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LSPDFR RPH LOG

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Jan 16th, 2016
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  1. [1/16/2016 8:15:52 PM.081] Started new log on 1/16/2016 8:15:52 PM.081
  2. [1/16/2016 8:15:52 PM.083] ====================================================================================================
  3. [1/16/2016 8:15:52 PM.071] Log path: E:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
  4. [1/16/2016 8:15:52 PM.085] Log verbosity: Verbose
  5. [1/16/2016 8:15:52 PM.088] Initializing input system
  6. [1/16/2016 8:15:52 PM.096] Initializing game console
  7. [1/16/2016 8:15:52 PM.106] Console key has been set to F4 (key code: 115)
  8. [1/16/2016 8:15:52 PM.149] Initializing console variable "SkipGameIntro".
  9. [1/16/2016 8:15:52 PM.149] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
  10. [1/16/2016 8:15:52 PM.153] Read value: <null>
  11. [1/16/2016 8:15:52 PM.153] Initializing console variable "DisableRenderVersionText".
  12. [1/16/2016 8:15:52 PM.154] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
  13. [1/16/2016 8:15:52 PM.159] Read value: True
  14. [1/16/2016 8:15:52 PM.159] Setting value of console variable "DisableRenderVersionText" to stored value.
  15. [1/16/2016 8:15:52 PM.159] Initializing console variable "ConsoleKey".
  16. [1/16/2016 8:15:52 PM.160] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  17. [1/16/2016 8:15:52 PM.161] Read value: F4
  18. [1/16/2016 8:15:52 PM.161] Setting value of console variable "ConsoleKey" to stored value.
  19. [1/16/2016 8:15:52 PM.161] Console key has been set to F4 (key code: 115)
  20. [1/16/2016 8:15:52 PM.161] Initializing console variable "PluginTimeoutThreshold".
  21. [1/16/2016 8:15:52 PM.161] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  22. [1/16/2016 8:15:52 PM.162] Read value: 10000
  23. [1/16/2016 8:15:52 PM.162] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  24. [1/16/2016 8:15:52 PM.162] Initializing console variable "AlwaysShowConsoleOutput".
  25. [1/16/2016 8:15:52 PM.162] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  26. [1/16/2016 8:15:52 PM.163] Read value: <null>
  27. [1/16/2016 8:15:52 PM.163] Initializing console variable "StartWithDeveloperModeEnabledId".
  28. [1/16/2016 8:15:52 PM.163] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
  29. [1/16/2016 8:15:52 PM.164] Read value: <null>
  30. [1/16/2016 8:15:52 PM.164] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
  31. [1/16/2016 8:15:52 PM.164] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
  32. [1/16/2016 8:15:52 PM.165] Read value: <null>
  33. [1/16/2016 8:15:52 PM.165] Initializing console variable "ShowOnScreenWarnings".
  34. [1/16/2016 8:15:52 PM.165] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  35. [1/16/2016 8:15:52 PM.165] Read value: <null>
  36. [1/16/2016 8:15:52 PM.166] Console initialized
  37. [1/16/2016 8:15:52 PM.166] Initializing forms manager
  38. [1/16/2016 8:15:52 PM.168] Version: RAGE Plugin Hook v0.34.862.6641 PUBLIC ALPHA for Grand Theft Auto V
  39. [1/16/2016 8:15:52 PM.176] ================ RAGE Plugin Hook ================
  40. [1/16/2016 8:15:52 PM.182] Checking game support
  41. [1/16/2016 8:15:52 PM.261] Product name: Grand Theft Auto V
  42. [1/16/2016 8:15:52 PM.261] Product version: 1.0.573.1
  43. [1/16/2016 8:15:52 PM.261] Is steam version: True
  44. [1/16/2016 8:15:52 PM.262] Initializing DirectX
  45. [1/16/2016 8:15:52 PM.264] Initializing Direct3D
  46. [1/16/2016 8:15:52 PM.264] Loading C:\WINDOWS\system32\d3d11.dll
  47. [1/16/2016 8:15:52 PM.265] Loaded at 0x7FFD860B0000
  48. [1/16/2016 8:15:52 PM.265] D3D11CreateDeviceAndSwapChain at 0x7FFD860CA190
  49. [1/16/2016 8:15:52 PM.265] Creating Direct3D 11 device and swap chain
  50. [1/16/2016 8:15:52 PM.270] Swap Chain created: 0x19C74768110
  51. [1/16/2016 8:15:52 PM.270] Swap Chain VTable: 0x19C74768110
  52. [1/16/2016 8:15:52 PM.270] Swap Chain VTable_2: 0x7FFD85DE2D80
  53. [1/16/2016 8:15:52 PM.271] 0x575655FFF9EEE5E9;0x5741564155415441;0xEC8148D9246C8D48
  54. [1/16/2016 8:15:52 PM.271] D3D11Present: 0x7FFD85D811A0
  55. [1/16/2016 8:15:52 PM.271] D3D11ResizeBuffers: 0x7FFD85D97CB0
  56. [1/16/2016 8:15:52 PM.271] D3D11ResizeTarget: 0x7FFD85DD2820
  57. [1/16/2016 8:15:52 PM.271] D3D11SetFullscreenState: 0x7FFD85D97910
  58. [1/16/2016 8:15:52 PM.280] Direct3D initialized
  59. [1/16/2016 8:15:52 PM.281] Initialized DirectX
  60. [1/16/2016 8:15:52 PM.281] Direct3D watcher thread spawned
  61. [1/16/2016 8:15:53 PM.004] Getting device
  62. [1/16/2016 8:15:53 PM.004] Retrieved device
  63. [1/16/2016 8:15:53 PM.004] Creating wrapper
  64. [1/16/2016 8:15:53 PM.080] Wrapper created
  65. [1/16/2016 8:15:53 PM.085] Effect created
  66. [1/16/2016 8:15:53 PM.085] Creating buffer
  67. [1/16/2016 8:15:53 PM.085] Created buffer
  68. [1/16/2016 8:15:53 PM.085] Creating blend state
  69. [1/16/2016 8:15:53 PM.085] Created blend state
  70. [1/16/2016 8:15:53 PM.085] Done with creation
  71. [1/16/2016 8:15:53 PM.122] Initializing texture system.
  72. [1/16/2016 8:15:53 PM.123] Initializing texture system; phase 1
  73. [1/16/2016 8:15:53 PM.124] Initializing texture system; phase 2
  74. [1/16/2016 8:15:53 PM.140] Initializing texture system; phase 3
  75. [1/16/2016 8:15:53 PM.141] Initializing texture system; phase 4
  76. [1/16/2016 8:15:53 PM.154] Initializing texture system; phase 5
  77. [1/16/2016 8:15:53 PM.156] Initializing texture system; phase 6
  78. [1/16/2016 8:15:53 PM.158] Initializing texture system; phase 7
  79. [1/16/2016 8:15:53 PM.163] Initializing texture system; phase 8
  80. [1/16/2016 8:15:53 PM.165] Initializing texture system; phase 9
  81. [1/16/2016 8:15:53 PM.168] Initializing texture system; phase 10
  82. [1/16/2016 8:15:53 PM.171] Initializing texture system; phase 11
  83. [1/16/2016 8:15:53 PM.171] Initializing texture system; phase 12
  84. [1/16/2016 8:15:53 PM.173] Initializing texture system; phase 13
  85. [1/16/2016 8:15:53 PM.174] Initializing texture system; phase 14
  86. [1/16/2016 8:15:57 PM.282] Direct3D watcher thread ended
  87. [1/16/2016 8:16:12 PM.145] Initializing game support
  88. [1/16/2016 8:16:12 PM.695] Compatibility level: 0
  89. [1/16/2016 8:16:12 PM.695] Supported version detected
  90. [1/16/2016 8:16:12 PM.696] ==================================================
  91. [1/16/2016 8:16:12 PM.947] Patched IsDebuggerPresent
  92. [1/16/2016 8:16:13 PM.198] Waiting for game initialization
  93. [1/16/2016 8:16:13 PM.549] Initializing hook
  94. [1/16/2016 8:16:13 PM.800] Completing interoperability
  95. [1/16/2016 8:16:13 PM.801] Initialization code 1.
  96. [1/16/2016 8:16:13 PM.801] Initialization code 2.
  97. [1/16/2016 8:16:13 PM.801] Initialization code 3.
  98. [1/16/2016 8:16:13 PM.819] 1 Address: 0x00007FF6C99C0AE0
  99. [1/16/2016 8:16:13 PM.819] Calling func 1
  100. [1/16/2016 8:16:13 PM.838] 2 Address: 0x00007FF6CA4756DA
  101. [1/16/2016 8:16:13 PM.838] 3 Address: 0x00007FF6C8FF5D36
  102. [1/16/2016 8:16:13 PM.892] Address: 0x00007FF6CA475678
  103. [1/16/2016 8:16:13 PM.892] Unknown var: 0x00007FF6CB3418D0
  104. [1/16/2016 8:16:13 PM.892] Initialization code 4.
  105. [1/16/2016 8:16:13 PM.893] Completing interoperability, phase 1
  106. [1/16/2016 8:16:13 PM.893] Completing interoperability, phase 2
  107. [1/16/2016 8:16:13 PM.893] Completing interoperability, phase 3
  108. [1/16/2016 8:16:13 PM.894] Completing interoperability, phase 4
  109. [1/16/2016 8:16:13 PM.894] Completing interoperability, phase 5
  110. [1/16/2016 8:16:13 PM.894] Completing interoperability, phase 6
  111. [1/16/2016 8:16:13 PM.895] Completing interoperability, phase 7
  112. [1/16/2016 8:16:29 PM.055] Initializing console variable "TimeScale".
  113. [1/16/2016 8:16:29 PM.055] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
  114. [1/16/2016 8:16:29 PM.056] Read value: <null>
  115. [1/16/2016 8:16:30 PM.586] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
  116. [1/16/2016 8:16:31 PM.954] <UNLOADED PLUGIN>: Initializing input system
  117. [1/16/2016 8:16:31 PM.956] <UNLOADED PLUGIN>: Initializing game console
  118. [1/16/2016 8:16:31 PM.958] <UNLOADED PLUGIN>: Initializing forms manager
  119. [1/16/2016 8:16:33 PM.370] <UNLOADED PLUGIN>: Initializing input system
  120. [1/16/2016 8:16:33 PM.371] <UNLOADED PLUGIN>: Initializing game console
  121. [1/16/2016 8:16:33 PM.374] <UNLOADED PLUGIN>: Initializing forms manager
  122. [1/16/2016 8:16:33 PM.378] Error while loading plugin E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\HEROCOP.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly HEROCOP.dll (HEROCOP, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
  123. [1/16/2016 8:16:33 PM.379] Parameter name: assemblyPath
  124. [1/16/2016 8:16:33 PM.379] at Rage.RemotePlugin.Initialize(String assemblyPath)
  125. [1/16/2016 8:16:33 PM.380] at Rage.RemotePlugin.Initialize(String assemblyPath)
  126. [1/16/2016 8:16:33 PM.380] at Rage.Plugin.Initialize(String assemblyPath)
  127. [1/16/2016 8:16:33 PM.381] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
  128. [1/16/2016 8:16:33 PM.381] at Rage.HookManager.ReloadAllPlugins()
  129. [1/16/2016 8:16:34 PM.725] <UNLOADED PLUGIN>: Initializing input system
  130. [1/16/2016 8:16:34 PM.727] <UNLOADED PLUGIN>: Initializing game console
  131. [1/16/2016 8:16:34 PM.729] <UNLOADED PLUGIN>: Initializing forms manager
  132. [1/16/2016 8:16:34 PM.732] Error while loading plugin E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LMS.Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
  133. [1/16/2016 8:16:34 PM.733] Parameter name: assemblyPath
  134. [1/16/2016 8:16:34 PM.733] at Rage.RemotePlugin.Initialize(String assemblyPath)
  135. [1/16/2016 8:16:34 PM.734] at Rage.RemotePlugin.Initialize(String assemblyPath)
  136. [1/16/2016 8:16:34 PM.734] at Rage.Plugin.Initialize(String assemblyPath)
  137. [1/16/2016 8:16:34 PM.734] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
  138. [1/16/2016 8:16:34 PM.734] at Rage.HookManager.ReloadAllPlugins()
  139. [1/16/2016 8:16:36 PM.105] <UNLOADED PLUGIN>: Initializing input system
  140. [1/16/2016 8:16:36 PM.107] <UNLOADED PLUGIN>: Initializing game console
  141. [1/16/2016 8:16:36 PM.109] <UNLOADED PLUGIN>: Initializing forms manager
  142. [1/16/2016 8:16:37 PM.501] <UNLOADED PLUGIN>: Initializing input system
  143. [1/16/2016 8:16:37 PM.502] <UNLOADED PLUGIN>: Initializing game console
  144. [1/16/2016 8:16:37 PM.505] <UNLOADED PLUGIN>: Initializing forms manager
  145. [1/16/2016 8:16:38 PM.839] <UNLOADED PLUGIN>: Initializing input system
  146. [1/16/2016 8:16:38 PM.840] <UNLOADED PLUGIN>: Initializing game console
  147. [1/16/2016 8:16:38 PM.842] <UNLOADED PLUGIN>: Initializing forms manager
  148. [1/16/2016 8:16:39 PM.222] ---------------------------------------------------------------------
  149. [1/16/2016 8:16:39 PM.222] LSPD FIRST RESPONSE
  150. [1/16/2016 8:16:39 PM.222] Version 0.3
  151. [1/16/2016 8:16:39 PM.222] A G17 Media Modification
  152. [1/16/2016 8:16:39 PM.222] - Developed by LMS & Sam
  153. [1/16/2016 8:16:39 PM.222] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
  154. [1/16/2016 8:16:39 PM.222] © Copyright 2015-2016, G17 Media, www.lspdfr.com
  155. [1/16/2016 8:16:39 PM.222] ---------------------------------------------------------------------
  156. [1/16/2016 8:16:39 PM.222] [INFO] Running LSPD First Response 0.3(0.3.33.5355)
  157. [1/16/2016 8:16:39 PM.222] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
  158. [1/16/2016 8:16:39 PM.430]
  159. [1/16/2016 8:16:39 PM.530] E:\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
  160. [1/16/2016 8:16:39 PM.530] E:\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
  161. [1/16/2016 8:16:39 PM.532] Callouts: 250
  162. [1/16/2016 8:16:39 PM.722] Vehicle Search v2.1.6: System.ArgumentException: The specified type is not an Enum type.
  163. [1/16/2016 8:16:39 PM.724] Vehicle Search v2.1.6: System.ArgumentException: The specified type is not an Enum type.
  164. [1/16/2016 8:16:39 PM.813] [TRACE] Thread CopManager #1 initialized
  165. [1/16/2016 8:16:56 PM.814]
  166. [1/16/2016 8:16:56 PM.815] INIT
  167. [1/16/2016 8:16:56 PM.831] LSPD First Response: Folder is E:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
  168. [1/16/2016 8:16:56 PM.849] LSPD First Response: Arrest Manager, Version=4.2.1.26, Culture=neutral, PublicKeyToken=null
  169. [1/16/2016 8:16:56 PM.857] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
  170. [1/16/2016 8:16:56 PM.858] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
  171. [1/16/2016 8:16:56 PM.864] LSPD First Response: CrazyCalloutsV2, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  172. [1/16/2016 8:16:56 PM.864] LSPD First Response: FederalCallouts, Version=0.32.5800.390, Culture=neutral, PublicKeyToken=null
  173. [1/16/2016 8:16:56 PM.865] LSPD First Response: HighPriority, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  174. [1/16/2016 8:16:56 PM.866] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  175. [1/16/2016 8:16:56 PM.867] LSPD First Response: PoliceRadio, Version=0.40.0.0, Culture=neutral, PublicKeyToken=null
  176. [1/16/2016 8:16:56 PM.868] LSPD First Response: Traffic Policer, Version=5.2.0.27, Culture=neutral, PublicKeyToken=null
  177. [1/16/2016 8:16:56 PM.870] LSPD First Response: Creating plugin: MoreJailPoints.Main
  178. [1/16/2016 8:16:56 PM.951] LSPD First Response: Creating plugin: CalloutsV.Main
  179. [1/16/2016 8:16:56 PM.974] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
  180. [1/16/2016 8:16:57 PM.023] LSPD First Response: Creating plugin: CrazyCallouts.Main
  181. [1/16/2016 8:16:57 PM.024] LSPD First Response: Creating plugin: FederalCallouts.Main
  182. [1/16/2016 8:16:57 PM.077] LSPD First Response: Creating plugin: HighPriority.Main
  183. [1/16/2016 8:16:57 PM.077] LSPD First Response: Creating plugin: APIExample.Main
  184. [1/16/2016 8:16:57 PM.078] LSPD First Response: Creating plugin: PoliceRadio.Main
  185. [1/16/2016 8:16:57 PM.124] LSPD First Response: Creating plugin: Traffic_Policer.Main
  186. [1/16/2016 8:16:57 PM.171] LSPD First Response: Arrest Manager 4.2.1.26, developed by Albo1125, loaded successfully!
  187. [1/16/2016 8:16:57 PM.171] LSPD First Response: Please go on duty to start Arrest Manager.
  188. [1/16/2016 8:16:57 PM.172] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
  189. [1/16/2016 8:16:57 PM.173] LSPD First Response: [CalloutsV] Detecting player name from config file as: Munoz
  190. [1/16/2016 8:16:57 PM.173] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
  191. [1/16/2016 8:16:57 PM.188] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
  192. [1/16/2016 8:16:57 PM.194] LSPD First Response: [Code 3 Callouts] Settings loaded
  193. [1/16/2016 8:16:57 PM.197] LSPD First Response: CrazyCalloutsV0.5.0 Plugin loaded!
  194. [1/16/2016 8:16:57 PM.199] LSPD First Response: [FC] Initializing Federal Callouts...
  195. [1/16/2016 8:16:57 PM.206] LSPD First Response: [FC] Federal callouts v0.32.5800.390 initialized!
  196. [1/16/2016 8:16:57 PM.207] LSPD First Response: Callouts Plugin loaded!
  197. [1/16/2016 8:16:57 PM.207] LSPD First Response: Callouts Plugin loaded!
  198. [1/16/2016 8:16:57 PM.208] LSPD First Response: Police Radio Loaded
  199. [1/16/2016 8:16:57 PM.210] LSPD First Response: Traffic Policer 5.2.0.27, developed by Albo1125, has been initialised.
  200. [1/16/2016 8:16:57 PM.212] LSPD First Response: Go on duty to start Traffic Policer.
  201. [1/16/2016 8:16:57 PM.212] LSPD First Response: We have 1 callouts registered
  202. [1/16/2016 8:16:57 PM.212] LSPD First Response: CalloutManager initialized
  203. [1/16/2016 8:16:57 PM.213] [TRACE] WorldEventManager: Allowing up to 2 events
  204. [1/16/2016 8:16:57 PM.216] [INFO] Model preloading enabled
  205. [1/16/2016 8:16:57 PM.217] [TRACE] Preloading POLICE
  206. [1/16/2016 8:16:57 PM.217] [TRACE] Preloading POLICE2
  207. [1/16/2016 8:16:57 PM.217] [TRACE] Preloading POLICE3
  208. [1/16/2016 8:16:57 PM.217] [TRACE] Preloading POLICET
  209. [1/16/2016 8:16:57 PM.217] [TRACE] Preloading SHERIFF2
  210. [1/16/2016 8:16:57 PM.217] [TRACE] Preloading SHERIFF
  211. [1/16/2016 8:16:57 PM.217] [TRACE] Preloading POLICE4
  212. [1/16/2016 8:16:57 PM.217] [TRACE] Preloading POLICEB
  213. [1/16/2016 8:16:57 PM.217] [TRACE] Preloading FBI2
  214. [1/16/2016 8:16:57 PM.217] [TRACE] Preloading POLICEOLD1
  215. [1/16/2016 8:16:57 PM.217] [TRACE] Preloading POLICEOLD2
  216. [1/16/2016 8:16:57 PM.217] [TRACE] Preloading BUZZARD
  217. [1/16/2016 8:16:57 PM.218] [TRACE] Preloading POLMAV
  218. [1/16/2016 8:16:57 PM.218] [TRACE] Preloading FROGGER2
  219. [1/16/2016 8:16:57 PM.218] [TRACE] Preloading AMBULANCE
  220. [1/16/2016 8:16:57 PM.218] [TRACE] Preloading FIRETRUK
  221. [1/16/2016 8:16:57 PM.218] [TRACE] Preloading asset 453432689
  222. [1/16/2016 8:16:57 PM.218] [TRACE] Preloading asset 487013001
  223. [1/16/2016 8:16:57 PM.218] [TRACE] Preloading asset 101631238
  224. [1/16/2016 8:16:57 PM.218] [TRACE] Preloading asset 1737195953
  225. [1/16/2016 8:16:57 PM.218] [TRACE] Preloading asset 911657153
  226. [1/16/2016 8:16:57 PM.218] [TRACE] Preloading asset 2210333304
  227. [1/16/2016 8:16:57 PM.232] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.34
  228. [1/16/2016 8:16:57 PM.244] LSPD First Response: GAME VERSION: 1.0.573.1
  229. [1/16/2016 8:16:57 PM.263] LSPD First Response: Transport Vehicle attempted set to: POLICET
  230. [1/16/2016 8:16:57 PM.264] LSPD First Response: Spawning & Checking Transport Vehicle
  231. [1/16/2016 8:16:57 PM.294] [TRACE] Thread Ambient #1 initialized
  232. [1/16/2016 8:16:57 PM.320] [TRACE] Thread ArrestManager #1 initialized
  233. [1/16/2016 8:16:57 PM.354] LSPD First Response: Albo1125.Common 3.0.4.9, developed by Albo1125.
  234. [1/16/2016 8:16:57 PM.355] LSPD First Response: Arrest Manager INI found.
  235. [1/16/2016 8:16:57 PM.375] LSPD First Response:
  236. [1/16/2016 8:16:57 PM.376] LSPD First Response: ==============================
  237. [1/16/2016 8:16:57 PM.376] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
  238. [1/16/2016 8:16:57 PM.376] LSPD First Response: ------------------------------
  239. [1/16/2016 8:16:57 PM.376] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
  240. [1/16/2016 8:16:57 PM.377] LSPD First Response: ------------------------------
  241. [1/16/2016 8:16:57 PM.377] LSPD First Response: Exception type: System.TypeLoadException
  242. [1/16/2016 8:16:57 PM.377] LSPD First Response: Exception message: Could not load type 'LSPD_First_Response.PoliceComputer' from assembly 'LSPD First Response, Version=0.3.33.5355, Culture=neutral, PublicKeyToken=null'.
  243. [1/16/2016 8:16:57 PM.378] LSPD First Response: ------------------------------
  244. [1/16/2016 8:16:57 PM.378] LSPD First Response: Inner exceptions:
  245. [1/16/2016 8:16:57 PM.378] LSPD First Response: ------------------------------
  246. [1/16/2016 8:16:57 PM.378] LSPD First Response: Stack trace:
  247. [1/16/2016 8:16:57 PM.379] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
  248. [1/16/2016 8:16:57 PM.379] at Rage.GameFiber.Main()
  249. [1/16/2016 8:16:57 PM.379] LSPD First Response: ==============================
  250. [1/16/2016 8:16:57 PM.379] LSPD First Response:
  251. [1/16/2016 8:16:57 PM.384] LSPD First Response: Albo1125.Common 3.0.4.9, developed by Albo1125.
  252. [1/16/2016 8:16:57 PM.384] LSPD First Response: Traffic Policer INI found.
  253. [1/16/2016 8:16:57 PM.416] [TRACE] Thread WorldEventManager #1 initialized
  254. [1/16/2016 8:16:57 PM.416] [TRACE] Thread PlayerChaseManager #1 initialized
  255. [1/16/2016 8:16:57 PM.423] [TRACE] Thread TrafficControl #1 initialized
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