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  1. //#####################################
  2. //### Mostly lv30 pickit, by Kolton ###
  3. //#####################################
  4. // Table of contents
  5. // a) Rare items
  6. // b) Magic items
  7. // c) White items
  8. // d) Set items
  9. // e) Unique items
  10. // f) Class items
  11.  
  12.  
  13. //a) ###RARES###
  14.  
  15.  
  16. //>>>~~~AMULETS~~~<<<
  17.  
  18. [type] == amulet && [quality] == rare # [itemaddskilltab] == 2 && [fcr] == 10 && [itemlevelreq] <= 30 // universal +2 skilltree, can be junk skills
  19.  
  20. //VLLD
  21.  
  22. [type] == amulet && [quality] == rare # [strength] == 5 && [dexterity] == 5 && [itemlevelreq] <= 9
  23.  
  24. //>>>~~~RINGS~~~<<<
  25.  
  26. [type] == ring && [quality] == rare # [tohit] >= 100 && [strength]+[dexterity] == 9 && [maxmana] >= 80 && [itemlevelreq] <= 30
  27. [type] == ring && [quality] == rare # [fcr] == 10 && [maxmana] >= 80 && [hpregen] == 5 && [itemlevelreq] <= 30
  28. [type] == ring && [quality] == rare # [fcr] == 10 && [strength] == 9 && [dexterity] == 9 && [itemlevelreq] <= 30
  29. [type] == ring && [quality] == rare # [fcr] == 10 && [tohit] >= 100 && [strength] >= 4 && [dexterity] >= 5 && [maxmana] >= 20 && [itemlevelreq] == 30
  30.  
  31.  
  32. //VLLD
  33.  
  34. [type] == ring && [quality] == rare # [dexterity] == 2 && [strength] == 2 && [tohit] >=70 && [tohit] <= 80 && [itemlevelreq] <= 9
  35. [type] == ring && [quality] == rare # [dexterity] == 5 && [strength] == 5 && [tohit] >= 70 && [itemlevelreq] <= 18
  36.  
  37. //>>>~~~WEAPONS~~~<<<
  38.  
  39. [name] == shortsiegebow && [quality] == rare # [enhanceddamage] >= 140 && [sockets] == 2 && [ias] == 20 && [itemlevelreq] <= 30
  40. [name] == ashwoodbow && [quality] == rare # [enhanceddamage] >= 140 && [sockets] == 2 && [ias] == 20 && [itemlevelreq] <= 30
  41. [name] == runebow && [quality] == rare # [enhanceddamage] >= 140 && [sockets] == 2 && [ias] == 20 && [itemlevelreq] <= 30
  42.  
  43. [name] == naga && [quality] == rare # [enhanceddamage] >= 140 && [ias] >= 20 && [itemlevelreq] <= 30
  44. [name] == naga && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 81 && [ias] >= 20 && [itemlevelreq] <= 30
  45.  
  46. [name] == harpoon && [quality] <= rare && [flag] == ethereal # [enhanceddamage] >= 81 && [itemreplenishdurability] >=1 && [itemlevelreq] <= 30
  47.  
  48. [type] == sword && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 140 && [itemlevelreq] <= 30
  49.  
  50.  
  51.  
  52.  
  53. //>>>~~~ARMOR~~~<<<
  54.  
  55. [name] == ornateplate && [quality] == rare # [enhanceddefense] >= 81 && [itemlevelreq] <= 30
  56. [name] == ornateplate && [quality] == rare && [flag] == ethereal # [enhanceddefense] >= 51 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
  57. //>>>~~~HELMS~~~<<<
  58. [type] == circlet && [quality] <= rare # [itemaddskilltab] == 2 && [fcr] == 20 && [itemlevelreq] <= 30 // universal skilltab 2/20, can be junk skills
  59. [type] == circlet && [quality] <= rare # [itemaddskilltab] == 2 && [frw] == 30 && [itemlevelreq] <= 30 // universal skilltab 2/30, can be junk skills
  60. [type] == circlet && [quality] <= rare # [barbarianskills] == 1 && [frw] == 30 && [itemlevelreq] <= 30
  61. [type] == circlet && [quality] <= rare # [itemaddskilltab] == 2 && [maxhp] >= 25 && [itemlevelreq] <= 30
  62. //>>>~~~SHIELDS~~~<<<
  63.  
  64. [name] == barbedshield && [quality] == rare # [toblock] == 20 && [sockets] == 2 && [palicombatskilltab] == 2 && [itemlevelreq] <= 30
  65.  
  66. [name] == spikedshield && [quality] == rare # [toblock] == 20 && [sockets] == 2 && [fhr] == 17 && [itemlevelreq] <= 30
  67. [name] == barbedshield && [quality] == rare # [toblock] == 20 && [sockets] == 2 && [fhr] == 17 && [itemlevelreq] <= 30
  68. [name] == boneshield && [quality] == rare # [toblock] == 20 && [sockets] == 2 && [fhr] == 17 && [itemlevelreq] <= 30
  69. [name] == grimshield && [quality] == rare # [toblock] == 20 && [sockets] == 2 && [fhr] == 17 && [itemlevelreq] <= 30
  70.  
  71. [name] == spikedshield && [quality] == rare && [flag] == ethereal # [toblock] == 20 && [enhanceddefense] >= 66 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
  72. [name] == barbedshield && [quality] == rare && [flag] == ethereal # [toblock] == 20 && [enhanceddefense] >= 66 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
  73. [name] == boneshield && [quality] == rare && [flag] == ethereal # [toblock] == 20 && [enhanceddefense] >= 66 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
  74. [name] == grimshield && [quality] == rare && [flag] == ethereal # [toblock] == 20 && [enhanceddefense] >= 66 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
  75.  
  76. //>>>~~~BELTS~~~<<<
  77.  
  78. [type] == belt && [quality] == rare && [class] <= exceptional # [fhr] == 24 && [maxhp] >= 40 && [strength] >= 5 && [itemlevelreq] <= 30
  79.  
  80. //>>>~~~JEWELS~~~<<<
  81.  
  82. [name] == jewel && [quality] == rare # [enhanceddamage] >= 15 && [strength] >= 3 && [dexterity] >= 5 && [itemlevelreq] <= 30
  83. [name] == jewel && [quality] <= rare # [maxdamage] >= 15 && [dexterity] == 9
  84.  
  85. //b) ###MAGICS###
  86.  
  87.  
  88. //>>>~~~CHARMS~~~<<<
  89.  
  90. //>>>~~~SMALL CHARMS~~~<<<
  91.  
  92. [name] == smallcharm && [quality] == magic # [maxhp] == 15
  93. [name] == smallcharm && [quality] == magic # [maxmana] >=9 && [maxmana] <= 12 && [maxhp] >= 12 && [maxhp] <= 15
  94.  
  95. [name] == smallcharm && [quality] == magic # [frw] == 3
  96. [name] == smallcharm && [quality] == magic # [frw] == 3 && [maxdamage] == 3
  97. [name] == smallcharm && [quality] == magic # [frw] == 3 && [maxmana] == 12
  98. [name] == smallcharm && [quality] == magic # [frw] == 3 && [fireresist] == 5 && [lightresist] == 5
  99. [name] == smallcharm && [quality] == magic # [frw] == 3 && [fireresist] == 9
  100. [name] == smallcharm && [quality] == magic # [frw] == 3 && [lightresist] == 9
  101. [name] == smallcharm && [quality] == magic # [frw] == 3 && [coldresist] == 9
  102.  
  103. [name] == smallcharm && [quality] == magic # [maxdamage] >= 2 && [maxhp] >= 10 && [maxhp] <= 15
  104. [name] == smallcharm && [quality] == magic # [maxhp] >= 14
  105.  
  106. [name] == smallcharm && [quality] == magic # [fhr] == 5 && [coldresist] == 5 && [fireresist] == 5
  107. [name] == smallcharm && [quality] == magic # [fhr] == 5 && [maxmana] >= 11 && [maxmana] <= 12
  108. [name] == smallcharm && [quality] == magic # [fhr] == 5 && [maxdamage] == 3
  109.  
  110. [name] == smallcharm && [quality] == magic # [maxdamage] == 3 && [strength] == 2
  111. [name] == smallcharm && [quality] == magic # [maxdamage] == 3 && [dexterity] == 2
  112.  
  113. //VLLD
  114.  
  115. [name] == smallcharm && [quality] == magic # [maxmana] == 7 && [maxhp] == 15
  116. [name] == smallcharm && [quality] == magic # [plusdefense] == 8 && [maxhp] == 15
  117.  
  118. //>>>~~~LARGE CHARMS~~~<<<
  119.  
  120. [name] == largecharm && [quality] == magic # [maxdamage] == 6 && [frw] == 5
  121. [name] == largecharm && [quality] == magic # [maxdamage] == 6 && [itemlevelreq] <= 30
  122. //VLLD
  123.  
  124. [name] == largecharm && [quality] == magic # [maxmana] == 7 && [maxhp] == 15
  125. [name] == largecharm && [quality] == magic # [tohit] == 12 && [maxhp] == 15
  126. [name] == largecharm && [quality] == magic # [plusdefense] == 3 && [maxhp] == 15
  127.  
  128. //>>>~~~GRAND CHARMS~~~<<<
  129.  
  130. [name] == grandcharm && [quality] == magic # [maxmana] >= 44 && [maxmana] <= 46 && [fhr] == 12
  131. [name] == grandcharm && [quality] == magic # [maxhp] >=20 && [maxhp] <= 25 && [maxmana] >= 40 && [maxmana] <= 46
  132.  
  133. [name] == grandcharm && [quality] == magic # [maxdamage] == 10 && [frw] == 7
  134. [name] == grandcharm && [quality] == magic # [coldresist] == 15 && [fireresist] == 15 && [frw] == 7
  135.  
  136. [name] == grandcharm && [quality] == magic # [maxdamage] == 10 && [maxhp] >= 20
  137.  
  138. [name] == grandcharm && [quality] == magic # [coldresist] == 15 && [fireresist] == 15 && [fhr] == 12
  139. [name] == grandcharm && [quality] == magic # [maxdamage] == 10 && [fhr] == 12
  140.  
  141. [name] == grandcharm && [quality] == magic # [maxdamage] == 10 && [strength] == 6
  142. [name] == grandcharm && [quality] == magic # [maxdamage] == 10 && [dexterity] == 6
  143. [name] == grandcharm && [quality] == magic # [maxdamage] >= 5 && [itemlevelreq] == 16
  144. //>>>~~~HELMS~~~<<<
  145.  
  146. [name] == crown && [quality] == magic # [sockets] == 3 && [maxhp] >= 10 && [maxhp] <= 20
  147. [name] == grand crown && [quality] == magic # [sockets] == 3 && [maxhp] >= 10 && [maxhp] <= 20
  148.  
  149. //>>>~~~ARMOR~~~<<<
  150.  
  151. [name] == ornate plate && [quality] == magic # [sockets] == 3 && [enhanceddefense] >= 81 && [itemlevelreq] <= 30
  152. [name] == mageplate && [quality] == magic # [sockets] == 3 && [maxhp] >= 75
  153.  
  154. // stuff gloinz added
  155. //WEAPONS
  156. [name] == LegendSword && == [quality] == superior [flag] == ethereal # [sockets] >= 3 && [enhanceddamage] >= 10
  157. [name] == conquestsword && [quality] == superior && [flag] == ethereal # [sockets] >= 3 && [enhanceddamage] >= 10
  158. [name] == conquestsword && [quality] == superior && [flag] == ethereal
  159. [name] == balrogblade && [quality] == superior && [flag] == ethereal # [sockets] >= 3 && [enhanceddamage] >= 10
  160. [name] == balrogblade && [quality] == superior && [flag] == ethereal
  161. [name] == colossussword && [quality] == superior && [flag] == ethereal
  162. [name] == colossussword && [quality] == superior && [flag] == ethereal # [sockets] >= 3 && [enhanceddamage] >= 10
  163. [name] == warpike && [quality] == superior && [flag] == ethereal # [sockets] >= 5 && [enhanceddamage] >= 10
  164. [name] == ghostspear && [quality] == superior && [flag] == ethereal
  165. [name] == ghostspear && [quality] == superior && [flag] == ethereal # [sockets] >= 5 && [enhanceddamage] >= 10
  166. [name] == crypticaxe && [quality] == superior && [flag] == ethereal # [sockets] >= 3 && [enhanceddamage] >= 10
  167. [name] == crypticaxe && [quality] == superior && [flag] == ethereal
  168. [name] == colossusvoulge && [quality] == superior && [flag] == ethereal
  169. [name] == colossusvoulge && [quality] == superior && [flag] == ethereal # [sockets] >= 3 && [enhanceddamage] >= 10
  170. [name] == throwingspear && [flag] == ethereal
  171. [name] == harpoon && [flag] == ethereal
  172. [name] == yari && [quality] == unique && [flag] == ethereal
  173. [name] == quarterstaff && [quality] == unique && [flag] == ethereal
  174. [name] == greatmaul && [quality] == unique && [flag] == ethereal
  175. [name] == Flail && [quality] == unique && [flag] == ethereal
  176. [name] == marteldefer && [quality] == superior && [flag] == ethereal
  177. [name] == knout && [quality] == superior && [flag] == ethereal
  178. [name] == pike && [quality] == superior && [flag] == ethereal
  179. [name] == naga && [quality] == superior && [flag] == ethereal
  180. [name] == Ballista && [quality] == unique # [enhanceddamage] == 200
  181. [name] == battlehammer && [quality] == rare # [enhanceddamage] >= 140
  182. //ARMOR
  183. [type] == amulet && [quality] == rare # [itemaddskilltab] == 2 && [maxhp] >= 25 && [itemlevelreq] <= 30
  184. [type] == amulet && [quality] == rare # [itemaddskilltab] == 2 && [maxhp] >= 25 && [itemlevelreq] <= 30
  185. [name] == amulet && [quality] >= magic # [palicombatskilltab] == 2 && [maxhp] >= 60
  186. [strength] == 5 && [dexterity] == 5
  187. [type] == amulet && [quality] == rare # [itemaddskilltab] == 2 && [strength] >= 7 && [itemlevelreq] <= 30
  188. [type] == circlet && [quality] <= rare # [itemaddskilltab] == 2 && [maxhp] >= 25 && [itemlevelreq] <= 30
  189. [name] == balrogskin && [flag] == ethereal
  190. [name] == krakenshell && [flag] == ethereal
  191. [name] == Boneweave && [flag] == ethereal
  192. [name] == GreatHauberk && [flag] == ethereal
  193. [name] == LacqueredPlate && [flag] == ethereal
  194. [name] == GothicPlate && [flag] == ethereal
  195. [name] == AncientArmor && [flag] == ethereal
  196. [name] == BarbedClub && [quality] == unique && [flag] == ethereal
  197. [name] == BattleSword && [quality] == unique && [flag] == ethereal
  198. [name] == AncientSword && [quality] == unique && [flag] == ethereal
  199. [name] == FieldPlate && [quality] == unique && [flag] == ethereal
  200. [name] == ChaosArmor && [quality] == unique && [flag] == ethereal
  201. [name] == OrnatePlate && [quality] == unique && [flag] == ethereal
  202. [name] == TotemicMask && [quality] == unique && [flag] == ethereal
  203. //rings
  204. [type] == ring && [quality] == rare # [strength] >= 13 && [fcr] == 10 && [fireresist] >= 9
  205. [name] == circlet && [quality] >= magic # [sockets] == 3 && [maxhp] >= 75
  206. [name] == circlet && [quality] >= magic # [sockets] == 3 && [frw] >= 20
  207. [name] == pelt && [quality] <= rare # [SkillOakSage] == 3
  208.  
  209. //>>>~~~AMULETS~~~<<<
  210.  
  211. [name] == amulet && [quality] >= magic # [palicombatskilltab] == 2 && [maxhp] >= 60
  212.  
  213. //>>>~~~SHIELDS~~~<<<
  214.  
  215. [name] == barbedshield && [quality] == magic # [toblock] == 20 && [palicombatskilltab] == 2
  216.  
  217. [name] == kiteshield && [quality] == magic # [toblock] == 20 && [sockets] == 3
  218. [name] == towershield && [quality] == magic # [toblock] == 20 && [sockets] == 3
  219. [name] == pavise && [quality] == magic # [toblock] == 20 && [sockets] == 3
  220. [name] == scutum && [quality] == magic # [toblock] == 20 && [sockets] == 3
  221.  
  222. //>>>~~~JEWELS~~~<<<
  223.  
  224. [name] == jewel && [quality] == magic # [fireresist] == 15 && [coldresist] == 15 && [itemreqpercent] == -15
  225. [name] == jewel && [quality] == magic # [fireresist] == 15 && [coldresist] == 15 && [strength] == 6
  226. [name] == jewel && [quality] == magic # [fireresist] == 15 && [coldresist] == 15 && [dexterity] == 9
  227. [name] == jewel && [quality] == magic # [maxdamage] == 24 && [itemlevelreq] <= 30
  228. [name] == jewel && [quality] == magic # [enhanceddamage] >= 17 && [maxdamage] >= 12 && [itemlevelreq] <= 30
  229. [name] == jewel && [quality] == magic # [fireresist] == 15 && [coldresist] == 15 && [maxdamage] == 15
  230. [name] == jewel && [quality] == magic # [enhanceddamage] >= 10 && [dexterity] == 9
  231.  
