Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- using UnityEngine;
- using System.Collections;
- public class Sync : MonoBehaviour {
- // Use this for initialization
- void Start () {
- }
- // Update is called once per frame
- void Update ()
- {
- GameObject soldier = GameObject.Find ("SoldierNPC");
- if (soldier.networkView.isMine == true)
- {
- gameObject.transform.position = soldier.transform.position;
- gameObject.transform.rotation = soldier.transform.rotation;
- }
- else
- {
- soldier.transform.position = gameObject.transform.position;
- soldier.transform.rotation = gameObject.transform.rotation;
- }
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement