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- Using configuration source: "C:\springsettings.cfg"
- ============== <User Config> ==============
- AllowDeferredMapRendering = 1
- AllowDeferredModelRendering = 1
- BumpWaterBlurReflection = 1
- BumpWaterDepthBits = 16
- BumpWaterReflection = 0
- BumpWaterRefraction = 0
- BumpWaterShoreWaves = 0
- BumpWaterTexSizeReflection = 128
- CamMode = 1
- CamTimeExponent = 4.0
- CamTimeFactor = 1.0
- CompressTextures = 1
- DualScreenMiniMapOnLeft = 1
- EdgeMoveDynamic = 0
- EdgeMoveWidth = 0.003
- FPSFOV = 90
- FSAALevel = 2
- GroundDetail = 100
- GroundScarAlphaFade = 1
- HangTimeout = 0
- HardwareCursor = 1
- InitialNetworkTimeout = 0
- InputTextGeo = 0.26 0.73 0.02 0.028
- LODScale = 1.000
- LODScaleReflection = 1.000
- LODScaleRefraction = 1.000
- LODScaleShadow = 1.000
- LastSelectedMap = Tropical
- LastSelectedMod = Zero-K $VERSION
- LastSelectedScript = Commanders
- MaxParticles = 20000
- MaxSounds = 32
- MaximumTransmissionUnit = 0
- MiddleClickScrollSpeed = -0.001
- MouseDragScrollThreshold = 0
- OverheadScrollSpeed = 50
- ReconnectTimeout = 0
- RotateLogFiles = 1
- ScreenshotCounter = 28
- ScrollWheelSpeed = -25
- ShadowMapSize = 1024
- Shadows = 0
- ShowClock = 0
- ShowPlayerInfo = 0
- ShowSpeed = 1
- SmoothLines = 1
- TreeRadius = 1000
- UnitIconDist = 0
- UnitLodDist = 9999
- UsePBO = 0
- WindowBorderless = 1
- WindowPosX = 0
- WindowPosY = 0
- XResolution = 1920
- XResolutionWindowed = 1920
- YResolution = 1080
- YResolutionWindowed = 1080
- snd_volmaster = 15
- ============== </User Config> ==============
- Available log sections: BumpWater, VFS, AutohostInterface, DynWater, KeyBindings, ArchiveScanner, ModelRenderContainer, Path, LuaSocket, Texture, FarTextureHandler, RoamMeshDrawer, Net, CregSerializer, Model, CSMFGroundTextures, Shader, GroundMoveType, Piece, GameServer, Font, DecalsDrawerGL4, OBJParser, Sound, SkyBox
- Enabled log sections: Sound(Notice)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 103.0.1-529-gb68830c develop
- Build Environment: boost-105500, GNU libstdc++ version 20130531
- Compiler Version: gcc-4.8.1
- Operating System: Microsoft Windows
- Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
- Intel(R) Xeon(R) CPU W3565 @ 3.20GHz; 36847MB RAM, 37845MB pagefile
- Word Size: 32-bit (emulated)
- CPU Clock: std::chrono::high_resolution_clock
- Physical CPU Cores: 4
- Logical CPU Cores: 8
- [good_fpu_init] CPU SSE mask: 127, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- [GL::PrintAvailableResolutions]
- display: 1, bounds: {x=0, y=0, w=1920, h=1080}, FS modes:
- [ 1] 1920x1080x24bpp@60Hz
- [ 2] 1920x1080x24bpp@59Hz
- [ 3] 1920x1080x24bpp@50Hz
- [ 4] 1920x1080x24bpp@30Hz
- [ 5] 1920x1080x24bpp@29Hz
- [ 6] 1920x1080x24bpp@25Hz
- [ 7] 1920x1080x24bpp@24Hz
- [ 8] 1920x1080x24bpp@23Hz
- [ 9] 1920x1080x16bpp@60Hz
- [10] 1920x1080x16bpp@59Hz
- [11] 1920x1080x16bpp@50Hz
- [12] 1920x1080x16bpp@30Hz
- [13] 1920x1080x16bpp@29Hz
- [14] 1920x1080x16bpp@25Hz
- [15] 1920x1080x16bpp@24Hz
- [16] 1920x1080x16bpp@23Hz
- [31] 1680x1050x24bpp@60Hz
- [32] 1680x1050x16bpp@60Hz
- [33] 1600x900x24bpp@60Hz
- [34] 1600x900x16bpp@60Hz
- [35] 1440x900x24bpp@60Hz
- [36] 1440x900x16bpp@60Hz
- [47] 1280x720x24bpp@60Hz
- [48] 1280x720x24bpp@59Hz
- [49] 1280x720x24bpp@50Hz
- [50] 1280x720x16bpp@60Hz
- [51] 1280x720x16bpp@59Hz
- [52] 1280x720x16bpp@50Hz
- [53] 1152x648x24bpp@60Hz
- [54] 1152x648x24bpp@59Hz
- [55] 1152x648x24bpp@50Hz
- [56] 1152x648x16bpp@60Hz
- [57] 1152x648x16bpp@59Hz
- [58] 1152x648x16bpp@50Hz
- [GL::LoadExtensions]
- SDL version: linked 2.0.4; compiled 2.0.4
- GL version: 4.5.13456 Compatibility Profile Context 21.19.164.1
- GL vendor: ATI Technologies Inc.
- GL renderer: AMD Radeon (TM) R9 380 Series
- GLSL version: 4.50
- GLEW version: 1.5.8
- Video RAM: unknown
- SwapInterval: 0
- [GR::PostInit]
- ARB support: 1, GLSL support: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
- primitive-restart support: 1, clip-control support: 0
- max. FBO samples: -1, max. texture size: 16384, compress MIP-map textures: 1
- max. smooth point-size: 63, max. vec4 varyings/attributes: 32/29
- max. draw-buffers: 8, max. recommended indices/vertices: 2147483647/2147483647
- max. buffer-bindings: 90, max. block-size: 559236kB
- VSync disabled
- [InitOpenGL] video mode set to 1920x1080:24bit @50Hz
- [WatchDog::Install] disabled
- [WatchDog] registering controls for thread [main]
- [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4
- [ThreadPool::SetThreadCount][2] workers=3 tasks=0 {sum,avg}time={0.000, 0.000}ms
- [DataDirs] Isolation Mode!
- Using read-write data directory: C:\Zero-K\
- Using read-only data directory: C:\Spring\
- Using read-only data directory: C:\Zero-K\engine\103.0.1-529-gb68830c\
- Scanning: C:\Zero-K\engine\103.0.1-529-gb68830c\base
- Scanning: C:\Zero-K\maps
- Scanning: C:\Zero-K\games
- Scanning: C:\Zero-K\packages
- [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms
- [ThreadPool::SetThreadCount][1] wanted=3 current=4 maximum=4
- [ThreadPool::SetThreadCount][2] workers=2 tasks=0 {sum,avg}time={0.000, 0.000}ms
- [Threading] Main thread CPU affinity mask set: 252
- [f=-000001] [Sound] OpenAL info:
- [f=-000001] [Sound] Available Devices:
- [f=-000001] [Sound] 1 - 42PFL3604H (AMD High Definition Audio Device)
- [f=-000001] [Sound] 1 - 42PFL3604H (AMD High Definition Audio Device)
- [f=-000001] [Sound] Speakers (Creative SB Audigy 2 ZS (WDM))
- [f=-000001] [Sound] SPDIF Out (Creative SB Audigy 2 ZS (WDM))
- [f=-000001] [Sound] Speakers (High Definition Audio Device)
- [f=-000001] [Sound] Device: OpenAL Soft
- [f=-000001] [Sound] Vendor: OpenAL Community
- [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
- [f=-000001] [Sound] Renderer: OpenAL Soft
- [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
- [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
- [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
- [f=-000001] [Sound] Error: Initializing EFX failed!
- [f=-000001] [Sound] Max Sounds: 32
- [f=-000001] [WatchDog] registering controls for thread [audio]
- [f=-000001] Joysticks found: 1
- [f=-000001] Using joystick 0: SpaceNavigator
- [f=-000001] [StartScript] Loading StartScript from: C:\AppData\Local\Temp\tmpE9C0.tmp
- [f=-000001] Connecting to: 37.59.49.101:8452
- [f=-000001] Connecting to 37.59.49.101:8452 using name NorthChileanG
- [f=-000001] [InitOpenGL] video mode set to 1920x1080:24bit @50Hz
- [f=-000001] Joystick has been added
- [f=-000001] [AddGameSetupArchivesToVFS] using map: Vittra_v1
- [f=-000001] [AddGameSetupArchivesToVFS] using game: Zero-K v1.5.1.11 (archive: 3656e6006948e123a9bfeacf32b7e32f.sdp)
- [f=-000001] Warning: Incompatible map-checksum: Checksum of Vittra_v1 (checksum 0x46fa4614) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
- [f=-000001] Warning: Incompatible game-checksum: Checksum of 3656e6006948e123a9bfeacf32b7e32f.sdp (checksum 0x35f91a1c) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
- [f=-000001] Recording demo to: C:\Zero-K\demos\20170127_020552_Vittra_v1_103.0.1-529-gb68830c develop.sdfz
- [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms
- [f=-000001] [PreGame::UpdateClientNet] user number 1 (team 0, allyteam 1)
- [f=-000001] [LuaIntro] Searching for new Widgets
- [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
- [f=-000001] [LuaIntro] Found new widget "SpringLogo"
- [f=-000001] [LuaIntro] Found new widget "LoadTexture"
- [f=-000001] [LuaIntro] Found new widget "LoadProgress"
- [f=-000001] [LuaIntro] Found new widget "Main"
- [f=-000001] [LuaIntro] Found new widget "Music"
- [f=-000001] [LuaIntro] Found new widget "WM Stuff"
- [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua>
- [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=-000001] [LuaIntro] Loading widget: Main <main.lua>
- [f=-000001] [LuaIntro] Loading widget: Music <music.lua>
- [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=-000001] [WatchDog] registering controls for thread [load]
- [f=-000001] Parsing Map Information
- [f=-000001] Loading SMF
- [f=-000001] Loading Map (40 MB)
- [f=-000001] Loading Radar Icons
- [f=-000001] Loading GameData Definitions
- [f=-000001] Loading UnitDefs_posts
- [f=-000001] Loacing FeatureDefs_posts
- [f=-000001] Loading WeaponDefs_posts
- [f=-000001] Loading ArmorDefs_posts
- [f=-000001] [defs.lua] loading all *Defs tables: 499ms
- [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 601ms
- [f=-000001] Loading Sound Definitions
- [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
- [f=-000001] [Sound] parsed 317 sounds from gamedata/sounds.lua
- [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
- [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
- [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 14ms
- [f=-000001] Creating Smooth Height Mesh
- [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms
- [f=-000001] Creating QuadField & CEGs
- [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5
- [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
- [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
- [f=-000001] Creating Unit Textures
- [f=-000001] Creating Sky
- [f=-000001] Loading Weapon Definitions
- [f=-000001] Loading Unit Definitions
- [f=-000001] Loading Feature Definitions
- [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "dead2"
- [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=-000001] Initializing Map Features
- [f=-000001] Creating ShadowHandler
- [f=-000001] Creating GroundDrawer
- [f=-000001] Loading Map Tiles
- [f=-000001] Loading Square Textures
- [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
- [f=-000001] Switching to ROAM Mesh Rendering
- [f=-000001] Creating TreeDrawer
- [f=-000001] Loaded DecalsDrawer: Legacy
- [f=-000001] Creating ProjectileDrawer & UnitDrawer
- [f=-000001] Creating Projectile Textures
- [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
- [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
- [f=-000001] Creating Water
- [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 126ms
- [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
- [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
- [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 15ms
- [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
- [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
- [f=-000001] InfoTexture: shaders
- [f=-000001] Loading LuaRules
- [f=-000001] Synced LuaRules: starting loading
- [f=-000001] Total: 324 quads
- [f=-000001] Total: 324 quads
- [f=-000001] Total: 324 quads
- [f=-000001] Total: 324 quads
- [f=-000001] Total: 324 quads
- [f=-000001] Total: 324 quads
- [f=-000001] Total: 324 quads
- [f=-000001] Total: 324 quads
- [f=-000001] Total: 324 quads
- [f=-000001] Total: 324 quads
- [f=-000001] Total: 324 quads
- [f=-000001] Total: 324 quads
- [f=-000001] Total: 324 quads
- [f=-000001] Total: 324 quads
- [f=-000001] Total: 324 quads
- [f=-000001] Total: 324 quads
- [f=-000001] Total: 324 quads
- [f=-000001] Setting morph for custom comms for player: 1
- [f=-000001] Setting morph for custom comms for player: 2
- [f=-000001] Setting morph for custom comms for player: 3
- [f=-000001] Setting morph for custom comms for player: 4
- [f=-000001] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
- [f=-000001] Initializing gadget
- [f=-000001] Synced LuaRules: finished loading
- [f=-000001] Unsynced LuaRules: starting loading
- [f=-000001] Error: could not load model "artbirchbighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchbighi.s3o)
- [f=-000001] Feature, artbirchbighi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Feature, artbirchbiglo, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artbirchmediumhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchmediumhi.s3o)
- [f=-000001] Feature, artbirchmediumhi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Feature, artbirchmediumlo, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artbircholdhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbircholdhi.s3o)
- [f=-000001] Feature, artbircholdhi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Feature, artbircholdlo, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artbirchsmallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchsmallhi.s3o)
- [f=-000001] Feature, artbirchsmallhi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Feature, artbirchsmalllo, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artbirchwinterhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchwinterhi.s3o)
- [f=-000001] Feature, artbirchwinterhi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artbirchwinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchwinterlo.s3o)
- [f=-000001] Feature, artbirchwinterlo, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artbush1hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush1hi.s3o)
- [f=-000001] Feature, artbush1hi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Feature, artbush1lo, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artbush2hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush2hi.s3o)
- [f=-000001] Feature, artbush2hi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Feature, artbush2lo, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artbush3hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush3hi.s3o)
- [f=-000001] Feature, artbush3hi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Feature, artbush3lo, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artbushweird1hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird1hi.s3o)
- [f=-000001] Feature, artbushweird1hi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artbushweird1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird1lo.s3o)
- [f=-000001] Feature, artbushweird1lo, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artbushweird2hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird2hi.s3o)
- [f=-000001] Feature, artbushweird2hi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artbushweird2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird2lo.s3o)
- [f=-000001] Feature, artbushweird2lo, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artmaplebasichi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplebasichi.s3o)
- [f=-000001] Feature, artmaplebasichi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Feature, artmaplebasiclo, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artmaplebighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplebighi.s3o)
- [f=-000001] Feature, artmaplebighi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Feature, artmaplebiglo, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artmapleoldhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapleoldhi.s3o)
- [f=-000001] Feature, artmapleoldhi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Feature, artmapleoldlo, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artmapletallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapletallhi.s3o)
- [f=-000001] Feature, artmapletallhi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Feature, artmapletalllo, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artmaplevarhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplevarhi.s3o)
- [f=-000001] Feature, artmaplevarhi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artmaplewinterhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplewinterhi.s3o)
- [f=-000001] Feature, artmaplewinterhi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artmaplewinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplewinterlo.s3o)
- [f=-000001] Feature, artmaplewinterlo, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artmapleyounghi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapleyounghi.s3o)
- [f=-000001] Feature, artmapleyounghi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Feature, artmapleyounglo, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artoakbasichi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbasichi.s3o)
- [f=-000001] Feature, artoakbasichi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Feature, artoakbasiclo, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artoakbasicvarhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbasicvarhi.s3o)
- [f=-000001] Feature, artoakbasicvarhi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Feature, artoakbasicvarlo, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artoakbighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbighi.s3o)
- [f=-000001] Feature, artoakbighi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Feature, artoakbiglo, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artoakgrandhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakgrandhi.s3o)
- [f=-000001] Feature, artoakgrandhi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Feature, artoakgrandlo, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artoakoldhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakoldhi.s3o)
- [f=-000001] Feature, artoakoldhi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Feature, artoakoldlo, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artoaktallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoaktallhi.s3o)
- [f=-000001] Feature, artoaktallhi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Feature, artoaktalllo, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Error: could not load model "artoakyounghi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakyounghi.s3o)
- [f=-000001] Feature, artoakyounghi, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Feature, artoakyounglo, seems like a nice tree, assigning the default normal texture to it.
- [f=-000001] Unsynced LuaRules: finished loading
- [f=-000001] Loading LuaGaia
- [f=-000001] Loading LuaUI
- [f=-000001] LuaUI Entry Point: "luaui.lua"
- [f=-000001] LuaUI Access Lock: enabled
- [f=-000001] LuaSocket Enabled: yes
- [f=-000001] Using LUAUI_DIRNAME = LuaUI/
- [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
- [f=-000001] LuaUI: bound F11 to the widget selector
- [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
- [f=-000001] Loading last game win data
- [f=-000001] Resetting win data
- [f=-000001] Last game player count: 4, This game player count: 4
- [f=-000001] Last game allyTeam count: 5, This game allyTeam count: 3
- [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
- [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua>
- [f=-000001] Loaded API widget: i18n <api_i18n.lua>
- [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua>
- [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
- [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua>
- [f=-000001] Loaded API widget: Chili Framework <api_chili.lua>
- [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua>
- [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
- [f=-000001] Loaded API widget: Lups <lups_wrapper.lua>
- [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua>
- [f=-000001] Hardware mouse-cursor is enabled!
- [f=-000001] Set "shadows" config-parameter to 0
- [f=-000001] Set "shadows" config-parameter to 0
- [f=-000001] Ground-decals rendering is enabled!
- [f=-000001] Set maximum particles to: 20000
- [f=-000001] Set UnitLodDist to 9999
- [f=-000001] Set UnitIconDist to 0
- [f=-000001] model shaders is enabled!
- [f=-000001] NorthChileanG ENABLE TTS
- [f=-000001] NorthChileanG TTS VOLUME 7
- [f=-000001] NorthChileanG ENABLE TTS
- [f=-000001] NorthChileanG TTS VOLUME 7
- [f=-000001] [KeyBindings] Warning: Bind: could not parse key: n_0
- [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua>
- [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua>
- [f=-000001] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
- [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
- [f=-000001] Mexspot Fetcher fetching
- [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua>
- [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua>
- [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua>
- [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua>
- [f=-000001] Loaded widget: BlobShadow <unit_blobshadow.lua>
- [f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=-000001] Loaded widget: Selection BlurryHalo <unit_selectionblurryhalo.lua>
- [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua>
- [f=-000001] Loaded widget: Unit Icons <unit_icons.lua>
- [f=-000001] Loaded widget: Noises <snd_noises.lua>
- [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua>
- [f=-000001] Loaded widget: Outline <gfx_outline.lua>
- [f=-000001] Loaded widget: Halo <gfx_halo.lua>
- [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
- [f=-000001] Loaded widget: Commander Name Tags <unit_comm_nametags.lua>
- [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
- [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua>
- [f=-000001] Loaded widget: Win Counter <win_counter.lua>
- [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua>
- [f=-000001] Loaded widget: Objectives <mission_objectives.lua>
- [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
- [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
- [f=-000001] Loaded widget: Autoquit <autoquit.lua>
- [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua>
- [f=-000001] Loaded widget: ComCounter <unit_com_counter.lua>
- [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
- [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua>
- [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
- [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
- [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
- [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
- [f=-000001] Loaded widget: Transporting <gui_transporting.lua>
- [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua>
- [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua>
- [f=-000001] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
- [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
- [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua>
- [f=-000001] Loaded widget: DCIcon <dbg_dcicon.lua>
- [f=-000001] Loaded widget: Haven Handler <gui_havens.lua>
- [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
- [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
- [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua>
- [f=-000001] Set UnitIconDist to 0
- [f=-000001] Loaded widget: Icon Height <gui_iconheight.lua>
- [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua>
- [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua>
- [f=-000001] Loaded widget: Command Indicator (beta) <gui_command_indicator.lua>
- [f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua>
- [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
- [f=-000001] Loaded widget: Resource Stat Writer <game_resource_stats_writer.lua>
- [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
- [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
- [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
- [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
- [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua>
- [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
- [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua>
- [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
- [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
- [f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua>
- [f=-000001] Loaded widget: Display DPS <gui_display_dps.lua>
- [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua>
- [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
- [f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua>
- [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua>
- [f=-000001] Loaded widget: Chili Rejoining Progress Bar 2 <gui_chili_rejoin_progress_2.lua>
- [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua>
- [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua>
- [f=-000001] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
- [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua>
- [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
- [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
- [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua>
- [f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=-000001] Loaded widget: XrayHaloSelections <gui_xrayhaloselect.lua>
- [f=-000001] Loaded widget: In-game Ignore <ignore.lua>
- [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua>
- [f=-000001] Input grabbing is enabled!
- [f=-000001] Loaded widget: Grab Input <api_grabinput.lua>
- [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua>
- [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
- [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua>
- [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua>
- [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua>
- [f=-000001] Loaded widget: Smart Nanos <unit_smart_nanos.lua>
- [f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua>
- [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua>
- [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua>
- [f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua>
- [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua>
- [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua>
- [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
- [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
- [f=-000001] <Replay control buttons> Live mode. Widget removed.
- [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua>
- [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua>
- [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua>
- [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
- [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua>
- [f=-000001] Loaded widget: Stuck Keys <dbg_stuckkeys.lua>
- [f=-000001] Loaded widget: Select Keys NCG mod <gui_selkeys.lua>
- [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
- [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua>
- [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua>
- [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua>
- [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua>
- [f=-000001] Loaded widget: State Icons <unit_state_icons.lua>
- [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua>
- [f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua>
- [f=-000001] Loaded widget: Waypoint Dragger <unit_waypoint_dragger_2.lua>
- [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua>
- [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
- [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
- [f=-000001] Loaded widget: Smoke Signal <gfx_lups_smokesignal.lua>
- [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua>
- [f=-000001] Loaded widget: Graphic Unit selector 0.2 <ez_sel.lua>
- [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
- [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
- [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
- [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
- [f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua>
- [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua>
- [f=-000001] Loaded widget: Chili Pro Console2 <gui_chili_proconsole2.lua>
- [f=-000001] Chili: tried to add multiple times "scrollpanel5" to "Player List"!
- [f=-000001] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua>
- [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua>
- [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua>
- [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
- [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
- [f=-000001] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
- [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua>
- [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua>
- [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
- [f=-000001] [Share menu] Unbinding sharedialog hotkey. Key is bound to: h
- [f=-000001] Loaded widget: Chili Share menu v1.21 <gui_chili_share.lua>
- [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
- [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
- [f=-000001] Removed 'GC at >100MB': disabled.
- [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
- [f=-000001] NorthChileanG ENABLE TTS
- [f=-000001] NorthChileanG TTS VOLUME 7
- [f=-000001] NorthChileanG DISABLE TTS
- [f=-000001] NorthChileanG TTS VOLUME 0
- [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
- [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
- [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
- [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua>
- [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua>
- [f=-000001] Writing last game win data
- [f=-000001] LuaUI v0.3
- [f=-000001] [LoadFinalize] finalizing PFS
- [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3420323304
- [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=256492781
- [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
- [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=1154912296
- [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
- [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
- [f=-000001] [Path] [PathEstimator::ReadFile] hash=100135280
- [f=-000001] PathCosts: creating PE16 cache with 8 PF threads (38 MB)
- [f=-000001] PathCosts: precached 3 of 1600 blocks
- [f=-000001] PathCosts: precached 159 of 1600 blocks
- [f=-000001] PathCosts: precached 259 of 1600 blocks
- [f=-000001] PathCosts: precached 534 of 1600 blocks
- [f=-000001] PathCosts: precached 634 of 1600 blocks
- [f=-000001] PathCosts: precached 738 of 1600 blocks
- [f=-000001] PathCosts: precached 838 of 1600 blocks
- [f=-000001] PathCosts: precached 941 of 1600 blocks
- [f=-000001] PathCosts: precached 1046 of 1600 blocks
- [f=-000001] PathCosts: precached 1148 of 1600 blocks
- [f=-000001] PathCosts: precached 1248 of 1600 blocks
- [f=-000001] PathCosts: precached 1351 of 1600 blocks
- [f=-000001] PathCosts: precached 1453 of 1600 blocks
- [f=-000001] PathCosts: precached 1556 of 1600 blocks
- [f=-000001] PathCosts: writing
- [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3420323304
- [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=256492781
- [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
- [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=1154912296
- [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
- [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
- [f=-000001] [Path] [PathEstimator::WriteFile] hash=100135280
- [f=-000001] PathCosts: written
- [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3420323304
- [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=256492781
- [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
- [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=1154912296
- [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
- [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
- [f=-000001] [Path] [PathEstimator::ReadFile] hash=100135296
- [f=-000001] PathCosts: creating PE32 cache with 8 PF threads (11 MB)
- [f=-000001] PathCosts: precached 1 of 400 blocks
- [f=-000001] PathCosts: precached 31 of 400 blocks
- [f=-000001] PathCosts: precached 67 of 400 blocks
- [f=-000001] PathCosts: precached 94 of 400 blocks
- [f=-000001] PathCosts: precached 123 of 400 blocks
- [f=-000001] PathCosts: precached 151 of 400 blocks
- [f=-000001] PathCosts: precached 193 of 400 blocks
- [f=-000001] PathCosts: precached 220 of 400 blocks
- [f=-000001] PathCosts: precached 246 of 400 blocks
- [f=-000001] PathCosts: precached 275 of 400 blocks
- [f=-000001] PathCosts: precached 301 of 400 blocks
- [f=-000001] PathCosts: precached 331 of 400 blocks
- [f=-000001] PathCosts: precached 367 of 400 blocks
- [f=-000001] PathCosts: precached 392 of 400 blocks
- [f=-000001] PathCosts: writing
- [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3420323304
- [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=256492781
- [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
- [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=1154912296
- [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
- [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
- [f=-000001] [Path] [PathEstimator::WriteFile] hash=100135296
- [f=-000001] PathCosts: written
- [f=-000001] [LoadFinalize] finalized PFS (1041ms, checksum e4135d49)
- [f=-000001] [WatchDog] deregistering controls for thread [load]
- [f=-000001] [KeyBindings] Warning: Bind: could not parse key: n_0
- [f=-000001] Mex Placement Initialised with 31 spots.
- [f=-000001] NorthChileanG DISABLE TTS
- [f=-000001] NorthChileanG TTS VOLUME 0
- [f=-000001] NorthChileanG DISABLE TTS
- [f=-000001] NorthChileanG TTS VOLUME 0
- [f=-000001] UpdateInterfacePreset, default
- [f=-000001] Switching to Free style camera
- [f=-000001] GameID: e68e8a58a3e9f9d24be1c26018df2838
- [f=-000001] Connection attempt from Kingstad
- [f=-000001] -> Version: 103.0.1-529-gb68830c develop
- [f=-000001] -> Connection established (given id 4)
- [f=-000001] Connection attempt from Shyrka
- [f=-000001] -> Version: 103.0.1-529-gb68830c develop
- [f=-000001] Epicmenu: Switching to COFC camera mode
- [f=-000001] -> Connection established (given id 3)
- [f=-000001] Connection attempt from katastrophe
- [f=-000001] -> Version: 103.0.1-529-gb68830c develop
- [f=-000001] -> Connection established (given id 0)
- [f=-000001] Connection attempt from NorthChileanG
- [f=-000001] -> Version: 103.0.1-529-gb68830c develop
- [f=-000001] -> Connection established (given id 1)
- [f=-000001] Connection attempt from [G0G0]Dancer
- [f=-000001] -> Version: 103.0.1-529-gb68830c develop
- [f=-000001] -> Connection established (given id 2)
- [f=-000001] <NorthChileanG> Allies: I choose: Olimpiada-80!
- [f=-000001] <Kingstad> Allies: I choose: Commander 2!
- [f=-000001] <NorthChileanG> Allies: I choose: Olimpiada-80!
- [f=-000001] Set UnitIconDist to 100000
- [f=-000001] The key "RETURN" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=-000001] <NorthChileanG> Allies: Careful with gogo, dont feed hime in any way
- [f=-000001] <Kingstad> Allies: so. any orders commander?
- [f=-000001] Set UnitIconDist to 0
- [f=-000001] <NorthChileanG> Allies: You are commander!
- [f=-000001] Set UnitIconDist to 100000
- [f=-000001] Set UnitIconDist to 0
- [f=-000001] <Kingstad> Allies: hahaha
- [f=-000001] <NorthChileanG> Allies: Order me!
- [f=-000001] <NorthChileanG> Allies: :p
- [f=-000001] Set UnitIconDist to 100000
- [f=-000001] Set UnitIconDist to 0
- [f=-000001] <NorthChileanG> Allies: (thats my order, btw :p)
- [f=-000001] Set UnitIconDist to 100000
- [f=-000001] Set UnitIconDist to 0
- [f=-000001] <Kingstad> Allies: BEND OVER RIGHT NOW PRIVATE
- [f=-000001] <NorthChileanG> Allies: Ugh
- [f=-000001] Chili: tried to add multiple times "scrollpanel6" to "Player List"!
- [f=0000054] [cawidgets.lua] Error: Error in Update(): [string "LuaUI/Widgets/unit_shapes.lua"]:549: attempt to get length of local 'unitList' (a nil value)
- [f=0000054] [cawidgets.lua] Error: Removed widget: UnitShapes
- [f=0000054] [KeyBindings] Warning: Bind: could not parse key: n_0
- [f=0000054] Set UnitIconDist to 100000
- [f=0000206] Set UnitIconDist to 0
- [f=0000402] Set UnitIconDist to 100000
- [f=0000409] Set UnitIconDist to 0
- [f=0000436] Set UnitIconDist to 100000
- [f=0000474] Set UnitIconDist to 0
- [f=0000556] Set UnitIconDist to 100000
- [f=0000838] Set UnitIconDist to 0
- [f=0000947] Set UnitIconDist to 100000
- [f=0000955] Set UnitIconDist to 0
- [f=0001021] Set UnitIconDist to 100000
- [f=0001165] Set UnitIconDist to 0
- [f=0001401] Set UnitIconDist to 100000
- [f=0001421] Set UnitIconDist to 0
- [f=0001899] Error: gl.ActiveFBO: error(2) = [string "LuaUI/cache.lua"]:31: bad argument #1 to 'GetTeamColor' (number expected, got nil)
- [f=0001899] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/cache.lua"]:31: bad argument #1 to 'GetTeamColor' (number expected, got nil)
- [f=0001899] [cawidgets.lua] Error: Removed widget: Halo
- [f=0002187] NorthChileanG added point: Shield Bot Factory (Shyrka)
- [f=0002195] Set UnitIconDist to 100000
- [f=0002872] game_message: Metal Extractor is under attack
- [f=0002895] Set UnitIconDist to 0
- [f=0002996] Set UnitIconDist to 100000
- [f=0003082] <Kingstad> Allies: oh fuck
- [f=0003392] Set UnitIconDist to 0
- [f=0003604] Set UnitIconDist to 100000
- [f=0003618] Set UnitIconDist to 0
- [f=0003736] Set UnitIconDist to 100000
- [f=0003815] Set UnitIconDist to 0
- [f=0003984] <NorthChileanG> Allies: Run
- [f=0004114] Set UnitIconDist to 100000
- [f=0004366] Set UnitIconDist to 0
- [f=0004516] Set UnitIconDist to 100000
- [f=0004819] Set UnitIconDist to 0
- [f=0005347] Set UnitIconDist to 100000
- [f=0005361] Set UnitIconDist to 0
- [f=0005397] Set UnitIconDist to 100000
- [f=0005417] Set UnitIconDist to 0
- [f=0005513] Set UnitIconDist to 100000
- [f=0005610] Set UnitIconDist to 0
- [f=0005737] Set UnitIconDist to 100000
- [f=0005939] NorthChileanG added point: Shield Bot Factory ([G0G0]Dancer)
- [f=0006062] Set UnitIconDist to 0
- [f=0006343] NorthChileanG added point: Ko kill cons
- [f=0006409] Set UnitIconDist to 100000
- [f=0006431] Set UnitIconDist to 0
- [f=0006451] Set UnitIconDist to 100000
- [f=0006495] Set UnitIconDist to 0
- [f=0006543] Set UnitIconDist to 100000
- [f=0006593] Set UnitIconDist to 0
- [f=0006687] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0007004] <NorthChileanG> Allies: gogos cons are priority kill
- [f=0007101] Set UnitIconDist to 100000
- [f=0007122] Set UnitIconDist to 0
- [f=0007172] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0007461] NorthChileanG added point: back
- [f=0007469] Set UnitIconDist to 100000
- [f=0007480] Set UnitIconDist to 0
- [f=0007500] Set UnitIconDist to 100000
- [f=0007581] Set UnitIconDist to 0
- [f=0007697] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0007728] <NorthChileanG> Allies: He has felon too
- [f=0007973] Set UnitIconDist to 100000
- [f=0007975] game_message: Conjurer is under attack
- [f=0007995] Set UnitIconDist to 0
- [f=0008168] Set UnitIconDist to 100000
- [f=0008205] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0008366] Set UnitIconDist to 0
- [f=0008724] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0008965] Set UnitIconDist to 100000
- [f=0008984] Set UnitIconDist to 0
- [f=0009071] Set UnitIconDist to 100000
- [f=0009150] Set UnitIconDist to 0
- [f=0009308] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0009323] Set UnitIconDist to 100000
- [f=0009337] Set UnitIconDist to 0
- [f=0009399] Upgrade UI Debug - Upgrade Command Sent
- [f=0009424] Set UnitIconDist to 100000
- [f=0009472] Set UnitIconDist to 0
- [f=0009544] <NorthChileanG> Allies: We exc
- [f=0009555] Set UnitIconDist to 100000
- [f=0009635] Set UnitIconDist to 0
- [f=0009762] <Kingstad> Allies: ?
- [f=0009824] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0009912] Commanders Remaining: 2
- [f=0010083] game_message: Morph complete: Olimpiada-80 lvl 1
- [f=0010351] Set UnitIconDist to 100000
- [f=0010382] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0010393] Set UnitIconDist to 0
- [f=0010434] game_message: Glaive is under attack
- [f=0010435] Set UnitIconDist to 100000
- [f=0010531] Set UnitIconDist to 0
- [f=0010697] Set UnitIconDist to 100000
- [f=0010707] Set UnitIconDist to 0
- [f=0010831] NorthChileanG added point: Donbt attack
- [f=0010887] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0011010] Set UnitIconDist to 100000
- [f=0011028] Set UnitIconDist to 0
- [f=0011058] Set UnitIconDist to 100000
- [f=0011191] NorthChileanG added point: It is trapo
- [f=0011194] Set UnitIconDist to 0
- [f=0011261] Set UnitIconDist to 100000
- [f=0011290] Set UnitIconDist to 0
- [f=0011308] Set UnitIconDist to 100000
- [f=0011354] Set UnitIconDist to 0
- [f=0011437] Set UnitIconDist to 100000
- [f=0011438] Set UnitIconDist to 0
- [f=0011457] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0011522] Set UnitIconDist to 100000
- [f=0011575] Set UnitIconDist to 0
- [f=0012046] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0012549] Set UnitIconDist to 100000
- [f=0012645] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0012791] NorthChileanG added point: MAke razer here
- [f=0012809] Set UnitIconDist to 0
- [f=0013154] Set UnitIconDist to 100000
- [f=0013177] Set UnitIconDist to 0
- [f=0013201] Set UnitIconDist to 100000
- [f=0013224] Set UnitIconDist to 0
- [f=0013236] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0013276] Set UnitIconDist to 100000
- [f=0013296] Set UnitIconDist to 0
- [f=0013503] Set UnitIconDist to 100000
- [f=0013518] Set UnitIconDist to 0
- [f=0013554] Set UnitIconDist to 100000
- [f=0013582] Set UnitIconDist to 0
- [f=0013945] NorthChileanG added point:
- [f=0014112] NorthChileanG added point:
- [f=0014444] NorthChileanG added point: BACK
- [f=0014650] Set UnitIconDist to 100000
- [f=0014855] <NorthChileanG> Allies: Run away
- [f=0014935] Set UnitIconDist to 0
- [f=0015061] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0015108] <NorthChileanG> Allies: And make razor there!
