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Feb 8th, 2016
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  1. RemoveBuildingForPlayer(playerid, 4063, 1578.4688, -1676.4219, 13.0703, 0.25);
  2. RemoveBuildingForPlayer(playerid, 4064, 1571.6016, -1675.7500, 35.6797, 0.25);
  3. RemoveBuildingForPlayer(playerid, 647, 1541.4453, -1713.3047, 14.4297, 0.25);
  4. RemoveBuildingForPlayer(playerid, 620, 1541.4531, -1709.6406, 13.0469, 0.25);
  5. RemoveBuildingForPlayer(playerid, 647, 1541.2969, -1702.6016, 14.4375, 0.25);
  6. RemoveBuildingForPlayer(playerid, 647, 1546.6016, -1693.3906, 14.4375, 0.25);
  7. RemoveBuildingForPlayer(playerid, 620, 1547.5703, -1689.9844, 13.0469, 0.25);
  8. RemoveBuildingForPlayer(playerid, 647, 1546.8672, -1687.1016, 14.4375, 0.25);
  9. RemoveBuildingForPlayer(playerid, 646, 1545.5234, -1678.8438, 14.0000, 0.25);
  10. RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1677.7266, 16.4375, 0.25);
  11. RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1673.4609, 16.4375, 0.25);
  12. RemoveBuildingForPlayer(playerid, 646, 1545.5625, -1672.2188, 14.0000, 0.25);
  13. RemoveBuildingForPlayer(playerid, 647, 1546.6016, -1664.6250, 14.4375, 0.25);
  14. RemoveBuildingForPlayer(playerid, 647, 1546.8672, -1658.3438, 14.4375, 0.25);
  15. RemoveBuildingForPlayer(playerid, 620, 1547.5703, -1661.0313, 13.0469, 0.25);
  16. RemoveBuildingForPlayer(playerid, 3975, 1578.4688, -1676.4219, 13.0703, 0.25);
  17. RemoveBuildingForPlayer(playerid, 3976, 1571.6016, -1675.7500, 35.6797, 0.25);
  18. RemoveBuildingForPlayer(playerid, 647, 1541.4766, -1648.4531, 14.4375, 0.25);
  19. RemoveBuildingForPlayer(playerid, 620, 1541.4531, -1642.0313, 13.0469, 0.25);
  20. RemoveBuildingForPlayer(playerid, 647, 1541.7422, -1638.9141, 14.4375, 0.25);
  21. new police = CreateObject(3976, 1571.60156, -1675.75000, 35.67970, 0.00000, 0.00000, 0.00000);
  22. SetObjectMaterial(police, 12, 12855, "cunte_cop", "sw_brick05b", 0xFFFFFFFF);
  23. SetObjectMaterial(police, 4, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
  24. SetObjectMaterial(police, 5, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
  25. SetObjectMaterial(police, 6, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
  26. SetObjectMaterial(police, 7, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
  27. SetObjectMaterial(police, 8, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
  28. SetObjectMaterial(police, 10, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
  29. SetObjectMaterial(police, 13, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
  30. new ullaz = CreateObject(3975, 1578.46875, -1676.42188, 13.07030, 0.00000, 0.00000, 0.00000);
  31. SetObjectMaterial(ullaz, 4, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
  32. SetObjectMaterial(ullaz, 15, 6056, "venice_law", "stonewalls2", 0xFFFFFFFF);
  33. CreateObject(1223, 1537.19397, -1681.69556, 12.36800, 0.00000, 0.00000, 180.00000);
  34. CreateObject(1223, 1534.89307, -1698.33057, 12.36800, 0.00000, 0.00000, 180.00000);
  35. CreateObject(1223, 1534.92249, -1713.55298, 12.36800, 0.00000, 0.00000, 180.00000);
  36. CreateObject(1223, 1537.21130, -1663.72498, 12.36800, 0.00000, 0.00000, 180.00000);
  37. CreateObject(1223, 1534.96155, -1637.62476, 12.36800, 0.00000, 0.00000, 180.00000);
  38. CreateObject(1223, 1534.99561, -1650.37463, 12.36800, 0.00000, 0.00000, 180.00000);
  39. CreateObject(970, 1537.60193, -1678.56653, 13.08000, 0.00000, 0.00000, 90.00000);
  40. CreateObject(970, 1537.61584, -1666.86328, 13.08000, 0.00000, 0.00000, 90.00000);
  41. CreateObject(948, 1545.90771, -1672.48315, 12.55310, 0.00000, 0.00000, 0.00000);
