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  1. // This file was auto-generated by SourceMod (v1.7.3-dev+5265)
  2. // ConVars for plugin "l4d2_autoIS.smx"
  3.  
  4.  
  5. // The max amount of boomers present at once
  6. // -
  7. // Default: "1"
  8. // Minimum: "0.000000"
  9. // Maximum: "14.000000"
  10. l4d2_ais_boomer_limit "4"
  11.  
  12. // The weight for a boomer spawning
  13. // -
  14. // Default: "100"
  15. // Minimum: "0.000000"
  16. l4d2_ais_boomer_weight "75"
  17.  
  18. // The max amount of chargers present at once
  19. // -
  20. // Default: "1"
  21. // Minimum: "0.000000"
  22. // Maximum: "14.000000"
  23. l4d2_ais_charger_limit "2"
  24.  
  25. // The weight for a charger spawning
  26. // -
  27. // Default: "100"
  28. // Minimum: "0.000000"
  29. l4d2_ais_charger_weight "82"
  30.  
  31. // [0=OFF|1=ON] Automatically disable plugin in versus mode
  32. // -
  33. // Default: "1"
  34. // Minimum: "0.000000"
  35. // Maximum: "1.000000"
  36. l4d2_ais_disable_in_versus "1"
  37.  
  38. // [0=OFF|1=ON] Disable/Enable functionality of the plugin
  39. // -
  40. // Default: "1"
  41. // Minimum: "0.000000"
  42. // Maximum: "1.000000"
  43. l4d2_ais_enabled "1"
  44.  
  45. // [0=OFF|1=ON] Disable/Enable faster special infected response
  46. // -
  47. // Default: "0"
  48. // Minimum: "0.000000"
  49. // Maximum: "1.000000"
  50. l4d2_ais_fast_response "0"
  51.  
  52. // [0=OFF|1=ON] Disable/Enable faster special infected spawn (Enable when SI spawn rate is high)
  53. // -
  54. // Default: "0"
  55. // Minimum: "0.000000"
  56. // Maximum: "1.000000"
  57. l4d2_ais_fast_spawn "0"
  58.  
  59. // The max amount of hunters present at once
  60. // -
  61. // Default: "1"
  62. // Minimum: "0.000000"
  63. // Maximum: "14.000000"
  64. l4d2_ais_hunter_limit "5"
  65.  
  66. // The weight for a hunter spawning
  67. // -
  68. // Default: "100"
  69. // Minimum: "0.000000"
  70. l4d2_ais_hunter_weight "95"
  71.  
  72. // The max amount of jockeys present at once
  73. // -
  74. // Default: "1"
  75. // Minimum: "0.000000"
  76. // Maximum: "14.000000"
  77. l4d2_ais_jockey_limit "4"
  78.  
  79. // The weight for a jockey spawning
  80. // -
  81. // Default: "100"
  82. // Minimum: "0.000000"
  83. l4d2_ais_jockey_weight "95"
  84.  
  85. // The max amount of special infected at once
  86. // -
  87. // Default: "3"
  88. // Minimum: "1.000000"
  89. // Maximum: "28.000000"
  90. l4d2_ais_limit "10"
  91.  
  92. // [0=OFF|1=ON] Disable/Enable special infected spawning while survivors are in safe room
  93. // -
  94. // Default: "0"
  95. // Minimum: "0.000000"
  96. // Maximum: "1.000000"
  97. l4d2_ais_safe_spawn "0"
  98.  
  99. // [0=OFF|1=ON] Scale spawn weights with the limits of corresponding SI
  100. // -
  101. // Default: "0"
  102. // Minimum: "0.000000"
  103. // Maximum: "1.000000"
  104. l4d2_ais_scale_weights "0"
  105.  
  106. // The max amount of smokers present at once
  107. // -
  108. // Default: "1"
  109. // Minimum: "0.000000"
  110. // Maximum: "14.000000"
  111. l4d2_ais_smoker_limit "3"
  112.  
  113. // The weight for a smoker spawning
  114. // -
  115. // Default: "100"
  116. // Minimum: "0.000000"
  117. l4d2_ais_smoker_weight "90"
  118.  
  119. // The amount of special infected spawned at each spawn interval
  120. // -
  121. // Default: "1"
  122. // Minimum: "1.000000"
  123. // Maximum: "28.000000"
  124. l4d2_ais_spawn_size "4"
  125.  
  126. // The max amount of spitters present at once
  127. // -
  128. // Default: "1"
  129. // Minimum: "0.000000"
  130. // Maximum: "14.000000"
  131. l4d2_ais_spitter_limit "3"
  132.  
  133. // The weight for a spitter spawning
  134. // -
  135. // Default: "100"
  136. // Minimum: "0.000000"
  137. l4d2_ais_spitter_weight "78"
  138.  
  139. // The max amount of tanks present at once
  140. // -
  141. // Default: "0"
  142. // Minimum: "0.000000"
  143. // Maximum: "14.000000"
  144. l4d2_ais_tank_limit "1"
  145.  
  146. // [-1 = Director spawns tanks] The weight for a tank spawning
  147. // -
  148. // Default: "-1"
  149. // Minimum: "-1.000000"
  150. l4d2_ais_tank_weight "-1"
  151.  
  152. // The maximum auto spawn time (seconds) for infected
  153. // -
  154. // Default: "60.0"
  155. // Minimum: "1.000000"
  156. l4d2_ais_time_max "16.0"
  157.  
  158. // The minimum auto spawn time (seconds) for infected
  159. // -
  160. // Default: "0.0"
  161. // Minimum: "0.000000"
  162. l4d2_ais_time_min "6.0"
  163.  
  164. // The spawn time mode [0=RANDOMIZED|1=INCREMENTAL|2=DECREMENTAL]
  165. // -
  166. // Default: "1"
  167. // Minimum: "0.000000"
  168. // Maximum: "2.000000"
  169. l4d2_ais_time_mode "0"
  170.  
  171. // [-1 = Director spawns witches] The max amount of witches present at once (independant of l4d2_ais_limit).
  172. // -
  173. // Default: "-1"
  174. // Minimum: "-1.000000"
  175. // Maximum: "100.000000"
  176. l4d2_ais_witch_limit "2"
  177.  
  178. // The time (seconds) interval in which exactly one witch will spawn
  179. // -
  180. // Default: "300.0"
  181. // Minimum: "1.000000"
  182. l4d2_ais_witch_period "50.0"
  183.  
  184. // The witch spawn rate consistency [0=CONSTANT|1=VARIABLE]
  185. // -
  186. // Default: "1"
  187. // Minimum: "0.000000"
  188. // Maximum: "1.000000"
  189. l4d2_ais_witch_period_mode "0"
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