- [f=0015182] Set UnitIconDist to 100000
- [f=0015343] Set UnitIconDist to 0
- [f=0015546] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0016033] Set UnitIconDist to 100000
- [f=0016133] Set UnitIconDist to 0
- [f=0016229] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0016393] Set UnitIconDist to 100000
- [f=0016439] Set UnitIconDist to 0
- [f=0016554] Set UnitIconDist to 100000
- [f=0016809] NorthChileanG added point: Razer depleates his felons
- [f=0016827] Set UnitIconDist to 0
- [f=0016902] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0017251] Set UnitIconDist to 100000
- [f=0017351] Set UnitIconDist to 0
- [f=0017440] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0017459] Set UnitIconDist to 100000
- [f=0017474] Set UnitIconDist to 0
- [f=0017743] Set UnitIconDist to 100000
- [f=0017842] Set UnitIconDist to 0
- [f=0018028] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0018194] Set UnitIconDist to 100000
- [f=0018212] Set UnitIconDist to 0
- [f=0018374] Set UnitIconDist to 100000
- [f=0018389] Set UnitIconDist to 0
- [f=0018581] Set UnitIconDist to 100000
- [f=0018618] Set UnitIconDist to 0
- [f=0018660] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0018747] Set UnitIconDist to 100000
- [f=0018766] Set UnitIconDist to 0
- [f=0018928] Set UnitIconDist to 100000
- [f=0018944] Set UnitIconDist to 0
- [f=0019017] Set UnitIconDist to 100000
- [f=0019178] Set UnitIconDist to 0
- [f=0019217] Set UnitIconDist to 100000
- [f=0019307] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0019343] Set UnitIconDist to 0
- [f=0019442] Set UnitIconDist to 100000
- [f=0019532] Set UnitIconDist to 0
- [f=0019590] Set UnitIconDist to 100000
- [f=0019747] Set UnitIconDist to 0
- [f=0019928] Set UnitIconDist to 100000
- [f=0019950] Set UnitIconDist to 0
- [f=0019975] Set UnitIconDist to 100000
- [f=0019995] Set UnitIconDist to 0
- [f=0020023] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0020206] Set UnitIconDist to 100000
- [f=0020229] Set UnitIconDist to 0
- [f=0020280] Set UnitIconDist to 100000
- [f=0020318] Set UnitIconDist to 0
- [f=0020567] Set UnitIconDist to 100000
- [f=0020584] Set UnitIconDist to 0
- [f=0020671] Set UnitIconDist to 100000
- [f=0020681] Set UnitIconDist to 0
- [f=0020714] Set UnitIconDist to 100000
- [f=0020730] Set UnitIconDist to 0
- [f=0020730] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0020767] Set UnitIconDist to 100000
- [f=0020775] Set UnitIconDist to 0
- [f=0020873] Set UnitIconDist to 100000
- [f=0021063] Set UnitIconDist to 0
- [f=0021458] Set UnitIconDist to 100000
- [f=0021653] Set UnitIconDist to 0
- [f=0022402] Set UnitIconDist to 100000
- [f=0022503] Set UnitIconDist to 0
- [f=0022539] Set UnitIconDist to 100000
- [f=0022635] Set UnitIconDist to 0
- [f=0022735] Set UnitIconDist to 100000
- [f=0022766] game_message: Zeus is under attack
- [f=0022918] game_message: Zeus is under attack
- [f=0023024] Sync error for Kingstad in frame 23015 (got 8a5c6cf, correct is a0145ee1)
- [f=0023120] game_message: Zeus is under attack
- [f=0023144] Set UnitIconDist to 0
- [f=0023371] NorthChileanG added point: RUN!
- [f=0023379] Set UnitIconDist to 100000
- [f=0023386] game_message: Zeus is under attack
- [f=0023426] Sync error for Kingstad in frame 23416 (got 4d611e2c, correct is fef2d21d)
- [f=0023458] Set UnitIconDist to 0
- [f=0023579] NorthChileanG added point: RAZORS!!!
- [f=0023824] Sync error for Shyrka in frame 23817 (got 2d74671b, correct is 51907666)
- [f=0023914] Set UnitIconDist to 100000
- [f=0023975] Set UnitIconDist to 0
- [f=0024083] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0024226] Sync error for Kingstad in frame 24218 (got 3667d814, correct is 1dc38d6f)
- [f=0024240] <[G0G0]Dancer> desync
- [f=0024258] Set UnitIconDist to 100000
- [f=0024308] Set UnitIconDist to 0
- [f=0024672] <NorthChileanG> Real or not?
- [f=0024724] [Game::ClientReadNet] added new player filch with number 5 to team 0
- [f=0024743] Connection attempt from filch
- [f=0024743] -> Version: 103.0.1-529-gb68830c develop
- [f=0024743] -> Connection established (given id 5)
- [f=0024864] Set UnitIconDist to 100000
- [f=0024878] Set UnitIconDist to 0
- [f=0024894] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0025296] <NorthChileanG> Shyrka, your units move?
- [f=0025366] Set UnitIconDist to 100000
- [f=0025436] game_message: Hammer is under attack
- [f=0025495] Set UnitIconDist to 0
- [f=0025561] Set UnitIconDist to 100000
- [f=0025597] Set UnitIconDist to 0
- [f=0025659] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0025888] [katastrophe] they do
- [f=0025911] Set UnitIconDist to 100000
- [f=0026016] Set UnitIconDist to 0
- [f=0026119] Set UnitIconDist to 100000
- [f=0026243] Set UnitIconDist to 0
- [f=0026269] Set UnitIconDist to 100000
- [f=0026306] Set UnitIconDist to 0
- [f=0026335] Set UnitIconDist to 100000
- [f=0026345] Set UnitIconDist to 0
- [f=0026369] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0026432] Set UnitIconDist to 100000
- [f=0026448] Set UnitIconDist to 0
- [f=0026475] Set UnitIconDist to 100000
- [f=0026767] Set UnitIconDist to 0
- [f=0026810] Set UnitIconDist to 100000
- [f=0026820] game_message: Razor is under attack
- [f=0026935] Set UnitIconDist to 0
- [f=0027066] Set UnitIconDist to 100000
- [f=0027107] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0027147] Set UnitIconDist to 0
- [f=0027215] Set UnitIconDist to 100000
- [f=0027226] game_message: Razor is under attack
- [f=0027420] game_message: Razor is under attack
- [f=0027514] Set UnitIconDist to 0
- [f=0027638] game_message: Razor is under attack
- [f=0027640] Set UnitIconDist to 100000
- [f=0027703] Set UnitIconDist to 0
- [f=0027910] [Game::ClientReadNet] added new player RayJiff with number 6 to team 0
- [f=0027955] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0027983] Set UnitIconDist to 100000
- [f=0027997] Set UnitIconDist to 0
- [f=0028035] Set UnitIconDist to 100000
- [f=0028046] Connection attempt from RayJiff
- [f=0028046] -> Version: 103.0.1-529-gb68830c develop
- [f=0028046] -> Connection established (given id 6)
- [f=0028106] Set UnitIconDist to 0
- [f=0028166] Set UnitIconDist to 100000
- [f=0028223] Set UnitIconDist to 0
- [f=0028766] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0029048] Set UnitIconDist to 100000
- [f=0029109] Set UnitIconDist to 0
- [f=0029320] Set UnitIconDist to 100000
- [f=0029341] Set UnitIconDist to 0
- [f=0029631] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0029975] Set UnitIconDist to 100000
- [f=0030009] Set UnitIconDist to 0
- [f=0030152] Set UnitIconDist to 100000
- [f=0030289] game_message: Zeus is under attack
- [f=0030370] Set UnitIconDist to 0
- [f=0030550] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0030736] Set UnitIconDist to 100000
- [f=0030785] Set UnitIconDist to 0
- [f=0030878] Set UnitIconDist to 100000
- [f=0030933] Set UnitIconDist to 0
- [f=0031026] Set UnitIconDist to 100000
- [f=0031085] Set UnitIconDist to 0
- [f=0031482] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0031597] Set UnitIconDist to 100000
- [f=0031669] Set UnitIconDist to 0
- [f=0031817] NorthChileanG added point: Jump/Specialist Plant ([G0G0]Dancer)
- [f=0032464] Set UnitIconDist to 100000
- [f=0032515] Set UnitIconDist to 0
- [f=0032630] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0032829] Set UnitIconDist to 100000
- [f=0032851] Set UnitIconDist to 0
- [f=0033187] Set UnitIconDist to 100000
- [f=0033195] Set UnitIconDist to 0
- [f=0033220] game_message: Hammer is under attack
- [f=0033220] Set UnitIconDist to 100000
- [f=0033311] Set UnitIconDist to 0
- [f=0033588] Set UnitIconDist to 100000
- [f=0033750] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0033753] Set UnitIconDist to 0
- [f=0034228] game_message: Razor is under attack
- [f=0034228] Set UnitIconDist to 100000
- [f=0034249] Set UnitIconDist to 0
- [f=0034305] Set UnitIconDist to 100000
- [f=0034333] Set UnitIconDist to 0
- [f=0034494] Set UnitIconDist to 100000
