Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 1. Include store in hospital jobs when recomputing counters
- 0x746d7
- 75 D7
- 90 90
- <<<<
- .text:080BC6D7 jnz short loc_80BC6B0
- ====
- .text:080BC6D7 nop
- .text:080BC6D8 nop
- >>>>
- - if (job->getBuildingRef(BUILDING_DESTINATION) != this) continue;
- + // NOP
- This reference points to the containers, not the hospital civzone.
- Since fixing this properly is too hard for a patch, just remove the
- check. Most people have only one hospital anyway, and it is better
- to err on the side of caution here.
- 2. Make the stockpiling code increment the right stock counters
- 0x67cb0e
- 0B 04 90
- 8B 1C 90
- 0x67cb18
- 8B 40 74
- 8B 43 74
- <<<<
- .text:086C4B0E mov eax, [eax+edx*4]
- .text:086C4B11 mov edx, [esp+ecx*4+39Ch+var_2B4]
- .text:086C4B18 mov eax, [eax+74h]
- ====
- .text:086C4B0E mov ebx, [eax+edx*4]
- .text:086C4B11 mov edx, [esp+ecx*4+39Ch+var_2B4]
- .text:086C4B18 mov eax, [ebx+74h]
- >>>>
- - id = civzones[i]->children[child_idx[i]]->id
- + cur_civzone = civzones[i] // existing var from previous loop
- + id = cur_civzone->children[child_idx[i]]->id
- The reason being, later code uses that var (at this point containing
- useless data) to increment counters and amounts in the hospital.
- ---8<---
- This difference file is created by The Interactive Disassembler
- Dwarf_Fortress
- 000746D7: 75 90
- 000746D8: D7 90
- 0067CB0F: 04 1C
- 0067CB19: 40 43
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement