Advertisement
Guest User

Untitled

a guest
Feb 10th, 2016
60
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 11.78 KB | None | 0 0
  1. Info Running Mono...
  2. Info
  3. Info Setting up Mono
  4. Info /Users/Shared/UnrealEngine/4.10/Engine /Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac
  5. Info Creating makefile for hot reloading OH2 (.uproject file is newer)
  6. Info Compiling game modules for hot reload
  7. Info Compiling with MacOSX SDK 10.10
  8. Info Parsing headers for OH2Editor
  9. Info Running UnrealHeaderTool "/Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/OH2.uproject" "/Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Intermediate/Build/Mac/OH2Editor/Development/UnrealHeaderTool.manifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -rocket -installed
  10. Info Reflection code generated for OH2Editor in 13.7930442 seconds
  11. Info Generating dSYM file for UE4Editor-OH2-9936.dylib - this will add some time to your build...
  12. Info Performing 4 actions (8 in parallel)
  13. Info [2/4] Compile OH2.generated.cpp
  14. Info [1/4] Compile Module.OH2.cpp
  15. Info In file included from /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Intermediate/Build/Mac/UE4Editor/Development/OH2/Module.OH2.cpp:4:
  16. Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/OH2BlueprintFunctionLibrary.cpp:18:34: warning: declaration shadows a local variable [-Wshadow]
  17. Info else if (USpotLightComponent* l = Cast<USpotLightComponent>(light))
  18. Info ^
  19. Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/OH2BlueprintFunctionLibrary.cpp:16:28: note: previous declaration is here
  20. Info if(UPointLightComponent* l = Cast<UPointLightComponent>(light))
  21. Info ^
  22. Info In file included from /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Intermediate/Build/Mac/UE4Editor/Inc/OH2/OH2.generated.cpp:9:
  23. Info In file included from ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Intermediate/Build/Mac/UE4Editor/Inc/OH2/OH2.generated.dep.h:39:
  24. Info In file included from ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Character/OH2Character.h:11:
  25. Info ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Utils/PointerValueList.h:19:22: warning: declaration shadows a field of 'PointerValueList::PointerValue' [-Wshadow]
  26. Info PointerValue(void* ptr, float value) : ptr(ptr), value(value){};
  27. Info ^
  28. Info ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Utils/PointerValueList.h:16:9: note: previous declaration is here
  29. Info void* ptr;
  30. Info ^
  31. Info ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Utils/PointerValueList.h:19:33: warning: declaration shadows a field of 'PointerValueList::PointerValue' [-Wshadow]
  32. Info PointerValue(void* ptr, float value) : ptr(ptr), value(value){};
  33. Info ^
  34. Info ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Utils/PointerValueList.h:17:9: note: previous declaration is here
  35. Info float value;
  36. Info ^
  37. Info In file included from /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Intermediate/Build/Mac/UE4Editor/Development/OH2/Module.OH2.cpp:6:
  38. Info In file included from /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/AI/BTTask_AttackTargetCharacter.cpp:6:
  39. Info In file included from ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/AI/OH2AICharacter.h:5:
  40. Info In file included from ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Character/OH2Character.h:11:
  41. Info ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Utils/PointerValueList.h:19:22: warning: declaration shadows a field of 'PointerValueList::PointerValue' [-Wshadow]
  42. Info PointerValue(void* ptr, float value) : ptr(ptr), value(value){};
  43. Info ^
  44. Info ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Utils/PointerValueList.h:16:9: note: previous declaration is here
  45. Info void* ptr;
  46. Info ^
  47. Info ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Utils/PointerValueList.h:19:33: warning: declaration shadows a field of 'PointerValueList::PointerValue' [-Wshadow]
  48. Info PointerValue(void* ptr, float value) : ptr(ptr), value(value){};
  49. Info ^
  50. Info ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Utils/PointerValueList.h:17:9: note: previous declaration is here
  51. Info float value;
  52. Info ^
  53. Info In file included from /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Intermediate/Build/Mac/UE4Editor/Development/OH2/Module.OH2.cpp:11:
  54. Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/AI/OH2AICharacter.cpp:12:1: warning: field 'AIBehavior' will be initialized after field 'InactivityRange' [-Wreorder]
  55. Info AIBehavior(NULL),
  56. Info ^
  57. Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/AI/OH2AICharacter.cpp:20:1: warning: field 'AICircling_angle' will be initialized after field 'CirclingAngle' [-Wreorder]
  58. Info AICircling_angle(80.f),
  59. Info ^
  60. Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/AI/OH2AICharacter.cpp:21:1: warning: field 'CirclingAngle' will be initialized after field 'CirclingSpeed' [-Wreorder]
  61. Info CirclingAngle(80.f),
  62. Info ^
  63. Info In file included from /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Intermediate/Build/Mac/UE4Editor/Development/OH2/Module.OH2.cpp:12:
  64. Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/AI/OH2AIController.cpp:190:19: warning: declaration shadows a local variable [-Wshadow]
  65. Info TArray<AActor*> children;
  66. Info ^
  67. Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/AI/OH2AIController.cpp:179:18: note: previous declaration is here
  68. Info TArray<AActor*> children;
  69. Info ^
  70. Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/AI/OH2AIController.cpp:192:13: warning: declaration shadows a local variable [-Wshadow]
  71. Info const int count = children.Num();
  72. Info ^
  73. Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/AI/OH2AIController.cpp:181:12: note: previous declaration is here
  74. Info const int count = children.Num();
  75. Info ^
  76. Info In file included from /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Intermediate/Build/Mac/UE4Editor/Development/OH2/Module.OH2.cpp:13:
  77. Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Character/OH2ActionLogic.cpp:10:32: warning: declaration shadows a variable in namespace 'OH2AnimationAction' [-Wshadow]
  78. Info OH2AnimationActionGroup::Enum group = OH2AnimationAction::group[animationSection];
  79. Info ^
  80. Info ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Character/OH2ActionLogic.h:89:45: note: previous declaration is here
  81. Info extern const OH2AnimationActionGroup::Enum group[];
  82. Info ^
  83. Info In file included from /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Intermediate/Build/Mac/UE4Editor/Development/OH2/Module.OH2.cpp:24:
  84. Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Game/OH2GameMode.cpp:21:1: warning: field 'CurrentSubtitleText' will be initialized after field 'MusicAudioComponent' [-Wreorder]
  85. Info CurrentSubtitleText(),
  86. Info ^
  87. Info In file included from /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Intermediate/Build/Mac/UE4Editor/Development/OH2/Module.OH2.cpp:32:
  88. Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Object/OH2Object.cpp:58:16: warning: declaration shadows a local variable [-Wshadow]
  89. Info const float damageAmount = HitDamageToInflict;
  90. Info ^
  91. Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Object/OH2Object.cpp:50:15: note: previous declaration is here
  92. Info const float damageAmount = 100000.f;
  93. Info ^
  94. Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Object/OH2Object.cpp:59:35: warning: declaration shadows a local variable [-Wshadow]
  95. Info TSubclassOf<UDamageType> const ValidDamageTypeClass = TSubclassOf<UDamageType>(UDamageType::StaticClass());
  96. Info ^
  97. Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Object/OH2Object.cpp:51:34: note: previous declaration is here
  98. Info TSubclassOf<UDamageType> const ValidDamageTypeClass = TSubclassOf<UDamageType>(UDamageType::StaticClass());
  99. Info ^
  100. Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Object/OH2Object.cpp:60:15: warning: declaration shadows a local variable [-Wshadow]
  101. Info FHitResult hit(Other, OtherComp, HitLocation, HitNormal);
  102. Info ^
  103. Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Object/OH2Object.cpp:52:14: note: previous declaration is here
  104. Info FHitResult hit(Other, OtherComp, HitLocation, HitNormal);
  105. Info ^
  106. Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Object/OH2Object.cpp:61:22: warning: declaration shadows a local variable [-Wshadow]
  107. Info FPointDamageEvent damageEvent = FPointDamageEvent(damageAmount, hit, hit.ImpactNormal, ValidDamageTypeClass);
  108. Info ^
  109. Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Object/OH2Object.cpp:53:21: note: previous declaration is here
  110. Info FPointDamageEvent damageEvent = FPointDamageEvent(damageAmount, hit, hit.ImpactNormal, ValidDamageTypeClass);
  111. Info ^
  112. Info In file included from /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Intermediate/Build/Mac/UE4Editor/Development/OH2/Module.OH2.cpp:44:
  113. Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Utils/Meter.cpp:14:2: warning: field 'AutoVisibility' will be initialized after field 'DurationVisibility_duration' [-Wreorder]
  114. Info AutoVisibility(false),
  115. Info ^
  116. Info /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Utils/Meter.cpp:152:45: warning: declaration shadows a field of 'Meter' [-Wshadow]
  117. Info void Meter::SetAutoVisibilityOn(const float DurationVisibility_duration, const bool useVisibilityLimit, const float constantVisibilityLimit)
  118. Info ^
  119. Info ../../../../../Heikki/Perforce/hrepo_Mac/Unreal/OH2/Source/OH2/Utils/Meter.h:46:8: note: previous declaration is here
  120. Info float DurationVisibility_duration; // After Value changes, meter remains visible for specified duration (sec).
  121. Info ^
  122. Info 2 warnings generated.
  123. Info 16 warnings generated.
  124. Info [3/4] Link UE4Editor-OH2-9936.dylib
  125. Info Undefined symbols for architecture x86_64:
  126. Info "FRenderResource::InitResource()", referenced from:
  127. Info vtable for FTexture in Module.OH2.cpp.o
  128. Info "FRenderResource::ReleaseResource()", referenced from:
  129. Info vtable for FTexture in Module.OH2.cpp.o
  130. Info "FRHIResource::Bypass()", referenced from:
  131. Info FRHIResource::Release() const in Module.OH2.cpp.o
  132. Info "FRHIResource::PendingDeletes", referenced from:
  133. Info FRHIResource::Release() const in Module.OH2.cpp.o
  134. Info "FRenderResource::~FRenderResource()", referenced from:
  135. Info FTexture::~FTexture() in Module.OH2.cpp.o
  136. Info ld: symbol(s) not found for architecture x86_64
  137. Info clang: error: linker command failed with exit code 1 (use -v to see invocation)
  138. Info -------- End Detailed Actions Stats -----------------------------------------------------------
  139. Info ERROR: UBT ERROR: Failed to produce item: /Users/Heikki/Perforce/hrepo_Mac/Unreal/OH2/Binaries/Mac/UE4Editor-OH2-9936.dylib
  140. Info Total build time: 54.31 seconds
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement