyWord>
- <KeyWord name="dxDrawImage" func="yes">
- <Overload retVal="client: bool">
- <Param name="float posX" />
- <Param name="float posY" />
- <Param name="float width" />
- <Param name="float height" />
- <Param name="mixed image [" />
- <Param name="float rotation = 0" />
- <Param name="float rotationCenterOffsetX = 0" />
- <Param name="float rotationCenterOffsetY = 0" />
- <Param name="int color = white" />
- <Param name="bool postGUI = false ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="dxDrawImageSection" func="yes">
- <Overload retVal="client: bool">
- <Param name="float posX" />
- <Param name="float posY" />
- <Param name="float width" />
- <Param name="float height" />
- <Param name="float u" />
- <Param name="float v" />
- <Param name="float usize" />
- <Param name="float vsize" />
- <Param name="string filename [" />
- <Param name="float rotation = 0" />
- <Param name="float rotationCenterOffsetX = 0" />
- <Param name="float rotationCenterOffsetY = 0" />
- <Param name="int color = white" />
- <Param name="bool postGUI = false ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="dxDrawLine" func="yes">
- <Overload retVal="client: bool">
- <Param name="int startX" />
- <Param name="int startY" />
- <Param name="int endX" />
- <Param name="int endY" />
- <Param name="int color" />
- <Param name="[float width=1" />
- <Param name="bool postGUI=false]" />
- </Overload>
- </KeyWord>
- <KeyWord name="dxDrawLine3D" func="yes">
- <Overload retVal="client: bool">
- <Param name="float startX" />
- <Param name="float startY" />
- <Param name="float startZ" />
- <Param name="float endX" />
- <Param name="float endY" />
- <Param name="float endZ" />
- <Param name="int color[" />
- <Param name="int width" />
- <Param name="bool postGUI" />
- <Param name="float zBuffer ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="dxDrawRectangle" func="yes">
- <Overload retVal="client: bool">
- <Param name="int startX" />
- <Param name="startY" />
- <Param name="float width" />
- <Param name="float height [" />
- <Param name="int color = white" />
- <Param name="bool postGUI = false]" />
- </Overload>
- </KeyWord>
- <KeyWord name="dxDrawText" func="yes">
- <Overload retVal="client: bool">
- <Param name="string text" />
- <Param name="int left" />
- <Param name="int top [" />
- <Param name="int right=left" />
- <Param name="int bottom=top" />
- <Param name="int color=white" />
- <Param name="float scale=1" />
- <Param name="string font='default'" />
- <Param name="string alignX='left'" />
- <Param name="string alignY='top'" />
- <Param name="bool clip=false" />
- <Param name="bool wordBreak=false" />
- <Param name="bool postGUI]" />
- </Overload>
- </KeyWord>
- <KeyWord name="dxGetFontHeight" func="yes">
- <Overload retVal="client: int">
- <Param name="[float scale=1" />
- <Param name="string font='default']" />
- </Overload>
- </KeyWord>
- <KeyWord name="dxGetMaterialSize" func="yes">
- <Overload retVal="client: int,int">
- <Param name="element material" />
- </Overload>
- </KeyWord>
- <KeyWord name="dxGetStatus" func="yes">
- <Overload retVal="client: table" />
- </KeyWord>
- <KeyWord name="dxGetTextWidth" func="yes">
- <Overload retVal="client: float">
- <Param name="string text" />
- <Param name="[float scale=1" />
- <Param name="string font='default']" />
- </Overload>
- </KeyWord>
- <KeyWord name="dxSetRenderTarget" func="yes">
- <Overload retVal="client: bool">
- <Param name="[ element renderTarget" />
- <Param name="bool clear = false ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="dxSetShaderValue" func="yes">
- <Overload retVal="client: bool">
- <Param name="element shader" />
- <Param name="string parameterName" />
- <Param name="mixed value" />
- </Overload>
- </KeyWord>
- <KeyWord name="dxSetTestMode" func="yes">
- <Overload retVal="client: bool">
- <Param name="string testMode" />
- </Overload>
- </KeyWord>
- <KeyWord name="dxUpdateScreenSource" func="yes">
- <Overload retVal="client: bool">
- <Param name="element screenSource" />
- </Overload>
- </KeyWord>
- <KeyWord name="engineApplyShaderToWorldTexture" func="yes">
- <Overload retVal="client: bool">
- <Param name="element shader" />
- <Param name="string textureName" />
- </Overload>
- </KeyWord>
- <KeyWord name="engineGetVisibleTextureNames" func="yes">
- <Overload retVal="client: table">
- <Param name="[ string nameFilter = '*'" />
- <Param name="string modelId ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="engineImportCOL" func="yes">
- <Overload retVal="client: bool">
- <Param name="col" />
- <Param name="int model_id" />
- </Overload>
- </KeyWord>
- <KeyWord name="engineImportTXD" func="yes">
- <Overload retVal="client: bool">
- <Param name="txd texture" />
- <Param name="int model_id" />
- </Overload>
- </KeyWord>
- <KeyWord name="engineLoadCOL" func="yes">
- <Overload retVal="client: txd">
- <Param name="string col_file" />
- </Overload>
- </KeyWord>
- <KeyWord name="engineLoadDFF" func="yes">
- <Overload retVal="client: dff">
- <Param name="string dff_file" />
- <Param name="int model_id" />
- </Overload>
- </KeyWord>
- <KeyWord name="engineLoadTXD" func="yes">
- <Overload retVal="client: txd">
- <Param name="string txd_file" />
- </Overload>
- </KeyWord>
- <KeyWord name="engineRemoveShaderFromWorldTexture" func="yes">
- <Overload retVal="client: bool">
- <Param name="element shader" />
- <Param name="string textureName" />
- </Overload>
- </KeyWord>
- <KeyWord name="engineReplaceCOL" func="yes">
- <Overload retVal="client: bool">
- <Param name="col theCol" />
- <Param name="int modelID" />
- </Overload>
- </KeyWord>
- <KeyWord name="engineReplaceModel" func="yes">
- <Overload retVal="client: bool">
- <Param name="dff theModel" />
- <Param name="int modelID" />
- </Overload>
- </KeyWord>
- <KeyWord name="engineRestoreCOL" func="yes">
- <Overload retVal="client: bool">
- <Param name="int modelID" />
- </Overload>
- </KeyWord>
- <KeyWord name="engineRestoreModel" func="yes">
- <Overload retVal="client: bool">
- <Param name="int modelID" />
- </Overload>
- </KeyWord>
- <KeyWord name="engineSetAsynchronousLoading" func="yes">
- <Overload retVal="client: bool">
- <Param name="bool enable" />
- <Param name="bool force" />
- </Overload>
- </KeyWord>
- <KeyWord name="engineSetModelLODDistance" func="yes">
- <Overload retVal="client: bool">
- <Param name="int modelID" />
- <Param name="float distance" />
- </Overload>
- </KeyWord>
- <KeyWord name="engineUnloadModel" func="yes">
- <Overload retVal="client: bool">
- <Param name="int model_id" />
- </Overload>
- </KeyWord>
- <KeyWord name="executeCommandHandler" func="yes">
- <Overload retVal="both: bool">
- <Param name="string commandName" />
- <Param name="player thePlayer" />
- <Param name="[ string args ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="executeSQLCreateTable" func="yes">
- <Overload retVal="server: CREATE">
- <Param name="" />
- </Overload>
- </KeyWord>
- <KeyWord name="executeSQLDelete" func="yes">
- <Overload retVal="server: bool">
- <Param name="string tableName" />
- <Param name="string conditions" />
- </Overload>
- </KeyWord>
- <KeyWord name="executeSQLDropTable" func="yes">
- <Overload retVal="server: bool">
- <Param name="string tableName" />
- </Overload>
- </KeyWord>
- <KeyWord name="executeSQLInsert" func="yes">
- <Overload retVal="server: bool">
- <Param name="string tableName" />
- <Param name="string values" />
- <Param name="( [string columns] )" />
- </Overload>
- </KeyWord>
- <KeyWord name="executeSQLQuery" func="yes">
- <Overload retVal="server: table">
- <Param name="string query [" />
- <Param name="var param1 [" />
- <Param name="var param2 ...]]" />
- </Overload>
- </KeyWord>
- <KeyWord name="executeSQLSelect" func="yes">
- <Overload retVal="server: table">
- <Param name="string tableName" />
- <Param name="string fields" />
- <Param name="[ string conditions ]" />
- <Param name="[ int limit ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="executeSQLUpdate" func="yes">
- <Overload retVal="server: bool">
- <Param name="string tableName" />
- <Param name="string set" />
- <Param name="[ string conditions ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="fadeCamera" func="yes">
- <Overload retVal="both: bool">
- <Param name="player thePlayer" />
- <Param name="bool fadeIn" />
- <Param name="[ float timeToFade = 1.0" />
- <Param name="int red = 0" />
- <Param name="int green = 0" />
- <Param name="int blue = 0 ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="fileClose" func="yes">
- <Overload retVal="server: bool">
- <Param name="file theFile" />
- </Overload>
- </KeyWord>
- <KeyWord name="fileCreate" func="yes">
- <Overload retVal="server: file">
- <Param name="string filename" />
- <Param name="resource root = getThisResource ()" />
- </Overload>
- </KeyWord>
- <KeyWord name="fileDelete" func="yes">
- <Overload retVal="server: bool">
- <Param name="string filename [" />
- <Param name="resource res = getThisResource()]" />
- </Overload>
- </KeyWord>
- <KeyWord name="fileFlush" func="yes">
- <Overload retVal="server: bool">
- <Param name="file theFile" />
- </Overload>
- </KeyWord>
- <KeyWord name="fileGetPos" func="yes">
- <Overload retVal="server: int">
- <Param name="file theFile" />
- </Overload>
- </KeyWord>
- <KeyWord name="fileGetSize" func="yes">
- <Overload retVal="server: int">
- <Param name="file theFile" />
- </Overload>
- </KeyWord>
- <KeyWord name="fileIsEOF" func="yes">
- <Overload retVal="server: bool">
- <Param name="file theFile" />
- </Overload>
- </KeyWord>
- <KeyWord name="fileOpen" func="yes">
- <Overload retVal="server: file">
- <Param name="string filename [" />
- <Param name="bool readonly = false" />
- <Param name="resource root = getThisResource ()]" />
- </Overload>
- </KeyWord>
- <KeyWord name="fileRead" func="yes">
- <Overload retVal="server: string">
- <Param name="file theFile" />
- <Param name="int count" />
- </Overload>
- </KeyWord>
- <KeyWord name="fileSetPos" func="yes">
- <Overload retVal="server: int">
- <Param name="file theFile" />
- <Param name="int offset" />
- </Overload>
- </KeyWord>
- <KeyWord name="fileWrite" func="yes">
- <Overload retVal="server: int">
- <Param name="file theFile" />
- <Param name="string string1 [" />
- <Param name="string string2" />
- <Param name="string string3 ...]" />
- </Overload>
- </KeyWord>
- <KeyWord name="fixVehicle" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="forcePlayerMap" func="yes">
- <Overload retVal="server: bool">
- <Param name="player thePlayer" />
- <Param name="bool forceOn" />
- </Overload>
- </KeyWord>
- <KeyWord name="fromJSON" func="yes">
- <Overload retVal="server: var">
- <Param name="string json" />
- </Overload>
- </KeyWord>
- <KeyWord name="fxAddBlood" func="yes">
- <Overload retVal="client: bool">
- <Param name="float posX" />
- <Param name="float posY" />
- <Param name="float posZ" />
- <Param name="float dirX" />
- <Param name="float dirY" />
- <Param name="float dirZ" />
- <Param name="[int count=1" />
- <Param name="float brightness=1.0]" />
- </Overload>
- </KeyWord>
- <KeyWord name="fxAddBulletImpact" func="yes">
- <Overload retVal="client: bool">
- <Param name="float posX" />
- <Param name="float posY" />
- <Param name="float posZ" />
- <Param name="float dirX" />
- <Param name="float dirY" />
- <Param name="float dirZ" />
- <Param name="[int smokeSize=1" />
- <Param name="int sparkCount=1" />
- <Param name="float smokeIntensity=1.0]" />
- </Overload>
- </KeyWord>
- <KeyWord name="fxAddBulletSplash" func="yes">
- <Overload retVal="client: bool">
- <Param name="float posX" />
- <Param name="float posY" />
- <Param name="float posZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="fxAddDebris" func="yes">
- <Overload retVal="client: bool">
- <Param name="float posX" />
- <Param name="float posY" />
- <Param name="float posZ" />
- <Param name="[int colorR=255" />
- <Param name="int colorG=0" />
- <Param name="int colorB=0" />
- <Param name="int colorA=255" />
- <Param name="float scale=1.0" />
- <Param name="int count=1]" />
- </Overload>
- </KeyWord>
- <KeyWord name="fxAddFootSplash" func="yes">
- <Overload retVal="client: bool">
- <Param name="float posX" />
- <Param name="float posY" />
- <Param name="float posZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="fxAddGlass" func="yes">
- <Overload retVal="client: bool">
- <Param name="float posX" />
- <Param name="float posY" />
- <Param name="float posZ" />
- <Param name="[int colorR=255" />
- <Param name="int colorG=0" />
- <Param name="int colorB=0" />
- <Param name="int colorA=255" />
- <Param name="float scale=1.0" />
- <Param name="int count=1]" />
- </Overload>
- </KeyWord>
- <KeyWord name="fxAddGunshot" func="yes">
- <Overload retVal="client: bool">
- <Param name="float posX" />
- <Param name="float posY" />
- <Param name="float posZ" />
- <Param name="float dirX" />
- <Param name="float dirY" />
- <Param name="float dirZ" />
- <Param name="[bool includeSparks=true]" />
- </Overload>
- </KeyWord>
- <KeyWord name="fxAddPunchImpact" func="yes">
- <Overload retVal="client: bool">
- <Param name="float posX" />
- <Param name="float posY" />
- <Param name="float posZ" />
- <Param name="float dirX" />
- <Param name="float dirY" />
- <Param name="float dirZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="fxAddSparks" func="yes">
- <Overload retVal="client: bool">
- <Param name="float posX" />
- <Param name="float posY" />
- <Param name="float posZ" />
- <Param name="float dirX" />
- <Param name="float dirY" />
- <Param name="float dirZ" />
- <Param name="[float force=1" />
- <Param name="int count=1" />
- <Param name="float acrossLineX=0" />
- <Param name="float acrossLineY=0" />
- <Param name="float acrossLineZ=0" />
- <Param name="bool blur=false" />
- <Param name="float spread=1" />
- <Param name="float life=1]" />
- </Overload>
- </KeyWord>
- <KeyWord name="fxAddTankFire" func="yes">
- <Overload retVal="client: bool">
- <Param name="float posX" />
- <Param name="float posY" />
- <Param name="float posZ" />
- <Param name="float dirX" />
- <Param name="float dirY" />
- <Param name="float dirZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="fxAddTyreBurst" func="yes">
- <Overload retVal="client: bool">
- <Param name="float posX" />
- <Param name="float posY" />
- <Param name="float posZ" />
- <Param name="float dirX" />
- <Param name="float dirY" />
- <Param name="float dirZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="fxAddWaterHydrant" func="yes">
- <Overload retVal="client: bool">
- <Param name="float posX" />
- <Param name="float posY" />
- <Param name="float posZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="fxAddWaterSplash" func="yes">
- <Overload retVal="client: bool">
- <Param name="float posX" />
- <Param name="float posY" />
- <Param name="float posZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="fxAddWood" func="yes">
- <Overload retVal="client: bool">
- <Param name="float posX" />
- <Param name="float posY" />
- <Param name="float posZ" />
- <Param name="float dirX" />
- <Param name="float dirY" />
- <Param name="float dirZ" />
- <Param name="[int count=1" />
- <Param name="float brightness=1.0]" />
- </Overload>
- </KeyWord>
- <KeyWord name="get" func="yes">
- <Overload retVal="server: var">
- <Param name="string settingName" />
- </Overload>
- </KeyWord>
- <KeyWord name="getAccount" func="yes">
- <Overload retVal="server: account">
- <Param name="string username" />
- <Param name="[ string password ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="getAccountData" func="yes">
- <Overload retVal="server: string">
- <Param name="account theAccount" />
- <Param name="string key" />
- </Overload>
- </KeyWord>
- <KeyWord name="getAccountName" func="yes">
- <Overload retVal="server: string">
- <Param name="account theAccount" />
- </Overload>
- </KeyWord>
- <KeyWord name="getAccountPlayer" func="yes">
- <Overload retVal="server: player">
- <Param name="account theAccount" />
- </Overload>
- </KeyWord>
- <KeyWord name="getAccounts" func="yes" >
- <Overload retVal="server: table" />
- </KeyWord>
- <KeyWord name="getAircraftMaxHeight" func="yes" >
- <Overload retVal="both: float" />
- </KeyWord>
- <KeyWord name="getAlivePlayers" func="yes">
- <Overload retVal="server: table" />
- </KeyWord>
- <KeyWord name="getAllElementData" func="yes">
- <Overload retVal="server: table">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="getAnalogControlState" func="yes">
