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getLevels

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Apr 6th, 2013
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  1. function GetLevels()
  2.   m = peripheral.wrap("left")
  3.   local Levels = m.getLevels()  
  4.   print("There are "..Levels.." levels stored")
  5. end
  6.  
  7. function EnchantFunction()
  8.   print("Would You like to enchant an item?")
  9.   local EnchantTrue = "Yes"
  10.   local input = read()
  11.     if input == EnchantTrue then
  12.       print("Place item in slot 1")
  13.         select(1)
  14.         print("Enchanting Slot 1 At Which Level?")
  15.           local EnchantLevel = read()
  16.           m.Enchant("EnchantLevel")
  17.       else
  18.         print("You have not chosen to enchant, restarting")
  19.         term.clear()
  20.         term.setCursorPos(1,1)
  21.       end
  22.   end
  23.  
  24. GetLevels()
  25. EnchantFunction()
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