  232. //VLLD
  233. [name] == jewel && [quality] == magic # [enhanceddamage] >= 35
  234. [name] == jewel && [quality] == magic # [enhanceddamage] >= 15 && [ias] == 15
  235. [name] == jewel && [quality] == magic # [maxdamage] >= 8 && [ias] == 15
  236.  
  237. [name] == jewel && [quality] == magic # [maxdamage] == 15 && [itemlevelreq] <= 18
  238. [name] == jewel && [quality] == magic # [mindamage] == 8 && [itemlevelreq] <= 9
  239. [name] == jewel && [quality] == magic # [enhanceddamage] >= 9 && [maxdamage] >= 7
  240. [Type] == jewel && [Quality] == magic # [MinDamage]+[MaxDamage] >= 7 && [itemlevelreq] <= 30
  241.  
  242.  
  243. //c) ###WHITES###
  244.  
  245.  
  246. //>>>~~~HELMS~~~<<<
  247.  
  248. [name] == crown && [quality] == superior && [flag] != ethereal # [enhanceddefense] == 15 && [sockets] == 3
  249. [name] == grand crown && [quality] == superior && [flag] != ethereal # [enhanceddefense] == 15 && [sockets] == 3
  250.  
  251. [name] == crown && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  252. [name] == grand crown && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  253. [name] == grim helm && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  254. [name] == winged helm && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  255.  
  256. //>>>~~~WEAPONS~~~<<<
  257. [name] == knout && [quality] == superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [enhanceddamage] == 15
  258. [name] == naga && [quality] == superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [enhanceddamage] == 15
  259. [name] == warscepter && [quality] <= superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [skillconcentration] >= 2 && [skillblessedhammer] >= 2
  260. [name] == divinescepter && [quality] <= superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [skillconcentration] >= 2 && [skillblessedhammer] >= 2
  261. [name] == divinescepter && [quality] <= superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [skillcharge] >= 2 && [skillfanaticism] >= 2
  262. [name] == warscepter && [quality] <= superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [skillfistoftheheavens] >= 2 && [skillconviction] >= 2
  263. [name] == divinescepter && [quality] <= superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [skillfistoftheheavens] >= 2 && [skillconviction] >= 2
  264. [name] == divinescepter && [quality] <= superior # [skillfanaticism] == 3 && [skillzeal] == 3
  265. [name] == warscepter && [quality] <= superior # [skillfistoftheheavens] == 3 && [skillfanaticism] == 3
  266. [name] == divinescepter && [quality] <= superior # [skillfistoftheheavens] == 3 && [skillfanaticism] == 3
  267. ([name] == divinescepter || [name] == warscepter) && [quality] <= superior # [skillholyshield] == 3
  268. [name] == ashwoodbow && [quality] == superior # [enhanceddamage] == 15 && [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [bowandcrossbowskilltab] == 3
  269. //[name] == ashwoodbow && [quality] <= superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [bowandcrossbowskilltab] == 3 // less strict version of the above line
  270.  
  271. [name] == throwingspear && [quality] <= superior && [flag] == ethereal // imbueable
  272. [name] == harpoon && [quality] <= superior && [flag] == ethereal // imbueable
  273. [name] == warjavelin && [quality] <= superior && [flag] == ethereal // imbueable
  274. [name] == ceremonialjavelin && [quality] <= superior && [flag] == ethereal // imbueable
  275. [name] == naga && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  276.  
  277. //VLLD
  278.  
  279. [name] == warscepter && [quality] <= superior # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [sockets] != 4 && [skillzeal] >= 2 && [skillconcentration] >= 2
  280.  
  281. //>>>~~~ARMOR~~~<<<
  282.  
  283. [name] == ancientarmor && [quality] == superior && [flag] != ethereal # [sockets] != 1 && [sockets] != 2 && [sockets] != 3 && [enhanceddefense] == 15
  284.  
  285. [name] == ancientarmor && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  286. [name] == ornateplate && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  287.  
  288. //>>>~~~SHIELDS~~~<<<
  289.  
  290. [name] == grimshield && [quality] == superior && [flag] != ethereal # [enhanceddefense] == 15 && [sockets] == 2 // for rhyme runeword
  291.  
  292. [name] == boneshield && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  293. [name] == grimshield && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  294.  
  295. //>>>~~~BOOTS~~~<<<
  296.  
  297. [name] == warboots && [quality] <= superior && [flag] == ethereal // imbueable
  298.  
  299. //d) ###SET ITEMS###
  300.  
  301.  
  302. //>>>~~~SHIELDS~~~<<<
  303.  
  304. //[name] == roundshield && [quality] == set // Whitstan's Guard
  305.  
  306. //>>>~~~BELTS~~~<<<
  307.  
  308. //[name] == warbelt && [quality] == set // Immortal King's Detail
  309. [name] == sash && [quality] == set // Death's Guard
  310.  
  311. //>>>~~~GLOVES~~~<<<
  312.  
  313. [name] == wargauntlets && [quality] == set # [defense] == 118 // Immortal King's Forge, perfect defense
  314. [name] == leathergloves && [quality] == set # [defense] == 3 //
  315.  
  316. //>>>~~~BOOTS~~~<<<
  317.  
  318. //[name] == heavyboots && [quality] == set // Sander's Riprap or Cow King's Hooves
  319. [name] == meshboots && [quality] == set # [plusdefense] == 125 && [coldresist] == 25 && [lightresist] == 25 // Natalya's Soul, perfect
  320.  
  321. //>>>~~~AMULETS~~~<<<
  322.  
  323. //[name] == amulet && [quality] == set # itemdamagetomana == 20 && itemlightradius == 3 // Angelic Wngs
  324.  
  325. //>>>~~~RINGS~~~<<<
  326.  
  327. //[name] == ring && [quality] == set # [hpregen] == 6 && [maxhp] == 20 // Angelic Halo
  328.  
  329. //>>>~~~WEAPONS~~~<<<
  330.  
  331. //VLLD
  332.  
  333. //[name] == longsword && [quality] == set
  334.  
  335.  
  336. //e) ###UNIQUES###
  337.  
  338.  
  339. //>>>~~~HELMS~~~<<<
  340.  
  341. //[name] == warhat && [quality] == unique && [flag] != ethereal # [hpregen] == 12 // Peasant Crown
  342.  
  343. //>>>~~~WEAPONS~~~<<<
  344.  
  345. //[name] == compositebow && [quality] == unique # [enhanceddamage] == 60 // Rogue Bow
  346. //[name] == longbattlebow && [quality] == unique # [passivecoldpierce] == 35 // Wizendraw
  347. //[name] == gladius && [quality] == unique && [flag] != ethereal # skillswordmastery == 4 && skillwhirlwind == 3 // Bloodletter
  348.  
  349. //>>>~~~SHIELDS~~~<<<
  350.  
  351. [name] == spikedshield && [quality] == unique && # [enhanceddefense] >= 40 // Swordback Hold
  352. [name] == defender && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 150 // Visceratuant
  353. [name] == RoundShield && [quality] == unique && # [enhanceddefense] >= 212 // mosers
  354. //>>>~~~ARMOR~~~<<<
  355.  
  356. [name] == studdedleather && [quality] == unique && [flag] == ethereal // Twitchthroe
  357. //[name] == ghostarmor && [quality] == unique && [flag] != ethereal # [magicdamagereduction] == 11 // Spirit Shroud
  358. [name] == serpentskinarmor && [quality] == unique && [flag] != ethereal # [magicdamagereduction] == 13 && [fireresist] == 35 // Skin of the Vipermagi
  359.  
  360. //>>>~~~BELTS~~~<<<
  361.  
  362. [name] == demonhidesash && [quality] == unique && [flag] != ethereal # [magicdamagereduction] == 15 && [damageresist] == 15 // String of Ears
  363.  
  364. //>>>~~~GLOVES~~~<<<
  365.  
  366. [name] == heavygloves && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 20 // Bloodfist
  367. [name] == lightgauntlets && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 30 // Magefist
  368. [name] == gauntlets && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 20 // Frostburn
  369.  
  370. //>>>~~~BOOTS~~~<<<
  371.  
  372. [name] == boots && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 20 // Hotspur
  373. //[name] == lightplatedboots && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 60 // Goblin Toe
  374. //[name] == greaves && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 80 // Tearhaunch
  375.  
