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Vehicle/car Names

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Jun 25th, 2012
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  1. //***********************************************************//
  2. //===========================================================//
  3. //=====================Vehicle Names FS======================//
  4. //=========================By Theo===========================//
  5. //===========================================================//
  6. //***********************************************************//
  7.  
  8. #define FILTERSCRIPT
  9.  
  10. #include <a_samp>
  11.  
  12. #if defined FILTERSCRIPT
  13.  
  14. public OnFilterScriptInit()
  15. {
  16. print("\n--------------------------------------");
  17. print(" Vehicle Names by Theo");
  18. print("--------------------------------------\n");
  19. return 1;
  20. }
  21.  
  22. public OnFilterScriptExit()
  23. {
  24. return 1;
  25. }
  26.  
  27. #else
  28.  
  29.  
  30. #endif
  31.  
  32.  
  33. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  34. {
  35. new model = GetVehicleModel( vehicleid );
  36. if (model == 400)
  37. {
  38. GameTextForPlayer(playerid,"~g~Landstalker",3000,1);
  39. }
  40. if (model == 401)
  41. {
  42. GameTextForPlayer(playerid,"~g~Bravura",3000,1);
  43. }
  44. if (model == 402)
  45. {
  46. GameTextForPlayer(playerid,"~g~Buffalo",3000,1);
  47. }
  48. if (model == 403)
  49. {
  50. GameTextForPlayer(playerid,"~g~Linerunner",3000,1);
  51. }
  52. if (model == 404)
  53. {
  54. GameTextForPlayer(playerid,"~g~Perenniel",3000,1);
  55. }
  56. if (model == 405)
  57. {
  58. GameTextForPlayer(playerid,"~g~Sentinel",3000,1);
  59. }
  60. if (model == 406)
  61. {
  62. GameTextForPlayer(playerid,"~g~Dumper",3000,1);
  63. }
  64. if (model == 407)
  65. {
  66. GameTextForPlayer(playerid,"~g~Firetruck",3000,1);
  67. }
  68. if (model == 408)
  69. {
  70. GameTextForPlayer(playerid,"~g~Trashmaster",3000,1);
  71. }
  72. if (model == 409)
  73. {
  74. GameTextForPlayer(playerid,"~g~Stretch",3000,1);
  75. }
  76. if (model == 410)
  77. {
  78. GameTextForPlayer(playerid,"~g~Manana",3000,1);
  79. }
  80. if (model == 411)
  81. {
  82. GameTextForPlayer(playerid,"~g~Infernus",3000,1);
  83. }
  84. if (model == 412)
  85. {
  86. GameTextForPlayer(playerid,"~g~Voodoo",3000,1);
  87. }
  88. if (model == 413)
  89. {
  90. GameTextForPlayer(playerid,"~g~Pony",3000,1);
  91. }
  92. if (model == 414)
  93. {
  94. GameTextForPlayer(playerid,"~g~Mule",3000,1);
  95. }
  96. if (model == 415)
  97. {
  98. GameTextForPlayer(playerid,"~g~Cheetah",3000,1);
  99. }
  100. if (model == 416)
  101. {
  102. GameTextForPlayer(playerid,"~g~Ambulance",3000,1);
  103. }
  104. if (model == 417)
  105. {
  106. GameTextForPlayer(playerid,"~g~Leviathan",3000,1);
  107. }
  108. if (model == 418)
  109. {
  110. GameTextForPlayer(playerid,"~g~Moonbeam",3000,1);
  111. }
  112. if (model == 419)
  113. {
  114. GameTextForPlayer(playerid,"~g~Esperanto",3000,1);
  115. }
  116. if (model == 420)
  117. {
  118. GameTextForPlayer(playerid,"~g~Taxi",3000,1);
  119. }
  120. if (model == 421)
  121. {
  122. GameTextForPlayer(playerid,"~g~Washington",3000,1);
  123. }
  124. if (model == 422)
  125. {
  126. GameTextForPlayer(playerid,"~g~Bobcat",3000,1);
  127. }
  128. if (model == 423)
  129. {
  130. GameTextForPlayer(playerid,"~g~Mr Whoopee",3000,1);
  131. }
  132. if (model == 424)
  133. {
  134. GameTextForPlayer(playerid,"~g~BF Injection",3000,1);
  135. }
  136. if (model == 425)
  137. {
  138. GameTextForPlayer(playerid,"~g~Hunter",3000,1);
  139. }
  140. if (model == 426)
  141. {
  142. GameTextForPlayer(playerid,"~g~Premier",3000,1);
  143. }
  144. if (model == 427)
  145. {
  146. GameTextForPlayer(playerid,"~g~Enforcer",3000,1);
  147. }
  148. if (model == 428)
  149. {
  150. GameTextForPlayer(playerid,"~g~Securicar",3000,1);
  151. }
  152. if (model == 429)
  153. {
  154. GameTextForPlayer(playerid,"~g~Banshee",3000,1);
  155. }
  156. if (model == 430)
  157. {
  158. GameTextForPlayer(playerid,"~g~Predator",3000,1);
  159. }
  160. if (model == 431)
  161. {
  162. GameTextForPlayer(playerid,"~g~Bus",3000,1);
  163. }
  164. if (model == 432)
  165. {
  166. GameTextForPlayer(playerid,"~g~Rhino",3000,1);
  167. }
  168. if (model == 433)
  169. {
  170. GameTextForPlayer(playerid,"~g~Barracks",3000,1);
  171. }
  172. if (model == 434)
  173. {
  174. GameTextForPlayer(playerid,"~g~Hotknife",3000,1);
  175. }
  176. if (model == 435)
  177. {
  178. GameTextForPlayer(playerid,"~g~Article Trailer",3000,1);
  179. }
  180. if (model == 436)
  181. {
  182. GameTextForPlayer(playerid,"~g~Previon",3000,1);
  183. }
  184. if (model == 437)
  185. {
  186. GameTextForPlayer(playerid,"~g~Coach",3000,1);
  187. }
  188. if (model == 438)
  189. {
  190. GameTextForPlayer(playerid,"~g~Cabbie",3000,1);
  191. }
  192. if (model == 439)
  193. {
  194. GameTextForPlayer(playerid,"~g~Stallion",3000,1);
  195. }
  196. if (model == 440)
  197. {
  198. GameTextForPlayer(playerid,"~g~Rumpo",3000,1);
  199. }
  200. if (model == 441)
  201. {
  202. GameTextForPlayer(playerid,"~g~RC Bandit",3000,1);
  203. }
  204. if (model == 442)
  205. {
  206. GameTextForPlayer(playerid,"~g~Romero",3000,1);
  207. }
  208. if (model == 443)
  209. {
  210. GameTextForPlayer(playerid,"~g~Packer",3000,1);
  211. }
  212. if (model == 444)
  213. {
  214. GameTextForPlayer(playerid,"~g~Monster",3000,1);
  215. }
  216. if (model == 445)
  217. {
  218. GameTextForPlayer(playerid,"~g~Admiral",3000,1);
  219. }
  220. if (model == 446)
  221. {
  222. GameTextForPlayer(playerid,"~g~Squallo",3000,1);
  223. }
  224. if (model == 447)
  225. {
  226. GameTextForPlayer(playerid,"~g~Seasparrow",3000,1);
  227. }
  228. if (model == 448)
  229. {
  230. GameTextForPlayer(playerid,"~g~Pizzaboy",3000,1);
  231. }
  232. if (model == 449)
  233. {
  234. GameTextForPlayer(playerid,"~g~Tram",3000,1);
  235. }
  236. if (model == 450)
  237. {
  238. GameTextForPlayer(playerid,"~g~Article Trailer 2",3000,1);
  239. }
  240. if (model == 451)
  241. {
  242. GameTextForPlayer(playerid,"~g~Turismo",3000,1);
  243. }
  244. if (model == 452)
  245. {
  246. GameTextForPlayer(playerid,"~g~Speeder",3000,1);
  247. }
  248. if (model == 453)
  249. {
  250. GameTextForPlayer(playerid,"~g~Reefer",3000,1);
  251. }
  252. if (model == 454)
  253. {
  254. GameTextForPlayer(playerid,"~g~Tropic",3000,1);
  255. }
  256. if (model == 455)
  257. {
  258. GameTextForPlayer(playerid,"~g~Flatbed",3000,1);
  259. }
  260. if (model == 456)
  261. {
  262. GameTextForPlayer(playerid,"~g~Yankee",3000,1);
  263. }
  264. if (model == 457)
  265. {
  266. GameTextForPlayer(playerid,"~g~Caddy",3000,1);
  267. }
  268. if (model == 458)
  269. {
  270. GameTextForPlayer(playerid,"~g~Solair",3000,1);
  271. }
  272. if (model == 459)
  273. {
  274. GameTextForPlayer(playerid,"~g~Berkley's RC Van",3000,1);
  275. }
  276. if (model == 460)
  277. {
  278. GameTextForPlayer(playerid,"~g~Skimmer",3000,1);
  279. }
  280. if (model == 461)
  281. {
  282. GameTextForPlayer(playerid,"~g~PCJ-600",3000,1);
  283. }
  284. if (model == 462)
  285. {
  286. GameTextForPlayer(playerid,"~g~Faggio",3000,1);
  287. }
  288. if (model == 463)
  289. {
  290. GameTextForPlayer(playerid,"~g~Freeway",3000,1);
  291. }
  292. if (model == 464)
  293. {
  294. GameTextForPlayer(playerid,"~g~RC Baron",3000,1);
  295. }
  296. if (model == 465)
  297. {
  298. GameTextForPlayer(playerid,"~g~RC Raider",3000,1);
  299. }
  300. if (model == 466)
  301. {
  302. GameTextForPlayer(playerid,"~g~Glendale",3000,1);
  303. }
  304. if (model == 467)
  305. {
  306. GameTextForPlayer(playerid,"~g~Oceanic",3000,1);
  307. }
  308. if (model == 468)
  309. {
  310. GameTextForPlayer(playerid,"~g~Sanchez",3000,1);
  311. }
  312. if (model == 469)
  313. {
  314. GameTextForPlayer(playerid,"~g~Sparrow",3000,1);
  315. }
  316. if (model == 470)
  317. {
  318. GameTextForPlayer(playerid,"~g~Patriot",3000,1);
  319. }
  320. if (model == 471)
  321. {
  322. GameTextForPlayer(playerid,"~g~Quad",3000,1);
  323. }
  324. if (model == 472)
  325. {
  326. GameTextForPlayer(playerid,"~g~Coastguard",3000,1);
  327. }
  328. if (model == 473)
  329. {
  330. GameTextForPlayer(playerid,"~g~Dinghy",3000,1);
  331. }
  332. if (model == 474)
  333. {
  334. GameTextForPlayer(playerid,"~g~Hermes",3000,1);
  335. }
  336. if (model == 475)
  337. {
  338. GameTextForPlayer(playerid,"~g~Sabre",3000,1);
  339. }
  340. if (model == 476)
  341. {
  342. GameTextForPlayer(playerid,"~g~Rustler",3000,1);
  343. }
  344. if (model == 477)
  345. {
  346. GameTextForPlayer(playerid,"~g~ZR-350",3000,1);
  347. }
  348. if (model == 478)
  349. {
  350. GameTextForPlayer(playerid,"~g~Walton",3000,1);
  351. }
  352. if (model == 479)
  353. {
  354. GameTextForPlayer(playerid,"~g~Regina",3000,1);
  355. }
  356. if (model == 480)
  357. {
  358. GameTextForPlayer(playerid,"~g~Comet",3000,1);
  359. }
  360. if (model == 481)
  361. {
  362. GameTextForPlayer(playerid,"~g~BMX",3000,1);
  363. }
  364. if (model == 482)
  365. {
  366. GameTextForPlayer(playerid,"~g~Burrito",3000,1);
  367. }
  368. if (model == 483)
  369. {
  370. GameTextForPlayer(playerid,"~g~Camper",3000,1);
  371. }
  372. if (model == 484)
  373. {
  374. GameTextForPlayer(playerid,"~g~Marquis",3000,1);
  375. }
  376. if (model == 485)
  377. {
  378. GameTextForPlayer(playerid,"~g~Baggage",3000,1);
  379. }
  380. if (model == 486)
  381. {
  382. GameTextForPlayer(playerid,"~g~Dozer",3000,1);
  383. }
  384. if (model == 487)
  385. {
  386. GameTextForPlayer(playerid,"~g~Maverick",3000,1);
  387. }
  388. if (model == 488)
  389. {
  390. GameTextForPlayer(playerid,"~g~SAN News Maverick",3000,1);
  391. }
  392. if (model == 489)
  393. {
  394. GameTextForPlayer(playerid,"~g~Rancher",3000,1);
  395. }
  396. if (model == 490)
  397. {
  398. GameTextForPlayer(playerid,"~g~FBI Rancher",3000,1);
  399. }
  400. if (model == 491)
  401. {
  402. GameTextForPlayer(playerid,"~g~Virgo",3000,1);
  403. }
  404. if (model == 492)
  405. {
  406. GameTextForPlayer(playerid,"~g~Greenwood",3000,1);
  407. }
  408. if (model == 493)
  409. {
  410. GameTextForPlayer(playerid,"~g~Jetmax",3000,1);
  411. }
  412. if (model == 494)
  413. {
  414. GameTextForPlayer(playerid,"~g~Hotring Racer",3000,1);
  415. }
  416. if (model == 495)
  417. {
  418. GameTextForPlayer(playerid,"~g~Sandking",3000,1);
  419. }
  420. if (model == 496)
  421. {
  422. GameTextForPlayer(playerid,"~g~Blista Compact",3000,1);
  423. }
  424. if (model == 497)
  425. {
  426. GameTextForPlayer(playerid,"~g~Police Maverick",3000,1);
  427. }
  428. if (model == 498)
  429. {
  430. GameTextForPlayer(playerid,"~g~Boxville",3000,1);
  431. }
  432. if (model == 499)
  433. {
  434. GameTextForPlayer(playerid,"~g~Benson",3000,1);
  435. }
  436. if (model == 500)
  437. {
  438. GameTextForPlayer(playerid,"~g~Mesa",3000,1);
  439. }
  440. if (model == 501)
  441. {
  442. GameTextForPlayer(playerid,"~g~RC Goblin",3000,1);
  443. }
  444. if (model == 502)
  445. {
  446. GameTextForPlayer(playerid,"~g~Hotring Racer",3000,1);
  447. }
  448. if (model == 503)
  449. {
  450. GameTextForPlayer(playerid,"~g~Hotring Racer",3000,1);
  451. }
  452. if (model == 504)
  453. {
  454. GameTextForPlayer(playerid,"~g~Bloodring Banger",3000,1);
  455. }
  456. if (model == 505)
  457. {
  458. GameTextForPlayer(playerid,"~g~Rancher",3000,1);
  459. }
  460. if (model == 506)
  461. {
  462. GameTextForPlayer(playerid,"~g~Super GT",3000,1);
  463. }
  464. if (model == 507)
  465. {
  466. GameTextForPlayer(playerid,"~g~Elegant",3000,1);
  467. }
  468. if (model == 508)
  469. {
  470. GameTextForPlayer(playerid,"~g~Journey",3000,1);
  471. }
  472. if (model == 509)
  473. {
  474. GameTextForPlayer(playerid,"~g~Bike",3000,1);
  475. }
  476. if (model == 510)
  477. {
  478. GameTextForPlayer(playerid,"~g~Mountain Bike",3000,1);
  479. }
  480. if (model == 511)
  481. {
  482. GameTextForPlayer(playerid,"~g~Beagle",3000,1);
  483. }
  484. if (model == 512)
  485. {
  486. GameTextForPlayer(playerid,"~g~Cropduster",3000,1);
  487. }
  488. if (model == 513)
  489. {
  490. GameTextForPlayer(playerid,"~g~Stuntplane",3000,1);
  491. }
  492. if (model == 514)
  493. {
  494. GameTextForPlayer(playerid,"~g~Tanker",3000,1);
  495. }
  496. if (model == 515)
  497. {
  498. GameTextForPlayer(playerid,"~g~Roadtrain",3000,1);
  499. }
  500. if (model == 516)
  501. {
  502. GameTextForPlayer(playerid,"~g~Nebula",3000,1);
  503. }
  504. if (model == 517)
  505. {
