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Motion State Header

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Mar 30th, 2013
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  1. class ENGINE_EXPORT MotionState : public btMotionState
  2. {
  3. public:
  4. MotionState(Transform* visualTransform, const btTransform& bulletTransform);
  5.  
  6. virtual void getWorldTransform(btTransform &worldTrans) const;
  7. virtual void setWorldTransform(const btTransform &worldTrans);
  8.  
  9. protected:
  10. btTransform mTransform;
  11. Transform* mVisualTransform;
  12. };
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