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- Info Running Mono...
- Info
- Info Setting up Mono
- Info /Users/Shared/UnrealEngine/4.10/Engine /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac
- Info Creating makefile for hot reloading OH2 (.uproject file is newer)
- Info Compiling game modules for hot reload
- Info Compiling with MacOSX SDK 10.10
- Info Parsing headers for OH2Editor
- Info Running UnrealHeaderTool "/Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/OH2.uproject" "/Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Intermediate/Build/Mac/OH2Editor/Development/UnrealHeaderTool.manifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -rocket -installed
- Info Reflection code generated for OH2Editor in 13.7930442 seconds
- Info Generating dSYM file for UE4Editor-OH2-9936.dylib - this will add some time to your build...
- Info Performing 4 actions (8 in parallel)
- Info [2/4] Compile OH2.generated.cpp
- Info [1/4] Compile Module.OH2.cpp
- Info In file included from /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Intermediate/Build/Mac/UE4Editor/Development/OH2/Module.OH2.cpp:4:
- Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/OH2BlueprintFunctionLibrary.cpp:18:34: warning: declaration shadows a local variable [-Wshadow]
- Info else if (USpotLightComponent* l = Cast<USpotLightComponent>(light))
- Info ^
- Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/OH2BlueprintFunctionLibrary.cpp:16:28: note: previous declaration is here
- Info if(UPointLightComponent* l = Cast<UPointLightComponent>(light))
- Info ^
- Info In file included from /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Intermediate/Build/Mac/UE4Editor/Inc/OH2/OH2.generated.cpp:9:
- Info In file included from ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Intermediate/Build/Mac/UE4Editor/Inc/OH2/OH2.generated.dep.h:39:
- Info In file included from ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Character/OH2Character.h:11:
- Info ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Utils/PointerValueList.h:19:22: warning: declaration shadows a field of 'PointerValueList::PointerValue' [-Wshadow]
- Info PointerValue(void* ptr, float value) : ptr(ptr), value(value){};
- Info ^
- Info ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Utils/PointerValueList.h:16:9: note: previous declaration is here
- Info void* ptr;
- Info ^
- Info ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Utils/PointerValueList.h:19:33: warning: declaration shadows a field of 'PointerValueList::PointerValue' [-Wshadow]
- Info PointerValue(void* ptr, float value) : ptr(ptr), value(value){};
- Info ^
- Info ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Utils/PointerValueList.h:17:9: note: previous declaration is here
- Info float value;
- Info ^
- Info In file included from /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Intermediate/Build/Mac/UE4Editor/Development/OH2/Module.OH2.cpp:6:
- Info In file included from /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/AI/BTTask_AttackTargetCharacter.cpp:6:
- Info In file included from ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/AI/OH2AICharacter.h:5:
- Info In file included from ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Character/OH2Character.h:11:
- Info ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Utils/PointerValueList.h:19:22: warning: declaration shadows a field of 'PointerValueList::PointerValue' [-Wshadow]
- Info PointerValue(void* ptr, float value) : ptr(ptr), value(value){};
- Info ^
- Info ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Utils/PointerValueList.h:16:9: note: previous declaration is here
- Info void* ptr;
- Info ^
- Info ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Utils/PointerValueList.h:19:33: warning: declaration shadows a field of 'PointerValueList::PointerValue' [-Wshadow]
- Info PointerValue(void* ptr, float value) : ptr(ptr), value(value){};
- Info ^
- Info ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Utils/PointerValueList.h:17:9: note: previous declaration is here
- Info float value;
- Info ^
- Info In file included from /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Intermediate/Build/Mac/UE4Editor/Development/OH2/Module.OH2.cpp:11:
- Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/AI/OH2AICharacter.cpp:12:1: warning: field 'AIBehavior' will be initialized after field 'InactivityRange' [-Wreorder]
- Info AIBehavior(NULL),
- Info ^
- Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/AI/OH2AICharacter.cpp:20:1: warning: field 'AICircling_angle' will be initialized after field 'CirclingAngle' [-Wreorder]
- Info AICircling_angle(80.f),
- Info ^
- Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/AI/OH2AICharacter.cpp:21:1: warning: field 'CirclingAngle' will be initialized after field 'CirclingSpeed' [-Wreorder]
- Info CirclingAngle(80.f),
- Info ^
- Info In file included from /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Intermediate/Build/Mac/UE4Editor/Development/OH2/Module.OH2.cpp:12:
- Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/AI/OH2AIController.cpp:190:19: warning: declaration shadows a local variable [-Wshadow]
- Info TArray<AActor*> children;
- Info ^
- Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/AI/OH2AIController.cpp:179:18: note: previous declaration is here
- Info TArray<AActor*> children;
