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- // Chris' maxframes config, designed to get you a large performance boost
- // v2.009 | 20 April 2012 | fakkelbrigade.eu/chris/configs/
- // Problems or questions? Contact me at #christf2 on QuakeNet.
- // ----------------------------------------------------------------------------
- // FPS cap
- // ----------------------------------------------------------------------------
- cl_showfps 0
- fps_max 134
- // ----------------------------------------------------------------------------
- // Net settings
- // ----------------------------------------------------------------------------
- // Good connection
- cl_cmdrate 67
- cl_interp 0.0152
- cl_interp_ratio 1
- cl_lagcompensation 1
- cl_pred_optimize 2
- cl_smooth 0
- cl_smoothtime 0.01
- cl_updaterate 67
- net_queue_trace 0
- net_splitpacket_maxrate 1048576
- rate 60000
- // LAN
- //cl_cmdrate 66
- //cl_interp 0
- //cl_interp_ratio 0
- //cl_lagcompensation 0
- //cl_pred_optimize 2
- //cl_smooth 0
- //cl_smoothtime 0.01
- //cl_updaterate 66
- //rate 60000
- // Competitive connection // Very few servers will have these settings
- //cl_cmdrate 128
- //cl_interp .007 // this will likely have to be user defined .007 should be roughly the lowest interp, hit scan might do well at .0152 for this
- //cl_interp_ratio 1
- //cl_lagcompensation 1
- //cl_pred_optimize 2
- //cl_smooth 0
- //cl_smoothtime 0.01
- //cl_updaterate 128
- //rate 90000 // With higher tick rates you have more bandwidth being used
- // ----------------------------------------------------------------------------
- // Sprays
- // ----------------------------------------------------------------------------
- cl_playerspraydisable 1
- r_spray_lifetime 0
- // ----------------------------------------------------------------------------
- // Shadows
- // ----------------------------------------------------------------------------
- nb_shadow_dist 0
- r_shadowmaxrendered 0
- r_shadowrendertotexture 0
- r_shadows 0
- // ----------------------------------------------------------------------------
- // Facial features
- // ----------------------------------------------------------------------------
- ai_expression_optimization 1
- blink_duration 0
- flex_rules 0
- flex_smooth 1
- r_eyemove 0
- r_eyes 0
- r_eyeshift_x 0
- r_eyeshift_y 0
- r_eyeshift_z 0
- r_eyesize 0
- r_flex 0
- r_lod 2
- r_rootlod 2
- r_teeth 0
- // ----------------------------------------------------------------------------
- // Ragdolls
- // ----------------------------------------------------------------------------
- cl_ragdoll_collide 0
- cl_ragdoll_fade_time 0
- cl_ragdoll_forcefade 1
- cl_ragdoll_physics_enable 0
- g_ragdoll_fadespeed 0
- g_ragdoll_lvfadespeed 0
- ragdoll_sleepaftertime 0
- // ----------------------------------------------------------------------------
- // Gibs
- // ----------------------------------------------------------------------------
- cl_burninggibs 0
- cl_phys_props_enable 0
- cl_phys_props_max 0
- prop_active_gib_limit 0
- props_break_max_pieces 0
- r_propsmaxdist 1
- tf_playergib 0
- violence_agibs 0
- violence_hgibs 0
- // ----------------------------------------------------------------------------
- // Graphical
- // ----------------------------------------------------------------------------
- cl_ask_blacklist_opt_out 1
- cl_ask_favorite_opt_out 1
- cl_clearhinthistory 1
- cl_cloud_settings 0
- cl_debugrumble 0
- cl_detaildist 0
- cl_detailfade 0
- cl_drawmonitors 0
- cl_ejectbrass 0
- cl_hud_killstreak_display_time 1
- cl_hud_playerclass_use_playermodel 0
- cl_jiggle_bone_framerate_cutoff 0
- cl_localnetworkbackdoor 0
- cl_muzzleflash_dlight_1st 0
- cl_new_impact_effects 0
- cl_notifications_show_ingame 0
- cl_phys_props_enable 0
- cl_phys_props_max 0
- cl_playerspraydisable 1
- cl_predict 1
- cl_predictweapons 1
- cl_rumblescale 0
- cl_show_splashes 0
- cl_showhelp 0
- cl_showpluginmessages 0
- cl_software_cursor 0
- cl_soundemitter_flush 1
- cl_threaded_bone_setup 1
- cl_threaded_client_leaf_system 0
- con_enable 1
- con_filter_enable 1
- con_filter_text_out particle
- func_break_max_pieces 0
- in_usekeyboardsampletime 0
- lod_transitiondist 0
- m_rawinput 0
- mat_aaquality 0
- mat_alphacoverage 0
- mat_antialias 0
- mat_autoexposure_max 0
- mat_autoexposure_min 0
- mat_bloom_scalefactor_scalar 0
- mat_bloomscale 0
- mat_bufferprimitives 1
- mat_bumpmap 0
- mat_clipz 1
- mat_colcorrection_disableentities 1
- mat_colorcorrection 0
- mat_compressedtextures 1
- mat_debug_postprocessing_effects 0
- mat_debugdepth 0
- mat_debugdepthval 0
- mat_debugdepthvalmax 0
- mat_disable_bloom 1
- mat_disable_fancy_blending 1
- mat_disable_lightwarp 1
- mat_disable_ps_patch 1
- mat_disablehwmorph 1
- mat_envmapsize 0
- mat_envmaptgasize 0
- mat_excludetextures 1
- mat_fastnobump 0
- mat_fastspecular 1
- mat_filterlightmaps 0
- mat_filtertextures 0
- mat_forceaniso 1
- mat_forcehardwaresync 0
- mat_forcemanagedtextureintohardware 0
- mat_framebuffercopyoverlaysize 0
- mat_hdr_enabled 0
- mat_hdr_level 0
- mat_hdr_manual_tonemap_rate 0
- mat_levelflush 1
- mat_max_worldmesh_vertices 0
- mat_mipmaptextures 1
- mat_monitorgamma 2
- mat_motion_blur_enabled 0
- mat_motion_blur_forward_enabled 0
- mat_motion_blur_strength 0
- mat_non_hdr_bloom_scalefactor 0
- mat_parallaxmap 0
- mat_phong 0
- mat_picmip 2
- mat_postprocess_x 0
- mat_postprocess_y 0
- mat_postprocessing_combine 1
- mat_queue_mode 2
- mat_reducefillrate 1
- mat_reduceparticles 1
- mat_showlightmappage -1
- mat_software_aa_blur_one_pixel_lines 0
- mat_software_aa_edge_threshold 9
- mat_software_aa_quality 0
- mat_software_aa_strength 0
- mat_software_aa_strength_vgui 0
- mat_software_aa_tap_offset 0
- mat_softwarelighting 0
- mat_specular 0
- mat_texture_limit -1
- mat_trilinear 1
- mat_use_compressed_hdr_textures 1
- mat_viewportscale 1
- mat_viewportupscale 1
- mat_vsync 0
- mat_wateroverlaysize 1
- mod_forcedata 1
- mod_forcetouchdata 1
- mod_load_anims_async 1
- mod_load_mesh_async 1
- mod_load_vcollide_async 1
- mp_decals 1
- mp_usehwmmodels -1
- mp_usehwmvcds -1
- muzzleflash_light 0
- props_break_max_pieces_perframe 0
- r_3dsky 0
- r_ambientboost 0
- r_ambientfactor 0
- r_ambientmin 0
- r_avglight 0
- r_bloomtintb 0
- r_bloomtintexponent 0
- r_bloomtintg 0
- r_bloomtintr 0
- r_cheapwaterend 1
- r_cheapwaterstart 1
- r_decal_cullsize 0
- r_decals 0
- r_decalstaticprops 0
- r_dopixelvisibility 0
- r_drawbatchdecals 0
- r_drawdetailprops 0
- r_drawflecks 0
- r_drawmodeldecals 0
- r_drawspecificstaticprop 0
- r_drawtracers_firstperson 0
- r_dynamic 0
- r_fastzreject -1
- r_flashlightdepthtexture 0
- r_flashlightrendermodels 0
- r_flashlightrenderworld 0
- r_forcewaterleaf 1
- r_hunkalloclightmaps 0
- r_lightaverage 0
- r_lightcache_zbuffercache 0
- r_maxdlights 0
- r_maxmodeldecal 0
- r_maxnewsamples 0
- r_maxsampledist 1
- r_minnewsamples 0
- r_occlusion 1
- r_physpropstaticlighting 0
- r_pixelfog 1
- r_propsmaxdist 0
- r_queued_decals 0
- r_queued_post_processing 1
- r_queued_ropes 1
- r_radiosity 1
- r_renderoverlayfragment 0
- r_ropetranslucent 0
- r_shadowmaxrendered 0
- r_shadowrendertotexture 0
- r_shadows 0
- r_spray_lifetime 0
- r_staticprop_lod 4
- r_threaded_client_shadow_manager 1
- r_threaded_particles 1
- r_threaded_renderables 1
- r_unloadlightmaps 0
- r_updaterefracttexture 0
- r_visualizeproplightcaching 0
- r_waterdrawreflection 0
- r_waterdrawrefraction 1
- r_waterforceexpensive 0
- r_waterforcereflectentities 0
- r_worldlightmin 0.0001
- r_worldlights 0
- rope_averagelight 0
- rope_collide 0
- rope_rendersolid 0
- rope_shake 0
- rope_smooth 0
- rope_smooth_enlarge 0
- rope_smooth_maxalpha 0
- rope_smooth_maxalphawidth 0
- rope_smooth_minalpha 0
- rope_smooth_minwidth 0
- rope_solid_maxalpha 0
- rope_solid_maxwidth 0
- rope_solid_minalpha 0
- rope_solid_minwidth 0
- rope_subdiv 0
- rope_wind_dist 0
- tf_particles_disable_weather 1
- tracer_extra 0
- violence_ablood 1
- violence_hblood 1
- // ----------------------------------------------------------------------------
- // Sound
- // ----------------------------------------------------------------------------
- commentary 0
- dsp_enhance_stereo 0
- dsp_slow_cpu 1
- fast_fogvolume 1
- soundscape_flush 1
- snd_async_fullyasync 1
- snd_legacy_surround 1
- snd_pitchquality 0
- snd_spatialize_roundrobin 1
- snd_mixahead .05
- tf_dingalingaling 1
- tf_dingaling_pitchmaxdmg 66
- tf_dingaling_pitchmindmg 133
- tf_dingaling_volume 0.75
- voice_enable 1
- voice_fadeouttime 0
- // ----------------------------------------------------------------------------
- // Threading
- // ----------------------------------------------------------------------------
- cl_threaded_client_leaf_system 0
- mat_queue_mode -1
- r_queued_decals 0
- r_queued_ropes 1
- r_queued_post_processing 0
- r_threaded_client_shadow_manager 1
- r_threaded_particles 1
- r_threaded_renderables 1
- // ----------------------------------------------------------------------------
- // HUD
- // ----------------------------------------------------------------------------
- glow_outline_effect_enable 0
- hud_achievement_count 0
- hud_achievement_glowtime 0
- hud_achievement_tracker 0
- hud_combattext_batching 1
- hud_deathnotice_time 5
- hud_saytext_time 10
- // ----------------------------------------------------------------------------
- // Misc
- // ----------------------------------------------------------------------------
- adsp_debug 0
- budget_show_history 0
- cl_ask_blacklist_opt_out 1
- cl_ask_favorite_opt_out 1
- cl_clearhinthistory 1
- cl_cloud_settings 0
- cl_predict 1
- cl_predictweapons 1
- cl_showpluginmessages 0
- filesystem_native 0
- gl_clear 0
- overview_mode 0
- sb_dontshow_maxplayer_warning 1
- sv_allow_point_servercommand always
- sv_forcepreload 1
- sys_minidumpspewlines 500
- tf_explanations_backpackpanel 1
- tf_explanations_charinfo_armory_panel 1
- tf_explanations_charinfopanel 1
- tf_explanations_craftingpanel 1
- tf_explanations_discardpanel 1
- tf_explanations_store 1
- tf_training_has_prompted_for_forums 1
- tf_training_has_prompted_for_loadout 1
- tf_training_has_prompted_for_offline_practice "1
- tf_training_has_prompted_for_options 1
- tf_training_has_prompted_for_training "1"
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