  42. CreateObject(948, 1545.83752, -1678.80322, 12.55310, 0.00000, 0.00000, 0.00000);
  43. CreateObject(948, 1554.69177, -1678.00403, 15.13000, 0.00000, 0.00000, 0.00000);
  44. CreateObject(948, 1554.60156, -1673.18311, 15.13000, 0.00000, 0.00000, 0.00000);
  45. CreateObject(759, 1546.06140, -1686.77344, 12.99660, 0.00000, 0.00000, 0.00000);
  46. CreateObject(759, 1546.16418, -1693.51404, 12.99660, 0.00000, 0.00000, 0.00000);
  47. CreateObject(759, 1546.39722, -1664.97388, 12.99660, 0.00000, 0.00000, 0.00000);
  48. CreateObject(759, 1546.53564, -1657.93445, 12.99660, 0.00000, 0.00000, 0.00000);
  49. CreateObject(759, 1541.12073, -1702.24146, 12.99660, 0.00000, 0.00000, 0.00000);
  50. CreateObject(759, 1541.17126, -1705.98193, 12.99660, 0.00000, 0.00000, 0.00000);
  51. CreateObject(759, 1541.16101, -1709.90222, 12.99660, 0.00000, 0.00000, 0.00000);
  52. CreateObject(759, 1541.03137, -1713.58154, 12.99660, 0.00000, 0.00000, 0.00000);
  53. CreateObject(759, 1540.92822, -1649.16101, 12.99660, 0.00000, 0.00000, 0.00000);
  54. CreateObject(759, 1541.01880, -1638.33960, 12.99660, 0.00000, 0.00000, 0.00000);
  55. CreateObject(759, 1540.93250, -1642.31836, 12.99660, 0.00000, 0.00000, 0.00000);
  56. CreateObject(759, 1540.89502, -1645.95850, 12.99660, 0.00000, 0.00000, 0.00000);
  57. new kraj = CreateObject(18762, 1544.94934, -1635.32349, 13.00000, 90.00000, 0.00000, 0.00000);
  58. SetObjectMaterial(kraj, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
  59. new kraj1 = CreateObject(18762, 1544.75476, -1620.48804, 13.00000, 90.00000, 0.00000, 0.00000);
  60. SetObjectMaterial(kraj1, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
  61. CreateObject(980, 1588.25256, -1637.87744, 14.90000, 0.00000, 0.00000, 0.00000);
  62. CreateObject(673, 1545.93054, -1665.62219, 12.91072, 0.00000, 0.00000, 0.00000);
  63. CreateObject(673, 1546.26208, -1657.06287, 12.91072, 0.00000, 0.00000, 0.00000);
  64. CreateObject(673, 1546.00793, -1685.58875, 12.91072, 0.00000, 0.00000, 0.00000);
  65. CreateObject(673, 1546.21570, -1694.32642, 12.91072, 0.00000, 0.00000, 0.00000);
  66. CreateObject(3928, 1563.79675, -1649.12854, 27.47990, 0.00000, 0.00000, 0.00000);
  67. CreateObject(3928, 1563.56384, -1700.50977, 27.47990, 0.00000, 0.00000, 0.00000);
  68. new pro = CreateObject(19448, 1558.05225, -1675.62646, 29.16000, 0.00000, 0.00000, 0.00000);
  69. SetObjectMaterial(pro, 0, 12855, "cunte_cop", "sw_brick05b", 0xFFFFFFFF);
  70. new pro1 = CreateObject(19448, 1558.05225, -1675.62646, 32.62400, 0.00000, 0.00000, 0.00000);
  71. SetObjectMaterial(pro1, 0, 12855, "cunte_cop", "sw_brick05b", 0xFFFFFFFF);
  72. new pro2 = CreateObject(19448, 1558.05225, -1675.62646, 36.11000, 0.00000, 0.00000, 0.00000);
  73. SetObjectMaterial(pro2, 0, 12855, "cunte_cop", "sw_brick05b", 0xFFFFFFFF);
  74. new pro3 = CreateObject(19448, 1558.05225, -1675.62646, 39.61000, 0.00000, 0.00000, 0.00000);
  75. SetObjectMaterial(pro3, 0, 12855, "cunte_cop", "sw_brick05b", 0xFFFFFFFF);
  76. new pro4 = CreateObject(19448, 1558.05225, -1675.62646, 43.12000, 0.00000, 0.00000, 0.00000);
  77. SetObjectMaterial(pro4, 0, 12855, "cunte_cop", "sw_brick05b", 0xFFFFFFFF);
  78. new pro5 = CreateObject(19448, 1558.05225, -1675.62646, 46.62000, 0.00000, 0.00000, 0.00000);
  79. SetObjectMaterial(pro5, 0, 12855, "cunte_cop", "sw_brick05b", 0xFFFFFFFF);
  80. new pro6 = CreateObject(19448, 1558.05615, -1675.62646, 49.64600, 0.00000, 0.00000, 0.00000);
  81. SetObjectMaterial(pro6, 0, 12855, "cunte_cop", "sw_brick05b", 0xFFFFFFFF);
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