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- 0.000 2016-07-02 22:21:18; Factorio 0.13.3 (build 22991, linux64, steam)
- 0.076 Operating system: Linux (Gentoo 2.2)
- 0.076 Program arguments: "/home/user/home/.local/share/Steam/steamapps/common/Factorio/bin/x64/factorio"
- 0.076 Read data path: /home/user/home/.local/share/Steam/steamapps/common/Factorio/data
- 0.076 Write data path: /home/user/home/.factorio
- 0.076 Binaries path: /home/user/home/.local/share/Steam/steamapps/common/Factorio/bin
- 0.083 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255] [DXT: false]
- 0.271 Available display adapters: 1
- 0.271 [0]: resolution 1440x900px at [0,0]
- 0.271 Create display on adapter 0. Size 1280x720 at position [70, 72].
- 0.291 Initialised OpenGL:[0] Mesa DRI Intel(R) Haswell Desktop ; driver: 3.0 Mesa 11.1.2
- 0.374 Loading mod core 0.0.0 (data.lua)
- 0.376 Loading mod base 0.13.3 (data.lua)
- 0.432 Loading mod belt-overflow 0.13.0 (data.lua)
- 0.470 Loading mod diffuse-resources 0.0.1 (data.lua)
- 0.510 Loading mod EvoGUI 0.4.102 (data.lua)
- 0.548 Loading mod Larger Inventory 1.0.1 (data.lua)
- 0.596 Loading mod water-maze 0.0.8 (data.lua)
- 0.633 Checksum for core: 714099156
- 0.633 Checksum for mod base: 3065127710
- 0.633 Checksum for mod belt-overflow: 183958039
- 0.633 Checksum for mod diffuse-resources: 3217181155
- 0.633 Checksum for mod EvoGUI: 1040096666
- 0.633 Checksum for mod Larger Inventory: 32563986
- 0.633 Checksum for mod water-maze: 806700509
- 0.925 Initial atlas bitmap size is 8192
- 0.937 Created atlas bitmap 8192x8189
- 0.937 Created atlas bitmap 8192x4399
- 0.937 Created atlas bitmap 4096x968
- 7.741 Sprites loaded
- 7.741 Convert atlas 4096x968 to: trilinear-filtering
- 7.767 Loading sounds...
- 8.950 Custom inputs active: 0
- 8.975 Factorio initialised
- 14.897 Info Scenario.cpp:129: Map version 0.13.3-1
- 14.941 Checksum for script /home/user/home/.factorio/temp/currently-playing/control.lua: 900459546
- 14.942 Checksum for script __belt-overflow__/control.lua: 2240935805
- 14.943 Checksum for script __diffuse-resources__/control.lua: 528758090
- 14.945 Checksum for script __EvoGUI__/control.lua: 2430746598
- 14.947 Checksum for script __water-maze__/control.lua: 102135481
- 77.725 Loading map /home/user/home/.factorio/saves/g07.zip
- 77.737 Info Scenario.cpp:129: Map version 0.13.3-1
- 78.976 Checksum for script /home/user/home/.factorio/temp/currently-playing/control.lua: 900459546
- 78.977 Checksum for script __belt-overflow__/control.lua: 2240935805
- 78.978 Checksum for script __diffuse-resources__/control.lua: 528758090
- 78.980 Checksum for script __EvoGUI__/control.lua: 2430746598
- 78.982 Checksum for script __water-maze__/control.lua: 102135481
- 730.038 Loading map /home/user/home/.factorio/saves/g07.zip
- 730.050 Info Scenario.cpp:129: Map version 0.13.3-1
- 731.117 Checksum for script /home/user/home/.factorio/temp/currently-playing/control.lua: 900459546
- 731.118 Checksum for script __belt-overflow__/control.lua: 2240935805
- 731.119 Checksum for script __diffuse-resources__/control.lua: 2744138206
- 731.121 Checksum for script __EvoGUI__/control.lua: 2430746598
- 731.123 Checksum for script __water-maze__/control.lua: 102135481
- 937.714 Loading map /home/user/home/.factorio/saves/g07.zip
- 937.725 Info Scenario.cpp:129: Map version 0.13.3-1
- 938.835 Checksum for script /home/user/home/.factorio/temp/currently-playing/control.lua: 900459546
- 938.836 Checksum for script __belt-overflow__/control.lua: 2240935805
- 938.837 Checksum for script __diffuse-resources__/control.lua: 3226310790
- 938.839 Checksum for script __EvoGUI__/control.lua: 2430746598
- 938.841 Checksum for script __water-maze__/control.lua: 102135481
- 961.935 Loading map /home/user/home/.factorio/saves/g07.zip
- 961.946 Info Scenario.cpp:129: Map version 0.13.3-1
- 963.016 Checksum for script /home/user/home/.factorio/temp/currently-playing/control.lua: 900459546
- 963.017 Checksum for script __belt-overflow__/control.lua: 2240935805
- 963.018 Checksum for script __diffuse-resources__/control.lua: 1872348771
- 963.020 Checksum for script __EvoGUI__/control.lua: 2430746598
- 963.022 Checksum for script __water-maze__/control.lua: 102135481
- 982.772 Loading map /home/user/home/.factorio/saves/g07.zip
- 982.784 Info Scenario.cpp:129: Map version 0.13.3-1
- 983.856 Checksum for script /home/user/home/.factorio/temp/currently-playing/control.lua: 900459546
- 983.857 Checksum for script __belt-overflow__/control.lua: 2240935805
- 983.858 Checksum for script __diffuse-resources__/control.lua: 1872348771
- 983.860 Checksum for script __EvoGUI__/control.lua: 2430746598
- 983.862 Checksum for script __water-maze__/control.lua: 102135481
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- 992.085 Warning Logger.cpp:360: Symbols.size() == 39, usedSize == 21
- #0 0x9742bd in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-iea8DL/src/Util/Logger.cpp:382
- #1 0x8dc570 in ItemEntity::ItemEntity(EntityCreationParameters const&, ItemStack&, bool) at /tmp/factorio-iea8DL/src/Entity/ItemEntity.cpp:30
- #2 0xa0a999 in std::string::_M_rep() const at /usr/include/c++/5/bits/basic_string.h:2697 (discriminator 8)
- #3 0xa0b4b5 in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::~basic_string() at /usr/include/c++/5/bits/basic_string.h:2943 (discriminator 8)
- #4 0x9dd074 in EntityCreationParameters::~EntityCreationParameters() at /tmp/factorio-iea8DL/src/Entity/EntityCreationParameters.hpp:22 (discriminator 8)
- #5 0xa0c0e6 in dropItems at /tmp/factorio-iea8DL/src/Entity/TransportLine.cpp:295 (discriminator 8)
- #6 0xba577d in TransportBelt::dropItems() at /tmp/factorio-iea8DL/src/Entity/TransportBelt.cpp:217
- #7 0xba5801 in TransportBeltConnectable::preDieHook(ForceID) at /tmp/factorio-iea8DL/src/Entity/TransportBeltConnectable.cpp:274
- #8 0x6323cd in EntityWithHealth::die(ForceID) at /tmp/factorio-iea8DL/src/Entity/EntityWithHealth.cpp:203
- #9 0x57777d in EntityWithHealth::damage(DamageHit&) at /tmp/factorio-iea8DL/src/Entity/EntityWithHealth.cpp:131
- #10 0x929068 in EntityWithOwner::damage(DamageHit&) at /tmp/factorio-iea8DL/src/Entity/EntityWithOwner.cpp:119
- #11 0x684e40 in TargeterBase::~TargeterBase() at /tmp/factorio-iea8DL/src/Util/Targeter.cpp:49
- #12 0x8d2cfc in Targeter<Entity>::~Targeter() at /tmp/factorio-iea8DL/src/Util/Targeter.hpp:66
- #13 0xbdd0b8 in DamageHit::~DamageHit() at /tmp/factorio-iea8DL/src/Damage/DamageHit.hpp:9
- #14 0xbdef3c in applyInternal at /tmp/factorio-iea8DL/src/Trigger/DamageTriggerEffectItem.cpp:21
- #15 0xbebd6c in TriggerDelivery::apply(Surface&, Vector const&, ShootingTarget const&, ShootingTarget const&, TriggerModifier const&) at /tmp/factorio-iea8DL/src/Trigger/TriggerEffectItem.cpp:64
- #16 0xc0a1f7 in apply at /tmp/factorio-iea8DL/src/Trigger/TriggerEffect.cpp:25
- #17 0x707245 in apply at /tmp/factorio-iea8DL/src/Trigger/TriggerDelivery.cpp:17
- #18 0xf2d7ff in AreaTriggerItem::apply(Surface&, Vector const&, ShootingTarget const&, ShootingTarget const&, TriggerModifier const&) const at /tmp/factorio-iea8DL/src/Trigger/AreaTriggerItem.cpp:37
- #19 0x7fe399c65424 in Projectile::hit(Entity*) [clone .constprop.69682] at /tmp/factorio-iea8DL/src/Trigger/Trigger.cpp:17
- #20 0x7fe397f873bd in hit at /tmp/factorio-iea8DL/src/Entity/Projectile.cpp:186
- 992.822 Warning Logger.cpp:360: Symbols.size() == 38, usedSize == 20
- 992.822 Error ItemEntity.cpp:30: Item stack is empty.
