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- ECHO
- ECHO
- ECHO
- ECHO ***********************************************
- ECHO ***
- ECHO *** Progressive Stealing v1.6
- ECHO *** By: Kalic & Challeirra & another
- ECHO *** (Now DR 3.0 Compatible)
- ECHO ***********************************************
- ECHO
- ECHO http://elanthipedia.org/wiki/Progressive_Stealing_(script)
- ECHO Was recently updated to be compatable with DR 3.0
- ECHO May have bugs, user be ware.
- ECHO
- IF_1 GOTO SKIPREMINDER
- ECHO *** Don't forget you can run this script with the modifiers EASY, HARD, LESS, or MORE!
- ECHO *** For the full list of command line options, try HELP!
- SKIPREMINDER:
- ECHO
- ECHO
- pause 2
- ##################################################################
- ##### #####
- ##### VARIABLES FOR USER TO SET #####
- ##### #####
- ##################################################################
- # Due to the frequency of updates and user request, variables have
- # been consolidated here for ease of replacement, and their
- # explanations follow. Variables in CAPS must match the available
- # toggles or the script will break.
- setVariable name another
- setVariable largeitem1 <item>
- setVariable largeitem2 <item>
- setVariable DropOrStow STOW
- setVariable container1 backpack
- setVariable container2 backpack
- setVariable action MARK
- setVariable clanoption YES
- setVariable flee NO
- setVariable shardpass gibberish
- setVariable riverpass gibberish
- setVariable PutOrSlip PUT
- setVariable skulk noskulk
- setVariable sneak yes
- # Name:
- # What is your name? This will be used to retrieve your item sack if
- # you are arrested and fined.
- # Large Items:
- # Are you wearing any large items that can't be stored and are worn,
- # such as a parry stick, quarterstaff, or lance? If so, input these
- # here or the script will fail after an arrest due to being unable
- # to retrieve them from your sack.
- # DropOrStow:
- # Would you like the script to simply DROP all the items you steal,
- # or STOW them to pawn off as many as possible, and dump the rest in
- # the thief bin (or a bucket if you're not actually a thief)? Item
- # protection safeguards are in place to ensure only the items you
- # steal during the script will be sold/binned.
- # Containers:
- # If stowing items to pawn and bin, which containers will you use
- # for your pilfered goods? If you only want to use one, set both
- # variables to the same container. These containers will be checked
- # at the start for any items that could be mistaken for ones you are
- # going to be stealing and pawning.
- # Action:
- # If you are an empath or magic user, you can turn on
- # perceiving health or power perception by replacing STEAL
- # with PERC or POWER here. Or, if you are a thief, put MARK
- # to mark items. Switch back to STEAL to toggle these off.
- # ClanOption:
- # Would you like to steal from clans like Tiger Clan or Steel Claw
- # Clan and risk getting your hand cut off? The script will do its
- # best to get you healed and continue where you left off if so.
- # Flee:
- # Do you want the script to automatically exit from the game if you
- # are dead or get stunned for some reason other than clan justice?
- # Shardpass, Riverpass:
- # If you are a thief, enter your guild passwords here.
- # PutOrSlip:
- # If you are a thief who will be stowing items to pawn/bin and prefer
- # to SLIP items into your containers, replace PUT with SLIP here.
- # Skulk:
- # If you are a thief and want to use Khri Skulk, put SKULK here.
- # Alternately, you may replace it with any other khri you would
- # like to run in addition to the defaults (focus, plunder, hasten,
- # guile, darken, calm, and dampen).
- # SKULK is the only khri which may also be added by command line.
- # Sneak:
- # YES or NO here toggles whether or not you will hide and sneak
- # into and out of shops rather than just walking in and out of
- # them. You may override this by entering SNEAK or NOSNEAK (one
- # word) in the command line.
- ##################################################################
- ##### #####
- ##### INTERNAL SETUP #####
- ##### *** DO NOT EDIT *** #####
- ##### #####
- ##################################################################
- setVariable startlocation waitandsee
- setVariable itemlocation
- setVariable Difficulty 0
- setVariable Quantity 0
- setVariable DiffMod false
- setVariable QuantMod false
- setVariable MRS shopcheck1
- setVariable LorM leave
- setVariable TravelOrShop travel
- setVariable BinOrBucket bucket
- setVariable percentsign %
- setVariable Profit normal
- setVariable npcoption yes
- setVariable update 1.57
- setVariable labelerr help
- setVariable arrest false
- setVariable swap 1
- setVariable stealsettings %0%
- GOTO %stealinghelp%
- NOTFIRSTRUN:
- if_1 GOTO %1%
- setVariable labelerr realerror
- put set !roombrief
- waitfor Ok.
- GOTO SETTINGS.REPORT
- ##################################################################
- ##### #####
- ##### SOFT TOGGLE AND DIFFICULTY ADJUSTMENTS #####
- ##### #####
- ##################################################################
- EASY:
- SHIFT
- setVariable DiffMod true
- counter set %Difficulty%
- counter subtract 1
- setVariable Difficulty %c%
- GOTO NOTFIRSTRUN
- HARD:
- SHIFT
- setVariable DiffMod true
- counter set %Difficulty%
- counter add 1
- setVariable Difficulty %c%
- GOTO NOTFIRSTRUN
- LESS:
- SHIFT
- setVariable QuantMod true
- counter set %Quantity%
- counter subtract 1
- setVariable Quantity %c%
- GOTO NOTFIRSTRUN
- MORE:
- SHIFT
- setVariable QuantMod true
- counter set %Quantity%
- counter add 1
- setVariable Quantity %c%
- GOTO NOTFIRSTRUN
- FOR:
- SHIFT
- GOTO NOTFIRSTRUN
- STOW:
- SHIFT
- setVariable DropOrStow stow
- GOTO NOTFIRSTRUN
- DROP:
- SHIFT
- setVariable DropOrStow drop
- GOTO NOTFIRSTRUN
- MARK:
- SHIFT
- setVariable action mark
- GOTO NOTFIRSTRUN
- POWER:
- SHIFT
- setVariable action power
- GOTO NOTFIRSTRUN
- PERC:
- SHIFT
- setVariable action perc
- GOTO NOTFIRSTRUN
- STEAL:
- SHIFT
- setVariable action steal
- GOTO NOTFIRSTRUN
- PAUSE:
- SHIFT
- setVariable action pause
- GOTO NOTFIRSTRUN
- PUT:
- SHIFT
- setVariable PutOrSlip put
- GOTO NOTFIRSTRUN
- SLIP:
- SHIFT
- setVariable PutOrSlip slip
- GOTO NOTFIRSTRUN
- SKULK:
- SHIFT
- setVariable skulk skulk
- GOTO NOTFIRSTRUN
- SNEAK:
- SHIFT
- setVariable sneak YES
- GOTO NOTFIRSTRUN
- NOSNEAK:
- SHIFT
- setVariable sneak NO
- GOTO NOTFIRSTRUN
- PROFIT:
- SHIFT
- setVariable Profit profit
- GOTO PROFIT.%DropOrStow%
- PROFIT.DROP:
- setVariable DropOrStow stow
- ECHO ***********************************************
- ECHO *** You have selected to run this script for profit. Your
- ECHO *** drop/stow toggle has been overridden and changed to STOW.
- ECHO ***********************************************
- pause 3
- PROFIT.STOW:
- GOTO NOTFIRSTRUN
- ##################################################################
- ##### #####
- ##### SETTINGS REPORT #####
- ##### #####
- ##################################################################
- SETTINGS.REPORT:
- put echocolumn /on
- waitfor EchoColumn
- ECHO
- ECHO
- ECHO ***********************************************
- ECHO *** You current user settings are:
- ECHO ***
- GOTO REPORT.NAME
- REPORT.NAME:
- ECHO *** NAME: Your name is %name%.
- REPORT.LARGEITEMS:
- ECHO *** ITEMS: If arrested (and applicable), script will try to retrieve the following items from your sack:
- ECHO *** %largeitem1% %largeitem2%
- GOTO REPORT.DIFFMOD.%DiffMod%
- REPORT.DIFFMOD.FALSE:
- ECHO *** DIFFICULTY: NORMAL - You have not modified difficulty settings.
- GOTO REPORT.QUANTMOD.%QuantMod%
- REPORT.DIFFMOD.TRUE:
- ECHO *** DIFFICULTY: %Difficulty% added to your skill bracket.
- GOTO REPORT.QUANTMOD.%QuantMod%
- REPORT.QUANTMOD.FALSE:
- ECHO *** QUANTITY: NORMAL - You have not modified quantity settings.
- GOTO REPORT.%DropOrStow%.%Profit%
- REPORT.QUANTMOD.TRUE:
- ECHO *** QUANTITY: %Quantity% added to the number of items you steal (min attempts 1, max attempts 6).
- GOTO REPORT.%DropOrStow%.%Profit%
- REPORT.DROP.NORMAL:
- REPORT.DROP.PROFIT:
- ECHO *** DROP: You will drop stolen items.
- GOTO REPORT.ACTION.%action%
- REPORT.STOW.PROFIT:
- ECHO *** PROFIT: The items you steal will be selected for their pawning profitability if possible.
- REPORT.STOW.NORMAL:
- ECHO *** STOW: You will %PutOrSlip% stolen items to pawn and/or bin in the following containers:
- ECHO *** %container1% %container2%
- GOTO REPORT.ACTION.%action%
- REPORT.ACTION.MARK:
- ECHO *** MARK: You will mark items before attempting to steal them.
- GOTO REPORT.SNEAK.%sneak%
- REPORT.ACTION.POWER:
- ECHO *** POWER: You will perceive power before stealing in each shop.
- GOTO REPORT.SNEAK.%sneak%
- REPORT.ACTION.PERC:
- ECHO *** PERC: You will perceive health before stealing in each shop.
- GOTO REPORT.SNEAK.%sneak%
- REPORT.ACTION.STEAL:
- ECHO *** NO EXTRAS: You are not set to mark or use power perception or perceive health.
- GOTO REPORT.SNEAK.%sneak%
- REPORT.ACTION.PAUSE:
- ECHO *** PAUSE: You will wait in each shop for user confirmation before stealing.
- GOTO REPORT.SNEAK.%sneak%
- REPORT.SNEAK.YES:
- REPORT.SNEAK.SNEAK:
- ECHO *** SNEAKING: YES - You WILL hide and sneak in and out of shops.
- GOTO REPORT.CLANS.%clanoption%
- REPORT.SNEAK.NO:
- REPORT.SNEAK.NOSNEAK:
- ECHO *** SNEAKING: NO - You will NOT hide and sneak in and out of shops.
- GOTO REPORT.CLANS.%clanoption%
- REPORT.CLANS.YES:
- ECHO *** CLANS: YES - Clans, if any, WILL be included in your stealing route.
- GOTO REPORT.FLEE.%flee%
- REPORT.CLANS.NO:
- ECHO *** CLANS: NO - Clans will NOT be included in your stealing route.
- GOTO REPORT.FLEE.%flee%
- REPORT.FLEE.YES:
- ECHO *** AUTO-EXIT: YES - You WILL automatically exit the game if killed or inexplicably stunned.
- GOTO REPORT.PASSWORDS
- REPORT.FLEE.NO:
- ECHO *** AUTO-EXIT: NO - You will NOT automatically exit the game due to death or stun.
- GOTO REPORT.PASSWORDS
- REPORT.PASSWORDS:
- ECHO *** PASSWORDS: If you are a thief, you will use the following guild passwords:
- ECHO *** SHARD: %shardpass% HAVEN: %riverpass%
- SETTINGS.REPORT.END:
- ECHO ***********************************************
- ECHO
- ECHO
- pause 1
- put echocolumn /off
- waitfor EchoColumn
- pause 2
- GOTO CONTAINER.COMPARE
- CONTAINER.COMPARE:
- match CONTAINER.IDENTICAL %container2%
- match CONTAINER.DIFFERENT notidentical
- put echo %container1% notidentical
- GOTO UniversalMatch
- CONTAINER.IDENTICAL:
- setVariable swap 3
- CONTAINER.DIFFERENT:
- GOTO LOWERCASE.%PutOrSlip%
- LOWERCASE.PUT:
- setVariable PutOrSlip put
- GOTO CITYCHECKER
- LOWERCASE.SLIP:
- setVariable PutOrSlip slip
- GOTO CITYCHECKER
- ##################################################################
- ##### #####
- ##### CHECKING PROVINCE AND CITY #####
- ##### #####
- ##################################################################
- CITYCHECKER:
- matchre SETCROSSING /The Crossing|Cormyn|Falken|Chizili|Mauriga|Talmai|Orielda|Herilo/
- matchre SETCROSSING /Milgrym|Tembeg|Berolt|Grisgonda|Marcipur|Durantine|The True Bard|Ragge|Orem|Brisson|Guard House/
- matchre SETARTHE /Arthe Dale|Barley Bulrush|Tanglefoot|Woodcock|Quellia|Bobba|Feta|Yulugri|Thipbeet/
- matchre SETTIGER /Tiger Clan Home/
- matchre SETAESRY /Aesry|Taernen|Miakoda|Nakuge|Raeloka|Tilaya|Shoiya|Zenastara|Teshi/
- matchre SETAESRY /Woodbyne|Joirin|Bayanzi|Field of Shields|Kilora|Martrem|Rummeltum|Erianthe/
- matchre SETLETH /Leth Deriel|Morikai|Madame Orris|Alberdeen|Yerui|Ongadine/
- matchre SETLETH /Sinjian|Blanca|Yithye|Huyelm|Origami Boutique/
- matchre SETRATHA /Ratha|Paedraig|Truffenyi's Green|Chabalu|Hotagi'rath/
- matchre SETRATHA /Drorg|Namazzi|Ktzini|Krrikt'k's|Elepaio|Krelpit|Redwing|Amorand|Veraclese|Ssivo|Kalazashi|Svra'an/
- matchre SETSHARD /Shard|Aelik|Zerek|Fiona|Meek|Zieq|Idizieq|Sierack|Malik|Kilam|Demiciil|Bonime|Budd|Avlea|Genevive/
- matchre SETSHARD /Coin of the Realm|Tokens of Affection|Little Frills|Travel Tours|Toy Box|Budd|Scholar's Museum/
- matchre SETSHARD /Froissart|Survivalist Supplies|Marachek|Windawn|Enescu|Imadrail/
- matchre SETSTEEL /Quintan|Struan|Steelclaw/
- matchre SETHAVEN /Riverhaven|Alayle|Enfermine|Noel Razoreye|Cecelia|Zanthron|Ss'Thran|Smaragdaus/
- matchre SETHAVEN /Beeanna|Adaerna|Thringol|Tibvaov|Crin's Herbal|City Togs|Friar Othorp|Bantheld|Seli's/
- match SETHORSE Zaldi Taipa
- match BADLOCATION Obvious
- put look
- GOTO UniversalMatch
- SETCROSSING:
- setVariable citycode CROSS
- setVariable provcode ZOL
- setVariable lethcross CROSS
- GOTO CLASS
- SETARTHE:
- setVariable citycode ARTHE
- setVariable provcode ZOL
- setVariable lethcross CROSS
- GOTO CLASS
- SETTIGER:
- setVariable citycode TIGER
- setVariable provcode ZOL
- setVariable lethcross CROSS
- GOTO CLASS
- SETLETH:
- setVariable citycode LETH
- setVariable provcode ZOL
- setVariable lethcross LETH
- GOTO CLASS
- SETHAVEN:
- setVariable citycode HAVEN
- setVariable provcode THG
- GOTO CLASS
- SETRATHA:
- setVariable citycode RATHA
- setVariable provcode QIR
- GOTO CLASS
- SETAESRY:
- setVariable citycode AESRY
- setVariable provcode QIR
- GOTO CLASS
- SETSHARD:
- setVariable citycode SHARD
- setVariable provcode ILI
- GOTO CLASS
- SETSTEEL:
- setVariable citycode STEEL
- setVariable provcode ILI
- GOTO CLASS
- SETHORSE:
- setVariable citycode HORSE
- setVariable provcode ILI
- GOTO CLASS
- BADLOCATION:
- ECHO
- ECHO ***********************************************
- ECHO ***
- ECHO *** Could not locate you. Please enter your province
- ECHO *** code for a list of valid starting locations.
- ECHO ***
- ECHO *** Zoluren = ZOL
- ECHO *** Therengia = THG
- ECHO *** Ilithi = ILI
- ECHO *** Qi'Reshalia = QIR
- ECHO *** Forfedhdar = FRF
- ECHO ***
- ECHO ***********************************************
- ECHO
- match ZOL.BADLOCATION zol
- match THG.BADLOCATION thg
- match ILI.BADLOCATION ili
- match QIR.BADLOCATION qir
- match FRF.BADLOCATION frf
- GOTO UniversalMatch
- FRF.BADLOCATION:
- ECHO
- ECHO ***********************************************
- ECHO ***
- ECHO *** Sorry, just a teaser!
- ECHO ***
- ECHO *** Forfedhdar has not been implemented yet.
- ECHO ***
- ECHO ***********************************************
- ECHO
- GOTO END
- ##################################################################
- ##### #####
- ##### CLASS, HAND, AND ARMOR CHECKS #####
- ##### #####
- ##################################################################
- CLASS:
- match THIEF Guild: Thief
- match EMPATH Guild: Empath
- match NONTHIEF Encumbrance
- match CLASS ...wait
- put info
- GOTO UniversalMatch
- THIEF:
- setVariable class thief
- setVariable BinOrBucket bin
- GOTO HANDCHECK
- NONTHIEF:
- setVariable class nonthief
- GOTO HANDCHECK
- EMPATH:
- setVariable class empath
- GOTO HANDCHECK
- HANDCHECK:
- match STOWHANDS You glance down to see
- match ARMORCHECK You glance down at your empty
- put glance
- GOTO UniversalMatch
- STOWHANDS:
- put stow left
- wait
- put stow right
- wait
- match HANDWARN You glance down to see
- match ARMORCHECK You glance down at your empty
- put glance
- GOTO UniversalMatch
- HANDWARN:
- ECHO ***********************************************
- ECHO *** WARNING: You are holding something that
- ECHO *** can't be stowed. Fix and type "CONT".
- ECHO ***********************************************
- match ARMORCHECK CONT
- GOTO UniversalMatch
- ARMORCHECK:
- match ARMORWARN All of your armor
- match SKILLCHECK You aren't wearing
- put inv armor
- GOTO UniversalMatch
- ARMORWARN:
- ECHO ***********************************************
- ECHO *** WARNING: You are wearing armor. Fix and type "CONT".
- ECHO ***********************************************
- match ARMORCHECK CONT
- GOTO UniversalMatch
- ##################################################################
- ##### #####
- ##### SKILL AND ITEM-BASED BAG CHECKS #####
- ##### #####
- ##################################################################
- # First, SKILLCHECK checks your stealing skill and assigns you to a
- # bracket based on your stealing ranks, currently as RANK1-RANK8.
- # The counter is set to this number (1-8) and then RANKADJUSTER
- # modifies it with %Difficulty, which if applicable is set by EASY
- # or HARD to add or subtract 1 or 2 from the initial rank bracket.
- # Once the adjusted rank is determined, it then routes to each
- # province's item lists, so that these can be retrieved and checked
- # against the contents of the user's containers to ensure nothing
- # will be mistakenly pawned. The BAGCHECK labels are in each province
- # section, since they are province-based, but the BAGWARN labels
- # are universal and so kept here.
- SKILLCHECK:
- matchre BEGGAR /Thievery: |Thievery: 1/
- matchre RANK1 /Thievery: [2-3][0-9] /
- matchre RANK2 /Thievery: [4-5]/
- matchre RANK3 /Thievery: [6-9]/
- matchre RANK4 /Thievery: 1[0-4]/
- matchre RANK5 /Thievery: 1[5-9]/
- matchre RANK6 /Thievery: 2[0-4]/
- matchre RANK7 /Thievery: 2[5-9]/
- matchre RANK8 /Thievery: 3[0-4]/
- matchre RANK9 /Thievery: 3[5-9]/
- matchre RANK10 /Thievery: [4-9]|g: [1-9]/
- counter set 0
- put skill thievery
- GOTO UniversalMatch
- RANK10:
- counter add 1
- RANK9:
- counter add 1
- RANK8:
- counter add 1
- RANK7:
- counter add 1
- RANK6:
- counter add 1
- RANK5:
- counter add 1
- RANK4:
- counter add 1
- RANK3:
- counter add 1
- RANK2:
- counter add 1
- RANK1:
- counter add 1
- GOTO RANKADJUSTER
- RANKADJUSTER:
- pause 1
- counter add %Difficulty%
- GOTO %provcode%.RANK.%c%
- RANKREPORT:
- ECHO
- ECHO
- ECHO ***********************************************
- ECHO *** %skillrange%: Altering course...
- ECHO ***********************************************
- ECHO
- pause 2
- counter set 0
- GOTO BAGS.%DropOrStow%
- BAGS.STOW:
- matchre COUNTTOOHIGH /Sell[0-9][0-9][0-9]|Bin[0-9][0-9][0-9]|Bin[5-9][0-9]/
- put echo Sell%SellItemCount% Bin%BinItemCount%
- BAGS.STOW.1:
- counter add 1
- setVariable container %percentsign%container%c%
- match BAGFULL lot of other stuff
- matchre BAGWARN /%SellItem1%|%SellItem2%|%SellItem3%|%SellItem4%|%SellItem5%|%SellItem16%|%SellItem7%|%SellItem8%/
- matchre BAGWARN /%SellItem9%|%SellItem10%|%SellItem11%|%SellItem12%|%SellItem13%|%SellItem14%|%SellItem15%|%SellItem16%/
- matchre BAGWARN /%SellItem17%|%SellItem18%|%SellItem19%|%SellItem20%|%SellItem21%|%SellItem22%|%SellItem23%/
- matchre BAGWARN /%SellItem24%|%SellItem25%|%SellItem26%|%SellItem27%|%SellItem28%|%SellItem29%|%SellItem30%/
- matchre BAGWARN /%SellItem31%|%SellItem32%|%SellItem33%|%SellItem34%|%SellItem35%|%SellItem36%|%SellItem37%/
- matchre BAGWARN /%SellItem38%|%SellItem39%|%SellItem40%|%SellItem41%|%SellItem42%|%SellItem43%|%SellItem44%/
- matchre BAGWARN /%SellItem45%|%SellItem46%|%SellItem47%|%SellItem48%|%SellItem49%|%SellItem50%|%SellItem51%/
- matchre BAGWARN /%SellItem52%|%SellItem53%|%SellItem54%|%SellItem55%|%SellItem56%|%SellItem57%|%SellItem58%/
- matchre BAGWARN /%SellItem59%|%SellItem60%|%SellItem61%|%SellItem62%|%SellItem63%|%SellItem64%|%SellItem65%/
- matchre BAGWARN /%SellItem66%|%SellItem67%|%SellItem68%|%SellItem69%|%SellItem70%|%SellItem71%|%SellItem72%/
- matchre BAGWARN /%SellItem73%|%SellItem74%|%SellItem75%|%SellItem76%|%SellItem77%|%SellItem78%|%SellItem79%/
- matchre BAGWARN /%SellItem80%|%SellItem81%|%SellItem82%|%SellItem83%|%SellItem84%|%SellItem85%|%SellItem86%/
- matchre BAGWARN /%SellItem87%|%SellItem88%|%SellItem89%|%SellItem90%|%SellItem91%|%SellItem92%|%SellItem93%/
- matchre BAGWARN /%SellItem94%|%SellItem95%|%SellItem96%|%SellItem97%|%SellItem98%|%SellItem99%/
- matchre BAGWARN /%BinItem1%|%BinItem2%|%BinItem3%|%BinItem4%|%BinItem5%|%BinItem16%|%BinItem7%/
- matchre BAGWARN /%BinItem8%|%BinItem9%|%BinItem10%|%BinItem11%|%BinItem12%|%BinItem13%|%BinItem14%/
- matchre BAGWARN /%BinItem15%|%BinItem16%|%BinItem17%|%BinItem18%|%BinItem19%|%BinItem20%|%BinItem21%/
- matchre BAGWARN /%BinItem22%|%BinItem23%|%BinItem24%|%BinItem25%|%BinItem26%|%BinItem27%|%BinItem28%/
- matchre BAGWARN /%BinItem29%|%BinItem30%|%BinItem31%|%BinItem32%|%BinItem33%|%BinItem34%|%BinItem35%/
- matchre BAGWARN /%BinItem36%|%BinItem37%|%BinItem38%|%BinItem39%|%BinItem40%|%BinItem41%|%BinItem42%/
- matchre BAGWARN /%BinItem43%|%BinItem44%|%BinItem45%|%BinItem46%|%BinItem47%|%BinItem48%|%BinItem49%/
- GOTO %provcode%.BAGCHECK
- BAGS.STOW.2:
- setVariable container %container1%
- GOTO SNEAK.%sneak%
- BAGS.DROP:
- GOTO SNEAK.%sneak%
- BEGGAR:
- pause 1
- ECHO ***********************************************
- ECHO *** You aren't worthy yet. Hit the beggar or steal
- ECHO *** some water until you have at least 20 ranks.
- ECHO ***********************************************
- GOTO END
- BEGGAR.MOD:
- pause 1
- ECHO ***********************************************
- ECHO *** Sorry, but using the EASY command to modify your rank
- ECHO *** bracket below the 20-39 bracket is not possible.
- ECHO ***********************************************
- GOTO END
- BAGWARN:
- ECHO ***********************************************
- ECHO *** WARNING: Your %container% appears to contain items
- ECHO *** that will be pawned or binned. This MAY include items
- ECHO *** saved from previous runs that did not reach the pawn
- ECHO *** shop or thief bin. If you are SURE nothing important to
- ECHO *** you is in danger by being in this container, type YES.
- ECHO ***
- ECHO *** Note: This can also be a false alarm if your bag contains
- ECHO *** a partial match, like a "pine strongbox" for a "pin,"
- ECHO *** but we are trying to be extra careful with your items.
- ECHO ***********************************************
- match BAGS.STOW.%c% good positive attitude
- GOTO UniversalMatch
- BAGFULL:
- ECHO ***********************************************
- ECHO *** Your bags are too full for the script to check them
- ECHO *** to ensure nothing will be mistakenly pawned. Please
- ECHO *** clean them out if you want to use the stow option.
- ECHO ***********************************************
- GOTO END
- COUNTTOOHIGH:
- setVariable BinItemCount 0
- setVariable SellItemCount 0
- ECHO ***********************************************
- ECHO *** Due to lack of pawning/binning, the script has accumulated
- ECHO *** too many item variables for it to match against the contents
- ECHO *** of your containers. Your counters have been reset to 0 and you
- ECHO *** will need to manually get rid of any items left over from
- ECHO *** previous stealing runs. Continuing in 5 seconds.
- ECHO ***********************************************
- pause 5
- GOTO BAGS.STOW
- ##################################################################
- ##### #####
- ##### KHRI CHECK AND SNEAK SETTINGS #####
- ##### #####
- ##################################################################
- SNEAK.SNEAK:
- SNEAK.YES:
- setVariable sneak sneak
- GOTO KHRICHECK.%class%
- SNEAK.NOSNEAK:
- SNEAK.NO:
- setVariable sneak nosneak
- GOTO KHRICHECK.%class%
- KHRICHECK.NONTHIEF:
- KHRICHECK.EMPATH:
- GOTO %citycode%
- KHRICHECK.THIEF:
- wait
- match KHRISTART you are not
- match KHRISTOP you are under
- match %citycode% Please rephrase
- put khri check
- GOTO UniversalMatch
- KHRISTOP:
- put khri stop
- wait
- counter set 0
- matchre KHRISTART /n: +[2-9][0-9][0-9] /
- matchre KHRISTART /n: +[1][2-9][0-9] /
- matchre KHRI100 /n: +[1][0-1][0-9] /
- matchre KHRI80 /n: +[8-9][0-9] /
- matchre KHRI60 /n: +[6-7][0-9] /
- matchre KHRI40 /n: +[4-5][0-9] /
- matchre KHRI20 /n: +[1-3][0-9] /
- matchre KHRI0 /n: +[0-9] /
- put focus
- GOTO UniversalMatch
- KHRI0:
- counter add 30
- KHRI20:
- counter add 30
- KHRI40:
- counter add 30
- KHRI60:
- counter add 30
- KHRI80:
- counter add 30
- KHRI100:
- counter add 30
- ECHO ***********************************************
- ECHO *** Pausing %c% seconds for concentration
- ECHO ***********************************************
- pause %c%
- GOTO KHRISTART
- KHRISTART:
- put khri start %skulk%
- wait
- put khri start focus
- wait
- put khri start plunder
- wait
- put khri start hasten
- wait
- put khri start guile
- wait
- put khri start darken
- wait
- put khri start calm
- wait
- put khri start dampen
- wait
- GOTO SLIPCHECK.%sneak%
- SLIPCHECK.SNEAK:
- pause 1
- match SLIP2 SNEAK
- match %citycode% noslip
- put slip help
- put echo noslip
- GOTO UniversalMatch
- SLIPCHECK.NOSNEAK:
- GOTO %citycode%
- SLIP2:
- setVariable sneak sneak
- GOTO %citycode%
- ##################################################################
- ##### #####
- ##### PRIMARY SHOP STEALING ENGINE #####
- ##### #####
- ##################################################################
- SETSTORE:
- setVariable shopdiff %percentsign%%storecode%Quant
- match FIXSTART waitandsee
- match SETSTORE.%Profit% okstart
- put echo %startlocation% okstart
- GOTO UniversalMatch
- SETSTORE.PROFIT:
- setVariable item %percentsign%%storecode%P
- deleteVariable %storecode%P
- match SETSTORE.NORMAL %storecode%P
- match %MRS% nonprofit
- put echo %item% nonprofit
- GOTO UniversalMatch
- SETSTORE.NORMAL:
- setVariable item %percentsign%%storecode%
- GOTO %MRS%
- # Outside every shop, we run %MRS, which is set to SHOPCHECK
- # unless we are under MOVEON or RESUME circumstances. SHOPCHECK
- # checks to see if there is a reason to activate MOVEON,
- # prioritizing health (having your hand chopped off by clan justice)
- # followed by exp (being mind locked). The echo checks for two
- # other conditions: 1) if we match the shop that we started in and
- # therefore want to move on, or 2) if we are set to steal "nothing"
- # from the shop and should skip it.
- SHOPCHECK1:
- setvariable MRS shopcheck
- GOTO SHOPCHECK2
- SHOPCHECK:
- GOTO SHOP.%TravelOrShop%
- SHOP.TRAVEL:
- setVariable TravelOrShop shop
- SHOP.SHOP:
- match MOVEON.STARTLOC %startlocation%
- SHOPCHECK2:
- match MOVEON.HEALTH hand which appears completely useless
- match LEAVE nothing
- match GOODSHOP.%DropOrStow% Time Development
- match MOVEON.EXP mind lock
- put health
- put echo %storecode% %item% %update%
- put skill thievery
- GOTO UniversalMatch
- # Before entering the shop, here we set the counter which we will
- # use with the STEALCOUNT labels to see how many times the person
- # should steal and has stolen in each shop. %Quantity% adds or
- # subtracts if applicable based on the use of MORE or LESS.
- # Here, it will be further modified by %shopdiff as set by each
- # shop's quantity adjustment. The result is multiplied by 100, and
- # then each time you steal, 1 is added to this number, and this
- # allows us to make STEALCOUNT labels which account for both the
- # number of times you SHOULD steal, and the number you actually
- # have stolen per shop.
- GOODSHOP.STOW:
- counter set %SellItemCount%
- counter add 1
- setVariable SellItemCount %c
- setVariable SellItem%c% %item%
- GOODSHOP.DROP:
- counter set %Quantity%
- counter add %shopdiff%
- counter multiply 100
- setVariable StealCount %c%
- GOTO ENTER.%sneak%
- ENTER.SNEAK:
- pause 1
- matchre ENTER.SNEAK /\.\.\.wait|had time to find another/
- matchre ENTER.SLIP /You melt|You slip|You blend|But you/
- matchre ENTER.NOSNEAK /ruining your|Behind what/
- match HUMSTOP too busy performing
- put hide
- GOTO UniversalMatch
- ENTER.SLIP:
- pause 1
- match ENTER.SLIP ...wait
- match ENTER.SNEAK Sneaking is an
- match ENTER.NOSNEAK You can't sneak
- matchre ACTION.%action% /You sneak|In which direction/
- put sneak %entrance%
- GOTO UniversalMatch
- ENTER.NOSNEAK:
- pause 1
- matchre MOVEERROR /You can't go there|referring/
- match HIDE Obvious
- put go %entrance%
- GOTO UniversalMatch
- HIDE:
- pause 1
- matchre HIDE /\.\.\.wait|had time to find another/
- matchre ACTION.%action% /ruining your|Behind what|You melt|You slip|You blend|But you|You look around/
- put hide
- GOTO UniversalMatch
- ACTION.STEAL:
- pause 1
- counter set 0
- setVariable StowStatus 1
- setVariable StealOrNext next
- match ACTION.STEAL ...wait
- match ENTER.NOSNEAK nailed to the ground
- matchre %DropOrStow%.ITEM /Guards!|begins to shout|trivial|should back off/
- matchre NEXT /You haven't picked|You can't steal/
- match HANDSFULL You need at least one
- match STEALCOUNT Roundtime
- put steal %item% %itemlocation%
- GOTO UniversalMatch
- STEALCOUNT:
- counter set %StealCount%
- counter add 1
- setVariable StealCount %c%
- GOTO STEALCOUNT%c%
- # Has completed 1st/3rd/5th steal, is about to attempt again before double stow
- STEALCOUNT201:
- STEALCOUNT301:
- STEALCOUNT401:
- STEALCOUNT501:
- STEALCOUNT601:
- STEALCOUNT403:
- STEALCOUNT503:
- STEALCOUNT603:
- STEALCOUNT605:
- GOTO ACTION.STEAL
- # Has completed 2nd or 4th steal and is about to attempt again after double stow
- STEALCOUNT302:
- STEALCOUNT402:
- STEALCOUNT502:
- STEALCOUNT602:
- STEALCOUNT504:
- STEALCOUNT604:
- counter set 2
- setVariable StowStatus 2
- setVariable StealOrNext rehide
- GOTO %DropOrStow%.ITEM
- # Has completed 1st/3rd/5th steal, is finished, and is about to stow the odd item
- STEALCOUNT-599:
- STEALCOUNT-499:
- STEALCOUNT-399:
- STEALCOUNT-299:
- STEALCOUNT-199:
- STEALCOUNT-99:
- STEALCOUNT1:
- STEALCOUNT101:
- STEALCOUNT303:
- STEALCOUNT505:
- counter set 1
- setVariable StowStatus 1
- GOTO %DropOrStow%.ITEM
- # Has completed 2nd/4th/6th steal, is finished, and is about to double stow
- STEALCOUNT202:
- STEALCOUNT404:
- STEALCOUNT606:
- counter set 2
- setVariable StowStatus 2
- setVariable StealOrNext next
- GOTO %DropOrStow%.ITEM
- STEALCOUNT1301:
- counter subtract 100
- STEALCOUNT1201:
- counter subtract 100
- STEALCOUNT1101:
- counter subtract 100
- STEALCOUNT1001:
- counter subtract 100
- STEALCOUNT901:
- counter subtract 100
- STEALCOUNT801:
- counter subtract 100
- STEALCOUNT701:
- counter subtract 100
- GOTO STEALCOUNT%c%
- STOW.REPEAT:
- counter add 1
- STOW.ITEM:
- STOW.2:
- STOW.1:
- pause 1
- counter subtract 1
- matchre STOW.REPEAT /\.\.\.wait|You silently slip out/
- matchre STOW.%c% /You put|Perhaps you should|into your/
- match SLIPTOPUT Slipping and falling
- matchre CONTAINER.SWAP /any more room|no matter how you|to fit in the/
- matchre DROP.ITEM /referring|Slip how|capable|You need a/
- put %PutOrSlip% my %item% in my %container%
- GOTO UniversalMatch
- STOW.0:
- STOW.-1:
- GOTO %StealOrNext%
- CONTAINER.SWAP:
- GOTO CONTAINER.%swap%
- CONTAINER.1:
- setVariable swap 2
- setVariable container %container2%
- counter set %StowStatus%
- GOTO STOW.ITEM
- CONTAINER.2:
- setVariable swap 1
- setVariable container %container1%
- CONTAINER.3:
- GOTO DROP.ITEM
- DROP.ITEM:
- match DROP.ITEM ...wait
- match %StealOrNext% empty hands
- match EMPTYRIGHT right hand and nothing
- matchre EMPTYBOTH /right hand and a|right hand and some/
- match EMPTYLEFT in your left hand.
- put glance
- GOTO UniversalMatch
- EMPTYBOTH:
- match LOWER If you still wish
- match EMPTYRIGHT You drop
- put empty left
- GOTO UniversalMatch
- EMPTYRIGHT:
- match LOWER If you still wish
- match %StealOrNext% You drop
- put empty right
- GOTO UniversalMatch
- EMPTYLEFT:
- match LOWER If you still wish
- match %StealOrNext% You drop
- put empty left
- GOTO UniversalMatch
- HANDSFULL:
- setVariable StealOrNext action.steal
- counter add 1
- GOTO %DropOrStow%.ITEM
- LOWER:
- put lower my %item%
- wait
- GOTO DROP.ITEM
- SLIPTOPUT:
- setVariable PutOrSlip put
- GOTO STOW.REPEAT
- REHIDE:
- pause 1
- matchre REHIDE /\.\.\.wait|had time to find another/
- matchre JAILCHECK.REHIDE /Maybe you should|You look around/
- matchre ACTION.STEAL /You melt|You slip|You blend|But you|ruining your/
- put hide
- GOTO UniversalMatch
- NEXT:
- GOTO NEXT.%sneak%
- NEXT.SNEAK:
- pause 1
- matchre NEXT.SNEAK /\.\.\.wait|had time to find another/
- matchre NEXT.SLIP /You melt|You slip|You blend|But you/
- matchre JAILCHECK.NEXT /Maybe you should|You look around/
- match RUNTONEXT ruining your
- put hide
- GOTO UniversalMatch
- NEXT.SLIP:
- pause 1
- match NEXT.SLIP ...wait
- match NEXT.SNEAK Sneaking is an
- matchre JAILCHECK.NEXT /Maybe you should|You look around/
- matchre ALTLEAVE /You can't sneak|Sneaking isn't allowed|In which direction/
- match LEAVE Obvious
- put sneak out
- GOTO UniversalMatch
- NEXT.NOSNEAK:
- GOTO RUNTONEXT
- LEAVE:
- LEAVE.MOVEON:
- LEAVE.SHOPCHECK:
- LEAVE.SHOPCHECK1:
- setVariable itemlocation
- GOTO LEAVE.%storecode%
- ALTLEAVE:
- setVariable itemlocation
- GOTO ALTLEAVE.%storecode%
- ##################################################################
- ##### #####
- ##### OPTIONAL ACTIONS PER SHOP #####
- ##### #####
- ##################################################################
- ACTION.PAUSE:
- ECHO
- ECHO ***********************************************
- ECHO *** Script pausing before stealing. When you are ready, type YES.
- ECHO ***********************************************
- ECHO
- waitfor good positive attitude
- GOTO ACTION.STEAL
- ACTION.MARK:
- pause 1
- match ACTION.MARK ...wait
- matchre NEXT.%sneak% /Mark what|you are being watched|reason to call the guards|beyond foolish|pretty sure you'll be caught|likely be futile|gavel echoes through|taste of bitter failure|a long shot|chances to lift it|quite the struggle|looks your way suspiciously|Guards!/
- matchre ACTION.STEAL /Roundtime|You trace|You can not|to take unwanted notice of you/
- put mark %item% %itemlocation%
- GOTO UniversalMatch
- PREPERC:
- pause 2
- ACTION.PERC:
- pause 1
- match ACTION.PERC ...wait
- match PREPERC You're not ready to
- matchre NOPERC /You aren't trained|USAGE/
- matchre ACTION.STEAL /You close your eyes|interfering|stops you from being able/
- put perc health
- GOTO UniversalMatch
- NOPERC:
- ECHO ***********************************************
- ECHO *** Not able to perceive health.
- ECHO *** Trying power perception instead.
- ECHO ***********************************************
- pause 1
- setVariable action power
- GOTO ACTION.POWER
- ACTION.POWER:
- pause 1
- match ACTION.POWER ...wait
- matchre MMPOWER.SET /Xibar|Yavash|Katamba/
- matchre NOPOWER /You aren't trained|USAGE/
- matchre ACTION.STEAL /Roundtime|stops you from being able/i
- put power
- GOTO UniversalMatch
- NOPOWER:
- ECHO ***********************************************
- ECHO *** Non-magic user set to perceive power.
- ECHO *** De-activating power perception.
- ECHO ***********************************************
- pause 1
- setVariable action steal
- GOTO ACTION.STEAL
- MMPOWER.SET:
- ECHO ***********************************************
- ECHO *** Moon mage detected. Switching to
- ECHO *** moon mage power perception.
- ECHO ***********************************************
- pause 1
- setVariable action mmpower
- setVariable mmanalyze predict analyze
- setVariable mmpower %mmanalyze%
- setVariable mmrotate 0
- GOTO ACTION.STEAL
- ACTION.MMPOWER:
- pause 1
- match ACTION.MMPOWER ...wait
- match MMANALYZEOFF but you detect no active predictions.
- match MMUNHIDE You will have to reveal yourself
- match MMROTATE Roundtime
- put %mmpower%
- GOTO UniversalMatch
- MMROTATE:
- setVariable counthold %c%
- counter set %mmrotate%
- counter add 1
- setVariable mmrotate %c%
- counter set %counthold%
- GOTO MM%mmrotate%
- MMUNHIDE:
- put unhide
- GOTO ACTION.MMPOWER
- MMHIDE:
- matchre MMHIDE /\.\.\.wait|had time to find another/
- matchre ACTION.STEAL /ruining your|Behind what|You melt|You slip|You blend|But you|You look around/
- put hide
- GOTO UniversalMatch
- MMANALYZEOFF:
- setVariable mmanalyze perc planet
- setVariable mmpower %mmanalyze%
- GOTO ACTION.MMPOWER
- MM1:
- setVariable mmpower perc moonlight
- GOTO MMHIDE
- MM2:
- setVariable mmpower perc psychic
- GOTO ACTION.MMPOWER
- MM3:
- setVariable mmpower perc perception
- GOTO ACTION.MMPOWER
- MM4:
- setVariable mmpower perc transduction
- GOTO ACTION.MMPOWER
- MM5:
- setVariable mmpower perc stellar
- GOTO ACTION.MMPOWER
- MM6:
- setVariable mmpower perc xibar
- GOTO ACTION.STEAL
- MM7:
- setVariable mmpower perc yavash
- GOTO ACTION.MMPOWER
- MM8:
- setVariable mmpower perc katamba
- GOTO ACTION.MMPOWER
- MM9:
- setVariable mmpower %mmanalyze%
- setVariable mmrotate 0
- GOTO ACTION.STEAL
- ##################################################################
- ##### #####
- ##### MOBILE NPC STEALING #####
- ##### #####
- ##################################################################
- # Adding more NPCs is easy! Just add a label here and a match for
- # them in the TRAVEL label.
- CROSS.BEGGAR:
- setVariable npcname beggar
- GOTO NPC.%npcoption%
- CROSS.MINSTREL:
- setVariable npcname minstrel
- GOTO NPC.%npcoption%
- CROSS.VETERAN:
- setVariable npcname veteran
- GOTO NPC.%npcoption%
- RATHA.SAILOR:
- setVariable npcname sailor
- GOTO NPC.%npcoption%
- NPC.NO:
- GOTO %citycode%.%c%
- NPC.YES:
- NPC.1:
- matchre NPC.1 /\.\.\.wait|had time to find another/
- match NPC.2 Roundtime
- match %citycode%.%c% You look around
- put hide
- GOTO UniversalMatch
- NPC.2:
- match NPC.2 ...wait
- match %citycode%.%c% Roundtime
- match NPC.STAND you go sprawling
- matchre %citycode%.%c% /You can't steal|alas, it is empty|You haven't picked|begins to shout/
- put steal %npcname%
- GOTO UniversalMatch
- NPC.STAND:
- match %citycode%.%c% You stand
- matchre NPC.STAND /\.\.\.wait|type ahead|Roundtime/i
- put kneel
- put stand
- GOTO UniversalMatch
- ##################################################################
- ##### #####
- ##### CENTRALIZED CONTROL FUNCTIONS #####
- ##### #####
- ##################################################################
- START:
- setVariable startlocation %storecode%
- GOTO %citycode%.%c%
- FIXSTART:
- setVariable startlocation %storecode%
- GOTO SETSTORE
- HUMSTOP:
- put stop hum
- GOTO HIDE
- JAILCHECK.ACTION:
- matchre JAILWAIT /jail|heavily barred door|Holding Cell|Guardhouse|Great Tower, Cell|Gallows Tree, Cell/i
- matchre ENTER.NOSNEAK /It appears to be the local tobacco shop|a Halfling-sized burrow/
- matchre PREPLEA /Justice/
- match ACTION.%action% Obvious
- put look
- GOTO UniversalMatch
- JAILCHECK.REHIDE:
- matchre JAILWAIT /jail|heavily barred door|Holding Cell|Guardhouse|Great Tower, Cell|Gallows Tree, Cell/i
- matchre PREPLEA /Justice/
- match ACTION.STEAL Obvious
- put look
- GOTO UniversalMatch
- JAILCHECK.NEXT:
- matchre JAILWAIT /jail|heavily barred door|Holding Cell|Guardhouse|Great Tower, Cell|Gallows Tree, Cell/i
- matchre ALTLEAVE.%storecode% /Shaefferty|Chabalu|Froissart|Windawn|Marachek|Beeanna|Feta|Yulugri|Sklaar'ishht|Woodbyne|Enescu/
- matchre PREPLEA /Justice/
- match NEXT.%sneak% Obvious
- put look
- GOTO UniversalMatch
- JAILWAIT:
- setVariable ResumeStore %storecode%
- setVariable MRS resume
- setVariable CountdownType resume
- GOTO UniversalMatch
- PREPLEA:
- setVariable ResumeStore %storecode%
- setVariable MRS resume
- setVariable CountdownType resume
- PLEA:
- setVariable arrest true
- match %citycode%.FREE You plead for forgiveness!
- match %citycode%.DEBT you do not have
- matchre %citycode%.FREE /You are free to go|Your things are dumped on the ground/
- put plead innocent
- GOTO UniversalMatch
- # The TRAVEL label is run almost every time you move. It adds 1
- # to the counter, and if you successfully move and no other
- # factors interfere, you will match "Obvious" paths and go to the
- # next travel label based on the count and your current city. If
- # you fail to move, this will match for various reasons why (being
- # stunned, engaged in combat, stuck in RT, or being in the wrong
- # location) and respond to those issues, then go to BACKTRACK to
- # subtract 1 from the counter and retry the previous movement. In
- # addition, if you move successfully, this will also match for any
- # stealable NPCs that appear before "Obvious" exits and cause you
- # to stop and steal from them before moving on.
- TRAVEL:
- GOTO TRAVEL.%TravelOrShop%
- TRAVEL.SHOP:
- setVariable TravelOrShop travel
- TRAVEL.TRAVEL:
- counter add 1
- match MOVEERROR You can't go there.
- match BACKTRACK ...wait
- match GUARDSTOP Although tempted to move
- match CROSS.BEGGAR an old blind beggar
- match CROSS.MINSTREL a wandering minstrel
- match CROSS.VETERAN a grizzled old war veteran
- match RATHA.SAILOR an old sailor
- match RATHA.SAILOR a peg-legged sailor
- matchre %citycode%.%c% /Obvious|It's pitch dark/
- GOTO UniversalMatch
- FATIGUE:
- ECHO ***********************************************
- ECHO *** Pausing 10 seconds for fatigue to recover
- ECHO ***********************************************
- pause 10
- GOTO FATIGUE.%TravelOrShop%
- FATIGUE.TRAVEL:
- GOTO BACKTRACK
- FATIGUE.SHOP:
- GOTO %MRS%
- GUARDSTOP:
- put guard stop
- GOTO BACKTRACK
- BACKTRACK:
- counter subtract 1
- pause 1
- GOTO %citycode%.%c%
- RETREAT.TRAVEL:
- matchre RETREAT.TRAVEL /\.\.\.wait|You retreat back to pole|type ahead|Roundtime/i
- match BACKTRACK You retreat from combat
- match %citycode%.%c% already as far away
- put retreat
- GOTO UniversalMatch
- RETREAT.SHOP:
- matchre RETREAT.SHOP /\.\.\.wait|You retreat back to pole|type ahead|Roundtime/i
- matchre RUNTONEXT /You retreat from combat|already as far away/
- put retreat
- GOTO UniversalMatch
- RUNTONEXT:
- put out
- match RUNTONEXT ...wait
- matchre RETREAT.SHOP /pole weapon range|melee range/
- match LEAVE Obvious
- match ALTLEAVE.%storecode% You can't go there.
- GOTO UniversalMatch
- HEALTHCHECK:
- match CLANCHOP hand which appears completely useless
- match EMERGENCY.FLEE.%flee% You glance
- match EMERGENCY.FLEE.%flee% still stunned
- put health
- put glance
- GOTO UniversalMatch
- CLANCHOP:
- setVariable MRS moveon
- setVariable LorM moveon
- setVariable MoveOnReason HEALTH
- setVariable npcoption no
- pause 10
- GOTO STAND
- STAND:
- match STAND roundtime
- match HEALTHCHECK You are still stunned
- matchre STAND.%TravelOrShop% /You stand|You are already standing/
- put stand
- GOTO UniversalMatch
- STAND.TRAVEL:
- setVariable ResumeStore %storecode%
- GOTO BACKTRACK
- STAND.SHOP:
- setVariable ResumeStore %storecode%
- GOTO %DropOrStow%.ITEM
- SHORTSTAND:
- counter subtract 1
- match STAND roundtime
- matchre %storecode%.SHORT /You stand|You are already standing/
- put stand
- GOTO UniversalMatch
- # Every match in the script is routed through this variable which
- # contains the one and only matchwait. This allows us to add
- # matches to continuously check for being dead, arrested, or for
- # trying to go into a shop that is closed which can happen in
- # several different circumstances.
- UNIVERSALMATCH:
- match HEALTHCHECK You are still stunned
- match HEALTHCHECK do that while kneeling
- matchre RETREAT.%TravelOrShop% /pole weapon range|melee range|you are engaged/
- match FATIGUE too tired to
- matchre LEAVE.%MRS% /You stop as you realize|is locked|You realize the shop is closed|You smash your nose/
- matchre EMERGENCY.FLEE.%flee% /You are a ghost/
- matchre JAILCHECK.ACTION /Maybe you should|You look around|Stop right there|do that while lying|You can't do that/
- matchre PREPLEA /You don't seem to be able to move/
- match PLEA PLEAD INNOCENT or PLEAD GUILTY
- matchwait
- MOVEERROR:
- matchre JAILWAIT /jail|heavily barred door|Holding Cell|Guardhouse|Great Tower, Cell|Gallows Tree, Cell/i
- matchre HIDE /Thipbeet|Skrawt Stal|Shaefferty|Chabalu|Froissart|Marachek|vendor's cart with a vial/
- matchre HIDE /Feta|Yulugri Wala, Smok|Sklaar'ishht|Woodbyne|Enescu|Posimur|Bandicoot|Yithye|Kilam|Beeanna/
- match MOVEERROR2 Obvious
- put look
- GOTO UniversalMatch
- MOVEERROR2:
- counter subtract 1
- ECHO
- ECHO *************************************************
- ECHO *** You don’t seem to be where you are supposed to be. You were at
- ECHO *** %citycode%.%c%, version %update%. Please note this and submit
- ECHO *** a brief log of how you got here for debugging.
- ECHO *************************************************
- ECHO
- GOTO END
- EMERGENCY.FLEE.YES:
- put quit
- EMERGENCY.FLEE.NO:
- ECHO
- ECHO
- ECHO
- ECHO ***********************************************
- ECHO ***
- ECHO *** Something has gone terribly wrong!
- ECHO ***
- ECHO ***********************************************
- ECHO
- ECHO
- ECHO
- GOTO END
- COUNTDOWN:
- 50:
- 49:
- 48:
- 47:
- 46:
- 45:
- 44:
- 43:
- 42:
- 41:
- 40:
- 39:
- 38:
- 37:
- 36:
- 35:
- 34:
- 33:
- 32:
- 31:
- 30:
- 29:
- 28:
- 27:
- 26:
- 25:
- 24:
- 23:
- 22:
- 21:
- 20:
- 19:
- 18:
- 17:
- 16:
- 15:
- 14:
- 13:
- 12:
- 11:
- 10:
- 9:
- 8:
- 7:
- 6:
- 5:
- 4:
- 3:
- 2:
- 1:
- GOTO COUNTDOWN.%CountdownType%.CONTINUE
- 0:
- GOTO COUNTDOWN.%CountdownType%.DONE
- -1:
- -2:
- -3:
- -4:
- -5:
- -6:
- -7:
- -8:
- -9:
- -10:
- match BINCOUNTFIX BinItemCount-
- match SELLCOUNTFIX SellItemCount-
- put echo SellItemCount%SellItemCount% BinItemCount%BinItemCount%
- GOTO UniversalMatch
- BINCOUNTFIX:
- setVariable BinItemCount 0
- GOTO COUNTDOWN.%CountdownType%.DONE
- SELLCOUNTFIX:
- setVariable SellItemCount 0
- GOTO COUNTDOWN.%CountdownType%.DONE
- ##################################################################
- ##### #####
- ##### RESUME AND MOVEON FUNCTIONS #####
- ##### #####
- ##################################################################
- # If we have been arrested or had a hand chopped off and need to
- # go back to the store we left off at, %MRS will be set to RESUME
- # and use the counter to count down as we make our way through the
- # loop back to where we left off. Each province has a resume list
- # which increments a counter based on which shop we were at. Here,
- # we retrieve the Countdown variable, subtract 1, and either keep
- # going or, if we reach 1 or 0, different things happen. At 1, we
- # actually reach the store we last stole from, which we don't want
- # to visit again, so we continue to move on but we reinstate the
- # startlocation, so that if the next shop is the one we started at,
- # we will MOVEON fully. At 0, we have reached the shop after the
- # one where we had the problem, and are ready to revert to MRS as
- # SHOPCHECK.
- RESUME:
- LEAVE.RESUME:
- counter set %Countdown%
- counter subtract 1
- setVariable Countdown %c%
- GOTO %Countdown%
- COUNTDOWN.RESUME.CONTINUE:
- GOTO LEAVE
- COUNTDOWN.RESUME.DONE:
- setVariable MRS shopcheck
- setVariable LorM leave
- setVariable npcoption yes
- GOTO %MRS%
- MOVEON.STARTLOC:
- setVariable MoveOnReason LOC
- ECHO *************************************************
- ECHO *** Activated MOVEON.%storecode% based on startlocation:
- ECHO *** %startlocation%
- ECHO *************************************************
- GOTO MOVEON.SET
- MOVEON.EXP:
- setVariable MoveOnReason EXP
- setVariable npcoption no
- ECHO *************************************************
- ECHO *** Activated MOVEON.%storecode% due to mind lock
- ECHO *************************************************
- GOTO MOVEON.SET
- MOVEON.HEALTH:
- setVariable MoveOnReason HEALTH
- setVariable ResumeStore %storecode%
- setVariable npcoption no
- ECHO *************************************************
- ECHO *** Activated MOVEON.%storecode% based on health
- ECHO *************************************************
- GOTO MOVEON.SET
- # If MOVEON is activated, here is where we set the variables. MRS
- # will be used outside every shop to determine whether to run
- # SHOPCHECK, to go to RESUME and keep counting down, or to MOVEON
- # and simply leave each shop because there is an issue we need to
- # deal with (loop completed, experience full, or hand chopped
- # off). LorM, set to either LEAVE or MOVEON, is used only at
- # specific spots where we want to branch out of the loop.
- MOVEON.SET:
- setVariable MRS moveon
- setVariable LorM moveon
- MOVEON:
- GOTO LEAVE
- ##################################################################
- ##### #####
- ##### PAWNING SYSTEM #####
- ##### #####
- ##################################################################
- PAWN:
- setVariable labelerr realerror
- GOTO PAWN.STOW
- PAWN.DROP:
- GOTO END
- PAWN.STOW:
- setVariable CountdownType pawn
- setVariable sellorbin sellget
- GOTO COUNTDOWN.PAWN.CONTINUE
- COUNTDOWN.PAWN.CONTINUE:
- setVariable sellitem %percentsign%SellItem%SellItemCount%
- GOTO %sellorbin%
- COUNTDOWN.PAWN.DONE:
- GOTO %citycode%.PAWNFINISH.%class
- SELLGET:
- match SELLGET ...wait
- match SELLING You get
- matchre SELLGET2 /referring|Please rephrase/
- put get my %sellitem% from my %container1%
- GOTO UniversalMatch
- SELLGET2:
- match SELLGET2 ...wait
- match SELLING2 You get
- matchre SELLCYCLE /referring|Please rephrase/
- put get my %sellitem% from my %container2%
- GOTO UniversalMatch
- SELLING:
- match SELLGET takes your
- matchre TRASH.%class% /worth|idiots|Waste all|no need|scowls and says/
- match SELLING ...wait
- put sell my %sellitem%
- GOTO UniversalMatch
- SELLING2:
- match SELLGET2 takes your
- matchre TRASH.%class% /worth|idiots|Waste all|no need|scowls and says/
- match SELLING2 ...wait
- put sell my %sellitem%
- GOTO UniversalMatch
- TRASH.NONTHIEF:
- TRASH.EMPATH:
- match TRASH.NONTHIEF.REPEAT1 bucket
- match NOBUCKET referring
- put put my %sellitem% in bucket
- GOTO UniversalMatch
- TRASH.NONTHIEF2:
- match TRASH.NONTHIEF.REPEAT2 bucket
- match NOBUCKET referring
- put put my %sellitem% in bucket
- GOTO UniversalMatch
- NOBUCKET:
- GOTO TRASH.THIEF
- TRASH.NONTHIEF.REPEAT1:
- match TRASH.NONTHIEF You get
- match TRASH.NONTHIEF.REPEAT1 ...wait
- match TRASH.NONTHIEF.REPEAT2 referring
- put get my %sellitem% from my %container1%
- GOTO UniversalMatch
- TRASH.NONTHIEF.REPEAT2:
- match TRASH.NONTHIEF2 You get
- match TRASH.NONTHIEF.REPEAT2 ...wait
- match SELLCYCLE referring
- put get my %sellitem% from my %container2%
- GOTO UniversalMatch
- SELLCYCLE:
- counter set %SellItemCount%
- deleteVariable SellItem%c%
- counter subtract 1
- setVariable SellItemCount %c%
- put echo sellcycle%c% continue
- match SELLCOUNTFIX sellcycle-
- match COUNTDOWN.%CountdownType%.DONE sellcycle0
- match COUNTDOWN.%CountdownType%.CONTINUE continue
- GOTO UniversalMatch
- TRASH.THIEF:
- match TRASH.THIEF ...wait
- matchre TRASH.THIEF2 /any more room in|no matter how you|to fit in the/
- match ADDTOBINLIST You put
- put put my %sellitem% in my %container1%
- GOTO UniversalMatch
- TRASH.THIEF2:
- match TRASH.THIEF2 ...wait
- matchre TRASH.NONTHIEF2 /any more room in|no matter how you|to fit in the/
- match ADDTOBINLIST You put
- put put my %sellitem% in my %container2%
- GOTO UniversalMatch
- ADDTOBINLIST:
- counter set %BinItemCount%
- counter add 1
- setVariable BinItemCount %c%
- setVariable BinItem%c% %sellitem%
- GOTO SELLCYCLE
- ##################################################################
- ##### #####
- ##### BINNING SYSTEM #####
- ##### #####
- ##################################################################
- BIN:
- setVariable CountdownType bin
- setVariable labelerr realerror
- setVariable sellorbin binget
- setVariable contact true
- matchre BINCOUNTSET /bin 0|BinItemCount/
- match COUNTDOWN.BIN.CONTINUE binready
- put echo bin %BinItemCount% binready
- GOTO UniversalMatch
- BINCOUNTSET:
- setVariable BinItemCount %SellItemCount%
- GOTO COUNTDOWN.BIN.CONTINUE
- PAWN.BIN:
- setVariable CountdownType bin
- setVariable sellorbin binget
- setVariable contact true
- GOTO COUNTDOWN.BIN.CONTINUE
- COUNTDOWN.BIN.CONTINUE:
- setVariable sellitem %percentsign%BinItem%BinItemCount%
- GOTO %sellorbin%
- COUNTDOWN.BIN.DONE:
- GOTO %citycode%.BINFINISH.%class%
- BINGET:
- match BINDROP You get
- match BINGET2 referring
- match BINGET ...wait
- put get my %sellitem% from my %container1%
- GOTO UniversalMatch
- BINGET2:
- match BINDROP2 You get
- match BINCYCLE referring
- match BINGET2 ...wait
- put get my %sellitem% from my %container2%
- GOTO UniversalMatch
- BINDROP:
- matchre BINGET /falls into the|You drop/
- match THIEFSTOW not fooling anyone
- match BINDROP ...wait
- match BINTYPE.%BinOrBucket% referring
- put put my %sellitem% in %BinOrBucket%
- GOTO UniversalMatch
- BINDROP2:
- matchre BINGET2 /falls into the|You drop/
- match THIEFSTOW not fooling anyone
- match BINDROP2 ...wait
- match BINTYPE.%BinOrBucket% referring
- put put my %sellitem% in %BinOrBucket%
- GOTO UniversalMatch
- THIEFSTOW:
- put empty right
- wait
- put empty left
- GOTO BINCYCLE
- BINCYCLE:
- counter set %BinItemCount%
- deleteVariable BinItem%c%
- counter subtract 1
- setVariable BinItemCount %c%
- put echo bincycle%c% continue
- match BINCOUNTFIX bincycle-
- match COUNTDOWN.%CountdownType%.DONE bincycle0
- match COUNTDOWN.%CountdownType%.CONTINUE continue
- GOTO UniversalMatch
- BINTYPE.BUCKET:
- setVariable BinOrBucket bin
- GOTO BINDROP
- BINTYPE.BIN:
- setVariable BinOrBucket basket
- GOTO BINDROP
- BINTYPE.BASKET:
- setVariable BinOrBucket recept
- GOTO BINDROP
- BINTYPE.RECEPT:
- setVariable BinOrBucket hole
- GOTO BINDROP
- BINTYPE.HOLE:
- ECHO
- ECHO ***********************************************
- ECHO *** Script was unable to find a receptacle for you unpawnable goods.
- ECHO ***********************************************
- ECHO
- pause 2
- GOTO %citycode%.BINFINISH.%class%
- ##################################################################
- ##### #####
- ##### ITEM RETRIEVAL AFTER ARREST #####
- ##### #####
- ##################################################################
- GETSACK:
- put get %name% sack
- matchre SACKCHECK1 /referring|You reach|You realize/
- GOTO UniversalMatch
- SACKCHECK1:
- match %citycode%.ITEMCHECK referring
- match SACKCHECK2 You open
- put open my small sack
- GOTO UniversalMatch
- SACKCHECK2:
- match %citycode%.ITEMCHECK There is nothing in there.
- match SACKJUNK1 %item%
- match SACKCHECK3 you see
- put look in my small sack
- GOTO UniversalMatch
- SACKCHECK3:
- match SACKWEAR1 You get
- match SACKCHECK4 referring
- put get my %largeitem1% from my small sack
- GOTO UniversalMatch
- SACKCHECK4:
- match SACKWEAR2 You get
- match SACKCHECK5 referring
- put get my %largeitem2% from my small sack
- GOTO UniversalMatch
- SACKCHECK5:
- match %citycode%.ITEMCHECK There is nothing in there.
- match SACKJUNK1 %item%
- match SACKSCREWED you see
- put look in my small sack
- GOTO UniversalMatch
- SACKJUNK1:
- match SACKJUNK2 You get
- match SACKSCREWED referring
- put get my %item% in my small sack
- GOTO UniversalMatch
- SACKJUNK2:
- match SACKCHECK2 You put
- match SACKCHECK2 referring
- matchre SACKDROP /any more room|no matter how you/
- put put my %item% in my %container1%
- put put my %item% in my %container2%
- GOTO UniversalMatch
- SACKDROP:
- matchre SACKCHECK2 /You drop|referring/
- put drop my %item%
- GOTO UniversalMatch
- SACKWEAR1:
- put wear my %largeitem1%
- wait
- match SACKCHECK4 nothing in your
- match SACKCHECK4 You glance down to see a small sack in your left hand.
- matchre SACKSTOW1 /hand and a|hand and some/
- put glance
- GOTO UniversalMatch
- SACKWEAR2:
- put wear my %largeitem2%
- wait
- match SACKCHECK5 nothing in your
- match SACKCHECK5 You glance down to see a small sack in your left hand.
- matchre SACKSTOW2 /hand and a|hand and some/
- put glance
- GOTO UniversalMatch
- SACKSTOW1:
- put stow my %largeitem1%
- wait
- match SACKCHECK4 nothing in your
- match SACKCHECK4 You glance down to see a small sack in your left hand.
- matchre SACKSCREWED /hand and a|hand and some/
- put glance
- GOTO UniversalMatch
- SACKSTOW2:
- put stow my %largeitem2%
- wait
- match SACKCHECK5 nothing in your
- match SACKCHECK5 You glance down to see a small sack in your left hand.
- matchre SACKSCREWED /hand and a|hand and some/
- put glance
- GOTO UniversalMatch
- SACKSCREWED:
- ECHO
- ECHO ***********************************************
- ECHO *** Script was unable to retrieve your items after arrest.
- ECHO *** When you have fixed this, type YES.
- ECHO ***********************************************
- ECHO
- waitfor good positive attitude
- GOTO %citycode%.ITEMCHECK
- ##################################################################
- ##### #####
- ##### EMPATH SELF-HEALING #####
- ##### #####
- ##################################################################
- EMPATH.HEALSELF:
- RH:
- setVariable TargetWound Right Hand
- GOTO HEALWOUNDS
- WOUNDCHECK:
- put health
- match H head
- match N neck
- match RA right arm
- match LA left arm
- match RL right leg
- match LL left leg
- match RH right hand
- match LH left hand
- match C chest
- match A abdomen
- match B back
- match RE right eye
- match LE left eye
- matchre S /skin|rash|twitching|numbness|paralysis|difficulty/
- match %citycode%.EMPATH.TO.RESUME.FROM.%SelfHealLoc% You have no significant injuries.
- GOTO UniversalMatch
- H:
- setVariable TargetWound Head
- GOTO HEALWOUNDS
- N:
- setVariable TargetWound Neck
- GOTO HEALWOUNDS
- RA:
- setVariable TargetWound Right Arm
- GOTO HEALWOUNDS
- LA:
- setVariable TargetWound Left Arm
- GOTO HEALWOUNDS
- RL:
- setVariable TargetWound Right Leg
- GOTO HEALWOUNDS
- LL:
- setVariable TargetWound Left Leg
- GOTO HEALWOUNDS
- LH:
- setVariable TargetWound Left Hand
- GOTO HEALWOUNDS
- C:
- setVariable TargetWound Chest
- GOTO HEALWOUNDS
- B:
- setVariable TargetWound Back
- GOTO HEALWOUNDS
- A:
- setVariable TargetWound Abdomen
- GOTO HEALWOUNDS
- RE:
- setVariable TargetWound Right Eye
- GOTO HEALWOUNDS
- LE:
- setVariable TargetWound Left Eye
- GOTO HEALWOUNDS
- S:
- setVariable TargetWound Skin
- GOTO HEALWOUNDS
- HEALWOUNDS:
- setVariable HealSpell hw
- GOTO PREPSPELL
- HEALSCARS:
- setVariable HealSpell hs
- GOTO PREPSPELL
- PREPSPELL:
- put prep %HealSpell%
- match PREPSPELL ...wait
- match HARNESS1 attunement
- match NOMANA You have to strain
- GOTO UniversalMatch
- HARNESSWAIT:
- pause 10
- HARNESS1:
- put har 4
- match HARNESS1 wait
- match HARNESS2 Roundtime
- match NOMANA You strain
- GOTO UniversalMatch
- HARNESS2:
- put har 4
- match HARNESS2 wait
- match CASTSPELL Roundtime
- match NOMANA You strain
- GOTO UniversalMatch
- CASTSPELL:
- pause 5
- put cast %TargetWound%
- match CASTSPELL ...wait
- match HEALSCARS wounds, but it cannot
- match HEALSCARS The internal wounds on your %TargetWound% appears completely healed.
- match WOUNDCHECK scars, but it cannot
- match WOUNDCHECK The internal scars on your %TargetWound% appears completely healed.
- matchre PREPSPELL /ineffective|almost|improved|better|You don't have/
- GOTO UniversalMatch
- NOMANA:
- pause 60
- GOTO PREPSPELL
- ##################################################################################
- ############# #############
- ############# ZOLUREN #############
- ############# #############
- ############# SKILL DETERMINATION #############
- ############# (tweak the items you steal here if desired) #############
- ############# #############
- ##################################################################################
- ZOL.RANK.1:
- setVariable skillrange 20-39
- setVariable ADbard <nothing>
- setVariable ADbardQuant 1
- setVariable ADodd <nothing>
- setVariable ADoddQuant 1
- setVariable ADthread <nothing>
- setVariable ADthreadQuant 1
- setVariable ADfash <nothing>
- setVariable ADfashQuant 1
- setVariable ADweap <nothing>
- setVariable ADweapQuant 1
- setVariable ADtartE <nothing>
- setVariable ADtartEQuant 1
- setVariable ADtartC <nothing>
- setVariable ADtartCQuant 1
- setVariable ADtartM <nothing>
- setVariable ADtartMQuant 1
- setVariable ADtartL <nothing>
- setVariable ADtartLQuant 1
- setVariable ADtartF <nothing>
- setVariable ADtartFQuant 1
- setVariable ADmap <nothing>
- setVariable ADmapQuant 1
- setVariable ADsmok <nothing>
- setVariable ADsmokQuant 1
- setVariable ADfeta biscuit
- setVariable ADfetaQuant 1
- setVariable Ctann <nothing>
- setVariable CtannQuant 1
- setVariable Cstit <nothing>
- setVariable CstitQuant 1
- setVariable Cbath reed
- setVariable CbathItemLoc
- setVariable CbathQuant 1
- setVariable Chab <nothing>
- setVariable ChabQuant 1
- setVariable Ccobb <nothing>
- setVariable CcobbQuant 1
- setVariable Calch water
- setVariable CalchQuant 2
- setVariable Cbota <nothing>
- setVariable CbotaQuant 1
- setVariable Cbloss rose
- setVariable CblossQuant 1
- setVariable Cgen bark
- setVariable CgenQuant 1
- setVariable Cgem hairpin
- setVariable CgemQuant 1
- setVariable Cweap sling
- setVariable CweapQuant 1
- setVariable Carm gloves
- setVariable CarmQuant 1
- setVariable Clock slim lockpick
- setVariable ClockQuant 1
- setVariable Carti <nothing>
- setVariable CartiQuant 1
- setVariable Cbard pick
- setVariable CbardQuant 1
- setVariable Ccleric chamomile
- setVariable CclericQuant 1
- setVariable Lmorik <nothing>
- setVariable LmorikQuant 1
- setVariable Lperf <nothing>
- setVariable LperfQuant 1
- setVariable Lgen <nothing>
- setVariable LgenQuant 1
- setVariable Lbow flights
- setVariable LbowQuant 1
- setVariable Lweap <nothing>
- setVariable LweapQuant 1
- setVariable Lwick <nothing>
- setVariable LwickQuant 1
- setVariable Lcloth <nothing>
- setVariable LclothQuant 1
- setVariable Lbard <nothing>
- setVariable LbardQuant 1
- setVariable Lwood <nothing>
- setVariable LwoodQuant 1
- setVariable Lgami <nothing>
- setVariable LgamiQuant 1
- setVariable TCweap <nothing>
- setVariable TCweapItemLoc in catalog
- setVariable TCweapQuant 1
- setVariable TCpedd <nothing>
- setVariable TCpeddQuant 1
- setVariable TCherb <nothing>
- setVariable TCherbQuant 1
- GOTO RANKREPORT
- ZOL.RANK.2:
- setVariable skillrange 40-59
- setVariable ADbard <nothing>
- setVariable ADbardQuant 2
- setVariable ADodd <nothing>
- setVariable ADoddQuant 2
- setVariable ADthread pouch
- setVariable ADthreadQuant 2
- setVariable ADfash <nothing>
- setVariable ADfashQuant 2
- setVariable ADweap butcher's knife
- setVariable ADweapQuant 2
- setVariable ADtartE <nothing>
- setVariable ADtartEQuant 1
- setVariable ADtartC <nothing>
- setVariable ADtartCQuant 1
- setVariable ADtartM <nothing>
- setVariable ADtartMQuant 1
- setVariable ADtartL <nothing>
- setVariable ADtartLQuant 1
- setVariable ADtartF <nothing>
- setVariable ADtartFQuant 1
- setVariable ADmap <nothing>
- setVariable ADmapQuant 1
- setVariable ADsmok <nothing>
- setVariable ADsmokQuant 1
- setVariable ADfeta yogurt
- setVariable ADfetaQuant 2
- setVariable Ctann <nothing>
- setVariable CtannQuant 2
- setVariable Cstit beret
- setVariable CstitQuant 1
- setVariable Cbath soap
- setVariable CbathItemLoc in basin
- setVariable CbathQuant 1
- setVariable Chab hood
- setVariable ChabQuant 2
- setVariable Ccobb anklets
- setVariable CcobbQuant 1
- setVariable Calch alcohol
- setVariable CalchQuant 2
- setVariable Cbota <nothing>
- setVariable CbotaQuant 2
- setVariable Cbloss rose
- setVariable CblossQuant 2
- setVariable Cgen purse
- setVariable CgenQuant 2
- setVariable Cgem hairpin
- setVariable CgemQuant 2
- setVariable Cweap sling
- setVariable CweapQuant 2
- setVariable Carm leather gloves
- setVariable CarmQuant 2
- setVariable Clock slim lockpick
- setVariable ClockQuant 2
- setVariable Carti <nothing>
- setVariable CartiQuant 2
- setVariable Cbard pick
- setVariable CbardQuant 2
- setVariable Ccleric chalice
- setVariable CclericQuant 2
- setVariable Lmorik <nothing>
- setVariable LmorikQuant 2
- setVariable Lperf <nothing>
- setVariable LperfQuant 2
- setVariable Lgen <nothing>
- setVariable LgenQuant 2
- setVariable Lbow arrowhead
- setVariable LbowQuant 2
- setVariable Lweap <nothing>
- setVariable LweapQuant 2
- setVariable Lwick <nothing>
- setVariable LwickQuant 2
- setVariable Lcloth <nothing>
- setVariable LclothQuant 2
- setVariable Lbard <nothing>
- setVariable LbardQuant 2
- setVariable Lwood <nothing>
- setVariable LwoodQuant 2
- setVariable Lgami <nothing>
- setVariable LgamiQuant 2
- setVariable TCweap <nothing>
- setVariable TCweapItemLoc in catalog
- setVariable TCweapQuant 2
- setVariable TCpedd <nothing>
- setVariable TCpeddQuant 2
- setVariable TCherb <nothing>
- setVariable TCherbQuant 2
- GOTO RANKREPORT
- ZOL.RANK.3:
- setVariable skillrange 60-99
- setVariable ADbard rag
- setVariable ADbardQuant 2
- setVariable ADodd <nothing>
- setVariable ADoddQuant 2
- setVariable ADthread needle
- setVariable ADthreadQuant 2
- setVariable ADfash snood
- setVariable ADfashQuant 2
- setVariable ADweap hood
- setVariable ADweapQuant 2
- setVariable ADtartE <nothing>
- setVariable ADtartEQuant 1
- setVariable ADtartC tart
- setVariable ADtartCQuant 1
- setVariable ADtartM tart
- setVariable ADtartMQuant 1
- setVariable ADtartL <nothing>
- setVariable ADtartLQuant 1
- setVariable ADtartF tart
- setVariable ADtartFQuant 1
- setVariable ADmap <nothing>
- setVariable ADmapQuant 1
- setVariable ADsmok sungrown cigar
- setVariable ADsmokQuant 2
- setVariable ADfeta herb cheese
- setVariable ADfetaQuant 1
- setVariable Ctann thread
- setVariable CtannQuant 2
- setVariable Cstit cloche
- setVariable CstitQuant 2
- setVariable Cbath soap
- setVariable CbathItemLoc in basin
- setVariable CbathQuant 2
- setVariable Chab skullcap
- setVariable ChabQuant 2
- setVariable Ccobb moccasins
- setVariable CcobbQuant 2
- setVariable Calch pestle
- setVariable CalchQuant 2
- setVariable Cbota <nothing>
- setVariable CbotaQuant 2
- setVariable Cbloss <nothing>
- setVariable CblossQuant 2
- setVariable Cgen flint
- setVariable CgenQuant 2
- setVariable Cgem anklet
- setVariable CgemQuant 2
- setVariable Cweap dagger
- setVariable CweapQuant 2
- setVariable Carm leather aventail
- setVariable CarmP leather gloves
- setVariable CarmQuant 2
- setVariable Clock stout lockpick
- setVariable ClockQuant 2
- setVariable Carti <nothing>
- setVariable CartiQuant 2
- setVariable Cbard rag
- setVariable CbardQuant 2
- setVariable Ccleric wine
- setVariable CclericP chalice
- setVariable CclericQuant 2
- setVariable Lmorik <nothing>
- setVariable LmorikQuant 2
- setVariable Lperf <nothing>
- setVariable LperfQuant 2
- setVariable Lgen <nothing>
- setVariable LgenQuant 2
- setVariable Lbow <nothing>
- setVariable LbowQuant 2
- setVariable Lweap <nothing>
- setVariable LweapQuant 2
- setVariable Lwick <nothing>
- setVariable LwickQuant 2
- setVariable Lcloth <nothing>
- setVariable LclothQuant 2
- setVariable Lbard <nothing>
- setVariable LbardQuant 2
- setVariable Lwood <nothing>
- setVariable LwoodQuant 2
- setVariable Lgami white paper
- setVariable LgamiQuant 2
- setVariable TCweap <nothing>
- setVariable TCweapItemLoc in catalog
- setVariable TCweapQuant 2
- setVariable TCpedd <nothing>
- setVariable TCpeddQuant 2
- setVariable TCherb <nothing>
- setVariable TCherbQuant 2
- GOTO RANKREPORT
- ZOL.RANK.4:
- setVariable skillrange 100-149
- setVariable ADbard tambourine skin
- setVariable ADbardQuant 2
- setVariable ADodd fan
- setVariable ADoddQuant 2
- setVariable ADthread bobbin
- setVariable ADthreadQuant 2
- setVariable ADfash vest
- setVariable ADfashQuant 2
- setVariable ADweap sling
- setVariable ADweapQuant 2
- setVariable ADtartE tart
- setVariable ADtartEQuant 1
- setVariable ADtartC tart
- setVariable ADtartCQuant 2
- setVariable ADtartM tart
- setVariable ADtartMQuant 2
- setVariable ADtartL tart
- setVariable ADtartLQuant 1
- setVariable ADtartF tart
- setVariable ADtartFQuant 2
- setVariable ADmap <nothing>
- setVariable ADmapQuant 1
- setVariable ADsmok telgi cigar
- setVariable ADsmokQuant 1
- setVariable ADfeta herb cheese
- setVariable ADfetaQuant 2
- setVariable Ctann bodkin
- setVariable CtannQuant 2
- setVariable Cstit muff
- setVariable CstitQuant 2
- setVariable Cbath towel
- setVariable CbathItemLoc on stand
- setVariable CbathQuant 2
- setVariable Chab vest
- setVariable ChabQuant 2
- setVariable Ccobb tights
- setVariable CcobbQuant 2
- setVariable Calch large jar
- setVariable CalchQuant 2
- setVariable Cbota jadice flower
- setVariable CbotaQuant 1
- setVariable Cbloss <nothing>
- setVariable CblossQuant 2
- setVariable Cgen scabbard
- setVariable CgenQuant 2
- setVariable Cgem clasp
- setVariable CgemQuant 2
- setVariable Cweap gauntlet
- setVariable CweapP dagger
- setVariable CweapQuant 2
- setVariable Carm reinforced greaves
- setVariable CarmQuant 2
- setVariable Clock stout lockpick
- setVariable ClockQuant 2
- setVariable Carti <nothing>
- setVariable CartiQuant 2
- setVariable Cbard ocarina
- setVariable CbardQuant 2
- setVariable Ccleric vial
- setVariable CclericQuant 2
- setVariable Lmorik buckskin pelt
- setVariable LmorikQuant 1
- setVariable Lperf <nothing>
- setVariable LperfQuant 0
- setVariable Lgen dice
- setVariable LgenQuant 1
- setVariable Lgami silver paper
- setVariable LgamiQuant 2
- setVariable Lcloth moufles
- setVariable LclothQuant 1
- setVariable Lwood <nothing>
- setVariable LwoodQuant 0
- setVariable Lbard ocarina
- setVariable LbardQuant 1
- setVariable Lwick wicker quiver
- setVariable LwickQuant 2
- setVariable Lweap <nothing>
- setVariable LweapQuant 2
- setVariable Lbow bolts
- setVariable LbowQuant 1
- setVariable TCweap <nothing>
- setVariable TCweapItemLoc in catalog
- setVariable TCweapQuant 1
- setVariable TCpedd knapsack
- setVariable TCpeddQuant 1
- setVariable TCherb cebi root
- setVariable TCherbQuant 1
- GOTO RANKREPORT
- ZOL.RANK.5:
- setVariable skillrange 150-199
- setVariable ADbard bodhran skin
- setVariable ADbardQuant 2
- setVariable ADodd fan
- setVariable ADoddQuant 2
- setVariable ADthread bobbin
- setVariable ADthreadQuant 2
- setVariable ADfash cape
- setVariable ADfashQuant 2
- setVariable ADweap short sword
- setVariable ADweapQuant 2
- setVariable ADtartE tart
- setVariable ADtartEQuant 2
- setVariable ADtartC tart
- setVariable ADtartCQuant 3
- setVariable ADtartM tart
- setVariable ADtartMQuant 3
- setVariable ADtartL tart
- setVariable ADtartLQuant 2
- setVariable ADtartF tart
- setVariable ADtartFQuant 3
- setVariable ADmap <nothing>
- setVariable ADmapQuant 1
- setVariable ADsmok telgi cigar
- setVariable ADsmokQuant 2
- setVariable ADfeta wayfarer cheese
- setVariable ADfetaQuant 2
- setVariable Ctann scraper
- setVariable CtannQuant 2
- setVariable Cstit shawl
- setVariable CstitQuant 2
- setVariable Cbath towel
- setVariable CbathItemLoc on stand
- setVariable CbathQuant 2
- setVariable Chab kilt
- setVariable ChabQuant 2
- setVariable Ccobb jack boots
- setVariable CcobbQuant 2
- setVariable Calch large bowl
- setVariable CalchQuant 2
- setVariable Cbota georin salve
- setVariable CbotaQuant 2
- setVariable Cbloss wreath
- setVariable CblossQuant 1
- setVariable Cgen quiver
- setVariable CgenQuant 2
- setVariable Cgem engagement ring
- setVariable CgemQuant 2
- setVariable Cweap cutlass
- setVariable CweapQuant 2
- setVariable Carm mail gloves
- setVariable CarmQuant 2
- setVariable Clock <nothing>
- setVariable ClockQuant 2
- setVariable Carti talisman
- setVariable CartiQuant 1
- setVariable Cbard lyre
- setVariable CbardQuant 2
- setVariable Ccleric basin
- setVariable CclericQuant 2
- setVariable Lmorik deer skin
- setVariable LmorikQuant 2
- setVariable Lperf <nothing>
- setVariable LperfQuant 0
- setVariable Lgen dice
- setVariable LgenQuant 1
- setVariable Lgami leather case
- setVariable LgamiQuant 1
- setVariable Lcloth tunic
- setVariable LclothQuant 2
- setVariable Lwood <nothing>
- setVariable LwoodQuant 0
- setVariable Lbard ocarina
- setVariable LbardQuant 1
- setVariable Lwick wicker quiver
- setVariable LwickQuant 2
- setVariable Lweap <nothing>
- setVariable LweapQuant 2
- setVariable Lbow long arrows
- setVariable LbowQuant 1
- setVariable TCweap short sword
- setVariable TCweapItemLoc in catalog
- setVariable TCweapQuant 1
- setVariable TCpedd knapsack
- setVariable TCpeddQuant 2
- setVariable TCherb cebi root
- setVariable TCherbQuant 2
- GOTO RANKREPORT
- ZOL.RANK.6:
- setVariable skillrange 200-249
- setVariable ADbard itharr's
- setVariable ADbardQuant 2
- setVariable ADodd earring
- setVariable ADoddQuant 2
- setVariable ADthread pattern
- setVariable ADthreadQuant 2
- setVariable ADfash trousers
- setVariable ADfashQuant 2
- setVariable ADweap wooden shield
- setVariable ADweapQuant 2
- setVariable ADtartE tart
- setVariable ADtartEQuant 3
- setVariable ADtartC <nothing>
- setVariable ADtartCQuant 3
- setVariable ADtartM <nothing>
- setVariable ADtartMQuant 3
- setVariable ADtartL tart
- setVariable ADtartLQuant 3
- setVariable ADtartF <nothing>
- setVariable ADtartFQuant 3
- setVariable ADmap <nothing>
- setVariable ADmapQuant 1
- setVariable ADsmok cigarillo
- setVariable ADsmokQuant 2
- setVariable ADfeta butter cheese
- setVariable ADfetaQuant 2
- setVariable Ctann shears
- setVariable CtannQuant 2
- setVariable Cstit blouse
- setVariable CstitQuant 2
- setVariable Cbath bathrobe
- setVariable CbathItemLoc on counter
- setVariable CbathQuant 1
- setVariable Chab trousers
- setVariable ChabQuant 2
- setVariable Ccobb thigh boots
- setVariable CcobbQuant 2
- setVariable Calch large bowl
- setVariable CalchQuant 2
- setVariable Cbota riolur leaf
- setVariable CbotaQuant 2
- setVariable Cbloss corsage
- setVariable CblossQuant 2
- setVariable Cgen backpack
- setVariable CgenQuant 2
- setVariable Cgem coral hairpin
- setVariable CgemQuant 2
- setVariable Cweap rapier
- setVariable CweapQuant 2
- setVariable Carm chain aventail
- setVariable CarmQuant 2
- setVariable Clock <nothing>
- setVariable ClockQuant 2
- setVariable Carti talisman
- setVariable CartiQuant 2
- setVariable Cbard bodhran skin
- setVariable CbardQuant 2
- setVariable Ccleric coffer
- setVariable CclericQuant 2
- setVariable Lmorik sluagh hide
- setVariable LmorikQuant 2
- setVariable Lperf panther perfume
- setVariable LperfQuant 1
- setVariable Lgen dice
- setVariable LgenQuant 2
- setVariable Lbow leather quiver
- setVariable LbowQuant 2
- setVariable Lweap <nothing>
- setVariable LweapQuant 2
- setVariable Lwick mesh sack
- setVariable LwickQuant 2
- setVariable Lcloth doublet
- setVariable LclothQuant 2
- setVariable Lbard case
- setVariable LbardQuant 2
- setVariable Lwood applewood log
- setVariable LwoodQuant 1
- setVariable Lgami oak case
- setVariable LgamiQuant 2
- setVariable TCweap short sword
- setVariable TCweapItemLoc in catalog
- setVariable TCweapQuant 2
- setVariable TCpedd hood
- setVariable TCpeddQuant 2
- setVariable TCherb hulij elixir
- setVariable TCherbQuant 2
- GOTO RANKREPORT
- ZOL.RANK.7:
- setVariable skillrange 250-299
- setVariable ADbard silverlock
- setVariable ADbardQuant 2
- setVariable ADodd earring
- setVariable ADoddQuant 2
- setVariable ADthread pattern
- setVariable ADthreadQuant 2
- setVariable ADfash trousers
- setVariable ADfashQuant 2
- setVariable ADweap vest
- setVariable ADweapQuant 2
- setVariable ADtartE <nothing>
- setVariable ADtartEQuant 1
- setVariable ADtartC <nothing>
- setVariable ADtartCQuant 1
- setVariable ADtartM <nothing>
- setVariable ADtartMQuant 1
- setVariable ADtartL <nothing>
- setVariable ADtartLQuant 1
- setVariable ADtartF <nothing>
- setVariable ADtartFQuant 1
- setVariable ADmap <nothing>
- setVariable ADmapQuant 1
- setVariable ADsmok silver cigar
- setVariable ADsmokQuant 2
- setVariable ADfeta kirm cheese
- setVariable ADfetaQuant 2
- setVariable Ctann pattern
- setVariable CtannQuant 2
- setVariable Cstit leggings
- setVariable CstitQuant 2
- setVariable Cbath bathrobe
- setVariable CbathItemLoc on counter
- setVariable CbathQuant 2
- setVariable Chab doublet
- setVariable ChabQuant 2
- setVariable Ccobb hip boots
- setVariable CcobbQuant 2
- setVariable Calch tincture jar
- setVariable CalchQuant 1
- setVariable Cbota ithor potion
- setVariable CbotaQuant 2
- setVariable Cbloss corsage
- setVariable CblossQuant 2
- setVariable Cgen backpack
- setVariable CgenQuant 2
- setVariable Cgem bloodstone hairpin
- setVariable CgemQuant 2
- setVariable Cweap war club
- setVariable CweapQuant 2
- setVariable Carm scale aventail
- setVariable CarmQuant 2
- setVariable Clock <nothing>
- setVariable ClockQuant 2
- setVariable Carti talisman
- setVariable CartiQuant 2
- setVariable Cbard refill
- setVariable CbardQuant 2
- setVariable Ccleric chasuble
- setVariable CclericQuant 2
- setVariable Lmorik cougar pelt
- setVariable LmorikQuant 2
- setVariable Lperf panther perfume
- setVariable LperfQuant 2
- setVariable Lgen dice
- setVariable LgenQuant 2
- setVariable Lbow leather quiver
- setVariable LbowQuant 2
- setVariable Lweap <nothing>
- setVariable LweapQuant 2
- setVariable Lwick mesh sack
- setVariable LwickQuant 2
- setVariable Lcloth jerkin
- setVariable LclothQuant 2
- setVariable Lbard mirliton
- setVariable LbardQuant 2
- setVariable Lwood hazelwood log
- setVariable LwoodQuant 2
- setVariable Lgami elm case
- setVariable LgamiQuant 2
- setVariable TCweap mace
- setVariable TCweapItemLoc in catalog
- setVariable TCweapQuant 2
- setVariable TCpedd hood
- setVariable TCpeddQuant 2
- setVariable TCherb hulij elixir
- setVariable TCherbQuant 2
- GOTO RANKREPORT
- ZOL.RANK.11:
- ZOL.RANK.12:
- ZOL.RANK.13:
- ZOL.RANK.14:
- ZOL.RANK.15:
- ECHO ***********************************************
- ECHO *** Sorry, but there isn't anything harder yet!
- ECHO ***********************************************
- ZOL.RANK.10:
- ZOL.RANK.9:
- ZOL.RANK.8:
- setVariable skillrange 300+
- setVariable ADbard peri'el's
- setVariable ADbardQuant 2
- setVariable ADodd purse
- setVariable ADoddQuant 2
- setVariable ADthread pattern
- setVariable ADthreadQuant 2
- setVariable ADfash frock
- setVariable ADfashQuant 2
- setVariable ADweap cuirass
- setVariable ADweapQuant 2
- setVariable ADtartE <nothing>
- setVariable ADtartEQuant 1
- setVariable ADtartC <nothing>
- setVariable ADtartCQuant 1
- setVariable ADtartM <nothing>
- setVariable ADtartMQuant 1
- setVariable ADtartL <nothing>
- setVariable ADtartLQuant 1
- setVariable ADtartF anlibues cheese
- setVariable ADtartFQuant 2
- setVariable ADmap map
- setVariable ADmapQuant 1
- setVariable ADsmok whiskey cigar
- setVariable ADsmokQuant 2
- setVariable ADfeta <nothing>
- setVariable ADfetaQuant 1
- setVariable Ctann potion
- setVariable CtannQuant 1
- setVariable Cstit shirt
- setVariable CstitQuant 2
- setVariable Cbath bath towel
- setVariable CbathItemLoc on rack
- setVariable CbathQuant 2
- setVariable Chab tabard
- setVariable ChabQuant 2
- setVariable Ccobb <nothing>
- setVariable CcobbQuant 2
- setVariable Calch tincture jar
- setVariable CalchQuant 2
- setVariable Cbota ithor potion
- setVariable CbotaQuant 2
- setVariable Cbloss bouquet
- setVariable CblossQuant 2
- setVariable Cgen stove
- setVariable CgenQuant 2
- setVariable Cgem bloodstone hairpin
- setVariable CgemQuant 2
- setVariable Cweap longsword
- setVariable CweapQuant 2
- setVariable Carm chain helm
- setVariable CarmQuant 2
- setVariable Clock <nothing>
- setVariable ClockQuant 2
- setVariable Carti talisman
- setVariable CartiQuant 2
- setVariable Cbard mandolin
- setVariable CbardQuant 2
- setVariable Ccleric habit
- setVariable CclericQuant 2
- setVariable Lmorik reaver pelt
- setVariable LmorikQuant 2
- setVariable Lperf woodsmoke cologne
- setVariable LperfQuant 2
- setVariable Lgen quiver
- setVariable LgenQuant 2
- setVariable Lbow short bow
- setVariable LbowQuant 2
- setVariable Lweap wolf-tail shield
- setVariable LweapQuant 1
- setVariable Lwick mesh sack
- setVariable LwickQuant 2
- setVariable Lcloth mantle
- setVariable LclothQuant 2
- setVariable Lbard keyed flute
- setVariable LbardQuant 2
- setVariable Lwood ironwood log
- setVariable LwoodQuant 2
- setVariable Lgami enameled case
- setVariable LgamiQuant 2
- setVariable TCweap hammer
- setVariable TCweapItemLoc in catalog
- setVariable TCweapQuant 1
- setVariable TCpedd scabbard
- setVariable TCpeddQuant 1
- setVariable TCherb hulij elixir
- setVariable TCherbQuant 3
- GOTO RANKREPORT
- ZOL.RANK.-5:
- ZOL.RANK.-4:
- ZOL.RANK.-3:
- ZOL.RANK.-2:
- ZOL.RANK.-1:
- ZOL.RANK.0:
- GOTO BEGGAR.MOD
- ZOL.BAGCHECK:
- matchre BAGWARN /%Ctann%|%Cstit%|%Chab%|%Cbath%|%Ccobb%|%Calch%|%Cbota%|%Cbloss%/
- matchre BAGWARN /%Cgen%|%Cgem%|%Cweap%|%Carm%|%Cbard%|%Clock%|%Ccleric%|%Carti%/
- matchre BAGWARN /%ADodd%|%ADbard%|%ADthread%|%ADfash%|%ADweap%|%TCweap%|%TCpedd%|%TCherb%/
- matchre BAGWARN /%ADtartE%|%ADtartC%|%ADtartM%|%ADtartL%|%ADtartF%|%ADmap%|%ADsmok%|%ADfeta%/
- matchre BAGWARN /%Lmorik%|%Lperf%|%Lgen%|%Lbow%|%Lweap%|%Lwick%|%Lcloth%|%Lbard%|%Lwood%|%Lgami%/
- match BAGS.STOW.%c% You glance
- put look in my %container%
- put glance
- GOTO UniversalMatch
- ##################################################################
- ##### #####
- ##### ZOLUREN STARTING POSITION #####
- ##### #####
- ##################################################################
- CROSS:
- match CROSS.START.NE [The Crossing, Northeast Customs]
- match CROSS.START.E [The Crossing, Eastern Gate]
- match CROSS.START.W [The Crossing, Western Gate]
- match CROSS.START.BANK a picture of a smiling Dwarf
- match CROSS.START.PAWN [Cormyn's House of Heirlooms]
- match CROSS.START.TANN [Falken's Tannery, Supply Room]
- match CROSS.START.ALCH [Chizili's Alchemical Goods, Salesroom]
- match CROSS.START.BOTA [Mauriga's Botanicals, Salesroom]
- match CROSS.START.COBB [Talmai's Cobblery, Salesroom]
- match CROSS.START.BLOSS [Orielda's Blossoms, Front Room]
- match CROSS.START.WEAP [Milgrym's Weapons, Showroom]
- match CROSS.START.ARM [Tembeg's Armory, Salesroom]
- match CROSS.START.GEN [Berolt's Dry Goods, Showroom]
- match CROSS.START.GEM [Grisgonda's Gems and Jewels]
- match CROSS.START.STIT [Marcipur's Stitchery, Workshop]
- match CROSS.START.CLERIC [Brother Durantine's Shop]
- match CROSS.START.BARD [The True Bard D'Or, Fine Instruments]
- match CROSS.START.LOCK [Ragge's Locksmithing, Salesroom]
- match CROSS.START.ARTI [Herilo's Artifacts, Showroom]
- match CROSS.START.BATH [Orem's Bathhouse, Lobby]
- match CROSS.START.HAB [Brisson's Haberdashery, Sales Salon]
- match CROSS.START.GUARD Like most towns, this one spared every expense when decorating the office
- match JAILWAIT [Guard House, Jail Cell]
- match PLEA [Guard House, Chamber of Justice]
- match ZOL.BADLOCATION Obvious
- put look
- GOTO UniversalMatch
- ARTHE:
- match ARTHE.START.GATE [Arthe Dale, Village Gate]
- match ARTHE.START.WEAP [Bobba's Arms and Armor]
- match ARTHE.START.BARD [Barley Bulrush, Bardic Ballads]
- match ARTHE.START.ODD [Odds 'n Ends, Sales Room]
- match ARTHE.START.FASH [Phoebe's Fashions, Sales Room]
- match ARTHE.START.THREAD [Quellia's Thread Shop, Sales Room]
- # match ARTHE.START.TART Thipbeet's Tart Boutique, Lobby
- match ARTHE.START.MAP Yulugri Wala, Lobby
- match ARTHE.START.SMOK Yulugri Wala, Smoking Room
- match ARTHE.START.FETA Feta's Kitchen
- TIGER:
- match TIGER.START.GATE A river-rock wall extends east to west, protecting the northern end
- match TIGER.START.WEAP Havor Foehammer
- match TIGER.START.PEDD Tiger Clan Home, Peddler's Wagon
- match TIGER.START.HERB the midwife Neesa
- LETH:
- match LETH.START.NW [Leth Deriel, Alder Bower Gate]
- match LETH.START.SW [Leth Deriel, Deobar Bower Gate]
- match LETH.START.TOWNCENTER [Leth Deriel, Sana'ati Dyaus Drui'tas]
- match LETH.START.MORIKAI [Morikai's, Salesroom]
- match LETH.START.PERFUME [Madame Orris' Perfumerie, Salon]
- match LETH.START.GENERAL [Alberdeen's Meats and Provisions, Front Room]
- match LETH.START.WOOD [Yerui's Woodcraft, Workshop]
- match LETH.START.CLOTH [Ongadine's Garb and Gear, Showroom]
- match LETH.START.BARD [Sinjian's Bardic Requisites, Sales Room]
- match LETH.START.WICKER [Blanca's Basketry and Wickerworks, Showroom]
- match LETH.START.WEAPON [Leth Deriel, Wooden Shack]
- match LETH.START.BOWYER [Huyelm's Trueflight Bow and Arrow Shop, Salesroom]
- match LETH.START.ORIGAMI [Origami Boutique]
- match ZOL.BADLOCATION Obvious
- put look
- GOTO UniversalMatch
- ZOL.BADLOCATION:
- put echocolumn /on
- waitfor EchoColumn
- ECHO *****************************************************************
- ECHO *** Not a valid starting location.
- ECHO *** Starting locations in Zoluren are:
- ECHO ***
- ECHO *** Crossing Inside Gates Arthe Dale Inside Gate
- ECHO *** Crossing Outside Bank Arthe Dale Arms and Armor
- ECHO *** Crossing Alchemist Shop Arthe Dale Bard Shop
- ECHO *** Crossing Armory Arthe Dale Odds 'n Ends
- ECHO *** Crossing Artificer Arthe Dale Fashion Shop
- ECHO *** Crossing Bard Shop Arthe Dale Thread Shop
- ECHO *** Crossing Bath House Arthe Dale Yulugri Wala
- ECHO *** Crossing Cleric Shop Arthe Dale Feta's Kitchen
- ECHO *** Crossing Cobbler Shop
- ECHO *** Crossing Florist
- ECHO *** Crossing Gem Shop Tiger Clan Inside Gate
- ECHO *** Crossing General Store Tiger Clan Forge
- ECHO *** Crossing Haberdashery Tiger Clan Peddler's Wagon
- ECHO *** Crossing Herbalist Tiger Clan Midwife's Herbs
- ECHO *** Crossing Locksmith
- ECHO *** Crossing Pawn Shop Leth Deriel Origami Tent
- ECHO *** Crossing Stitchery Leth Deriel Bowyer's Shop
- ECHO *** Crossing Tannery Supply Room Leth Deriel Morikai's Shop
- ECHO *** Crossing Weapon Shop Leth Deriel Perfume Shop
- ECHO *** Crossing Guard House Leth Deriel General Store
- ECHO *** Crossing Jail Cell Leth Deriel Woodcraft Shop
- ECHO *** Crossing Chamber of Justice Leth Deriel Clothing Shop
- ECHO *** Leth Deriel Bard Shop
- ECHO *** Leth Deriel Inside Gates Leth Deriel Wickerworks
- ECHO *** Leth Deriel Town Center Leth Deriel Weapon Shop
- ECHO ***
- ECHO *****************************************************************
- put echocolumn /off
- waitfor EchoColumn
- GOTO END
- CROSS.START.TANN:
- counter set 291
- setVariable storecode Ctann
- GOTO START
- CROSS.START.ALCH:
- counter set 41
- setVariable storecode Calch
- put out
- GOTO START
- CROSS.START.BOTA:
- counter set 44
- setVariable storecode Cbota
- put out
- GOTO START
- CROSS.START.COBB:
- counter set 279
- setVariable storecode Ccobb
- put out
- GOTO START
- CROSS.START.BLOSS:
- counter set 59
- setVariable storecode Cbloss
- put out
- GOTO START
- CROSS.START.WEAP:
- counter set 64
- setVariable storecode Cweap
- put out
- GOTO START
- CROSS.START.ARM:
- counter set 66
- setVariable storecode Carm
- put out
- GOTO START
- CROSS.START.GEN:
- counter set 69
- setVariable storecode Cgen
- put out
- GOTO START
- CROSS.START.GEM:
- counter set 72
- setVariable storecode Cgem
- put out
- GOTO START
- CROSS.START.STIT:
- counter set 75
- setVariable storecode Cstit
- put out
- GOTO START
- CROSS.START.CLERIC:
- counter set 85
- setVariable storecode Ccleric
- put out
- GOTO START
- CROSS.START.BARD:
- counter set 89
- setVariable storecode Cbard
- put out
- GOTO START
- CROSS.START.BATH:
- counter set 93
- setVariable storecode Cbath
- put out
- GOTO START
- CROSS.START.LOCK:
- counter set 98
- setVariable storecode Clock
- put out
- GOTO START
- CROSS.START.ARTI:
- counter set 112
- setVariable storecode Carti
- put out
- GOTO START
- CROSS.START.HAB:
- counter set 115
- setVariable storecode Chab
- put out
- GOTO START
- TIGER.START.WEAP:
- counter set 18
- setVariable storecode TCweap
- put out
- GOTO START
- TIGER.START.PEDD:
- counter set 22
- setVariable storecode TCpedd
- put out
- GOTO START
- TIGER.START.HERB:
- counter set 26
- setVariable storecode TCherb
- put out
- GOTO START
- CROSS.START.NE:
- counter set 1
- CROSS.1:
- put w
- GOTO TRAVEL
- CROSS.2:
- put s
- GOTO TRAVEL
- CROSS.3:
- put s
- GOTO TRAVEL
- CROSS.4:
- put go shop
- GOTO TRAVEL
- CROSS.5:
- GOTO CROSS.START.COBB
- CROSS.START.W:
- counter set 6
- CROSS.6:
- put e
- GOTO TRAVEL
- CROSS.7:
- put e
- GOTO TRAVEL
- CROSS.8:
- put e
- GOTO TRAVEL
- CROSS.9:
- put s
- GOTO TRAVEL
- CROSS.START.W2:
- CROSS.26:
- counter set 10
- CROSS.10:
- put s
- GOTO TRAVEL
- CROSS.11:
- put s
- GOTO TRAVEL
- CROSS.12:
- put s
- GOTO TRAVEL
- CROSS.13:
- put s
- GOTO TRAVEL
- CROSS.14:
- put go shop
- GOTO TRAVEL
- CROSS.15:
- GOTO CROSS.START.ARTI
- CROSS.START.E:
- counter set 16
- CROSS.16:
- put w
- GOTO TRAVEL
- CROSS.17:
- put w
- GOTO TRAVEL
- CROSS.18:
- put w
- GOTO TRAVEL
- CROSS.19:
- put w
- GOTO TRAVEL
- CROSS.START.BANK:
- counter set 20
- CROSS.20:
- put nw
- GOTO TRAVEL
- CROSS.21:
- put w
- GOTO TRAVEL
- CROSS.22:
- put go shop
- GOTO TRAVEL
- CROSS.23:
- GOTO CROSS.START.CLERIC
- CROSS.START.PAWN:
- counter set 24
- CROSS.24:
- put out
- GOTO TRAVEL
- CROSS.25:
- put w
- GOTO TRAVEL
- CROSS.START.GUARD:
- counter set 27
- CROSS.27:
- put out
- GOTO TRAVEL
- CROSS.28:
- put n
- GOTO TRAVEL
- CROSS.29:
- put e
- GOTO TRAVEL
- CROSS.30:
- put go haber
- GOTO TRAVEL
- CROSS.31:
- GOTO CROSS.START.HAB
- TIGER.START.GATE:
- counter set 52
- TIGER.52:
- put s
- GOTO TRAVEL
- TIGER.53:
- put go building
- GOTO TRAVEL
- TIGER.54:
- GOTO TIGER.START.WEAP
- ##################################################################
- ##### #####
- ##### CROSSING LEAVING SHOPS #####
- ##### #####
- ##################################################################
- ALTLEAVE.CTANN:
- LEAVE.CTANN:
- counter set 32
- CROSS.32:
- put e
- GOTO TRAVEL
- CROSS.33:
- put e
- GOTO TRAVEL
- CROSS.34:
- put out
- GOTO TRAVEL
- CROSS.35:
- put e
- GOTO TRAVEL
- CROSS.36:
- put s
- GOTO TRAVEL
- CROSS.37:
- put e
- GOTO TRAVEL
- CROSS.38:
- put e
- GOTO TRAVEL
- CROSS.39:
- put e
- GOTO TRAVEL
- CROSS.40:
- put n
- GOTO TRAVEL
- CROSS.41:
- setVariable storecode Calch
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.CALCH:
- counter set 42
- CROSS.42:
- put e
- GOTO TRAVEL
- CROSS.43:
- put s
- GOTO TRAVEL
- CROSS.44:
- setVariable storecode Cbota
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.CBOTA:
- GOTO %LorM%.CBOTA.1
- LEAVE.CBOTA.1:
- counter set 45
- CROSS.45:
- put e
- GOTO TRAVEL
- CROSS.46:
- put e
- GOTO TRAVEL
- CROSS.47:
- put e
- GOTO TRAVEL
- CROSS.48:
- put n
- GOTO TRAVEL
- CROSS.49:
- put e
- GOTO TRAVEL
- CROSS.50:
- counter set 153
- CROSS.153:
- put n
- GOTO TRAVEL
- CROSS.154:
- put e
- GOTO TRAVEL
- CROSS.155:
- put go gate
- GOTO TRAVEL
- MOVEON.CBOTA.1:
- GOTO MOVEON.CBOTA.%MoveOnReason%
- MOVEON.CBOTA.EXP:
- MOVEON.CBOTA.LOC:
- counter set 332
- CROSS.332:
- put e
- GOTO TRAVEL
- CROSS.333:
- put s
- GOTO TRAVEL
- CROSS.334:
- put w
- GOTO TRAVEL
- CROSS.335:
- put s
- GOTO TRAVEL
- CROSS.336:
- GOTO LEAVE.CBLOSS
- MOVEON.CBOTA.HEALTH:
- GOTO MOVEON.CBOTA.HEALTH.%class%
- MOVEON.CBOTA.HEALTH.THIEF:
- MOVEON.CBOTA.HEALTH.NONTHIEF:
- counter set 139
- CROSS.139:
- put e
- GOTO TRAVEL
- CROSS.140:
- put go arch
- GOTO TRAVEL
- CROSS.141:
- GOTO CROSS.HOSPITAL.%class%
- MOVEON.CBOTA.HEALTH.EMPATH:
- counter set 328
- CROSS.328:
- put n
- GOTO TRAVEL
- CROSS.329:
- setVariable SelfHealLoc Cbota
- GOTO EMPATH.HEALSELF
- CROSS.EMPATH.TO.RESUME.FROM.CBOTA:
- counter set 330
- CROSS.330:
- put s
- GOTO TRAVEL
- CROSS.331:
- GOTO MOVEON.CBOTA.HEALTH.NONTHIEF
- LEAVE.CCOBB:
- GOTO %LorM%.CCOBB.1
- MOVEON.CCOBB.EXP:
- MOVEON.CCOBB.LOC:
- LEAVE.CCOBB.1:
- counter set 52
- CROSS.52:
- put s
- GOTO TRAVEL
- CROSS.53:
- put w
- GOTO TRAVEL
- CROSS.54:
- put w
- GOTO TRAVEL
- CROSS.55:
- put w
- GOTO TRAVEL
- CROSS.56:
- put n
- GOTO TRAVEL
- CROSS.57:
- put w
- GOTO TRAVEL
- CROSS.58:
- put s
- GOTO TRAVEL
- CROSS.59:
- setVariable storecode Cbloss
- setVariable entrance shop
- GOTO SETSTORE
- MOVEON.CCOBB.1:
- GOTO MOVEON.CCOBB.%MoveOnReason%
- MOVEON.CCOBB.HEALTH:
- counter set 142
- CROSS.142:
- put n
- GOTO TRAVEL
- CROSS.143:
- put w
- GOTO TRAVEL
- CROSS.144:
- put s
- GOTO TRAVEL
- CROSS.145:
- put w
- GOTO TRAVEL
- CROSS.146:
- put w
- GOTO TRAVEL
- CROSS.147:
- put w
- GOTO TRAVEL
- CROSS.148:
- GOTO MOVEON.CBOTA.HEALTH.%class%
- LEAVE.CBLOSS:
- counter set 60
- CROSS.60:
- put s
- GOTO TRAVEL
- CROSS.61:
- put go bazaar
- GOTO TRAVEL
- CROSS.62:
- put go path
- GOTO TRAVEL
- CROSS.63:
- put w
- GOTO TRAVEL
- CROSS.64:
- setVariable storecode Cweap
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.CWEAP:
- counter set 65
- CROSS.65:
- put w
- GOTO TRAVEL
- CROSS.66:
- setVariable storecode Carm
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.CARM:
- counter set 67
- CROSS.67:
- put se
- GOTO TRAVEL
- CROSS.68:
- put s
- GOTO TRAVEL
- CROSS.69:
- setVariable storecode Cgen
- setVariable entrance store
- GOTO SETSTORE
- LEAVE.CGEN:
- counter set 70
- CROSS.70:
- put e
- GOTO TRAVEL
- CROSS.71:
- put e
- GOTO TRAVEL
- CROSS.72:
- setVariable storecode Cgem
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.CGEM:
- counter set 73
- CROSS.73:
- put n
- GOTO TRAVEL
- CROSS.74:
- put e
- GOTO TRAVEL
- CROSS.75:
- setVariable storecode Cstit
- setVariable entrance stit
- GOTO SETSTORE
- LEAVE.CSTIT:
- counter set 76
- CROSS.76:
- put e
- GOTO TRAVEL
- CROSS.77:
- put s
- GOTO TRAVEL
- CROSS.78:
- put s
- GOTO TRAVEL
- CROSS.79:
- put s
- GOTO TRAVEL
- CROSS.80:
- put w
- GOTO TRAVEL
- CROSS.81:
- put w
- GOTO TRAVEL
- CROSS.82:
- put w
- GOTO TRAVEL
- CROSS.83:
- put nw
- GOTO TRAVEL
- CROSS.84:
- put w
- GOTO TRAVEL
- CROSS.85:
- setVariable storecode Ccleric
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.CCLERIC:
- counter set 86
- CROSS.86:
- put w
- GOTO TRAVEL
- CROSS.87:
- put n
- GOTO TRAVEL
- CROSS.88:
- put n
- GOTO TRAVEL
- CROSS.89:
- setVariable storecode Cbard
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.CBARD:
- counter set 90
- CROSS.90:
- put s
- GOTO TRAVEL
- CROSS.91:
- put s
- GOTO TRAVEL
- CROSS.92:
- put w
- GOTO TRAVEL
- CROSS.93:
- setVariable storecode Cbath
- setVariable entrance bath
- setVariable itemlocation %CbathItemLoc%
- GOTO SETSTORE
- LEAVE.CBATH:
- counter set 94
- CROSS.94:
- put w
- GOTO TRAVEL
- CROSS.95:
- put w
- GOTO TRAVEL
- CROSS.96:
- put n
- GOTO TRAVEL
- CROSS.97:
- put n
- GOTO TRAVEL
- CROSS.98:
- setVariable storecode Clock
- setVariable entrance door
- GOTO SETSTORE
- LEAVE.CLOCK:
- counter set 99
- CROSS.99:
- put n
- GOTO TRAVEL
- CROSS.100:
- put e
- GOTO TRAVEL
- CROSS.101:
- put n
- GOTO TRAVEL
- CROSS.102:
- put n
- GOTO TRAVEL
- CROSS.103:
- put n
- GOTO TRAVEL
- CROSS.104:
- put w
- GOTO TRAVEL
- CROSS.105:
- put go bridge
- GOTO TRAVEL
- CROSS.106:
- put w
- GOTO TRAVEL
- CROSS.107:
- put s
- GOTO TRAVEL
- CROSS.108:
- put s
- GOTO TRAVEL
- CROSS.109:
- put s
- GOTO TRAVEL
- CROSS.110:
- put s
- GOTO TRAVEL
- CROSS.111:
- put s
- GOTO TRAVEL
- CROSS.112:
- setVariable storecode Carti
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.CARTI:
- counter set 113
- CROSS.113:
- put s
- GOTO TRAVEL
- CROSS.114:
- put e
- GOTO TRAVEL
- CROSS.115:
- setVariable storecode Chab
- setVariable entrance haber
- GOTO SETSTORE
- LEAVE.CHAB:
- GOTO %LorM%.CHAB.1
- LEAVE.CHAB.1:
- counter set 116
- CROSS.116:
- put n
- GOTO TRAVEL
- CROSS.117:
- put n
- GOTO TRAVEL
- CROSS.118:
- put n
- GOTO TRAVEL
- CROSS.119:
- put ne
- GOTO TRAVEL
- CROSS.120:
- put nw
- GOTO TRAVEL
- CROSS.121:
- put n
- GOTO TRAVEL
- CROSS.122:
- GOTO LEAVE.CHAB.CLAN.%clanoption%
- LEAVE.CHAB.CLAN.YES:
- put echo %TCherb% %TCpedd% %TCweap%
- put glance
- match LEAVE.CHAB.CLAN.NO nothing nothing nothing
- match LEAVE.CHAB.CLAN.YES.2 You glance
- GOTO UniversalMatch
- LEAVE.CHAB.CLAN.NO:
- setVariable clanoption NO
- GOTO LEAVE.CHAB.CLAN.NO.1
- LEAVE.CHAB.CLAN.YES.2:
- counter set 123
- CROSS.123:
- put w
- GOTO TRAVEL
- CROSS.124:
- put w
- GOTO TRAVEL
- CROSS.125:
- put w
- GOTO TRAVEL
- CROSS.126:
- put w
- GOTO TRAVEL
- CROSS.127:
- counter set 292
- CROSS.292:
- put go gate
- GOTO TRAVEL
- CROSS.293:
- counter set 1
- setVariable citycode TIGER
- TIGER.1:
- put go path
- GOTO TRAVEL
- TIGER.2:
- put w
- GOTO TRAVEL
- TIGER.3:
- put w
- GOTO TRAVEL
- TIGER.4:
- put nw
- GOTO TRAVEL
- TIGER.5:
- put w
- GOTO TRAVEL
- TIGER.6:
- put w
- GOTO TRAVEL
- TIGER.7:
- put nw
- GOTO TRAVEL
- TIGER.8:
- put w
- GOTO TRAVEL
- TIGER.9:
- put w
- GOTO TRAVEL
- TIGER.10:
- put sw
- GOTO TRAVEL
- TIGER.11:
- put w
- GOTO TRAVEL
- TIGER.12:
- put w
- GOTO TRAVEL
- TIGER.13:
- put nw
- GOTO TRAVEL
- TIGER.14:
- put nw
- GOTO TRAVEL
- TIGER.15:
- put w
- GOTO TRAVEL
- TIGER.16:
- put go gate
- GOTO TRAVEL
- TIGER.17:
- put s
- GOTO TRAVEL
- TIGER.18:
- setVariable storecode TCweap
- setVariable entrance building
- setVariable itemlocation %TCweapItemLoc%
- GOTO SETSTORE
- LEAVE.TCWEAP:
- counter set 19
- TIGER.19:
- put se
- GOTO TRAVEL
- TIGER.20:
- put s
- GOTO TRAVEL
- TIGER.21:
- put sw
- GOTO TRAVEL
- TIGER.22:
- counter set 57
- TIGER.57:
- put go wagon
- setVariable storecode TCpedd
- GOTO TRAVEL
- TIGER.58:
- setVariable entrance wagon
- GOTO SETSTORE
- ALTLEAVE.TCPEDD:
- counter set 55
- TIGER.55:
- put out
- GOTO TRAVEL
- TIGER.56:
- LEAVE.TCPEDD:
- counter set 23
- TIGER.23:
- match ALTLEAVE.TCPEDD referring
- put go green
- GOTO TRAVEL
- TIGER.24:
- put nw
- GOTO TRAVEL
- TIGER.25:
- put go toft
- GOTO TRAVEL
- TIGER.26:
- setVariable storecode TCherb
- setVariable entrance cottage
- GOTO SETSTORE
- LEAVE.TCHERB:
- counter set 27
- TIGER.27:
- put go path
- GOTO TRAVEL
- TIGER.28:
- put se
- GOTO TRAVEL
- TIGER.29:
- put n
- GOTO TRAVEL
- TIGER.30:
- put ne
- GOTO TRAVEL
- TIGER.31:
- put n
- GOTO TRAVEL
- TIGER.32:
- put nw
- GOTO TRAVEL
- TIGER.33:
- put n
- GOTO TRAVEL
- TIGER.34:
- put go gate
- GOTO TRAVEL
- TIGER.35:
- put e
- GOTO TRAVEL
- TIGER.36:
- put se
- GOTO TRAVEL
- TIGER.37:
- put se
- GOTO TRAVEL
- TIGER.38:
- put e
- GOTO TRAVEL
- TIGER.39:
- put e
- GOTO TRAVEL
- TIGER.40:
- put ne
- GOTO TRAVEL
- TIGER.41:
- put e
- GOTO TRAVEL
- TIGER.42:
- put e
- GOTO TRAVEL
- TIGER.43:
- put se
- GOTO TRAVEL
- TIGER.44:
- put e
- GOTO TRAVEL
- TIGER.45:
- put e
- GOTO TRAVEL
- TIGER.46:
- put se
- GOTO TRAVEL
- TIGER.47:
- put e
- GOTO TRAVEL
- TIGER.48:
- put e
- GOTO TRAVEL
- TIGER.49:
- put go path
- GOTO TRAVEL
- TIGER.50:
- put go gate
- GOTO TRAVEL
- TIGER.51:
- setVariable citycode CROSS
- CROSS.128:
- counter set 129
- CROSS.129:
- put e
- GOTO TRAVEL
- CROSS.130:
- put e
- GOTO TRAVEL
- CROSS.131:
- counter set 280
- CROSS.280:
- put e
- GOTO TRAVEL
- CROSS.281:
- put e
- GOTO TRAVEL
- LEAVE.CHAB.CLAN.NO.1:
- counter set 282
- CROSS.282:
- put e
- GOTO TRAVEL
- CROSS.283:
- put e
- GOTO TRAVEL
- CROSS.284:
- put e
- GOTO TRAVEL
- CROSS.285:
- put n
- GOTO TRAVEL
- CROSS.286:
- put n
- GOTO TRAVEL
- CROSS.287:
- put w
- GOTO TRAVEL
- CROSS.288:
- put go shed
- GOTO TRAVEL
- CROSS.289:
- put w
- GOTO TRAVEL
- CROSS.290:
- put w
- GOTO TRAVEL
- CROSS.291:
- setVariable storecode Ctann
- setVariable entrance shed
- GOTO SETSTORE
- MOVEON.CHAB.1:
- counter set 132
- CROSS.132:
- put n
- GOTO TRAVEL
- CROSS.133:
- put n
- GOTO TRAVEL
- CROSS.134:
- put n
- GOTO TRAVEL
- CROSS.135:
- put ne
- GOTO TRAVEL
- CROSS.136:
- setVariable storecode Cpawn
- put nw
- GOTO TRAVEL
- CROSS.137:
- put go shop
- GOTO TRAVEL
- CROSS.138:
- match CROSS.PAWN.TO.HOSPITAL hand which appears completely useless
- matchre PAWN.%DropOrStow% /mind lock|nearly locked/
- match LEAVE.CPAWN.%class% Time development
- put health
- put skill thievery
- GOTO UniversalMatch
- LEAVE.CPAWN.THIEF:
- GOTO CROSSLETH.%lethcross%
- CROSSLETH.LETH:
- LEAVE.CPAWN.EMPATH:
- LEAVE.CPAWN.NONTHIEF:
- GOTO PAWN.%DropOrStow%
- CROSSLETH.CROSS:
- setVariable citycode LETH
- setVariable LorM leave
- setVariable MRS shopcheck1
- setVariable npcoption yes
- counter set 380
- LETH.380:
- put o
- GOTO TRAVEL
- LETH.381:
- put se
- GOTO TRAVEL
- LETH.382:
- put sw
- GOTO TRAVEL
- LETH.383:
- put s
- GOTO TRAVEL
- LETH.384:
- put s
- GOTO TRAVEL
- LETH.385:
- put s
- GOTO TRAVEL
- LETH.386:
- put s
- GOTO TRAVEL
- LETH.387:
- put e
- GOTO TRAVEL
- LETH.388:
- put e
- GOTO TRAVEL
- LETH.389:
- put e
- GOTO TRAVEL
- LETH.390:
- put se
- GOTO TRAVEL
- LETH.391:
- put e
- GOTO TRAVEL
- LETH.392:
- put go warehouse
- GOTO TRAVEL
- LETH.393:
- put s
- GOTO TRAVEL
- LETH.394:
- put go trap
- GOTO TRAVEL
- LETH.395:
- put go river
- GOTO TRAVEL
- LETH.396:
- put w
- GOTO TRAVEL
- LETH.397:
- put n
- GOTO TRAVEL
- LETH.398:
- put go panel
- GOTO TRAVEL
- LETH.399:
- put climb step
- GOTO TRAVEL
- LETH.400:
- put s
- GOTO TRAVEL
- LETH.401:
- put s
- GOTO TRAVEL
- LETH.402:
- put sw
- GOTO TRAVEL
- LETH.403:
- put sw
- GOTO TRAVEL
- LETH.404:
- put d
- GOTO TRAVEL
- LETH.405:
- put s
- GOTO TRAVEL
- LETH.406:
- put sw
- GOTO TRAVEL
- LETH.407:
- put sw
- GOTO TRAVEL
- LETH.408:
- put s
- GOTO TRAVEL
- LETH.409:
- put u
- GOTO TRAVEL
- LETH.410:
- put sw
- GOTO TRAVEL
- LETH.411:
- put w
- GOTO TRAVEL
- LETH.412:
- put sw
- GOTO TRAVEL
- LETH.413:
- put climb ladder
- GOTO TRAVEL
- LETH.414:
- put go gap
- GOTO TRAVEL
- LETH.415:
- put s
- GOTO TRAVEL
- LETH.416:
- put sw
- GOTO TRAVEL
- LETH.417:
- put sw
- GOTO TRAVEL
- LETH.418:
- put sw
- GOTO TRAVEL
- LETH.419:
- put sw
- GOTO TRAVEL
- LETH.420:
- put s
- GOTO TRAVEL
- LETH.421:
- put se
- GOTO TRAVEL
- LETH.422:
- put se
- GOTO TRAVEL
- LETH.423:
- put s
- GOTO TRAVEL
- LETH.424:
- put s
- GOTO TRAVEL
- LETH.425:
- put sw
- GOTO TRAVEL
- LETH.426:
- put sw
- GOTO TRAVEL
- LETH.427:
- put sw
- GOTO TRAVEL
- LETH.428:
- put s
- GOTO TRAVEL
- LETH.429:
- put se
- GOTO TRAVEL
- LETH.430:
- put sw
- GOTO TRAVEL
- LETH.431:
- put s
- GOTO TRAVEL
- LETH.432:
- put sw
- GOTO TRAVEL
- LETH.433:
- put s
- GOTO TRAVEL
- LETH.434:
- put s
- GOTO TRAVEL
- LETH.435:
- put se
- GOTO TRAVEL
- LETH.436:
- put se
- GOTO TRAVEL
- LETH.437:
- put sw
- GOTO TRAVEL
- LETH.438:
- put sw
- GOTO TRAVEL
- LETH.439:
- put sw
- GOTO TRAVEL
- LETH.440:
- put sw
- GOTO TRAVEL
- LETH.441:
- put s
- GOTO TRAVEL
- LETH.442:
- put sw
- GOTO TRAVEL
- LETH.443:
- put se
- GOTO TRAVEL
- LETH.444:
- put se
- GOTO TRAVEL
- LETH.445:
- put s
- GOTO TRAVEL
- LETH.446:
- put s
- GOTO TRAVEL
- LETH.447:
- put se
- GOTO TRAVEL
- LETH.448:
- put se
- GOTO TRAVEL
- LETH.449:
- put s
- GOTO TRAVEL
- LETH.450:
- put s
- GOTO TRAVEL
- LETH.451:
- put se
- GOTO TRAVEL
- LETH.452:
- put go gate
- GOTO TRAVEL
- LETH.453:
- GOTO LETH.START.NW
- CROSS.PAWN.TO.HOSPITAL:
- GOTO CROSS.PAWN.TO.HOSPITAL.%class%
- CROSS.PAWN.TO.HOSPITAL.THIEF:
- CROSS.PAWN.TO.HOSPITAL.NONTHIEF:
- counter set 294
- CROSS.294:
- put out
- GOTO TRAVEL
- CROSS.295:
- put n
- GOTO TRAVEL
- CROSS.296:
- put e
- GOTO TRAVEL
- CROSS.297:
- put e
- GOTO TRAVEL
- CROSS.298:
- put e
- GOTO TRAVEL
- CROSS.299:
- put e
- GOTO TRAVEL
- CROSS.300:
- put e
- GOTO TRAVEL
- CROSS.301:
- put e
- GOTO TRAVEL
- CROSS.302:
- put e
- GOTO TRAVEL
- CROSS.303:
- put n
- GOTO TRAVEL
- CROSS.304:
- put go arch
- GOTO TRAVEL
- CROSS.305:
- GOTO CROSS.HOSPITAL
- CROSS.HOSPITAL.TO.RESUME:
- CROSS.HOSPITAL.EMPATH:
- counter set 306
- CROSS.306:
- put go arch
- GOTO TRAVEL
- CROSS.307:
- put s
- GOTO TRAVEL
- CROSS.308:
- put w
- GOTO TRAVEL
- CROSS.309:
- put w
- GOTO TRAVEL
- CROSS.310:
- put w
- GOTO TRAVEL
- CROSS.311:
- put w
- GOTO TRAVEL
- CROSS.312:
- put w
- GOTO TRAVEL
- CROSS.313:
- put w
- GOTO TRAVEL
- CROSS.314:
- put go bridge
- GOTO TRAVEL
- CROSS.315:
- put w
- GOTO TRAVEL
- CROSS.316:
- put s
- GOTO TRAVEL
- CROSS.327:
- counter set 317
- CROSS.317:
- put s
- GOTO TRAVEL
- CROSS.318:
- put s
- GOTO TRAVEL
- CROSS.319:
- put s
- GOTO TRAVEL
- CROSS.320:
- put s
- GOTO TRAVEL
- CROSS.321:
- put s
- GOTO TRAVEL
- CROSS.322:
- put s
- GOTO TRAVEL
- CROSS.323:
- GOTO CROSS.HOSPITAL.%class%
- CROSS.HOSPITAL.THIEF:
- CROSS.HOSPITAL.NONTHIEF:
- put join list
- match CROSS.HOSPITAL.TO.RESUME crosses your name off the waiting list.
- GOTO UniversalMatch
- CROSS.PAWN.TO.HOSPITAL.EMPATH:
- counter set 324
- CROSS.324:
- put out
- GOTO TRAVEL
- CROSS.325:
- setVariable SelfHealLoc Cpawn
- GOTO EMPATH.HEALSELF
- CROSS.EMPATH.TO.RESUME.FROM.CPAWN:
- counter set 326
- CROSS.326:
- put w
- GOTO TRAVEL
- ##################################################################
- ##### #####
- ##### ARTHE DALE STARTING POSITION #####
- ##### #####
- ##################################################################
- ARTHE.START.WEAP:
- counter set 66
- setVariable storecode ADweap
- GOTO START
- ARTHE.START.BARD:
- counter set 16
- setVariable storecode ADbard
- put out
- GOTO START
- ARTHE.START.ODD:
- counter set 18
- setVariable storecode ADodd
- put out
- GOTO START
- ARTHE.START.FASH:
- counter set 20
- setVariable storecode ADfash
- put out
- GOTO START
- ARTHE.START.THREAD:
- counter set 21
- setVariable storecode ADthread
- put out
- GOTO START
- ARTHE.START.TART:
- counter set 41
- setVariable storecode ADtartE
- GOTO START
- ARTHE.START.MAP:
- counter set 56
- setVariable storecode ADmap
- put out
- GOTO START
- ARTHE.START.SMOK:
- counter set 60
- setVariable storecode ADsmok
- GOTO START
- ARTHE.START.FETA:
- counter set 67
- setVariable storecode ADfeta
- GOTO START
- CROSS.156:
- counter set 156
- put n
- GOTO TRAVEL
- CROSS.157:
- put n
- GOTO TRAVEL
- CROSS.158:
- put n
- GOTO TRAVEL
- CROSS.159:
- put ne
- GOTO TRAVEL
- CROSS.160:
- put ne
- GOTO TRAVEL
- CROSS.161:
- put n
- GOTO TRAVEL
- CROSS.162:
- put nw
- GOTO TRAVEL
- CROSS.163:
- put nw
- GOTO TRAVEL
- CROSS.164:
- put n
- GOTO TRAVEL
- CROSS.165:
- put n
- GOTO TRAVEL
- CROSS.166:
- put ne
- GOTO TRAVEL
- CROSS.167:
- put nw
- GOTO TRAVEL
- CROSS.168:
- put n
- GOTO TRAVEL
- CROSS.169:
- put n
- GOTO TRAVEL
- CROSS.170:
- counter set 1
- setVariable citycode ARTHE
- ARTHE.1:
- put e
- GOTO TRAVEL
- ARTHE.2:
- put down
- GOTO TRAVEL
- ARTHE.3:
- put down
- GOTO TRAVEL
- ARTHE.4:
- put go gate
- GOTO TRAVEL
- ARTHE.START.GATE:
- counter set 5
- ARTHE.5:
- put n
- GOTO TRAVEL
- ARTHE.6:
- put n
- GOTO TRAVEL
- ARTHE.7:
- put n
- GOTO TRAVEL
- ARTHE.8:
- put n
- GOTO TRAVEL
- ARTHE.9:
- put e
- GOTO TRAVEL
- ARTHE.10:
- put e
- GOTO TRAVEL
- ARTHE.11:
- put e
- GOTO TRAVEL
- ARTHE.12:
- put ne
- GOTO TRAVEL
- ARTHE.13:
- put ne
- GOTO TRAVEL
- ARTHE.14:
- counter set 100
- ARTHE.100:
- put e
- GOTO TRAVEL
- ARTHE.101:
- setVariable storecode ADmap
- setVariable entrance door
- GOTO SETSTORE
- ARTHE.35:
- put e
- GOTO TRAVEL
- ARTHE.36:
- put n
- GOTO TRAVEL
- ARTHE.37:
- put e
- GOTO TRAVEL
- ARTHE.38:
- put e
- GOTO TRAVEL
- ARTHE.39:
- put ne
- GOTO TRAVEL
- ARTHE.40:
- put go knoll
- GOTO TRAVEL
- ARTHE.41:
- setVariable storecode ADtartE
- setVariable entrance w
- GOTO SETSTORE
- ##################################################################
- ##### #####
- ##### ARTHE DALE LEAVING SHOPS #####
- ##### #####
- ##################################################################
- LEAVE.ADTARTE:
- counter set 73
- ARTHE.73:
- put w
- GOTO TRAVEL
- ARTHE.74:
- put n
- GOTO TRAVEL
- ARTHE.75:
- ALTLEAVE.ADTARTE:
- setVariable storecode ADtartC
- setVariable entrance n
- GOTO SETSTORE
- LEAVE.ADTARTC:
- counter set 44
- ARTHE.44:
- put e
- GOTO TRAVEL
- ARTHE.45:
- ALTLEAVE.ADTARTC:
- setVariable storecode ADtartM
- setVariable entrance e
- GOTO SETSTORE
- LEAVE.ADTARTM:
- counter set 46
- ARTHE.46:
- put n
- GOTO TRAVEL
- ARTHE.47:
- ALTLEAVE.ADTARTM:
- setVariable storecode ADtartL
- setVariable entrance n
- GOTO SETSTORE
- LEAVE.ADTARTL:
- counter set 48
- ARTHE.48:
- put se
- GOTO TRAVEL
- ARTHE.49:
- ALTLEAVE.ADTARTL:
- setVariable storecode ADtartF
- setVariable entrance se
- GOTO SETSTORE
- ALTLEAVE.ADTARTF:
- LEAVE.ADTARTF:
- counter set 50
- ARTHE.50:
- put sw
- GOTO TRAVEL
- ARTHE.51:
- put go door
- GOTO TRAVEL
- ARTHE.52:
- put sw
- GOTO TRAVEL
- ARTHE.53:
- put w
- GOTO TRAVEL
- ARTHE.54:
- put w
- GOTO TRAVEL
- ARTHE.55:
- put s
- GOTO TRAVEL
- ARTHE.56:
- setVariable storecode ADmap
- setVariable entrance door
- GOTO SETSTORE
- LEAVE.ADMAP:
- counter set 57
- ARTHE.57:
- put go door
- GOTO TRAVEL
- ARTHE.58:
- put w
- GOTO TRAVEL
- ARTHE.59:
- put climb stair
- GOTO TRAVEL
- ARTHE.60:
- setVariable storecode ADsmok
- setVariable entrance climb stair
- GOTO SETSTORE
- ALTLEAVE.ADSMOK:
- LEAVE.ADSMOK:
- counter set 62
- ARTHE.61:
- put climb stair
- GOTO TRAVEL
- ARTHE.63:
- put e
- GOTO TRAVEL
- ARTHE.64:
- put o
- GOTO TRAVEL
- ARTHE.65:
- put w
- GOTO TRAVEL
- ARTHE.66:
- put go shack
- GOTO TRAVEL
- ARTHE.67:
- setVariable storecode ADfeta
- setVariable entrance shack
- GOTO SETSTORE
- ALTLEAVE.ADFETA:
- counter set 68
- ARTHE.68:
- put out
- GOTO TRAVEL
- ARTHE.69:
- LEAVE.ADFETA:
- counter set 70
- ARTHE.70:
- put sw
- match ALTLEAVE.ADFETA You can't go
- GOTO TRAVEL
- ARTHE.71:
- setVariable storecode ADweap
- put go entry
- GOTO TRAVEL
- ARTHE.72:
- setVariable entrance entry
- GOTO SETSTORE
- ALTLEAVE.ADWEAP:
- counter set 32
- ARTHE.32:
- put out
- GOTO TRAVEL
- ARTHE.33:
- LEAVE.ADWEAP:
- counter set 15
- ARTHE.15:
- put sw
- match ALTLEAVE.ADWEAP You can't go
- GOTO TRAVEL
- ARTHE.16:
- setVariable storecode ADbard
- setVariable entrance building
- GOTO SETSTORE
- LEAVE.ADBARD:
- counter set 17
- ARTHE.17:
- put w
- GOTO TRAVEL
- ARTHE.18:
- setVariable storecode ADodd
- setVariable entrance door
- GOTO SETSTORE
- LEAVE.ADODD:
- counter set 19
- ARTHE.19:
- put w
- GOTO TRAVEL
- ARTHE.20:
- setVariable storecode ADthread
- setVariable entrance door
- GOTO SETSTORE
- LEAVE.ADTHREAD:
- ARTHE.21:
- setVariable storecode ADfash
- setVariable entrance cottage
- GOTO SETSTORE
- LEAVE.ADFASH:
- counter set 22
- ARTHE.22:
- put w
- GOTO TRAVEL
- ARTHE.23:
- put s
- GOTO TRAVEL
- ARTHE.24:
- put s
- GOTO TRAVEL
- ARTHE.25:
- put s
- GOTO TRAVEL
- ARTHE.26:
- put s
- GOTO TRAVEL
- ARTHE.27:
- put go gate
- GOTO TRAVEL
- ARTHE.28:
- put up
- GOTO TRAVEL
- ARTHE.29:
- put up
- GOTO TRAVEL
- ARTHE.30:
- put w
- GOTO TRAVEL
- ARTHE.31:
- counter set 171
- setVariable citycode CROSS
- CROSS.171:
- put s
- GOTO TRAVEL
- CROSS.172:
- put s
- GOTO TRAVEL
- CROSS.173:
- put se
- GOTO TRAVEL
- CROSS.174:
- put sw
- GOTO TRAVEL
- CROSS.175:
- put s
- GOTO TRAVEL
- CROSS.176:
- put s
- GOTO TRAVEL
- CROSS.177:
- put se
- GOTO TRAVEL
- CROSS.178:
- put se
- GOTO TRAVEL
- CROSS.179:
- put s
- GOTO TRAVEL
- CROSS.180:
- put sw
- GOTO TRAVEL
- CROSS.181:
- put sw
- GOTO TRAVEL
- CROSS.182:
- put s
- GOTO TRAVEL
- CROSS.183:
- put s
- GOTO TRAVEL
- CROSS.184:
- put s
- GOTO TRAVEL
- CROSS.185:
- put go gate
- GOTO TRAVEL
- CROSS.186:
- counter set 276
- CROSS.276:
- put w
- GOTO TRAVEL
- CROSS.277:
- put s
- GOTO TRAVEL
- CROSS.278:
- put s
- GOTO TRAVEL
- CROSS.279:
- setVariable storecode Ccobb
- setVariable entrance shop
- GOTO SETSTORE
- ##################################################################
- ##### #####
- ##### LETH DERIEL STARTING POSITION #####
- ##### #####
- ##################################################################
- LETH.START.MORIKAI:
- counter set 95
- setVariable storecode Lmorik
- put out
- GOTO START
- LETH.START.PERFUME:
- counter set 26
- setVariable storecode Lperf
- put out
- GOTO START
- LETH.START.GENERAL:
- counter set 33
- setVariable storecode Lgen
- put out
- GOTO START
- LETH.START.BOWYER:
- counter set 89
- setVariable storecode Lbow
- put out
- GOTO START
- LETH.START.WEAPON:
- counter set 80
- setVariable storecode Lweap
- GOTO START
- LETH.START.WICKER:
- counter set 103
- setVariable storecode Lwick
- put out
- GOTO START
- LETH.START.CLOTH:
- counter set 47
- setVariable storecode Lcloth
- put out
- GOTO START
- LETH.START.BARD:
- counter set 71
- setVariable storecode Lbard
- put out
- GOTO START
- LETH.START.WOOD:
- counter set 67
- setVariable storecode Lwood
- put go door
- GOTO START
- LETH.START.ORIGAMI:
- counter set 42
- setVariable storecode Lgami
- put out
- GOTO START
- LETH.START.NW:
- counter set 1
- LETH.1:
- put se
- GOTO TRAVEL
- LETH.2:
- put sw
- GOTO TRAVEL
- LETH.3:
- put go hut
- GOTO TRAVEL
- LETH.4:
- GOTO LETH.START.MORIKAI
- LETH.START.SW:
- counter set 5
- LETH.5:
- put ne
- GOTO TRAVEL
- LETH.6:
- put se
- GOTO TRAVEL
- LETH.7:
- put se
- GOTO TRAVEL
- LETH.8:
- put go hut
- GOTO TRAVEL
- LETH.9:
- GOTO LETH.START.WICKER
- LETH.START.TOWNCENTER:
- counter set 10
- LETH.10:
- put s
- GOTO TRAVEL
- LETH.11:
- put s
- GOTO TRAVEL
- LETH.12:
- put go hole
- GOTO TRAVEL
- LETH.13:
- GOTO LETH.START.CLOTH
- ##################################################################
- ##### #####
- ##### LETH DERIEL LEAVING SHOPS #####
- ##### #####
- ##################################################################
- LEAVE.LMORIK:
- GOTO %LorM%.LMORIK.1
- LEAVE.LMORIK.1:
- counter set 18
- LETH.18:
- put ne
- GOTO TRAVEL
- LETH.19:
- put se
- GOTO TRAVEL
- LETH.20:
- put se
- GOTO TRAVEL
- LETH.21:
- put se
- GOTO TRAVEL
- LETH.22:
- put se
- GOTO TRAVEL
- LETH.23:
- put se
- GOTO TRAVEL
- LETH.24:
- put ne
- GOTO TRAVEL
- LETH.25:
- put go path
- GOTO TRAVEL
- LETH.26:
- setVariable storecode Lperf
- setVariable entrance shack
- GOTO SETSTORE
- LEAVE.LPERF:
- counter set 27
- LETH.27:
- put go path
- GOTO TRAVEL
- LETH.28:
- put se
- GOTO TRAVEL
- LETH.29:
- put s
- GOTO TRAVEL
- LETH.30:
- put e
- GOTO TRAVEL
- LETH.31:
- put e
- GOTO TRAVEL
- LETH.32:
- put e
- GOTO TRAVEL
- LETH.33:
- setVariable storecode Lgen
- setVariable entrance stump
- GOTO SETSTORE
- LEAVE.LGEN:
- counter set 34
- LETH.34:
- put w
- GOTO TRAVEL
- LETH.35:
- put w
- GOTO TRAVEL
- LETH.36:
- put w
- GOTO TRAVEL
- LETH.37:
- put w
- GOTO TRAVEL
- LETH.38:
- put w
- GOTO TRAVEL
- LETH.39:
- put w
- GOTO TRAVEL
- LETH.40:
- put w
- GOTO TRAVEL
- LETH.41:
- put se
- GOTO TRAVEL
- LETH.42:
- setVariable storecode Lgami
- setVariable entrance tent
- GOTO SETSTORE
- LEAVE.LGAMI:
- counter set 43
- LETH.43:
- put se
- GOTO TRAVEL
- LETH.44:
- put se
- GOTO TRAVEL
- LETH.45:
- put se
- GOTO TRAVEL
- LETH.46:
- put n
- GOTO TRAVEL
- LETH.47:
- setVariable storecode Lcloth
- setVariable entrance hole
- GOTO SETSTORE
- LEAVE.LCLOTH:
- counter set 65
- LETH.65:
- put s
- GOTO TRAVEL
- LETH.66:
- put ne
- GOTO TRAVEL
- LETH.67:
- setVariable storecode Lwood
- setVariable entrance door
- GOTO SETSTORE
- ALTLEAVE.LWOOD:
- counter set 48
- LETH.48:
- put go door
- GOTO TRAVEL
- LETH.49:
- LEAVE.LWOOD:
- counter set 68
- LETH.68:
- put sw
- GOTO TRAVEL
- LETH.69:
- put s
- GOTO TRAVEL
- LETH.70:
- put s
- GOTO TRAVEL
- LETH.71:
- setVariable storecode Lbard
- setVariable entrance knot
- GOTO SETSTORE
- LEAVE.LBARD:
- counter set 100
- LETH.100:
- put s
- GOTO TRAVEL
- LETH.101:
- put w
- GOTO TRAVEL
- LETH.102:
- put nw
- GOTO TRAVEL
- LETH.103:
- setVariable storecode Lwick
- setVariable entrance hut
- GOTO SETSTORE
- LEAVE.LWICK:
- counter set 75
- LETH.75:
- put nw
- GOTO TRAVEL
- LETH.76:
- put nw
- GOTO TRAVEL
- LETH.77:
- put ne
- GOTO TRAVEL
- LETH.78:
- put climb stair
- GOTO TRAVEL
- LETH.79:
- put go shack
- GOTO TRAVEL
- LETH.80:
- setVariable storecode Lweap
- setVariable entrance shack
- GOTO SETSTORE
- ALTLEAVE.LWEAP:
- counter set 465
- LETH.465:
- put out
- GOTO TRAVEL
- LETH.466:
- LEAVE.LWEAP:
- counter set 81
- LETH.81:
- match ALTLEAVE.LWEAP referring
- put climb stair
- GOTO TRAVEL
- LETH.82:
- put sw
- GOTO TRAVEL
- LETH.83:
- put nw
- GOTO TRAVEL
- LETH.84:
- put nw
- GOTO TRAVEL
- LETH.85:
- put nw
- GOTO TRAVEL
- LETH.86:
- put n
- GOTO TRAVEL
- LETH.87:
- put e
- GOTO TRAVEL
- LETH.88:
- put go path
- GOTO TRAVEL
- LETH.89:
- setVariable storecode Lbow
- setVariable entrance door
- GOTO SETSTORE
- LEAVE.LBOW:
- counter set 90
- LETH.90:
- put go path
- GOTO TRAVEL
- LETH.91:
- put w
- GOTO TRAVEL
- LETH.92:
- put n
- GOTO TRAVEL
- LETH.93:
- put ne
- GOTO TRAVEL
- LETH.94:
- put ne
- GOTO TRAVEL
- LETH.95:
- setVariable storecode Lmorik
- setVariable entrance hut
- GOTO SETSTORE
- ##################################################################
- ##### #####
- ##### LETH DERIEL MOVEON COORDS #####
- ##### #####
- ##################################################################
- MOVEON.LMORIK.1:
- GOTO LETH.MOVEON.%class
- LETH.MOVEON.EMPATH:
- LETH.MOVEON.NONTHIEF:
- counter set 455
- LETH.455:
- put ne
- GOTO TRAVEL
- LETH.456:
- put se
- GOTO TRAVEL
- LETH.457:
- put se
- GOTO TRAVEL
- LETH.458:
- put se
- GOTO TRAVEL
- LETH.459:
- put se
- GOTO TRAVEL
- LETH.460:
- put se
- GOTO TRAVEL
- LETH.461:
- put se
- GOTO TRAVEL
- LETH.462:
- put e
- GOTO TRAVEL
- LETH.463:
- put go door
- GOTO TRAVEL
- LETH.464:
- GOTO PAWN.%DropOrStow%
- LETH.MOVEON.THIEF:
- counter set 298
- LETH.298:
- put ne
- GOTO TRAVEL
- LETH.299:
- put nw
- GOTO TRAVEL
- LETH.300:
- put go gate
- GOTO TRAVEL
- LETH.301:
- put nw
- GOTO TRAVEL
- LETH.302:
- put n
- GOTO TRAVEL
- LETH.303:
- put n
- GOTO TRAVEL
- LETH.304:
- put nw
- GOTO TRAVEL
- LETH.305:
- put nw
- GOTO TRAVEL
- LETH.306:
- put n
- GOTO TRAVEL
- LETH.307:
- put n
- GOTO TRAVEL
- LETH.308:
- put nw
- GOTO TRAVEL
- LETH.309:
- put nw
- GOTO TRAVEL
- LETH.310:
- put ne
- GOTO TRAVEL
- LETH.311:
- put n
- GOTO TRAVEL
- LETH.312:
- put ne
- GOTO TRAVEL
- LETH.313:
- put ne
- GOTO TRAVEL
- LETH.314:
- put ne
- GOTO TRAVEL
- LETH.315:
- put ne
- GOTO TRAVEL
- LETH.316:
- put nw
- GOTO TRAVEL
- LETH.317:
- put nw
- GOTO TRAVEL
- LETH.318:
- put n
- GOTO TRAVEL
- LETH.319:
- put n
- GOTO TRAVEL
- LETH.320:
- put ne
- GOTO TRAVEL
- LETH.321:
- put n
- GOTO TRAVEL
- LETH.322:
- put ne
- GOTO TRAVEL
- LETH.323:
- put nw
- GOTO TRAVEL
- LETH.324:
- put n
- GOTO TRAVEL
- LETH.325:
- put ne
- GOTO TRAVEL
- LETH.326:
- put ne
- GOTO TRAVEL
- LETH.327:
- put ne
- GOTO TRAVEL
- LETH.328:
- put n
- GOTO TRAVEL
- LETH.329:
- put n
- GOTO TRAVEL
- LETH.330:
- put nw
- GOTO TRAVEL
- LETH.331:
- put nw
- GOTO TRAVEL
- LETH.332:
- put n
- GOTO TRAVEL
- LETH.333:
- put ne
- GOTO TRAVEL
- LETH.334:
- put ne
- GOTO TRAVEL
- LETH.335:
- put ne
- GOTO TRAVEL
- LETH.336:
- put ne
- GOTO TRAVEL
- LETH.337:
- put n
- GOTO TRAVEL
- LETH.338:
- ## Thief passage
- match END I could not find
- put go bould
- GOTO TRAVEL
- LETH.339:
- put go root
- GOTO TRAVEL
- LETH.340:
- put ne
- GOTO TRAVEL
- LETH.341:
- put e
- GOTO TRAVEL
- LETH.342:
- put ne
- GOTO TRAVEL
- LETH.343:
- put d
- GOTO TRAVEL
- LETH.344:
- put n
- GOTO TRAVEL
- LETH.345:
- put ne
- GOTO TRAVEL
- LETH.346:
- put ne
- GOTO TRAVEL
- LETH.347:
- put n
- GOTO TRAVEL
- LETH.348:
- put u
- GOTO TRAVEL
- LETH.349:
- put ne
- GOTO TRAVEL
- LETH.350:
- put ne
- GOTO TRAVEL
- LETH.351:
- put n
- GOTO TRAVEL
- LETH.352:
- put n
- GOTO TRAVEL
- LETH.353:
- put climb step
- GOTO TRAVEL
- LETH.354:
- put out
- GOTO TRAVEL
- LETH.355:
- put s
- GOTO TRAVEL
- LETH.356:
- put e
- GOTO TRAVEL
- LETH.357:
- put go ware
- GOTO TRAVEL
- LETH.358:
- put u
- GOTO TRAVEL
- LETH.359:
- put n
- GOTO TRAVEL
- LETH.360:
- put out
- GOTO TRAVEL
- LETH.361:
- put w
- GOTO TRAVEL
- LETH.362:
- put nw
- GOTO TRAVEL
- LETH.363:
- put w
- GOTO TRAVEL
- LETH.364:
- put w
- GOTO TRAVEL
- LETH.365:
- put w
- GOTO TRAVEL
- LETH.366:
- put w
- GOTO TRAVEL
- LETH.367:
- GOTO LETHCROSS.%lethcross
- LETHCROSS.LETH:
- counter set 378
- LETH.378:
- put go house
- GOTO TRAVEL
- LETH.379:
- setVariable MRS shopcheck1
- setVariable LorM leave
- setVariable npcoption yes
- setVariable citycode CROSS
- GOTO CROSS.START.GUARD
- LETHCROSS.CROSS:
- counter set 369
- LETH.369:
- put n
- GOTO TRAVEL
- LETH.370:
- put n
- GOTO TRAVEL
- LETH.371:
- put n
- GOTO TRAVEL
- LETH.372:
- put n
- GOTO TRAVEL
- LETH.373:
- put n
- GOTO TRAVEL
- LETH.374:
- put n
- GOTO TRAVEL
- LETH.375:
- put e
- GOTO TRAVEL
- LETH.376:
- put go shop
- GOTO TRAVEL
- LETH.377:
- setVariable citycode CROSS
- GOTO PAWN.%DropOrStow%
- ##################################################################
- ##### #####
- ##### ALTERNATE EXITS #####
- ##### #####
- ##################################################################
- ALTLEAVE.CCOBB:
- ALTLEAVE.CALCH:
- ALTLEAVE.CBOTA:
- ALTLEAVE.CBLOSS:
- ALTLEAVE.CGEN:
- ALTLEAVE.CGEM:
- ALTLEAVE.CWEAP:
- ALTLEAVE.CARM:
- ALTLEAVE.CBARD:
- ALTLEAVE.CLOCK:
- ALTLEAVE.CCLERIC:
- ALTLEAVE.CHAB:
- ALTLEAVE.CSTIT:
- ALTLEAVE.CBATH:
- GOTO MOVEERROR
- ##################################################################
- ##### #####
- ##### ZOLUREN BINNING #####
- ##### #####
- ##################################################################
- CROSS.PAWNFINISH.NONTHIEF:
- CROSS.PAWNFINISH.EMPATH:
- LETH.PAWNFINISH.NONTHIEF:
- LETH.PAWNFINISH.EMPATH:
- LETH.PAWN.EMPATH:
- LETH.PAWN.NONTHIEF:
- GOTO END
- CROSS.PAWNFINISH.THIEF:
- counter set 187
- CROSS.187:
- put out
- GOTO TRAVEL
- CROSS.188:
- put n
- GOTO TRAVEL
- CROSS.189:
- put w
- GOTO TRAVEL
- CROSS.190:
- put w
- GOTO TRAVEL
- CROSS.191:
- put w
- GOTO TRAVEL
- CROSS.192:
- put s
- GOTO TRAVEL
- CROSS.193:
- put s
- GOTO TRAVEL
- CROSS.194:
- put s
- GOTO TRAVEL
- CROSS.195:
- put s
- GOTO TRAVEL
- CROSS.196:
- put s
- GOTO TRAVEL
- CROSS.197:
- put s
- GOTO TRAVEL
- CROSS.198:
- put w
- GOTO TRAVEL
- CROSS.199:
- put w
- GOTO TRAVEL
- CROSS.200:
- put w
- GOTO TRAVEL
- CROSS.201:
- put go ruin
- GOTO TRAVEL
- CROSS.202:
- put w
- GOTO TRAVEL
- CROSS.203:
- put go space
- GOTO TRAVEL
- CROSS.204:
- GOTO PAWN.BIN
- CROSS.BINFINISH.THIEF:
- counter set 205
- CROSS.205:
- put go nich
- GOTO TRAVEL
- CROSS.206:
- put e
- GOTO TRAVEL
- CROSS.207:
- put go door
- GOTO TRAVEL
- CROSS.208:
- put e
- GOTO TRAVEL
- CROSS.209:
- put e
- GOTO TRAVEL
- CROSS.210:
- put e
- GOTO TRAVEL
- CROSS.211:
- put n
- GOTO TRAVEL
- CROSS.212:
- put n
- GOTO TRAVEL
- CROSS.213:
- put n
- GOTO TRAVEL
- CROSS.214:
- put n
- GOTO TRAVEL
- CROSS.215:
- put n
- GOTO TRAVEL
- CROSS.216:
- put n
- GOTO TRAVEL
- CROSS.217:
- put e
- GOTO TRAVEL
- CROSS.218:
- put e
- GOTO TRAVEL
- CROSS.219:
- put e
- GOTO TRAVEL
- CROSS.220:
- put s
- GOTO TRAVEL
- CROSS.221:
- put go shop
- GOTO TRAVEL
- CROSS.222:
- GOTO END
- ARTHE.BINFINISH.THIEF:
- ARTHE.BINFINISH.NONTHIEF:
- ARTHE.BINFINISH.EMPATH:
- GOTO END
- ##################################################################
- ##### #####
- ##### ZOLUREN JUSTICE AND RESUMING #####
- ##### #####
- ##################################################################
- CROSS.ITEMCHECK:
- put drop my small sack
- wait
- match CROSS.DEBT2 You have nothing
- match CROSS.FREE2 INVENTORY HELP
- put inv
- GOTO UniversalMatch
- ARTHE.DEBT:
- setVariable citycode CROSS
- CROSS.DEBT:
- counter set 223
- CROSS.223:
- put w
- GOTO TRAVEL
- CROSS.224:
- put w
- GOTO TRAVEL
- CROSS.DEBT2:
- counter set 225
- CROSS.225:
- put out
- GOTO TRAVEL
- CROSS.226:
- put e
- GOTO TRAVEL
- CROSS.227:
- put e
- GOTO TRAVEL
- CROSS.228:
- put e
- GOTO TRAVEL
- CROSS.229:
- put e
- GOTO TRAVEL
- CROSS.230:
- put se
- GOTO TRAVEL
- CROSS.231:
- put e
- GOTO TRAVEL
- CROSS.232:
- put s
- GOTO TRAVEL
- CROSS.233:
- put s
- GOTO TRAVEL
- CROSS.234:
- put go bridge
- GOTO TRAVEL
- CROSS.235:
- put ne
- GOTO TRAVEL
- CROSS.236:
- put go bank
- GOTO TRAVEL
- CROSS.237:
- put go win
- GOTO TRAVEL
- CROSS.238:
- put wit 500 bronze kronar
- wait
- counter set 239
- CROSS.239:
- put out
- GOTO TRAVEL
- CROSS.240:
- put out
- GOTO TRAVEL
- CROSS.241:
- put nw
- GOTO TRAVEL
- CROSS.242:
- put n
- GOTO TRAVEL
- CROSS.243:
- put e
- GOTO TRAVEL
- CROSS.244:
- put go hall
- GOTO TRAVEL
- CROSS.245:
- put go coll off
- GOTO TRAVEL
- CROSS.246:
- put pay 5000
- wait
- counter set 247
- CROSS.247:
- put out
- GOTO TRAVEL
- CROSS.248:
- put out
- GOTO TRAVEL
- CROSS.249:
- put w
- GOTO TRAVEL
- CROSS.250:
- put s
- GOTO TRAVEL
- CROSS.251:
- put se
- GOTO TRAVEL
- CROSS.252:
- put go bank
- GOTO TRAVEL
- CROSS.253:
- put go win
- GOTO TRAVEL
- CROSS.254:
- put dep all
- wait
- counter set 255
- CROSS.255:
- put out
- GOTO TRAVEL
- CROSS.256:
- put out
- GOTO TRAVEL
- CROSS.257:
- put sw
- GOTO TRAVEL
- CROSS.258:
- put go bridge
- GOTO TRAVEL
- CROSS.259:
- put n
- GOTO TRAVEL
- CROSS.260:
- put n
- GOTO TRAVEL
- CROSS.261:
- put w
- GOTO TRAVEL
- CROSS.262:
- put nw
- GOTO TRAVEL
- CROSS.263:
- put w
- GOTO TRAVEL
- CROSS.264:
- put w
- GOTO TRAVEL
- CROSS.265:
- put w
- GOTO TRAVEL
- CROSS.266:
- put w
- GOTO TRAVEL
- CROSS.267:
- put go house
- GOTO TRAVEL
- CROSS.268:
- GOTO GETSACK
- ARTHE.FREE:
- setVariable citycode CROSS
- CROSS.FREE:
- counter set 269
- CROSS.269:
- put w
- GOTO TRAVEL
- CROSS.270:
- put w
- GOTO TRAVEL
- CROSS.271:
- GOTO GETSACK
- CROSS.FREE2:
- pause 1
- match CROSS.MISSINGSTART waitandsee
- match CROSS.FREE3 okstart
- put echo %startlocation
- put echo okstart
- GOTO UniversalMatch
- CROSS.MISSINGSTART:
- setVariable startlocation Chab
- setVariable ResumeStore Chab
- GOTO CROSS.FREE3
- CROSS.FREE3:
- counter set 272
- CROSS.272:
- put out
- GOTO TRAVEL
- CROSS.273:
- put e
- GOTO TRAVEL
- CROSS.274:
- put n
- GOTO TRAVEL
- CROSS.275:
- counter set 1
- setVariable storecode Chab
- GOTO RESUME.%ResumeStore%
- RESUME.CARTI:
- counter add 1
- RESUME.CLOCK:
- counter add 1
- RESUME.CBATH:
- counter add 1
- RESUME.CBARD:
- counter add 1
- RESUME.CCLERIC:
- counter add 1
- RESUME.CSTIT:
- counter add 1
- RESUME.CGEM:
- counter add 1
- RESUME.CGEN:
- counter add 1
- RESUME.CARM:
- counter add 1
- RESUME.CWEAP:
- counter add 1
- RESUME.CBLOSS:
- counter add 1
- RESUME.CCOBB:
- counter add 1
- RESUME.ADFASH:
- counter add 1
- RESUME.ADTHREAD:
- counter add 1
- RESUME.ADODD:
- counter add 1
- RESUME.ADBARD:
- counter add 1
- RESUME.ADWEAP:
- counter add 1
- RESUME.ADFETA:
- counter add 1
- RESUME.ADSMOK:
- counter add 1
- RESUME.ADMAP:
- counter add 1
- RESUME.ADTARTF:
- counter add 1
- RESUME.ADTARTL:
- counter add 1
- RESUME.ADTARTM:
- counter add 1
- RESUME.ADTARTC:
- counter add 1
- RESUME.ADTARTE:
- counter add 1
- RESUME.CBOTA:
- counter add 1
- RESUME.CALCH:
- counter add 1
- RESUME.CTANN:
- counter add 1
- GOTO RESUME.ZOL.CLAN.%clanoption%
- RESUME.ZOL.CLAN.YES:
- RESUME.TCHERB:
- counter add 1
- RESUME.TCPEDD:
- counter add 1
- RESUME.TCWEAP:
- counter add 1
- RESUME.ZOL.CLAN.NO:
- RESUME.CHAB:
- counter add 1
- setVariable Countdown %c%
- GOTO RESUME
- ##################################################################
- ##### #####
- ##### LETH DERIEL JUSTICE AND RESUMING #####
- ##### #####
- ##################################################################
- LETH.ITEMCHECK:
- put drop my small sack
- wait
- match LETH.DEBT2 You have nothing
- match LETH.FREE2 INVENTORY HELP
- put inv
- GOTO UniversalMatch
- LETH.DEBT:
- counter set 198
- LETH.198:
- put u
- GOTO TRAVEL
- LETH.DEBT2:
- counter set 199
- LETH.199:
- put out
- GOTO TRAVEL
- LETH.200:
- put se
- GOTO TRAVEL
- LETH.201:
- put se
- GOTO TRAVEL
- LETH.202:
- put se
- GOTO TRAVEL
- LETH.203:
- put se
- GOTO TRAVEL
- LETH.204:
- put se
- GOTO TRAVEL
- LETH.205:
- put e
- GOTO TRAVEL
- LETH.206:
- put e
- GOTO TRAVEL
- LETH.207:
- put go door
- GOTO TRAVEL
- LETH.208:
- put up
- GOTO TRAVEL
- LETH.209:
- put wit 500 bronze kronar
- wait
- LETH.210:
- put down
- GOTO TRAVEL
- LETH.211:
- put out
- GOTO TRAVEL
- LETH.212:
- put w
- GOTO TRAVEL
- LETH.213:
- put w
- GOTO TRAVEL
- LETH.214:
- put go burl
- GOTO TRAVEL
- LETH.215:
- put go door
- GOTO TRAVEL
- LETH.216:
- put up
- GOTO TRAVEL
- LETH.217:
- put up
- GOTO TRAVEL
- LETH.218:
- put pay 5000
- wait
- LETH.219:
- put d
- GOTO TRAVEL
- LETH.220:
- put d
- GOTO TRAVEL
- LETH.221:
- put climb ramp
- GOTO TRAVEL
- LETH.222:
- put go burl
- GOTO TRAVEL
- LETH.223:
- put e
- GOTO TRAVEL
- LETH.224:
- put e
- GOTO TRAVEL
- LETH.225:
- put go door
- GOTO TRAVEL
- LETH.226:
- put up
- GOTO TRAVEL
- LETH.227:
- put dep all
- wait
- LETH.228:
- put down
- GOTO TRAVEL
- LETH.229:
- put out
- GOTO TRAVEL
- LETH.230:
- put w
- GOTO TRAVEL
- LETH.231:
- put w
- GOTO TRAVEL
- LETH.232:
- put nw
- GOTO TRAVEL
- LETH.233:
- put nw
- GOTO TRAVEL
- LETH.234:
- put nw
- GOTO TRAVEL
- LETH.235:
- put nw
- GOTO TRAVEL
- LETH.236:
- put nw
- GOTO TRAVEL
- LETH.237:
- put go tree
- GOTO TRAVEL
- LETH.238:
- GOTO GETSACK
- LETH.FREE:
- counter set 245
- LETH.245:
- put u
- GOTO TRAVEL
- LETH.246:
- GOTO GETSACK
- LETH.FREE2:
- pause 1
- match LETH.MISSINGSTART waitandsee
- match LETH.FREE3 okstart
- put echo %startlocation%
- put echo okstart
- GOTO UniversalMatch
- LETH.MISSINGSTART:
- setVariable startlocation Lmorik
- setVariable ResumeStore Lmorik
- GOTO LETH.FREE3
- LETH.FREE3:
- counter set 241
- LETH.241:
- put out
- GOTO TRAVEL
- LETH.242:
- put nw
- GOTO TRAVEL
- LETH.243:
- put sw
- GOTO TRAVEL
- LETH.244:
- counter set 1
- setVariable storecode Lmorik
- GOTO RESUME.%ResumeStore%
- RESUME.LBOW:
- counter add 1
- RESUME.LWEAP:
- counter add 1
- RESUME.LWICK:
- counter add 1
- RESUME.LBARD:
- counter add 1
- RESUME.LWOOD:
- counter add 1
- RESUME.LCLOTH:
- counter add 1
- RESUME.LGAMI:
- counter add 1
- RESUME.LGEN:
- counter add 1
- RESUME.LPERF:
- counter add 1
- RESUME.LMORIK:
- counter add 1
- setVariable Countdown %c%
- GOTO RESUME
- ##################################################################################
- ############# #############
- ############# ILITHI #############
- ############# #############
- ############# SKILL DETERMINATION #############
- ############# (tweak the items you steal here if desired) #############
- ############# #############
- ##################################################################################
- ILI.RANK.1:
- setVariable skillrange 20-39
- setVariable Sgene charcoal
- setVariable SgeneQuant 1
- setVariable Sweap <nothing>
- setVariable SweapQuant 1
- setVariable Sstit gloves
- setVariable SstitQuant 1
- setVariable Scleric chamomile
- setVariable SclericQuant 1
- setVariable Salch water
- setVariable SalchQuant 2
- setVariable Sherb <nothing>
- setVariable SherbQuant 1
- setVariable Sreag <nothing>
- setVariable SreagQuant 1
- setVariable Sbard pick
- setVariable SbardQuant 2
- setVariable Slock <nothing>
- setVariable SlockQuant 1
- setVariable Sarmo leather gloves
- setVariable SarmoQuant 1
- setVariable Scoin <nothing>
- setVariable ScoinQuant 1
- setVariable Stoke <nothing>
- setVariable StokeQuant 1
- setVariable Sfril <nothing>
- setVariable SfrilQuant 1
- setVariable Shera <nothing>
- setVariable SheraQuant 1
- setVariable Stour <nothing>
- setVariable StourItemLoc
- setVariable StourQuant 1
- setVariable Stoyb <nothing>
- setVariable StoybQuant 1
- setVariable Sbarb alcohol
- setVariable SbarbQuant 1
- setVariable Smuse <nothing>
- setVariable SmuseQuant 1
- setVariable Sbake swirl
- setVariable SbakeQuant 1
- setVariable Sbows flights
- setVariable SbowsQuant 1
- setVariable Stann <nothing>
- setVariable StannQuant 1
- setVariable Ssupb chicken flights
- setVariable SsupbQuant 1
- setVariable Ssupf <nothing>
- setVariable SsupfQuant 1
- setVariable Smarw <nothing>
- setVariable SmarwQuant 1
- setVariable Smarg charcoal
- setVariable SmargQuant 1
- setVariable Senes <nothing>
- setVariable SenesQuant 1
- setVariable SCCleat <nothing>
- setVariable SCCleatQuant 1
- setVariable SCCweap <nothing>
- setVariable SCCweapQuant 1
- setVariable HCfelt <nothing>
- setVariable HCfeltQuant 1
- setVariable HCequi <nothing>
- setVariable HCequiQuant 1
- setVariable HCfalc <nothing>
- setVariable HCfalcQuant 1
- setVariable HCjaht <nothing>
- setVariable HCjahtQuant 1
- setVariable HCcash <nothing>
- setVariable HCcashQuant 1
- setVariable HCbow1 <nothing>
- setVariable HCbow1Quant 1
- setVariable HCbow2 <nothing>
- setVariable HCbow2Quant 1
- GOTO RANKREPORT
- ILI.RANK.2:
- setVariable skillrange 40-59
- setVariable Sgene hairbrush
- setVariable SgeneQuant 2
- setVariable Sweap <nothing>
- setVariable SweapQuant 2
- setVariable Sstit gloves
- setVariable SstitQuant 2
- setVariable Scleric sirese flower
- setVariable SclericQuant 2
- setVariable Salch mixing stick
- setVariable SalchQuant 2
- setVariable Sherb <nothing>
- setVariable SherbQuant 2
- setVariable Sreag <nothing>
- setVariable SreagQuant 2
- setVariable Sbard rag
- setVariable SbardP pick
- setVariable SbardQuant 2
- setVariable Slock iron keyblank
- setVariable SlockQuant 1
- setVariable Sarmo leather gloves
- setVariable SarmoQuant 2
- setVariable Scoin <nothing>
- setVariable ScoinQuant 2
- setVariable Stoke <nothing>
- setVariable StokeQuant 2
- setVariable Sfril gloves
- setVariable SfrilQuant 2
- setVariable Shera <nothing>
- setVariable SheraQuant 2
- setVariable Stour <nothing>
- setVariable StourItemLoc
- setVariable StourQuant 2
- setVariable Stoyb whistle
- setVariable StoybQuant 1
- setVariable Sbarb oil
- setVariable SbarbQuant 2
- setVariable Smuse <nothing>
- setVariable SmuseQuant 2
- setVariable Sbake cupcake
- setVariable SbakeQuant 2
- setVariable Sbows glue
- setVariable SbowsQuant 2
- setVariable Stann <nothing>
- setVariable StannQuant 2
- setVariable Ssupb glue
- setVariable SsupbP chicken flights
- setVariable SsupbQuant 2
- setVariable Ssupf oil
- setVariable SsupfQuant 2
- setVariable Smarw bolts
- setVariable SmarwQuant 1
- setVariable Smarg hairbrush
- setVariable SmargQuant 2
- setVariable Senes <nothing>
- setVariable SenesQuant 2
- setVariable SCCleat <nothing>
- setVariable SCCleatQuant 2
- setVariable SCCweap <nothing>
- setVariable SCCweapQuant 2
- setVariable HCfelt <nothing>
- setVariable HCfeltQuant 2
- setVariable HCequi <nothing>
- setVariable HCequiQuant 2
- setVariable HCfalc <nothing>
- setVariable HCfalcQuant 2
- setVariable HCjaht <nothing>
- setVariable HCjahtQuant 2
- setVariable HCcash <nothing>
- setVariable HCcashQuant 2
- setVariable HCbow1 <nothing>
- setVariable HCbow1Quant 2
- setVariable HCbow2 <nothing>
- setVariable HCbow2Quant 1
- GOTO RANKREPORT
- ILI.RANK.3:
- setVariable skillrange 60-99
- setVariable Sgene unguent
- setVariable SgeneQuant 2
- setVariable Sweap <nothing>
- setVariable SweapQuant 2
- setVariable Sstit hood
- setVariable SstitQuant 2
- setVariable Scleric incense
- setVariable SclericQuant 2
- setVariable Salch pestle
- setVariable SalchQuant 1
- setVariable Sherb <nothing>
- setVariable SherbQuant 2
- setVariable Sreag <nothing>
- setVariable SreagQuant 2
- setVariable Sbard cloth
- setVariable SbardQuant 2
- setVariable Slock iron keyblank
- setVariable SlockQuant 2
- setVariable Sarmo collar
- setVariable SarmoP leather gloves
- setVariable SarmoQuant 2
- setVariable Scoin <nothing>
- setVariable ScoinQuant 2
- setVariable Stoke <nothing>
- setVariable StokeQuant 2
- setVariable Sfril straw hat
- setVariable SfrilQuant 2
- setVariable Shera <nothing>
- setVariable SheraQuant 2
- setVariable Stour <nothing>
- setVariable StourItemLoc in black basket
- setVariable StourQuant 1
- setVariable Stoyb whistle
- setVariable StoybQuant 2
- setVariable Sbarb candle mold
- setVariable SbarbQuant 3
- setVariable Smuse <nothing>
- setVariable SmuseQuant 2
- setVariable Sbake box
- setVariable SbakeQuant 2
- setVariable Sbows arrowhead
- setVariable SbowsQuant 2
- setVariable Stann thread
- setVariable StannQuant 2
- setVariable Ssupb falcon flights
- setVariable SsupbQuant 2
- setVariable Ssupf wood pestle
- setVariable SsupfQuant 1
- setVariable Smarw bolts
- setVariable SmarwQuant 2
- setVariable Smarg bowl
- setVariable SmargQuant 2
- setVariable Senes <nothing>
- setVariable SenesQuant 2
- setVariable SCCleat <nothing>
- setVariable SCCleatQuant 2
- setVariable SCCweap <nothing>
- setVariable SCCweapQuant 2
- setVariable HCfelt <nothing>
- setVariable HCfeltQuant 2
- setVariable HCequi <nothing>
- setVariable HCequiQuant 2
- setVariable HCfalc <nothing>
- setVariable HCfalcQuant 2
- setVariable HCjaht <nothing>
- setVariable HCjahtQuant 2
- setVariable HCcash <nothing>
- setVariable HCcashQuant 2
- setVariable HCbow1 <nothing>
- setVariable HCbow1Quant 2
- setVariable HCbow2 <nothing>
- setVariable HCbow2Quant 1
- GOTO RANKREPORT
- ILI.RANK.4:
- setVariable skillrange 100-149
- setVariable Sgene razor
- setVariable SgeneQuant 2
- setVariable Sweap <nothing>
- setVariable SweapQuant 1
- setVariable Sstit shawl
- setVariable SstitQuant 2
- setVariable Scleric vial
- setVariable SclericQuant 2
- setVariable Salch oil
- setVariable SalchP pestle
- setVariable SalchQuant 2
- setVariable Sherb <nothing>
- setVariable SherbQuant 1
- setVariable Sreag <nothing>
- setVariable SreagQuant 2
- setVariable Sbard fife
- setVariable SbardQuant 2
- setVariable Slock bronze keyblank
- setVariable SlockQuant 2
- setVariable Sarmo legguards
- setVariable SarmoQuant 2
- setVariable Scoin <nothing>
- setVariable ScoinQuant 2
- setVariable Stoke <nothing>
- setVariable StokeQuant 2
- setVariable Sfril lace fan
- setVariable SfrilQuant 2
- setVariable Shera <nothing>
- setVariable SheraQuant 2
- setVariable Stour <nothing>
- setVariable StourItemLoc in black basket
- setVariable StourQuant 1
- setVariable Stoyb whistle
- setVariable StoybQuant 3
- setVariable Sbarb blued-steel clippers
- setVariable SbarbQuant 1
- setVariable Smuse <nothing>
- setVariable SmuseQuant 1
- setVariable Sbake <nothing>
- setVariable SbakeQuant 2
- setVariable Sbows bolts
- setVariable SbowsP arrowhead
- setVariable SbowsQuant 1
- setVariable Stann bodkin
- setVariable StannQuant 2
- setVariable Ssupb steel shaper
- setVariable SsupbQuant 2
- setVariable Ssupf stone pestle
- setVariable SsupfQuant 1
- setVariable Smarw misericorde
- setVariable SmarwQuant 1
- setVariable Smarg cloth sheath
- setVariable SmargP bowl
- setVariable SmargQuant 2
- setVariable Senes jadice flower
- setVariable SenesQuant 1
- setVariable SCCleat <nothing>
- setVariable SCCleatQuant 2
- setVariable SCCweap <nothing>
- setVariable SCCweapQuant 2
- setVariable HCfelt <nothing>
- setVariable HCfeltQuant 2
- setVariable HCequi <nothing>
- setVariable HCequiQuant 2
- setVariable HCfalc <nothing>
- setVariable HCfalcQuant 2
- setVariable HCjaht <nothing>
- setVariable HCjahtQuant 2
- setVariable HCcash <nothing>
- setVariable HCcashQuant 2
- setVariable HCbow1 <nothing>
- setVariable HCbow1Quant 2
- setVariable HCbow2 <nothing>
- setVariable HCbow2Quant 1
- GOTO RANKREPORT
- ILI.RANK.5:
- setVariable skillrange 150-199
- setVariable Sgene clippers
- setVariable SgeneQuant 2
- setVariable Sweap targe
- setVariable SweapQuant 1
- setVariable Sstit blouse
- setVariable SstitQuant 2
- setVariable Scleric armband
- setVariable SclericQuant 1
- setVariable Salch tukai stones
- setVariable SalchQuant 2
- setVariable Sherb riolur leaf
- setVariable SherbQuant 2
- setVariable Sreag simple talisman
- setVariable SreagQuant 1
- setVariable Sbard bow
- setVariable SbardQuant 2
- setVariable Slock bronze lockpick
- setVariable SlockQuant 2
- setVariable Sarmo mail gauntlets
- setVariable SarmoQuant 2
- setVariable Scoin <nothing>
- setVariable ScoinQuant 2
- setVariable Stoke <nothing>
- setVariable StokeQuant 2
- setVariable Sfril pants
- setVariable SfrilQuant 2
- setVariable Shera target shield
- setVariable SheraQuant 2
- setVariable Stour boggle doll
- setVariable StourItemLoc in black basket
- setVariable StourQuant 1
- setVariable Stoyb beard
- setVariable StoybQuant 2
- setVariable Sbarb black clippers
- setVariable SbarbQuant 2
- setVariable Smuse <nothing>
- setVariable SmuseQuant 1
- setVariable Sbake <nothing>
- setVariable SbakeQuant 2
- setVariable Sbows shears
- setVariable SbowsQuant 2
- setVariable Stann scraper
- setVariable StannQuant 2
- setVariable Ssupb blued shaper
- setVariable SsupbQuant 2
- setVariable Ssupf stone pestle
- setVariable SsupfQuant 2
- setVariable Smarw misericorde
- setVariable SmarwQuant 2
- setVariable Smarg cloth scabbard
- setVariable SmargQuant 2
- setVariable Senes sufil sap
- setVariable SenesQuant 2
- setVariable SCCleat <nothing>
- setVariable SCCleatQuant 2
- setVariable SCCweap <nothing>
- setVariable SCCweapQuant 2
- setVariable HCfelt <nothing>
- setVariable HCfeltQuant 2
- setVariable HCequi <nothing>
- setVariable HCequiQuant 2
- setVariable HCfalc <nothing>
- setVariable HCfalcQuant 2
- setVariable HCjaht <nothing>
- setVariable HCjahtQuant 2
- setVariable HCcash <nothing>
- setVariable HCcashQuant 2
- setVariable HCbow1 <nothing>
- setVariable HCbow1Quant 2
- setVariable HCbow2 <nothing>
- setVariable HCbow2Quant 1
- GOTO RANKREPORT
- ILI.RANK.6:
- setVariable skillrange 200-249
- setVariable Sgene short sword
- setVariable SgeneQuant 2
- setVariable Sweap targe
- setVariable SweapQuant 2
- setVariable Sstit cloak
- setVariable SstitQuant 2
- setVariable Scleric armband
- setVariable SclericQuant 2
- setVariable Salch seolard weed
- setVariable SalchQuant 1
- setVariable Sherb genich stem
- setVariable SherbQuant 2
- setVariable Sreag simple talisman
- setVariable SreagQuant 2
- setVariable Sbard four strings
- setVariable SbardQuant 2
- setVariable Slock wrist sheath
- setVariable SlockQuant 1
- setVariable Sarmo choker
- setVariable SarmoQuant 2
- setVariable Scoin coin case
- setVariable ScoinQuant 1
- setVariable Stoke <nothing>
- setVariable StokeQuant 2
- setVariable Sfril sandals
- setVariable SfrilQuant 2
- setVariable Shera ordinary shield
- setVariable SheraQuant 2
- setVariable Stour boggle doll
- setVariable StourItemLoc in black basket
- setVariable StourQuant 2
- setVariable Stoyb wig
- setVariable StoybQuant 2
- setVariable Sbarb silver-trimmed clippers
- setVariable SbarbQuant 2
- setVariable Smuse black slippers
- setVariable SmuseQuant 1
- setVariable Sbake <nothing>
- setVariable SbakeQuant 2
- setVariable Sbows long arrows
- setVariable SbowsQuant 2
- setVariable Stann shears
- setVariable StannQuant 2
- setVariable Ssupb stone-tipped arrow
- setVariable SsupbQuant 2
- setVariable Ssupf stone pestle
- setVariable SsupfQuant 2
- setVariable Smarw visored helm
- setVariable SmarwQuant 2
- setVariable Smarg cloth backtube
- setVariable SmargQuant 2
- setVariable Senes blocil potion
- setVariable SenesQuant 2
- setVariable SCCleat <nothing>
- setVariable SCCleatQuant 2
- setVariable SCCweap thigh sheath
- setVariable SCCweapQuant 1
- setVariable HCfelt <nothing>
- setVariable HCfeltQuant 2
- setVariable HCequi <nothing>
- setVariable HCequiQuant 2
- setVariable HCfalc <nothing>
- setVariable HCfalcQuant 2
- setVariable HCjaht <nothing>
- setVariable HCjahtQuant 2
- setVariable HCcash <nothing>
- setVariable HCcashQuant 2
- setVariable HCbow1 <nothing>
- setVariable HCbow1Quant 2
- setVariable HCbow2 <nothing>
- setVariable HCbow2Quant 1
- GOTO RANKREPORT
- ILI.RANK.7:
- setVariable skillrange 250-299
- setVariable Sgene chain helm
- setVariable SgeneQuant 2
- setVariable Sweap stiletto
- setVariable SweapQuant 1
- setVariable Sstit tunic
- setVariable SstitQuant 2
- setVariable Scleric oil
- setVariable SclericQuant 1
- setVariable Salch seolarn weed
- setVariable SalchQuant 2
- setVariable Sherb hisan salve
- setVariable SherbQuant 2
- setVariable Sreag elbaite runestone
- setVariable SreagQuant 1
- setVariable Sbard refill
- setVariable SbardQuant 2
- setVariable Slock wrist sheath
- setVariable SlockQuant 2
- setVariable Sarmo mesh handguards
- setVariable SarmoQuant 2
- setVariable Scoin coin case
- setVariable ScoinQuant 2
- setVariable Stoke <nothing>
- setVariable StokeQuant 2
- setVariable Sfril doll
- setVariable SfrilQuant 1
- setVariable Shera medium buckler
- setVariable SheraQuant 2
- setVariable Stour badge
- setVariable StourItemLoc on stand
- setVariable StourQuant 2
- setVariable Stoyb book
- setVariable StoybQuant 2
- setVariable Sbarb brass razor
- setVariable SbarbQuant 2
- setVariable Smuse black slippers
- setVariable SmuseQuant 2
- setVariable Sbake <nothing>
- setVariable SbakeQuant 2
- setVariable Sbows barbed arrows
- setVariable SbowsQuant 2
- setVariable Stann pattern
- setVariable StannQuant 2
- setVariable Ssupb stone-tipped arrow
- setVariable SsupbQuant 2
- setVariable Ssupf marble pestle
- setVariable SsupfQuant 2
- setVariable Smarw jerkin
- setVariable SmarwQuant 2
- setVariable Smarg cloth backtube
- setVariable SmargQuant 2
- setVariable Senes ithor potion
- setVariable SenesQuant 2
- setVariable SCCleat crinnet
- setVariable SCCleatQuant 1
- setVariable SCCweap dirk
- setVariable SCCweapQuant 1
- setVariable HCfelt <nothing>
- setVariable HCfeltQuant 2
- setVariable HCequi <nothing>
- setVariable HCequiQuant 2
- setVariable HCfalc <nothing>
- setVariable HCfalcQuant 2
- setVariable HCjaht <nothing>
- setVariable HCjahtQuant 2
- setVariable HCcash ring
- setVariable HCcashQuant 1
- setVariable HCbow1 <nothing>
- setVariable HCbow1Quant 2
- setVariable HCbow2 <nothing>
- setVariable HCbow2Quant 1
- GOTO RANKREPORT
- ILI.RANK.11:
- ILI.RANK.12:
- ILI.RANK.13:
- ILI.RANK.14:
- ILI.RANK.15:
- ECHO ***********************************************
- ECHO *** Sorry, but there isn't anything harder yet!
- ECHO ***********************************************
- ILI.RANK.10:
- ILI.RANK.9:
- ILI.RANK.8:
- setVariable skillrange 300+
- setVariable Sgene great helm
- setVariable SgeneQuant 1
- setVariable Sweap stiletto
- setVariable SweapQuant 2
- setVariable Sstit coat
- setVariable SstitQuant 2
- setVariable Scleric bell
- setVariable SclericQuant 2
- setVariable Salch cauldron
- setVariable SalchQuant 2
- setVariable Sherb ithor potion
- setVariable SherbQuant 2
- setVariable Sreag elbaite runestone
- setVariable SreagQuant 2
- setVariable Sbard gilded mandolin
- setVariable SbardQuant 1
- setVariable Slock ivory lockpick
- setVariable SlockQuant 2
- setVariable Sarmo helmet
- setVariable SarmoQuant 1
- setVariable Scoin coin case
- setVariable ScoinQuant 2
- setVariable Stoke <nothing>
- setVariable StokeQuant 1
- setVariable Sfril doll
- setVariable SfrilQuant 1
- setVariable Shera ordinary shield
- setVariable SheraQuant 2
- setVariable Stour dagger
- setVariable StourItemLoc on table
- setVariable StourQuant 1
- setVariable Stoyb black book
- setVariable StoybQuant 1
- setVariable Sbarb horn-handled razor
- setVariable SbarbQuant 1
- setVariable Smuse slippers
- setVariable SmuseQuant 1
- setVariable Sbake <nothing>
- setVariable SbakeQuant 2
- setVariable Sbows barbed arrows
- setVariable SbowsQuant 2
- setVariable Stann potion
- setVariable StannQuant 2
- setVariable Ssupb razor arrowhead
- setVariable SsupbQuant 2
- setVariable Ssupf stone mortar
- setVariable SsupfQuant 2
- setVariable Smarw rapier
- setVariable SmarwQuant 2
- setVariable Smarg cloth backtube
- setVariable SmargQuant 3
- setVariable Senes ithor potion
- setVariable SenesQuant 3
- setVariable SCCleat chanfron
- setVariable SCCleatQuant 1
- setVariable SCCweap spear
- setVariable SCCweapQuant 1
- setVariable HCfelt amulet
- setVariable HCfeltQuant 1
- setVariable HCequi white blanket
- setVariable HCequiQuant 1
- setVariable HCfalc <nothing>
- setVariable HCfalcQuant 2
- setVariable HCjaht <nothing>
- setVariable HCjahtQuant 2
- setVariable HCcash ring
- setVariable HCcashQuant 2
- setVariable HCbow1 <nothing>
- setVariable HCbow1Quant 2
- setVariable HCbow2 <nothing>
- setVariable HCbow2Quant 1
- GOTO RANKREPORT
- ILI.RANK.-5:
- ILI.RANK.-4:
- ILI.RANK.-3:
- ILI.RANK.-2:
- ILI.RANK.-1:
- ILI.RANK.0:
- GOTO BEGGAR.MOD
- ILI.BAGCHECK:
- matchre BAGWARN /%Sgene%|%Sweap%|%Sstit%|%Salch%|%Sherb%|%Sreag%|%Sbard%|%Slock%/
- matchre BAGWARN /%Sarmo%|%Scoin%|%Stoke%|%Sfril%|%Shera%|%Stour%|%Stoyb%|%Sbarb%|%Scleric%/
- matchre BAGWARN /%Smuse%|%Sbake%|%Sbows%|%Stann%|%Ssupb%|%Ssupf%|%Smarw%|%Smarg%|%Senes%/
- matchre BAGWARN /%SCCleat%|%SCCweap%|%HCfelt%|%HCequi%|%HCfalc%|%HCjaht%|%HCcash%|%HCbow1%|%HCbow2%/
- match BAGS.STOW.%c% You glance
- put look in my %container%
- put glance
- GOTO UniversalMatch
- ##################################################################
- ##### #####
- ##### ILITHI STARTING POSITION #####
- ##### #####
- ##################################################################
- SHARD:
- match SHARD.START.NG Shard, North City Gates
- match SHARD.START.WG Shard, West City Gates
- match SHARD.START.EG Shard, East City Gates
- match SHARD.START.SG Shard, South Square
- match SHARD.START.BANK Shard, First Bank of Ilithi
- match SHARD.START.PAWN Aelik's Pawn
- match SHARD.START.GENE Zerek
- match SHARD.START.WEAP Fiona
- match SHARD.START.STIT Meek's Stitchery
- match SHARD.START.CLER Imadrail
- match SHARD.START.HERB Zieq
- match SHARD.START.ALCH Idizieq
- match SHARD.START.REAG Sierack
- match SHARD.START.BARD Malik
- match SHARD.START.LOCK Kilam
- match SHARD.START.ARMO Demiciil
- match SHARD.START.COIN [Coin of the Realm]
- match SHARD.START.TOKE [Tokens of Affection]
- match SHARD.START.FRIL [Little Frills]
- match SHARD.START.HERA Bonime
- match SHARD.START.TOUR [Elanthian Travel Tours, Gift Shop]
- match SHARD.START.TOYB [The Toy Box]
- match SHARD.START.BARB Budd's Barber Shop
- match SHARD.START.MUSE Scholar's Museum
- match SHARD.START.BAKE Genevive
- match SHARD.START.BOWS Avlea
- match SHARD.START.TANN Froissart
- match SHARD.START.SUPB [Survivalist Supplies, Back Room]
- match SHARD.START.SUPF [Survivalist Supplies, Front Room]
- match SHARD.START.MARA Marachek's Oak, Merchant Central
- match SHARD.START.MARW Ivo Marachek
- match SHARD.START.MARG Windawn
- match SHARD.START.ENES Enescu
- match ILI.BADLOCATION Obvious
- put look
- GOTO UniversalMatch
- STEEL:
- match STEEL.START.LEAT Quintan
- match STEEL.START.WEAP Struan
- match STEEL.START.GATE Passing between the mammoth beams that serve as gateposts
- HORSE:
- match HORSE.START.PATH a red banner with a galloping horse-archer silhouetted
- match HORSE.START.FELT Anaylisse
- match HORSE.START.EQUI.W Stablemaster Ela
- match HORSE.START.EQUI.E Cut off from the rest of the tent by an elaborate screen
- match HORSE.START.FALC Akhila
- match HORSE.START.JAHT.1 Jan Taipen Chadir
- match HORSE.START.JAHT.2 Jahtinit
- match HORSE.START.CASH Yasnah
- match HORSE.START.BOW1 Fresh air wafts down from the opening at the apex
- match HORSE.START.BOW2 Fabric dyed the color of the winter sky covers
- match ILI.BADLOCATION Obvious
- setvariable citycode SHARD
- put look
- GOTO UniversalMatch
- ILI.BADLOCATION:
- put echocolumn /on
- waitfor EchoColumn
- ECHO ***********************************************
- ECHO *** Not a valid starting location.
- ECHO *** Starting locations in Ilithi are:
- ECHO ***
- ECHO *** Inside Shard Gates Inside SCC gate
- ECHO *** Shard Bank Struan's Weapons
- ECHO *** Shard Pawn shop Quintan's Leather
- ECHO *** Zerek's General Supplies
- ECHO *** Fiona's Arms Inside Horse Clan path
- ECHO *** Demiciil's Armory Anaylisse's Felterie
- ECHO *** Avlea's Bows Ela's Equine Supplies
- ECHO *** Meek's Stitchery Falconer's Chadir
- ECHO *** Zieq's Herbs and Alchemy Jahtinit's Corner
- ECHO *** Sierack's Artificer Shop Yasnah's Cashmere
- ECHO *** Malik's Instruments Zaldi Taipa, Bowyer
- ECHO *** Kilam's Locks
- ECHO *** Genevive's Bakery Marachek's Oak
- ECHO *** The Scholar's Museum Enescu's Herbs
- ECHO *** Coin of the Realm Shop
- ECHO *** Tokens of Affection Shop Froissart's Tannery
- ECHO *** Little Frills Shop Survivalist Supplies
- ECHO *** Bonime's Heraldry Shop
- ECHO *** The Toy Box
- ECHO *** Budd's Barber Shop
- ECHO *** Sister Imadrail's Emporium
- ECHO ***
- ECHO *******************************************************
- put echocolumn /off
- waitfor EchoColumn
- GOTO END
- SHARD.START.GENE:
- counter set 254
- setVariable storecode Sgene
- put out
- GOTO START
- SHARD.START.WEAP:
- counter set 37
- setVariable storecode Sweap
- put out
- GOTO START
- SHARD.START.STIT:
- counter set 42
- setVariable storecode Sstit
- put out
- GOTO START
- SHARD.START.CLER:
- counter set 49
- setVariable storecode Scleric
- put out
- GOTO START
- SHARD.START.HERB:
- match SHARD.START.ALCH Obvious
- put out
- GOTO UniversalMatch
- SHARD.START.ALCH:
- counter set 345
- setVariable storecode Salch
- put out
- GOTO START
- SHARD.START.REAG:
- counter set 61
- setVariable storecode Sreag
- put out
- GOTO START
- SHARD.START.LOCK:
- match SHARD.START.BARD Obvious
- put go trapdoor
- GOTO UniversalMatch
- SHARD.START.BARD:
- counter set 64
- setVariable storecode Sbard
- put out
- GOTO START
- SHARD.START.ARMO:
- counter set 72
- setVariable storecode Sarmo
- put out
- GOTO START
- SHARD.START.COIN:
- counter set 79
- setVariable storecode Scoin
- put go door
- GOTO START
- SHARD.START.TOKE:
- counter set 81
- setVariable storecode Stoke
- put go door
- GOTO START
- SHARD.START.FRIL:
- counter set 83
- setVariable storecode Sfril
- put go door
- GOTO START
- SHARD.START.HERA:
- counter set 86
- setVariable storecode Shera
- put go door
- GOTO START
- SHARD.START.TOUR:
- counter set 89
- setVariable storecode Stour
- put go door
- GOTO START
- SHARD.START.TOYB:
- counter set 92
- setVariable storecode Stoyb
- put go door
- GOTO START
- SHARD.START.BARB:
- counter set 94
- setVariable storecode Sbarb
- put go door
- GOTO START
- SHARD.START.MUSE:
- counter set 107
- setVariable storecode Smuse
- put out
- GOTO START
- SHARD.START.BAKE:
- counter set 112
- setVariable storecode Sbake
- put out
- GOTO START
- SHARD.START.BOWS:
- counter set 120
- setVariable storecode Sbows
- put out
- GOTO START
- SHARD.START.SUPF:
- match SHARD.START.SUPB Obvious
- put go curtain
- GOTO UniversalMatch
- SHARD.START.SUPB:
- SHARD.START.TANN:
- counter set 139
- setVariable storecode Stann
- put out
- GOTO START
- SHARD.START.MARW:
- SHARD.START.MARG:
- match SHARD.START.MARA Obvious
- put go door
- GOTO UniversalMatch
- SHARD.START.MARA:
- counter set 205
- setVariable storecode Smarw
- GOTO START
- SHARD.START.ENES:
- counter set 214
- setVariable storecode Senes
- GOTO START
- STEEL.START.LEAT:
- counter set 462
- setVariable storecode SCCleat
- put n
- GOTO START
- STEEL.START.WEAP:
- counter set 470
- setVariable storecode SCCweap
- put out
- GOTO START
- HORSE.START.FELT:
- counter set 580
- setVariable storecode HCfelt
- put go flap
- GOTO START
- HORSE.START.EQUI.W:
- match HORSE.START.EQUI.E Obvious
- put e
- GOTO UniversalMatch
- HORSE.START.EQUI.E:
- counter set 589
- setVariable storecode HCequi
- put w
- GOTO START
- HORSE.START.FALC:
- counter set 595
- setVariable storecode HCfalc
- put go flap
- GOTO START
- HORSE.START.JAHT.1:
- match HORSE.START.JAHT.2 Obvious
- put go corner
- GOTO UniversalMatch
- HORSE.START.JAHT.2:
- counter set 598
- setVariable storecode HCjaht
- put go tent
- GOTO START
- HORSE.START.CASH:
- counter set 605
- setVariable storecode HCcash
- put go flap
- GOTO START
- HORSE.START.BOW2:
- match HORSE.START.BOW1 Obvious
- put go curtain
- GOTO UniversalMatch
- HORSE.START.BOW1:
- counter set 608
- setVariable storecode HCbow1
- put go flap
- GOTO START
- SHARD.START.NG:
- counter set 1
- SHARD.1:
- put s
- GOTO TRAVEL
- SHARD.2:
- put s
- GOTO TRAVEL
- SHARD.3:
- put s
- GOTO TRAVEL
- SHARD.4:
- put go shop
- GOTO TRAVEL
- SHARD.5:
- GOTO SHARD.START.GENE
- SHARD.START.WG:
- counter set 6
- SHARD.6:
- put s
- GOTO TRAVEL
- SHARD.7:
- put se
- GOTO TRAVEL
- SHARD.8:
- setVariable storecode Sarmo
- put go building
- GOTO TRAVEL
- SHARD.9:
- GOTO SHARD.START.ARMO
- SHARD.START.EG:
- counter set 10
- SHARD.10:
- put s
- GOTO TRAVEL
- SHARD.11:
- put sw
- GOTO TRAVEL
- SHARD.12:
- setVariable storecode Sbows
- put go shop
- GOTO TRAVEL
- SHARD.13:
- GOTO SHARD.START.BOWS
- SHARD.START.SG:
- counter set 14
- SHARD.14:
- put go bridge
- GOTO TRAVEL
- SHARD.15:
- put w
- GOTO TRAVEL
- SHARD.16:
- put go shop
- GOTO TRAVEL
- SHARD.17:
- GOTO SHARD.START.COIN
- SHARD.START.BANK:
- counter set 383
- SHARD.383:
- put out
- GOTO TRAVEL
- SHARD.384:
- counter set 18
- SHARD.18:
- put e
- GOTO TRAVEL
- SHARD.19:
- put go bridge
- GOTO TRAVEL
- SHARD.20:
- put se
- GOTO TRAVEL
- SHARD.21:
- put go building
- GOTO TRAVEL
- SHARD.22:
- GOTO SHARD.START.REAG
- SHARD.START.PAWN:
- counter set 385
- SHARD.385:
- put out
- GOTO TRAVEL
- SHARD.386:
- counter set 23
- SHARD.23:
- put s
- GOTO TRAVEL
- SHARD.24:
- put s
- GOTO TRAVEL
- SHARD.25:
- put s
- GOTO TRAVEL
- SHARD.26:
- GOTO SHARD.START.SG
- STEEL.START.GATE:
- counter set 735
- SHARD.735:
- put e
- GOTO TRAVEL
- SHARD.736:
- put n
- GOTO TRAVEL
- SHARD.737:
- put n
- GOTO TRAVEL
- SHARD.738:
- put n
- GOTO TRAVEL
- SHARD.739:
- put go stable
- GOTO TRAVEL
- SHARD.740:
- put e
- GOTO TRAVEL
- SHARD.741:
- put s
- GOTO TRAVEL
- SHARD.742:
- GOTO STEEL.START.LEAT
- HORSE.START.PATH:
- counter set 749
- SHARD.749:
- put sw
- GOTO TRAVEL
- SHARD.750:
- put w
- GOTO TRAVEL
- SHARD.751:
- put sw
- GOTO TRAVEL
- SHARD.752:
- put se
- GOTO TRAVEL
- SHARD.753:
- put w
- GOTO TRAVEL
- SHARD.754:
- put w
- GOTO TRAVEL
- SHARD.755:
- put se
- GOTO TRAVEL
- SHARD.756:
- put se
- GOTO TRAVEL
- SHARD.757:
- put s
- GOTO TRAVEL
- SHARD.758:
- put go tent
- GOTO TRAVEL
- SHARD.759:
- GOTO HORSE.START.FELT
- ##################################################################
- ##### #####
- ##### ILITHI LEAVING SHOPS #####
- ##### #####
- ##################################################################
- LEAVE.SGENE:
- GOTO %LorM%.SGENE.1
- LEAVE.SGENE.1:
- counter set 27
- SHARD.27:
- put s
- GOTO TRAVEL
- SHARD.28:
- put s
- GOTO TRAVEL
- SHARD.29:
- put s
- GOTO TRAVEL
- SHARD.30:
- put s
- GOTO TRAVEL
- SHARD.31:
- put go gate
- GOTO TRAVEL
- SHARD.32:
- put s
- GOTO TRAVEL
- SHARD.33:
- put ne
- GOTO TRAVEL
- SHARD.34:
- put ne
- GOTO TRAVEL
- SHARD.35:
- put ne
- GOTO TRAVEL
- SHARD.36:
- setVariable storecode Sweap
- put ne
- GOTO TRAVEL
- SHARD.37:
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.SWEAP:
- counter set 38
- SHARD.38:
- put sw
- GOTO TRAVEL
- SHARD.39:
- put sw
- GOTO TRAVEL
- SHARD.40:
- put se
- GOTO TRAVEL
- SHARD.41:
- setVariable storecode Sstit
- put e
- GOTO TRAVEL
- SHARD.42:
- setVariable entrance home
- GOTO SETSTORE
- LEAVE.SSTIT:
- counter set 43
- SHARD.43:
- put go bridge
- GOTO TRAVEL
- SHARD.44:
- put w
- GOTO TRAVEL
- SHARD.45:
- put w
- GOTO TRAVEL
- SHARD.46:
- put go temple
- GOTO TRAVEL
- SHARD.47:
- put n
- GOTO TRAVEL
- SHARD.48:
- put go div arch
- GOTO TRAVEL
- SHARD.49:
- setVariable storecode Scleric
- setVariable entrance door
- GOTO SETSTORE
- LEAVE.SCLERIC:
- counter set 337
- SHARD.337:
- put go arch
- GOTO TRAVEL
- SHARD.338:
- put s
- GOTO TRAVEL
- SHARD.339:
- put go door
- GOTO TRAVEL
- SHARD.340:
- put w
- GOTO TRAVEL
- SHARD.341:
- put n
- GOTO TRAVEL
- SHARD.342:
- put nw
- GOTO TRAVEL
- SHARD.343:
- put w
- GOTO TRAVEL
- SHARD.344:
- put w
- GOTO TRAVEL
- SHARD.345:
- setVariable storecode Salch
- setVariable entrance door
- GOTO SETSTORE
- LEAVE.SALCH:
- counter set 52
- SHARD.52:
- put go door
- GOTO TRAVEL
- SHARD.53:
- setVariable storecode Sherb
- setVariable entrance iron door
- GOTO SETSTORE
- LEAVE.SHERB:
- counter set 54
- SHARD.54:
- put out
- GOTO TRAVEL
- SHARD.55:
- put sw
- GOTO TRAVEL
- SHARD.56:
- put s
- GOTO TRAVEL
- SHARD.57:
- put w
- GOTO TRAVEL
- SHARD.58:
- put w
- GOTO TRAVEL
- SHARD.59:
- put go bridge
- GOTO TRAVEL
- SHARD.60:
- put se
- GOTO TRAVEL
- SHARD.61:
- setVariable storecode Sreag
- setVariable entrance building
- GOTO SETSTORE
- LEAVE.SREAG:
- counter set 62
- SHARD.62:
- put sw
- GOTO TRAVEL
- SHARD.63:
- setVariable storecode Sbard
- put sw
- GOTO TRAVEL
- SHARD.64:
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.SBARD:
- counter set 65
- SHARD.65:
- setVariable storecode Slock
- put go shop
- GOTO TRAVEL
- SHARD.66:
- put ask malik about kilam
- matchre KILAM1 /order something and offer|looks at you curiously/
- GOTO UniversalMatch
- KILAM1:
- put order pick
- match KILAM2 That would suit you
- GOTO UniversalMatch
- KILAM2:
- put offer 10000000
- match KILAM3 OFFER it again within the next
- GOTO UniversalMatch
- KILAM3:
- put offer 10000000
- match KILAM4 They drag you out
- GOTO UniversalMatch
- KILAM4:
- matchre KILAM4 /\.\.\.wait|type ahead|Roundtime/i
- match SETSTORE You stand back up.
- put kneel
- put stand
- GOTO UniversalMatch
- LEAVE.SLOCK:
- counter set 68
- SHARD.68:
- match ALTLEAVE.SLOCK You can't go there.
- put sw
- GOTO TRAVEL
- SHARD.69:
- put sw
- GOTO TRAVEL
- SHARD.70:
- put go bridge
- GOTO TRAVEL
- SHARD.71:
- setVariable storecode Sarmo
- put nw
- GOTO TRAVEL
- SHARD.72:
- setVariable entrance building
- GOTO SETSTORE
- LEAVE.SARMO:
- counter set 73
- SHARD.73:
- put se
- GOTO TRAVEL
- SHARD.74:
- put se
- GOTO TRAVEL
- SHARD.75:
- put e
- GOTO TRAVEL
- SHARD.76:
- put e
- GOTO TRAVEL
- SHARD.77:
- put go bridge
- GOTO TRAVEL
- SHARD.78:
- put w
- GOTO TRAVEL
- SHARD.79:
- setVariable storecode Scoin
- setVariable entrance building
- GOTO SETSTORE
- LEAVE.SCOIN:
- counter set 80
- SHARD.80:
- put s
- GOTO TRAVEL
- SHARD.81:
- setVariable storecode Stoke
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.STOKE:
- counter set 82
- SHARD.82:
- put s
- GOTO TRAVEL
- SHARD.83:
- setVariable storecode Sfril
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.SFRIL:
- counter set 84
- SHARD.84:
- put s
- GOTO TRAVEL
- SHARD.85:
- put s
- GOTO TRAVEL
- SHARD.86:
- setVariable storecode Shera
- setVariable entrance building
- GOTO SETSTORE
- LEAVE.SHERA:
- counter set 87
- SHARD.87:
- put e
- GOTO TRAVEL
- SHARD.88:
- put e
- GOTO TRAVEL
- SHARD.89:
- setVariable storecode Stour
- setVariable entrance shop
- setVariable itemlocation %StourItemLoc%
- GOTO SETSTORE
- LEAVE.STOUR:
- counter set 90
- SHARD.90:
- put n
- GOTO TRAVEL
- SHARD.91:
- put n
- GOTO TRAVEL
- SHARD.92:
- setVariable storecode Stoyb
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.STOYB:
- counter set 93
- SHARD.93:
- put n
- GOTO TRAVEL
- SHARD.94:
- setVariable storecode Sbarb
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.SBARB:
- counter set 95
- SHARD.95:
- put w
- GOTO TRAVEL
- SHARD.96:
- put n
- GOTO TRAVEL
- SHARD.97:
- put go square
- GOTO TRAVEL
- SHARD.98:
- put n
- GOTO TRAVEL
- SHARD.99:
- put n
- GOTO TRAVEL
- SHARD.100:
- put n
- GOTO TRAVEL
- SHARD.101:
- put n
- GOTO TRAVEL
- SHARD.102:
- put n
- GOTO TRAVEL
- SHARD.103:
- put n
- GOTO TRAVEL
- SHARD.104:
- put n
- GOTO TRAVEL
- SHARD.105:
- put n
- GOTO TRAVEL
- SHARD.106:
- setVariable storecode Smuse
- put go building
- GOTO TRAVEL
- SHARD.107:
- setVariable entrance arch
- GOTO SETSTORE
- LEAVE.SMUSE:
- counter set 108
- SHARD.108:
- put out
- GOTO TRAVEL
- SHARD.109:
- put go gate
- GOTO TRAVEL
- SHARD.110:
- put n
- GOTO TRAVEL
- SHARD.111:
- setVariable storecode Sbake
- put se
- GOTO TRAVEL
- SHARD.112:
- setVariable entrance bakery
- GOTO SETSTORE
- LEAVE.SBAKE:
- counter set 113
- SHARD.113:
- put se
- GOTO TRAVEL
- SHARD.114:
- put se
- GOTO TRAVEL
- SHARD.115:
- put se
- GOTO TRAVEL
- SHARD.116:
- put se
- GOTO TRAVEL
- SHARD.117:
- put se
- GOTO TRAVEL
- SHARD.118:
- put go bridge
- GOTO TRAVEL
- SHARD.119:
- setVariable storecode Sbows
- put ne
- GOTO TRAVEL
- SHARD.120:
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.SBOWS:
- GOTO %LorM%.SBOWS.1
- LEAVE.SBOWS.1:
- counter set 121
- SHARD.121:
- put ne
- GOTO TRAVEL
- SHARD.122:
- put n
- GOTO TRAVEL
- SHARD.123:
- put go gate
- GOTO TRAVEL
- SHARD.124:
- put e
- GOTO TRAVEL
- SHARD.125:
- put e
- GOTO TRAVEL
- SHARD.126:
- put e
- GOTO TRAVEL
- SHARD.127:
- put e
- GOTO TRAVEL
- SHARD.128:
- put e
- GOTO TRAVEL
- SHARD.129:
- put e
- GOTO TRAVEL
- SHARD.130:
- put go gap
- GOTO TRAVEL
- SHARD.131:
- put n
- GOTO TRAVEL
- SHARD.132:
- put n
- GOTO TRAVEL
- SHARD.133:
- put n
- GOTO TRAVEL
- SHARD.134:
- put go gate
- GOTO TRAVEL
- SHARD.135:
- put nw
- GOTO TRAVEL
- SHARD.136:
- put go path
- GOTO TRAVEL
- SHARD.137:
- put ne
- GOTO TRAVEL
- SHARD.138:
- put go building
- GOTO TRAVEL
- SHARD.139:
- setVariable storecode Stann
- setVariable entrance building
- GOTO SETSTORE
- ALTLEAVE.STANN:
- LEAVE.STANN:
- put out
- wait
- setVariable storecode Ssupb
- setVariable entrance tree
- GOTO SETSTORE
- LEAVE.SSUPB:
- counter set 140
- SHARD.140:
- put go tree
- GOTO TRAVEL
- SHARD.141:
- setVariable storecode Ssupf
- setVariable entrance curtain
- GOTO SETSTORE
- ALTLEAVE.SSUPF:
- counter set 380
- SHARD.380:
- put out
- GOTO TRAVEL
- SHARD.381:
- put sw
- GOTO TRAVEL
- LEAVE.SSUPF:
- SHARD.142:
- match ALTLEAVE.SSUPF referring
- SHARD.382:
- counter set 142
- put go path
- GOTO TRAVEL
- SHARD.143:
- put se
- GOTO TRAVEL
- SHARD.144:
- put go gate
- GOTO TRAVEL
- SHARD.145:
- put s
- GOTO TRAVEL
- SHARD.146:
- put s
- GOTO TRAVEL
- SHARD.147:
- put s
- GOTO TRAVEL
- SHARD.148:
- put go gap
- GOTO TRAVEL
- SHARD.149:
- put w
- GOTO TRAVEL
- SHARD.150:
- put n
- GOTO TRAVEL
- SHARD.151:
- put n
- GOTO TRAVEL
- SHARD.152:
- put n
- GOTO TRAVEL
- SHARD.153:
- put n
- GOTO TRAVEL
- SHARD.154:
- put n
- GOTO TRAVEL
- SHARD.155:
- put n
- GOTO TRAVEL
- SHARD.156:
- put n
- GOTO TRAVEL
- SHARD.157:
- put n
- GOTO TRAVEL
- SHARD.158:
- put nw
- GOTO TRAVEL
- SHARD.159:
- put nw
- GOTO TRAVEL
- SHARD.160:
- put nw
- GOTO TRAVEL
- SHARD.161:
- put nw
- GOTO TRAVEL
- SHARD.162:
- put nw
- GOTO TRAVEL
- SHARD.163:
- put nw
- GOTO TRAVEL
- SHARD.164:
- put w
- GOTO TRAVEL
- SHARD.165:
- put w
- GOTO TRAVEL
- SHARD.166:
- put w
- GOTO TRAVEL
- SHARD.167:
- put w
- GOTO TRAVEL
- SHARD.168:
- put w
- GOTO TRAVEL
- SHARD.169:
- put w
- GOTO TRAVEL
- SHARD.170:
- put w
- GOTO TRAVEL
- SHARD.171:
- GOTO %LorM%.SSUPF.1
- LEAVE.SSUPF.1:
- counter set 743
- SHARD.743:
- put ne
- GOTO TRAVEL
- SHARD.744:
- counter set 172
- SHARD.172:
- put nw
- GOTO TRAVEL
- SHARD.173:
- put nw
- GOTO TRAVEL
- SHARD.174:
- put n
- GOTO TRAVEL
- SHARD.175:
- put n
- GOTO TRAVEL
- SHARD.176:
- put e
- GOTO TRAVEL
- SHARD.177:
- put e
- GOTO TRAVEL
- SHARD.178:
- put ne
- GOTO TRAVEL
- SHARD.179:
- put e
- GOTO TRAVEL
- SHARD.180:
- put e
- GOTO TRAVEL
- SHARD.181:
- put n
- GOTO TRAVEL
- SHARD.182:
- put ne
- GOTO TRAVEL
- SHARD.183:
- put ne
- GOTO TRAVEL
- SHARD.184:
- put ne
- GOTO TRAVEL
- SHARD.185:
- put n
- GOTO TRAVEL
- SHARD.186:
- put ne
- GOTO TRAVEL
- SHARD.187:
- put ne
- GOTO TRAVEL
- SHARD.188:
- put n
- GOTO TRAVEL
- SHARD.189:
- put n
- GOTO TRAVEL
- SHARD.190:
- put ne
- GOTO TRAVEL
- SHARD.191:
- put ne
- GOTO TRAVEL
- SHARD.192:
- put n
- GOTO TRAVEL
- SHARD.193:
- put n
- GOTO TRAVEL
- SHARD.194:
- put ne
- GOTO TRAVEL
- SHARD.195:
- put n
- GOTO TRAVEL
- SHARD.196:
- put ne
- GOTO TRAVEL
- SHARD.197:
- put n
- GOTO TRAVEL
- SHARD.198:
- put ne
- GOTO TRAVEL
- SHARD.199:
- put e
- GOTO TRAVEL
- SHARD.200:
- put ne
- GOTO TRAVEL
- SHARD.201:
- put n
- GOTO TRAVEL
- SHARD.202:
- put go oak
- GOTO TRAVEL
- SHARD.203:
- put go clock
- GOTO TRAVEL
- SHARD.204:
- put go blue door
- GOTO TRAVEL
- SHARD.205:
- setVariable storecode Smarw
- setVariable entrance blue door
- GOTO SETSTORE
- LEAVE.SMARW:
- counter set 206
- SHARD.206:
- match ALTLEAVE.SMARW referring
- put go green door
- GOTO TRAVEL
- SHARD.207:
- setVariable storecode Smarg
- setVariable entrance green door
- GOTO SETSTORE
- LEAVE.SMARG:
- counter set 208
- SHARD.208:
- match ALTLEAVE.SMARG referring
- put go clock
- GOTO TRAVEL
- SHARD.209:
- put go road
- GOTO TRAVEL
- SHARD.210:
- put s
- GOTO TRAVEL
- SHARD.211:
- put sw
- GOTO TRAVEL
- SHARD.212:
- put climb stair
- GOTO TRAVEL
- SHARD.213:
- put go tree
- GOTO TRAVEL
- SHARD.214:
- setVariable storecode Senes
- setVariable entrance tree
- GOTO SETSTORE
- ALTLEAVE.SENES:
- counter set 387
- SHARD.387:
- put out
- GOTO TRAVEL
- SHARD.388:
- LEAVE.SENES:
- counter set 215
- SHARD.215:
- match ALTLEAVE.SENES referring
- put climb stair
- GOTO TRAVEL
- SHARD.216:
- put w
- GOTO TRAVEL
- SHARD.217:
- put sw
- GOTO TRAVEL
- SHARD.218:
- put s
- GOTO TRAVEL
- SHARD.219:
- put sw
- GOTO TRAVEL
- SHARD.220:
- put s
- GOTO TRAVEL
- SHARD.221:
- put sw
- GOTO TRAVEL
- SHARD.222:
- put s
- GOTO TRAVEL
- SHARD.223:
- put s
- GOTO TRAVEL
- SHARD.224:
- put sw
- GOTO TRAVEL
- SHARD.225:
- put sw
- GOTO TRAVEL
- SHARD.226:
- put s
- GOTO TRAVEL
- SHARD.227:
- put s
- GOTO TRAVEL
- SHARD.228:
- put sw
- GOTO TRAVEL
- SHARD.229:
- put sw
- GOTO TRAVEL
- SHARD.230:
- put s
- GOTO TRAVEL
- SHARD.231:
- put sw
- GOTO TRAVEL
- SHARD.232:
- put sw
- GOTO TRAVEL
- SHARD.233:
- GOTO %LorM%.SENES.1
- LEAVE.SENES.1:
- GOTO SHARD.CLAN.%clanoption%
- MOVEON.SENES.1:
- SHARD.CLAN.NO.1:
- counter set 733
- SHARD.733:
- put sw
- GOTO TRAVEL
- SHARD.734:
- counter set 234
- SHARD.234:
- put s
- GOTO TRAVEL
- SHARD.235:
- put w
- GOTO TRAVEL
- SHARD.236:
- put w
- GOTO TRAVEL
- SHARD.237:
- put sw
- GOTO TRAVEL
- SHARD.238:
- put w
- GOTO TRAVEL
- SHARD.239:
- put w
- GOTO TRAVEL
- SHARD.240:
- put s
- GOTO TRAVEL
- SHARD.241:
- put s
- GOTO TRAVEL
- SHARD.242:
- put se
- GOTO TRAVEL
- SHARD.243:
- put se
- GOTO TRAVEL
- SHARD.244:
- put sw
- GOTO TRAVEL
- SHARD.CLAN.YES:
- put echo %HCfelt% %HCequi% %HCfalc% %HCjaht% %HCcash% %HCbow1% %HCbow2% %SCCleat% %SCCweap%
- put glance
- match SHARD.CLAN.NO nothing nothing nothing nothing nothing nothing nothing nothing nothing
- match SHARD.CLAN.YES.2 You glance
- GOTO UniversalMatch
- SHARD.CLAN.NO:
- setVariable clanoption NO
- GOTO SHARD.CLAN.NO.1
- SHARD.CLAN.YES.2:
- counter set 452
- SHARD.452:
- put sw
- GOTO TRAVEL
- SHARD.453:
- put go path
- GOTO TRAVEL
- SHARD.454:
- put w
- GOTO TRAVEL
- SHARD.455:
- put go bridge
- GOTO TRAVEL
- SHARD.456:
- put e
- GOTO TRAVEL
- SHARD.457:
- put n
- GOTO TRAVEL
- SHARD.458:
- put n
- GOTO TRAVEL
- SHARD.459:
- put n
- GOTO TRAVEL
- SHARD.460:
- put go stable
- GOTO TRAVEL
- SHARD.461:
- put e
- GOTO TRAVEL
- SHARD.462:
- setVariable storecode SCCleat
- setVariable entrance south
- GOTO SETSTORE
- LEAVE.SCCLEAT:
- counter set 463
- SHARD.463:
- put w
- GOTO TRAVEL
- SHARD.464:
- put go door
- GOTO TRAVEL
- SHARD.465:
- put s
- GOTO TRAVEL
- SHARD.466:
- put s
- GOTO TRAVEL
- SHARD.467:
- put s
- GOTO TRAVEL
- SHARD.468:
- put e
- GOTO TRAVEL
- SHARD.469:
- put ne
- GOTO TRAVEL
- SHARD.470:
- setVariable storecode SCCweap
- setVariable entrance building
- GOTO SETSTORE
- LEAVE.SCCWEAP:
- counter set 471
- SHARD.471:
- put sw
- GOTO TRAVEL
- SHARD.472:
- put w
- GOTO TRAVEL
- SHARD.473:
- put w
- GOTO TRAVEL
- SHARD.474:
- put go gate
- GOTO TRAVEL
- SHARD.475:
- put e
- GOTO TRAVEL
- SHARD.476:
- put go path
- GOTO TRAVEL
- SHARD.477:
- put s
- GOTO TRAVEL
- SHARD.478:
- put w
- GOTO TRAVEL
- SHARD.479:
- put w
- GOTO TRAVEL
- SHARD.480:
- put sw
- GOTO TRAVEL
- SHARD.481:
- put w
- GOTO TRAVEL
- SHARD.482:
- put w
- GOTO TRAVEL
- SHARD.483:
- put s
- GOTO TRAVEL
- SHARD.484:
- put s
- GOTO TRAVEL
- SHARD.485:
- put se
- GOTO TRAVEL
- SHARD.486:
- put se
- GOTO TRAVEL
- SHARD.487:
- put sw
- GOTO TRAVEL
- SHARD.488:
- put go trail
- GOTO TRAVEL
- SHARD.489:
- put w
- GOTO TRAVEL
- SHARD.490:
- put sw
- GOTO TRAVEL
- SHARD.491:
- put sw
- GOTO TRAVEL
- SHARD.492:
- put s
- GOTO TRAVEL
- SHARD.493:
- put w
- GOTO TRAVEL
- SHARD.494:
- put nw
- GOTO TRAVEL
- SHARD.495:
- put n
- GOTO TRAVEL
- SHARD.496:
- put nw
- GOTO TRAVEL
- SHARD.497:
- put w
- GOTO TRAVEL
- SHARD.498:
- put n
- GOTO TRAVEL
- SHARD.499:
- put nw
- GOTO TRAVEL
- SHARD.500:
- put n
- GOTO TRAVEL
- SHARD.501:
- put nw
- GOTO TRAVEL
- SHARD.502:
- put nw
- GOTO TRAVEL
- SHARD.503:
- put n
- GOTO TRAVEL
- SHARD.504:
- put ne
- GOTO TRAVEL
- SHARD.505:
- put ne
- GOTO TRAVEL
- SHARD.506:
- put ne
- GOTO TRAVEL
- SHARD.507:
- put n
- GOTO TRAVEL
- SHARD.508:
- put ne
- GOTO TRAVEL
- SHARD.509:
- put n
- GOTO TRAVEL
- SHARD.510:
- put nw
- GOTO TRAVEL
- SHARD.511:
- put nw
- GOTO TRAVEL
- SHARD.512:
- put w
- GOTO TRAVEL
- SHARD.513:
- put nw
- GOTO TRAVEL
- SHARD.514:
- put w
- GOTO TRAVEL
- SHARD.515:
- put w
- GOTO TRAVEL
- SHARD.516:
- put sw
- GOTO TRAVEL
- SHARD.517:
- put nw
- GOTO TRAVEL
- SHARD.518:
- put w
- GOTO TRAVEL
- SHARD.519:
- put w
- GOTO TRAVEL
- SHARD.520:
- put w
- GOTO TRAVEL
- SHARD.521:
- put w
- GOTO TRAVEL
- SHARD.522:
- put w
- GOTO TRAVEL
- SHARD.523:
- put sw
- GOTO TRAVEL
- SHARD.524:
- put nw
- GOTO TRAVEL
- SHARD.525:
- put w
- GOTO TRAVEL
- SHARD.526:
- put w
- GOTO TRAVEL
- SHARD.527:
- put sw
- GOTO TRAVEL
- SHARD.528:
- put sw
- GOTO TRAVEL
- SHARD.529:
- put nw
- GOTO TRAVEL
- SHARD.530:
- put w
- GOTO TRAVEL
- SHARD.531:
- put w
- GOTO TRAVEL
- SHARD.532:
- put sw
- GOTO TRAVEL
- SHARD.533:
- put sw
- GOTO TRAVEL
- SHARD.534:
- put nw
- GOTO TRAVEL
- SHARD.535:
- put w
- GOTO TRAVEL
- SHARD.536:
- put sw
- GOTO TRAVEL
- SHARD.537:
- put w
- GOTO TRAVEL
- SHARD.538:
- put sw
- GOTO TRAVEL
- SHARD.539:
- put climb path
- GOTO TRAVEL
- SHARD.540:
- put w
- GOTO TRAVEL
- SHARD.541:
- put nw
- GOTO TRAVEL
- SHARD.542:
- put w
- GOTO TRAVEL
- SHARD.543:
- put sw
- GOTO TRAVEL
- SHARD.544:
- put climb trail
- GOTO TRAVEL
- SHARD.545:
- put nw
- GOTO TRAVEL
- SHARD.546:
- put s
- GOTO TRAVEL
- SHARD.547:
- put sw
- GOTO TRAVEL
- SHARD.548:
- put w
- GOTO TRAVEL
- SHARD.549:
- put nw
- GOTO TRAVEL
- SHARD.550:
- put w
- GOTO TRAVEL
- SHARD.551:
- put w
- GOTO TRAVEL
- SHARD.552:
- put w
- GOTO TRAVEL
- SHARD.553:
- put sw
- GOTO TRAVEL
- SHARD.554:
- put se
- GOTO TRAVEL
- SHARD.555:
- put s
- GOTO TRAVEL
- SHARD.556:
- put w
- GOTO TRAVEL
- SHARD.557:
- put sw
- GOTO TRAVEL
- SHARD.558:
- put w
- GOTO TRAVEL
- SHARD.559:
- put sw
- GOTO TRAVEL
- SHARD.560:
- put w
- GOTO TRAVEL
- SHARD.561:
- put sw
- GOTO TRAVEL
- SHARD.562:
- put w
- GOTO TRAVEL
- SHARD.563:
- put nw
- GOTO TRAVEL
- SHARD.564:
- put w
- GOTO TRAVEL
- SHARD.565:
- put nw
- GOTO TRAVEL
- SHARD.566:
- put w
- GOTO TRAVEL
- SHARD.567:
- put nw
- GOTO TRAVEL
- SHARD.568:
- put w
- GOTO TRAVEL
- SHARD.569:
- put s
- GOTO TRAVEL
- SHARD.570:
- put go path
- GOTO TRAVEL
- SHARD.571:
- put sw
- GOTO TRAVEL
- SHARD.572:
- put w
- GOTO TRAVEL
- SHARD.573:
- put sw
- GOTO TRAVEL
- SHARD.574:
- put se
- GOTO TRAVEL
- SHARD.575:
- put w
- GOTO TRAVEL
- SHARD.576:
- put w
- GOTO TRAVEL
- SHARD.577:
- put se
- GOTO TRAVEL
- SHARD.578:
- put se
- GOTO TRAVEL
- SHARD.579:
- put s
- GOTO TRAVEL
- SHARD.580:
- setVariable storecode HCfelt
- setVariable entrance tent
- GOTO SETSTORE
- LEAVE.HCFELT:
- counter set 581
- SHARD.581:
- put sw
- GOTO TRAVEL
- SHARD.582:
- put e
- GOTO TRAVEL
- SHARD.583:
- put ne
- GOTO TRAVEL
- SHARD.584:
- put e
- GOTO TRAVEL
- SHARD.585:
- put se
- GOTO TRAVEL
- SHARD.586:
- put e
- GOTO TRAVEL
- SHARD.587:
- put se
- GOTO TRAVEL
- SHARD.588:
- put go tent
- GOTO TRAVEL
- SHARD.589:
- setVariable storecode HCequi
- setVariable entrance east
- GOTO SETSTORE
- LEAVE.HCEQUI:
- counter set 590
- SHARD.590:
- put go flap
- GOTO TRAVEL
- SHARD.591:
- put s
- GOTO TRAVEL
- SHARD.592:
- put se
- GOTO TRAVEL
- SHARD.593:
- put w
- GOTO TRAVEL
- SHARD.594:
- put nw
- GOTO TRAVEL
- SHARD.595:
- setVariable storecode HCfalc
- setVariable entrance tent
- GOTO SETSTORE
- LEAVE.HCFALC:
- counter set 596
- SHARD.596:
- put sw
- GOTO TRAVEL
- SHARD.597:
- put go tent
- GOTO TRAVEL
- SHARD.598:
- setVariable storecode HCjaht
- setVariable entrance corner
- GOTO SETSTORE
- LEAVE.HCJAHT:
- counter set 599
- SHARD.599:
- put go flap
- GOTO TRAVEL
- SHARD.600:
- put se
- GOTO TRAVEL
- SHARD.601:
- put se
- GOTO TRAVEL
- SHARD.602:
- put se
- GOTO TRAVEL
- SHARD.603:
- put e
- GOTO TRAVEL
- SHARD.604:
- put se
- GOTO TRAVEL
- SHARD.605:
- setVariable storecode HCcash
- setVariable entrance tent
- GOTO SETSTORE
- LEAVE.HCCASH:
- counter set 606
- SHARD.606:
- put n
- GOTO TRAVEL
- SHARD.607:
- put nw
- GOTO TRAVEL
- SHARD.608:
- setVariable storecode HCbow1
- setVariable entrance tent
- GOTO SETSTORE
- LEAVE.HCBOW1:
- setVariable storecode HCbow2
- GOTO SETSTORE
- LEAVE.HCBOW2:
- counter set 745
- SHARD.745:
- put go flap
- match SHARD.746 referring
- GOTO TRAVEL
- SHARD.746:
- counter set 609
- SHARD.609:
- put w
- GOTO TRAVEL
- SHARD.610:
- put ne
- GOTO TRAVEL
- SHARD.611:
- put n
- GOTO TRAVEL
- SHARD.612:
- put nw
- GOTO TRAVEL
- SHARD.613:
- put n
- GOTO TRAVEL
- SHARD.614:
- put nw
- GOTO TRAVEL
- SHARD.615:
- put w
- GOTO TRAVEL
- SHARD.616:
- match HORSE.HEALTH.%class hand which appears completely useless
- match LEAVE.HCBOW2.2 You glance
- put health
- put glance
- GOTO UniversalMatch
- HORSE.HEALTH.EMPATH:
- setVariable SelfHealLoc HorseClan
- GOTO EMPATH.HEALSELF
- SHARD.EMPATH.TO.RESUME.FROM.HORSECLAN:
- setVariable MRS shopcheck
- setVariable LorM leave
- setVariable npcoption yes
- GOTO LEAVE.HCBOW2.2
- HORSE.HEALTH.THIEF:
- HORSE.HEALTH.NONTHIEF:
- LEAVE.HCBOW2.2:
- counter set 805
- SHARD.805:
- put nw
- GOTO TRAVEL
- SHARD.806:
- counter set 617
- SHARD.617:
- put w
- GOTO TRAVEL
- SHARD.618:
- put sw
- GOTO TRAVEL
- SHARD.619:
- put w
- GOTO TRAVEL
- SHARD.620:
- put ne
- GOTO TRAVEL
- SHARD.621:
- put n
- GOTO TRAVEL
- SHARD.622:
- put nw
- GOTO TRAVEL
- SHARD.623:
- put nw
- GOTO TRAVEL
- SHARD.624:
- put e
- GOTO TRAVEL
- SHARD.625:
- put e
- GOTO TRAVEL
- SHARD.626:
- put nw
- GOTO TRAVEL
- SHARD.627:
- put ne
- GOTO TRAVEL
- SHARD.628:
- put e
- GOTO TRAVEL
- SHARD.629:
- put ne
- GOTO TRAVEL
- SHARD.630:
- put go path
- GOTO TRAVEL
- SHARD.631:
- put n
- GOTO TRAVEL
- SHARD.632:
- put e
- GOTO TRAVEL
- SHARD.633:
- put se
- GOTO TRAVEL
- SHARD.634:
- put e
- GOTO TRAVEL
- SHARD.635:
- put se
- GOTO TRAVEL
- SHARD.636:
- put e
- GOTO TRAVEL
- SHARD.637:
- put se
- GOTO TRAVEL
- SHARD.638:
- put e
- GOTO TRAVEL
- SHARD.639:
- put ne
- GOTO TRAVEL
- SHARD.640:
- put e
- GOTO TRAVEL
- SHARD.641:
- put ne
- GOTO TRAVEL
- SHARD.642:
- put e
- GOTO TRAVEL
- SHARD.643:
- put ne
- GOTO TRAVEL
- SHARD.644:
- put e
- GOTO TRAVEL
- SHARD.645:
- put n
- GOTO TRAVEL
- SHARD.646:
- put nw
- GOTO TRAVEL
- SHARD.647:
- put ne
- GOTO TRAVEL
- SHARD.648:
- put e
- GOTO TRAVEL
- SHARD.649:
- put e
- GOTO TRAVEL
- SHARD.650:
- put e
- GOTO TRAVEL
- SHARD.651:
- put se
- GOTO TRAVEL
- SHARD.652:
- put e
- GOTO TRAVEL
- SHARD.653:
- put ne
- GOTO TRAVEL
- SHARD.654:
- put n
- GOTO TRAVEL
- SHARD.655:
- put se
- GOTO TRAVEL
- SHARD.656:
- put climb bluff
- GOTO TRAVEL
- SHARD.657:
- put ne
- GOTO TRAVEL
- SHARD.658:
- put e
- GOTO TRAVEL
- SHARD.659:
- put se
- GOTO TRAVEL
- SHARD.660:
- counter set 670
- SHARD.670:
- put e
- GOTO TRAVEL
- SHARD.671:
- put climb path
- GOTO TRAVEL
- SHARD.672:
- put ne
- GOTO TRAVEL
- SHARD.673:
- put e
- GOTO TRAVEL
- SHARD.674:
- put ne
- GOTO TRAVEL
- SHARD.675:
- put e
- GOTO TRAVEL
- SHARD.676:
- put se
- GOTO TRAVEL
- SHARD.677:
- put ne
- GOTO TRAVEL
- SHARD.678:
- put ne
- GOTO TRAVEL
- SHARD.679:
- put e
- GOTO TRAVEL
- SHARD.680:
- put e
- GOTO TRAVEL
- SHARD.681:
- put se
- GOTO TRAVEL
- SHARD.682:
- put ne
- GOTO TRAVEL
- SHARD.683:
- put ne
- GOTO TRAVEL
- SHARD.684:
- put e
- GOTO TRAVEL
- SHARD.685:
- put e
- GOTO TRAVEL
- SHARD.686:
- put se
- GOTO TRAVEL
- SHARD.687:
- put ne
- GOTO TRAVEL
- SHARD.688:
- put e
- GOTO TRAVEL
- SHARD.689:
- put e
- GOTO TRAVEL
- SHARD.690:
- put e
- GOTO TRAVEL
- SHARD.691:
- put e
- GOTO TRAVEL
- SHARD.692:
- put e
- GOTO TRAVEL
- SHARD.693:
- put se
- GOTO TRAVEL
- SHARD.694:
- put ne
- GOTO TRAVEL
- SHARD.695:
- put e
- GOTO TRAVEL
- SHARD.696:
- put e
- GOTO TRAVEL
- SHARD.697:
- put se
- GOTO TRAVEL
- SHARD.698:
- put e
- GOTO TRAVEL
- SHARD.699:
- put se
- GOTO TRAVEL
- SHARD.700:
- put se
- GOTO TRAVEL
- SHARD.701:
- put s
- GOTO TRAVEL
- SHARD.702:
- put sw
- GOTO TRAVEL
- SHARD.703:
- put s
- GOTO TRAVEL
- SHARD.704:
- put sw
- GOTO TRAVEL
- SHARD.705:
- put sw
- GOTO TRAVEL
- SHARD.706:
- put sw
- GOTO TRAVEL
- SHARD.707:
- put s
- GOTO TRAVEL
- SHARD.708:
- put se
- GOTO TRAVEL
- SHARD.709:
- put se
- GOTO TRAVEL
- SHARD.710:
- put s
- GOTO TRAVEL
- SHARD.711:
- put se
- GOTO TRAVEL
- SHARD.712:
- put s
- GOTO TRAVEL
- SHARD.713:
- put e
- GOTO TRAVEL
- SHARD.714:
- put se
- GOTO TRAVEL
- SHARD.715:
- put s
- GOTO TRAVEL
- SHARD.716:
- put se
- GOTO TRAVEL
- SHARD.717:
- put e
- GOTO TRAVEL
- SHARD.718:
- put go trail
- GOTO TRAVEL
- SHARD.719:
- put ne
- GOTO TRAVEL
- SHARD.720:
- put ne
- GOTO TRAVEL
- SHARD.721:
- put e
- GOTO TRAVEL
- SHARD.722:
- put e
- GOTO TRAVEL
- SHARD.723:
- MOVEON.SSUPF.1:
- counter set 245
- SHARD.245:
- put s
- GOTO TRAVEL
- SHARD.246:
- put s
- GOTO TRAVEL
- SHARD.247:
- put s
- GOTO TRAVEL
- SHARD.248:
- put s
- GOTO TRAVEL
- SHARD.249:
- put s
- GOTO TRAVEL
- SHARD.250:
- put go gate
- GOTO TRAVEL
- SHARD.251:
- put s
- GOTO TRAVEL
- SHARD.252:
- put s
- GOTO TRAVEL
- SHARD.253:
- put s
- GOTO TRAVEL
- SHARD.254:
- setVariable storecode Sgene
- setVariable entrance shop
- GOTO SETSTORE
- MOVEON.SBOWS.1:
- counter set 260
- SHARD.260:
- put sw
- GOTO TRAVEL
- SHARD.261:
- put sw
- GOTO TRAVEL
- SHARD.262:
- put w
- GOTO TRAVEL
- SHARD.263:
- put w
- GOTO TRAVEL
- SHARD.264:
- put n
- GOTO TRAVEL
- SHARD.265:
- put n
- GOTO TRAVEL
- SHARD.266:
- put n
- GOTO TRAVEL
- SHARD.267:
- put go building
- GOTO TRAVEL
- SHARD.268:
- match SHARD.PAWN.TO.QUENTIN hand which appears completely useless
- match PAWN.%DropOrStow% You glance
- put health
- put glance
- GOTO UniversalMatch
- MOVEON.SGENE.1:
- counter set 760
- SHARD.760:
- put s
- GOTO TRAVEL
- SHARD.761:
- put s
- GOTO TRAVEL
- SHARD.762:
- put s
- GOTO TRAVEL
- SHARD.763:
- put s
- GOTO TRAVEL
- SHARD.764:
- put go gate
- GOTO TRAVEL
- SHARD.765:
- put s
- GOTO TRAVEL
- SHARD.766:
- put e
- GOTO TRAVEL
- SHARD.767:
- match SHARD.QUENTIN.%class hand which appears completely useless
- match MOVEON.SGENE.2 You glance
- put health
- put glance
- GOTO UniversalMatch
- SHARD.QUENTIN.THIEF:
- SHARD.QUENTIN.NONTHIEF:
- counter set 768
- SHARD.768:
- put go building
- GOTO TRAVEL
- SHARD.769:
- put lie
- matchre SHARD.QUENTIN.LEAVE /birthday party|just my friend|You sit up/
- GOTO UniversalMatch
- SHARD.QUENTIN.LEAVE:
- match SHARD.770 You stand
- matchre SHARD.QUENTIN.LEAVE /\.\.\.wait|type ahead|Roundtime/i
- put kneel
- put stand
- GOTO UniversalMatch
- SHARD.770:
- put out
- GOTO TRAVEL
- SHARD.771:
- put w
- GOTO TRAVEL
- SHARD.772:
- GOTO SHARD.QUENTIN.RESUME
- SHARD.QUENTIN.EMPATH:
- counter set 794
- SHARD.794:
- put se
- GOTO TRAVEL
- SHARD.795:
- put s
- GOTO TRAVEL
- SHARD.796:
- put s
- GOTO TRAVEL
- SHARD.797:
- put sw
- GOTO TRAVEL
- SHARD.798:
- setVariable SelfHealLoc ShardTowerSE
- GOTO EMPATH.HEALSELF
- SHARD.EMPATH.TO.RESUME.FROM.SHARDTOWERSE:
- counter set 799
- SHARD.799:
- put ne
- GOTO TRAVEL
- SHARD.800:
- put n
- GOTO TRAVEL
- SHARD.801:
- put n
- GOTO TRAVEL
- SHARD.802:
- put nw
- GOTO TRAVEL
- SHARD.803:
- put w
- GOTO TRAVEL
- SHARD.804:
- GOTO SHARD.QUENTIN.RESUME
- MOVEON.SGENE.2:
- counter set 773
- SHARD.773:
- put se
- GOTO TRAVEL
- SHARD.774:
- put s
- GOTO TRAVEL
- SHARD.775:
- put s
- GOTO TRAVEL
- SHARD.776:
- put sw
- GOTO TRAVEL
- SHARD.777:
- put w
- GOTO TRAVEL
- SHARD.778:
- put se
- GOTO TRAVEL
- SHARD.779:
- GOTO LEAVE.SBAKE
- SHARD.PAWN.TO.QUENTIN:
- counter set 780
- SHARD.780:
- put o
- GOTO TRAVEL
- SHARD.781:
- put n
- GOTO TRAVEL
- SHARD.782:
- put n
- GOTO TRAVEL
- SHARD.783:
- put n
- GOTO TRAVEL
- SHARD.784:
- put n
- GOTO TRAVEL
- SHARD.785:
- put n
- GOTO TRAVEL
- SHARD.786:
- put go gate
- GOTO TRAVEL
- SHARD.787:
- put n
- GOTO TRAVEL
- SHARD.788:
- put e
- GOTO TRAVEL
- SHARD.789:
- put ne
- GOTO TRAVEL
- SHARD.790:
- put n
- GOTO TRAVEL
- SHARD.791:
- put n
- GOTO TRAVEL
- SHARD.792:
- put nw
- GOTO TRAVEL
- SHARD.793:
- GOTO SHARD.QUENTIN.ENTER
- ALTLEAVE.SCOIN:
- ALTLEAVE.STOKE:
- ALTLEAVE.SFRIL:
- ALTLEAVE.SHERA:
- ALTLEAVE.STOUR:
- ALTLEAVE.STOYB:
- ALTLEAVE.SBARB:
- ALTLEAVE.SMARW:
- ALTLEAVE.SMARG:
- SHARD.255:
- counter set 255
- put go door
- GOTO TRAVEL
- SHARD.256:
- GOTO LEAVE.%storecode%
- ALTLEAVE.SLOCK:
- match ALTLEAVE.SLOCK1 Kilam
- match ALTLEAVE.SLOCK2 Malik
- match LEAVE.SLOCK brown-trimmed blue shop
- put look
- GOTO UniversalMatch
- ALTLEAVE.SLOCK1:
- put go trapdoor
- match ALTLEAVE.SLOCK2 Malik
- GOTO UniversalMatch
- ALTLEAVE.SLOCK2:
- put out
- match LEAVE.SLOCK brown-trimmed blue shop
- GOTO UniversalMatch
- ALTLEAVE.HCFELT:
- ALTLEAVE.HPOTT:
- ALTLEAVE.HCFALC:
- ALTLEAVE.HCCASH:
- counter set 724
- SHARD.724:
- put go flap
- GOTO TRAVEL
- SHARD.725:
- GOTO LEAVE.%storecode%
- ALTLEAVE.HCBOW1:
- ALTLEAVE.HCBOW2:
- counter set 747
- SHARD.747:
- put go curtain
- GOTO TRAVEL
- SHARD.748:
- GOTO LEAVE.%storecode%
- ALTLEAVE.SCCLEAT:
- counter set 726
- SHARD.726:
- put n
- GOTO TRAVEL
- SHARD.727:
- GOTO LEAVE.%storecode%
- ALTLEAVE.HCEQUI:
- counter set 728
- SHARD.728:
- put w
- GOTO TRAVEL
- SHARD.729:
- GOTO LEAVE.%storecode%
- ALTLEAVE.HCJAHT:
- counter set 730
- SHARD.730:
- put go tent
- GOTO TRAVEL
- SHARD.731:
- GOTO LEAVE.%storecode%
- ##################################################################
- ##### #####
- ##### ILITHI BINNING #####
- ##### #####
- ##################################################################
- SHARD.PAWNFINISH.NONTHIEF:
- SHARD.PAWNFINISH.EMPATH:
- GOTO END
- SHARD.PAWNFINISH.THIEF:
- counter set 272
- SHARD.272:
- put out
- GOTO TRAVEL
- SHARD.273:
- put n
- GOTO TRAVEL
- SHARD.274:
- put n
- GOTO TRAVEL
- SHARD.275:
- put n
- GOTO TRAVEL
- SHARD.276:
- put n
- GOTO TRAVEL
- SHARD.277:
- put n
- GOTO TRAVEL
- SHARD.278:
- put go gate
- GOTO TRAVEL
- SHARD.279:
- put n
- GOTO TRAVEL
- SHARD.280:
- put e
- GOTO TRAVEL
- SHARD.281:
- put ne
- GOTO TRAVEL
- SHARD.282:
- put n
- GOTO TRAVEL
- SHARD.283:
- put e
- GOTO TRAVEL
- SHARD.284:
- put e
- GOTO TRAVEL
- SHARD.285:
- put go bridge
- GOTO TRAVEL
- SHARD.286:
- put e
- GOTO TRAVEL
- SHARD.287:
- put e
- GOTO TRAVEL
- SHARD.288:
- put e
- GOTO TRAVEL
- SHARD.289:
- put e
- GOTO TRAVEL
- SHARD.290:
- put e
- GOTO TRAVEL
- SHARD.291:
- put go well
- GOTO TRAVEL
- SHARD.292:
- put climb ladder
- GOTO TRAVEL
- SHARD.293:
- put w
- GOTO TRAVEL
- SHARD.294:
- put out
- GOTO TRAVEL
- SHARD.295:
- put w
- GOTO TRAVEL
- SHARD.296:
- put se
- GOTO TRAVEL
- SHARD.297:
- put go gap
- GOTO TRAVEL
- SHARD.298:
- match SHARD.299 What is the password?
