Advertisement
Guest User

ReportGUI

a guest
Sep 29th, 2016
56
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.09 KB | None | 0 0
  1. public class ReportGui extends AbstractGUI {
  2.  
  3. int i = 0;
  4.  
  5. public ReportGui(int slots, String title, Player player) {
  6. super(slots, title, player);
  7.  
  8. for (final Report report : Report.list) {
  9.  
  10. ItemStack skull = new ItemStack(Material.SKULL_ITEM);
  11. skull.setDurability((short) 3);
  12. SkullMeta sm = (SkullMeta) skull.getItemMeta();
  13. sm.setOwner(report.getReported());
  14. sm.setDisplayName("§c" + report.getReported());
  15.  
  16. List<String> lore = new ArrayList<String>();
  17. lore.add("");
  18. lore.add("§6Reported by: §c" + report.getReporter());
  19. lore.add("§6Reason: " + report.getReason());
  20. lore.add("");
  21. lore.add("§a§lClick to verify this report");
  22. sm.setLore(lore);
  23.  
  24. skull.setItemMeta(sm);
  25.  
  26. AbstractAction action = new AbstractAction() {
  27.  
  28. public void click(Player player) {
  29.  
  30. if (report != null) {
  31.  
  32. player.performCommand("check " + report.getReported());
  33. report.remove();
  34. }
  35.  
  36. }
  37. };
  38.  
  39. setItem(skull, i, action);
  40. i++;
  41.  
  42. }
  43.  
  44. player.openInventory(getInventory());
  45.  
  46. }
  47.  
  48. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement