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  1. #include <a_samp>
  2.  
  3. public OnPlayerCommandText(playerid, cmdtext[])
  4. {
  5.     if (strcmp("/autotune", cmdtext, true, 10) == 0)
  6.     {
  7.         new
  8.             vehid = GetPlayerVehicleID(playerid),
  9.             model = GetVehicleModel(vehid);
  10.            
  11.         switch(model)
  12.         {
  13.             case 560:
  14.             {
  15.                 AddVehicleComponent(vehid, 1030);
  16.                 AddVehicleComponent(vehid, 1031);
  17.                 AddVehicleComponent(vehid, 1033);
  18.                 AddVehicleComponent(vehid, 1170);
  19.                 AddVehicleComponent(vehid, 1139);
  20.                 AddVehicleComponent(vehid, 1140);
  21.                 AddVehicleComponent(vehid, 1080);
  22.                 ChangeVehicleColor(vehid,random(500),random(500));
  23.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  24.                 return 1;
  25.             }
  26.             //Jester
  27.             case 559:
  28.             {
  29.                 AddVehicleComponent(vehid, 1065);
  30.                 AddVehicleComponent(vehid, 1067);
  31.                 AddVehicleComponent(vehid, 1069);
  32.                 AddVehicleComponent(vehid, 1071);
  33.                 AddVehicleComponent(vehid, 1173);
  34.                 AddVehicleComponent(vehid, 1161);
  35.                 AddVehicleComponent(vehid, 1162);
  36.                 AddVehicleComponent(vehid, 1080);
  37.                 ChangeVehicleColor(vehid,random(500),random(500));
  38.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  39.                 return 1;
  40.             }
  41.             //Elegy
  42.             case 562:
  43.             {
  44.                 AddVehicleComponent(vehid, 1034);
  45.                 AddVehicleComponent(vehid, 1035);
  46.                 AddVehicleComponent(vehid, 1036);
  47.                 AddVehicleComponent(vehid, 1040);
  48.                 AddVehicleComponent(vehid, 1147);
  49.                 AddVehicleComponent(vehid, 1148);
  50.                 AddVehicleComponent(vehid, 1171);
  51.                 AddVehicleComponent(vehid, 1080);
  52.                 ChangeVehicleColor(vehid,random(500),random(500));
  53.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  54.                 return 1;
  55.             }
  56.             //Flash
  57.             case 565:
  58.             {
  59.                 AddVehicleComponent(vehid, 1045);
  60.                 AddVehicleComponent(vehid, 1047);
  61.                 AddVehicleComponent(vehid, 1051);
  62.                 AddVehicleComponent(vehid, 1049);
  63.                 AddVehicleComponent(vehid, 1053);
  64.                 AddVehicleComponent(vehid, 1150);
  65.                 AddVehicleComponent(vehid, 1153);
  66.                 AddVehicleComponent(vehid, 1080);
  67.                 ChangeVehicleColor(vehid,random(500),random(500));
  68.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  69.                 return 1;
  70.             }
  71.             //Stratum
  72.             case 561:
  73.             {
  74.                 AddVehicleComponent(vehid, 1055);
  75.                 AddVehicleComponent(vehid, 1057);
  76.                 AddVehicleComponent(vehid, 1062);
  77.                 AddVehicleComponent(vehid, 1058);
  78.                 AddVehicleComponent(vehid, 1059);
  79.                 AddVehicleComponent(vehid, 1154);
  80.                 AddVehicleComponent(vehid, 1155);
  81.                 AddVehicleComponent(vehid, 1080);
  82.                 ChangeVehicleColor(vehid,random(500),random(500));
  83.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  84.                 return 1;
  85.             }
  86.             //Uranus
  87.             case 558:
  88.             {
  89.                 AddVehicleComponent(vehid, 1088);
  90.                 AddVehicleComponent(vehid, 1089);
  91.                 AddVehicleComponent(vehid, 1090);
  92.                 AddVehicleComponent(vehid, 1094);
  93.                 AddVehicleComponent(vehid, 1164);
  94.                 AddVehicleComponent(vehid, 1167);
  95.                 AddVehicleComponent(vehid, 1168);
  96.                 AddVehicleComponent(vehid, 1080);
  97.                 ChangeVehicleColor(vehid,random(500),random(500));
  98.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  99.                 return 1;
  100.             }
  101.             //Turismo
  102.             case 451:
  103.             {
  104.                 AddVehicleComponent(vehid, 1080);
  105.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  106.                 ChangeVehicleColor(vehid,random(500),random(500));
  107.                 return 1;
  108.             }
  109.             //Infernus
  110.             case 411:
  111.             {
  112.                 AddVehicleComponent(vehid, 1080);
  113.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  114.                 ChangeVehicleColor(vehid,random(500),random(500));
  115.                 return 1;
  116.             }
  117.             //Alpha
  118.             case 602:
  119.             {
  120.                 AddVehicleComponent(vehid, 1079);
  121.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  122.                 ChangeVehicleColor(vehid,random(500),random(500));
  123.                 return 1;
  124.             }
  125.             //Banshee
  126.             case 429:
  127.             {
  128.                 AddVehicleComponent(vehid, 1080);
  129.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  130.                 ChangeVehicleColor(vehid,random(500),random(500));
  131.                 return 1;
  132.             }
  133.             //Bufallo
  134.             case 402:
  135.             {
  136.                 AddVehicleComponent(vehid, 1077);
  137.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  138.                 ChangeVehicleColor(vehid,random(500),random(500));
  139.                 return 1;
  140.             }
  141.             //Bullet
  142.             case 541:
  143.             {
  144.                 AddVehicleComponent(vehid, 1080);
  145.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  146.                 ChangeVehicleColor(vehid,random(500),random(500));
  147.                 return 1;
  148.             }
  149.             //Cabbie (taxi oldschool)
  150.             case 438:
  151.             {
  152.                 AddVehicleComponent(vehid, 1080);
  153.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  154.                 ChangeVehicleColor(vehid,random(500),random(500));
  155.                 return 1;
  156.             }
  157.             //Cheetah
  158.             case 415:
  159.             {
  160.                 AddVehicleComponent(vehid, 1080);
  161.                 AddVehicleComponent(vehid, 1015);
  162.                 AddVehicleComponent(vehid, 1017);
  163.                 AddVehicleComponent(vehid, 1007);
  164.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  165.                 ChangeVehicleColor(vehid,random(500),random(500));
  166.                 return 1;
  167.             }
  168.             //Taxi
  169.             case 420:
  170.             {
  171.                 AddVehicleComponent(vehid, 1080);
  172.                 AddVehicleComponent(vehid, 1015);
  173.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  174.                 ChangeVehicleColor(vehid,random(500),random(500));
  175.                 return 1;
  176.             }
  177.             //Caddy
  178.             case 457:
  179.             {
  180.                 AddVehicleComponent(vehid, 1080);
  181.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  182.                 ChangeVehicleColor(vehid,random(500),random(500));
  183.                 return 1;
  184.             }
  185.             //zr350
  186.             case 477:
  187.             {
  188.                 AddVehicleComponent(vehid, 1080);
  189.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  190.                 ChangeVehicleColor(vehid,random(500),random(500));
  191.                 return 1;
  192.             }
  193.             //Comet
  194.             case 480:
  195.             {
  196.                 AddVehicleComponent(vehid, 1080);
  197.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  198.                 ChangeVehicleColor(vehid,random(500),random(500));
  199.                 return 1;
  200.             }
  201.             //CopvehidLA
  202.             case 596:
  203.             {
  204.                 AddVehicleComponent(vehid, 1080);
  205.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  206.                 ChangeVehicleColor(vehid,random(500),random(500));
  207.                 return 1;
  208.             }
  209.             //CopvehidSF
  210.             case 597:
  211.             {
  212.                 AddVehicleComponent(vehid, 1080);
  213.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  214.                 ChangeVehicleColor(vehid,random(500),random(500));
  215.                 return 1;
  216.             }
  217.             //Euros
  218.             case 587:
  219.             {
  220.                 AddVehicleComponent(vehid, 1080);
  221.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  222.                 ChangeVehicleColor(vehid,random(500),random(500));
  223.                 return 1;
  224.             }
  225.             //Hermes
  226.             case 474:
  227.             {
  228.                 AddVehicleComponent(vehid, 1080);
  229.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  230.                 ChangeVehicleColor(vehid,random(500),random(500));
  231.                 return 1;
  232.             }
  233.             //Huntley
  234.             case 579:
  235.             {
  236.                 AddVehicleComponent(vehid, 1080);
  237.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  238.                 ChangeVehicleColor(vehid,random(500),random(500));
  239.                 return 1;
  240.             }
  241.             //Hustler
  242.             case 545:
  243.             {
  244.                 AddVehicleComponent(vehid, 1080);
  245.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  246.                 ChangeVehicleColor(vehid,random(500),random(500));
  247.                 return 1;
  248.             }
  249.             //Phoenix
  250.             case 603:
  251.             {
  252.                 AddVehicleComponent(vehid, 1080);
  253.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  254.                 ChangeVehicleColor(vehid,random(500),random(500));
  255.                 return 1;
  256.             }
  257.             //SuperGT
  258.             case 506:
  259.             {
  260.                 AddVehicleComponent(vehid, 1077);
  261.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  262.                 ChangeVehicleColor(vehid,random(500),random(500));
  263.                 return 1;
  264.             }
  265.             //Stretch
  266.             case 409:
  267.             {
  268.                 AddVehicleComponent(vehid, 1080);
  269.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  270.                 ChangeVehicleColor(vehid,random(500),random(500));
  271.                 return 1;
  272.             }
  273.             //Sabre
  274.             case 475:
  275.             {
  276.                 AddVehicleComponent(vehid, 1080);
  277.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  278.                 ChangeVehicleColor(vehid,random(500),random(500));
  279.                 return 1;
  280.             }
  281.             //Rancher
  282.             case 489:
  283.             {
  284.                 AddVehicleComponent(vehid, 1080);
  285.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  286.                 ChangeVehicleColor(vehid,random(500),random(500));
  287.             }
  288.             //Esperanto
  289.             case 419:
  290.             {
  291.                 AddVehicleComponent(vehid, 1080);
  292.                 AddVehicleComponent(vehid, 1010);
  293.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  294.                 ChangeVehicleColor(vehid,random(500),random(500));
  295.                 return 1;
  296.             }
  297.             //Broadway
  298.             case 575:
  299.             {
  300.                 AddVehicleComponent(vehid, 1080);
  301.                 AddVehicleComponent(vehid, 1042);
  302.                 AddVehicleComponent(vehid, 1099);
  303.                 AddVehicleComponent(vehid, 1043);
  304.                 AddVehicleComponent(vehid, 1175);
  305.                 AddVehicleComponent(vehid, 1177);
  306.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  307.                 ChangeVehicleColor(vehid,random(500),random(500));
  308.                 return 1;
  309.             }
  310.             //Remington
  311.             case 534:
  312.             {
  313.                 AddVehicleComponent(vehid, 1100);
  314.                 AddVehicleComponent(vehid, 1123);
  315.                 AddVehicleComponent(vehid, 1101);
  316.                 AddVehicleComponent(vehid, 1122);
  317.                 AddVehicleComponent(vehid, 1127);
  318.                 AddVehicleComponent(vehid, 1178);
  319.                 AddVehicleComponent(vehid, 1185);
  320.                 AddVehicleComponent(vehid, 1080);
  321.                 PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  322.                 ChangeVehicleColor(vehid,random(500),random(500));
  323.                 return 1;
  324.             }
  325.         }
  326.         return 1;
  327.     }
  328.     return 0;
  329. }
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