  376. //>>>~~~AMULETS~~~<<<
  377.  
  378. //[name] == amulet && [quality] == unique # [fhr] == 20 // Nokozan Relic
  379.  
  380.  
  381. //f) ###CLASS ITEMS###
  382.  
  383.  
  384. //>>>~~~ASSASSIN~~~<<<
  385.  
  386. [name] == handscythe && [quality] <= superior # [sockets] != 1 && [skilllightningsentry] == 3
  387.  
  388. [name] == handscythe && [quality] <= rare # [trapsskilltab] == 2 && [skilllightningsentry] == 3 && [itemlevelreq] <= 30 // 5 ls handscythe
  389. [name] == handscythe && [quality] <= rare # [assassinskills] == 1 && [skilllightningsentry] == 3 && [itemlevelreq] <= 30 // 4 ls handscythe
  390. [name] == handscythe && [quality] <= rare # ([trapsskilltab] == 2 || [assassinskills] == 1) && [skillwakeoffire] == 3 && [itemlevelreq] <= 30 // 4/5 wof handscythe
  391.  
  392.  
  393. //>>>~~~DRUID~~~<<<
  394.  
  395. [type] == pelt && [quality] <= rare # [elementalskilltab] == 2 && [skilltornado] == 3 && [itemlevelreq] <= 30 // 5 nado pelt
  396. [type] == pelt && [quality] <= rare # [elementalskilltab] == 2 && [skillfissure] == 3 && [itemlevelreq] <= 30 // 5 fissure pelt
  397.  
  398. //>>>~~~AMAZON~~~<<<
  399.  
  400. [name] == maidenjavelin && [quality] <= rare # [javelinandspearskilltab] >= 3 && [ias] >=20 && [itemlevelreq] <= 30
  401. [name] == ceremonialjavelin && [quality] <= rare # [javelinandspearskilltab] >= 3 && [ias] >=20 && [itemlevelreq] <= 30
  402.  
  403. [name] == ceremonialjavelin && [quality] <= rare && [flag] == ethereal # [enhanceddamage] >= 81 && [itemreplenishdurability] >=1 && [itemlevelreq] <= 30
  404.  
  405. //>>>~~~NECROMANCER~~~<<<
  406.  
  407. [type] == voodooheads && [quality] <= rare && [class] <= exceptional # [poisonandboneskilltab] == 2 && [skillbonespear] == 3 && [itemlevelreq] <= 30
  408. [type] == voodooheads && [quality] <= rare && [class] <= exceptional # [poisonandboneskilltab] == 2 && [skillbonespirit] == 3 && [itemlevelreq] <= 30
  409. [type] == voodooheads && [quality] <= rare && [class] <= exceptional # [poisonandboneskilltab] == 2 && [skillpoisonnova] == 3 && [itemlevelreq] <= 30
  410.  
  411. //>>>~~~PALADIN~~~<<<
  412.  
  413. [name] == crownshield && [quality] <= superior # [enhanceddamage] >= 63 && [tohit] >= 110
  414. [name] == akaranrondache && [quality] <= superior # [enhanceddamage] >= 63 && [tohit] >= 110
  415. [name] == akarantarge && [quality] <= superior # [enhanceddamage] >= 63 && [tohit] >= 110
  416.  
  417. //>>>~~~BARBARIAN~~~<<<
  418.  
  419. [type] == primalhelm && [quality] <= rare && [class] <= exceptional # [skillwhirlwind] >= 1 && [itemlevelreq] <= 30
  420. [type] == primalhelm && [quality] <= rare && [class] <= exceptional # [warcriesskilltab] == 2 && [skillbattleorders] == 3 && [itemlevelreq] == 30
  421. [type] == primalhelm && [quality] <= rare && [class] <= exceptional # [skillconcentration] == 3 && [sockets] == 3
  422. //>>>~~~SORCERESS~~~<<<
  423.  
  424. [type] == orb && [quality] <= rare && [class] <= exceptional # [skillenchant] == 3 && [fireskilltab] == 2 && [itemlevelreq] == 30
  425. [type] == orb && [quality] <= rare && [class] <= exceptional # [skillfireball] == 3 && [fireskilltab] == 2 && [itemlevelreq] == 30
  426. [type] == orb && [quality] <= rare && [class] <= exceptional # [skillblizzard] == 3 && [coldskilltab] == 2 && [itemlevelreq] == 30
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