- <Overload retVal="client: float">
- <Param name="string controlName" />
- </Overload>
- </KeyWord>
- <KeyWord name="getAttachedElements" func="yes">
- <Overload retVal="both: table">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="getBanAdmin" func="yes">
- <Overload retVal="server: string">
- <Param name="ban theBan" />
- </Overload>
- </KeyWord>
- <KeyWord name="getBanIP" func="yes">
- <Overload retVal="server: string">
- <Param name="ban theBan" />
- </Overload>
- </KeyWord>
- <KeyWord name="getBanReason" func="yes">
- <Overload retVal="server: string">
- <Param name="ban theBan" />
- </Overload>
- </KeyWord>
- <KeyWord name="getBans" func="yes">
- <Overload retVal="server: table" />
- </KeyWord>
- <KeyWord name="getBanSerial" func="yes">
- <Overload retVal="server: string">
- <Param name="ban theBan" />
- </Overload>
- </KeyWord>
- <KeyWord name="getBanTime" func="yes">
- <Overload retVal="server: int">
- <Param name="ban theBan" />
- </Overload>
- </KeyWord>
- <KeyWord name="getBanUsername" func="yes">
- <Overload retVal="server: string">
- <Param name="ban theBan" />
- </Overload>
- </KeyWord>
- <KeyWord name="getBlipColor" func="yes">
- <Overload retVal="both: int">
- <Param name="blip theBlip" />
- </Overload>
- </KeyWord>
- <KeyWord name="getBlipIcon" func="yes">
- <Overload retVal="both: int">
- <Param name="blip theBlip" />
- </Overload>
- </KeyWord>
- <KeyWord name="getBlipOrdering" func="yes">
- <Overload retVal="both: int">
- <Param name="blip theBlip" />
- </Overload>
- </KeyWord>
- <KeyWord name="getBlipSize" func="yes">
- <Overload retVal="both: int">
- <Param name="blip theBlip" />
- </Overload>
- </KeyWord>
- <KeyWord name="getBlipVisibleDistance" func="yes">
- <Overload retVal="both: float">
- <Param name="blip theBlip" />
- </Overload>
- </KeyWord>
- <KeyWord name="getBlurLevel" func="yes">
- <Overload retVal="both: int">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="getBodyPartName" func="yes">
- <Overload retVal="both: string">
- <Param name="int bodyPartID" />
- </Overload>
- </KeyWord>
- <KeyWord name="getBoundKeys" func="yes">
- <Overload retVal="client: table">
- <Param name="string command/control" />
- </Overload>
- </KeyWord>
- <KeyWord name="getCameraGoggleEffect" func="yes">
- <Overload retVal="client: string" />
- </KeyWord>
- <KeyWord name="getCameraInterior" func="yes">
- <Overload retVal="both: int">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="getCameraMatrix" func="yes">
- <Overload retVal="both: float">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="getCameraTarget" func="yes">
- <Overload retVal="both: element">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="getCameraViewMode" func="yes">
- <Overload retVal="client: int" />
- </KeyWord>
- <KeyWord name="getCancelReason" func="yes">
- <Overload retVal="server: string" />
- </KeyWord>
- <KeyWord name="getChatboxLayout" func="yes">
- <Overload retVal="client: int">
- <Param name="string CVar" />
- </Overload>
- </KeyWord>
- <KeyWord name="getClothesByTypeIndex" func="yes">
- <Overload retVal="both: string">
- <Param name="int clothesType" />
- <Param name="int clothesIndex" />
- </Overload>
- </KeyWord>
- <KeyWord name="getClothesTypeName" func="yes">
- <Overload retVal="both: string">
- <Param name="int clothesType" />
- </Overload>
- </KeyWord>
- <KeyWord name="getColorFromString" func="yes">
- <Overload retVal="both: int">
- <Param name="string theColor" />
- </Overload>
- </KeyWord>
- <KeyWord name="getCloudsEnabled" func="yes">
- <Overload retVal="both: bool"/>
- </KeyWord>
- <KeyWord name="getControlState" func="yes">
- <Overload retVal="both: bool">
- <Param name="player thePlayer" />
- <Param name="string controlName" />
- </Overload>
- </KeyWord>
- <KeyWord name="getCursorPosition" func="yes">
- <Overload retVal="client: float" />
- </KeyWord>
- <KeyWord name="getDeadPlayers" func="yes" >
- <Overload retVal="server: table" />
- </KeyWord>
- <KeyWord name="getDistanceBetweenPoints2D" func="yes">
- <Overload retVal="both: float">
- <Param name="float x1" />
- <Param name="float y1" />
- <Param name="float x2" />
- <Param name="float y2" />
- </Overload>
- </KeyWord>
- <KeyWord name="getDistanceBetweenPoints3D" func="yes">
- <Overload retVal="both: float">
- <Param name="float x1" />
- <Param name="float y1" />
- <Param name="float z1" />
- <Param name="float x2" />
- <Param name="float y2" />
- <Param name="float z2" />
- </Overload>
- </KeyWord>
- <KeyWord name="getEasingValue" func="yes">
- <Overload retVal="client: float">
- <Param name="float fProgress" />
- <Param name="string strEasingType [" />
- <Param name="float fEasingPeriod" />
- <Param name="float fEasingAmplitude" />
- <Param name="float fEasingOvershoot ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementAlpha" func="yes">
- <Overload retVal="both: int">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementAttachedTo" func="yes">
- <Overload retVal="both: element">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementBoundingBox" func="yes">
- <Overload retVal="client: float">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementByID" func="yes">
- <Overload retVal="both: element">
- <Param name="string id" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementByIndex" func="yes">
- <Overload retVal="server: element">
- <Param name="string type" />
- <Param name="int index" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementChild" func="yes">
- <Overload retVal="both: element">
- <Param name="element parent" />
- <Param name="int index" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementChildren" func="yes">
- <Overload retVal="both: table">
- <Param name="element parent" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementChildrenCount" func="yes">
- <Overload retVal="both: int">
- <Param name="element parent" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementColShape" func="yes">
- <Overload retVal="both: colshape">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementData" func="yes">
- <Overload retVal="both: var">
- <Param name="element theElement" />
- <Param name="string key [" />
- <Param name="inherit = true]" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementDimension" func="yes">
- <Overload retVal="both: int">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementDistanceFromCentreOfMassToBaseOfModel" func="yes">
- <Overload retVal="client: float">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementHealth" func="yes">
- <Overload retVal="both: float">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementID" func="yes">
- <Overload retVal="both: string">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementInterior" func="yes">
- <Overload retVal="both: int">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementMatrix" func="yes">
- <Overload retVal="client: table">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementModel" func="yes">
- <Overload retVal="both: int">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementParent" func="yes">
- <Overload retVal="both: element">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementPosition" func="yes">
- <Overload retVal="both: float,float,float">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementRadius" func="yes">
- <Overload retVal="client: float">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementRotation" func="yes">
- <Overload retVal="both: float">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementsByType" func="yes">
- <Overload retVal="both: table">
- <Param name="string type" />
- <Param name="[ element startat=getRootElement() ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementsWithinColShape" func="yes">
- <Overload retVal="both: table">
- <Param name="colshape shape" />
- <Param name="[ string elemType ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementSyncer" func="yes">
- <Overload retVal="server: element">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementType" func="yes">
- <Overload retVal="both: string">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementVelocity" func="yes">
- <Overload retVal="both: float">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="getElementZoneName" func="yes">
- <Overload retVal="server: string">
- <Param name="element theElement" />
- <Param name="[bool citiesonly=false]" />
- </Overload>
- </KeyWord>
- <KeyWord name="getFPSLimit" func="yes" >
- <Overload retVal="server: int" />
- </KeyWord>
- <KeyWord name="getFarClipDistance" func="yes" >
- <Overload retVal="both: float" />
- </KeyWord>
- <KeyWord name="getFogDistance" func="yes" >
- <Overload retVal="both: float" />
- </KeyWord>
- <KeyWord name="getFunctionsBoundToKey" func="yes">
- <Overload retVal="server: string">
- <Param name="player thePlayer" />
- <Param name="string theKey" />
- </Overload>
- </KeyWord>
- <KeyWord name="getGameSpeed" func="yes" >
- <Overload retVal="both: int" />
- </KeyWord>
- <KeyWord name="getGameType" func="yes" >
- <Overload retVal="server: string" />
- </KeyWord>
- <KeyWord name="getGarageBoundingBox" func="yes">
- <Overload retVal="client: float,float,float,float">
- <Param name="int garageID" />
- </Overload>
- </KeyWord>
- <KeyWord name="getGaragePosition" func="yes">
- <Overload retVal="client: float,float,float">
- <Param name="int garageID" />
- </Overload>
- </KeyWord>
- <KeyWord name="getGarageSize" func="yes">
- <Overload retVal="client: float,float,float">
- <Param name="int garageID" />
- </Overload>
- </KeyWord>
- <KeyWord name="getGravity" func="yes" >
- <Overload retVal="both: float" />
- </KeyWord>
- <KeyWord name="getGroundPosition" func="yes">
- <Overload retVal="client: float">
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float z" />
- </Overload>
- </KeyWord>
- <KeyWord name="getHeatHaze" func="yes" >
- <Overload retVal="both: int, int, int, int, int, int, int, int, bool" />
- </KeyWord>
- <KeyWord name="getHelicopterRotorSpeed" func="yes">
- <Overload retVal="client: float">
- <Param name="vehicle heli" />
- </Overload>
- </KeyWord>
- <KeyWord name="getKeyBoundToFunction" func="yes">
- <Overload retVal="server: string">
- <Param name="player thePlayer" />
- <Param name="function theFunction" />
- </Overload>
- </KeyWord>
- <KeyWord name="getKeyState" func="yes">
- <Overload retVal="client: bool">
- <Param name="string keyName" />
- </Overload>
- </KeyWord>
- <KeyWord name="getInteriorSoundsEnabled" func="yes">
- <Overload retVal="client: bool" />
- </KeyWord>
- <KeyWord name="getJetpackMaxHeight" func="yes">
- <Overload retVal="client: float" />
- </KeyWord>
- <KeyWord name="getLocalPlayer" func="yes">
- <Overload retVal="client: player" />
- </KeyWord>
- <KeyWord name="getMapName" func="yes" >
- <Overload retVal="server: string" />
- </KeyWord>
- <KeyWord name="getMarkerColor" func="yes">
- <Overload retVal="both: int,int,int,int">
- <Param name="marker theMarker" />
- </Overload>
- </KeyWord>
- <KeyWord name="getMarkerCount" func="yes">
- <Overload retVal="both: int" />
- </KeyWord>
- <KeyWord name="getMarkerIcon" func="yes">
- <Overload retVal="both: string">
- <Param name="marker theMarker" />
- </Overload>
- </KeyWord>
- <KeyWord name="getMarkerSize" func="yes">
- <Overload retVal="both: float">
- <Param name="marker myMarker" />
- </Overload>
- </KeyWord>
- <KeyWord name="getMarkerTarget" func="yes">
- <Overload retVal="both: float">
- <Param name="marker theMarker" />
- </Overload>
- </KeyWord>
- <KeyWord name="getMarkerType" func="yes">
- <Overload retVal="both: string">
- <Param name="marker theMarker" />
- </Overload>
- </KeyWord>
- <KeyWord name="getMaxPlayers" func="yes" >
- <Overload retVal="server: int" />
- </KeyWord>
- <KeyWord name="getMinuteDuration" func="yes">
- <Overload retVal="client: int" />
- </KeyWord>
- <KeyWord name="getModuleInfo" func="yes">
- <Overload retVal="dpserver: table" >
- <Param name="string moduleName" />
- </Overload>
- </KeyWord>
- <KeyWord name="getModules" func="yes">
- <Overload retVal="dpserver: table" />
- </KeyWord>
- <KeyWord name="getNetworkStats" func="yes">
- <Overload retVal="both: table">
- <Param name="serverOnly [ element thePlayer = nil ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="getObjectRotation" func="yes">
- <Overload retVal="both: float">
- <Param name="object theObject" />
- </Overload>
- </KeyWord>
- <KeyWord name="getObjectScale" func="yes">
- <Overload retVal="both: float">
- <Param name="object theObject" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedAmmoInClip" func="yes">
- <Overload retVal="client: int">
- <Param name="ped thePed [" />
- <Param name="int weaponSlot = current ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedAnimation" func="yes">
- <Overload retVal="client: string">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedAnimationData" func="yes">
- <Overload retVal="client: table">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedArmor" func="yes">
- <Overload retVal="both: float">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedBonePosition" func="yes">
- <Overload retVal="client: float">
- <Param name="ped thePed" />
- <Param name="int bone" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedClothes" func="yes">
- <Overload retVal="both: string">
- <Param name="ped thePed" />
- <Param name="int clothesType" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedContactElement" func="yes">
- <Overload retVal="both: element">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedControlState" func="yes">
- <Overload retVal="client: bool">
- <Param name="ped thePed" />
- <Param name="string control" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedFightingStyle" func="yes">
- <Overload retVal="server: int">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedFrozen" func="yes">
- <Overload retVal="both: bool">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedGravity" func="yes">
- <Overload retVal="server: float">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedMoveState" func="yes">
- <Overload retVal="server: string">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedOccupiedVehicle" func="yes">
- <Overload retVal="both: vehicle">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedOccupiedVehicleSeat" func="yes">
- <Overload retVal="server: int">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedRotation" func="yes">
- <Overload retVal="both: float">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedSimplestTask" func="yes">
- <Overload retVal="client: string">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedSkin" func="yes">
- <Overload retVal="both: int">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedStat" func="yes">
- <Overload retVal="both: float">
- <Param name="ped thePed" />
- <Param name="int stat" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedTarget" func="yes">
- <Overload retVal="both: element">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedTargetCollision" func="yes">
- <Overload retVal="client: float">
- <Param name="ped targetingPed" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedTargetEnd" func="yes">
- <Overload retVal="client: float">
- <Param name="ped targetingPed" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedTargetRange" func="yes">
- <Overload retVal="client: float">
- <Param name="ped targetingPed" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedTargetStart" func="yes">
- <Overload retVal="client: float">
- <Param name="ped targetingPed" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedTask" func="yes">
- <Overload retVal="client: string">
- <Param name="ped thePed" />
- <Param name="string priority" />
- <Param name="int taskType" />
- <Param name="[int index = 0]" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedTotalAmmo" func="yes">
- <Overload retVal="client: int">
- <Param name="ped thePed" />
- <Param name="[ int weaponSlot = current ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedVoice" func="yes">
- <Overload retVal="client: string">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedWeapon" func="yes">
- <Overload retVal="client: int">
- <Param name="ped thePed" />
- <Param name="[ int weaponSlot = current ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPedWeaponSlot" func="yes">
- <Overload retVal="both: int">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPerformanceStats" func="yes" />
- <KeyWord name="getPickupAmmo" func="yes">
- <Overload retVal="both: int">
- <Param name="pickup thePickup" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPickupAmount" func="yes">
- <Overload retVal="both: int">
- <Param name="pickup thePickup" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPickupRespawnInterval" func="yes">
- <Overload retVal="server: int">
- <Param name="pickup thePickup" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPickupType" func="yes">
- <Overload retVal="both: int">
- <Param name="pickup thePickup" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPickupWeapon" func="yes">
- <Overload retVal="both: int">
- <Param name="pickup thePickup" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPlayerAccount" func="yes">
- <Overload retVal="server: account">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPlayerAmmoInClip" func="yes">
- <Overload retVal="both: int">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPlayerAnnounceValue" func="yes">
- <Overload retVal="server: string">
- <Param name="player thePlayer" />
- <Param name="string key" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPlayerBlurLevel" func="yes">
- <Overload retVal="both: int">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPlayerCount" func="yes">
- <Overload retVal="server: int" />
- </KeyWord>
- <KeyWord name="getPlayerFromNick" func="yes">
- <Overload retVal="both: player">
- <Param name="string playerName" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPlayerIP" func="yes">
- <Overload retVal="server: string">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPlayerMapBoundingBox" func="yes" >
- <Overload retVal="server: int,int,int,int"/>
- </KeyWord>
- <KeyWord name="getPlayerMoney" func="yes">
- <Overload retVal="both: int">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPlayerName" func="yes">
- <Overload retVal="both: string">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPlayerNametagColor" func="yes">
- <Overload retVal="server: int">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPlayerNametagText" func="yes">
- <Overload retVal="server: string">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPlayerPing" func="yes">
- <Overload retVal="both: int">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPlayerSerial" func="yes">
- <Overload retVal="both: string">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPlayersInTeam" func="yes">
- <Overload retVal="both: table">
- <Param name="team theTeam" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPlayerTeam" func="yes">
- <Overload retVal="both: team">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPlayerTotalAmmo" func="yes">
- <Overload retVal="both: int">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPlayerUserName" func="yes">
- <Overload retVal="both: string">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPlayerVersion" func="yes">
- <Overload retVal="server: string">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPlayerWantedLevel" func="yes">
- <Overload retVal="server: int">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="getPlayerWeapon" func="yes">
- <Overload retVal="both: int">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="getProjectileCreator" func="yes">
- <Overload retVal="client: element">
- <Param name="projectile theProjectile" />
- </Overload>
- </KeyWord>
- <KeyWord name="getProjectileForce" func="yes">
- <Overload retVal="client: float">
- <Param name="projectile theProjectile" />
- </Overload>
- </KeyWord>
- <KeyWord name="getProjectileTarget" func="yes">
- <Overload retVal="client: element">
- <Param name="projectile theProjectile" />
- </Overload>
- </KeyWord>
- <KeyWord name="getProjectileType" func="yes">
- <Overload retVal="client: int">
- <Param name="projectile theProjectile" />
- </Overload>
- </KeyWord>
- <KeyWord name="getRadarAreaColor" func="yes">
- <Overload retVal="both: int,int,int,int">
- <Param name="radararea theRadararea" />
- </Overload>
- </KeyWord>
- <KeyWord name="getRadarAreaSize" func="yes">
- <Overload retVal="both: float,float">
- <Param name="radararea theRadararea" />
- </Overload>
- </KeyWord>
- <KeyWord name="getRadioChannel" func="yes">
- <Overload retVal="client: int" />
- </KeyWord>
- <KeyWord name="getRadioChannelName" func="yes">
- <Overload retVal="client: string">
- <Param name="int id" />
- </Overload>
- </KeyWord>
- <KeyWord name="getRandomPlayer" func="yes">
- <Overload retVal="server: player" />
- </KeyWord>
- <KeyWord name="getRainLevel" func="yes">
- <Overload retVal="both: float" />
- </KeyWord>
- <KeyWord name="getRealTime" func="yes">
- <Overload retVal="both: table">
- <Param name="[int seconds = current]" />
- </Overload>
- </KeyWord>
- <KeyWord name="getResourceConfig" func="yes">
- <Overload retVal="both: xmlnode">
- <Param name="[resource theResource = getThisResource()]" />
- <Param name="string filename" />
- </Overload>
- </KeyWord>
- <KeyWord name="getResourceDynamicElementRoot" func="yes" >
- <Overload retVal="both: element">
- <Param name="resource theResource" />
- </Overload>
- </KeyWord>
- <KeyWord name="getResourceExportedFunctions" func="yes">
- <Overload retVal="server: table">
- <Param name="resource res" />
- </Overload>
- </KeyWord>
- <KeyWord name="getResourceFromName" func="yes">
- <Overload retVal="1.0/: resource">
- <Param name="string resourceName" />
- </Overload>
- </KeyWord>
- <KeyWord name="getResourceGUIElement" func="yes" >
- <Overload retVal="server: element" />
- </KeyWord>
- <KeyWord name="getResourceInfo" func="yes">
- <Overload retVal="server: string">
- <Param name="resource theResource" />
- <Param name="string attribute" />
- </Overload>
- </KeyWord>
- <KeyWord name="getResourceLastStartTime" func="yes">
- <Overload retVal="server: int">
- <Param name="resource theResource" />
- </Overload>
- </KeyWord>
- <KeyWord name="getResourceLoadFailureReason" func="yes">
- <Overload retVal="server: string">
- <Param name="resource" />
- </Overload>
- </KeyWord>
- <KeyWord name="getResourceLoadTime" func="yes">
- <Overload retVal="server: int">
- <Param name="resource res" />
- </Overload>
- </KeyWord>
- <KeyWord name="getResourceMapRootElement" func="yes">
- <Overload retVal="server: element">
- <Param name="resource theResource" />
- <Param name="string mapName" />
- </Overload>
- </KeyWord>
- <KeyWord name="getResourceName" func="yes">
- <Overload retVal="both: string">
- <Param name="resource res" />
- </Overload>
- </KeyWord>
- <KeyWord name="getResourceRootElement" func="yes">
- <Overload retVal="both: element">
- <Param name="[resource theResource=getThisResource()]" />
- </Overload>
- </KeyWord>
- <KeyWord name="getResources" func="yes" >
- <Overload retVal="server: table" />
- </KeyWord>
- <KeyWord name="getResourceState" func="yes">
- <Overload retVal="server: string">
- <Param name="resource theResource" />
- </Overload>
- </KeyWord>
- <KeyWord name="getRootElement" func="yes">
- <Overload retVal="both: element" />
- </KeyWord>
- <KeyWord name="getRuleValue" func="yes">
- <Overload retVal="server: string">
- <Param name="string key" />
- </Overload>
- </KeyWord>
- <KeyWord name="getScreenFromWorldPosition" func="yes">
- <Overload retVal="client: float">
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float z" />
- </Overload>
- </KeyWord>
- <KeyWord name="getServerConfigSetting" func="yes">
- <Overload retVal="server: string">
- <Param name="string name" />
- </Overload>
- </KeyWord>
- <KeyWord name="getServerName" func="yes">
- <Overload retVal="server: string" />
- </KeyWord>
- <KeyWord name="getServerPassword" func="yes">
- <Overload retVal="server: string" />
- </KeyWord>
- <KeyWord name="getServerPort" func="yes">
- <Overload retVal="server: int" />
- </KeyWord>
- <KeyWord name="getSlotFromWeapon" func="yes">
- <Overload retVal="server: int">
- <Param name="int weaponid" />
- </Overload>
- </KeyWord>
- <KeyWord name="getSoundEffects" func="yes">
- <Overload retVal="client: table">
- <Param name="element theSound" />
- </Overload>
- </KeyWord>
- <KeyWord name="getSoundLength" func="yes">
- <Overload retVal="client: int">
- <Param name="element theSound" />
- </Overload>
- </KeyWord>
- <KeyWord name="getSoundMaxDistance" func="yes">
- <Overload retVal="client: int">
- <Param name="element sound" />
- </Overload>
- </KeyWord>
- <KeyWord name="getSoundMinDistance" func="yes">
- <Overload retVal="client: int">
- <Param name="element sound" />
- </Overload>
- </KeyWord>
- <KeyWord name="getSoundMetaTags" func="yes">
- <Overload retVal="client: table">
- <Param name="element sound" />
- </Overload>
- </KeyWord>
- <KeyWord name="getSoundPosition" func="yes">
- <Overload retVal="client: int">
- <Param name="element theSound" />
- </Overload>
- </KeyWord>
- <KeyWord name="getSoundVolume" func="yes">
- <Overload retVal="client: float">
- <Param name="element theSound" />
- </Overload>
- </KeyWord>
- <KeyWord name="getSunColor" func="yes">
- <Overload retVal="both: int, int, int, int, int, int" />
- </KeyWord>
- <KeyWord name="getSunSize" func="yes">
- <Overload retVal="both: float" />
- </KeyWord>
- <KeyWord name="getTeamColor" func="yes">
- <Overload retVal="both: int,int,int">
- <Param name="team theTeam" />
- </Overload>
- </KeyWord>
- <KeyWord name="getTeamFriendlyFire" func="yes">
- <Overload retVal="both: bool">
- <Param name="team theTeam" />
- </Overload>
- </KeyWord>
- <KeyWord name="getTeamFromName" func="yes">
- <Overload retVal="both: team">
- <Param name="string teamName" />
- </Overload>
- </KeyWord>
- <KeyWord name="getTeamName" func="yes">
- <Overload retVal="both: string">
- <Param name="team theTeam" />
- </Overload>
- </KeyWord>
- <KeyWord name="getThisResource" func="yes">
- <Overload retVal="both: resource" />
- </KeyWord>
- <KeyWord name="getTickCount" func="yes" >
- <Overload retVal="both: int" />
- </KeyWord>
- <KeyWord name="getTime" func="yes" >
- <Overload retVal="both: int,int" />
- </KeyWord>
- <KeyWord name="getTimerDetails" func="yes">
- <Overload retVal="both: int,int,int">
- <Param name="timer theTimer" />
- </Overload>
- </KeyWord>
- <KeyWord name="getTimers" func="yes">
- <Overload retVal="both: table">
- <Param name="[ time ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="gettok" func="yes">
- <Overload retVal="both: string">
- <Param name="string text" />
- <Param name="int tokenNumber" />
- <Param name="int separatingCharacter" />
- </Overload>
- </KeyWord>
- <KeyWord name="getTrainDirection" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle train" />
- </Overload>
- </KeyWord>
- <KeyWord name="getTrainSpeed" func="yes">
- <Overload retVal="both: float">
- <Param name="vehicle train" />
- </Overload>
- </KeyWord>
- <KeyWord name="getTrafficLightState" func="yes">
- <Overload retVal="both: int" />
- </KeyWord>
- <KeyWord name="getTypeIndexFromClothes" func="yes">
- <Overload retVal="both: int">
- <Param name="string clothesTexture" />
- <Param name="string clothesModel" />
- </Overload>
- </KeyWord>
- <KeyWord name="getUnbanTime" func="yes">
- <Overload retVal="server: int">
- <Param name="ban theBan" />
- </Overload>
- </KeyWord>
- <KeyWord name="getValidPedModels" func="yes">
- <Overload retVal="both: table" />
- </KeyWord>
- <KeyWord name="getVehicleAdjustableProperty" func="yes">
- <Overload retVal="client: bool/int">
- <Param name="vehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleColor" func="yes">
- <Overload retVal="both: int">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleColor" func="yes">
- <Overload retVal="both: int">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleCompatibleUpgrades" func="yes">
- <Overload retVal="both: table">
- <Param name="vehicle theVehicle" />
- <Param name="[int slot]" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleController" func="yes">
- <Overload retVal="both: player">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleCurrentGear" func="yes">
- <Overload retVal="client: int">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleDoorOpenRatio" func="yes">
- <Overload retVal="both: float">
- <Param name="vehicle theVehicle" />
- <Param name="int door" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleDoorState" func="yes">
- <Overload retVal="both: int">
- <Param name="vehicle theVehicle" />
- <Param name="int door" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleEngineState" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleGravity" func="yes">
- <Overload retVal="client: float,float,float">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleHandling" func="yes">
- <Overload retVal="both: table">
- <Param name="element theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleHeadLightColor" func="yes">
- <Overload retVal="both: int,int,int">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleLandingGearDown" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleLightState" func="yes" >
- <Overload retVal="both: int">
- <Param name="vehicle theVehicle" />
- <Param name="int light" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleMaxPassengers" func="yes">
- <Overload retVal="both: int">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleModelFromName" func="yes">
- <Overload retVal="both: int">
- <Param name="string name" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleName" func="yes">
- <Overload retVal="both: string">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleNameFromModel" func="yes">
- <Overload retVal="both: string">
- <Param name="int model" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleOccupant" func="yes">
- <Overload retVal="both: player">
- <Param name="vehicle theVehicle" />
- <Param name="[ int seat=0 ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleOccupants" func="yes">
- <Overload retVal="both: table">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleOverrideLights" func="yes">
- <Overload retVal="both: int">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehiclePaintjob" func="yes">
- <Overload retVal="both: int">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehiclePanelState" func="yes">
- <Overload retVal="both: int">
- <Param name="vehicle theVehicle" />
- <Param name="int panel" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehiclePlateText" func="yes">
- <Overload retVal="both: string">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleRotation" func="yes">
- <Overload retVal="both: float">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleSirensOn" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleTowedByVehicle" func="yes">
- <Overload retVal="both: vehicle">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleTowingVehicle" func="yes">
- <Overload retVal="both: vehicle">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleTurnVelocity" func="yes">
- <Overload retVal="both: float,float">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleTurretPosition" func="yes">
- <Overload retVal="both: float,float">
- <Param name="vehicle turretVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleType" func="yes">
- <Overload retVal="both: string">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleUpgradeOnSlot" func="yes">
- <Overload retVal="both: int">
- <Param name="vehicle theVehicle" />
- <Param name="int slot" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleUpgrades" func="yes">
- <Overload retVal="both: table">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleUpgradeSlotName" func="yes">
- <Overload retVal="both: string">
- <Param name="int slot/upgrade" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehicleWheelStates" func="yes">
- <Overload retVal="both: int,int,int,int">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVehiclesOfType" func="yes">
- <Overload retVal="server: table">
- <Param name="int model" />
- </Overload>
- </KeyWord>
- <KeyWord name="getVersion" func="yes">
- <Overload retVal="both: table" />
- </KeyWord>
- <KeyWord name="getWaterLevel" func="yes">
- <Overload retVal="client: bool/float">
- <Param name="float posX" />
- <Param name="float posY" />
- <Param name="float posZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="getWaterVertexPosition" func="yes">
- <Overload retVal="both: float">
- <Param name="water theWater" />
- <Param name="int vertexIndex" />
- </Overload>
- </KeyWord>
- <KeyWord name="getWaveHeight" func="yes" >
- <Overload retVal="both: float" />
- </KeyWord>
- <KeyWord name="getWeaponIDFromName" func="yes">
- <Overload retVal="both: int">
- <Param name="string name" />
- </Overload>
- </KeyWord>
- <KeyWord name="getWeaponNameFromID" func="yes">
- <Overload retVal="both: string">
- <Param name="int id" />
- </Overload>
- </KeyWord>
- <KeyWord name="getWeather" func="yes" >
- <Overload retVal="both: int,int" />
- </KeyWord>
- <KeyWord name="getWindVelocity" func="yes" >
- <Overload retVal="both: int,int,int" />
- </KeyWord>
- <KeyWord name="getWorldFromScreenPosition" func="yes">
- <Overload retVal="client: float,float,float">
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float depth" />
- </Overload>
- </KeyWord>
- <KeyWord name="getZoneName" func="yes">
- <Overload retVal="both: string">
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float z" />
- <Param name="[bool citiesonly=false]" />
- </Overload>
- </KeyWord>
- <KeyWord name="givePedJetPack" func="yes">
- <Overload retVal="server: bool">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="givePlayerMoney" func="yes">
- <Overload retVal="both: bool">
- <Param name="serverOnly [ player thePlayer ]" />
- <Param name="int amount" />
- </Overload>
- </KeyWord>
- <KeyWord name="giveWeapon" func="yes">
- <Overload retVal="server: bool">
- <Param name="player thePlayer" />
- <Param name="int weapon" />
- <Param name="[int ammo=30" />
- <Param name="bool setAsCurrent=false]" />
- </Overload>
- </KeyWord>
- <KeyWord name="giveWeaponAmmo" func="yes">
- <Overload retVal="server: bool">
- <Param name="player thePlayer" />
- <Param name="int weapon" />
- <Param name="int ammo" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiBringToFront" func="yes">
- <Overload retVal="client: bool">
- <Param name="element guiElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiCheckBoxGetSelected" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theCheckbox" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiCheckBoxSetSelected" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theCheckbox" />
- <Param name="bool state" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiCreateButton" func="yes">
- <Overload retVal="client: element">
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float width" />
- <Param name="float height" />
- <Param name="string text" />
- <Param name="bool relative" />
- <Param name="[ element parent = nil ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiComboBoxAddItem" func="yes">
- <Overload retVal="client: int">
- <Param name="element comboBox" />
- <Param name="string value" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiComboBoxClear" func="yes">
- <Overload retVal="client: bool">
- <Param name="element comboBox" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiComboBoxGetItemText" func="yes">
- <Overload retVal="client: string">
- <Param name="element comboBox" />
- <Param name="int itemId" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiComboBoxSetItemText" func="yes">
- <Overload retVal="client: bool">
- <Param name="element comboBox" />
- <Param name="int itemId" />
- <Param name="string text" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiComboBoxRemoveItem" func="yes">
- <Overload retVal="client: bool">
- <Param name="element comboBox" />
- <Param name="int itemId" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiComboBoxGetSelected" func="yes">
- <Overload retVal="client: int">
- <Param name="element comboBox" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiComboBoxSetSelected" func="yes">
- <Overload retVal="client: bool">
- <Param name="element comboBox" />
- <Param name="int itemIndex" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiCreateComboBox" func="yes">
- <Overload retVal="client: element">
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float width" />
- <Param name="float height" />
- <Param name="string caption" />
- <Param name="bool relative" />
- <Param name="[element parent = nil]" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiCreateCheckBox" func="yes">
- <Overload retVal="client: element">
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float width" />
- <Param name="float height" />
- <Param name="string text" />
- <Param name="bool selected" />
- <Param name="bool relative" />
- <Param name="[element parent = nil]" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiCreateEdit" func="yes">
- <Overload retVal="client: gui-edit">
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float width" />
- <Param name="float height" />
- <Param name="string text" />
- <Param name="bool relative" />
- <Param name="[element parent = nil]" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiCreateGridList" func="yes">
- <Overload retVal="client: element">
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float width" />
- <Param name="float height" />
- <Param name="bool relative" />
- <Param name="[ element parent = nil ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiCreateLabel" func="yes">
- <Overload retVal="client: element">
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float width" />
- <Param name="float height" />
- <Param name="string text" />
- <Param name="bool relative" />
- <Param name="[element parent = nil]" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiCreateMemo" func="yes">
- <Overload retVal="client: gui-memo">
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float width" />
- <Param name="float height" />
- <Param name="string text" />
- <Param name="bool relative" />
- <Param name="[element parent = nil]" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiCreateProgressBar" func="yes">
- <Overload retVal="client: element">
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float width" />
- <Param name="float height" />
- <Param name="bool relative" />
- <Param name="[element parent = nil]" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiCreateRadioButton" func="yes">
- <Overload retVal="client: element">
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float width" />
- <Param name="float height" />
- <Param name="string text" />
- <Param name="bool relative" />
- <Param name="[element parent = nil]" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiCreateScrollBar" func="yes">
- <Overload retVal="client: gui-scrollbar">
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float width" />
- <Param name="float height" />
- <Param name="bool horizontal" />
- <Param name="bool relative" />
- <Param name="[gui-element parent = nil]" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiCreateScrollPane" func="yes">
- <Overload retVal="client: element">
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float width" />
- <Param name="float height" />
- <Param name="bool relative" />
- <Param name="[gui-element parent = nil]" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiCreateStaticImage" func="yes">
- <Overload retVal="client: element">
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float width" />
- <Param name="float height" />
- <Param name="string filename" />
- <Param name="bool relative" />
- <Param name="[element parent = nil]" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiCreateTab" func="yes">
- <Overload retVal="client: element">
- <Param name="string text" />
- <Param name="element parent" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiCreateTabPanel" func="yes">
- <Overload retVal="client: element">
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float width" />
- <Param name="float height" />
- <Param name="bool relative" />
- <Param name="[element parent = nil ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiCreateWindow" func="yes">
- <Overload retVal="client: element">
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float width" />
- <Param name="float height" />
- <Param name="string titleBarText" />
- <Param name="bool relative" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiDeleteTab" func="yes">
- <Overload retVal="client: bool">
- <Param name="element tabToDelete" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiEditSetCaretIndex" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theElement" />
- <Param name="int index" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiEditSetMasked" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theElement" />
- <Param name="bool status" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiEditSetMaxLength" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theElement" />
- <Param name="int length" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiEditSetReadOnly" func="yes">
- <Overload retVal="client: bool">
- <Param name="element editField" />
- <Param name="bool status" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGetAlpha" func="yes">
- <Overload retVal="client: int">
- <Param name="element guiElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGetEnabled" func="yes">
- <Overload retVal="client: bool">
- <Param name="element guiElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGetFont" func="yes">
- <Overload retVal="client: string">
- <Param name="element guiElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGetInputEnabled" func="yes">
- <Overload retVal="client: bool" />
- </KeyWord>
- <KeyWord name="guiGetPosition" func="yes">
- <Overload retVal="client: float,float">
- <Param name="element guiElement" />
- <Param name="bool relative" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGetProperties" func="yes">
- <Overload retVal="client: table">
- <Param name="element guiElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGetProperty" func="yes">
- <Overload retVal="client: string">
- <Param name="element guiElement" />
- <Param name="string property" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGetScreenSize" func="yes">
- <Overload retVal="client: float,float" />
- </KeyWord>
- <KeyWord name="guiGetSelectedTab" func="yes">
- <Overload retVal="client: element">
- <Param name="element tabPanel" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGetSize" func="yes">
- <Overload retVal="client: float">
- <Param name="element theElement" />
- <Param name="bool relative" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGetText" func="yes">
- <Overload retVal="client: string">
- <Param name="element guiElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGetVisible" func="yes">
- <Overload retVal="client: bool">
- <Param name="element guiElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGridListAddColumn" func="yes">
- <Overload retVal="client: int">
- <Param name="element gridList" />
- <Param name="string title" />
- <Param name="float width" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGridListAddRow" func="yes">
- <Overload retVal="client: int">
- <Param name="element gridList" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGridListAutoSizeColumn" func="yes">
- <Overload retVal="client: bool">
- <Param name="element gridList" />
- <Param name="int columnIndex" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGridListClear" func="yes">
- <Overload retVal="client: bool">
- <Param name="element gridList" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGridListGetColumnCount" func="yes">
- <Overload retVal="client: int">
- <Param name="element gridList" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGridListGetItemData" func="yes">
- <Overload retVal="client: string">
- <Param name="element gridList" />
- <Param name="int rowIndex" />
- <Param name="int columnIndex" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGridListGetItemText" func="yes">
- <Overload retVal="client: string">
- <Param name="element gridList" />
- <Param name="int rowIndex" />
- <Param name="int columnIndex" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGridListGetRowCount" func="yes">
- <Overload retVal="client: int">
- <Param name="element theList" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGridListGetSelectedCount" func="yes">
- <Overload retVal="client: int">
- <Param name="element gridList" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGridListGetSelectedItem" func="yes">
- <Overload retVal="client: int,int">
- <Param name="element gridList" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGridListGetSelectedItems" func="yes">
- <Overload retVal="client: table">
- <Param name="element gridList" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGridListInsertRowAfter" func="yes">
- <Overload retVal="client: int">
- <Param name="element gridList" />
- <Param name="int rowIndex" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGridListRemoveColumn" func="yes">
- <Overload retVal="client: bool">
- <Param name="element gridList" />
- <Param name="int columnIndex" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGridListRemoveRow" func="yes">
- <Overload retVal="client: bool">
- <Param name="element gridList" />
- <Param name="int rowIndex" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGridListSetColumnWidth" func="yes">
- <Overload retVal="client: bool">
- <Param name="element gridList" />
- <Param name="int columnIndex" />
- <Param name="number width" />
- <Param name="[bool relative = true]" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGridListSetItemData" func="yes">
- <Overload retVal="client: bool">
- <Param name="element gridList" />
- <Param name="int rowIndex" />
- <Param name="int columnIndex" />
- <Param name="var data" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGridListSetItemText" func="yes">
- <Overload retVal="client: bool">
- <Param name="element gridList" />
- <Param name="int rowIndex" />
- <Param name="int columnIndex" />
- <Param name="string text" />
- <Param name="bool section" />
- <Param name="bool number" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGridListSetScrollBars" func="yes">
- <Overload retVal="client: bool">
- <Param name="element guiGridlist" />
- <Param name="bool horizontalBar" />
- <Param name="bool verticalBar" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGridListSetSelectedItem" func="yes">
- <Overload retVal="client: bool">
- <Param name="element gridList" />
- <Param name="int rowIndex" />
- <Param name="int columnIndex" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGridListSetSelectionMode" func="yes">
- <Overload retVal="client: bool">
- <Param name="guiElement gridlist" />
- <Param name="int mode" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiGridListSetSortingEnabled" func="yes">
- <Overload retVal="client: bool">
- <Param name="element guiGridlist" />
- <Param name="bool enabled" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiLabelGetFontHeight" func="yes">
- <Overload retVal="client: float">
- <Param name="element theLabel" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiLabelGetTextExtent" func="yes">
- <Overload retVal="client: float">
- <Param name="element theLabel" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiLabelSetColor" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theElement" />
- <Param name="int red" />
- <Param name="int green" />
- <Param name="int blue" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiLabelSetHorizontalAlign" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theLabel" />
- <Param name="string align" />
- <Param name="[ bool wordwrap = false ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiLabelSetVerticalAlign" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theLabel" />
- <Param name="string align" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiMemoSetCaretIndex" func="yes">
- <Overload retVal="client: bool">
- <Param name="gui-memo theMemo" />
- <Param name="int index" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiMemoSetReadOnly" func="yes">
- <Overload retVal="client: bool">
- <Param name="gui-memo theMemo" />
- <Param name="bool status" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiMoveToBack" func="yes">
- <Overload retVal="client: bool">
- <Param name="element guiElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiProgressBarGetProgress" func="yes">
- <Overload retVal="client: float">
- <Param name="progressBar theProgressbar" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiProgressBarSetProgress" func="yes">
- <Overload retVal="client: bool">
- <Param name="progressBar theProgressbar" />
- <Param name="float progress" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiRadioButtonGetSelected" func="yes">
- <Overload retVal="client: bool">
- <Param name="element guiRadioButton" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiRadioButtonSetSelected" func="yes">
- <Overload retVal="client: bool">
- <Param name="element guiRadioButton" />
- <Param name="bool state" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiScrollBarGetScrollPosition" func="yes">
- <Overload retVal="client: float">
- <Param name="gui-scrollBar theScrollBar" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiScrollBarSetScrollPosition" func="yes">
- <Overload retVal="client: bool">
- <Param name="gui-scrollBar theScrollBar" />
- <Param name="float amount" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiScrollPaneGetHorizontalScrollPosition" func="yes" />
- <KeyWord name="guiScrollPaneGetVerticalScrollPosition" func="yes" />
- <KeyWord name="guiScrollPaneSetHorizontalScrollPosition" func="yes" />
- <KeyWord name="guiScrollPaneSetScrollBars" func="yes">
- <Overload retVal="client: element">
- <Param name="element scrollPane" />
- <Param name="bool horizontal" />
- <Param name="bool vertical" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiScrollPaneSetVerticalScrollPosition" func="yes" />
- <KeyWord name="guiSetAlpha" func="yes">
- <Overload retVal="client: bool">
- <Param name="element guielement" />
- <Param name="float alpha" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiSetEnabled" func="yes">
- <Overload retVal="client: bool">
- <Param name="element guiElement" />
- <Param name="bool enabled" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiSetFont" func="yes">
- <Overload retVal="client: bool">
- <Param name="element guiElement" />
- <Param name="mixed font" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiSetInputEnabled" func="yes">
- <Overload retVal="client: bool">
- <Param name="bool enabled" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiSetPosition" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theElement" />
- <Param name="float x" />
- <Param name="float y" />
- <Param name="bool relative" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiSetProperty" func="yes">
- <Overload retVal="client: bool">
- <Param name="element guiElement" />
- <Param name="string property" />
- <Param name="string value" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiSetSelectedTab" func="yes">
- <Overload retVal="client: bool">
- <Param name="element tabPanel" />
- <Param name="element theTab" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiSetSize" func="yes">
- <Overload retVal="client: bool">
- <Param name="element gui" />
- <Param name="float width" />
- <Param name="float height" />
- <Param name="bool relative" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiSetText" func="yes">
- <Overload retVal="client: bool">
- <Param name="element guiElement" />
- <Param name="string text" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiSetVisible" func="yes">
- <Overload retVal="client: bool">
- <Param name="element guiElement" />
- <Param name="bool state" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiStaticImageLoadImage" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theElement" />
- <Param name="string filename" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiWindowSetMovable" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theElement" />
- <Param name="bool status" />
- </Overload>
- </KeyWord>
- <KeyWord name="guiWindowSetSizable" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theElement" />
- <Param name="bool status" />
- </Overload>
- </KeyWord>
- <KeyWord name="hasObjectPermissionTo" func="yes">
- <Overload retVal="server: bool">
- <Param name="string / element theObject" />
- <Param name="string theAction [" />
- <Param name="bool defaultPermission = true ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="httpClear" func="yes">
- <Overload retVal="1.0/http: bool" />
- </KeyWord>
- <KeyWord name="httpRequestLogin" func="yes">
- <Overload retVal="1.0/http: bool" />
- </KeyWord>
- <KeyWord name="httpSetResponseCode" func="yes">
- <Overload retVal="1.0/http: bool">
- <Param name="int code" />
- </Overload>
- </KeyWord>
- <KeyWord name="httpSetResponseCookie" func="yes">
- <Overload retVal="1.0/http: bool">
- <Param name="string cookieName" />
- <Param name="string cookieValue" />
- </Overload>
- </KeyWord>
- <KeyWord name="httpSetResponseHeader" func="yes">
- <Overload retVal="1.0/http: bool">
- <Param name="string headerName" />
- <Param name="string headerValue" />
- </Overload>
- </KeyWord>
- <KeyWord name="httpWrite" func="yes">
- <Overload retVal="1.0/http: bool">
- <Param name="string data" />
- <Param name="[int length]" />
- </Overload>
- </KeyWord>
- <KeyWord name="interpolateBetween" func="yes">
- <Overload retVal="both: float,float,float">
- <Param name="float x1" />
- <Param name="float y1" />
- <Param name="float z1" />
- <Param name="float x2" />
- <Param name="float y2" />
- <Param name="float z2" />
- <Param name="loat fProgress" />
- <Param name="string strEasingType [" />
- <Param name="float fEasingPeriod" />
- <Param name="float fEasingAmplitude" />
- <Param name="float fEasingOvershoot ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="isAmbientSoundEnabled" func="yes">
- <Overload retVal="client: bool">
- <Param name="string theType" />
- </Overload>
- </KeyWord>
- <KeyWord name="isChatBoxInputActive" func="yes">
- <Overload retVal="client: bool" />
- </KeyWord>
- <KeyWord name="isConsoleActive" func="yes" >
- <Overload retVal="server: bool" />
- </KeyWord>
- <KeyWord name="isControlEnabled" func="yes">
- <Overload retVal="both: bool">
- <Param name="serverOnly [ player thePlayer ]" />
- <Param name="string control" />
- </Overload>
- </KeyWord>
- <KeyWord name="isCursorShowing" func="yes">
- <Overload retVal="both: bool">
- <Param name="serverOnly [ player thePlayer ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="isDebugViewActive" func="yes" >
- <Overload retVal="client: bool" />
- </KeyWord>
- <KeyWord name="isElement" func="yes">
- <Overload retVal="both: bool">
- <Param name="var theValue" />
- </Overload>
- </KeyWord>
- <KeyWord name="isElementAttached" func="yes">
- <Overload retVal="both: bool">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="isElementCollidableWith" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theElement" />
- <Param name="element withElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="isElementDoubleSided" func="yes">
- <Overload retVal="both: bool">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="isElementFrozen" func="yes">
- <Overload retVal="both: bool">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="isElementInWater" func="yes">
- <Overload retVal="both: bool">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="isElementLocal" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="isElementOnScreen" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="isElementStreamable" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="isElementStreamedIn" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="isElementSyncer" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theElement" />
- </Overload>
- </KeyWord>
- <KeyWord name="isElementVisibleTo" func="yes">
- <Overload retVal="server: bool">
- <Param name="element theElement" />
- <Param name="element visibleTo" />
- </Overload>
- </KeyWord>
- <KeyWord name="isElementWithinColShape" func="yes">
- <Overload retVal="both: bool">
- <Param name="element theElement" />
- <Param name="colshape theShape" />
- </Overload>
- </KeyWord>
- <KeyWord name="isElementWithinMarker" func="yes">
- <Overload retVal="both: bool">
- <Param name="element theElement" />
- <Param name="marker theMarker" />
- </Overload>
- </KeyWord>
- <KeyWord name="isGarageOpen" func="yes">
- <Overload retVal="both: bool">
- <Param name="int garageID" />
- </Overload>
- </KeyWord>
- <KeyWord name="isGlitchEnabled" func="yes">
- <Overload retVal="server: bool">
- <Param name="string glitch" />
- </Overload>
- </KeyWord>
- <KeyWord name="isGuestAccount" func="yes">
- <Overload retVal="server: bool">
- <Param name="account theAccount" />
- </Overload>
- </KeyWord>
- <KeyWord name="isInsideRadarArea" func="yes">
- <Overload retVal="both: bool">
- <Param name="radararea theArea" />
- <Param name="float posX" />
- <Param name="float posY" />
- </Overload>
- </KeyWord>
- <KeyWord name="isKeyBound" func="yes">
- <Overload retVal="server: bool">
- <Param name="player thePlayer" />
- <Param name="string key" />
- <Param name="[ string keyState" />
- <Param name="function handler ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="isLineOfSightClear" func="yes">
- <Overload retVal="client: bool">
- <Param name="float sX" />
- <Param name="float sY" />
- <Param name="float sZ" />
- <Param name="float eX" />
- <Param name="float eY" />
- <Param name="float eZ" />
- <Param name="[ bool buildings=true" />
- <Param name="bool vehicles=true" />
- <Param name="bool peds=true" />
- <Param name="bool objects=true" />
- <Param name="bool dummies=true" />
- <Param name="bool seeThroughStuff=false" />
- <Param name="bool ignoreForCamera=false" />
- <Param name="element ignoredElement=nil ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="isMainMenuActive" func="yes" >
- <Overload retVal="client: bool" />
- </KeyWord>
- <KeyWord name="isMTAWindowActive" func="yes" >
- <Overload retVal="client: bool" />
- </KeyWord>
- <KeyWord name="isObjectInACLGroup" func="yes">
- <Overload retVal="server: bool">
- <Param name="string theObject" />
- <Param name="aclgroup theGroup" />
- </Overload>
- </KeyWord>
- <KeyWord name="isObjectStatic" func="yes">
- <Overload retVal="client: bool">
- <Param name="object theObject" />
- </Overload>
- </KeyWord>
- <KeyWord name="isPedChoking" func="yes">
- <Overload retVal="both: bool">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="isPedDead" func="yes">
- <Overload retVal="server: bool">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="isPedDoingGangDriveby" func="yes">
- <Overload retVal="both: bool">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="isPedDoingTask" func="yes">
- <Overload retVal="client: bool">
- <Param name="ped thePed" />
- <Param name="string taskName" />
- </Overload>
- </KeyWord>
- <KeyWord name="isPedDucked" func="yes">
- <Overload retVal="both: bool">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="isPedHeadless" func="yes">
- <Overload retVal="both: bool">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="isPedInVehicle" func="yes">
- <Overload retVal="both: bool">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="isPedInWater" func="yes">
- <Overload retVal="both: bool">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="isPedOnFire" func="yes">
- <Overload retVal="both: bool">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="isPedOnGround" func="yes">
- <Overload retVal="both: bool">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="isPickupSpawned" func="yes">
- <Overload retVal="server: bool">
- <Param name="pickup thePickup" />
- </Overload>
- </KeyWord>
- <KeyWord name="isPlayerDead" func="yes">
- <Overload retVal="both: bool">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="isPlayerMapForced" func="yes">
- <Overload retVal="both: bool">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="isPlayerMapVisible" func="yes" >
- <Overload retVal="client: bool" />
- </KeyWord>
- <KeyWord name="isPlayerMuted" func="yes">
- <Overload retVal="both: bool">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="isPlayerNametagShowing" func="yes">
- <Overload retVal="both: bool">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="isRadarAreaFlashing" func="yes">
- <Overload retVal="both: bool">
- <Param name="radararea theRadararea" />
- </Overload>
- </KeyWord>
- <KeyWord name="isSoundPaused" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theSound" />
- </Overload>
- </KeyWord>
- <KeyWord name="isTimer" func="yes">
- <Overload retVal="both: bool">
- <Param name="var theVariable" />
- </Overload>
- </KeyWord>
- <KeyWord name="isTrainDerailable" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle vehicleToCheck" />
- </Overload>
- </KeyWord>
- <KeyWord name="isTrainDerailed" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle vehicleToCheck" />
- </Overload>
- </KeyWord>
- <KeyWord name="isTransferBoxActive" func="yes">
- <Overload retVal="both: bool" />
- </KeyWord>
- <KeyWord name="isVehicleBlown" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="isVehicleFrozen" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="isVehicleFuelTankExplodable" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="isVehicleLocked" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="isVehicleOnGround" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="isVehicleTaxiLightOn" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle taxi" />
- </Overload>
- </KeyWord>
- <KeyWord name="isVoiceEnabled" func="yes">
- <Overload retVal="server: bool" />
- </KeyWord>
- <KeyWord name="isWorldSpecialPropertyEnabled" func="yes">
- <Overload retVal="client: bool">
- <Param name="string propname" />
- </Overload>
- </KeyWord>
- <KeyWord name="kickPlayer" func="yes">
- <Overload retVal="server: bool">
- <Param name="player kickedPlayer" />
- <Param name="[ player responsiblePlayer" />
- <Param name="string reason ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="killPed" func="yes">
- <Overload retVal="server: bool">
- <Param name="ped thePed" />
- <Param name="[ ped theKiller = nil" />
- <Param name="int weapon=255" />
- <Param name="int bodyPart=255" />
- <Param name="bool stealth ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="killTimer" func="yes">
- <Overload retVal="both: bool">
- <Param name="timer theTimer" />
- </Overload>
- </KeyWord>
- <KeyWord name="loadMapData" func="yes">
- <Overload retVal="server: element">
- <Param name="xmlnode node" />
- <Param name="element parent" />
- </Overload>
- </KeyWord>
- <KeyWord name="logIn" func="yes">
- <Overload retVal="server: bool">
- <Param name="player thePlayer" />
- <Param name="account theAccount" />
- <Param name="string thePassword" />
- </Overload>
- </KeyWord>
- <KeyWord name="logOut" func="yes">
- <Overload retVal="server: bool">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="md5" func="yes">
- <Overload retVal="both: string">
- <Param name="string str" />
- </Overload>
- </KeyWord>
- <KeyWord name="moveObject" func="yes">
- <Overload retVal="both: bool">
- <Param name="object theObject" />
- <Param name="int time" />
- <Param name="float targetx" />
- <Param name="float targety" />
- <Param name="float targetz" />
- <Param name="[ float moverx" />
- <Param name="float movery" />
- <Param name="float moverz ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="outputChatBox" func="yes">
- <Overload retVal="both: bool">
- <Param name="string text" />
- <Param name="serverOnly [ element visibleTo=getRootElement() ][" />
- <Param name="int r=255" />
- <Param name="int g=255" />
- <Param name="int b=255" />
- <Param name="bool colorCoded=false ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="outputConsole" func="yes">
- <Overload retVal="both: bool">
- <Param name="string text" />
- <Param name="[ element visibleTo=getRootElement() ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="outputDebugString" func="yes">
- <Overload retVal="both: bool">
- <Param name="string text" />
- <Param name="[ int level=3" />
- <Param name="int red=255" />
- <Param name="int green=255" />
- <Param name="int blue=255 ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="outputServerLog" func="yes">
- <Overload retVal="server: bool">
- <Param name="string text" />
- </Overload>
- </KeyWord>
- <KeyWord name="playSound" func="yes">
- <Overload retVal="client: element">
- <Param name="string soundName" />
- <Param name="[ bool looped ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="playSound3D" func="yes">
- <Overload retVal="client: element">
- <Param name="string soundName" />
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float z" />
- <Param name="[ bool looped ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="playSoundFrontEnd" func="yes">
- <Overload retVal="both: bool">
- <Param name="serverOnly [ player thePlayer ]" />
- <Param name="int sound" />
- </Overload>
- </KeyWord>
- <KeyWord name="processLineOfSight" func="yes">
- <Overload retVal="client: bool">
- <Param name="float sX" />
- <Param name="float sY" />
- <Param name="float sZ" />
- <Param name="float eX" />
- <Param name="float eY" />
- <Param name="float eZ" />
- <Param name="[ bool buildings=true" />
- <Param name="bool vehicles=true" />
- <Param name="bool peds=true" />
- <Param name="bool objects=true" />
- <Param name="bool dummies=true" />
- <Param name="bool seeThroughStuff=false" />
- <Param name="bool ignoreForCamera=false" />
- <Param name="bool shootThroughStuff=false" />
- <Param name="element ignoredElement=nil" />
- <Param name="bool includeWorldModelInformation=false ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="redirectPlayer" func="yes">
- <Overload retVal="server: bool">
- <Param name="player thePlayer" />
- <Param name="string serverIP" />
- <Param name="int serverPort" />
- <Param name="[ string serverPassword ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="refreshResources" func="yes">
- <Overload retVal="server: bool">
- <Param name="[ bool refreshAll = false ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="removeAccount" func="yes">
- <Overload retVal="server: bool">
- <Param name="account theAccount" />
- </Overload>
- </KeyWord>
- <KeyWord name="removeBan" func="yes">
- <Overload retVal="server: bool">
- <Param name="ban theBan" />
- <Param name="[ player responsibleElement ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="removeCommandHandler" func="yes">
- <Overload retVal="both: bool">
- <Param name="string commandName [" />
- <Param name="function handler]" />
- </Overload>
- </KeyWord>
- <KeyWord name="removeElementData" func="yes">
- <Overload retVal="server: bool">
- <Param name="element theElement" />
- <Param name="string key" />
- </Overload>
- </KeyWord>
- <KeyWord name="removeEventHandler" func="yes">
- <Overload retVal="both: bool">
- <Param name="string eventName" />
- <Param name="element attachedTo" />
- <Param name="function functionVar" />
- </Overload>
- </KeyWord>
- <KeyWord name="removePedClothes" func="yes">
- <Overload retVal="both: bool">
- <Param name="ped thePed" />
- <Param name="int clothesType" />
- <Param name="[ string clothesTexture" />
- <Param name="string clothesModel ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="removePedFromVehicle" func="yes">
- <Overload retVal="server: bool">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="removePedJetPack" func="yes">
- <Overload retVal="server: bool">
- <Param name="ped thePed" />
- </Overload>
- </KeyWord>
- <KeyWord name="removeResourceDefaultSetting" func="yes">
- <Overload retVal="This function lacks a wiki entry." />
- </KeyWord>
- <KeyWord name="removeResourceFile" func="yes">
- <Overload retVal="server: bool">
- <Param name="resource" />
- <Param name="name" />
- </Overload>
- </KeyWord>
- <KeyWord name="removeRuleValue" func="yes">
- <Overload retVal="server: bool">
- <Param name="string key" />
- </Overload>
- </KeyWord>
- <KeyWord name="removeVehicleUpgrade" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="int upgrade" />
- </Overload>
- </KeyWord>
- <KeyWord name="resetAmbientSounds" func="yes">
- <Overload retVal="client: bool" />
- </KeyWord>
- <KeyWord name="resetFarClipDistance" func="yes">
- <Overload retVal="both: bool" />
- </KeyWord>
- <KeyWord name="resetFogDistance" func="yes">
- <Overload retVal="both: bool" />
- </KeyWord>
- <KeyWord name="resetHeatHaze" func="yes">
- <Overload retVal="both: bool" />
- </KeyWord>
- <KeyWord name="resetMapInfo" func="yes">
- <Overload retVal="server: bool">
- <Param name="[player thePlayer = getRootElement()]" />
- </Overload>
- </KeyWord>
- <KeyWord name="resetRainLevel" func="yes">
- <Overload retVal="both: bool" />
- </KeyWord>
- <KeyWord name="resetSkyGradient" func="yes">
- <Overload retVal="both: bool" />
- </KeyWord>
- <KeyWord name="resetSunColor" func="yes">
- <Overload retVal="both: bool" />
- </KeyWord>
- <KeyWord name="resetSunSize" func="yes">
- <Overload retVal="both: bool" />
- </KeyWord>
- <KeyWord name="resetTimer" func="yes">
- <Overload retVal="both: bool">
- <Param name="timer theTimer" />
- </Overload>
- </KeyWord>
- <KeyWord name="resetVehicleExplosionTime" func="yes">
- <Overload retVal="server: bool">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="resetVehicleIdleTime" func="yes">
- <Overload retVal="server: bool">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="resetWaterColor" func="yes">
- <Overload retVal="client: bool" />
- </KeyWord>
- <KeyWord name="resetWindVelocity" func="yes">
- <Overload retVal="both: bool" />
- </KeyWord>
- <KeyWord name="respawnVehicle" func="yes">
- <Overload retVal="server: bool">
- <Param name="vehicle theVehicle" />
- </Overload>
- </KeyWord>
- <KeyWord name="restartResource" func="yes">
- <Overload retVal="server: bool">
- <Param name="resource theResource" />
- </Overload>
- </KeyWord>
- <KeyWord name="rotateCameraRight" func="yes">
- <Overload retVal="This function is deprecated." />
- </KeyWord>
- <KeyWord name="rotateCameraUp" func="yes">
- <Overload retVal="This function is deprecated." />
- </KeyWord>
- <KeyWord name="saveMapData" func="yes">
- <Overload retVal="server: bool">
- <Param name="xmlnode node" />
- <Param name="element baseElement [" />
- <Param name="bool childrenOnly = false ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="set" func="yes">
- <Overload retVal="server: bool">
- <Param name="string settingName" />
- <Param name="var value" />
- </Overload>
- </KeyWord>
- <KeyWord name="setAccountData" func="yes">
- <Overload retVal="server: bool">
- <Param name="account theAccount" />
- <Param name="string key" />
- <Param name="string value" />
- </Overload>
- </KeyWord>
- <KeyWord name="setAccountPassword" func="yes">
- <Overload retVal="server: bool">
- <Param name="account theAccount" />
- <Param name="string password" />
- </Overload>
- </KeyWord>
- <KeyWord name="setAircraftMaxHeight" func="yes">
- <Overload retVal="both: bool">
- <Param name="float Height" />
- </Overload>
- </KeyWord>
- <KeyWord name="setAmbientSoundEnabled" func="yes">
- <Overload retVal="client: bool">
- <Param name="string theType" />
- <Param name="bool enable" />
- </Overload>
- </KeyWord>
- <KeyWord name="setAnalogControlState" func="yes">
- <Overload retVal="client: bool">
- <Param name="string controlName" />
- <Param name="float amountPressed" />
- </Overload>
- </KeyWord>
- <KeyWord name="setBlipColor" func="yes">
- <Overload retVal="both: bool">
- <Param name="blip theBlip" />
- <Param name="int red" />
- <Param name="int green" />
- <Param name="int blue" />
- <Param name="int alpha" />
- </Overload>
- </KeyWord>
- <KeyWord name="setBlipIcon" func="yes">
- <Overload retVal="both: bool">
- <Param name="blip theBlip" />
- <Param name="int icon" />
- </Overload>
- </KeyWord>
- <KeyWord name="setBlipOrdering" func="yes">
- <Overload retVal="both: bool">
- <Param name="blip theBlip" />
- <Param name="int ordering" />
- </Overload>
- </KeyWord>
- <KeyWord name="setBlipSize" func="yes">
- <Overload retVal="both: bool">
- <Param name="blip theBlip" />
- <Param name="int iconSize" />
- </Overload>
- </KeyWord>
- <KeyWord name="setBlurLevel" func="yes">
- <Overload retVal="both: bool">
- <Param name="serverOnly [ player thePlayer ]" />
- <Param name="int level" />
- </Overload>
- </KeyWord>
- <KeyWord name="setBlipVisibleDistance" func="yes">
- <Overload retVal="both: bool">
- <Param name="blip theBlip" />
- <Param name="float theDistance" />
- </Overload>
- </KeyWord>
- <KeyWord name="setCameraClip" func="yes">
- <Overload retVal="client: bool">
- <Param name="bool objects" />
- <Param name="bool vehicles" />
- </Overload>
- </KeyWord>
- <KeyWord name="setCameraInterior" func="yes">
- <Overload retVal="both: bool">
- <Param name="player thePlayer" />
- <Param name="int interior" />
- </Overload>
- </KeyWord>
- <KeyWord name="setCameraGoggleEffect" func="yes">
- <Overload retVal="client: bool">
- <Param name="string goggleEffect" />
- </Overload>
- </KeyWord>
- <KeyWord name="setCameraMatrix" func="yes">
- <Overload retVal="both: bool">
- <Param name="player thePlayer" />
- <Param name="float positionX" />
- <Param name="float positionY" />
- <Param name="float positionZ" />
- <Param name="[float lookAtX" />
- <Param name="float lookAtY" />
- <Param name="float lookAtZ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="setCameraTarget" func="yes">
- <Overload retVal="both: bool">
- <Param name="serverOnly [ player thePlayer ]" />
- <Param name="element target" />
- </Overload>
- </KeyWord>
- <KeyWord name="setCameraViewMode" func="yes">
- <Overload retVal="client: bool">
- <Param name="int viewMode" />
- </Overload>
- </KeyWord>
- <KeyWord name="setClipboard" func="yes">
- <Overload retVal="client: bool">
- <Param name="string theText" />
- </Overload>
- </KeyWord>
- <KeyWord name="setCloudsEnabled" func="yes">
- <Overload retVal="dpboth: bool">
- <Param name="bool Enabled" />
- </Overload>
- </KeyWord>
- <KeyWord name="setControlState" func="yes">
- <Overload retVal="both: bool">
- <Param name="player thePlayer" />
- <Param name="string control" />
- <Param name="bool state" />
- </Overload>
- </KeyWord>
- <KeyWord name="setCursorPosition" func="yes">
- <Overload retVal="client: bool">
- <Param name="int cursorX" />
- <Param name="int cursorY" />
- </Overload>
- </KeyWord>
- <KeyWord name="setElementAlpha" func="yes">
- <Overload retVal="both: bool">
- <Param name="element theElement" />
- <Param name="int alpha" />
- </Overload>
- </KeyWord>
- <KeyWord name="setElementAttachedOffsets" func="yes">
- <Overload retVal="both: bool">
- <Param name="element theElement" />
- <Param name="[ float xPosOffset" />
- <Param name="float yPosOffset" />
- <Param name="float zPosOffset" />
- <Param name="float xRotOffset" />
- <Param name="float yRotOffset" />
- <Param name="float zRotOffset ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="setElementCollidableWith" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theElement" />
- <Param name="element withElement" />
- <Param name="bool enabled" />
- </Overload>
- </KeyWord>
- <KeyWord name="setElementCollisionsEnabled" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theElement" />
- <Param name="bool enabled" />
- </Overload>
- </KeyWord>
- <KeyWord name="setElementData" func="yes">
- <Overload retVal="both: bool">
- <Param name="element theElement" />
- <Param name="string key" />
- <Param name="[bool synchronize]" />
- <Param name="var value" />
- </Overload>
- </KeyWord>
- <KeyWord name="setElementDimension" func="yes">
- <Overload retVal="both: bool">
- <Param name="element theElement" />
- <Param name="int dimension" />
- </Overload>
- </KeyWord>
- <KeyWord name="setElementDoubleSided" func="yes">
- <Overload retVal="both: bool">
- <Param name="element theElement" />
- <Param name="bool enable" />
- </Overload>
- </KeyWord>
- <KeyWord name="setElementFrozen" func="yes">
- <Overload retVal="both: float">
- <Param name="element theElement" />
- <Param name="bool freezeStatus" />
- </Overload>
- </KeyWord>
- <KeyWord name="setElementHealth" func="yes">
- <Overload retVal="both: bool">
- <Param name="element theElement" />
- <Param name="float newHealth" />
- </Overload>
- </KeyWord>
- <KeyWord name="setElementID" func="yes">
- <Overload retVal="server: bool">
- <Param name="element theElement" />
- <Param name="string name" />
- </Overload>
- </KeyWord>
- <KeyWord name="setElementInterior" func="yes">
- <Overload retVal="both: bool">
- <Param name="element theElement" />
- <Param name="int interior" />
- <Param name="[float x" />
- <Param name="float y" />
- <Param name="float z]" />
- </Overload>
- </KeyWord>
- <KeyWord name="setElementModel" func="yes">
- <Overload retVal="both: bool">
- <Param name="element theElement" />
- <Param name="int model" />
- </Overload>
- </KeyWord>
- <KeyWord name="setElementParent" func="yes">
- <Overload retVal="both: bool">
- <Param name="element theElement" />
- <Param name="element parent" />
- </Overload>
- </KeyWord>
- <KeyWord name="setElementPosition" func="yes">
- <Overload retVal="both: bool">
- <Param name="element theElement" />
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float z" />
- </Overload>
- </KeyWord>
- <KeyWord name="setElementRotation" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theElement" />
- <Param name="float rotX" />
- <Param name="float rotY" />
- <Param name="float rotZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="setElementStreamable" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theElement" />
- <Param name="bool streamable" />
- </Overload>
- </KeyWord>
- <KeyWord name="setElementSyncer" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theElement" />
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="setElementVelocity" func="yes">
- <Overload retVal="server: bool">
- <Param name="element theElement" />
- <Param name="float speedX" />
- <Param name="float speedY" />
- <Param name="float speedZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="setElementVisibleTo" func="yes">
- <Overload retVal="server: bool">
- <Param name="element theElement" />
- <Param name="element visibleTo" />
- <Param name="bool visible" />
- </Overload>
- </KeyWord>
- <KeyWord name="setFPSLimit" func="yes">
- <Overload retVal="server: bool">
- <Param name="int fpsLimit" />
- </Overload>
- </KeyWord>
- <KeyWord name="setFarClipDistance" func="yes">
- <Overload retVal="both: bool">
- <Param name="float distance" />
- </Overload>
- </KeyWord>
- <KeyWord name="setFogDistance" func="yes">
- <Overload retVal="both: bool">
- <Param name="float distance" />
- </Overload>
- </KeyWord>
- <KeyWord name="setGameSpeed" func="yes" >
- <Overload retVal="both: bool">
- <Param name="int value" />
- </Overload>
- </KeyWord>
- <KeyWord name="setGameType" func="yes">
- <Overload retVal="server: bool">
- <Param name="string gameType" />
- </Overload>
- </KeyWord>
- <KeyWord name="setGarageOpen" func="yes">
- <Overload retVal="both: bool">
- <Param name="int garageID" />
- <Param name="bool open" />
- </Overload>
- </KeyWord>
- <KeyWord name="setGlitchEnabled" func="yes">
- <Overload retVal="server: bool">
- <Param name="string glitch" />
- <Param name="bool enabled" />
- </Overload>
- </KeyWord>
- <KeyWord name="setGravity" func="yes" >
- <Overload retVal="both: bool">
- <Param name="float level" />
- </Overload>
- </KeyWord>
- <KeyWord name="setHeatHaze" func="yes">
- <Overload retVal="client: bool">
- <Param name="int intensity [" />
- <Param name="int randomShift=0" />
- <Param name="int speedMin=12" />
- <Param name="int speedMax=18" />
- <Param name="int scanSizeX=75" />
- <Param name="int scanSizeY=80" />
- <Param name="int renderSizeX=80" />
- <Param name="int renderSizeY=85" />
- <Param name="bool bShowInside=false ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="setHelicopterRotorSpeed" func="yes">
- <Overload retVal="client: bool">
- <Param name="vehicle heli" />
- <Param name="float speed" />
- </Overload>
- </KeyWord>
- <Keyword name="setInteriorSoundsEnabled" func="yes" >
- <Overload retVal="client: bool">
- <Param name="bool enabled" />
- </Overload>
- </Keyword>
- <Keyword name="setJetpackMaxHeight" func="yes" >
- <Overload retVal="client: bool">
- <Param name="float height" />
- </Overload>
- </Keyword>
- <KeyWord name="setMapName" func="yes">
- <Overload retVal="server: bool">
- <Param name="string mapName" />
- </Overload>
- </KeyWord>
- <KeyWord name="setMarkerColor" func="yes">
- <Overload retVal="both: bool">
- <Param name="marker theMarker" />
- <Param name="int r" />
- <Param name="int g" />
- <Param name="int b" />
- <Param name="int a" />
- </Overload>
- </KeyWord>
- <KeyWord name="setMarkerIcon" func="yes">
- <Overload retVal="both: bool">
- <Param name="marker theMarker" />
- <Param name="string icon" />
- </Overload>
- </KeyWord>
- <KeyWord name="setMarkerSize" func="yes">
- <Overload retVal="both: bool">
- <Param name="marker theMarker" />
- <Param name="float size" />
- </Overload>
- </KeyWord>
- <KeyWord name="setMarkerTarget" func="yes">
- <Overload retVal="both: bool">
- <Param name="marker theMarker" />
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float z" />
- </Overload>
- </KeyWord>
- <KeyWord name="setMarkerType" func="yes">
- <Overload retVal="both: bool">
- <Param name="marker theMarker" />
- <Param name="string markerType" />
- </Overload>
- </KeyWord>
- <KeyWord name="setMinuteDuration" func="yes">
- <Overload retVal="both: bool">
- <Param name="int milliseconds" />
- </Overload>
- </KeyWord>
- <KeyWord name="setObjectRotation" func="yes">
- <Overload retVal="both: bool">
- <Param name="object theObject" />
- <Param name="float rotX" />
- <Param name="float rotY" />
- <Param name="float rotZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="setObjectScale" func="yes">
- <Overload retVal="both: bool">
- <Param name="object theObject" />
- <Param name="float scale" />
- </Overload>
- </KeyWord>
- <KeyWord name="setObjectStatic" func="yes">
- <Overload retVal="client: bool">
- <Param name="object theObject" />
- <Param name="bool toggle" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPedAimTarget" func="yes">
- <Overload retVal="client: bool">
- <Param name="ped thePed" />
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float z" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPedAnimation" func="yes">
- <Overload retVal="both: bool">
- <Param name="ped thePed" />
- <Param name="[string block=nil" />
- <Param name="string name=nil" />
- <Param name="int time=-1" />
- <Param name="bool loop=true" />
- <Param name="bool updatePosition=true" />
- <Param name="bool interruptible=true" />
- <Param name="bool freezeLastFrame=true ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPedArmor" func="yes">
- <Overload retVal="server: bool">
- <Param name="ped thePed" />
- <Param name="float armor" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPedCanBeKnockedOffBike" func="yes">
- <Overload retVal="client: bool">
- <Param name="ped thePed" />
- <Param name="bool canBeKnockedOffBike" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPedChoking" func="yes">
- <Overload retVal="server: bool">
- <Param name="ped thePed" />
- <Param name="bool choking" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPedControlState" func="yes">
- <Overload retVal="client: bool">
- <Param name="ped thePed" />
- <Param name="string control" />
- <Param name="bool state" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPedDoingGangDriveby" func="yes">
- <Overload retVal="both: bool">
- <Param name="ped thePed" />
- <Param name="bool state" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPedFightingStyle" func="yes">
- <Overload retVal="server: bool">
- <Param name="ped thePed" />
- <Param name="int style" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPedFrozen" func="yes">
- <Overload retVal="both: bool">
- <Param name="ped thePed" />
- <Param name="bool Frozen" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPedGravity" func="yes">
- <Overload retVal="server: bool">
- <Param name="ped thePed" />
- <Param name="float gravity" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPedHeadless" func="yes">
- <Overload retVal="both: bool">
- <Param name="ped thePed" />
- <Param name="bool headState" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPedLookAt" func="yes">
- <Overload retVal="client: bool">
- <Param name="ped thePed" />
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float z [" />
- <Param name="int time = 3000" />
- <Param name="element target ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPedOnFire" func="yes">
- <Overload retVal="both: bool">
- <Param name="ped thePed" />
- <Param name="bool isOnFire" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPedRotation" func="yes">
- <Overload retVal="both: bool">
- <Param name="ped thePed" />
- <Param name="float rotation" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPedSkin" func="yes">
- <Overload retVal="both: bool">
- <Param name="ped thePed" />
- <Param name="int skinID" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPedStat" func="yes">
- <Overload retVal="server: bool">
- <Param name="ped thePed" />
- <Param name="int stat" />
- <Param name="float value" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPedVoice" func="yes">
- <Overload retVal="client: bool">
- <Param name="ped thePed" />
- <Param name="string voiceType" />
- <Param name="string voiceName" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPedWeaponSlot" func="yes">
- <Overload retVal="both: bool">
- <Param name="ped thePed" />
- <Param name="int weaponSlot" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPickupRespawnInterval" func="yes">
- <Overload retVal="server: bool">
- <Param name="pickup thePickup" />
- <Param name="int ms" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPickupType" func="yes" >
- <Overload retVal="server: bool">
- <Param name="pickup thePickup" />
- <Param name="int type" />
- <Param name="int amount/weapon" />
- <Param name="[int ammo]" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPlayerAnnounceValue" func="yes">
- <Overload retVal="server: bool">
- <Param name="player thePlayer" />
- <Param name="string key" />
- <Param name="string value" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPlayerBlurLevel" func="yes">
- <Overload retVal="both: bool">
- <Param name="serverOnly [ player thePlayer ]" />
- <Param name="int level" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPlayerMoney" func="yes">
- <Overload retVal="both: bool">
- <Param name="serverOnly [ player thePlayer ]" />
- <Param name="int amount" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPlayerMuted" func="yes">
- <Overload retVal="server: bool">
- <Param name="player thePlayer" />
- <Param name="bool state" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPlayerName" func="yes">
- <Overload retVal="server: bool">
- <Param name="player thePlayer" />
- <Param name="string newName" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPlayerNametagColor" func="yes">
- <Overload retVal="both: bool">
- <Param name="player thePlayer" />
- <Param name="int r" />
- <Param name="int g" />
- <Param name="int b" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPlayerNametagShowing" func="yes">
- <Overload retVal="both: bool">
- <Param name="player thePlayer" />
- <Param name="bool showing" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPlayerNametagText" func="yes">
- <Overload retVal="both: bool">
- <Param name="player thePlayer" />
- <Param name="string text" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPlayerTeam" func="yes">
- <Overload retVal="server: bool">
- <Param name="player thePlayer" />
- <Param name="team theTeam" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPlayerVoiceBroadcastTo" func="yes">
- <Overload retVal="server: bool">
- <Param name="player thePlayer" />
- <Param name="mixed broadcastTo" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPlayerVoiceIgnoreFrom" func="yes">
- <Overload retVal="server: bool">
- <Param name="player thePlayer" />
- <Param name="mixed broadcastTo" />
- </Overload>
- </KeyWord>
- <KeyWord name="setPlayerWantedLevel" func="yes">
- <Overload retVal="server: bool">
- <Param name="player thePlayer" />
- <Param name="int stars" />
- </Overload>
- </KeyWord>
- <KeyWord name="setRadarAreaColor" func="yes">
- <Overload retVal="both: bool">
- <Param name="radararea theRadarArea" />
- <Param name="int r" />
- <Param name="int g" />
- <Param name="int b" />
- <Param name="int a" />
- </Overload>
- </KeyWord>
- <KeyWord name="setRadarAreaFlashing" func="yes">
- <Overload retVal="both: bool">
- <Param name="radararea theRadarArea" />
- <Param name="bool flash" />
- </Overload>
- </KeyWord>
- <KeyWord name="setRadarAreaSize" func="yes">
- <Overload retVal="both: bool">
- <Param name="radararea theRadararea" />
- <Param name="float x" />
- <Param name="float y" />
- </Overload>
- </KeyWord>
- <KeyWord name="setRadioChannel" func="yes">
- <Overload retVal="client: bool">
- <Param name="int ID" />
- </Overload>
- </KeyWord>
- <KeyWord name="setRainLevel" func="yes">
- <Overload retVal="both: bool">
- <Param name="float amount" />
- </Overload>
- </KeyWord>
- <KeyWord name="setResourceDefaultSetting" func="yes" >
- <Overload retVal="server: bool">
- <Param name="resource theResource" />
- <Param name="string settingName" />
- <Param name="string/int/float settingValue" />
- </Overload>
- </KeyWord>
- <KeyWord name="setResourceInfo" func="yes">
- <Overload retVal="server: bool">
- <Param name="resource theResource" />
- <Param name="string attribute" />
- <Param name="string value" />
- </Overload>
- </KeyWord>
- <KeyWord name="setRuleValue" func="yes">
- <Overload retVal="server: bool">
- <Param name="string key" />
- <Param name="string value" />
- </Overload>
- </KeyWord>
- <KeyWord name="setServerConfigSetting" func="yes">
- <Overload retVal="server: bool">
- <Param name="string name" />
- <Param name="string value [" />
- <Param name="bool bSave = false ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="setServerPassword" func="yes">
- <Overload retVal="server: bool">
- <Param name="string thePassword" />
- </Overload>
- </KeyWord>
- <KeyWord name="setSkyGradient" func="yes">
- <Overload retVal="both: bool">
- <Param name="[ int topRed = 0" />
- <Param name="int topGreen = 0" />
- <Param name="int topBlue = 0" />
- <Param name="int bottomRed = 0" />
- <Param name="int bottomGreen = 0" />
- <Param name="int bottomBlue = 0 ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="setSoundEffectEnabled" func="yes">
- <Overload retVal="client: bool">
- <Param name="element sound" />
- <Param name="string effectName" />
- <Param name="bool enable" />
- </Overload>
- </KeyWord>
- <KeyWord name="setSoundMaxDistance" func="yes">
- <Overload retVal="client: bool">
- <Param name="element sound" />
- <Param name="int distance" />
- </Overload>
- </KeyWord>
- <KeyWord name="setSoundMinDistance" func="yes">
- <Overload retVal="client: bool">
- <Param name="element sound" />
- <Param name="int distance" />
- </Overload>
- </KeyWord>
- <KeyWord name="setSoundPaused" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theSound" />
- <Param name="bool paused" />
- </Overload>
- </KeyWord>
- <KeyWord name="setSoundPosition" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theSound" />
- <Param name="int pos" />
- </Overload>
- </KeyWord>
- <KeyWord name="setSoundVolume" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theSound" />
- <Param name="float volume" />
- </Overload>
- </KeyWord>
- <KeyWord name="setSunColor" func="yes">
- <Overload retVal="both: bool">
- <Param name="int aRed" />
- <Param name="int aGreen" />
- <Param name="int aBlue" />
- <Param name="int bRed" />
- <Param name="int bGreen" />
- <Param name="int bBlue" />
- </Overload>
- </KeyWord>
- <KeyWord name="setSunSize" func="yes">
- <Overload retVal="both: bool">
- <Param name="int Size" />
- </Overload>
- </KeyWord>
- <KeyWord name="setTeamColor" func="yes">
- <Overload retVal="server: bool">
- <Param name="team theTeam" />
- <Param name="int colorR" />
- <Param name="int colorG" />
- <Param name="int colorB" />
- </Overload>
- </KeyWord>
- <KeyWord name="setTeamFriendlyFire" func="yes">
- <Overload retVal="server: bool">
- <Param name="team theTeam" />
- <Param name="bool friendlyFire" />
- </Overload>
- </KeyWord>
- <KeyWord name="setTeamName" func="yes">
- <Overload retVal="server: bool">
- <Param name="team theTeam" />
- <Param name="string newName" />
- </Overload>
- </KeyWord>
- <KeyWord name="setTime" func="yes">
- <Overload retVal="both: bool">
- <Param name="int hour" />
- <Param name="int minute" />
- </Overload>
- </KeyWord>
- <KeyWord name="setTimer" func="yes">
- <Overload retVal="both: timer">
- <Param name="function theFunction" />
- <Param name="int timeInterval" />
- <Param name="int timesToExecute" />
- <Param name="[ var arguments... ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="setTrafficLightState" func="yes">
- <Overload retVal="both: bool">
- <Param name="int state" />
- </Overload>
- </KeyWord>
- <KeyWord name="setTrafficLightsLocked" func="yes">
- <Overload retVal="both: bool">
- <Param name="bool toggle" />
- </Overload>
- </KeyWord>
- <KeyWord name="setTrainDerailable" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle derailableVehicle" />
- <Param name="bool derailable" />
- </Overload>
- </KeyWord>
- <KeyWord name="setTrainDerailed" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle vehicleToDerail" />
- <Param name="bool derailed" />
- </Overload>
- </KeyWord>
- <KeyWord name="setTrainDirection" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle train" />
- <Param name="bool clockwise" />
- </Overload>
- </KeyWord>
- <KeyWord name="setTrainSpeed" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle train" />
- <Param name="float speed" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleAdjustableProperty" func="yes">
- <Overload retVal="client: bool">
- <Param name="vehicle theVehicle" />
- <Param name="int value" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleColor" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="int color1" />
- <Param name="int color2" />
- <Param name="int color3" />
- <Param name="int color4" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleDamageProof" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="bool damageProof" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleDirtLevel" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="int dirtLevel" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleDoorOpenRatio" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="int door" />
- <Param name="float ratio [" />
- <Param name="int time ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleDoorState" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="int door" />
- <Param name="int state" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleDoorsUndamageable" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="bool state" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleEngineState" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="bool engineState" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleFrozen" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="bool freezeStatus" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleFuelTankExplodable" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="bool explodable" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleGravity" func="yes">
- <Overload retVal="client: bool">
- <Param name="vehicle theVehicle" />
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float z" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleGunsEnabled" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="bool gunsEnabled" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleHeadLightColor" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="int red" />
- <Param name="int green" />
- <Param name="int blue" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleIdleRespawnDelay" func="yes">
- <Overload retVal="server: bool">
- <Param name="vehicle theVehicle" />
- <Param name="int timeDelay" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleLandingGearDown" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="bool gearState" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleLightState" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="int light" />
- <Param name="int state" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleLocked" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="bool locked" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleOverrideLights" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="int value" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehiclePaintjob" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="int value" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehiclePanelState" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="int panelID" />
- <Param name="int state" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleRespawnDelay" func="yes">
- <Overload retVal="server: bool">
- <Param name="vehicle theVehicle" />
- <Param name="int timeDelay" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleRespawnPosition" func="yes">
- <Overload retVal="server: bool">
- <Param name="vehicle theVehicle" />
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float z" />
- <Param name="[float rx" />
- <Param name="float ry" />
- <Param name="float rz ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleRotation" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="rx" />
- <Param name="ry" />
- <Param name="rz" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleSirensOn" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="bool sirensOn" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleTaxiLightOn" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle taxi" />
- <Param name="bool LightState" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleTurnVelocity" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="float rx" />
- <Param name="float ry" />
- <Param name="float rz" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleTurretPosition" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="float positionX" />
- <Param name="float positionY" />
- </Overload>
- </KeyWord>
- <KeyWord name="setVehicleWheelStates" func="yes">
- <Overload retVal="both: bool">
- <Param name="vehicle theVehicle" />
- <Param name="int frontLeft" />
- <Param name="int rearLeft" />
- <Param name="int frontRight" />
- <Param name="int rearRight" />
- </Overload>
- </KeyWord>
- <KeyWord name="setWaterColor" func="yes">
- <Overload retVal="both: bool">
- <Param name="float red" />
- <Param name="float green" />
- <Param name="float blue" />
- <Param name="float alpha" />
- </Overload>
- </KeyWord>
- <KeyWord name="setWaterLevel" func="yes" >
- <Overload retVal="both: bool">
- <Param name="[ water theWater ]" />
- <Param name="float level" />
- </Overload>
- </KeyWord>
- <KeyWord name="setWaterVertexPosition" func="yes">
- <Overload retVal="both: bool">
- <Param name="water theWater" />
- <Param name="int vertexIndex" />
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float z" />
- </Overload>
- </KeyWord>
- <KeyWord name="setWaveHeight" func="yes">
- <Overload retVal="both: bool">
- <Param name="float height" />
- </Overload>
- </KeyWord>
- <KeyWord name="setWeaponAmmo" func="yes">
- <Overload retVal="server: bool">
- <Param name="player thePlayer" />
- <Param name="int weapon" />
- <Param name="int totalAmmo" />
- <Param name="[int ammoInClip = current]" />
- </Overload>
- </KeyWord>
- <KeyWord name="setWeather" func="yes">
- <Overload retVal="both: bool">
- <Param name="int weatherID" />
- </Overload>
- </KeyWord>
- <KeyWord name="setWeatherBlended" func="yes">
- <Overload retVal="both: bool">
- <Param name="int weatherID" />
- </Overload>
- </KeyWord>
- <KeyWord name="setWindVelocity" func="yes">
- <Overload retVal="both: bool">
- <Param name="float velocityX" />
- <Param name="float velocityY" />
- <Param name="float velocityZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="setWorldSpecialPropertyEnabled" func="yes">
- <Overload retVal="client: bool">
- <Param name="string propname" />
- <Param name="bool enable" />
- </Overload>
- </KeyWord>
- <KeyWord name="showChat" func="yes">
- <Overload retVal="both: bool">
- <Param name="serverOnly [ player thePlayer ]" />
- <Param name="bool show" />
- </Overload>
- </KeyWord>
- <KeyWord name="showCursor" func="yes">
- <Overload retVal="both: bool">
- <Param name="serverOnly [ player thePlayer ]" />
- <Param name="bool show" />
- <Param name="[ bool toggleControls = true ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="showPlayerHudComponent" func="yes">
- <Overload retVal="both: bool">
- <Param name="serverOnly [ player thePlayer ]" />
- <Param name="string component" />
- <Param name="bool show" />
- </Overload>
- </KeyWord>
- <KeyWord name="shutdown" func="yes">
- <Overload retVal="both: bool">
- <Param name="string reason" />
- </Overload>
- </KeyWord>
- <KeyWord name="spawnPlayer" func="yes">
- <Overload retVal="server: bool">
- <Param name="player thePlayer" />
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float z" />
- <Param name="[ int rotation = 0" />
- <Param name="int skinID = 0" />
- <Param name="int interior = 0" />
- <Param name="int dimension = 0" />
- <Param name="team theTeam = nil ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="spawnVehicle" func="yes">
- <Overload retVal="server: bool">
- <Param name="vehicle theVehicle" />
- <Param name="float x" />
- <Param name="float y" />
- <Param name="float z" />
- <Param name="float rx" />
- <Param name="float ry" />
- <Param name="float rz" />
- </Overload>
- </KeyWord>
- <KeyWord name="split" func="yes">
- <Overload retVal="both: table">
- <Param name="string stringToSplit" />
- <Param name="int separatingChar" />
- </Overload>
- </KeyWord>
- <KeyWord name="startResource" func="yes">
- <Overload retVal="server: bool">
- <Param name="resource resourceToStart" />
- <Param name="[bool persistent = false" />
- <Param name="bool startIncludedResources = true" />
- <Param name="bool loadServerConfigs = true" />
- <Param name="bool loadMaps = true" />
- <Param name="bool loadServerScripts = true" />
- <Param name="bool loadHTML = true" />
- <Param name="bool loadClientConfigs = true" />
- <Param name="bool loadClientScripts = true" />
- <Param name="bool loadFiles = true]" />
- </Overload>
- </KeyWord>
- <KeyWord name="stopObject" func="yes">
- <Overload retVal="both: bool">
- <Param name="object theobject" />
- </Overload>
- </KeyWord>
- <KeyWord name="stopResource" func="yes">
- <Overload retVal="server: bool">
- <Param name="resource theResource" />
- </Overload>
- </KeyWord>
- <KeyWord name="stopSound" func="yes">
- <Overload retVal="client: bool">
- <Param name="element theSound" />
- </Overload>
- </KeyWord>
- <KeyWord name="takeAllWeapons" func="yes">
- <Overload retVal="server: bool">
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="takePlayerMoney" func="yes">
- <Overload retVal="both: bool">
- <Param name="serverOnly [ player thePlayer ]" />
- <Param name="int amount" />
- </Overload>
- </KeyWord>
- <KeyWord name="takeWeapon" func="yes">
- <Overload retVal="server: bool">
- <Param name="player thePlayer" />
- <Param name="int weapon" />
- </Overload>
- </KeyWord>
- <KeyWord name="takeWeaponAmmo" func="yes">
- <Overload retVal="server: bool">
- <Param name="player thePlayer" />
- <Param name="int weapon" />
- <Param name="int ammo" />
- </Overload>
- </KeyWord>
- <KeyWord name="testLineAgainstWater" func="yes">
- <Overload retVal="client: bool">
- <Param name="float startX" />
- <Param name="float startY" />
- <Param name="float startZ" />
- <Param name="float endX" />
- <Param name="float endY" />
- <Param name="float endZ" />
- </Overload>
- </KeyWord>
- <KeyWord name="textCreateDisplay" func="yes">
- <Overload retVal="server: textitem" />
- </KeyWord>
- <KeyWord name="textCreateTextItem" func="yes">
- <Overload retVal="server: textitem">
- <Param name="[string text" />
- <Param name="float x" />
- <Param name="float y" />
- <Param name="string priority" />
- <Param name="int red = 255" />
- <Param name="int green = 0" />
- <Param name="int blue = 0" />
- <Param name="int alpha = 255" />
- <Param name="float scale = 1" />
- <Param name="string alignX = 'left']" />
- <Param name="string alignY = 'top']" />
- </Overload>
- </KeyWord>
- <KeyWord name="textDestroyDisplay" func="yes">
- <Overload retVal="server: bool">
- <Param name="textdisplay display" />
- </Overload>
- </KeyWord>
- <KeyWord name="textDestroyTextItem" func="yes">
- <Overload retVal="server: void">
- <Param name="textitem theTextitem" />
- </Overload>
- </KeyWord>
- <KeyWord name="textDisplayAddObserver" func="yes">
- <Overload retVal="server: void">
- <Param name="textdisplay display" />
- <Param name="player playerToAdd" />
- </Overload>
- </KeyWord>
- <KeyWord name="textDisplayAddText" func="yes">
- <Overload retVal="server: void">
- <Param name="textdisplay displayToAddTo" />
- <Param name="textitem itemToAdd" />
- </Overload>
- </KeyWord>
- <KeyWord name="textDisplayGetObservers" func="yes">
- <Overload retVal="server: table">
- <Param name="textdisplay display" />
- </Overload>
- </KeyWord>
- <KeyWord name="textDisplayIsObserver" func="yes">
- <Overload retVal="server: bool">
- <Param name="textdisplay display" />
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="textDisplayRemoveObserver" func="yes">
- <Overload retVal="server: void">
- <Param name="textdisplay display" />
- <Param name="player playerToRemove" />
- </Overload>
- </KeyWord>
- <KeyWord name="textDisplayRemoveText" func="yes">
- <Overload retVal="server: void">
- <Param name="textdisplay displayToRemoveFrom" />
- <Param name="textitem itemToRemove" />
- </Overload>
- </KeyWord>
- <KeyWord name="textItemGetColor" func="yes">
- <Overload retVal="server: int">
- <Param name="textitem theTextItem" />
- </Overload>
- </KeyWord>
- <KeyWord name="textItemGetPosition" func="yes">
- <Overload retVal="server: float">
- <Param name="textitem theTextItem" />
- </Overload>
- </KeyWord>
- <KeyWord name="textItemGetPriority" func="yes">
- <Overload retVal="server: string">
- <Param name="textitem textitemToCheck" />
- </Overload>
- </KeyWord>
- <KeyWord name="textItemGetScale" func="yes">
- <Overload retVal="server: float">
- <Param name="textitem theTextitem" />
- </Overload>
- </KeyWord>
- <KeyWord name="textItemGetText" func="yes">
- <Overload retVal="server: string">
- <Param name="textitem theTextitem" />
- </Overload>
- </KeyWord>
- <KeyWord name="textItemSetColor" func="yes">
- <Overload retVal="server: bool">
- <Param name="textitem theTextItem" />
- <Param name="int r" />
- <Param name="int g" />
- <Param name="int b" />
- <Param name="int a" />
- </Overload>
- </KeyWord>
- <KeyWord name="textItemSetPosition" func="yes">
- <Overload retVal="server: bool">
- <Param name="textitem theTextItem" />
- <Param name="float x" />
- <Param name="float y" />
- </Overload>
- </KeyWord>
- <KeyWord name="textItemSetPriority" func="yes">
- <Overload retVal="1.0/: void">
- <Param name="textitem theTextItem" />
- <Param name="string priority" />
- </Overload>
- </KeyWord>
- <KeyWord name="textItemSetScale" func="yes">
- <Overload retVal="server: bool">
- <Param name="textitem theTextitem" />
- <Param name="float scale" />
- </Overload>
- </KeyWord>
- <KeyWord name="textItemSetText" func="yes">
- <Overload retVal="server: void">
- <Param name="textitem theTextitem" />
- <Param name="string text" />
- </Overload>
- </KeyWord>
- <KeyWord name="tocolor" func="yes">
- <Overload retVal="client: int">
- <Param name="int red" />
- <Param name="int green" />
- <Param name="int blue [" />
- <Param name="int alpha = 255]" />
- </Overload>
- </KeyWord>
- <KeyWord name="toggleAllControls" func="yes">
- <Overload retVal="both: bool">
- <Param name="serverOnly [ player thePlayer ]" />
- <Param name="bool enabled" />
- <Param name="[bool gtaControls=true" />
- <Param name="bool mtaControls=true]" />
- </Overload>
- </KeyWord>
- <KeyWord name="toggleControl" func="yes">
- <Overload retVal="both: bool">
- <Param name="serverOnly [ player thePlayer ]" />
- <Param name="string control" />
- <Param name="bool enabled" />
- </Overload>
- </KeyWord>
- <KeyWord name="toggleVehicleRespawn" func="yes">
- <Overload retVal="server: bool">
- <Param name="vehicle theVehicle" />
- <Param name="bool Respawn" />
- </Overload>
- </KeyWord>
- <KeyWord name="triggerClientEvent" func="yes">
- <Overload retVal="server: bool">
- <Param name="[element triggerFor=getRootElement()]" />
- <Param name="string name" />
- <Param name="element theElement" />
- <Param name="[arguments...]" />
- </Overload>
- </KeyWord>
- <KeyWord name="triggerEvent" func="yes">
- <Overload retVal="both: bool">
- <Param name="string eventName" />
- <Param name="element baseElement" />
- <Param name="[ var argument1" />
- <Param name="... ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="triggerServerEvent" func="yes">
- <Overload retVal="client: bool">
- <Param name="string event" />
- <Param name="element theElement" />
- <Param name="[arguments...]" />
- </Overload>
- </KeyWord>
- <KeyWord name="unbindKey" func="yes">
- <Overload retVal="both: bool">
- <Param name="serverOnly [ player thePlayer ]" />
- <Param name="string key" />
- <Param name="[ string keyState" />
- <Param name="function handler ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="usePickup" func="yes">
- <Overload retVal="both: bool">
- <Param name="pickup thePickup" />
- <Param name="player thePlayer" />
- </Overload>
- </KeyWord>
- <KeyWord name="utfChar" func="yes">
- <Overload retVal="both: string">
- <Param name="int characterCode" />
- </Overload>
- </KeyWord>
- <KeyWord name="utfCode" func="yes">
- <Overload retVal="both: int">
- <Param name="string theString" />
- </Overload>
- </KeyWord>
- <KeyWord name="utfLen" func="yes">
- <Overload retVal="both: int">
- <Param name="string theString" />
- </Overload>
- </KeyWord>
- <KeyWord name="utfSeek" func="yes">
- <Overload retVal="both: int">
- <Param name="string theString" />
- <Param name="int position" />
- </Overload>
- </KeyWord>
- <KeyWord name="utfSub" func="yes">
- <Overload retVal="both: string">
- <Param name="string theString" />
- <Param name="int Start" />
- <Param name="int End" />
- </Overload>
- </KeyWord>
- <KeyWord name="warpPedIntoVehicle" func="yes">
- <Overload retVal="server: bool">
- <Param name="ped thePed" />
- <Param name="vehicle theVehicle" />
- <Param name="[ int seat=0 ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="wasEventCancelled" func="yes">
- <Overload retVal="both: bool" />
- </KeyWord>
- <KeyWord name="xmlCopyFile" func="yes">
- <Overload retVal="both: xmlnode">
- <Param name="xmlnode nodeToCopy" />
- <Param name="string newFilename" />
- <Param name="[ resource inResource = getThisResource() ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="xmlCreateChild" func="yes">
- <Overload retVal="both: xmlnode">
- <Param name="xmlnode parentNode" />
- <Param name="string tagName" />
- </Overload>
- </KeyWord>
- <KeyWord name="xmlCreateFile" func="yes">
- <Overload retVal="both: xmlnode">
- <Param name="string filename" />
- <Param name="string rootNodeName" />
- <Param name="[ resource inResource = getThisResource() ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="xmlCreateSubNode" func="yes">
- <Overload retVal="dp2.3/both: xmlnode">
- <Param name="xmlnode parentNode" />
- <Param name="string tagname" />
- </Overload>
- </KeyWord>
- <KeyWord name="xmlDestroyNode" func="yes">
- <Overload retVal="both: bool">
- <Param name="xmlnode theXMLNode" />
- </Overload>
- </KeyWord>
- <KeyWord name="xmlFindChild" func="yes">
- <Overload retVal="both: xmlnode">
- <Param name="xmlnode parent" />
- <Param name="string tagName" />
- <Param name="int index" />
- </Overload>
- </KeyWord>
- <KeyWord name="xmlFindSubNode" func="yes">
- <Overload retVal="dp2.3/both: xmlnode">
- <Param name="xmlnode parent" />
- <Param name="string subnode" />
- <Param name="int index" />
- </Overload>
- </KeyWord>
- <KeyWord name="xmlLoadFile" func="yes">
- <Overload retVal="both: xmlnode">
- <Param name="string filename" />
- <Param name="[ resource fromResource = getThisResource () ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="xmlNodeGetAttribute" func="yes">
- <Overload retVal="both: string">
- <Param name="xmlnode node" />
- <Param name="string name" />
- </Overload>
- </KeyWord>
- <KeyWord name="xmlNodeGetAttributes" func="yes">
- <Overload retVal="both: table">
- <Param name="xmlnode node" />
- </Overload>
- </KeyWord>
- <KeyWord name="xmlNodeGetChildren" func="yes">
- <Overload retVal="both: table/xmlnode">
- <Param name="xmlnode parent" />
- <Param name="[ int index ]" />
- </Overload>
- </KeyWord>
- <KeyWord name="xmlNodeGetName" func="yes">
- <Overload retVal="both: string">
- <Param name="xmlnode node" />
- </Overload>
- </KeyWord>
- <KeyWord name="xmlNodeGetParent" func="yes">
- <Overload retVal="both: xmlnode">
- <Param name="xmlnode node" />
- </Overload>
- </KeyWord>
- <KeyWord name="xmlNodeGetValue" func="yes">
- <Overload retVal="both: string">
- <Param name="xmlnode theXMLNode" />
- </Overload>
- </KeyWord>
- <KeyWord name="xmlNodeSetAttribute" func="yes">
- <Overload retVal="both: bool">
- <Param name="xmlnode node" />
- <Param name="string name" />
- <Param name="var value" />
- </Overload>
- </KeyWord>
- <KeyWord name="xmlNodeSetName" func="yes">
- <Overload retVal="both: bool">
- <Param name="xmlnode node" />
- <Param name="string name" />
- </Overload>
- </KeyWord>
- <KeyWord name="xmlNodeSetValue" func="yes">
- <Overload retVal="both: bool">
- <Param name="xmlnode theXMLNode" />
- <Param name="string value" />
- </Overload>
- </KeyWord>
- <KeyWord name="xmlSaveFile" func="yes">
- <Overload retVal="both: bool">
- <Param name="xmlnode rootNode" />
- </Overload>
- </KeyWord>
- <KeyWord name="xmlUnloadFile" func="yes">
- <Overload retVal="both: bool">
- <Param name="xmlnode node" />
- </Overload>
- </KeyWord>
- <KeyWord name="xmlUnloadFile" func="yes">
- <Overload retVal="both: bool">
- <Param name="xmlnode node" />
- </Overload>
- </KeyWord>
- </AutoComplete>
- </NotepadPlus>
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