  506. GameTextForPlayer(playerid,"~g~Majestic",3000,1);
  507. }
  508. if (model == 518)
  509. {
  510. GameTextForPlayer(playerid,"~g~Buccaneer",3000,1);
  511. }
  512. if (model == 519)
  513. {
  514. GameTextForPlayer(playerid,"~g~Shamal",3000,1);
  515. }
  516. if (model == 520)
  517. {
  518. GameTextForPlayer(playerid,"~g~Hydra",3000,1);
  519. }
  520. if (model == 521)
  521. {
  522. GameTextForPlayer(playerid,"~g~FCR-900",3000,1);
  523. }
  524. if (model == 522)
  525. {
  526. GameTextForPlayer(playerid,"~g~NRG-500",3000,1);
  527. }
  528. if (model == 523)
  529. {
  530. GameTextForPlayer(playerid,"~g~HPV1000",3000,1);
  531. }
  532. if (model == 524)
  533. {
  534. GameTextForPlayer(playerid,"~g~Cement Truck",3000,1);
  535. }
  536. if (model == 525)
  537. {
  538. GameTextForPlayer(playerid,"~g~Towtruck",3000,1);
  539. }
  540. if (model == 526)
  541. {
  542. GameTextForPlayer(playerid,"~g~Fortune",3000,1);
  543. }
  544. if (model == 527)
  545. {
  546. GameTextForPlayer(playerid,"~g~Cadrona",3000,1);
  547. }
  548. if (model == 528)
  549. {
  550. GameTextForPlayer(playerid,"~g~FBI Truck",3000,1);
  551. }
  552. if (model == 529)
  553. {
  554. GameTextForPlayer(playerid,"~g~Willard",3000,1);
  555. }
  556. if (model == 530)
  557. {
  558. GameTextForPlayer(playerid,"~g~Forklift",3000,1);
  559. }
  560. if (model == 531)
  561. {
  562. GameTextForPlayer(playerid,"~g~Tractor",3000,1);
  563. }
  564. if (model == 532)
  565. {
  566. GameTextForPlayer(playerid,"~g~Combine Harvester",3000,1);
  567. }
  568. if (model == 533)
  569. {
  570. GameTextForPlayer(playerid,"~g~Feltzer",3000,1);
  571. }
  572. if (model == 534)
  573. {
  574. GameTextForPlayer(playerid,"~g~Remington",3000,1);
  575. }
  576. if (model == 535)
  577. {
  578. GameTextForPlayer(playerid,"~g~Slamvan",3000,1);
  579. }
  580. if (model == 536)
  581. {
  582. GameTextForPlayer(playerid,"~g~Blade",3000,1);
  583. }
  584. if (model == 537)
  585. {
  586. GameTextForPlayer(playerid,"~g~Freight (Train)",3000,1);
  587. }
  588. if (model == 538)
  589. {
  590. GameTextForPlayer(playerid,"~g~Brownstreak (Train)",3000,1);
  591. }
  592. if (model == 539)
  593. {
  594. GameTextForPlayer(playerid,"~g~Vortex",3000,1);
  595. }
  596. if (model == 540)
  597. {
  598. GameTextForPlayer(playerid,"~g~Vincent",3000,1);
  599. }
  600. if (model == 541)
  601. {
  602. GameTextForPlayer(playerid,"~g~Bullet",3000,1);
  603. }
  604. if (model == 542)
  605. {
  606. GameTextForPlayer(playerid,"~g~Clover",3000,1);
  607. }
  608. if (model == 543)
  609. {
  610. GameTextForPlayer(playerid,"~g~Sadler",3000,1);
  611. }
  612. if (model == 544)
  613. {
  614. GameTextForPlayer(playerid,"~g~Firetruck LA",3000,1);
  615. }
  616. if (model == 545)
  617. {
  618. GameTextForPlayer(playerid,"~g~Hustler",3000,1);
  619. }
  620. if (model == 546)
  621. {
  622. GameTextForPlayer(playerid,"~g~Intruder",3000,1);
  623. }
  624. if (model == 547)
  625. {
  626. GameTextForPlayer(playerid,"~g~Primo",3000,1);
  627. }
  628. if (model == 548)
  629. {
  630. GameTextForPlayer(playerid,"~g~Cargobob",3000,1);
  631. }
  632. if (model == 549)
  633. {