- [f=0034498] game_message: Razor is under attack
- [f=0034527] Set UnitIconDist to 0
- [f=0034638] Set UnitIconDist to 100000
- [f=0034648] game_message: Razor is under attack
- [f=0034798] game_message: Razor is under attack
- [f=0034799] Set UnitIconDist to 0
- [f=0034884] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0034917] Set UnitIconDist to 100000
- [f=0034933] Set UnitIconDist to 0
- [f=0034980] game_message: Razor is under attack
- [f=0034980] Set UnitIconDist to 100000
- [f=0035080] Set UnitIconDist to 0
- [f=0036022] game_message: Razor is under attack
- [f=0036068] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0036346] game_message: Razor is under attack
- [f=0036377] Set UnitIconDist to 100000
- [f=0036392] Set UnitIconDist to 0
- [f=0036656] game_message: Razor is under attack
- [f=0036947] Set UnitIconDist to 100000
- [f=0037228] Set UnitIconDist to 0
- [f=0037238] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0037286] [Game::ClientReadNet] added new player GoogleFrog with number 7 to team 0
- [f=0037383] Connection attempt from GoogleFrog
- [f=0037383] -> Version: 103.0.1-529-gb68830c develop
- [f=0037383] -> Connection established (given id 7)
- [f=0037388] Set UnitIconDist to 100000
- [f=0037419] Set UnitIconDist to 0
- [f=0037439] Set UnitIconDist to 100000
- [f=0037463] NorthChileanG added point: Jump/Specialist Plant (Shyrka)
- [f=0037467] Set UnitIconDist to 0
- [f=0037487] game_message: Glaive is under attack
- [f=0037490] Set UnitIconDist to 100000
- [f=0037510] NorthChileanG added point: Shield Bot Factory (Shyrka)
- [f=0037514] Set UnitIconDist to 0
- [f=0037648] game_message: Razor is under attack
- [f=0037703] Set UnitIconDist to 100000
- [f=0037782] Set UnitIconDist to 0
- [f=0038011] Set UnitIconDist to 100000
- [f=0038016] game_message: Razor is under attack
- [f=0038049] Set UnitIconDist to 0
- [f=0038329] Set UnitIconDist to 100000
- [f=0038393] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0038399] Set UnitIconDist to 0
- [f=0039197] Set UnitIconDist to 100000
- [f=0039212] game_message: Razor is under attack
- [f=0039258] Set UnitIconDist to 0
- [f=0039776] Set UnitIconDist to 100000
- [f=0039801] game_message: Glaive is under attack
- [f=0039815] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0039862] Set UnitIconDist to 0
- [f=0039971] game_message: Glaive is under attack
- [f=0040395] Set UnitIconDist to 100000
- [f=0040414] Set UnitIconDist to 0
- [f=0040558] Set UnitIconDist to 100000
- [f=0040623] Set UnitIconDist to 0
- [f=0040652] Set UnitIconDist to 100000
- [f=0040677] Set UnitIconDist to 0
- [f=0041117] Set UnitIconDist to 100000
- [f=0041168] game_message: Razor is under attack
- [f=0041212] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0041221] Set UnitIconDist to 0
- [f=0041411] Set UnitIconDist to 100000
- [f=0041447] game_message: Glaive is under attack
- [f=0041470] Set UnitIconDist to 0
- [f=0041600] Set UnitIconDist to 100000
- [f=0041608] game_message: Razor is under attack
- [f=0041713] Set UnitIconDist to 0
- [f=0041919] Set UnitIconDist to 100000
- [f=0041940] game_message: Glaive is under attack
- [f=0041986] Set UnitIconDist to 0
- [f=0042247] Set UnitIconDist to 100000
- [f=0042266] game_message: Razor is under attack
- [f=0042288] Set UnitIconDist to 0
- [f=0042483] Set UnitIconDist to 100000
- [f=0042492] game_message: Razor is under attack
- [f=0042552] Set UnitIconDist to 0
- [f=0042725] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0042993] Set UnitIconDist to 100000
- [f=0043015] Set UnitIconDist to 0
- [f=0043032] Set UnitIconDist to 100000
- [f=0043048] game_message: Chainsaw is under attack
- [f=0043086] Set UnitIconDist to 0
- [f=0043149] Set UnitIconDist to 100000
- [f=0043198] game_message: Chainsaw is under attack
- [f=0043270] Set UnitIconDist to 0
- [f=0043425] Set UnitIconDist to 100000
- [f=0043430] game_message: Razor is under attack
- [f=0043546] Set UnitIconDist to 0
- [f=0043846] Set UnitIconDist to 100000
- [f=0043850] game_message: Razor is under attack
- [f=0043897] Set UnitIconDist to 0
- [f=0044060] Set UnitIconDist to 100000
- [f=0044060] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0044088] Set UnitIconDist to 0
- [f=0044294] Set UnitIconDist to 100000
- [f=0044296] game_message: Razor is under attack
- [f=0044322] Set UnitIconDist to 0
- [f=0044664] Set UnitIconDist to 100000
- [f=0044865] Set UnitIconDist to 0
- [f=0044947] Set UnitIconDist to 100000
- [f=0044979] Set UnitIconDist to 0
- [f=0045089] Set UnitIconDist to 100000
- [f=0045123] Set UnitIconDist to 0
- [f=0045133] Set UnitIconDist to 100000
- [f=0045148] game_message: Razor is under attack
- [f=0045181] Set UnitIconDist to 0
- [f=0045280] Set UnitIconDist to 100000
- [f=0045290] Set UnitIconDist to 0
- [f=0045418] Set UnitIconDist to 100000
- [f=0045419] Spectator katastrophe left the game: normal quit
- [f=0045490] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0045704] Set UnitIconDist to 0
- [f=0045919] Set UnitIconDist to 100000
- [f=0045953] Set UnitIconDist to 0
- [f=0046026] Set UnitIconDist to 100000
- [f=0046176] Set UnitIconDist to 0
- [f=0046688] Set UnitIconDist to 100000
- [f=0046821] Set UnitIconDist to 0
- [f=0046978] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0047312] Set UnitIconDist to 100000
- [f=0047320] game_message: Glaive is under attack
- [f=0047351] Set UnitIconDist to 0
- [f=0047433] Set UnitIconDist to 100000
- [f=0047512] Set UnitIconDist to 0
- [f=0047872] game_message: Glaive is under attack
- [f=0048036] game_message: Glaive is under attack
- [f=0048111] NorthChileanG added point: Strider Hub
- [f=0048181] NorthChileanG added point: Gunship Plant ([G0G0]Dancer)
- [f=0048186] game_message: Glaive is under attack
- [f=0048209] Set UnitIconDist to 100000
- [f=0048234] Set UnitIconDist to 0
- [f=0048336] game_message: Warrior is under attack
- [f=0048342] NorthChileanG added point: Airplane Plant ([G0G0]Dancer)
- [f=0048521] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0048548] game_message: Warrior is under attack
- [f=0048649] Set UnitIconDist to 100000
- [f=0048698] game_message: Warrior is under attack
- [f=0048717] Set UnitIconDist to 0
- [f=0048900] Set UnitIconDist to 100000
- [f=0048902] game_message: Warrior is under attack
- [f=0049056] Set UnitIconDist to 0
- [f=0049165] game_message: Razor is under attack
- [f=0049316] game_message: Glaive is under attack
- [f=0049654] game_message: Zeus is under attack
- [f=0049658] Set UnitIconDist to 100000
- [f=0049699] Set UnitIconDist to 0
- [f=0049717] Set UnitIconDist to 100000
- [f=0049731] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0049787] Set UnitIconDist to 0
- [f=0049898] game_message: Zeus is under attack
- [f=0049999] Set UnitIconDist to 100000
- [f=0050048] game_message: Glaive is under attack
- [f=0050051] Set UnitIconDist to 0
- [f=0050316] NorthChileanG added point: Radar!!!
- [f=0050415] Set UnitIconDist to 100000
- [f=0050436] Set UnitIconDist to 0
- [f=0050671] Set UnitIconDist to 100000
- [f=0050687] Set UnitIconDist to 0
- [f=0050701] Set UnitIconDist to 100000
- [f=0050744] Set UnitIconDist to 0
- [f=0050868] Set UnitIconDist to 100000
- [f=0050874] game_message: Glaive is under attack
- [f=0050915] Set UnitIconDist to 0
- [f=0050958] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0051237] Set UnitIconDist to 100000
- [f=0051244] game_message: Glaive is under attack
- [f=0051277] Set UnitIconDist to 0
- [f=0051395] Set UnitIconDist to 100000
- [f=0051396] game_message: Razor is under attack
- [f=0051462] Set UnitIconDist to 0
- [f=0051646] game_message: Glaive is under attack
- [f=0051646] Set UnitIconDist to 100000
- [f=0051701] Set UnitIconDist to 0
- [f=0052160] Set UnitIconDist to 100000
- [f=0052211] Set UnitIconDist to 0
- [f=0052227] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0052282] Set UnitIconDist to 100000
- [f=0052322] Set UnitIconDist to 0
- [f=0052608] NorthChileanG added point: Attack cons!
