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- on left click:
- block is stone:
- chance of 0.03%:
- loop 100 times:
- chance of 2%:
- stop loop
- drop 1 cobblestone at the clicked block
- loop 100 times:
- chance of 10%:
- stop loop
- drop 1 coal at the clicked block
- chance of 25%:
- drop stone pick at the clicked block
- chance of 10%:
- drop iron pick of efficiency 3, unbreaking 3 named "<gray>Cobble Pickaxe" at location of the clicked block
- chance of 10%:
- drop iron sword of sharpness 2, knockback 1 named "<gray>Cobble Sword" at location of the clicked block
- set block at clicked block to air
- block is coal ore:
- chance of 0.3%:
- loop 100 times:
- chance of 5%:
- stop loop
- drop 1 coal at the clicked block
- loop 100 times:
- chance of 20%:
- stop loop
- chance of 50%:
- drop 1 iron ore at the clicked block
- chance of 50%:
- drop 1 iron ingot at the clicked block
- chance of 25%:
- drop iron pick at the clicked block
- chance of 10%:
- drop diamond pick of unbreaking 2, efficiency 3 named "<gray>Coal Pickaxe" at location of the clicked block
- chance of 10%:
- drop Diamond Sword of Sharpness 3, Knockback 1 named "<gray>Coal Sword" at location of the clicked block
- set block at clicked block to air
- block is iron ore:
- chance of 0.3%:
- loop 100 times:
- chance of 15%:
- stop loop
- drop 1 iron ingot at the clicked block
- loop 10 times:
- chance of 50%:
- stop loop
- drop 1 diamond at the clicked block
- chance of 25%:
- drop iron pick of efficiency 3 at location of the clicked block
- chance of 10%:
- drop diamond sword of sharpness 3, knockback 2 named "<gold>Gold Sword" at location of the clicked block
- chance of 10%:
- drop diamond pickaxe of unbreaking 3, efficiency 5 named "<gold>Gold Pickaxe" at location of the clicked block
- chance of 10%:
- drop diamond shovel of unbreaking 3, efficiency 5 named "<gold>Gold Shovel" at location of the clicked block
- set block at clicked block to air
- block is diamond ore:
- chance of 0.3%:
- broadcast "<red><italic>ThePrisonServer <reset><gray>> <light red>%player% <white>has gotten rare treasure from mining a diamond block!"
- loop 100 times:
- chance of 15%:
- stop loop
- drop 1 diamond at the clicked block
- loop 10 times:
- chance of 20%:
- stop loop
- drop 1 emerald at the clicked block
- drop 1 diamond block at the clicked block
- chance of 10%:
- drop diamond sword of sharpness 3, knockback 2 named "<aqua>Diamond Sword" at location of the clicked block
- chance of 10%:
- drop diamond pickaxe of unbreaking 5, efficiency 5 named "<aqua>Diamond Pickaxe" at location of the clicked block
- chance of 10%:
- drop diamond shovel of unbreaking 5, efficiency 5 named "<aqua>Diamond Shovel" at location of the clicked block
- set block at clicked block to air
- block is emerald ore:
- chance of 0.1%:
- broadcast "<red><italic>ThePrisonServer <reset><gray>> <light red>%player% <white>has gotten rare treasure from mining a emerald block and gave random people on the server an enchanted pick!"
- set block at clicked block to air
- loop all players:
- chance of 25%:
- add 1 diamond pickaxe of fortune 2, efficiency 3 named "<blue>%player%'s Pickaxe" to the loop-player
- chance of 1%:
- add 1 diamond pickaxe of fortune 10, efficiency 15, unbreaking 10 named "<red>%player%'s Pickaxe" to the loop-player
- loop 10 times:
- chance of 30%:
- stop loop
- drop 1 emerald at the clicked block
- drop 10 emerald blocks at the clicked block
- loop 100 times:
- chance of 2%:
- stop loop
- wait 0.2 second
- drop 1 diamond at the clicked block
- chance of 10%:
- drop Diamond Sword of Sharpness 4, Knockback 2, Fire Aspect 1 named "<lime>Emerald Sword" at location of the clicked block
- chance of 10%:
- drop Diamond Pickaxe of Unbreaking 10, Efficiency 7, Fortune 5 named "<lime>Emerald Pickaxe" at location of the clicked block
- set block at clicked block to air
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