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- {
- "data": {
- "leader": {
- "command_types": ["attack"],
- "abilities": [{
- "type": "boost_attacking_power",
- "bonus_percentage": 10
- }]
- },
- "loot_master": {
- "command_types": ["attack"],
- "exclude_unit_types": ["ram", "catapult", "snob"],
- "abilities": [{
- "type": "boost_carrying_capacity",
- "bonus_percentage": 50
- }, {
- "type": "change_movement_speed",
- "speed": "light_cavalry",
- "conditions": {
- "target_barbarian": true
- }
- }, {
- "type": "upgrade_barbarian_production",
- "chance": 0.2
- }]
- },
- "medic": {
- "command_types": ["attack"],
- "abilities": [{
- "type": "revive_attackers",
- "percentage": 10
- }]
- },
- "scout": {
- "command_types": ["attack"],
- "abilities": [{
- "type": "escape_defeat"
- }]
- },
- "supporter": {
- "command_types": ["support"],
- "abilities": [{
- "type": "change_movement_speed",
- "speed": "light_cavalry",
- "conditions": []
- }]
- },
- "bastard": {
- "command_types": ["attack"],
- "abilities": [{
- "type": "change_movement_speed",
- "speed": "snob",
- "conditions": {
- "target_barbarian": false
- }
- }]
- }
- }
- }
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