- [f=0052680] Set UnitIconDist to 100000
- [f=0052686] game_message: Razor is under attack
- [f=0052694] NorthChileanG added point: Missile Silo
- [f=0052704] NorthChileanG added point: Light Vehicle Factory ([G0G0]Dancer)
- [f=0052718] Set UnitIconDist to 0
- [f=0053001] Set UnitIconDist to 100000
- [f=0053006] game_message: Razor is under attack
- [f=0053057] Set UnitIconDist to 0
- [f=0053274] Set UnitIconDist to 100000
- [f=0053284] game_message: Razor is under attack
- [f=0053435] Set UnitIconDist to 0
- [f=0053532] game_message: Stardust is under attack
- [f=0053598] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0053682] game_message: Glaive is under attack
- [f=0053747] <NorthChileanG> Allies: Cons and fusions!
- [f=0053842] Set UnitIconDist to 100000
- [f=0053844] game_message: Stardust is under attack
- [f=0053994] game_message: Stardust is under attack
- [f=0054119] Set UnitIconDist to 0
- [f=0054706] game_message: Missile Silo is under attack
- [f=0054732] Set UnitIconDist to 100000
- [f=0054817] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0054866] game_message: Glaive is under attack
- [f=0054871] Set UnitIconDist to 0
- [f=0054925] Set UnitIconDist to 100000
- [f=0054978] Set UnitIconDist to 0
- [f=0055210] <NorthChileanG> Allies: Licho fusions
- [f=0055500] <NorthChileanG> Allies: And big con grpoups, they are winning actually
- [f=0055817] NorthChileanG added point: Fusion!!!!
- [f=0055958] game_message: Razor is under attack
- [f=0056130] Set UnitIconDist to 100000
- [f=0056149] Set UnitIconDist to 0
- [f=0056253] Set UnitIconDist to 100000
- [f=0056405] game_message: Glaive is under attack
- [f=0056534] Set UnitIconDist to 0
- [f=0056574] game_message: Razor is under attack
- [f=0056578] Set UnitIconDist to 100000
- [f=0056633] Set UnitIconDist to 0
- [f=0056712] Set UnitIconDist to 100000
- [f=0056737] Set UnitIconDist to 0
- [f=0056852] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0057078] Set UnitIconDist to 100000
- [f=0057080] game_message: Razor is under attack
- [f=0057118] Set UnitIconDist to 0
- [f=0057448] NorthChileanG added point: He wins now
- [f=0057722] <NorthChileanG> Allies: Kill e or lose
- [f=0057946] <NorthChileanG> Allies: oh well, gg already
- [f=0058016] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0058210] game_message: Razor is under attack
- [f=0058221] Set UnitIconDist to 100000
- [f=0058351] Set UnitIconDist to 0
- [f=0058682] game_message: Razor is under attack
- [f=0058683] Set UnitIconDist to 100000
- [f=0058823] Set UnitIconDist to 0
- [f=0058984] game_message: Metal Extractor is under attack
- [f=0058992] Set UnitIconDist to 100000
- [f=0059010] Set UnitIconDist to 0
- [f=0059450] NorthChileanG added point: Send swifts for escopuit
- [f=0059538] game_message: Razor is under attack
- [f=0060187] Set UnitIconDist to 100000
- [f=0060188] game_message: Razor is under attack
- [f=0060224] Set UnitIconDist to 0
- [f=0060523] game_message: Hammer is under attack
- [f=0060590] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0060609] Set UnitIconDist to 100000
- [f=0060627] Set UnitIconDist to 0
- [f=0060674] game_message: Stardust is under attack
- [f=0060752] Set UnitIconDist to 100000
- [f=0060824] game_message: Stardust is under attack
- [f=0060900] [GoogleFrog] so there was a desync right?
- [f=0060927] Set UnitIconDist to 0
- [f=0060956] Set UnitIconDist to 100000
- [f=0060974] game_message: Lotus is under attack
- [f=0061036] <[G0G0]Dancer> sure was
- [f=0061097] [GoogleFrog] and it went away...?
- [f=0061213] Set UnitIconDist to 0
- [f=0061271] Set UnitIconDist to 100000
- [f=0061277] game_message: Wind/Tidal Generator is under attack
- [f=0061344] Set UnitIconDist to 0
- [f=0061378] [GoogleFrog] and it seemed to be fake
- [f=0061393] Set UnitIconDist to 100000
- [f=0061428] game_message: Defender is under attack
- [f=0061434] Set UnitIconDist to 0
- [f=0061461] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0061710] Set UnitIconDist to 100000
- [f=0061730] Set UnitIconDist to 0
- [f=0062018] game_message: Razor is under attack
- [f=0062100] [GoogleFrog] so something in the engine is detecting a difference between players which turns out to not propagate through everything
- [f=0062154] NorthChileanG added point: Licho con
- [f=0062708] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0063060] game_message: Giving all units of Unknown Player on team 1 to Shyrka due to lag/AFK
- [f=0063189] Set UnitIconDist to 100000
- [f=0063190] game_message: Razor is under attack
- [f=0063224] Set UnitIconDist to 0
- [f=0063235] Spectator [G0G0]Dancer left the game: normal quit
- [f=0063908] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0064335] Set UnitIconDist to 100000
- [f=0064355] Set UnitIconDist to 0
- [f=0064720] Set UnitIconDist to 100000
- [f=0064722] game_message: Razor is under attack
- [f=0064750] Set UnitIconDist to 0
- [f=0064786] Set UnitIconDist to 100000
- [f=0064954] Set UnitIconDist to 0
- [f=0064986] game_message: Glaive is under attack
- [f=0064993] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0065085] [GoogleFrog] I'd still like all your infologs
- [f=0065326] Set UnitIconDist to 100000
- [f=0065360] Set UnitIconDist to 0
- [f=0065378] Set UnitIconDist to 100000
- [f=0065379] game_message: Razor is under attack
- [f=0065396] Set UnitIconDist to 0
- [f=0065530] game_message: Razor is under attack
- [f=0065582] Set UnitIconDist to 100000
- [f=0065599] Set UnitIconDist to 0
- [f=0065884] Set UnitIconDist to 100000
- [f=0065900] Set UnitIconDist to 0
- [f=0066050] Set UnitIconDist to 100000
- [f=0066052] game_message: Razor is under attack
- [f=0066069] Set UnitIconDist to 0
- [f=0066118] Set UnitIconDist to 100000
- [f=0066202] game_message: Glaive is under attack
- [f=0066216] Set UnitIconDist to 0
- [f=0066268] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0066460] NorthChileanG added point: Scout
- [f=0066541] Set UnitIconDist to 100000
- [f=0066544] game_message: Razor is under attack
- [f=0066564] Set UnitIconDist to 0
- [f=0066739] Spectator filch left the game: normal quit
- [f=0066889] Set UnitIconDist to 100000
- [f=0066958] Set UnitIconDist to 0
- [f=0067482] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0067484] Set UnitIconDist to 100000
- [f=0067504] Set UnitIconDist to 0
- [f=0067734] Set UnitIconDist to 100000
- [f=0067755] Set UnitIconDist to 0
- [f=0067866] Set UnitIconDist to 100000
- [f=0067880] Set UnitIconDist to 0
- [f=0068175] game_message: Glaive is under attack
- [f=0068718] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0069392] Set UnitIconDist to 100000
- [f=0069411] Set UnitIconDist to 0
- [f=0069600] Set UnitIconDist to 100000
- [f=0069667] Set UnitIconDist to 0
- [f=0069762] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0070153] NorthChileanG added point: roach
- [f=0071025] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0071774] Set UnitIconDist to 100000
- [f=0071816] Set UnitIconDist to 0
- [f=0071976] Set UnitIconDist to 100000
- [f=0072066] Set UnitIconDist to 0
- [f=0072093] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0073142] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0073243] Set UnitIconDist to 100000
- [f=0073266] Set UnitIconDist to 0
- [f=0073350] game_message: AllyTeam 1 has an overwhelming numerical advantage!
- [f=0073441] Set UnitIconDist to 100000
- [f=0073468] Set UnitIconDist to 0
- [f=0073542] Set UnitIconDist to 100000
- [f=0073592] Set UnitIconDist to 0
- [f=0073736] Set UnitIconDist to 100000
- [f=0073788] Set UnitIconDist to 0
- [f=0074211] The key "BACKSLASH" has been pressed for over 30 seconds. It might be stuck, try tapping it.
- [f=0074420] Set UnitIconDist to 100000
- [f=0074484] Set UnitIconDist to 0
- [f=0074705] Set UnitIconDist to 100000
- [f=0074793] Set UnitIconDist to 0
- [f=0074854] game_message: South has been destroyed!
- [f=0074854] game_message: North wins!
- [f=0074854] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
- [f=0074861] <autoquit> Autoquit canceled.
- [f=0074861] Chili: tried to add multiple times "scrollpanel7" to "Player List"!
- [f=0075022] Player Kingstad left the game: normal quit
- [f=0075038] [QuitAction] user exited to system
- [f=0075039] [SpringApp::ShutDown][1]
- [f=0075039] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4
- [f=0075039] thread=0 tasks=64942 (0.000%) {sum,min,max,avg}time={-0.000, 0.000, -0.000, -26815622246988968213113397636166078715321654225552992079446132079286885067819520390150747116145800511912281323762142483478152671801505207915154643284393984.000}ms
- [f=0075039] thread=1 tasks=230706 (2.000%) {sum,min,max,avg}time={2.000, 0.000, -0.000, -26815622298613957189815294029144581089579330759406376644089924757232330401854624562102507610773609716450555530671870664065718326566859515603255478502555648.000}ms
- [f=0075039] thread=2 tasks=141299 (-0.000%) {sum,min,max,avg}time={-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}ms
- [f=0075039] [ThreadPool::SetThreadCount][2] workers=0 tasks=436947 {sum,avg}time={2.000, 0.000}ms
- [f=0075039] [SpringApp::ShutDown][2]
- [f=0075039] [KillLua][1]
- [f=0075039] [KillLua][2]
- [f=0075039] Start gadgetHandler:Shutdown
- [f=0075039] Shutdown - UnitMorph
- [f=0075039] Shutdown - LupsNanoSpray
- [f=0075039] Shutdown - Modular Comm Info
- [f=0075039] Shutdown - Puppy Handler
- [f=0075039] Shutdown - StartSetup
- [f=0075039] Shutdown - Terrain Texture Handler
- [f=0075039] Shutdown - UnitCloakShield
- [f=0075039] End gadgetHandler:Shutdown
- [f=0075039] Start gadgetHandler:Shutdown
- [f=0075039] Shutdown - UnitMorph
- [f=0075039] Shutdown - Modular Comm Info
- [f=0075039] Shutdown - Shockwaves
- [f=0075039] Shutdown - UnitCloakShield
- [f=0075039] Shutdown - Lups Cloak FX
- [f=0075039] Shutdown - Lups
- [f=0075039] End gadgetHandler:Shutdown
- [f=0075039] [KillLua][3]
- [f=0075039] Start widgetHandler:Shutdown
- [f=0075039] Shutdown - SaveOrderList Complete
- [f=0075039] Writing last game win data
- [f=0075039] Shutdown - SaveConfigData Complete
- [f=0075039] Shutdown Widget - Chili Highlight
- [f=0075039] Shutdown Widget - EPIC Menu
- [f=0075039] Shutdown Widget - Chili Widget Selector
- [f=0075039] Shutdown Widget - Chili Minimap
- [f=0075039] Shutdown Widget - Local Team Colors
- [f=0075039] Shutdown Widget - Save Game Menu
- [f=0075039] Shutdown Widget - Selection BlurryHalo
- [f=0075039] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=0075039] Shutdown Widget - HealthBars
- [f=0075039] Shutdown Widget - Unit Icons
- [f=0075039] Shutdown Widget - Noises
- [f=0075039] Shutdown Widget - Outline
- [f=0075039] Shutdown Widget - BuildETA
- [f=0075039] Shutdown Widget - Win Counter
- [f=0075039] Shutdown Widget - Depth of Field Shader
- [f=0075039] Shutdown Widget - Modular Comm Info
- [f=0075039] Shutdown Widget - Mex Placement Handler
- [f=0075039] Shutdown Widget - Missile Silo Range
- [f=0075039] Shutdown Widget - Highlight Geos
- [f=0075039] Shutdown Widget - Showeco and Grid Drawer
- [f=0075039] Shutdown Widget - MinimapEvents
- [f=0075039] Shutdown Widget - Chili Selections & CursorTip
- [f=0075039] Shutdown Widget - Local Widgets Config
- [f=0075039] Shutdown Widget - DCIcon
- [f=0075039] Shutdown Widget - Chili EndGame Window
- [f=0075039] Shutdown Widget - Context Menu
- [f=0075039] Shutdown Widget - Point Tracker
- [f=0075039] Shutdown Widget - Command Indicator (beta)
- [f=0075039] Shutdown Widget - Chili Nuke Warning
- [f=0075039] Shutdown Widget - Chili Spectator Panels
- [f=0075039] Shutdown Widget - Morph Finished notification
- [f=0075039] Shutdown Widget - Chili Economy Panel Default
- [f=0075039] Shutdown Widget - XrayHaloSelections
- [f=0075039] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=0075039] Shutdown Widget - Grab Input
- [f=0075039] Input grabbing is disabled!
- [f=0075039] Shutdown Widget - Startup Info and Selector
- [f=0075039] Shutdown Widget - Transport AI
- [f=0075039] Shutdown Widget - Attack Warning
- [f=0075039] Shutdown Widget - Attack AoE
- [f=0075039] Shutdown Widget - MessageBoxes ZK
- [f=0075039] Shutdown Widget - Selection Send
- [f=0075039] Shutdown Widget - TeamPlatter
- [f=0075039] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=0075039] Shutdown Widget - Waypoint Dragger
- [f=0075039] Shutdown Widget - Units on Fire
- [f=0075039] Shutdown Widget - Smoke Signal
- [f=0075039] Shutdown Widget - LupsManager
- [f=0075039] Shutdown Widget - Newton Firezone
- [f=0075039] Shutdown Widget - Receive Units Indicator
- [f=0075039] Shutdown Widget - Chili Pro Console2
- [f=0075039] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
- [f=0075039] Shutdown Widget - Chili Framework
- [f=0075039] Shutdown Widget - Lups
- [f=0075039] Shutdown Widget - Chili Core Selector
- [f=0075039] Shutdown Widget - Combo Overhead/Free Camera (experimental)
- [f=0075039] Switching to Overhead (TA) style camera
- [f=0075039] Shutdown Widget - Pause Screen
- [f=0075039] Shutdown Widget - Text To Speech Control
- [f=0075039] NorthChileanG DISABLE TTS
- [f=0075039] Shutdown Widget - Lasso Terraform GUI
- [f=0075039] Shutdown Widget - Persistent Build Height
- [f=0075039] Shutdown Widget - Layout Handler
- [f=0075039] End widgetHandler:Shutdown
- [f=0075039] [KillLua][4]
- [f=0075039] [WatchDog] deregistering controls for thread [audio]
- [f=0075039] [~CGame]1]
- [f=0075039] [KillLua][1]
- [f=0075039] [KillLua][2]
- [f=0075039] [KillLua][3]
- [f=0075039] [KillLua][4]
- [f=0075039] [KillMisc][1]
- [f=0075039] [KillMisc][2]
- [f=0075039] [KillRendering][1]
- [f=0075039] [KillInterface][1]
- [f=0075039] [KillInterface][2]
- [f=0075039] [KillSimulation][1]
- [f=0075039] [KillSimulation][2]
- [f=0075039] [CCollisionHandler] dis-/continuous tests: 577/399860126
- [f=0075039] [KillSimulation][3]
- [f=0075039] [~CPathCache(20x20)] cacheHits=33 hitPercentage=32% numHashColls=0 maxCacheSize=2
- [f=0075039] [~CPathCache(20x20)] cacheHits=6270 hitPercentage=66% numHashColls=0 maxCacheSize=66
- [f=0075039] [~CPathCache(40x40)] cacheHits=137 hitPercentage=32% numHashColls=0 maxCacheSize=4
- [f=0075039] [~CPathCache(40x40)] cacheHits=23131 hitPercentage=1% numHashColls=0 maxCacheSize=201
- [f=0075039] Statistics for RectangleOptimizer: 53%
- [f=0075039] Statistics for RectangleOptimizer: 53%
- [f=0075039] LosHandler stats: total instances=338180; shared=6%; from cache=32%
- [f=0075039] [KillSimulation][4]
- [f=0075039] [~CGame][2]
- [f=0075039] [~CGame][3]
- [f=0075039] [SpringApp::ShutDown][3]
- [f=0075039] Statistics for UDP connection:
- Received: 2229331 bytes in 41372 packets (53.885017 bytes/package)
- Sent: 1791012 bytes in 38817 packets (46.139889 bytes/package)
- Relative protocol overhead: 0.000000 up, 0.111348 down
- 2 incoming chunks dropped, 2 outgoing chunks resent
- [f=0075039] Writing demo: C:\20170127_020552_Vittra_v1_103.0.1-529-gb68830c develop.sdfz
- [f=0075039] [SpringApp::ShutDown][4]
- [f=0075039] [SpringApp::ShutDown][5]
- [f=0075039] [SpringApp::ShutDown][6]
- [f=0075039] [SpringApp::ShutDown][7]
- [LuaSocket] Dumping luasocket rules:
- [LuaSocket] TCP_CONNECT ALLOW * -1
- [LuaSocket] TCP_LISTEN ALLOW * -1
- [LuaSocket] UDP_CONNECT DENY 37.59.49.101 8452
- [LuaSocket] UDP_LISTEN ALLOW * -1
- [SpringApp::ShutDown][8]
- [WatchDog] deregistering controls for thread [main]
- [WatchDog::Uninstall][1] hangDetectorThread=00000000
- [SpringApp::ShutDown][9]
- [SpringApp::Run] exitCode=0
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