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- 993.605 Warning Logger.cpp:360: Symbols.size() == 44, usedSize == 26
- #0 0x9742bd in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-iea8DL/src/Util/Logger.cpp:382
- #1 0x75939b in CrashHandler::writeStackTrace() at /tmp/factorio-iea8DL/src/Util/CrashHandler.cpp:84
- #2 0x759614 in CrashHandler::SignalHandler(int) at /tmp/factorio-iea8DL/src/Util/CrashHandler.cpp:188
- #3 0x7fe397ed1380 in ?? at ??:0
- #4 0x7fe397ed12f8 in ?? at ??:0
- #5 0x7fe397ed274a in ?? at ??:0
- #6 0x8dc5b4 in ItemEntity::ItemEntity(EntityCreationParameters const&, ItemStack&, bool) at /tmp/factorio-iea8DL/src/Entity/ItemEntity.cpp:30
- #7 0xa0a999 in std::string::_M_rep() const at /usr/include/c++/5/bits/basic_string.h:2697 (discriminator 8)
- #8 0xa0b4b5 in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::~basic_string() at /usr/include/c++/5/bits/basic_string.h:2943 (discriminator 8)
- #9 0x9dd074 in EntityCreationParameters::~EntityCreationParameters() at /tmp/factorio-iea8DL/src/Entity/EntityCreationParameters.hpp:22 (discriminator 8)
- #10 0xa0c0e6 in dropItems at /tmp/factorio-iea8DL/src/Entity/TransportLine.cpp:295 (discriminator 8)
- #11 0xba577d in TransportBelt::dropItems() at /tmp/factorio-iea8DL/src/Entity/TransportBelt.cpp:217
- #12 0xba5801 in TransportBeltConnectable::preDieHook(ForceID) at /tmp/factorio-iea8DL/src/Entity/TransportBeltConnectable.cpp:274
- #13 0x6323cd in EntityWithHealth::die(ForceID) at /tmp/factorio-iea8DL/src/Entity/EntityWithHealth.cpp:203
- #14 0x57777d in EntityWithHealth::damage(DamageHit&) at /tmp/factorio-iea8DL/src/Entity/EntityWithHealth.cpp:131
- #15 0x929068 in EntityWithOwner::damage(DamageHit&) at /tmp/factorio-iea8DL/src/Entity/EntityWithOwner.cpp:119
- #16 0x684e40 in TargeterBase::~TargeterBase() at /tmp/factorio-iea8DL/src/Util/Targeter.cpp:49
- #17 0x8d2cfc in Targeter<Entity>::~Targeter() at /tmp/factorio-iea8DL/src/Util/Targeter.hpp:66
- #18 0xbdd0b8 in DamageHit::~DamageHit() at /tmp/factorio-iea8DL/src/Damage/DamageHit.hpp:9
- #19 0xbdef3c in applyInternal at /tmp/factorio-iea8DL/src/Trigger/DamageTriggerEffectItem.cpp:21
- #20 0xbebd6c in TriggerDelivery::apply(Surface&, Vector const&, ShootingTarget const&, ShootingTarget const&, TriggerModifier const&) at /tmp/factorio-iea8DL/src/Trigger/TriggerEffectItem.cpp:64
- #21 0xc0a1f7 in apply at /tmp/factorio-iea8DL/src/Trigger/TriggerEffect.cpp:25
- #22 0x707245 in apply at /tmp/factorio-iea8DL/src/Trigger/TriggerDelivery.cpp:17
- #23 0xf2d7ff in AreaTriggerItem::apply(Surface&, Vector const&, ShootingTarget const&, ShootingTarget const&, TriggerModifier const&) const at /tmp/factorio-iea8DL/src/Trigger/AreaTriggerItem.cpp:37
- #24 0x7fe399c65424 in Projectile::hit(Entity*) [clone .constprop.69682] at /tmp/factorio-iea8DL/src/Trigger/Trigger.cpp:17
- #25 0x7fe397f873bd in hit at /tmp/factorio-iea8DL/src/Entity/Projectile.cpp:186
- 994.373 Warning Logger.cpp:360: Symbols.size() == 43, usedSize == 25
- 994.373 Error CrashHandler.cpp:85: Map tick at moment of crash: 1755930
- 994.373 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
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