Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Patch content
- New features
- - New dialogue added when leaving a merchant shop
- - Eschers do not have Cameleoline (invisible effect) anymore, except the Boss
- - New NPC melee attack variation
- - New sound for overloaded cells (plasma gun and pistol)
- - New sound for Grenade launcher Proximity grenade and high explosive grenades
- - Weapon reloads automatically when empty after switching weapons
- - If a player keeps the ADS button pressed when reloading or any action it should go back to ADS automatically
- - Added options to disable crosshair and enemies outline
- - Added a flinch animation when you rip off a shield from an Orlock with the grapnel
- Bugfixes and stability
- - Global game stability improvements
- - Stuttering occurrences should be reduced a lot, even if it’s still work in progress
- - AI improvements to limit the cases where enemies stand around without trying to fight
- - Fixed a focus issue in the dialogue when the bartender and Kal are next to each other
- - Fixed arms and legs from the player which could have an issue when dying while performing a takedown or using shock power
- - Archeotechs information now correctly display a number of damage instead of a range of damage
- - Loot bonuses: removed the % as it's technically not a percentage
- - Avarus: When player enters wrong coordinates, the hoist goes to the wrong coordinates before triggering the alarm
- - Players should not get stuck in chests anymore
- - Fix a bug when Strength Booster was still active at the end of a mission
- - Tweaked the voice "mask effect" to recover some mid / low frequencies and get a better clarity in dialogue
- - Several fixes on takedowns when the player and the enemy are not at the same height
- - Fix the AOE damage of the Burning Sun
- Balancing
- - Balancing on some mastiff implants and large NPC HPs
- - The mastiff now attacks by himself in a larger area
- - Greater range of Goliath missile launchers
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement