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- ## Available Tags:
- # %player = The player
- # %opponent = PVP Opponent
- # %weapon = weapon person was killed with, only available in PvP.
- # You can add unlimited items to each node. Messages are randomly chosen from that li
- # Why do we have PVPFist and PVPWeapon? because, grammatically, it is difficult to ma
- # "fist" work with messages that include weapons
- # This requires CraftIRC 3.1
- report-to-irc: true
- # If true, all items and blocks will be named
- # If false, all items apart from weapons will be called 'Fists'
- enable-all-names: true
- PVPFist:
- - "&9%opponent &fbeat &2%player &fto a pulp&f."
- - "&9%opponent &fslapped &2%player &faround a bit too hard&f."
- - "&9%opponent &fjust laid a beat down on &2%player&f."
- - "&9%opponent &fand &2%player's sparring match went to far&f."
- PVPWeapon:
- - "&2%player &fwas killed with a &C%weapon &fby &9%opponent&f!"
- - "&2%player &fgot beat to a pulp by &9%opponent &fwho was holding a &C%weapon&f!"
- - "&9%opponent &ffound a &C%weapon &fto be suitable for dispatching &2%player&f."
- - "&9%opponent &fshowed &2%player &fthe cold release of death&f."
- PVPBow:
- - "&9%opponent &fshot &2%player &fin the knee."
- - "&9%opponent &fended the adventure of &2%player&f."
- - "&2%player &fwas target practice for &9%opponent&f."
- PVPWolf:
- - "&2%player &fgot ripped to shreds by &9%opponent%'s &CWolf&f!"
- - "&2%player &fgot his ankles chewed off by &9%opponent%'s &CWolf&f!"
- - "&2%player &flooked juciy to &9%opponent's &CWolf!"
- Wolf:
- - "&2%player &fgot slaughtered by a &CWolf&f!"
- - "&2%player &fbecame lunch for a hungry &CWolf&f!"
- Skeleton:
- - "&2%player &fwas out adventuring, much like yourself.. and then he took an arrow to the knee."
- - "&2%player &fjust got snipe'd by a &CSkeleton&f!"
- - "&2%player &fis now rushing for their loot, thanks a lot &CSkeleton&f."
- Spider:
- - "&2%player &fgot munched on by a &CSpider&f&f!"
- - "&2%player &fdid not receive fantastic powers from their &CSpider &fbite."
- CaveSpider:
- - "&2%player &fgot poisoned by a &CCave Spider&f. Gave up the ghost."
- - "&2%player &fwas out treasure hunting but ended up as lunch for a &CCave Spider&f."
- Creeper:
- - "&2%player &fwas blown to bits by a &CCreepy Creeping Creeper&f!"
- - "&fHugging &CCreepers &fis not recommended, &2%player&f. Remember that next time."
- Silverfish:
- - "&2%player &fjust got killed by an ankle-biting &CSilverfish&f. How pathetic."
- Zombie:
- - "&2%player &flost their mind to a &CZombie&f!"
- - "&2%player &fbecame breakfast for a hungry &CZombie&f!"
- Giant:
- - "&9%opponent &fended the adventure of &2%player&f."
- PVPWolf:
- - "&2%player &fgot ripped to shreds by &9%opponent%'s &CWolf&f!"
- - "&2%player &fgot his ankles chewed off by &9%opponent%'s &CWolf&f!"
- Wolf:
- - "&2%player &fgot slaughtered by a &CWolf&f!"
- - "&2%player &fbecame lunch for a hungry &CWolf&f!"
- - "&fWolf: NOM NOM NOM &2%player&f: X("
- Skeleton:
- - "&2%player &fwas out adventuring, much like yourself.. and then he took an arrow to$"
- - "&2%player &fjust got snipe'd by a &CSkeleton&f!"
- Spider:
- - "&2%player &fgot munched on by a &CSpider&f&f!"
- CaveSpider:
- - "&2%player &fgot poisoned by a &CCave Spider&f. Gave up the ghost."
- - "&2%player &fwas out treasure hunting but ended up as lunch for a &CCave Spider&f."
- Creeper:
- - "&2%player &fwas blown to bits by a &CCreepy Creeping Creeper&f!"
- - "&fHugging &CCreepers &fis not recommended, &2%player&f. Remember that next time."
- - "&2%player &fmade a little green buddy."
- - "&f there is a new crater thanks to &2%player&f."
- Silverfish:
- - "&2%player &fjust got killed by an ankle-biting &CSilverfish&f. How pathetic."
- Zombie:
- - "&2%player &flost their mind to a &CZombie&f!"
- - "&2%player &fbecame breakfast for a hungry &CZombie&f!"
- - "&fZombie: Ima poke u! &2%player&f: AAAAaaaahhhhh..... . ."
- Giant:
- - "&2%player &fjust got stomped on by a &CGiant&f!"
- - "&2%player &fis now a waffle."
- Ghast:
- - "&2%player &fgot &Cfireball'd &fby a &CGhast&f!"
- - "&2%player &fgot gibbed by a &CGhast&f!"
- PigZombie:
- - "&2%player &flost their mind to a &CPig Zombie&f!"
- - "&2%player &fangered the &CPig Zombies&f!"
- Blaze:
- - "&2%player &fwas set ablaze by a &CBlaze&f."
- - "&2%player &fis smokin'. Needs to avoid the &CBlaze&f."
- Slime:
- - "&2%player &fjust got &CSlimed&f!"
- - "&2%player &fdiscovered that &CSlime &fis not something you wear&."
- MagmaCube:
- - "&2%player &fjust got splattered with &Chot magma&f."
- - "&2%player &fintroduced theirself to the kind and gentle &CMagma Cube. &fSince you are seeing this message, it wasn't terribly kind nor gentle."
- Enderman:
- - "&2%player's &flife got ended by an &CEnderman&f."
- - "&2%player &fgot griefed by an &CEnderman. &fThen killed by said &CEnderman&f."
- EnderDragon:
- - "&2%player &fmet with the lord of the End. The End."
- - "&2%player &ftried to steal &CHerobrine's &fsweet ride. Turned into lunch."
- - "&2%player &freached their final chapter."
- - "&2%player &ftry to put out the pillars!"
- Dispenser:
- - "&2%player &fdid not see the &CDispenser &fand is now full of holes."
- TNT:
- - "&2%player &fwas blown to bits by a pile of &CTNT&f!"
- - "&2%player &ftried to launch himself into orbit using &CTNT&f. Result: &CFailure&f!"
- Lava:
- - "&2%player &fhad hoped to take a warm bath. Didn't realize said bath was filled with &Clava&f."
- - "&2%player &fis now expressing great remorse over the loss of an inventory. &b#Lavaisbad"
- - "&2%player &f thought they were part Zombiepigman."
- Fire:
- - "&2%player &fdied in a &Cfire&f!"
- - "&2%player &fhas a new, slightly charred look!"
- - "&2%player &&flearned, fire bad."
- Fall:
- - "&fThat first step is a real doozy. &2%player &fis a real mess now."
- - "&fSkydiving without a parachute again, &2%player&f?"
- - "&2%player &fis now more pancake than man&f."
- - "&2%player &fwondered if the ground would be friends with them&f."
- - "&2%player &ftook a trip and had a great fall."
- - "&2%player &fremembered about falling."
- Suffocate:
- - "&2%player &fforgot that breathing is necessary for the maintenance of life. He is no longer with us."
- - "&2%player &fsuccessfully held his breath until he died! I think we need a new definition for 'success'."
- Drowning:
- - "&2%player &fmade sounds somewhat similar to, 'gurgle, gurgle, splurt, sputter', before sinking into the darkness."
- - "&2%player &fis now hanging out with Davey Jones. In his locker. Creepy."
- - "&2%player &fattempted to grow gills."
- Cactus:
- - "&2%player discovered that mounting ones' self upon a &Ccactus &fcan be rather uncomfortable. In fact, it can lead to death. As it did in this case."
- - "&2%player &fmistook the cactus for a creeper. Went in for a hug. &CCactus &fwon."
- Lightning:
- - "&2Zeus &fgot ticked off at &2%player &fand gave him a shocking revelation."
- - "&2%player &fjust had a rather &Cshocking &fexperience."
- - "&2Zeus &f was tired of &2%player's insolence."
- Void:
- - "&2%player &ffound the &Cvoid&f."
- - "&fYou need to avoid the &Cvoid&f, &2%player&f."
- Suicide:
- - "&2%player &fwas feeling &Cforeveralone.jpg &fand slayed himself most brutally."
- - "&2%player &fdiscovered &CHerobrine's realm&f. It did not end well."
- Starve:
- - "&2%player &fstarved."
- - "&2%player &fdieted a bit too much."
- - "&2%player &ffailed to nom."
- Unknown:
- - "&2%player &fwas killed for no reason."
- - "&2%player &fwas there and then they weren't."
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