- put knock door
- GOTO UniversalMatch
- SHARD.299:
- match SHARD.300 I thought I recognized you.
- put say %shardpass
- GOTO UniversalMatch
- SHARD.300:
- counter set 300
- put go door
- GOTO TRAVEL
- SHARD.301:
- put go arch
- GOTO TRAVEL
- SHARD.302:
- put s
- GOTO TRAVEL
- SHARD.303:
- GOTO PAWN.BIN
- SHARD.BINFINISH.THIEF:
- counter set 304
- SHARD.304:
- put n
- GOTO TRAVEL
- SHARD.305:
- put go arch
- GOTO TRAVEL
- SHARD.306:
- put go door
- GOTO TRAVEL
- SHARD.307:
- put n
- GOTO TRAVEL
- SHARD.308:
- put nw
- GOTO TRAVEL
- SHARD.309:
- put e
- GOTO TRAVEL
- SHARD.310:
- put go fissure
- GOTO TRAVEL
- SHARD.311:
- put e
- GOTO TRAVEL
- SHARD.312:
- put climb ladder
- GOTO TRAVEL
- SHARD.313:
- put up
- GOTO TRAVEL
- SHARD.314:
- put w
- GOTO TRAVEL
- SHARD.315:
- put w
- GOTO TRAVEL
- SHARD.316:
- put w
- GOTO TRAVEL
- SHARD.317:
- put w
- GOTO TRAVEL
- SHARD.318:
- put go bridge
- GOTO TRAVEL
- SHARD.319:
- put w
- GOTO TRAVEL
- SHARD.320:
- put w
- GOTO TRAVEL
- SHARD.321:
- put w
- GOTO TRAVEL
- SHARD.322:
- put s
- GOTO TRAVEL
- SHARD.323:
- put sw
- GOTO TRAVEL
- SHARD.324:
- put w
- GOTO TRAVEL
- SHARD.325:
- put s
- GOTO TRAVEL
- SHARD.326:
- put go gate
- GOTO TRAVEL
- SHARD.327:
- put s
- GOTO TRAVEL
- SHARD.328:
- put s
- GOTO TRAVEL
- SHARD.329:
- put s
- GOTO TRAVEL
- SHARD.330:
- put s
- GOTO TRAVEL
- SHARD.331:
- put s
- GOTO TRAVEL
- SHARD.332:
- put go shop
- GOTO TRAVEL
- SHARD.333:
- GOTO END
- ##################################################################
- ##### #####
- ##### ILITHI JUSTICE AND RESUMING #####
- ##### #####
- ##################################################################
- SHARD.ITEMCHECK:
- put drop my small sack
- wait
- match SHARD.DEBT2 You have nothing
- match SHARD.FREE2 INVENTORY HELP
- put inv
- GOTO UniversalMatch
- SHARD.DEBT:
- counter set 389
- SHARD.389:
- put go hallway
- GOTO TRAVEL
- SHARD.DEBT2:
- counter set 390
- SHARD.390:
- put out
- GOTO TRAVEL
- SHARD.391:
- put s
- GOTO TRAVEL
- SHARD.392:
- put w
- GOTO TRAVEL
- SHARD.393:
- put nw
- GOTO TRAVEL
- SHARD.394:
- put go arch
- GOTO TRAVEL
- SHARD.395:
- put w
- GOTO TRAVEL
- SHARD.396:
- put w
- GOTO TRAVEL
- SHARD.397:
- put go bridge
- GOTO TRAVEL
- SHARD.398:
- put w
- GOTO TRAVEL
- SHARD.399:
- put w
- GOTO TRAVEL
- SHARD.400:
- put go bank
- GOTO TRAVEL
- SHARD.401:
- put n
- GOTO TRAVEL
- SHARD.402:
- put wit 500 bronze dokoras
- wait
- counter set 403
- SHARD.403:
- put s
- GOTO TRAVEL
- SHARD.404:
- put out
- GOTO TRAVEL
- SHARD.405:
- put e
- GOTO TRAVEL
- SHARD.406:
- put go bridge
- GOTO TRAVEL
- SHARD.407:
- put e
- GOTO TRAVEL
- SHARD.408:
- put e
- GOTO TRAVEL
- SHARD.409:
- put e
- GOTO TRAVEL
- SHARD.410:
- put go arch
- GOTO TRAVEL
- SHARD.411:
- put se
- GOTO TRAVEL
- SHARD.412:
- counter set 334
- SHARD.334:
- put e
- GOTO TRAVEL
- SHARD.335:
- put go entr
- GOTO TRAVEL
- SHARD.336:
- counter set 413
- SHARD.413:
- put go pass
- GOTO TRAVEL
- SHARD.414:
- put pay 5000
- wait
- counter set 415
- SHARD.415:
- put w
- GOTO TRAVEL
- SHARD.416:
- put s
- GOTO TRAVEL
- SHARD.417:
- put w
- GOTO TRAVEL
- SHARD.418:
- put nw
- GOTO TRAVEL
- SHARD.419:
- put go arch
- GOTO TRAVEL
- SHARD.420:
- put w
- GOTO TRAVEL
- SHARD.421:
- put w
- GOTO TRAVEL
- SHARD.422:
- put go bridge
- GOTO TRAVEL
- SHARD.423:
- put w
- GOTO TRAVEL
- SHARD.424:
- put w
- GOTO TRAVEL
- SHARD.425:
- put go bank
- GOTO TRAVEL
- SHARD.426:
- put n
- GOTO TRAVEL
- SHARD.427:
- put dep all
- wait
- counter set 428
- SHARD.428:
- put s
- GOTO TRAVEL
- SHARD.429:
- put out
- GOTO TRAVEL
- SHARD.430:
- put e
- GOTO TRAVEL
- SHARD.431:
- put go bridge
- GOTO TRAVEL
- SHARD.432:
- put e
- GOTO TRAVEL
- SHARD.433:
- put e
- GOTO TRAVEL
- SHARD.434:
- put e
- GOTO TRAVEL
- SHARD.435:
- put go arch
- GOTO TRAVEL
- SHARD.436:
- put se
- GOTO TRAVEL
- SHARD.437:
- put e
- GOTO TRAVEL
- SHARD.438:
- put go entr
- GOTO TRAVEL
- SHARD.439:
- put go corr
- GOTO TRAVEL
- SHARD.440:
- GOTO GETSACK
- SHARD.FREE:
- counter set 270
- SHARD.270:
- put go hall
- GOTO TRAVEL
- SHARD.271:
- GOTO GETSACK
- SHARD.FREE2:
- pause 1
- match SHARD.MISSINGSTART waitandsee
- match SHARD.FREE3 okstart
- put echo %startlocation%
- put echo okstart
- GOTO UniversalMatch
- SHARD.MISSINGSTART:
- setVariable startlocation Sgene
- setVariable ResumeStore Sgene
- GOTO SHARD.FREE3
- SHARD.FREE3:
- counter set 442
- SHARD.442:
- put out
- GOTO TRAVEL
- SHARD.443:
- put n
- GOTO TRAVEL
- SHARD.444:
- put go arch
- GOTO TRAVEL
- SHARD.QUENTIN.RESUME:
- counter set 445
- SHARD.445:
- put n
- GOTO TRAVEL
- SHARD.446:
- put go gate
- GOTO TRAVEL
- SHARD.447:
- put n
- GOTO TRAVEL
- SHARD.448:
- put n
- GOTO TRAVEL
- SHARD.449:
- put n
- GOTO TRAVEL
- SHARD.450:
- put n
- GOTO TRAVEL
- SHARD.451:
- counter set 1
- setVariable storecode Sgene
- GOTO RESUME.%ResumeStore%
- RESUME.HCBOW2:
- counter add 1
- RESUME.HCBOW1:
- counter add 1
- RESUME.HCCASH:
- counter add 1
- RESUME.HCJAHT:
- counter add 1
- RESUME.HCFALC:
- counter add 1
- RESUME.HPOTT:
- counter add 1
- RESUME.HCEQUI:
- counter add 1
- RESUME.HCFELT:
- counter add 1
- RESUME.SCCWEAP:
- counter add 1
- RESUME.SCCLEAT:
- counter add 1
- RESUME.SENES:
- counter add 1
- RESUME.SMARG:
- counter add 1
- RESUME.SMARW:
- counter add 1
- RESUME.SSUPF:
- counter add 1
- RESUME.SSUPB:
- counter add 1
- RESUME.STANN:
- counter add 1
- RESUME.SBOWS:
- counter add 1
- RESUME.SBAKE:
- counter add 1
- RESUME.SMUSE:
- counter add 1
- RESUME.SBARB:
- counter add 1
- RESUME.STOYB:
- counter add 1
- RESUME.STOUR:
- counter add 1
- RESUME.SHERA:
- counter add 1
- RESUME.SFRIL:
- counter add 1
- RESUME.STOKE:
- counter add 1
- RESUME.SCOIN:
- counter add 1
- RESUME.SARMO:
- counter add 1
- RESUME.SLOCK:
- counter add 1
- RESUME.SBARD:
- counter add 1
- RESUME.SREAG:
- counter add 1
- RESUME.SHERB:
- counter add 1
- RESUME.SALCH:
- counter add 1
- RESUME.SCLERIC:
- counter add 1
- RESUME.SSTIT:
- counter add 1
- RESUME.SWEAP:
- counter add 1
- RESUME.SGENE:
- counter add 1
- setVariable Countdown %c%
- GOTO RESUME
- ##################################################################################
- ############# #############
- ############# Therengia #############
- ############# #############
- ############# SKILL DETERMINATION #############
- ############# (tweak the items you steal here if desired) #############
- ############# #############
- ##################################################################################
- THG.RANK.1:
- setVariable skillrange 20-39
- setVariable RHcloth <nothing>
- setVariable RHclothQuant 1
- setVariable RHgen purse
- setVariable RHgenQuant 1
- setVariable RHarms <nothing>
- setVariable RHarmsQuant 1
- setVariable RHflow black orchid
- setVariable RHflowQuant 1
- setVariable RHart <nothing>
- setVariable RHartQuant 1
- setVariable RHlock ordinary lockpick
- setVariable RHlockQuant 1
- setVariable RHjoy chocolate
- setVariable RHjoyQuant 1
- setVariable RHtobac <nothing>
- setVariable RHtobacQuant 1
- setVariable RHmirg <nothing>
- setVariable RHmirgQuant 1
- setVariable RHweap <nothing>
- setVariable RHweapQuant 1
- setVariable RHcler1 grey-brown feather
- setVariable RHcler1Quant 1
- setVariable RHcler2 <nothing>
- setVariable RHcler2Quant 1
- setVariable RHbard1 pick
- setVariable RHbard1Quant 1
- setVariable RHbard2 <nothing>
- setVariable RHbard2Quant 2
- setVariable RHnap <nothing>
- setVariable RHnapQuant 1
- setVariable RHherb water
- setVariable RHherbQuant 2
- setVariable RHtog1 <nothing>
- setVariable RHtog1Quant 1
- setVariable RHtog2 <nothing>
- setVariable RHtog2Quant 1
- setVariable RHseli <nothing>
- setVariable RHseliQuant 1
- setVariable RHiron <nothing>
- setVariable RHironQuant 1
- GOTO RANKREPORT
- THG.RANK.2:
- setVariable skillrange 40-59
- setVariable RHcloth <nothing>
- setVariable RHclothQuant 2
- setVariable RHgen flint
- setVariable RHgenQuant 2
- setVariable RHarms dart
- setVariable RHarmsQuant 1
- setVariable RHflow black orchid
- setVariable RHflowQuant 2
- setVariable RHart <nothing>
- setVariable RHartQuant 2
- setVariable RHlock ordinary lockpick
- setVariable RHlockQuant 2
- setVariable RHjoy <nothing>
- setVariable RHjoyQuant 2
- setVariable RHtobac pouch
- setVariable RHtobacQuant 2
- setVariable RHmirg <nothing>
- setVariable RHmirgQuant 2
- setVariable RHweap <nothing>
- setVariable RHweapQuant 2
- setVariable RHcler1 incense
- setVariable RHcler1Quant 2
- setVariable RHcler2 <nothing>
- setVariable RHcler2Quant 2
- setVariable RHbard1 pick
- setVariable RHbard1Quant 2
- setVariable RHbard2 <nothing>
- setVariable RHbard2Quant 2
- setVariable RHnap <nothing>
- setVariable RHnapQuant 2
- setVariable RHherb mixing stick
- setVariable RHherbQuant 2
- setVariable RHtog1 <nothing>
- setVariable RHtog1Quant 2
- setVariable RHtog2 <nothing>
- setVariable RHtog2Quant 2
- setVariable RHseli <nothing>
- setVariable RHseliQuant 2
- setVariable RHiron <nothing>
- setVariable RHironQuant 2
- GOTO RANKREPORT
- THG.RANK.3:
- setVariable skillrange 60-99
- setVariable RHcloth sash
- setVariable RHclothQuant 2
- setVariable RHgen bark
- setVariable RHgenQuant 2
- setVariable RHarms bolts
- setVariable RHarmsP dart
- setVariable RHarmsQuant 2
- setVariable RHflow black orchid
- setVariable RHflowQuant 2
- setVariable RHart <nothing>
- setVariable RHartQuant 2
- setVariable RHlock stout lockpick
- setVariable RHlockQuant 2
- setVariable RHjoy <nothing>
- setVariable RHjoyQuant 2
- setVariable RHtobac sungrown cigar
- setVariable RHtobacP pouch
- setVariable RHtobacQuant 2
- setVariable RHmirg <nothing>
- setVariable RHmirgQuant 2
- setVariable RHweap <nothing>
- setVariable RHweapQuant 2
- setVariable RHcler1 candle
- setVariable RHcler1Quant 2
- setVariable RHcler2 <nothing>
- setVariable RHcler2Quant 2
- setVariable RHbard1 drum stick
- setVariable RHbard1Quant 2
- setVariable RHbard2 <nothing>
- setVariable RHbard2Quant 2
- setVariable RHnap <nothing>
- setVariable RHnapQuant 1
- setVariable RHherb oil
- setVariable RHherbQuant 2
- setVariable RHtog1 <nothing>
- setVariable RHtog1Quant 2
- setVariable RHtog2 <nothing>
- setVariable RHtog2Quant 2
- setVariable RHseli claw gloves
- setVariable RHseliQuant 1
- setVariable RHiron <nothing>
- setVariable RHironQuant 2
- GOTO RANKREPORT
- THG.RANK.4:
- setVariable skillrange 100-149
- setVariable RHcloth gloves
- setVariable RHclothQuant 2
- setVariable RHgen spade
- setVariable RHgenQuant 2
- setVariable RHarms stiletto
- setVariable RHarmsQuant 2
- setVariable RHflow <nothing>
- setVariable RHflowQuant 2
- setVariable RHart <nothing>
- setVariable RHartQuant 2
- setVariable RHlock stout lockpick
- setVariable RHlockQuant 2
- setVariable RHjoy <nothing>
- setVariable RHjoyQuant 1
- setVariable RHtobac apple pipe
- setVariable RHtobacQuant 2
- setVariable RHmirg <nothing>
- setVariable RHmirgQuant 2
- setVariable RHweap <nothing>
- setVariable RHweapQuant 2
- setVariable RHcler1 violets
- setvariable RHcler1P chalice
- setVariable RHcler1Quant 2
- setVariable RHcler2 <nothing>
- setVariable RHcler2Quant 2
- setVariable RHbard1 linen cloth
- setvariable RHbard1P drum stick
- setVariable RHbard1Quant 2
- setVariable RHbard2 <nothing>
- setVariable RHbard2Quant 2
- setVariable RHnap <nothing>
- setVariable RHnapQuant 1
- setVariable RHherb pestle
- setVariable RHherbQuant 2
- setVariable RHtog1 <nothing>
- setVariable RHtog1Quant 2
- setVariable RHtog2 <nothing>
- setVariable RHtog2Quant 2
- setVariable RHseli claw gloves
- setVariable RHseliQuant 2
- setVariable RHiron <nothing>
- setVariable RHironQuant 2
- GOTO RANKREPORT
- THG.RANK.5:
- setVariable skillrange 150-199
- setVariable RHcloth blouse
- setVariable RHclothQuant 2
- setVariable RHgen dagger sheath
- setVariable RHgenQuant 2
- setVariable RHarms kris
- setVariable RHarmsQuant 2
- setVariable RHflow silk orchid
- setVariable RHflowQuant 1
- setVariable RHart simple talisman
- setVariable RHartQuant 2
- setVariable RHlock slim lockpick
- setVariable RHlockQuant 2
- setVariable RHjoy kitten
- setVariable RHjoyQuant 1
- setVariable RHtobac lanival pipe
- setVariable RHtobacQuant 2
- setVariable RHmirg <nothing>
- setVariable RHmirgQuant 2
- setVariable RHweap club
- setVariable RHweapQuant 1
- setVariable RHcler1 herbs
- setVariable RHcler1Quant 2
- setVariable RHcler2 <nothing>
- setVariable RHcler2Quant 2
- setVariable RHbard1 blouse
- setVariable RHbard1Quant 2
- setVariable RHbard2 <nothing>
- setVariable RHbard2Quant 2
- setVariable RHnap naphtha
- setVariable RHnapQuant 1
- setVariable RHherb jar
- setVariable RHherbQuant 2
- setVariable RHtog1 beaded slippers
- setVariable RHtog1Quant 2
- setVariable RHtog2 <nothing>
- setVariable RHtog2Quant 2
- setVariable RHseli legwraps
- setVariable RHseliQuant 2
- setVariable RHiron <nothing>
- setVariable RHironQuant 2
- GOTO RANKREPORT
- THG.RANK.6:
- setVariable skillrange 200-249
- setVariable RHcloth skirt
- setVariable RHclothQuant 2
- setVariable RHgen scabbard
- setVariable RHgenQuant 2
- setVariable RHarms rapier
- setVariable RHarmsQuant 2
- setVariable RHflow silk orchid
- setVariable RHflowQuant 2
- setVariable RHart simple talisman
- setVariable RHartQuant 2
- setVariable RHlock slim lockpick
- setVariable RHlockQuant 2
- setVariable RHjoy bunny
- setVariable RHjoyQuant 2
- setVariable RHtobac olvio pipe
- setVariable RHtobacQuant 2
- setVariable RHmirg <nothing>
- setVariable RHmirgQuant 2
- setVariable RHweap club
- setVariable RHweapQuant 2
- setVariable RHcler1 bottle
- setVariable RHcler1Quant 2
- setVariable RHcler2 <nothing>
- setVariable RHcler2Quant 2
- setVariable RHbard1 alpargatas
- setVariable RHbard1Quant 2
- setVariable RHbard2 <nothing>
- setVariable RHbard2Quant 2
- setVariable RHnap naphtha
- setVariable RHnapQuant 2
- setVariable RHherb jadice flower
- setVariable RHherbQuant 2
- setVariable RHtog1 ivory shirt
- setVariable RHtog1Quant 2
- setVariable RHtog2 <nothing>
- setVariable RHtog2Quant 2
- setVariable RHseli hood
- setVariable RHseliQuant 2
- setVariable RHiron <nothing>
- setVariable RHironQuant 2
- GOTO RANKREPORT
- THG.RANK.7:
- setVariable skillrange 250-299
- setVariable RHcloth houpelande
- setVariable RHclothQuant 2
- setVariable RHgen shears
- setVariable RHgenQuant 2
- setVariable RHarms composite bow
- setVariable RHarmsQuant 1
- setVariable RHflow wreath
- setVariable RHflowQuant 2
- setVariable RHart cambrinth ring
- setVariable RHartQuant 1
- setVariable RHlock <nothing>
- setVariable RHlockQuant 2
- setVariable RHjoy bunny
- setVariable RHjoyQuant 3
- setVariable RHtobac riverhaven tobacco
- setVariable RHtobacQuant 2
- setVariable RHmirg anklet
- setVariable RHmirgQuant 2
- setVariable RHweap thorny mace
- setVariable RHweapQuant 2
- setVariable RHcler1 chalice
- setVariable RHcler1Quant 2
- setVariable RHcler2 <nothing>
- setVariable RHcler2Quant 2
- setVariable RHbard1 refill
- setVariable RHbard1Quant 2
- setVariable RHbard2 <nothing>
- setVariable RHbard2Quant 2
- setVariable RHnap naphtha
- setVariable RHnapQuant 2
- setVariable RHherb riolur leaf
- setVariable RHherbQuant 2
- setVariable RHtog1 linen shirt
- setVariable RHtog1Quant 2
- setVariable RHtog2 <nothing>
- setVariable RHtog2Quant 2
- setVariable RHseli bronze gauntlets
- setVariable RHseliQuant 2
- setVariable RHiron bronze gauntlets
- setVariable RHironQuant 2
- GOTO RANKREPORT
- THG.RANK.11:
- THG.RANK.12:
- THG.RANK.13:
- THG.RANK.14:
- THG.RANK.15:
- ECHO ***********************************************
- ECHO *** Sorry, but there isn't anything harder yet!
- ECHO ***********************************************
- THG.RANK.10:
- THG.RANK.9:
- THG.RANK.8:
- setVariable skillrange 300+
- setVariable RHcloth dress
- setVariable RHclothQuant 2
- setVariable RHgen stove
- setVariable RHgenQuant 2
- setVariable RHarms sword
- setVariable RHarmsQuant 2
- setVariable RHflow silk orchid
- setVariable RHflowQuant 2
- setVariable RHart cambrinth ring
- setVariable RHartQuant 2
- setVariable RHlock <nothing>
- setVariable RHlockQuant 2
- setVariable RHjoy bunny
- setVariable RHjoyQuant 3
- setVariable RHtobac baron tobacco
- setVariable RHtobacQuant 2
- setVariable RHmirg toe-bells
- setVariable RHmirgQuant 2
- setVariable RHweap goat-head mace
- setVariable RHweapQuant 2
- setVariable RHcler1 pomander
- setVariable RHcler1Quant 2
- setVariable RHcler2 <nothing>
- setVariable RHcler2Quant 2
- setVariable RHbard1 mandolin
- setVariable RHbard1Quant 2
- setVariable RHbard2 <nothing>
- setVariable RHbard2Quant 2
- setVariable RHnap naphtha
- setVariable RHnapQuant 2
- setVariable RHherb ithor potion
- setVariable RHherbQuant 2
- setVariable RHtog1 linen shirt
- setVariable RHtog1Quant 2
- setVariable RHtog2 <nothing>
- setVariable RHtog2Quant 2
- setVariable RHseli aventail
- setVariable RHseliQuant 2
- setVariable RHiron chain greaves
- setVariable RHironQuant 2
- GOTO RANKREPORT
- THG.RANK.-5:
- THG.RANK.-4:
- THG.RANK.-3:
- THG.RANK.-2:
- THG.RANK.-1:
- THG.RANK.0:
- GOTO BEGGAR.MOD
- THG.BAGCHECK:
- matchre BAGWARN /%RHcloth%|%RHgen%|%RHarms%|%RHflow%|%RHart%|%RHlock%|%RHjoy%|%RHiron%/
- matchre BAGWARN /%RHtobac%|%RHmirg%|%RHweap%|%RHseli%|%RHnap%|%RHherb%/
- matchre BAGWARN /%RHtog1%|%RHtog2%|%RHbard1%|%RHbard2%|%RHcler1%|%RHcler2%/
- match BAGS.STOW.%c% You glance
- put look in my %container%
- put glance
- GOTO UniversalMatch
- ##################################################################
- ##### #####
- ##### THERENGIA START LOCATION #####
- ##### #####
- ##################################################################
- HAVEN:
- match HAVEN.START.BANK [Bank of Riverhaven, Main Lobby]
- match HAVEN.START.PIER You also see the Municipal Pier.
- match HAVEN.START.W exit from the town into the countryside.
- match HAVEN.START.E tower's shadow and through a narrow gate
- match HAVEN.START.N The Gate of Nobles, the northern passage
- match HAVEN.START.CLOTH [Clothiers, Sales Floor]
- match HAVEN.START.GEN [Enfermine's Dry Goods, Showroom]
- match HAVEN.START.ARMS [Noel's Arms, Showroom]
- match HAVEN.START.FLOW [Cecelia's Blossoms, Showroom]
- match HAVEN.START.ART [Zanthron's Artificer Shop, Salesroom]
- match HAVEN.START.LOCK [Ss'Thran's Locks, Workroom]
- match HAVEN.START.SELI [Seli's Armory, Sales Room]
- match HAVEN.START.JOY [Smaragdaus' Joy, Front Room]
- match HAVEN.START.TOBAC [Fine Leaf's End, Sales Room]
- match HAVEN.START.MIRG [Mirglyn Sisters, Goldsmiths]
- match HAVEN.START.WEAP [Thringol's Weapon Shop, Salesroom]
- match HAVEN.START.CLER1 [Riverhaven, Cleric Shop]
- match HAVEN.START.CLER2 [Cleric Shop, Storage Room and Supplies]
- match HAVEN.START.BARD1 [House of Bardic Blues, Wayfarer's Den]
- match HAVEN.START.BARD2 [House of Bardic Blues, Baubles and Bits]
- match HAVEN.START.NAP vendor's cart with a vial of naphtha
- match HAVEN.START.HERB [Crin's Herbal Shop, Salesroom]
- match HAVEN.START.TOG1 [City Togs, Sales Room]
- match HAVEN.START.TOG2 [City Togs, Storeroom]
- match HAVEN.START.IRON [Bantheld's Ironworks, Salesroom]
- match HAVEN.START.PAWN Ioun's Pawn
- match THG.BADLOCATION Obvious
- put look
- GOTO UniversalMatch
- THG.BADLOCATION:
- ECHO ***********************************************
- ECHO *** Not a valid starting location.
- ECHO *** Starting locations in Therengia are:
- ECHO ***
- ECHO *** Inside Riverhaven Gates
- ECHO *** Riverhaven Bank
- ECHO *** Riverhaven Pawn Shop
- ECHO *** Outside Riverhaven Pier
- ECHO *** Clothiers
- ECHO *** Enfermine's Dry Goods
- ECHO *** Noel's Arms
- ECHO *** Seli's Armory
- ECHO *** Bantheld's Ironworks
- ECHO *** Cecelia's Blossoms
- ECHO *** Zanthron's Artificer Shop
- ECHO *** Ss'Thran's Locks
- ECHO *** Smaragdaus' Joy
- ECHO *** Fine Leaf's End
- ECHO *** Mirglyn Sisters, Goldsmiths
- ECHO *** Thringol's Weapon Shop
- ECHO *** House of Bardic Blues
- ECHO *** Cleric Shop
- ECHO *** Outside Naphtha Cart
- ECHO *** Crin's Herbal Shop
- ECHO *** City Togs
- ECHO ***
- ECHO *******************************************************
- GOTO END
- HAVEN.START.CLOTH:
- counter set 437
- setVariable storecode RHcloth
- put out
- GOTO START
- HAVEN.START.GEN:
- counter set 27
- setVariable storecode RHgen
- put out
- GOTO START
- HAVEN.START.ARMS:
- counter set 34
- setVariable storecode RHarms
- put out
- GOTO START
- HAVEN.START.FLOW:
- counter set 39
- setVariable storecode RHflow
- put out
- GOTO START
- HAVEN.START.ART:
- counter set 46
- setVariable storecode RHart
- put out
- GOTO START
- HAVEN.START.LOCK:
- counter set 47
- setVariable storecode RHlock
- put out
- GOTO START
- HAVEN.START.SELI:
- counter set 53
- setVariable storecode RHseli
- put out
- GOTO START
- HAVEN.START.JOY:
- counter set 426
- setVariable storecode RHjoy
- put out
- GOTO START
- HAVEN.START.TOBAC:
- counter set 61
- setVariable storecode RHtobac
- put out
- GOTO START
- HAVEN.START.MIRG:
- counter set 65
- setVariable storecode RHmirg
- put out
- GOTO START
- HAVEN.START.WEAP:
- counter set 69
- setVariable storecode RHweap
- put out
- GOTO START
- HAVEN.START.BARD1:
- counter set 78
- setVariable storecode RHbard1
- put out
- GOTO START
- HAVEN.START.BARD2:
- counter set 428
- setVariable storecode RHbard2
- put go curtain
- GOTO START
- HAVEN.START.CLER1:
- counter set 435
- setVariable storecode RHcler1
- put out
- GOTO START
- HAVEN.START.CLER2:
- counter set 81
- setVariable storecode RHcler2
- put go opening
- GOTO START
- HAVEN.START.NAP:
- counter set 87
- setVariable storecode RHnap
- GOTO START
- HAVEN.START.HERB:
- counter set 94
- setVariable storecode RHherb
- put out
- GOTO START
- HAVEN.START.TOG1:
- counter set 98
- setVariable storecode RHtog1
- put go door
- GOTO START
- HAVEN.START.TOG2:
- counter set 413
- setVariable storecode RHtog2
- put go curtain
- GOTO START
- HAVEN.START.IRON:
- counter set 108
- setVariable storecode RHiron
- put o
- GOTO START
- HAVEN.START.BANK:
- counter set 1
- HAVEN.1:
- put out
- GOTO TRAVEL
- HAVEN.2:
- put n
- GOTO TRAVEL
- HAVEN.3:
- put n
- GOTO TRAVEL
- HAVEN.4:
- put go shop
- GOTO TRAVEL
- HAVEN.5:
- GOTO HAVEN.START.BARD1
- HAVEN.START.PIER:
- counter set 6
- HAVEN.6:
- put w
- GOTO TRAVEL
- HAVEN.7:
- put w
- GOTO TRAVEL
- HAVEN.8:
- put w
- GOTO TRAVEL
- HAVEN.9:
- put go shop
- GOTO TRAVEL
- HAVEN.10:
- GOTO HAVEN.START.CLOTH
- HAVEN.START.E:
- counter set 11
- HAVEN.11:
- put n
- GOTO TRAVEL
- HAVEN.12:
- put n
- GOTO TRAVEL
- HAVEN.13:
- put n
- GOTO TRAVEL
- HAVEN.14:
- put n
- GOTO TRAVEL
- HAVEN.15:
- put n
- GOTO TRAVEL
- HAVEN.16:
- put go shop
- GOTO TRAVEL
- HAVEN.17:
- GOTO HAVEN.START.TOG1
- HAVEN.START.W:
- counter set 18
- HAVEN.18:
- put n
- GOTO TRAVEL
- HAVEN.19:
- put go arms
- GOTO TRAVEL
- HAVEN.20:
- GOTO HAVEN.START.ARMS
- HAVEN.START.N:
- counter set 21
- HAVEN.21:
- put s
- GOTO TRAVEL
- HAVEN.22:
- put go shop
- GOTO TRAVEL
- HAVEN.23:
- GOTO HAVEN.START.CLER1
- HAVEN.START.PAWN:
- counter set 419
- HAVEN.419:
- put out
- GOTO TRAVEL
- HAVEN.420:
- put go arms
- GOTO TRAVEL
- HAVEN.421:
- GOTO HAVEN.START.ARMS
- ##################################################################
- ##### #####
- ##### HAVEN LEAVING SHOPS #####
- ##### #####
- ##################################################################
- LEAVE.RHCLOTH:
- counter set 25
- HAVEN.25:
- put w
- GOTO TRAVEL
- HAVEN.26:
- put w
- GOTO TRAVEL
- HAVEN.27:
- setVariable storecode RHgen
- setVariable entrance store
- GOTO SETSTORE
- LEAVE.RHGEN:
- counter set 30
- HAVEN.30:
- put w
- GOTO TRAVEL
- HAVEN.31:
- put w
- GOTO TRAVEL
- HAVEN.32:
- put w
- GOTO TRAVEL
- HAVEN.33:
- put n
- GOTO TRAVEL
- HAVEN.34:
- setVariable storecode RHarms
- setVariable entrance arms
- GOTO SETSTORE
- LEAVE.RHARMS:
- GOTO %LorM%.RHARMS.1
- LEAVE.RHARMS.1:
- counter set 37
- HAVEN.37:
- put n
- GOTO TRAVEL
- HAVEN.38:
- put n
- GOTO TRAVEL
- HAVEN.39:
- setVariable storecode RHflow
- setVariable entrance shop
- GOTO SETSTORE
- MOVEON.RHARMS.1:
- counter set 120
- HAVEN.120:
- put go pawn
- GOTO TRAVEL
- HAVEN.121:
- GOTO PAWN.%DropOrStow%
- LEAVE.RHFLOW:
- counter set 42
- HAVEN.42:
- put n
- GOTO TRAVEL
- HAVEN.43:
- put se
- GOTO TRAVEL
- HAVEN.44:
- put se
- GOTO TRAVEL
- HAVEN.45:
- put se
- GOTO TRAVEL
- HAVEN.46:
- setVariable storecode RHart
- setVariable entrance art shop
- GOTO SETSTORE
- LEAVE.RHART:
- HAVEN.47:
- setVariable storecode RHlock
- setVariable entrance ord shop
- GOTO SETSTORE
- LEAVE.RHLOCK:
- counter set 50
- HAVEN.50:
- put se
- GOTO TRAVEL
- HAVEN.51:
- put se
- GOTO TRAVEL
- HAVEN.52:
- put s
- GOTO TRAVEL
- HAVEN.53:
- setVariable storecode RHseli
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.RHSELI:
- counter set 422
- HAVEN.422:
- put n
- GOTO TRAVEL
- HAVEN.423:
- put e
- GOTO TRAVEL
- HAVEN.424:
- put ne
- GOTO TRAVEL
- HAVEN.425:
- put e
- GOTO TRAVEL
- HAVEN.426:
- setVariable storecode RHjoy
- setVariable entrance door
- GOTO SETSTORE
- LEAVE.RHJOY:
- counter set 58
- HAVEN.58:
- put s
- GOTO TRAVEL
- HAVEN.59:
- put s
- GOTO TRAVEL
- HAVEN.60:
- setVariable storecode RHtobac
- put kneel
- wait
- RHTOBAC.SHORT:
- put go shop
- match SHORTSTAND You must be standing
- GOTO TRAVEL
- HAVEN.61:
- setVariable entrance shop
- GOTO SETSTORE
- ALTLEAVE.RHTOBAC:
- counter set 417
- HAVEN.417:
- put out
- GOTO TRAVEL
- HAVEN.418:
- LEAVE.RHTOBAC:
- matchre LEAVE.RHTOBAC /\.\.\.wait|type ahead|Roundtime/i
- matchre LEAVE.RHTOBAC.2 /You stand|already standing/
- match ALTLEAVE.RHTOBAC You can't stand
- put stand
- GOTO UniversalMatch
- LEAVE.RHTOBAC.2:
- counter set 63
- HAVEN.63:
- put w
- GOTO TRAVEL
- HAVEN.64:
- put w
- GOTO TRAVEL
- HAVEN.65:
- setVariable storecode RHmirg
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.RHMIRG:
- counter set 68
- HAVEN.68:
- put se
- GOTO TRAVEL
- HAVEN.69:
- setVariable storecode RHweap
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.RHWEAP:
- counter set 72
- HAVEN.72:
- put se
- GOTO TRAVEL
- HAVEN.73:
- put ne
- GOTO TRAVEL
- HAVEN.74:
- put n
- GOTO TRAVEL
- HAVEN.75:
- put n
- GOTO TRAVEL
- HAVEN.76:
- put n
- GOTO TRAVEL
- HAVEN.77:
- put n
- GOTO TRAVEL
- HAVEN.78:
- setVariable storecode RHbard1
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.RHBARD1:
- counter set 427
- HAVEN.427:
- put go shop
- GOTO TRAVEL
- HAVEN.428:
- setVariable storecode RHbard2
- setVariable entrance curtain
- GOTO SETSTORE
- ALTLEAVE.RHBARD2:
- counter set 429
- HAVEN.429:
- put go curtain
- GOTO TRAVEL
- HAVEN.430:
- LEAVE.RHBARD2:
- counter set 431
- HAVEN.431:
- put o
- GOTO TRAVEL
- HAVEN.432:
- put n
- GOTO TRAVEL
- HAVEN.433:
- put n
- GOTO TRAVEL
- HAVEN.434:
- put n
- GOTO TRAVEL
- HAVEN.435:
- setVariable storecode RHcler1
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.RHCLER1:
- counter set 80
- HAVEN.80:
- put go shop
- GOTO TRAVEL
- HAVEN.81:
- setVariable storecode RHcler2
- setVariable entrance curtain
- GOTO SETSTORE
- ALTLEAVE.RHCLER2:
- counter set 82
- HAVEN.82:
- put go opening
- GOTO TRAVEL
- HAVEN.83:
- LEAVE.RHCLER2:
- counter set 84
- HAVEN.84:
- put o
- GOTO TRAVEL
- HAVEN.85:
- counter set 85
- put n
- GOTO TRAVEL
- HAVEN.86:
- put se
- GOTO TRAVEL
- HAVEN.87:
- setVariable storecode RHnap
- setVariable itemlocation on cart
- setVariable entrance shop
- GOTO SETSTORE
- ALTLEAVE.RHNAP:
- LEAVE.RHNAP:
- counter set 90
- HAVEN.90:
- put se
- GOTO TRAVEL
- HAVEN.91:
- put se
- GOTO TRAVEL
- HAVEN.92:
- put se
- GOTO TRAVEL
- HAVEN.93:
- put se
- GOTO TRAVEL
- HAVEN.94:
- setVariable storecode RHherb
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.RHHERB:
- counter set 97
- HAVEN.97:
- put se
- GOTO TRAVEL
- HAVEN.98:
- setVariable storecode RHtog1
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.RHTOG1.1:
- counter set 410
- HAVEN.410:
- put go shop
- GOTO TRAVEL
- HAVEN.411:
- LEAVE.RHTOG1:
- counter set 412
- HAVEN.412:
- put go hall
- match LEAVE.RHTOG1.1 referring
- GOTO TRAVEL
- HAVEN.413:
- ALTLEAVE.RHTOG1:
- setVariable storecode RHtog2
- setVariable entrance hall
- GOTO SETSTORE
- ALTLEAVE.RHTOG2:
- LEAVE.RHTOG2:
- counter set 414
- HAVEN.414:
- put go hall
- GOTO TRAVEL
- HAVEN.415:
- put go door
- match LEAVE.RHTOG2 referring
- GOTO TRAVEL
- HAVEN.416:
- counter set 100
- HAVEN.100:
- put nw
- GOTO TRAVEL
- HAVEN.101:
- put nw
- GOTO TRAVEL
- HAVEN.102:
- put nw
- GOTO TRAVEL
- HAVEN.103:
- put nw
- GOTO TRAVEL
- HAVEN.104:
- put sw
- GOTO TRAVEL
- HAVEN.105:
- put sw
- GOTO TRAVEL
- HAVEN.106:
- put sw
- GOTO TRAVEL
- HAVEN.107:
- put nw
- GOTO TRAVEL
- HAVEN.108:
- setVariable storecode RHiron
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.RHIRON:
- counter set 109
- HAVEN.109:
- put se
- GOTO TRAVEL
- HAVEN.110:
- put sw
- GOTO TRAVEL
- HAVEN.111:
- put sw
- GOTO TRAVEL
- HAVEN.112:
- put sw
- GOTO TRAVEL
- HAVEN.113:
- put sw
- GOTO TRAVEL
- HAVEN.114:
- counter set 436
- HAVEN.436:
- put sw
- GOTO TRAVEL
- HAVEN.437:
- put w
- GOTO TRAVEL
- HAVEN.438:
- setVariable storecode RHcloth
- setVariable entrance shop
- GOTO SETSTORE
- ##################################################################
- ##### #####
- ##### RIVER HAVEN JUSTICE AND RESUMING #####
- ##### #####
- ##################################################################
- HAVEN.ITEMCHECK:
- put drop my small sack
- wait
- match HAVEN.DEBT2 You have nothing
- match HAVEN.FREE2 INVENTORY HELP
- put inv
- GOTO UniversalMatch
- HAVEN.DEBT:
- counter set 225
- HAVEN.225:
- put go door
- GOTO TRAVEL
- HAVEN.DEBT2:
- counter set 226
- HAVEN.226:
- put out
- GOTO TRAVEL
- HAVEN.227:
- put n
- GOTO TRAVEL
- HAVEN.228:
- put nw
- GOTO TRAVEL
- HAVEN.229:
- put nw
- GOTO TRAVEL
- HAVEN.230:
- put nw
- GOTO TRAVEL
- HAVEN.231:
- put nw
- GOTO TRAVEL
- HAVEN.232:
- put sw
- GOTO TRAVEL
- HAVEN.233:
- put sw
- GOTO TRAVEL
- HAVEN.234:
- put sw
- GOTO TRAVEL
- HAVEN.235:
- put sw
- GOTO TRAVEL
- HAVEN.236:
- put sw
- GOTO TRAVEL
- HAVEN.237:
- put sw
- GOTO TRAVEL
- HAVEN.238:
- put sw
- GOTO TRAVEL
- HAVEN.239:
- put n
- GOTO TRAVEL
- HAVEN.240:
- put n
- GOTO TRAVEL
- HAVEN.241:
- put go bank
- GOTO TRAVEL
- HAVEN.242:
- put go arch
- GOTO TRAVEL
- HAVEN.243:
- put wit 500 bronze lirum
- wait
- counter set 244
- HAVEN.244:
- put go arch
- GOTO TRAVEL
- HAVEN.245:
- put out
- GOTO TRAVEL
- HAVEN.246:
- put s
- GOTO TRAVEL
- HAVEN.247:
- put s
- GOTO TRAVEL
- HAVEN.248:
- put s
- GOTO TRAVEL
- HAVEN.249:
- put go hall
- GOTO TRAVEL
- HAVEN.250:
- put go office
- GOTO TRAVEL
- HAVEN.251:
- put pay 5000
- wait
- counter set 252
- HAVEN.252:
- put out
- GOTO TRAVEL
- HAVEN.253:
- put out
- GOTO TRAVEL
- HAVEN.254:
- put n
- GOTO TRAVEL
- HAVEN.255:
- put n
- GOTO TRAVEL
- HAVEN.256:
- put n
- GOTO TRAVEL
- HAVEN.257:
- put go bank
- GOTO TRAVEL
- HAVEN.258:
- put go arch
- GOTO TRAVEL
- HAVEN.259:
- put dep all
- wait
- counter set 260
- HAVEN.260:
- put go arch
- GOTO TRAVEL
- HAVEN.261:
- put out
- GOTO TRAVEL
- HAVEN.262:
- put s
- GOTO TRAVEL
- HAVEN.263:
- put s
- GOTO TRAVEL
- HAVEN.264:
- put ne
- GOTO TRAVEL
- HAVEN.265:
- put ne
- GOTO TRAVEL
- HAVEN.266:
- put ne
- GOTO TRAVEL
- HAVEN.267:
- put ne
- GOTO TRAVEL
- HAVEN.268:
- put ne
- GOTO TRAVEL
- HAVEN.269:
- put ne
- GOTO TRAVEL
- HAVEN.270:
- put ne
- GOTO TRAVEL
- HAVEN.271:
- put se
- GOTO TRAVEL
- HAVEN.272:
- put se
- GOTO TRAVEL
- HAVEN.273:
- put se
- GOTO TRAVEL
- HAVEN.274:
- put se
- GOTO TRAVEL
- HAVEN.275:
- put s
- GOTO TRAVEL
- HAVEN.276:
- put go door
- GOTO TRAVEL
- HAVEN.277:
- GOTO GETSACK
- HAVEN.FREE:
- counter set 280
- HAVEN.280:
- put go door
- GOTO TRAVEL
- HAVEN.281:
- GOTO GETSACK
- HAVEN.FREE2:
- pause 1
- match HAVEN.MISSINGSTART waitandsee
- match HAVEN.FREE3 okstart
- put echo %startlocation
- put echo okstart
- GOTO UniversalMatch
- HAVEN.MISSINGSTART:
- setVariable startlocation RHtog1
- setVariable ResumeStore RHtog1
- GOTO HAVEN.FREE3
- HAVEN.FREE3:
- counter set 285
- HAVEN.285:
- put out
- GOTO TRAVEL
- HAVEN.286:
- put n
- GOTO TRAVEL
- HAVEN.287:
- counter set 1
- setVariable storecode RHtog1
- GOTO RESUME.%ResumeStore%
- RESUME.RHHERB:
- counter add 1
- RESUME.RHNAP:
- counter add 1
- RESUME.RHCLER2:
- counter add 1
- RESUME.RHCLER1:
- counter add 1
- RESUME.RHBARD2:
- counter add 1
- RESUME.RHBARD1:
- counter add 1
- RESUME.RHWEAP:
- counter add 1
- RESUME.RHMIRG:
- counter add 1
- RESUME.RHTOBAC:
- counter add 1
- RESUME.RHJOY:
- counter add 1
- RESUME.RHSELI:
- counter add 1
- RESUME.RHLOCK:
- counter add 1
- RESUME.RHART:
- counter add 1
- RESUME.RHFLOW:
- counter add 1
- RESUME.RHARMS:
- counter add 1
- RESUME.RHGEN:
- counter add 1
- RESUME.RHCLOTH:
- counter add 1
- RESUME.RHIRON:
- counter add 1
- RESUME.RHTOG2:
- counter add 1
- RESUME.RHTOG1:
- counter add 1
- setVariable Countdown %c%
- GOTO RESUME
- ##################################################################
- ##### #####
- ##### THERENGIA PAWNING #####
- ##### #####
- ##################################################################
- HAVEN.PAWNFINISH.NONTHIEF:
- HAVEN.PAWNFINISH.EMPATH:
- counter set 439
- HAVEN.439:
- put out
- GOTO TRAVEL
- HAVEN.440:
- put s
- GOTO TRAVEL
- HAVEN.441:
- put e
- GOTO TRAVEL
- HAVEN.442:
- put e
- GOTO TRAVEL
- HAVEN.443:
- put e
- GOTO TRAVEL
- HAVEN.444:
- put go store
- GOTO TRAVEL
- HAVEN.445:
- setVariable BinOrBucket basket
- GOTO PAWN.BIN
- HAVEN.BINFINISH.NONTHIEF:
- HAVEN.BINFINISH.EMPATH:
- counter set 446
- HAVEN.446:
- put out
- GOTO TRAVEL
- HAVEN.447:
- put w
- GOTO TRAVEL
- HAVEN.448:
- put w
- GOTO TRAVEL
- HAVEN.449:
- put w
- GOTO TRAVEL
- HAVEN.450:
- put n
- GOTO TRAVEL
- HAVEN.451:
- put go pawn
- GOTO TRAVEL
- HAVEN.452:
- GOTO END
- HAVEN.PAWNFINISH.THIEF:
- setVariable havenguild rook
- HAVEN.CONTACT.FALSE:
- HAVEN.GUILDFIND1:
- setVariable knockdoor door
- setVariable contact false
- match HAVEN.GUILDPAWN convenient spot
- match HAVEN.ARTIFICER Silvermoon Road
- match HAVEN.HALFLING with his own kind
- match HAVEN.COOP cooped up somewhere
- match HAVEN.CRESCENT Crescent Way
- match HAVEN.ROOK checking around the rookery
- match HAVEN.TEST.%havenguild% You glance
- put contact guild
- put glance
- GOTO UniversalMatch
- HAVEN.TEST.GUILDPAWN:
- GOTO HAVEN.ARTIFICER
- HAVEN.TEST.ARTIFICER:
- GOTO HAVEN.HALFLING
- HAVEN.TEST.HALFLING:
- GOTO HAVEN.COOP
- HAVEN.TEST.COOP:
- GOTO HAVEN.CRESCENT
- HAVEN.TEST.CRESCENT:
- GOTO HAVEN.ROOK
- HAVEN.TEST.ROOK:
- GOTO HAVEN.GUILDPAWN
- HAVEN.CONTACT.TRUE:
- GOTO END
- HAVEN.SEARCH:
- put search
- match HAVEN.KNOCK Success!
- match HAVEN.SEARCH Roundtime
- GOTO UniversalMatch
- HAVEN.KNOCK:
- pause 1
- put knock %knockdoor%
- waitfor You knock
- put whisper %riverpass
- wait
- GOTO HAVEN.%havenguild%.ENTER
- HAVEN.ARTIFICER:
- setVariable havenguild artificer
- GOTO HAVEN.GUILDFIND2
- HAVEN.HALFLING:
- setVariable havenguild halfling
- setVariable knockdoor grat
- GOTO HAVEN.GUILDFIND2
- HAVEN.COOP:
- setVariable havenguild coop
- GOTO HAVEN.GUILDFIND2
- HAVEN.CRESCENT:
- setVariable havenguild crescent
- GOTO HAVEN.GUILDFIND2
- HAVEN.ROOK:
- setVariable havenguild rook
- GOTO HAVEN.GUILDFIND2
- HAVEN.GUILDPAWN:
- setVariable havenguild guildpawn
- counter set 300
- HAVEN.300:
- put out
- GOTO TRAVEL
- HAVEN.301:
- GOTO HAVEN.SEARCH
- HAVEN.GUILDPAWN.ENTER:
- counter set 302
- HAVEN.302:
- put climb stair
- GOTO TRAVEL
- HAVEN.303:
- put ne
- GOTO TRAVEL
- HAVEN.304:
- put go corner
- match PAWN.BIN thief Crow
- GOTO TRAVEL
- HAVEN.305:
- GOTO %havenguild%.RHLEAVE
- HAVEN.GUILDFIND2:
- counter set 306
- HAVEN.306:
- put out
- GOTO TRAVEL
- HAVEN.307:
- put n
- GOTO TRAVEL
- HAVEN.308:
- put n
- GOTO TRAVEL
- HAVEN.309:
- put n
- GOTO TRAVEL
- HAVEN.310:
- put se
- GOTO TRAVEL
- HAVEN.311:
- put se
- GOTO TRAVEL
- HAVEN.312:
- put se
- GOTO TRAVEL
- HAVEN.313:
- GOTO HAVEN.%havenguild%.2
- HAVEN.ARTIFICER.2:
- GOTO HAVEN.SEARCH
- HAVEN.ARTIFICER.ENTER:
- counter set 314
- HAVEN.314:
- put look floor
- wait
- put go door
- GOTO TRAVEL
- HAVEN.315:
- put go corner
- match PAWN.BIN thief Crow
- GOTO TRAVEL
- HAVEN.316:
- GOTO %havenguild%.RHLEAVE
- HAVEN.HALFLING.2:
- HAVEN.COOP.2:
- HAVEN.CRESCENT.2:
- HAVEN.ROOK.2:
- counter set 317
- HAVEN.317:
- put se
- GOTO TRAVEL
- HAVEN.318:
- put se
- GOTO TRAVEL
- HAVEN.319:
- GOTO HAVEN.%havenguild%.3
- HAVEN.HALFLING.3:
- counter set 320
- HAVEN.320:
- put e
- GOTO TRAVEL
- HAVEN.321:
- put ne
- GOTO TRAVEL
- HAVEN.322:
- put look door
- wait
- put go footpath
- GOTO TRAVEL
- HAVEN.323:
- GOTO HAVEN.SEARCH
- HAVEN.HALFLING.ENTER:
- counter set 324
- HAVEN.324:
- put go door
- GOTO TRAVEL
- HAVEN.325:
- put ne
- GOTO TRAVEL
- HAVEN.326:
- put go nook
- match PAWN.BIN thief Crow
- GOTO TRAVEL
- HAVEN.327:
- GOTO %havenguild%.RHLEAVE
- HAVEN.COOP.3:
- counter set 328
- HAVEN.328:
- put se
- GOTO TRAVEL
- HAVEN.329:
- put e
- GOTO TRAVEL
- HAVEN.330:
- GOTO HAVEN.SEARCH
- HAVEN.COOP.ENTER:
- counter set 331
- HAVEN.331:
- put n
- GOTO TRAVEL
- HAVEN.332:
- put go corner
- match PAWN.BIN thief Crow
- GOTO TRAVEL
- HAVEN.333:
- GOTO %havenguild%.RHLEAVE
- HAVEN.CRESCENT.3:
- counter set 334
- HAVEN.334:
- put s
- GOTO TRAVEL
- HAVEN.335:
- GOTO HAVEN.SEARCH
- HAVEN.CRESCENT.ENTER:
- counter set 336
- HAVEN.336:
- put sear shadow
- wait
- put go open
- GOTO TRAVEL
- HAVEN.337:
- put go corner
- match PAWN.BIN thief Crow
- GOTO TRAVEL
- HAVEN.338:
- GOTO %havenguild%.RHLEAVE
- HAVEN.ROOK.3:
- counter set 339
- HAVEN.339:
- put se
- GOTO TRAVEL
- HAVEN.340:
- put se
- GOTO TRAVEL
- HAVEN.341:
- put se
- GOTO TRAVEL
- HAVEN.342:
- put ne
- GOTO TRAVEL
- HAVEN.343:
- put ne
- GOTO TRAVEL
- HAVEN.344:
- put ne
- GOTO TRAVEL
- HAVEN.345:
- put ne
- GOTO TRAVEL
- HAVEN.346:
- put ne
- GOTO TRAVEL
- HAVEN.347:
- put go alley
- GOTO TRAVEL
- HAVEN.348:
- put s
- GOTO TRAVEL
- HAVEN.349:
- put s
- GOTO TRAVEL
- HAVEN.350:
- put go reces
- GOTO TRAVEL
- HAVEN.351:
- GOTO HAVEN.SEARCH
- HAVEN.ROOK.ENTER:
- counter set 352
- HAVEN.352:
- put go arch
- GOTO TRAVEL
- HAVEN.353:
- put clim stai
- GOTO TRAVEL
- HAVEN.354:
- put go corner
- match PAWN.BIN thief Crow
- GOTO TRAVEL
- HAVEN.355:
- GOTO %havenguild%.RHLEAVE
- ##################################################################
- ##### #####
- ##### HAVEN BINNING #####
- ##### #####
- ##################################################################
- HAVEN.BINFINISH.THIEF:
- GOTO %havenguild%.RHLEAVE
- GUILDPAWN.RHLEAVE:
- counter set 356
- HAVEN.356:
- put out
- GOTO TRAVEL
- HAVEN.357:
- put sw
- GOTO TRAVEL
- HAVEN.358:
- put clim stair
- GOTO TRAVEL
- HAVEN.359:
- put go door
- GOTO TRAVEL
- HAVEN.360:
- put go pawn
- GOTO TRAVEL
- HAVEN.361:
- GOTO HAVEN.CONTACT.%contactguild%
- HALFING.RHLEAVE:
- counter set 362
- HAVEN.362:
- put out
- GOTO TRAVEL
- HAVEN.363:
- put sw
- GOTO TRAVEL
- HAVEN.364:
- put go door
- GOTO TRAVEL
- HAVEN.365:
- put go grat
- GOTO TRAVEL
- HAVEN.366:
- put sw
- GOTO TRAVEL
- HAVEN.367:
- put w
- GOTO TRAVEL
- HAVEN.368:
- GOTO RHINTERSECTION2
- COOP.RHLEAVE:
- counter set 369
- HAVEN.369:
- put out
- GOTO TRAVEL
- HAVEN.370:
- put s
- GOTO TRAVEL
- HAVEN.371:
- put go door
- GOTO TRAVEL
- HAVEN.372:
- put w
- GOTO TRAVEL
- HAVEN.373:
- put nw
- GOTO TRAVEL
- HAVEN.374:
- GOTO RHINTERSECTION2
- CRESCENT.RHLEAVE:
- counter set 375
- HAVEN.375:
- put out
- GOTO TRAVEL
- HAVEN.376:
- put out
- GOTO TRAVEL
- HAVEN.377:
- put go door
- GOTO TRAVEL
- HAVEN.378:
- put n
- GOTO TRAVEL
- HAVEN.379:
- GOTO RHINTERSECTION2
- ROOK.RHLEAVE:
- counter set 380
- HAVEN.380:
- put out
- GOTO TRAVEL
- HAVEN.381:
- put climb stair
- GOTO TRAVEL
- HAVEN.382:
- put go arch
- GOTO TRAVEL
- HAVEN.383:
- put go door
- GOTO TRAVEL
- HAVEN.384:
- put go reces
- GOTO TRAVEL
- HAVEN.385:
- put n
- GOTO TRAVEL
- HAVEN.386:
- put n
- GOTO TRAVEL
- HAVEN.387:
- put sw
- GOTO TRAVEL
- HAVEN.388:
- put sw
- GOTO TRAVEL
- HAVEN.389:
- put sw
- GOTO TRAVEL
- HAVEN.390:
- put sw
- GOTO TRAVEL
- HAVEN.391:
- put sw
- GOTO TRAVEL
- HAVEN.392:
- put nw
- GOTO TRAVEL
- HAVEN.393:
- put nw
- GOTO TRAVEL
- HAVEN.394:
- put nw
- GOTO TRAVEL
- HAVEN.395:
- GOTO RHINTERSECTION2
- RHINTERSECTION2:
- counter set 396
- HAVEN.396:
- put nw
- GOTO TRAVEL
- HAVEN.397:
- put nw
- GOTO TRAVEL
- HAVEN.398:
- GOTO ARTIFICER2.RHLEAVE
- ARTIFICER.RHLEAVE:
- counter set 399
- HAVEN.399:
- put out
- GOTO TRAVEL
- HAVEN.400:
- put climb door
- GOTO TRAVEL
- ARTIFICER2.RHLEAVE:
- counter set 401
- HAVEN.401:
- put nw
- GOTO TRAVEL
- HAVEN.402:
- put nw
- GOTO TRAVEL
- HAVEN.403:
- put nw
- GOTO TRAVEL
- HAVEN.404:
- put s
- GOTO TRAVEL
- HAVEN.405:
- put s
- GOTO TRAVEL
- HAVEN.406:
- put s
- GOTO TRAVEL
- HAVEN.407:
- put go pawn
- GOTO TRAVEL
- HAVEN.408:
- GOTO HAVEN.CONTACT.%contactguild%
- ##################################################################################
- ############# #############
- ############# QI'RESHALIA #############
- ############# #############
- ############# SKILL DETERMINATION #############
- ############# (tweak the items you steal here if desired) #############
- ############# #############
- ##################################################################################
- QIR.RANK.1:
- setVariable skillrange 20-39
- setVariable Rbait worms
- setVariable RbaitQuant 2
- setVariable Rchan rope
- setVariable RchanQuant 1
- setVariable Rherb water
- setVariable RherbQuant 2
- setVariable Rforge <nothing>
- setVariable RforgeQuant 1
- setVariable Rbard pick
- setVariable RbardQuant 1
- setVariable Rhair unguent
- setVariable RhairQuant 1
- setVariable Rleather <nothing>
- setVariable RleatherQuant 1
- setVariable Rtailor stockings
- setVariable RtailorQuant 1
- setVariable Rgami <nothing>
- setVariable RgamiQuant 1
- setVariable Rmagik <nothing>
- setVariable RmagikQuant 1
- setVariable Rjewel <nothing>
- setVariable RjewelQuant 1
- setVariable Rthea <nothing>
- setVariable RtheaQuant 1
- setVariable Rcleric lavender
- setVariable RclericQuant 1
- setVariable Rexot <nothing>
- setVariable RexotQuant 1
- setvariable Atann <nothing>
- setvariable AtannQuant 1
- setvariable Aalch water
- setvariable AalchQuant 2
- setvariable Acloth <nothing>
- setvariable AclothQuant 1
- setvariable Ascript <nothing>
- setvariable AscriptQuant 1
- setvariable Acleric lanahh pao
- setvariable AclericQuant 1
- setvariable Agami <nothing>
- setvariable AgamiQuant 1
- setvariable Agem <nothing>
- setvariable AgemQuant 1
- setvariable Amagic <nothing>
- setvariable AmagicQuant 1
- setvariable Asling flights
- setvariable AslingQuant 1
- setvariable Apuzz <nothing>
- setvariable ApuzzQuant 1
- setvariable Afoot <nothing>
- setvariable AfootQuant 1
- setvariable Ashield <nothing>
- setvariable AshieldQuant 1
- setvariable Aweap <nothing>
- setvariable AweapQuant 1
- setvariable Aforge <nothing>
- setvariable AforgeQuant 1
- setvariable Agen charcoal
- setvariable AgenQuant 1
- setvariable Aflow <nothing>
- setvariable AflowQuant 1
- setvariable Abard pick
- setvariable AbardQuant 1
- GOTO RANKREPORT
- QIR.RANK.2:
- setVariable skillrange 40-59
- setVariable Rbait cheese
- setVariable RbaitQuant 2
- setVariable Rchan biscuit
- setVariable RchanQuant 2
- setVariable Rherb alcohol
- setVariable RherbQuant 2
- setVariable Rforge <nothing>
- setVariable RforgeQuant 2
- setVariable Rbard rag
- setVariable RbardQuant 2
- setVariable Rhair unguent
- setVariable RhairQuant 2
- setVariable Rleather <nothing>
- setVariable RleatherQuant 2
- setVariable Rtailor stockings
- setVariable RtailorQuant 2
- setVariable Rgami <nothing>
- setVariable RgamiQuant 2
- setVariable Rmagik <nothing>
- setVariable RmagikQuant 2
- setVariable Rjewel <nothing>
- setVariable RjewelQuant 2
- setVariable Rthea <nothing>
- setVariable RtheaQuant 2
- setVariable Rcleric plume feather
- setVariable RclericQuant 2
- setVariable Rexot <nothing>
- setVariable RexotQuant 2
- setvariable Atann <nothing>
- setvariable AtannQuant 2
- setvariable Aalch stick
- setvariable AalchQuant 2
- setvariable Acloth <nothing>
- setvariable AclothQuant 2
- setvariable Ascript <nothing>
- setvariable AscriptQuant 2
- setvariable Acleric sage
- setvariable AclericQuant 2
- setvariable Agami <nothing>
- setvariable AgamiQuant 2
- setvariable Agem <nothing>
- setvariable AgemQuant 2
- setvariable Amagic <nothing>
- setvariable AmagicQuant 2
- setvariable Asling fishtail arrowhead
- setvariable AslingQuant 2
- setvariable Apuzz beanbags
- setvariable ApuzzQuant 1
- setvariable Afoot socks
- setvariable AfootQuant 1
- setvariable Ashield <nothing>
- setvariable AshieldQuant 2
- setvariable Aweap <nothing>
- setvariable AweapQuant 2
- setvariable Aforge <nothing>
- setvariable AforgeQuant 2
- setvariable Agen flint
- setvariable AgenQuant 2
- setvariable Aflow <nothing>
- setvariable AflowQuant 2
- setvariable Abard pick
- setvariable AbardQuant 2
- GOTO RANKREPORT
- QIR.RANK.3:
- setVariable skillrange 60-99
- setVariable Rbait pole
- setVariable RbaitQuant 1
- setVariable Rchan lobscouse stew
- setVariable RchanQuant 2
- setVariable Rherb pestle
- setVariable RherbQuant 2
- setVariable Rforge <nothing>
- setVariable RforgeQuant 2
- setVariable Rbard cloth
- setVariable RbardQuant 2
- setVariable Rhair hairbrush
- setVariable RhairQuant 2
- setVariable Rleather <nothing>
- setVariable RleatherQuant 2
- setVariable Rtailor shirt
- setVariable RtailorQuant 2
- setVariable Rgami <nothing>
- setVariable RgamiQuant 2
- setVariable Rmagik <nothing>
- setVariable RmagikQuant 2
- setVariable Rjewel ear-frill
- setVariable Rjewel chain
- setVariable RjewelQuant 2
- setVariable Rthea <nothing>
- setVariable RtheaQuant 2
- setVariable Rcleric wine
- setVariable RclericP plume feather
- setVariable RclericQuant 2
- setVariable Rexot <nothing>
- setVariable RexotQuant 2
- setvariable Atann thread
- setvariable AtannQuant 1
- setvariable Aalch pestle
- setvariable AalchQuant 1
- setvariable Acloth britches
- setvariable AclothQuant 1
- setvariable Ascript <nothing>
- setvariable AscriptQuant 2
- setvariable Acleric incense
- setvariable AclericQuant 2
- setvariable Agami <nothing>
- setvariable AgamiQuant 2
- setvariable Agem <nothing>
- setvariable AgemQuant 2
- setvariable Amagic <nothing>
- setvariable AmagicQuant 2
- setvariable Asling shaper
- setvariable AslingQuant 1
- setvariable Apuzz beanbags
- setvariable ApuzzQuant 2
- setvariable Afoot socks
- setvariable AfootQuant 2
- setvariable Ashield <nothing>
- setvariable AshieldQuant 2
- setvariable Aweap <nothing>
- setvariable AweapQuant 2
- setvariable Aforge <nothing>
- setvariable AforgeQuant 2
- setvariable Agen trowel
- setvariable AgenQuant 2
- setvariable Aflow <nothing>
- setvariable AflowQuant 1
- setvariable Abard rag
- setvariable AbardQuant 2
- GOTO RANKREPORT
- QIR.RANK.4:
- setVariable skillrange 100-149
- setVariable Rbait pole
- setVariable RbaitQuant 1
- setVariable Rchan polish
- setVariable RchanQuant 2
- setVariable Rherb large jar
- setVariable RherbQuant 2
- setVariable Rforge dagger
- setVariable RforgeQuant 2
- setVariable Rbard tambourine
- setVariable RbardQuant 2
- setVariable Rhair clippers
- setVariable RhairP razor
- setVariable RhairQuant 2
- setVariable Rleather <nothing>
- setVariable RleatherQuant 2
- setVariable Rtailor sash
- setVariable RtailorQuant 2
- setVariable Rgami plain paper
- setVariable RgamiQuant 1
- setVariable Rmagik <nothing>
- setVariable RmagikQuant 2
- setVariable Rjewel bangle
- setVariable RjewelQuant 2
- setVariable Rthea <nothing>
- setVariable RtheaQuant 2
- setVariable Rcleric candle
- setVariable RclericP vial
- setVariable RclericQuant 2
- setVariable Rexot <nothing>
- setVariable RexotQuant 2
- setvariable Atann thread
- setvariable AtannQuant 2
- setvariable Aalch pestle
- setvariable AalchQuant 2
- setvariable Acloth britches
- setvariable AclothQuant 2
- setvariable Ascript trimmed scroll
- setvariable AscriptQuant 1
- setvariable Acleric candle
- setvariable AclericQuant 2
- setvariable Agami <nothing>
- setvariable AgamiQuant 2
- setvariable Agem <nothing>
- setvariable AgemQuant 2
- setvariable Amagic <nothing>
- setvariable AmagicQuant 2
- setvariable Asling shaper
- setvariable AslingP canvas sling
- setvariable AslingQuant 2
- setvariable Apuzz basic puzzle
- setvariable ApuzzQuant 2
- setvariable Afoot pouch
- setvariable AfootQuant 2
- setvariable Ashield <nothing>
- setvariable AshieldQuant 2
- setvariable Aweap <nothing>
- setvariable AweapQuant 2
- setvariable Aforge <nothing>
- setvariable AforgeQuant 2
- setvariable Agen tinderbox
- setvariable AgenQuant 2
- setvariable Aflow wristlet
- setvariable AflowQuant 2
- setvariable Abard cloth
- setvariable AbardQuant 2
- GOTO RANKREPORT
- QIR.RANK.5:
- setVariable skillrange 150-199
- setVariable Rbait pole
- setVariable RbaitQuant 2
- setVariable Rchan breaker
- setVariable RchanQuant 2
- setVariable Rherb cebi root
- setVariable RherbQuant 2
- setVariable Rforge dagger
- setVariable RforgeQuant 2
- setVariable Rbard flute
- setVariable RbardQuant 2
- setVariable Rhair clippers
- setVariable RhairQuant 2
- setVariable Rleather <nothing>
- setVariable RleatherQuant 2
- setVariable Rtailor tunic
- setVariable RtailorQuant 2
- setVariable Rgami plain paper
- setVariable RgamiQuant 2
- setVariable Rmagik <nothing>
- setVariable RmagikQuant 2
- setVariable Rjewel clasp
- setVariable RjewelQuant 2
- setVariable Rthea <nothing>
- setVariable RtheaQuant 2
- setVariable Rcleric vial
- setVariable RclericQuant 2
- setVariable Rexot <nothing>
- setVariable RexotQuant 2
- setvariable Atann bodkin
- setvariable AtannQuant 2
- setvariable Aalch cebi root
- setvariable AalchQuant 2
- setvariable Acloth tunic
- setvariable AclothQuant 2
- setvariable Ascript trimmed scroll
- setvariable AscriptQuant 2
- setvariable Acleric wine
- setvariable AclericQuant 2
- setvariable Agami plain paper
- setvariable AgamiQuant 1
- setvariable Agem <nothing>
- setvariable AgemQuant 2
- setvariable Amagic <nothing>
- setvariable AmagicQuant 2
- setvariable Asling small rocks
- setvariable AslingP leather sling
- setvariable AslingQuant 1
- setvariable Apuzz intermediate puzzle
- setvariable ApuzzQuant 2
- setvariable Afoot woolen tights
- setvariable AfootQuant 2
- setvariable Ashield <nothing>
- setvariable AshieldQuant 2
- setvariable Aweap <nothing>
- setvariable AweapQuant 2
- setvariable Aforge <nothing>
- setvariable AforgeQuant 2
- setvariable Agen razor
- setvariable AgenQuant 2
- setvariable Aflow necklace
- setvariable AflowQuant 2
- setvariable Abard bow
- setvariable AbardQuant 2
- GOTO RANKREPORT
- QIR.RANK.6:
- setVariable skillrange 200-249
- setVariable Rbait pole
- setVariable RbaitQuant 2
- setVariable Rchan strap
- setVariable RchanQuant 2
- setVariable Rherb riolur leaf
- setVariable RherbQuant 2
- setVariable Rforge sap
- setVariable RforgeQuant 2
- setVariable Rbard six strings
- setVariable RbardQuant 2
- setVariable Rhair <nothing>
- setVariable RhairQuant 2
- setVariable Rleather gauntlets
- setVariable RleatherQuant 1
- setVariable Rtailor trousers
- setVariable RtailorQuant 2
- setVariable Rgami white paper
- setVariable RgamiQuant 2
- setVariable Rmagik simple talisman
- setVariable RmagikQuant 1
- setVariable Rjewel silver chain
- setVariable RjewelQuant 2
- setVariable Rthea <nothing>
- setVariable RtheaQuant 2
- setVariable Rcleric censer
- setVariable RclericQuant 2
- setVariable Rexot <nothing>
- setVariable RexotQuant 2
- setvariable Atann scraper
- setvariable AtannQuant 2
- setvariable Aalch nemoih root
- setvariable AalchQuant 2
- setvariable Acloth shirt
- setvariable AclothQuant 2
- setvariable Ascript painted scroll
- setvariable AscriptQuant 2
- setvariable Acleric sandals
- setvariable AclericQuant 2
- setvariable Agami plain paper
- setvariable AgamiQuant 2
- setvariable Agem bracelet
- setvariable AgemQuant 2
- setvariable Amagic <nothing>
- setvariable AmagicQuant 2
- setvariable Asling small rocks
- setvariable AslingQuant 2
- setvariable Apuzz bunny
- setvariable ApuzzQuant 2
- setvariable Afoot lace stockings
- setvariable AfootQuant 2
- setvariable Ashield <nothing>
- setvariable AshieldQuant 2
- setvariable Aweap <nothing>
- setvariable AweapQuant 2
- setvariable Aforge <nothing>
- setvariable AforgeQuant 2
- setvariable Agen pruning knife
- setvariable AgenQuant 2
- setvariable Aflow circlet
- setvariable AflowQuant 2
- setvariable Abard four strings
- setvariable AbardQuant 2
- GOTO RANKREPORT
- QIR.RANK.7:
- setVariable skillrange 250-299
- setVariable Rbait pole
- setVariable RbaitQuant 3
- setVariable Rchan ditty bag
- setVariable RchanQuant 2
- setVariable Rherb ithor potion
- setVariable RherbQuant 2
- setVariable Rforge sap
- setVariable RforgeQuant 2
- setVariable Rbard refill
- setVariable RbardQuant 2
- setVariable Rhair <nothing>
- setVariable RhairQuant 2
- setVariable Rleather gauntlets
- setVariable RleatherQuant 2
- setVariable Rtailor vest
- setVariable RtailorQuant 2
- setVariable Rgami blue paper
- setVariable RgamiQuant 2
- setVariable Rmagik simple talisman
- setVariable RmagikQuant 2
- setVariable Rjewel collar
- setVariable RjewelQuant 1
- setVariable Rthea <nothing>
- setVariable RtheaQuant 2
- setVariable Rcleric censer
- setVariable RclericQuant 2
- setVariable Rexot <nothing>
- setVariable RexotQuant 2
- setvariable Atann shears
- setvariable AtannQuant 2
- setvariable Aalch ithor potion
- setvariable AalchQuant 2
- setvariable Acloth trousers
- setvariable AclothQuant 2
- setvariable Ascript canvas scroll
- setvariable AscriptQuant 1
- setvariable Acleric armband
- setvariable AclericQuant 1
- setvariable Agami white paper
- setvariable AgamiQuant 2
- setvariable Agem earcuff
- setvariable AgemQuant 2
- setvariable Amagic marble
- setvariable AmagicQuant 2
- setvariable Asling canvas sling
- setvariable AslingQuant 2
- setvariable Apuzz wand
- setvariable ApuzzQuant 2
- setvariable Afoot lace stockings
- setvariable AfootQuant 2
- setvariable Ashield <nothing>
- setvariable AshieldQuant 2
- setvariable Aweap telek
- setvariable AweapQuant 2
- setvariable Aforge <nothing>
- setvariable AforgeQuant 2
- setvariable Agen mirror
- setvariable AgenQuant 2
- setvariable Aflow wreath
- setvariable AflowQuant 2
- setvariable Abard seven strings
- setvariable AbardQuant 2
- GOTO RANKREPORT
- QIR.RANK.11:
- QIR.RANK.12:
- QIR.RANK.13:
- QIR.RANK.14:
- QIR.RANK.15:
- ECHO ***********************************************
- ECHO *** Sorry, but there isn't anything harder yet!
- ECHO ***********************************************
- QIR.RANK.10:
- QIR.RANK.9:
- QIR.RANK.8:
- setVariable skillrange 300+
- setVariable Rbait pole
- setVariable RbaitQuant 3
- setVariable Rchan sailcloth quiver
- setVariable RchanQuant 2
- setVariable Rherb tincture jar
- setVariable RherbQuant 2
- setVariable Rforge sap
- setVariable RforgeQuant 2
- setVariable Rbard lyre
- setVariable RbardQuant 2
- setVariable Rhair <nothing>
- setVariable RhairQuant 2
- setVariable Rleather gauntlets
- setVariable RleatherQuant 2
- setVariable Rtailor kilt
- setVariable RtailorQuant 2
- setVariable Rgami bird instructions
- setVariable RgamiQuant 2
- setVariable Rmagik cambrinth ring
- setVariable RmagikQuant 1
- setVariable Rjewel collar
- setVariable RjewelQuant 2
- setVariable Rthea <nothing>
- setVariable RtheaQuant 2
- setVariable Rcleric oil
- setVariable RclericQuant 2
- setVariable Rexot <nothing>
- setVariable RexotQuant 2
- setvariable Atann potion
- setvariable AtannQuant 2
- setvariable Aalch seolarn weed
- setvariable AalchQuant 2
- setvariable Acloth doublet
- setvariable AclothQuant 2
- setvariable Ascript canvas scroll
- setvariable AscriptQuant 2
- setvariable Acleric armband
- setvariable AclericQuant 2
- setvariable Agami blue paper
- setvariable AgamiQuant 2
- setvariable Agem haedor
- setvariable AgemQuant 2
- setvariable Amagic cube
- setvariable AmagicQuant 2
- setvariable Asling needle arrows
- setvariable AslingQuant 2
- setvariable Apuzz rings
- setvariable ApuzzQuant 2
- setvariable Afoot spidersilk stockings
- setvariable AfootQuant 2
- setvariable Ashield <nothing>
- setvariable AshieldQuant 2
- setvariable Aweap garz
- setvariable AweapQuant 2
- setvariable Aforge chausses
- setvariable AforgeQuant 2
- setvariable Agen lantern
- setvariable AgenQuant 2
- setvariable Aflow pillow
- setvariable AflowQuant 2
- setvariable Abard drum pouch
- setvariable AbardQuant 2
- GOTO RANKREPORT
- QIR.RANK.-5:
- QIR.RANK.-4:
- QIR.RANK.-3:
- QIR.RANK.-2:
- QIR.RANK.-1:
- QIR.RANK.0:
- GOTO BEGGAR.MOD
- QIR.BAGCHECK:
- matchre BAGWARN /%Rbait%|%Rchan%|%Rherb%|%Rforge%|%Rbard%|%Rhair%|%Rthea%/
- matchre BAGWARN /%Rleather%|%Rtailor%|%Rgami%|%Rmagik%|%Rjewel%|%Rcleric%|%Rexot%/
- matchre BAGWARN /%Atann%|%Aalch%|%Acloth%|%Ascript%|%Acleric%|%Agami%|%Agem%|%Agen%|%Aflow%/
- matchre BAGWARN /%Amagic%|%Asling%|%Apuzz%|%Afoot%|%Ashield%|%Aweap%|%Aforge%|%Abard%/
- match BAGS.STOW.%c% You glance
- put look in my %container%
- put glance
- GOTO UniversalMatch
- ##################################################################
- ##### #####
- ##### RATHA START LOCATION #####
- ##### #####
- ##################################################################
- RATHA:
- match RATHA.START.GREEN [Truffenyi's Green]
- match RATHA.START.3SEWER The travel-worn road narrows, and the caravans that frequent
- match RATHA.START.2SEWER Fabulous marble colonnades line a regal plaza
- match RATHA.START.1SEWER A wall of refuse brings an end to travel along this alley.
- match RATHA.START.BANK Lower Bank of Ratha, Atrium
- match RATHA.START.PAWN Paedraig
- match RATHA.START.BAIT Drorg
- match RATHA.START.CHAN Namazzi
- match RATHA.START.HERB Ktzini
- match RATHA.START.FORGE Krrikt'k
- match RATHA.START.BARD Elepaio
- match RATHA.START.HAIR Dennats Baya
- match RATHA.START.LEATHER Redwing
- match RATHA.START.TAILOR Amorand
- match RATHA.START.GAMI Ssivo
- match RATHA.START.MAGIK Kalazashi
- match RATHA.START.JEWEL Svra'an
- match RATHA.START.THEA Hotagi'rath Theater, Rehearsal Hall
- match RATHA.START.EXOT Chabalu
- match RATHA.START.CLERIC This quaint shop run by the Oracle Veraclese
- match QIR.BADLOCATION Obvious
- setVariable citycode ratha
- put look
- GOTO UniversalMatch
- QIR.BADLOCATION:
- put echocolumn /on
- waitfor EchoColumn
- ECHO ***********************************************
- ECHO *** Not a valid starting location.
- ECHO *** Starting locations in Qi'Reshalia are:
- ECHO ***
- ECHO *** Ratha Bank Atrium Aesry Outside Bank
- ECHO *** Outside Ratha sewers Aesry West Gate
- ECHO *** Truffenyi's Green Aesry Pawn Shop
- ECHO *** Ratha Pawn Shop Aesry Tannery
- ECHO *** Ratha Bait Shop Aesry Herb & Alchemist
- ECHO *** Ratha Chandlery Aesry Clothing Shop
- ECHO *** Ratha Herb & Alchemist Aesry Scriptorium
- ECHO *** Ratha Forge Aesry Cleric Shop
- ECHO *** Ratha Bard Shop Aesry Origami Boutique
- ECHO *** Ratha Hair Care Aesry Jewelry Shop
- ECHO *** Ratha Leatherwork Aesry Magic Shop
- ECHO *** Ratha Tailor Aesry Slings and Arrows
- ECHO *** Ratha Origami Shop Aesry General Store
- ECHO *** Ratha Magik Shop Aesry Flower Shop
- ECHO *** Ratha Jewelry Shop Aesry Instrument Shop
- ECHO *** Ratha Cleric Shop Aesry Martrem's Forge
- ECHO *** Ratha Exotics Shop Aesry Kilora's Weaponry
- ECHO *** Ratha Theater Aesry Field of Shields
- ECHO *** Rehearsal Hall Aesry Footwear (Cordwainer's)
- ECHO *** Aesry Puzzle Shop
- ECHO ***
- ECHO ***********************************************
- put echocolumn /off
- waitfor EchoColumn
- GOTO END
- RATHA.START.GREEN:
- setVariable upperlower upper
- counter set 540
- RATHA.540:
- put s
- GOTO TRAVEL
- RATHA.541:
- put w
- GOTO TRAVEL
- RATHA.542:
- put w
- GOTO TRAVEL
- RATHA.543:
- put nw
- GOTO TRAVEL
- RATHA.544:
- put ne
- GOTO TRAVEL
- RATHA.START.3SEWER:
- setVariable upperlower upper
- counter set 545
- RATHA.545:
- put go grat
- GOTO TRAVEL
- RATHA.546:
- setVariable upperlower lower
- put go crev
- GOTO TRAVEL
- RATHA.547:
- put e
- GOTO TRAVEL
- RATHA.548:
- put se
- GOTO TRAVEL
- RATHA.549:
- put down
- GOTO TRAVEL
- RATHA.550:
- put s
- GOTO TRAVEL
- RATHA.566:
- counter set 551
- RATHA.551:
- put down
- GOTO TRAVEL
- RATHA.552:
- put ne
- GOTO TRAVEL
- RATHA.553:
- put se
- GOTO TRAVEL
- RATHA.554:
- put e
- GOTO TRAVEL
- RATHA.555:
- put go passage
- GOTO TRAVEL
- RATHA.556:
- put go grat
- GOTO TRAVEL
- RATHA.START.1SEWER:
- setVariable upperlower lower
- counter set 557
- RATHA.557:
- put e
- GOTO TRAVEL
- RATHA.558:
- put ne
- GOTO TRAVEL
- RATHA.559:
- put se
- GOTO TRAVEL
- RATHA.560:
- put s
- GOTO TRAVEL
- RATHA.561:
- put se
- GOTO TRAVEL
- RATHA.562:
- put se
- GOTO TRAVEL
- RATHA.START.2SEWER:
- setVariable upperlower lower
- counter set 564
- RATHA.564:
- put go drain
- GOTO TRAVEL
- RATHA.565:
- put go open
- GOTO TRAVEL
- RATHA.START.BANK:
- setVariable upperlower lower
- counter set 567
- RATHA.567:
- put go door
- GOTO TRAVEL
- RATHA.568:
- put climb stair
- GOTO TRAVEL
- RATHA.569:
- put sw
- GOTO TRAVEL
- RATHA.563:
- counter set 570
- RATHA.570:
- put s
- GOTO TRAVEL
- RATHA.571:
- put s
- GOTO TRAVEL
- RATHA.572:
- put s
- GOTO TRAVEL
- RATHA.573:
- put w
- GOTO TRAVEL
- RATHA.574:
- put nw
- GOTO TRAVEL
- RATHA.575:
- setVariable storecode Rbait
- put w
- GOTO TRAVEL
- RATHA.576:
- RATHA.594:
- setVariable startlocation %storecode%
- RATHA.538:
- setVariable entrance shop
- GOTO SETSTORE
- RATHA.START.PAWN:
- setVariable upperlower lower
- RATHA.577:
- counter set 577
- put out
- GOTO TRAVEL
- RATHA.578:
- put ne
- GOTO TRAVEL
- RATHA.579:
- put se
- GOTO TRAVEL
- RATHA.580:
- put se
- GOTO TRAVEL
- RATHA.581:
- put s
- GOTO TRAVEL
- RATHA.582:
- put s
- GOTO TRAVEL
- RATHA.583:
- put se
- GOTO TRAVEL
- RATHA.584:
- put e
- GOTO TRAVEL
- RATHA.585:
- put s
- GOTO TRAVEL
- RATHA.586:
- put se
- GOTO TRAVEL
- RATHA.587:
- put s
- GOTO TRAVEL
- RATHA.588:
- put s
- GOTO TRAVEL
- RATHA.589:
- put ne
- GOTO TRAVEL
- RATHA.590:
- put e
- GOTO TRAVEL
- RATHA.591:
- put e
- GOTO TRAVEL
- RATHA.592:
- put e
- GOTO TRAVEL
- RATHA.593:
- setVariable storecode Rbait
- put ne
- GOTO TRAVEL
- RATHA.START.BAIT:
- counter set 576
- setVariable upperlower lower
- setVariable storecode Rbait
- put out
- GOTO START
- RATHA.START.CHAN:
- counter set 10
- setVariable upperlower lower
- setVariable storecode Rchan
- put out
- GOTO START
- RATHA.START.HERB:
- counter set 26
- setVariable upperlower lower
- setVariable storecode Rherb
- put out
- GOTO START
- RATHA.START.FORGE:
- counter set 46
- setVariable upperlower lower
- setVariable storecode Rforge
- put out
- GOTO START
- RATHA.START.BARD:
- counter set 70
- setVariable upperlower lower
- setVariable storecode Rbard
- put out
- GOTO START
- RATHA.START.HAIR:
- counter set 77
- setVariable upperlower lower
- setVariable storecode Rhair
- put out
- GOTO START
- RATHA.START.LEATHER:
- counter set 82
- setVariable upperlower lower
- setVariable storecode Rleather
- put out
- GOTO START
- RATHA.START.TAILOR:
- counter set 91
- setVariable upperlower lower
- setVariable storecode Rtailor
- put out
- GOTO START
- RATHA.START.GAMI:
- counter set 104
- setVariable upperlower upper
- setVariable storecode Rgami
- put out
- GOTO START
- RATHA.START.MAGIK:
- counter set 111
- setVariable upperlower upper
- setVariable storecode Rmagik
- put out
- GOTO START
- RATHA.START.JEWEL:
- counter set 119
- setVariable upperlower upper
- setVariable storecode Rjewel
- put out
- GOTO START
- RATHA.START.THEA:
- counter set 123
- setVariable upperlower upper
- setVariable storecode Rthea
- put go arch
- GOTO START
- RATHA.START.EXOT:
- counter set 336
- setVariable upperlower upper
- setVariable storecode Rexot
- put out
- GOTO START
- RATHA.START.CLERIC:
- counter set 340
- setVariable upperlower upper
- setVariable storecode Rcleric
- put out
- GOTO START
- ##################################################################
- ##### #####
- ##### RATHA LEAVING SHOPS #####
- ##### #####
- ##################################################################
- LEAVE.RBAIT:
- GOTO %LorM%.RBAIT.1
- LEAVE.RBAIT.1:
- counter set 1
- RATHA.1:
- put e
- GOTO TRAVEL
- RATHA.2:
- put se
- GOTO TRAVEL
- RATHA.3:
- put e
- GOTO TRAVEL
- RATHA.4:
- put e
- GOTO TRAVEL
- RATHA.5:
- put e
- GOTO TRAVEL
- RATHA.6:
- put e
- GOTO TRAVEL
- RATHA.7:
- put e
- GOTO TRAVEL
- RATHA.8:
- put e
- GOTO TRAVEL
- RATHA.9:
- put n
- GOTO TRAVEL
- RATHA.10:
- setVariable storecode Rchan
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.RCHAN:
- counter set 12
- RATHA.12:
- put n
- GOTO TRAVEL
- RATHA.13:
- put n
- GOTO TRAVEL
- RATHA.14:
- put n
- GOTO TRAVEL
- RATHA.15:
- put nw
- GOTO TRAVEL
- RATHA.16:
- put n
- GOTO TRAVEL
- RATHA.17:
- put nw
- GOTO TRAVEL
- RATHA.18:
- put n
- GOTO TRAVEL
- RATHA.19:
- put nw
- GOTO TRAVEL
- RATHA.20:
- put nw
- GOTO TRAVEL
- RATHA.21:
- put w
- GOTO TRAVEL
- RATHA.22:
- put w
- GOTO TRAVEL
- RATHA.23:
- put sw
- GOTO TRAVEL
- RATHA.24:
- put w
- GOTO TRAVEL
- RATHA.25:
- put sw
- GOTO TRAVEL
- RATHA.26:
- setVariable storecode Rherb
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.RHERB:
- counter set 27
- RATHA.27:
- put sw
- GOTO TRAVEL
- RATHA.28:
- put sw
- GOTO TRAVEL
- RATHA.29:
- put w
- GOTO TRAVEL
- RATHA.30:
- put go grat
- GOTO TRAVEL
- RATHA.31:
- put go passage
- GOTO TRAVEL
- RATHA.32:
- put w
- GOTO TRAVEL
- RATHA.33:
- put nw
- GOTO TRAVEL
- RATHA.34:
- put sw
- GOTO TRAVEL
- RATHA.35:
- put up
- GOTO TRAVEL
- RATHA.36:
- put go open
- GOTO TRAVEL
- RATHA.37:
- put go drain
- GOTO TRAVEL
- RATHA.38:
- put ne
- GOTO TRAVEL
- RATHA.39:
- put e
- GOTO TRAVEL
- RATHA.40:
- put se
- GOTO TRAVEL
- RATHA.41:
- put se
- GOTO TRAVEL
- RATHA.42:
- put s
- GOTO TRAVEL
- RATHA.43:
- put se
- GOTO TRAVEL
- RATHA.44:
- put se
- GOTO TRAVEL
- RATHA.45:
- put se
- GOTO TRAVEL
- RATHA.46:
- setVariable storecode Rforge
- setVariable entrance forge
- GOTO SETSTORE
- LEAVE.RFORGE:
- counter set 47
- RATHA.47:
- put nw
- GOTO TRAVEL
- RATHA.48:
- put nw
- GOTO TRAVEL
- RATHA.49:
- put nw
- GOTO TRAVEL
- RATHA.50:
- put n
- GOTO TRAVEL
- RATHA.51:
- put nw
- GOTO TRAVEL
- RATHA.52:
- put nw
- GOTO TRAVEL
- RATHA.53:
- put w
- GOTO TRAVEL
- RATHA.54:
- put w
- GOTO TRAVEL
- RATHA.55:
- put w
- GOTO TRAVEL
- RATHA.56:
- put w
- GOTO TRAVEL
- RATHA.57:
- put w
- GOTO TRAVEL
- RATHA.58:
- put sw
- GOTO TRAVEL
- RATHA.59:
- put w
- GOTO TRAVEL
- RATHA.60:
- put w
- GOTO TRAVEL
- RATHA.61:
- put nw
- GOTO TRAVEL
- RATHA.62:
- put n
- GOTO TRAVEL
- RATHA.63:
- put w
- GOTO TRAVEL
- RATHA.64:
- put w
- GOTO TRAVEL
- RATHA.65:
- put ne
- GOTO TRAVEL
- RATHA.66:
- put nw
- GOTO TRAVEL
- RATHA.67:
- put nw
- GOTO TRAVEL
- RATHA.68:
- put sw
- GOTO TRAVEL
- RATHA.69:
- put s
- GOTO TRAVEL
- RATHA.70:
- setVariable storecode Rbard
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.RBARD:
- counter set 71
- RATHA.71:
- put n
- GOTO TRAVEL
- RATHA.72:
- put ne
- GOTO TRAVEL
- RATHA.73:
- put se
- GOTO TRAVEL
- RATHA.74:
- put se
- GOTO TRAVEL
- RATHA.75:
- put sw
- GOTO TRAVEL
- RATHA.76:
- put e
- GOTO TRAVEL
- RATHA.77:
- setVariable storecode Rhair
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.RHAIR:
- counter set 78
- RATHA.78:
- put e
- GOTO TRAVEL
- RATHA.79:
- put s
- GOTO TRAVEL
- RATHA.80:
- put se
- GOTO TRAVEL
- RATHA.81:
- put e
- GOTO TRAVEL
- RATHA.82:
- setVariable storecode Rleather
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.RLEATHER:
- counter set 83
- RATHA.83:
- put e
- GOTO TRAVEL
- RATHA.84:
- put ne
- GOTO TRAVEL
- RATHA.85:
- put e
- GOTO TRAVEL
- RATHA.86:
- put e
- GOTO TRAVEL
- RATHA.87:
- put e
- GOTO TRAVEL
- RATHA.88:
- put e
- GOTO TRAVEL
- RATHA.89:
- put e
- GOTO TRAVEL
- RATHA.90:
- put e
- GOTO TRAVEL
- RATHA.91:
- setVariable storecode Rtailor
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.RTAILOR:
- counter set 92
- RATHA.92:
- put w
- GOTO TRAVEL
- RATHA.93:
- put w
- GOTO TRAVEL
- RATHA.94:
- put sw
- GOTO TRAVEL
- RATHA.95:
- put go drain
- GOTO TRAVEL
- RATHA.96:
- put go open
- GOTO TRAVEL
- RATHA.97:
- put n
- GOTO TRAVEL
- RATHA.98:
- put up
- GOTO TRAVEL
- RATHA.99:
- put nw
- GOTO TRAVEL
- RATHA.100:
- put w
- GOTO TRAVEL
- RATHA.101:
- put go crev
- GOTO TRAVEL
- RATHA.102:
- put go grat
- setVariable upperlower upper
- GOTO TRAVEL
- RATHA.103:
- put sw
- GOTO TRAVEL
- RATHA.104:
- setVariable storecode Rgami
- setVariable entrance struct
- GOTO SETSTORE
- LEAVE.RGAMI:
- counter set 105
- RATHA.105:
- put w
- GOTO TRAVEL
- RATHA.106:
- put w
- GOTO TRAVEL
- RATHA.107:
- put nw
- GOTO TRAVEL
- RATHA.108:
- put nw
- GOTO TRAVEL
- RATHA.109:
- put nw
- GOTO TRAVEL
- RATHA.110:
- put n
- GOTO TRAVEL
- RATHA.111:
- setVariable storecode Rmagik
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.RMAGIK:
- counter set 112
- RATHA.112:
- put e
- GOTO TRAVEL
- RATHA.113:
- put ne
- GOTO TRAVEL
- RATHA.114:
- put ne
- GOTO TRAVEL
- RATHA.115:
- put ne
- GOTO TRAVEL
- RATHA.116:
- put se
- GOTO TRAVEL
- RATHA.117:
- put se
- GOTO TRAVEL
- RATHA.118:
- put ne
- GOTO TRAVEL
- RATHA.119:
- setVariable storecode Rjewel
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.RJEWEL:
- counter set 120
- RATHA.120:
- put e
- GOTO TRAVEL
- RATHA.121:
- put go building
- GOTO TRAVEL
- RATHA.122:
- put w
- GOTO TRAVEL
- RATHA.123:
- setVariable storecode Rthea
- setVariable entrance arch
- GOTO SETSTORE
- LEAVE.RTHEA:
- counter set 328
- RATHA.328:
- put e
- GOTO TRAVEL
- RATHA.329:
- put out
- GOTO TRAVEL
- RATHA.330:
- put w
- GOTO TRAVEL
- RATHA.331:
- put sw
- GOTO TRAVEL
- RATHA.332:
- put se
- GOTO TRAVEL
- RATHA.333:
- put e
- GOTO TRAVEL
- RATHA.334:
- put e
- GOTO TRAVEL
- RATHA.335:
- setVariable storecode Rexot
- put e
- GOTO TRAVEL
- RATHA.336:
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.REXOT:
- counter set 337
- RATHA.337:
- put w
- GOTO TRAVEL
- RATHA.338:
- put w
- GOTO TRAVEL
- RATHA.339:
- put s
- GOTO TRAVEL
- RATHA.340:
- setVariable storecode Rcleric
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.RCLERIC:
- counter set 125
- RATHA.125:
- put sw
- GOTO TRAVEL
- RATHA.126:
- put sw
- GOTO TRAVEL
- RATHA.127:
- put go grat
- GOTO TRAVEL
- RATHA.128:
- put go crev
- GOTO TRAVEL
- RATHA.129:
- put e
- GOTO TRAVEL
- RATHA.130:
- put se
- GOTO TRAVEL
- RATHA.131:
- put down
- GOTO TRAVEL
- RATHA.132:
- put s
- GOTO TRAVEL
- RATHA.133:
- put down
- GOTO TRAVEL
- RATHA.134:
- put ne
- GOTO TRAVEL
- RATHA.135:
- put se
- GOTO TRAVEL
- RATHA.136:
- put e
- GOTO TRAVEL
- RATHA.137:
- put go passage
- GOTO TRAVEL
- RATHA.138:
- put go grat
- setVariable upperlower lower
- GOTO TRAVEL
- RATHA.139:
- put e