- Info ^
- Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/AI/OH2AIController.cpp:192:13: warning: declaration shadows a local variable [-Wshadow]
- Info const int count = children.Num();
- Info ^
- Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/AI/OH2AIController.cpp:181:12: note: previous declaration is here
- Info const int count = children.Num();
- Info ^
- Info In file included from /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Intermediate/Build/Mac/UE4Editor/Development/OH2/Module.OH2.cpp:13:
- Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Character/OH2ActionLogic.cpp:10:32: warning: declaration shadows a variable in namespace 'OH2AnimationAction' [-Wshadow]
- Info OH2AnimationActionGroup::Enum group = OH2AnimationAction::group[animationSection];
- Info ^
- Info ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Character/OH2ActionLogic.h:89:45: note: previous declaration is here
- Info extern const OH2AnimationActionGroup::Enum group[];
- Info ^
- Info In file included from /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Intermediate/Build/Mac/UE4Editor/Development/OH2/Module.OH2.cpp:24:
- Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Game/OH2GameMode.cpp:21:1: warning: field 'CurrentSubtitleText' will be initialized after field 'MusicAudioComponent' [-Wreorder]
- Info CurrentSubtitleText(),
- Info ^
- Info In file included from /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Intermediate/Build/Mac/UE4Editor/Development/OH2/Module.OH2.cpp:32:
- Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Object/OH2Object.cpp:58:16: warning: declaration shadows a local variable [-Wshadow]
- Info const float damageAmount = HitDamageToInflict;
- Info ^
- Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Object/OH2Object.cpp:50:15: note: previous declaration is here
- Info const float damageAmount = 100000.f;
- Info ^
- Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Object/OH2Object.cpp:59:35: warning: declaration shadows a local variable [-Wshadow]
- Info TSubclassOf<UDamageType> const ValidDamageTypeClass = TSubclassOf<UDamageType>(UDamageType::StaticClass());
- Info ^
- Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Object/OH2Object.cpp:51:34: note: previous declaration is here
- Info TSubclassOf<UDamageType> const ValidDamageTypeClass = TSubclassOf<UDamageType>(UDamageType::StaticClass());
- Info ^
- Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Object/OH2Object.cpp:60:15: warning: declaration shadows a local variable [-Wshadow]
- Info FHitResult hit(Other, OtherComp, HitLocation, HitNormal);
- Info ^
- Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Object/OH2Object.cpp:52:14: note: previous declaration is here
- Info FHitResult hit(Other, OtherComp, HitLocation, HitNormal);
- Info ^
- Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Object/OH2Object.cpp:61:22: warning: declaration shadows a local variable [-Wshadow]
- Info FPointDamageEvent damageEvent = FPointDamageEvent(damageAmount, hit, hit.ImpactNormal, ValidDamageTypeClass);
- Info ^
- Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Object/OH2Object.cpp:53:21: note: previous declaration is here
- Info FPointDamageEvent damageEvent = FPointDamageEvent(damageAmount, hit, hit.ImpactNormal, ValidDamageTypeClass);
- Info ^
- Info In file included from /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Intermediate/Build/Mac/UE4Editor/Development/OH2/Module.OH2.cpp:44:
- Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Utils/Meter.cpp:14:2: warning: field 'AutoVisibility' will be initialized after field 'DurationVisibility_duration' [-Wreorder]
- Info AutoVisibility(false),
- Info ^
- Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Utils/Meter.cpp:152:45: warning: declaration shadows a field of 'Meter' [-Wshadow]
- Info void Meter::SetAutoVisibilityOn(const float DurationVisibility_duration, const bool useVisibilityLimit, const float constantVisibilityLimit)
- Info ^
- Info ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Utils/Meter.h:46:8: note: previous declaration is here
- Info float DurationVisibility_duration; // After Value changes, meter remains visible for specified duration (sec).
- Info ^
- Info 2 warnings generated.
- Info 16 warnings generated.
- Info [3/4] Link UE4Editor-OH2-9936.dylib
- Info Undefined symbols for architecture x86_64:
- Info "FRenderResource::InitResource()", referenced from:
- Info vtable for FTexture in Module.OH2.cpp.o
- Info "FRenderResource::ReleaseResource()", referenced from:
- Info vtable for FTexture in Module.OH2.cpp.o
- Info "FRHIResource::Bypass()", referenced from:
- Info FRHIResource::Release() const in Module.OH2.cpp.o
- Info "FRHIResource::PendingDeletes", referenced from:
- Info FRHIResource::Release() const in Module.OH2.cpp.o
- Info "FRenderResource::~FRenderResource()", referenced from:
- Info FTexture::~FTexture() in Module.OH2.cpp.o
- Info ld: symbol(s) not found for architecture x86_64
- Info clang: error: linker command failed with exit code 1 (use -v to see invocation)
- Info -------- End Detailed Actions Stats -----------------------------------------------------------
- Info ERROR: UBT ERROR: Failed to produce item: /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Binaries/Mac/UE4Editor-OH2-9936.dylib
- Info Total build time: 54.31 seconds
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