  634. GameTextForPlayer(playerid,"~g~Tampa",3000,1);
  635. }
  636. if (model == 550)
  637. {
  638. GameTextForPlayer(playerid,"~g~Sunrise",3000,1);
  639. }
  640. if (model == 551)
  641. {
  642. GameTextForPlayer(playerid,"~g~Merit",3000,1);
  643. }
  644. if (model == 552)
  645. {
  646. GameTextForPlayer(playerid,"~g~Utility Van",3000,1);
  647. }
  648. if (model == 553)
  649. {
  650. GameTextForPlayer(playerid,"~g~Nevada",3000,1);
  651. }
  652. if (model == 554)
  653. {
  654. GameTextForPlayer(playerid,"~g~Yosemite",3000,1);
  655. }
  656. if (model == 555)
  657. {
  658. GameTextForPlayer(playerid,"~g~Windsor",3000,1);
  659. }
  660. if (model == 556)
  661. {
  662. GameTextForPlayer(playerid,"~g~Monster A",3000,1);
  663. }
  664. if (model == 557)
  665. {
  666. GameTextForPlayer(playerid,"~g~Monster B",3000,1);
  667. }
  668. if (model == 558)
  669. {
  670. GameTextForPlayer(playerid,"~g~Uranus",3000,1);
  671. }
  672. if (model == 559)
  673. {
  674. GameTextForPlayer(playerid,"~g~Jester",3000,1);
  675. }
  676. if (model == 560)
  677. {
  678. GameTextForPlayer(playerid,"~g~Sultan",3000,1);
  679. }
  680. if (model == 561)
  681. {
  682. GameTextForPlayer(playerid,"~g~Stratum",3000,1);
  683. }
  684. if (model == 562)
  685. {
  686. GameTextForPlayer(playerid,"~g~Elegy",3000,1);
  687. }
  688. if (model == 563)
  689. {
  690. GameTextForPlayer(playerid,"~g~Raindance",3000,1);
  691. }
  692. if (model == 564)
  693. {
  694. GameTextForPlayer(playerid,"~g~RC Tiger",3000,1);
  695. }
  696. if (model == 565)
  697. {
  698. GameTextForPlayer(playerid,"~g~Flash",3000,1);
  699. }
  700. if (model == 566)
  701. {
  702. GameTextForPlayer(playerid,"~g~Tahoma",3000,1);
  703. }
  704. if (model == 567)
  705. {
  706. GameTextForPlayer(playerid,"~g~Savanna",3000,1);
  707. }
  708. if (model == 568)
  709. {
  710. GameTextForPlayer(playerid,"~g~Bandito",3000,1);
  711. }
  712. if (model == 569)
  713. {
  714. GameTextForPlayer(playerid,"~g~Freight Flat Trailer (Train)",3000,1);
  715. }
  716. if (model == 570)
  717. {
  718. GameTextForPlayer(playerid,"~g~Streak Trailer (Train)",3000,1);
  719. }
  720. if (model == 571)
  721. {
  722. GameTextForPlayer(playerid,"~g~Kart",3000,1);
  723. }
  724. if (model == 572)
  725. {
  726. GameTextForPlayer(playerid,"~g~Mower",3000,1);
  727. }
  728. if (model == 573)
  729. {
  730. GameTextForPlayer(playerid,"~g~Dune",3000,1);
  731. }
  732. if (model == 574)
  733. {
  734. GameTextForPlayer(playerid,"~g~Sweeper",3000,1);
  735. }
  736. if (model == 575)
  737. {
  738. GameTextForPlayer(playerid,"~g~Broadway",3000,1);
  739. }
  740. if (model == 576)
  741. {
  742. GameTextForPlayer(playerid,"~g~Tornado",3000,1);
  743. }
  744. if (model == 577)
  745. {
  746. GameTextForPlayer(playerid,"~g~AT400",3000,1);
  747. }
  748. if (model == 578)
  749. {
  750. GameTextForPlayer(playerid,"~g~DFT-30",3000,1);
  751. }
  752. if (model == 579)
  753. {
  754. GameTextForPlayer(playerid,"~g~Huntley",3000,1);
  755. }
  756. if (model == 580)
  757. {
  758. GameTextForPlayer(playerid,"~g~Stafford",3000,1);
  759. }
  760. if (model == 581)
  761. {
  762. GameTextForPlayer(playerid,"~g~BF-400",3000,1);
  763. }
  764. if (model == 582)
  765. {
  766. GameTextForPlayer(playerid,"~g~Newsvan",3000,1);
  767. }
  768. if (model == 583)
  769. {
  770. GameTextForPlayer(playerid,"~g~Tug",3000,1);
  771. }
  772. if (model == 584)
  773. {
  774. GameTextForPlayer(playerid,"~g~Petrol Trailer",3000,1);
  775. }
  776. if (model == 585)
  777. {
  778. GameTextForPlayer(playerid,"~g~Emperor",3000,1);
  779. }
  780. if (model == 586)
  781. {
  782. GameTextForPlayer(playerid,"~g~Wayfarer",3000,1);
  783. }
  784. if (model == 587)
  785. {
  786. GameTextForPlayer(playerid,"~g~Euros",3000,1);
  787. }
  788. if (model == 588)
  789. {
  790. GameTextForPlayer(playerid,"~g~Hotdog",3000,1);
  791. }
  792. if (model == 589)
  793. {
  794. GameTextForPlayer(playerid,"~g~Club",3000,1);
  795. }
  796. if (model == 590)
  797. {
  798. GameTextForPlayer(playerid,"~g~Freight Box Trailer (Train)",3000,1);
  799. }
  800. if (model == 591)
  801. {
  802. GameTextForPlayer(playerid,"~g~Article Trailer 3",3000,1);
  803. }
  804. if (model == 592)
  805. {
  806. GameTextForPlayer(playerid,"~g~Andromada",3000,1);
  807. }
  808. if (model == 593)
  809. {
  810. GameTextForPlayer(playerid,"~g~Dodo",3000,1);
  811. }
  812. if (model == 594)
  813. {
  814. GameTextForPlayer(playerid,"~g~RC Cam",3000,1);
  815. }
  816. if (model == 595)
  817. {
  818. GameTextForPlayer(playerid,"~g~Launch",3000,1);
  819. }
  820. if (model == 596)
  821. {
  822. GameTextForPlayer(playerid,"~g~Police Car (LSPD)",3000,1);
  823. }
  824. if (model == 597)
  825. {
  826. GameTextForPlayer(playerid,"~g~Police Car (SFPD)",3000,1);
  827. }
  828. if (model == 598)
  829. {
  830. GameTextForPlayer(playerid,"~g~Police Car (LVPD)",3000,1);
  831. }
  832. if (model == 599)
  833. {
  834. GameTextForPlayer(playerid,"~g~Police Ranger",3000,1);
  835. }
  836. if (model == 600)
  837. {
  838. GameTextForPlayer(playerid,"~g~Picador",3000,1);
  839. }
  840. if (model == 601)
  841. {
  842. GameTextForPlayer(playerid,"~g~S.W.A.T.",3000,1);
  843. }
  844. if (model == 602)
  845. {
  846. GameTextForPlayer(playerid,"~g~Alpha",3000,1);
  847. }
  848. if (model == 603)
  849. {
  850. GameTextForPlayer(playerid,"~g~Phoenix",3000,1);
  851. }
  852. if (model == 604)
  853. {
  854. GameTextForPlayer(playerid,"~g~Glendale Shit",3000,1);
  855. }
  856. if (model == 605)
  857. {
  858. GameTextForPlayer(playerid,"~g~Sadler Shit",3000,1);
  859. }
  860. if (model == 606)
  861. {
  862. GameTextForPlayer(playerid,"~g~Baggage Trailer A",3000,1);
  863. }
  864. if (model == 607)
  865. {
  866. GameTextForPlayer(playerid,"~g~Baggage Trailer B",3000,1);
  867. }
  868. if (model == 608)
  869. {
  870. GameTextForPlayer(playerid,"~g~Tug Stairs Trailer",3000,1);
  871. }
  872. if (model == 609)
  873. {
  874. GameTextForPlayer(playerid,"~g~Boxville",3000,1);
  875. }
  876. if (model == 610)
  877. {
  878. GameTextForPlayer(playerid,"~g~Farm Trailer",3000,1);
  879. }
  880. if (model == 611)
  881. {
  882. GameTextForPlayer(playerid,"~g~Utility Trailer",3000,1);
  883. }
  884. return 1;
  885. }
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