- GOTO TRAVEL
- RATHA.140:
- put ne
- GOTO TRAVEL
- RATHA.141:
- put nw
- GOTO TRAVEL
- RATHA.142:
- put se
- GOTO TRAVEL
- RATHA.143:
- put se
- GOTO TRAVEL
- RATHA.144:
- put s
- GOTO TRAVEL
- RATHA.145:
- put se
- GOTO TRAVEL
- RATHA.146:
- put se
- GOTO TRAVEL
- RATHA.147:
- put s
- GOTO TRAVEL
- RATHA.148:
- put s
- GOTO TRAVEL
- RATHA.149:
- put s
- GOTO TRAVEL
- RATHA.150:
- counter set 535
- RATHA.535:
- put w
- GOTO TRAVEL
- RATHA.536:
- put nw
- GOTO TRAVEL
- RATHA.537:
- setVariable storecode Rbait
- put w
- GOTO TRAVEL
- ALTLEAVE.RBAIT:
- ALTLEAVE.RCHAN:
- ALTLEAVE.RHERB:
- ALTLEAVE.RFORGE:
- ALTLEAVE.RBARD:
- ALTLEAVE.RHAIR:
- ALTLEAVE.RLEATHER:
- ALTLEAVE.RTAILOR:
- ALTLEAVE.RGAMI:
- ALTLEAVE.RMAGIK:
- ALTLEAVE.RJEWEL:
- ALTLEAVE.RCLERIC:
- GOTO MOVEERROR
- ALTLEAVE.RTHEA:
- counter set 341
- RATHA.341:
- put go arch
- GOTO TRAVEL
- RATHA.342:
- GOTO LEAVE.RTHEA
- ALTLEAVE.REXOT:
- counter set 356
- RATHA.356:
- put out
- GOTO TRAVEL
- RATHA.357:
- GOTO LEAVE.REXOT
- ##################################################################
- ##### #####
- ##### RATHA MOVEON COORDS #####
- ##### #####
- ##################################################################
- MOVEON.RBAIT.1:
- RATHA.178:
- counter set 152
- RATHA.152:
- put sw
- GOTO TRAVEL
- RATHA.153:
- put w
- GOTO TRAVEL
- RATHA.154:
- put w
- GOTO TRAVEL
- RATHA.155:
- put w
- GOTO TRAVEL
- RATHA.156:
- put sw
- GOTO TRAVEL
- RATHA.157:
- put n
- GOTO TRAVEL
- RATHA.158:
- put n
- GOTO TRAVEL
- RATHA.159:
- put nw
- GOTO TRAVEL
- RATHA.160:
- put n
- GOTO TRAVEL
- RATHA.161:
- put w
- GOTO TRAVEL
- RATHA.162:
- put nw
- GOTO TRAVEL
- RATHA.163:
- put n
- GOTO TRAVEL
- RATHA.164:
- put n
- GOTO TRAVEL
- RATHA.165:
- put nw
- GOTO TRAVEL
- RATHA.166:
- put nw
- GOTO TRAVEL
- RATHA.167:
- put sw
- GOTO TRAVEL
- RATHA.168:
- put go building
- GOTO TRAVEL
- RATHA.169:
- GOTO PAWN.%DropOrStow%
- ##################################################################
- ##### #####
- ##### RATHA BINNING #####
- ##### #####
- ##################################################################
- RATHA.PAWNFINISH.NONTHIEF:
- RATHA.PAWNFINISH.EMPATH:
- GOTO END
- RATHA.PAWNFINISH.THIEF:
- counter set 758
- RATHA.758:
- put out
- GOTO TRAVEL
- RATHA.759:
- put ne
- GOTO TRAVEL
- RATHA.760:
- put ne
- GOTO TRAVEL
- RATHA.761:
- put e
- GOTO TRAVEL
- RATHA.762:
- put e
- GOTO TRAVEL
- RATHA.763:
- put e
- GOTO TRAVEL
- RATHA.764:
- put se
- GOTO TRAVEL
- RATHA.765:
- put e
- GOTO TRAVEL
- RATHA.766:
- put e
- GOTO TRAVEL
- RATHA.767:
- put e
- GOTO TRAVEL
- RATHA.768:
- put e
- GOTO TRAVEL
- RATHA.769:
- put sw
- GOTO TRAVEL
- RATHA.770:
- put w
- GOTO TRAVEL
- RATHA.771:
- put go grat
- GOTO TRAVEL
- RATHA.772:
- put go passage
- GOTO TRAVEL
- RATHA.773:
- put w
- GOTO TRAVEL
- RATHA.774:
- put nw
- GOTO TRAVEL
- RATHA.775:
- put sw
- GOTO TRAVEL
- RATHA.776:
- put up
- GOTO TRAVEL
- RATHA.777:
- put n
- GOTO TRAVEL
- RATHA.778:
- put up
- GOTO TRAVEL
- RATHA.779:
- put nw
- GOTO TRAVEL
- RATHA.780:
- put w
- GOTO TRAVEL
- RATHA.781:
- put go crev
- GOTO TRAVEL
- RATHA.782:
- put go grat
- GOTO TRAVEL
- RATHA.783:
- put ne
- GOTO TRAVEL
- RATHA.784:
- put ne
- GOTO TRAVEL
- RATHA.785:
- put n
- GOTO TRAVEL
- RATHA.786:
- put e
- GOTO TRAVEL
- RATHA.787:
- put e
- GOTO TRAVEL
- RATHA.788:
- put go shop
- GOTO TRAVEL
- RATHA.789:
- put ask chab about cellar
- wait
- put go door
- GOTO TRAVEL
- RATHA.790:
- put go tunnel
- GOTO TRAVEL
- RATHA.791:
- put w
- GOTO TRAVEL
- RATHA.792:
- GOTO PAWN.BIN
- RATHA.BINFINISH.THIEF:
- GOTO END
- ##################################################################
- ##### #####
- ##### RATHA 1ST & 2ND TIER JUSTICE #####
- ##### #####
- ##################################################################
- RATHA.FREE:
- put get %name sack
- matchre SACKCHECK1 /referring|You reach|You realize/
- GOTO UniversalMatch
- RATHA.DEBT:
- GOTO RATHA.%upperlower%.DEBT
- RATHA.ITEMCHECK:
- GOTO RATHA.%upperlower%.ITEMCHECK
- RATHA.LOWER.ITEMCHECK:
- put drop my small sack
- wait
- match RATHA.LOWER.DEBT You have nothing
- match RATHA.LOWER.FREE INVENTORY HELP
- put inv
- matchwait
- RATHA.LOWER.DEBT:
- setVariable upperlower lower
- counter set 603
- RATHA.603:
- put out
- GOTO TRAVEL
- RATHA.604:
- put n
- GOTO TRAVEL
- RATHA.605:
- put n
- GOTO TRAVEL
- RATHA.606:
- put ne
- GOTO TRAVEL
- RATHA.607:
- put climb stair
- GOTO TRAVEL
- RATHA.608:
- put go door
- GOTO TRAVEL
- RATHA.609:
- put go cash
- GOTO TRAVEL
- RATHA.610:
- put with 500 bronze lirum
- wait
- put go atr
- GOTO TRAVEL
- RATHA.611:
- put go door
- GOTO TRAVEL
- RATHA.612:
- put climb stair
- GOTO TRAVEL
- RATHA.613:
- put sw
- GOTO TRAVEL
- RATHA.614:
- put nw
- GOTO TRAVEL
- RATHA.615:
- put nw
- GOTO TRAVEL
- RATHA.616:
- put n
- GOTO TRAVEL
- RATHA.617:
- put nw
- GOTO TRAVEL
- RATHA.618:
- put sw
- GOTO TRAVEL
- RATHA.619:
- put w
- GOTO TRAVEL
- RATHA.620:
- put go grat
- GOTO TRAVEL
- RATHA.621:
- put go passage
- GOTO TRAVEL
- RATHA.622:
- put w
- GOTO TRAVEL
- RATHA.623:
- put nw
- GOTO TRAVEL
- RATHA.624:
- put sw
- GOTO TRAVEL
- RATHA.625:
- put up
- GOTO TRAVEL
- RATHA.626:
- put n
- GOTO TRAVEL
- RATHA.627:
- put up
- GOTO TRAVEL
- RATHA.628:
- put nw
- GOTO TRAVEL
- RATHA.629:
- put w
- GOTO TRAVEL
- RATHA.630:
- put go crev
- GOTO TRAVEL
- RATHA.631:
- put go grat
- GOTO TRAVEL
- RATHA.632:
- put sw
- GOTO TRAVEL
- RATHA.633:
- put se
- GOTO TRAVEL
- RATHA.634:
- put s
- GOTO TRAVEL
- RATHA.635:
- put sw
- GOTO TRAVEL
- RATHA.636:
- put s
- GOTO TRAVEL
- RATHA.637:
- put w
- GOTO TRAVEL
- RATHA.638:
- put go gate
- GOTO TRAVEL
- RATHA.639:
- put n
- GOTO TRAVEL
- RATHA.640:
- put n
- GOTO TRAVEL
- RATHA.641:
- put climb stair
- GOTO TRAVEL
- RATHA.642:
- put go door
- GOTO TRAVEL
- RATHA.643:
- put go hall
- GOTO TRAVEL
- RATHA.644:
- put go off
- GOTO TRAVEL
- RATHA.645:
- put pay 5000
- wait
- put out
- GOTO TRAVEL
- RATHA.646:
- put out
- GOTO TRAVEL
- RATHA.647:
- put go door
- GOTO TRAVEL
- RATHA.648:
- put climb stair
- GOTO TRAVEL
- RATHA.649:
- put s
- GOTO TRAVEL
- RATHA.650:
- put s
- GOTO TRAVEL
- RATHA.651:
- put go gate
- GOTO TRAVEL
- RATHA.652:
- put w
- GOTO TRAVEL
- RATHA.653:
- put n
- GOTO TRAVEL
- RATHA.654:
- put nw
- GOTO TRAVEL
- RATHA.655:
- put n
- GOTO TRAVEL
- RATHA.656:
- put ne
- GOTO TRAVEL
- RATHA.657:
- put e
- GOTO TRAVEL
- RATHA.658:
- put e
- GOTO TRAVEL
- RATHA.659:
- put ne
- GOTO TRAVEL
- RATHA.660:
- put go grat
- GOTO TRAVEL
- RATHA.661:
- put go crev
- GOTO TRAVEL
- RATHA.662:
- put e
- GOTO TRAVEL
- RATHA.663:
- put se
- GOTO TRAVEL
- RATHA.664:
- put down
- GOTO TRAVEL
- RATHA.665:
- put s
- GOTO TRAVEL
- RATHA.666:
- put down
- GOTO TRAVEL
- RATHA.667:
- put ne
- GOTO TRAVEL
- RATHA.668:
- put se
- GOTO TRAVEL
- RATHA.669:
- put e
- GOTO TRAVEL
- RATHA.670:
- put go passage
- GOTO TRAVEL
- RATHA.671:
- put go grat
- GOTO TRAVEL
- RATHA.672:
- put e
- GOTO TRAVEL
- RATHA.673:
- put ne
- GOTO TRAVEL
- RATHA.674:
- put se
- GOTO TRAVEL
- RATHA.675:
- put s
- GOTO TRAVEL
- RATHA.676:
- put se
- GOTO TRAVEL
- RATHA.677:
- put se
- GOTO TRAVEL
- RATHA.678:
- put ne
- GOTO TRAVEL
- RATHA.679:
- put climb stair
- GOTO TRAVEL
- RATHA.680:
- put go door
- GOTO TRAVEL
- RATHA.681:
- put go cash
- GOTO TRAVEL
- RATHA.682:
- put depo all
- wait
- put go atr
- GOTO TRAVEL
- RATHA.683:
- put go door
- GOTO TRAVEL
- RATHA.684:
- put climb stair
- GOTO TRAVEL
- RATHA.685:
- put sw
- GOTO TRAVEL
- RATHA.686:
- put s
- GOTO TRAVEL
- RATHA.687:
- put s
- GOTO TRAVEL
- RATHA.688:
- put go guard
- GOTO TRAVEL
- RATHA.689:
- put get %name sack
- matchre SACKCHECK1 /referring|You reach|You realize/
- GOTO UniversalMatch
- RATHA.LOWER.FREE:
- setVariable upperlower lower
- pause 1
- match RATHA.LOWER.MISSINGSTART waitandsee
- match RATHA.LOWER.FREE2 okstart
- put echo %startlocation
- put echo okstart
- GOTO UniversalMatch
- RATHA.LOWER.MISSINGSTART:
- setVariable startlocation Rbait
- setVariable ResumeStore Rbait
- GOTO RATHA.LOWER.FREE2
- RATHA.LOWER.FREE2:
- counter set 254
- RATHA.254:
- put out
- GOTO TRAVEL
- RATHA.255:
- put s
- GOTO TRAVEL
- RATHA.256:
- put w
- GOTO TRAVEL
- RATHA.257:
- put nw
- GOTO TRAVEL
- RATHA.258:
- put w
- GOTO TRAVEL
- RATHA.259:
- counter set 1
- setVariable storecode Rbait
- GOTO RESUME.%ResumeStore%
- RESUME.RTAILOR:
- counter add 1
- RESUME.RLEATHER:
- counter add 1
- RESUME.RHAIR:
- counter add 1
- RESUME.RBARD:
- counter add 1
- RESUME.RFORGE:
- counter add 1
- RESUME.RHERB:
- counter add 1
- RESUME.RCHAN:
- counter add 1
- RESUME.RBAIT:
- counter add 1
- setVariable Countdown %c%
- GOTO RESUME
- ##################################################################
- ##### #####
- ##### RATHA 3RD & 4TH TIER JUSTICE #####
- ##### #####
- ##################################################################
- RATHA.UPPER.ITEMCHECK:
- put drop my small sack
- wait
- match RATHA.UPPER.DEBT You have nothing
- match RATHA.UPPER.FREE INVENTORY HELP
- put inv
- matchwait
- RATHA.UPPER.DEBT:
- setVariable upperlower upper
- counter set 717
- RATHA.717:
- put out
- GOTO TRAVEL
- RATHA.718:
- put s
- GOTO TRAVEL
- RATHA.719:
- put s
- GOTO TRAVEL
- RATHA.720:
- put w
- GOTO TRAVEL
- RATHA.721:
- put sw
- GOTO TRAVEL
- RATHA.722:
- put s
- GOTO TRAVEL
- RATHA.723:
- put se
- GOTO TRAVEL
- RATHA.724:
- put s
- GOTO TRAVEL
- RATHA.725:
- put e
- GOTO TRAVEL
- RATHA.726:
- put go gate
- GOTO TRAVEL
- RATHA.727:
- put n
- GOTO TRAVEL
- RATHA.728:
- put n
- GOTO TRAVEL
- RATHA.729:
- put climb stair
- GOTO TRAVEL
- RATHA.730:
- put go door
- GOTO TRAVEL
- RATHA.731:
- put e
- GOTO TRAVEL
- RATHA.732:
- put e
- GOTO TRAVEL
- RATHA.733:
- put with 500 bronze lirum
- wait
- put w
- GOTO TRAVEL
- RATHA.734:
- put w
- GOTO TRAVEL
- RATHA.735:
- put go hall
- GOTO TRAVEL
- RATHA.736:
- put go coll office
- GOTO TRAVEL
- RATHA.737:
- put pay 5000
- wait
- put out
- GOTO TRAVEL
- RATHA.738:
- put out
- GOTO TRAVEL
- RATHA.739:
- put e
- GOTO TRAVEL
- RATHA.740:
- put e
- GOTO TRAVEL
- RATHA.741:
- put depo all
- wait
- put w
- GOTO TRAVEL
- RATHA.742:
- put w
- GOTO TRAVEL
- RATHA.743:
- put go door
- GOTO TRAVEL
- RATHA.744:
- put climb stair
- GOTO TRAVEL
- RATHA.745:
- put s
- GOTO TRAVEL
- RATHA.746:
- put s
- GOTO TRAVEL
- RATHA.747:
- put go gate
- GOTO TRAVEL
- RATHA.748:
- put w
- GOTO TRAVEL
- RATHA.749:
- put n
- GOTO TRAVEL
- RATHA.750:
- put nw
- GOTO TRAVEL
- RATHA.751:
- put n
- GOTO TRAVEL
- RATHA.752:
- put ne
- GOTO TRAVEL
- RATHA.753:
- put e
- GOTO TRAVEL
- RATHA.754:
- put n
- GOTO TRAVEL
- RATHA.755:
- put n
- GOTO TRAVEL
- RATHA.756:
- put go office
- GOTO TRAVEL
- RATHA.757:
- put get %name sack
- matchre SACKCHECK1 /referring|You reach|You realize/
- GOTO UniversalMatch
- RATHA.UPPER.FREE:
- setVariable upperlower upper
- pause 1
- match RATHA.UPPER.MISSINGSTART waitandsee
- match RATHA.UPPER.FREE2 okstart
- put echo %startlocation
- put echo okstart
- GOTO UniversalMatch
- RATHA.UPPER.MISSINGSTART:
- setVariable startlocation Rgami
- setVariable ResumeStore Rgami
- GOTO RATHA.UPPER.FREE2
- RATHA.UPPER.FREE2:
- RATHA.246:
- counter set 246
- put out
- GOTO TRAVEL
- RATHA.247:
- put out
- GOTO TRAVEL
- RATHA.248:
- put out
- GOTO TRAVEL
- RATHA.249:
- put s
- GOTO TRAVEL
- RATHA.250:
- put s
- GOTO TRAVEL
- RATHA.251:
- put e
- GOTO TRAVEL
- RATHA.252:
- counter set 1
- setVariable storecode Rgami
- GOTO RESUME.%ResumeStore%
- RESUME.RCLERIC:
- counter add 1
- RESUME.REXOT:
- counter add 1
- RESUME.RTHEA:
- counter add 1
- RESUME.RJEWEL:
- counter add 1
- RESUME.RMAGIK:
- counter add 1
- RESUME.RGAMI:
- counter add 1
- setVariable Countdown %c%
- GOTO RESUME
- ##################################################################
- ##### #####
- ##### AESRY START LOCATION #####
- ##### #####
- ##################################################################
- AESRY:
- match AESRY.START.BANK a ragtag peddler
- match AESRY.START.GATE prayer gate dedicated to Eluned
- match AESRY.START.PAWN Ishh stands
- match AESRY.START.TANN Sklaar'ishht
- match AESRY.START.ALCH Taernen
- match AESRY.START.CLOTH Miakoda
- match AESRY.START.SCRIPT Nakuge
- match AESRY.START.CLERIC Raeloka
- match AESRY.START.GAMI Tilaya
- match AESRY.START.GEM Shoiya
- match AESRY.START.MAGIC Zenastara
- match AESRY.START.SLING Woodbyne
- match AESRY.START.PUZZ Joirin
- match AESRY.START.FOOT Bayanzi
- match AESRY.START.SHIELD Field of Shields
- match AESRY.START.WEAP Kilora
- match AESRY.START.FORGE Martrem
- match AESRY.START.GEN Rummeltum
- match AESRY.START.FLOW Erianthe
- match AESRY.START.BARD Teshi
- match QIR.BADLOCATION Obvious
- setVariable citycode AESRY
- put look
- GOTO UniversalMatch
- AESRY.START.TANN:
- counter set 133
- setVariable storecode Atann
- GOTO START
- AESRY.START.ALCH:
- counter set 20
- setVariable storecode Aalch
- put out
- GOTO START
- AESRY.START.CLOTH:
- counter set 33
- setVariable storecode Acloth
- put out
- GOTO START
- AESRY.START.SCRIPT:
- counter set 36
- setVariable storecode Ascript
- put out
- GOTO START
- AESRY.START.CLERIC:
- counter set 40
- setVariable storecode Acleric
- put out
- GOTO START
- AESRY.START.GAMI:
- counter set 43
- setVariable storecode Agami
- put out
- GOTO START
- AESRY.START.GEM:
- counter set 46
- setVariable storecode Agem
- put out
- GOTO START
- AESRY.START.MAGIC:
- counter set 50
- setVariable storecode Amagic
- put go door
- GOTO START
- AESRY.START.SLING:
- counter set 66
- setVariable storecode Asling
- GOTO START
- AESRY.START.PUZZ:
- counter set 84
- setVariable storecode Apuzz
- put out
- GOTO START
- AESRY.START.FOOT:
- counter set 88
- setVariable storecode Afoot
- put out
- GOTO START
- AESRY.START.SHIELD:
- counter set 90
- setVariable storecode Ashield
- put out
- GOTO START
- AESRY.START.WEAP:
- counter set 94
- setVariable storecode Aweap
- put out
- GOTO START
- AESRY.START.FORGE:
- counter set 97
- setVariable storecode Aforge
- put out
- GOTO START
- AESRY.START.GEN:
- counter set 100
- setVariable storecode Agen
- put out
- GOTO START
- AESRY.START.FLOW:
- counter set 103
- setVariable storecode Aflow
- put out
- GOTO START
- AESRY.START.BARD:
- counter set 109
- setVariable storecode Abard
- put out
- GOTO START
- AESRY.START.BANK:
- counter set 1
- AESRY.1:
- put w
- GOTO TRAVEL
- AESRY.START.GATE:
- counter set 2
- AESRY.2:
- put s
- GOTO TRAVEL
- AESRY.3:
- put s
- GOTO TRAVEL
- AESRY.4:
- put climb step
- GOTO TRAVEL
- AESRY.5:
- put s
- GOTO TRAVEL
- AESRY.6:
- put go store
- GOTO TRAVEL
- AESRY.7:
- GOTO AESRY.START.GEN
- AESRY.START.PAWN:
- counter set 138
- AESRY.138:
- put go door
- GOTO TRAVEL
- AESRY.139:
- counter set 8
- AESRY.8:
- put sw
- GOTO TRAVEL
- AESRY.9:
- put s
- GOTO TRAVEL
- AESRY.10:
- put sw
- GOTO TRAVEL
- AESRY.11:
- put go shop
- GOTO TRAVEL
- AESRY.12:
- GOTO AESRY.START.PUZZ
- ##################################################################
- ##### #####
- ##### AESRY LEAVING SHOPS #####
- ##### #####
- ##################################################################
- ALTLEAVE.ATANN:
- LEAVE.ATANN:
- counter set 13
- AESRY.13:
- put e
- GOTO TRAVEL
- AESRY.14:
- put o
- GOTO TRAVEL
- AESRY.15:
- put go gate
- GOTO TRAVEL
- AESRY.16:
- put e
- GOTO TRAVEL
- AESRY.17:
- put ne
- GOTO TRAVEL
- AESRY.18:
- put n
- GOTO TRAVEL
- AESRY.19:
- put ne
- GOTO TRAVEL
- AESRY.20:
- setvariable storecode Aalch
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.AALCH:
- counter set 21
- AESRY.21:
- put sw
- GOTO TRAVEL
- AESRY.22:
- put s
- GOTO TRAVEL
- AESRY.23:
- put sw
- GOTO TRAVEL
- AESRY.24:
- put w
- GOTO TRAVEL
- AESRY.25:
- put s
- GOTO TRAVEL
- AESRY.26:
- put climb stair
- GOTO TRAVEL
- AESRY.27:
- put s
- GOTO TRAVEL
- AESRY.28:
- put s
- GOTO TRAVEL
- MOVEON.ABARD.1:
- counter set 29
- AESRY.29:
- put e
- GOTO TRAVEL
- AESRY.30:
- put ne
- GOTO TRAVEL
- AESRY.31:
- put n
- GOTO TRAVEL
- AESRY.32:
- put ne
- GOTO TRAVEL
- AESRY.33:
- setvariable storecode Acloth
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.ACLOTH:
- counter set 34
- AESRY.34:
- put ne
- GOTO TRAVEL
- AESRY.35:
- put e
- GOTO TRAVEL
- AESRY.36:
- setvariable storecode Ascript
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.ASCRIPT:
- counter set 37
- AESRY.37:
- put ne
- GOTO TRAVEL
- AESRY.38:
- put e
- GOTO TRAVEL
- AESRY.39:
- put se
- GOTO TRAVEL
- AESRY.40:
- setvariable storecode Acleric
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.ACLERIC:
- counter set 41
- AESRY.41:
- put e
- GOTO TRAVEL
- AESRY.42:
- put se
- GOTO TRAVEL
- AESRY.43:
- setvariable storecode Agami
- setVariable entrance building
- GOTO SETSTORE
- LEAVE.AGAMI:
- counter set 44
- AESRY.44:
- put se
- GOTO TRAVEL
- AESRY.45:
- put s
- GOTO TRAVEL
- AESRY.46:
- setvariable storecode Agem
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.AGEM:
- counter set 47
- AESRY.47:
- put se
- GOTO TRAVEL
- AESRY.48:
- put e
- GOTO TRAVEL
- AESRY.49:
- put n
- GOTO TRAVEL
- AESRY.50:
- setvariable storecode Amagic
- setVariable entrance shop
- GOTO SETSTORE
- ALTLEAVE.AMAGIC:
- counter set 51
- AESRY.51:
- put go door
- GOTO TRAVEL
- AESRY.52:
- LEAVE.AMAGIC:
- counter set 53
- AESRY.53:
- put s
- GOTO TRAVEL
- AESRY.54:
- put s
- GOTO TRAVEL
- AESRY.55:
- put climb stair
- GOTO TRAVEL
- AESRY.56:
- put s
- GOTO TRAVEL
- AESRY.57:
- put s
- GOTO TRAVEL
- AESRY.58:
- put s
- GOTO TRAVEL
- AESRY.59:
- GOTO %LorM%.AMAGIC.1
- LEAVE.AMAGIC.1:
- counter set 136
- AESRY.136:
- put go foot
- GOTO TRAVEL
- AESRY.137:
- counter set 60
- AESRY.60:
- put se
- GOTO TRAVEL
- AESRY.61:
- put se
- GOTO TRAVEL
- AESRY.62:
- put ne
- GOTO TRAVEL
- AESRY.63:
- put se
- GOTO TRAVEL
- AESRY.64:
- put ne
- GOTO TRAVEL
- AESRY.65:
- setVariable storecode Asling
- put kneel
- wait
- ASLING.SHORT:
- put go burrow
- match SHORTSTAND You must be standing
- GOTO TRAVEL
- AESRY.66:
- setVariable entrance shop
- GOTO SETSTORE
- ALTLEAVE.ASLING:
- LEAVE.ASLING:
- counter set 67
- AESRY.67:
- put go opening
- match AESRY.68 referring
- GOTO TRAVEL
- AESRY.68:
- matchre AESRY.68 /\.\.\.wait|type ahead|Roundtime/i
- matchre LEAVE.ASLING.2 /You stand|already standing/
- put stand
- GOTO UniversalMatch
- LEAVE.ASLING.2:
- counter set 69
- AESRY.69:
- put sw
- GOTO TRAVEL
- AESRY.70:
- put nw
- GOTO TRAVEL
- AESRY.71:
- put sw
- GOTO TRAVEL
- AESRY.72:
- put nw
- GOTO TRAVEL
- AESRY.73:
- put nw
- GOTO TRAVEL
- AESRY.74:
- put w
- GOTO TRAVEL
- MOVEON.AMAGIC.1:
- counter set 75
- AESRY.75:
- put s
- GOTO TRAVEL
- AESRY.76:
- put s
- GOTO TRAVEL
- AESRY.77:
- put climb step
- GOTO TRAVEL
- AESRY.78:
- put s
- GOTO TRAVEL
- AESRY.79:
- put w
- GOTO TRAVEL
- AESRY.80:
- GOTO %LorM%.ASLING.1
- LEAVE.ASLING.1:
- counter set 81
- AESRY.81:
- put sw
- GOTO TRAVEL
- AESRY.82:
- put s
- GOTO TRAVEL
- AESRY.83:
- put sw
- GOTO TRAVEL
- AESRY.84:
- setvariable storecode Apuzz
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.APUZZ:
- GOTO %LorM%.APUZZ.1
- LEAVE.APUZZ.1:
- counter set 85
- AESRY.85:
- put sw
- GOTO TRAVEL
- AESRY.86:
- put w
- GOTO TRAVEL
- AESRY.87:
- put sw
- GOTO TRAVEL
- AESRY.88:
- setvariable storecode Afoot
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.AFOOT:
- counter set 89
- AESRY.89:
- put w
- GOTO TRAVEL
- AESRY.90:
- setvariable storecode Ashield
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.ASHIELD:
- counter set 91
- AESRY.91:
- put nw
- GOTO TRAVEL
- AESRY.92:
- put w
- GOTO TRAVEL
- AESRY.93:
- put nw
- GOTO TRAVEL
- AESRY.94:
- setvariable storecode Aweap
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.AWEAP:
- counter set 95
- AESRY.95:
- put nw
- GOTO TRAVEL
- AESRY.96:
- put n
- GOTO TRAVEL
- AESRY.97:
- setvariable storecode Aforge
- setVariable entrance forge
- GOTO SETSTORE
- LEAVE.AFORGE:
- counter set 98
- AESRY.98:
- put nw
- GOTO TRAVEL
- AESRY.99:
- put w
- GOTO TRAVEL
- AESRY.100:
- setvariable storecode Agen
- setVariable entrance store
- GOTO SETSTORE
- LEAVE.AGEN:
- GOTO %LorM%.AGEN.1
- LEAVE.AGEN.1:
- counter set 101
- AESRY.101:
- put s
- GOTO TRAVEL
- AESRY.102:
- put s
- GOTO TRAVEL
- AESRY.103:
- setvariable storecode Aflow
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.AFLOW:
- counter set 105
- AESRY.105:
- put climb stair
- GOTO TRAVEL
- AESRY.106:
- put s
- GOTO TRAVEL
- AESRY.107:
- put e
- GOTO TRAVEL
- AESRY.108:
- put se
- GOTO TRAVEL
- AESRY.109:
- setvariable storecode Abard
- setVariable entrance shop
- GOTO SETSTORE
- LEAVE.ABARD:
- counter set 110
- AESRY.110:
- put nw
- GOTO TRAVEL
- AESRY.111:
- put w
- GOTO TRAVEL
- AESRY.112:
- put n
- GOTO TRAVEL
- AESRY.113:
- put climb stair
- GOTO TRAVEL
- AESRY.114:
- put n
- GOTO TRAVEL
- AESRY.115:
- put n
- GOTO TRAVEL
- AESRY.116:
- put n
- GOTO TRAVEL
- AESRY.117:
- put climb step
- GOTO TRAVEL
- AESRY.118:
- put n
- GOTO TRAVEL
- AESRY.119:
- put n
- GOTO TRAVEL
- AESRY.120:
- put n
- GOTO TRAVEL
- AESRY.121:
- put n
- GOTO TRAVEL
- AESRY.122:
- put n
- GOTO TRAVEL
- AESRY.123:
- put climb step
- GOTO TRAVEL
- AESRY.124:
- put n
- GOTO TRAVEL
- AESRY.125:
- GOTO %LorM%.ABARD.1
- LEAVE.ABARD.1:
- counter set 126
- AESRY.126:
- put n
- GOTO TRAVEL
- AESRY.127:
- put n
- GOTO TRAVEL
- AESRY.128:
- put climb stair
- GOTO TRAVEL
- AESRY.129:
- put n
- GOTO TRAVEL
- AESRY.130:
- put go gate
- GOTO TRAVEL
- AESRY.131:
- put go door
- GOTO TRAVEL
- AESRY.132:
- put w
- GOTO TRAVEL
- AESRY.133:
- setvariable storecode Atann
- setvariable entrance w
- GOTO SETSTORE
- MOVEON.AGEN.1:
- counter set 209
- AESRY.209:
- put e
- GOTO TRAVEL
- AESRY.210:
- put se
- GOTO TRAVEL
- AESRY.211:
- put s
- GOTO TRAVEL
- AESRY.212:
- put se
- GOTO TRAVEL
- AESRY.213:
- put se
- GOTO TRAVEL
- AESRY.214:
- put e
- GOTO TRAVEL
- AESRY.215:
- put se
- GOTO TRAVEL
- AESRY.216:
- put e
- GOTO TRAVEL
- AESRY.217:
- put ne
- GOTO TRAVEL
- AESRY.218:
- put e
- GOTO TRAVEL
- AESRY.219:
- put ne
- GOTO TRAVEL
- AESRY.220:
- GOTO MOVEON.APUZZ.1
- MOVEON.APUZZ.1:
- counter set 205
- AESRY.205:
- put ne
- GOTO TRAVEL
- AESRY.206:
- put n
- GOTO TRAVEL
- AESRY.207:
- put ne
- GOTO TRAVEL
- AESRY.208:
- GOTO MOVEON.ASLING.1
- MOVEON.ASLING.1:
- counter set 134
- AESRY.134:
- put go shop
- GOTO TRAVEL
- AESRY.135:
- GOTO PAWN.%DropOrStow%
- ##################################################################
- ##### #####
- ##### AESRY PAWN AND BIN #####
- ##### #####
- ##################################################################
- AESRY.PAWNFINISH.NONTHIEF:
- AESRY.PAWNFINISH.EMPATH:
- AESRY.PAWNFINISH.THIEF:
- counter set 224
- AESRY.224:
- put go door
- GOTO TRAVEL
- AESRY.225:
- put e
- GOTO TRAVEL
- AESRY.226:
- put n
- GOTO TRAVEL
- AESRY.227:
- put climb step
- GOTO TRAVEL
- AESRY.228:
- put n
- GOTO TRAVEL
- AESRY.229:
- put n
- GOTO TRAVEL
- AESRY.230:
- put w
- GOTO TRAVEL
- AESRY.231:
- put sw
- GOTO TRAVEL
- AESRY.232:
- put s
- GOTO TRAVEL
- AESRY.233:
- put sw
- GOTO TRAVEL
- AESRY.234:
- put sw
- GOTO TRAVEL
- AESRY.235:
- put go foot
- GOTO TRAVEL
- AESRY.236:
- put sw
- GOTO TRAVEL
- AESRY.237:
- put w
- GOTO TRAVEL
- AESRY.238:
- put nw
- GOTO TRAVEL
- AESRY.239:
- put w
- GOTO TRAVEL
- AESRY.240:
- put nw
- GOTO TRAVEL
- AESRY.241:
- put nw
- GOTO TRAVEL
- AESRY.242:
- put n
- GOTO TRAVEL
- AESRY.243:
- put nw
- GOTO TRAVEL
- AESRY.244:
- put go gate
- GOTO TRAVEL
- AESRY.245:
- put go door
- GOTO TRAVEL
- AESRY.246:
- put n
- GOTO TRAVEL
- AESRY.247:
- put w
- GOTO TRAVEL
- AESRY.248:
- setVariable BinOrBucket basket
- GOTO PAWN.BIN
- AESRY.BINFINISH.NONTHIEF:
- AESRY.BINFINISH.EMPATH:
- AESRY.BINFINISH.THIEF:
- GOTO END
- ##################################################################
- ##### #####
- ##### AESRY JUSTICE AND RESUMING #####
- ##### #####
- ##################################################################
- AESRY.ITEMCHECK:
- put drop my small sack
- wait
- match AESRY.DEBT2 You have nothing
- match AESRY.FREE2 INVENTORY HELP
- put inv
- GOTO UniversalMatch
- AESRY.DEBT:
- counter set 150
- AESRY.150:
- put n
- GOTO TRAVEL
- AESRY.151:
- put n
- GOTO TRAVEL
- AESRY.DEBT2:
- counter set 152
- AESRY.152:
- put go door
- GOTO TRAVEL
- AESRY.153:
- put go gate
- GOTO TRAVEL
- AESRY.154:
- put s
- GOTO TRAVEL
- AESRY.155:
- put sw
- GOTO TRAVEL
- AESRY.156:
- put s
- GOTO TRAVEL
- AESRY.157:
- put go gate
- GOTO TRAVEL
- AESRY.158:
- put go door
- GOTO TRAVEL
- AESRY.159:
- put n
- GOTO TRAVEL
- AESRY.160:
- put wit 500 bronze lirums
- wait
- counter set 161
- AESRY.161:
- put s
- GOTO TRAVEL
- AESRY.162:
- put go door
- GOTO TRAVEL
- AESRY.163:
- put go gate
- GOTO TRAVEL
- AESRY.164:
- put n
- GOTO TRAVEL
- AESRY.165:
- put ne
- GOTO TRAVEL
- AESRY.166:
- put n
- GOTO TRAVEL
- AESRY.167:
- put ne
- GOTO TRAVEL
- AESRY.168:
- put ne
- GOTO TRAVEL
- AESRY.169:
- put e
- GOTO TRAVEL
- AESRY.170:
- put go gate
- GOTO TRAVEL
- AESRY.171:
- put pay 5000
- wait
- counter set 172
- AESRY.172:
- put o
- GOTO TRAVEL
- AESRY.173:
- put w
- GOTO TRAVEL
- AESRY.174:
- put sw
- GOTO TRAVEL
- AESRY.175:
- put sw
- GOTO TRAVEL
- AESRY.176:
- put s
- GOTO TRAVEL
- AESRY.177:
- put sw
- GOTO TRAVEL
- AESRY.178:
- put s
- GOTO TRAVEL
- AESRY.179:
- put go gate
- GOTO TRAVEL
- AESRY.180:
- put go door
- GOTO TRAVEL
- AESRY.181:
- put n
- GOTO TRAVEL
- AESRY.182:
- put dep all
- wait
- counter set 183
- AESRY.183:
- put s
- GOTO TRAVEL
- AESRY.184:
- put go door
- GOTO TRAVEL
- AESRY.185:
- put go gate
- GOTO TRAVEL
- AESRY.186:
- put n
- GOTO TRAVEL
- AESRY.187:
- put ne
- GOTO TRAVEL
- AESRY.188:
- put n
- GOTO TRAVEL
- AESRY.189:
- put go gate
- GOTO TRAVEL
- AESRY.190:
- put go door
- GOTO TRAVEL
- AESRY.191:
- GOTO GETSACK
- AESRY.FREE:
- counter set 221
- AESRY.221:
- put n
- GOTO TRAVEL
- AESRY.222:
- put n
- GOTO TRAVEL
- AESRY.223:
- GOTO GETSACK
- AESRY.FREE2:
- pause 1
- match AESRY.MISSINGSTART waitandsee
- match AESRY.FREE3 okstart
- put echo %startlocation%
- put echo okstart
- GOTO UniversalMatch
- AESRY.MISSINGSTART:
- setVariable startlocation Agen
- setVariable ResumeStore Agen
- GOTO AESRY.FREE3
- AESRY.FREE3:
- counter set 194
- AESRY.194:
- put go door
- GOTO TRAVEL
- AESRY.195:
- put go gate
- GOTO TRAVEL
- AESRY.196:
- put s
- GOTO TRAVEL
- AESRY.197:
- put sw
- GOTO TRAVEL
- AESRY.198:
- put s
- GOTO TRAVEL
- AESRY.199:
- put w
- GOTO TRAVEL
- AESRY.200:
- put s
- GOTO TRAVEL
- AESRY.201:
- put s
- GOTO TRAVEL
- AESRY.202:
- put climb step
- GOTO TRAVEL
- AESRY.203:
- put s
- GOTO TRAVEL
- AESRY.204:
- counter set 1
- setVariable storecode Agen
- GOTO RESUME.%ResumeStore%
- RESUME.AFORGE:
- counter add 1
- RESUME.AWEAP:
- counter add 1
- RESUME.ASHIELD:
- counter add 1
- RESUME.AFOOT:
- counter add 1
- RESUME.APUZZ:
- counter add 1
- RESUME.ASLING:
- counter add 1
- RESUME.AMAGIC:
- counter add 1
- RESUME.AGEM:
- counter add 1
- RESUME.AGAMI:
- counter add 1
- RESUME.ACLERIC:
- counter add 1
- RESUME.ASCRIPT:
- counter add 1
- RESUME.ACLOTH:
- counter add 1
- RESUME.AALCH:
- counter add 1
- RESUME.ATANN:
- counter add 1
- RESUME.ABARD:
- counter add 1
- RESUME.AFLOW:
- counter add 1
- RESUME.AGEN:
- counter add 1
- setVariable Countdown %c%
- GOTO RESUME
- ######################################################################################
- ##################### ############################
- ##################### SCRIPT END ############################
- ##################### ############################
- ######################################################################################
- LabelError:
- GOTO %labelerr%
- HELP:
- SHIFT
- ECHO ***********************************************
- ECHO *** Thank you for choosing PROGRESSIVE STEALING!
- ECHO *** This is a collaborative project by Kalic and Challeirra.
- ECHO *** Special thanks go to Arthadin for help with Ratha.
- ECHO *** ----------------------------------------
- ECHO ***
- ECHO *** USAGE: .(scriptname) <command1> <command2> <command3> ...
- ECHO ***
- ECHO *** COMMAND LINE ONLY:
- ECHO ***
- ECHO *** PROFIT: User will try to select items that will pawn for cash.
- ECHO *** PAUSE: Script will wait for user confirmation before stealing
- ECHO *** at each shop.
- ECHO *** PAWN: Used to directly run the pawn function.
- ECHO *** BIN: Used to deposit items at any bin or trash receptacle.
- ECHO *** EASY: For each "easy", user's rank will be modified to steal
- ECHO *** items set from one rank bracket lower.
- ECHO *** HARD: For each "hard", user's rank will be modified to steal
- ECHO *** items set from one rank bracket higher.
- ECHO *** LESS: For each "less", user will steal one less item per shop
- ECHO *** (minimum of 1).
- ECHO *** MORE: For each "more", user will steal one more item per shop
- ECHO *** (maximum of 6).
- ECHO ***
- ECHO *** TOGGLE OVERRIDES: (variables set by editing the top of script but
- ECHO *** can be overridden through entering them in the command line)
- ECHO ***
- ECHO *** STEAL: The default for non-magic users; steals with no extra
- ECHO *** actions in shops.
- ECHO *** MARK: Allows thieves to also MARK their target items (and skip
- ECHO *** any that are too hard) before they attempt to steal them.
- ECHO *** PERC: Assumes the user is an Empath and will perceive health
- ECHO *** in each shop before attempting to steal.
- ECHO *** POWER: This toggle can be used by Empaths or any other magic
- ECHO *** user, and will POWER before stealing. Moon mages will
- ECHO *** cycle through a specialized perceive list.
- ECHO *** STOW: This toggle will stow stolen items to be pawned
- ECHO *** or (for thieves) binned later if they're rejected.
- ECHO *** DROP: This toggle will drop all items instead of stowing.
- ECHO *** PUT: User will simply PUT stowed items into their containers.
- ECHO *** SLIP: User will attempt to SLIP items into their containers.
- ECHO *** SKULK: For thieves, option to use khri skulk before the other
- ECHO *** default khri.
- ECHO *** SNEAK: This will turn on sneaking into and out of shops.
- ECHO *** NOSNEAK: This will turn off sneaking into and out of shops.
- ECHO ***
- ECHO *** Send all bugs, questions, comments, and donation offers to
- ECHO *** KalicMasiacl@yahoo.com and Challeirra@gmail.com
- ECHO ***********************************************
- ECHO
- ECHO *** Type "Next" to continue.
- waitfor next
- GOTO featurelist
- FEATURELIST:
- ECHO ***********************************************
- ECHO ************** CURRENT FEATURES ***************
- ECHO ***
- ECHO *** INTELLIGENT DESIGN
- ECHO *** - Progressive items set based on your skill level
- ECHO *** - Usable by any class, with special thief-only features
- ECHO *** including applicable Khris, slip sneak, and tunnels
- ECHO *** - Loops so you can start anywhere in a province but only
- ECHO *** visits each shop once per run
- ECHO *** - Intelligent Pawning/binning system for stolen goods
- ECHO *** - Exp check at each shop to pawn/bin early if mind locked
- ECHO *** - Skips any shops where you have nothing set to steal
- ECHO ***
- ECHO *** CUSTOMIZABLE
- ECHO *** - Preset but easily adjustable items to be stolen
- ECHO *** - Toggles to adjust difficulty and quantity of items stolen
- ECHO *** - Toggle to include MARK, PERC HEALTH, or POWER at each shop
- ECHO *** - Toggle whether to drop or stow and pawn/bin items
- ECHO *** - Toggle to choose whether to include clans in stealing route
- ECHO *** - Toggle whether unexpected stun or death will log you out
- ECHO *** - Additional toggles can be added on request
- ECHO ***
- ECHO *** REACTIVE
- ECHO *** - Knows whether you act or move as expected, and retries if
- ECHO *** you get stuck due to roundtime or type ahead lines
- ECHO *** - Reacts to arrest, death, and being stunned at any time
- ECHO *** - If arrested, pleads, pays debt and gets items, and picks
- ECHO *** up where it left off as if nothing happened
- ECHO *** - If caught by clan justice (when they chase you down and cut
- ECHO *** off your hand), automatically heals up (if empath)
- ECHO *** or goes to the auto-empath for healing, then resumes
- ECHO *** - Retreats if engaged anywhere and runs to the next shop
- ECHO *** - Automatically steals from mobile NPCS you encounter
- ECHO *** - Skips any shops that are closed for the night
- ECHO ***
- ECHO *** START LOCATIONS
- ECHO *** - Crossing inside any shop, inside gates, or outside bank
- ECHO *** - Arthe Dale inside any shop or inside gate
- ECHO *** - Tiger Clan inside any shop or inside gate
- ECHO *** - Leth Deriel inside any shop, NW and SW gates, or town center
- ECHO *** - Haven inside any shop, bank, inside gates, or by naphtha cart
- ECHO *** - Shard inside any shop, bank, or inside gates
- ECHO *** - Horse Clan inside any tent (except potter) or inside path
- ECHO *** - SCC inside weapon or leather shop or inside gate
- ECHO *** - Ratha inside any shop, lower bank, or outside sewers
- ECHO *** - Aesry inside any shop, outside bank, or inside gate
- ECHO *** - Lists available start locations if you start elsewhere
- ECHO ***
- ECHO ***********************************************
- ECHO
- ECHO *** Type "Next" to continue.
- waitfor next
- GOTO helpitemwarning
- HELPITEMWARNING:
- ECHO ***********************************************
- ECHO *** PRESERVING YOUR ITEMS
- ECHO ***
- ECHO *** This script does a LOT of item handling!
- ECHO ***
- ECHO *** It will do its best to make sure you get all your
- ECHO *** items back if you get arrested. You must set your name
- ECHO *** as a variable in case you have to pay your debt and
- ECHO *** collect a sack at the guard house. If you have any
- ECHO *** items that won't be automatically re-worn after being
- ECHO *** in jail, you must also set them in the variable section
- ECHO *** at the top of the script. Otherwise, the script will
- ECHO *** refuse to continue after you get back your sack if it
- ECHO *** can't be successfully emptied!
- ECHO ***
- ECHO *** In addition, if you choose the option to stow and
- ECHO *** pawn/bin your pilfered goods, you must set the containers
- ECHO *** in which you will be storing them. The script will
- ECHO *** check these in advance to ensure they do not contain
- ECHO *** any items of the same type that you will later be
- ECHO *** pawning. If they do, you will have to confirm with
- ECHO *** the script that this is OK before it will proceed.
- ECHO ***
- ECHO ***********************************************
- ECHO
- ECHO ***********************************************
- ECHO *** To see these help messages in the future, type
- ECHO *** .(scriptname) HELP
- ECHO ***********************************************
- ECHO
- ECHO *** Type "Next" to continue.
- waitfor next
- setVariable stealinghelp notfirstrun
- GOTO notfirstrun
- REALERROR:
- ECHO
- ECHO
- ECHO
- ECHO ***********************************************
- ECHO *** Unfortunately there has been an unrecoverable label error. Please
- ECHO *** submit a bug report including a brief log of the circumstances
- ECHO *** that produced this error. Version %update%, %citycode%.%c%.
- ECHO ***********************************************
- GOTO END
- END:
- ECHO
- ECHO
- ECHO
- ECHO ***********************************************
- ECHO *** Thank you for using Kalic and Challeirra's
- ECHO *** Progressive Stealing script.
- ECHO ***********************************************
- ECHO
- ECHO
- ECHO
- GOTO ARREST.%arrest%
- ARREST.TRUE:
- ECHO ***********************************************
- ECHO *** Don't forget to restart your gweths and/or
- ECHO *** albredine rings due to your arrest.
- ECHO ***********************************************
- ECHO
- ECHO
- ECHO
- ARREST.FALSE:
- GOTO END.%class
- END.THIEF:
- put khri stop
- wait
- END.NONTHIEF:
- END.EMPATH:
- put hide
- exit
- LASTNUMBER:
- ECHO CROSS.336
- ECHO ARTHE.75
- ECHO TIGER.54
- ECHO LETH.466
- ECHO HAVEN.452
- ECHO AESRY.248
- ECHO RATHA.858 (358-534 empty)
- ECHO SHARD.806 (346-379 empty)
- exit
- *Fixed bug that caused max number of items stolen per shop to be 2
- *Fixed bug for some locations in which PP and Perc Health don't work
- *Changed sneaking default to NO
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