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- [4/6/2016 7:41:43 PM.041] Started new log on 4/6/2016 7:41:43 PM.041
- [4/6/2016 7:41:43 PM.043] ====================================================================================================
- [4/6/2016 7:41:43 PM.012] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
- [4/6/2016 7:41:43 PM.044] Log verbosity: Verbose
- [4/6/2016 7:41:43 PM.046] Initializing input system
- [4/6/2016 7:41:43 PM.050] Initializing game console
- [4/6/2016 7:41:43 PM.056] Console key has been set to F4 (key code: 115)
- [4/6/2016 7:41:43 PM.151] Initializing console variable "SkipGameIntro".
- [4/6/2016 7:41:43 PM.155] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [4/6/2016 7:41:43 PM.160] Read value: <null>
- [4/6/2016 7:41:43 PM.161] Initializing console variable "DisableRenderVersionText".
- [4/6/2016 7:41:43 PM.161] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [4/6/2016 7:41:43 PM.170] Read value: True
- [4/6/2016 7:41:43 PM.170] Setting value of console variable "DisableRenderVersionText" to stored value.
- [4/6/2016 7:41:43 PM.171] Initializing console variable "ConsoleKey".
- [4/6/2016 7:41:43 PM.171] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [4/6/2016 7:41:43 PM.173] Read value: F4
- [4/6/2016 7:41:43 PM.173] Setting value of console variable "ConsoleKey" to stored value.
- [4/6/2016 7:41:43 PM.173] Console key has been set to F4 (key code: 115)
- [4/6/2016 7:41:43 PM.173] Initializing console variable "PluginTimeoutThreshold".
- [4/6/2016 7:41:43 PM.174] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [4/6/2016 7:41:43 PM.175] Read value: 10000
- [4/6/2016 7:41:43 PM.175] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [4/6/2016 7:41:43 PM.176] Initializing console variable "AlwaysShowConsoleOutput".
- [4/6/2016 7:41:43 PM.176] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [4/6/2016 7:41:43 PM.177] Read value: <null>
- [4/6/2016 7:41:43 PM.177] Initializing console variable "StartWithDeveloperModeEnabledId".
- [4/6/2016 7:41:43 PM.178] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
- [4/6/2016 7:41:43 PM.179] Read value: <null>
- [4/6/2016 7:41:43 PM.179] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [4/6/2016 7:41:43 PM.180] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [4/6/2016 7:41:43 PM.181] Read value: False
- [4/6/2016 7:41:43 PM.181] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
- [4/6/2016 7:41:43 PM.182] Initializing console variable "ShowOnScreenWarnings".
- [4/6/2016 7:41:43 PM.182] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [4/6/2016 7:41:43 PM.183] Read value: <null>
- [4/6/2016 7:41:43 PM.183] Console initialized
- [4/6/2016 7:41:43 PM.184] Initializing forms manager
- [4/6/2016 7:41:43 PM.188] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V
- [4/6/2016 7:41:43 PM.205] ================ RAGE Plugin Hook ================
- [4/6/2016 7:41:43 PM.215] Checking game support
- [4/6/2016 7:41:44 PM.218] Product name: Grand Theft Auto V
- [4/6/2016 7:41:44 PM.224] Product version: 1.0.678.1
- [4/6/2016 7:41:44 PM.225] Is steam version: True
- [4/6/2016 7:41:44 PM.226] Initializing DirectX
- [4/6/2016 7:41:44 PM.229] Initializing Direct3D
- [4/6/2016 7:41:44 PM.229] Loading C:\WINDOWS\system32\d3d11.dll
- [4/6/2016 7:41:44 PM.230] Loaded at 0x7FFBAD260000
- [4/6/2016 7:41:44 PM.231] D3D11CreateDeviceAndSwapChain at 0x7FFBAD27A190
- [4/6/2016 7:41:44 PM.231] Creating Direct3D 11 device and swap chain
- [4/6/2016 7:41:44 PM.264] Attempting feature level 10_1
- [4/6/2016 7:41:44 PM.300] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [4/6/2016 7:41:44 PM.316] Swap Chain created: 0x1D36744DC10
- [4/6/2016 7:41:44 PM.317] Swap Chain VTable: 0x1D36744DC10
- [4/6/2016 7:41:44 PM.317] Swap Chain VTable_2: 0x7FFBAD193D80
- [4/6/2016 7:41:44 PM.318] 0x575655FFFEEFA5E9;0x5741564155415441;0xEC8148D9246C8D48
- [4/6/2016 7:41:44 PM.318] D3D11Present: 0x7FFBAD1311A0
- [4/6/2016 7:41:44 PM.318] D3D11ResizeBuffers: 0x7FFBAD147CE0
- [4/6/2016 7:41:44 PM.319] D3D11ResizeTarget: 0x7FFBAD182AD0
- [4/6/2016 7:41:44 PM.319] D3D11SetFullscreenState: 0x7FFBAD147940
- [4/6/2016 7:41:44 PM.335] Direct3D initialized
- [4/6/2016 7:41:44 PM.336] Initialized DirectX
- [4/6/2016 7:41:44 PM.336] Direct3D watcher thread spawned
- [4/6/2016 7:41:44 PM.912] Getting device
- [4/6/2016 7:41:44 PM.912] Retrieved device
- [4/6/2016 7:41:44 PM.913] Creating wrapper
- [4/6/2016 7:41:45 PM.014] Wrapper created
- [4/6/2016 7:41:45 PM.021] Effect created
- [4/6/2016 7:41:45 PM.022] Creating buffer
- [4/6/2016 7:41:45 PM.025] Created buffer
- [4/6/2016 7:41:45 PM.025] Creating blend state
- [4/6/2016 7:41:45 PM.026] Created blend state
- [4/6/2016 7:41:45 PM.026] Done with creation
- [4/6/2016 7:41:45 PM.202] Initializing texture system.
- [4/6/2016 7:41:45 PM.208] Initializing texture system; phase 1
- [4/6/2016 7:41:45 PM.209] Initializing texture system; phase 2
- [4/6/2016 7:41:45 PM.220] Initializing texture system; phase 3
- [4/6/2016 7:41:45 PM.221] Initializing texture system; phase 4
- [4/6/2016 7:41:45 PM.235] Initializing texture system; phase 5
- [4/6/2016 7:41:45 PM.237] Initializing texture system; phase 6
- [4/6/2016 7:41:45 PM.239] Initializing texture system; phase 7
- [4/6/2016 7:41:45 PM.243] Initializing texture system; phase 8
- [4/6/2016 7:41:45 PM.246] Initializing texture system; phase 9
- [4/6/2016 7:41:45 PM.248] Initializing texture system; phase 10
- [4/6/2016 7:41:45 PM.254] Initializing texture system; phase 11
- [4/6/2016 7:41:45 PM.254] Initializing texture system; phase 12
- [4/6/2016 7:41:45 PM.257] Initializing texture system; phase 13
- [4/6/2016 7:41:45 PM.260] Initializing texture system; phase 14
- [4/6/2016 7:41:49 PM.338] Direct3D watcher thread ended
- [4/6/2016 7:42:17 PM.324] Initializing game support
- [4/6/2016 7:42:18 PM.547] Compatibility level: 0
- [4/6/2016 7:42:18 PM.549] Supported version detected
- [4/6/2016 7:42:18 PM.549] ==================================================
- [4/6/2016 7:42:18 PM.804] Patched IsDebuggerPresent
- [4/6/2016 7:42:19 PM.057] Waiting for game initialization
- [4/6/2016 7:42:19 PM.409] Initializing hook
- [4/6/2016 7:42:19 PM.663] Completing interoperability
- [4/6/2016 7:42:19 PM.664] Initialization code 1.
- [4/6/2016 7:42:19 PM.665] Initialization code 2.
- [4/6/2016 7:42:19 PM.665] Initialization code 3.
- [4/6/2016 7:42:19 PM.676] 1 Address: 0x00007FF625901C70
- [4/6/2016 7:42:19 PM.681] Calling func 1
- [4/6/2016 7:42:19 PM.712] 2 Address: 0x00007FF6263B68F6
- [4/6/2016 7:42:19 PM.713] 3 Address: 0x00007FF624F35D3E
- [4/6/2016 7:42:19 PM.770] Address: 0x00007FF6263B6894
- [4/6/2016 7:42:19 PM.780] Unknown var: 0x00007FF627281D80
- [4/6/2016 7:42:19 PM.783] Initialization code 4.
- [4/6/2016 7:42:19 PM.783] Completing interoperability, phase 1
- [4/6/2016 7:42:19 PM.784] Completing interoperability, phase 2
- [4/6/2016 7:42:19 PM.784] Completing interoperability, phase 3
- [4/6/2016 7:42:19 PM.785] Completing interoperability, phase 4
- [4/6/2016 7:42:19 PM.787] Completing interoperability, phase 5
- [4/6/2016 7:42:19 PM.788] Completing interoperability, phase 6
- [4/6/2016 7:42:19 PM.791] Completing interoperability, phase 7
- [4/6/2016 7:43:25 PM.061] Initializing console variable "TimeScale".
- [4/6/2016 7:43:25 PM.068] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [4/6/2016 7:43:25 PM.069] Read value: <null>
- [4/6/2016 7:43:28 PM.136]
- [4/6/2016 7:43:28 PM.138] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [4/6/2016 7:43:30 PM.971] <UNLOADED PLUGIN>: Initializing input system
- [4/6/2016 7:43:30 PM.980] <UNLOADED PLUGIN>: Initializing game console
- [4/6/2016 7:43:30 PM.989] <UNLOADED PLUGIN>: Initializing forms manager
- [4/6/2016 7:43:31 PM.113] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [4/6/2016 7:43:31 PM.616] ---------------------------------------------------------------------
- [4/6/2016 7:43:31 PM.616] LSPD FIRST RESPONSE
- [4/6/2016 7:43:31 PM.616] Version 0.3.1
- [4/6/2016 7:43:31 PM.616] A G17 Media Modification
- [4/6/2016 7:43:31 PM.616] - Developed by LMS & Sam
- [4/6/2016 7:43:31 PM.616] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [4/6/2016 7:43:31 PM.617] © Copyright 2015-2016, G17 Media, www.lspdfr.com
- [4/6/2016 7:43:31 PM.617] ---------------------------------------------------------------------
- [4/6/2016 7:43:31 PM.617] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
- [4/6/2016 7:43:31 PM.617] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
- [4/6/2016 7:43:32 PM.179]
- [4/6/2016 7:43:32 PM.621] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
- [4/6/2016 7:43:32 PM.621] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
- [4/6/2016 7:43:32 PM.626] Callouts: 250
- [4/6/2016 7:43:34 PM.982] [TRACE] Thread CopManager #1 initialized
- [4/6/2016 8:07:01 PM.834] setting up new cop: null
- [4/6/2016 8:07:01 PM.888] [TRACE] New ped recognized as cop
- [4/6/2016 8:07:02 PM.348] setting up new cop: null
- [4/6/2016 8:07:02 PM.349] [TRACE] New ped recognized as cop
- [4/6/2016 8:09:26 PM.307] setting up new cop: null
- [4/6/2016 8:09:26 PM.308] [TRACE] New ped recognized as cop
- [4/6/2016 8:09:26 PM.308] setting up new cop: null
- [4/6/2016 8:09:26 PM.308] [TRACE] New ped recognized as cop
- [4/6/2016 8:09:39 PM.751] setting up new cop: null
- [4/6/2016 8:09:39 PM.751] [TRACE] New ped recognized as cop
- [4/6/2016 8:09:45 PM.481] setting up new cop: null
- [4/6/2016 8:09:45 PM.481] [TRACE] New ped recognized as cop
- [4/6/2016 8:09:46 PM.720] LSPD First Response:
- [4/6/2016 8:09:46 PM.748] LSPD First Response: ==============================
- [4/6/2016 8:09:46 PM.748] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
- [4/6/2016 8:09:46 PM.749] LSPD First Response: ------------------------------
- [4/6/2016 8:09:46 PM.749] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
- [4/6/2016 8:09:46 PM.750] LSPD First Response: ------------------------------
- [4/6/2016 8:09:46 PM.750] LSPD First Response: Exception type: System.InvalidOperationException
- [4/6/2016 8:09:46 PM.751] LSPD First Response: Exception message: Model with hash 0x5d15bd00 could not be loaded within a reasonable time. It may be invalid.
- [4/6/2016 8:09:46 PM.751] LSPD First Response: ------------------------------
- [4/6/2016 8:09:46 PM.751] LSPD First Response: Inner exceptions:
- [4/6/2016 8:09:46 PM.752] LSPD First Response: ------------------------------
- [4/6/2016 8:09:46 PM.752] LSPD First Response: Stack trace:
- [4/6/2016 8:09:46 PM.753] LSPD First Response: at Rage.Model.LoadAndWait()
- [4/6/2016 8:09:46 PM.753] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
- [4/6/2016 8:09:46 PM.754] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStationManager.cs:line 1486
- [4/6/2016 8:09:46 PM.788] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStationManager.cs:line 1385
- [4/6/2016 8:09:46 PM.788] at Rage.GameFiber.Main()
- [4/6/2016 8:09:46 PM.789] LSPD First Response: ==============================
- [4/6/2016 8:09:46 PM.789] LSPD First Response:
- [4/6/2016 8:09:47 PM.161] Thread was being aborted.
- [4/6/2016 8:10:20 PM.742] Game is shutting down
- [4/6/2016 8:11:50 PM.504] <UNLOADED PLUGIN>: Initializing input system
- [4/6/2016 8:11:50 PM.507] <UNLOADED PLUGIN>: Initializing game console
- [4/6/2016 8:11:50 PM.510] <UNLOADED PLUGIN>: Initializing forms manager
- [4/6/2016 8:11:51 PM.627] ---------------------------------------------------------------------
- [4/6/2016 8:11:51 PM.627] LSPD FIRST RESPONSE
- [4/6/2016 8:11:51 PM.627] Version 0.3.1
- [4/6/2016 8:11:51 PM.627] A G17 Media Modification
- [4/6/2016 8:11:51 PM.627] - Developed by LMS & Sam
- [4/6/2016 8:11:51 PM.627] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [4/6/2016 8:11:51 PM.627] © Copyright 2015-2016, G17 Media, www.lspdfr.com
- [4/6/2016 8:11:51 PM.627] ---------------------------------------------------------------------
- [4/6/2016 8:11:51 PM.627] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
- [4/6/2016 8:11:51 PM.627] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
- [4/6/2016 8:11:52 PM.063]
- [4/6/2016 8:11:52 PM.289] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
- [4/6/2016 8:11:52 PM.312] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
- [4/6/2016 8:11:52 PM.318] Callouts: 250
- [4/6/2016 8:11:53 PM.045] [TRACE] Thread CopManager #1 initialized
- [4/6/2016 8:12:15 PM.335] LSPD First Response:
- [4/6/2016 8:12:15 PM.339] LSPD First Response: ==============================
- [4/6/2016 8:12:15 PM.340] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
- [4/6/2016 8:12:15 PM.340] LSPD First Response: ------------------------------
- [4/6/2016 8:12:15 PM.341] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
- [4/6/2016 8:12:15 PM.341] LSPD First Response: ------------------------------
- [4/6/2016 8:12:15 PM.342] LSPD First Response: Exception type: System.InvalidOperationException
- [4/6/2016 8:12:15 PM.342] LSPD First Response: Exception message: Weapon asset with hash 0x1b06d571 could not be loaded within a reasonable time. It may be invalid
- [4/6/2016 8:12:15 PM.342] LSPD First Response: ------------------------------
- [4/6/2016 8:12:15 PM.343] LSPD First Response: Inner exceptions:
- [4/6/2016 8:12:15 PM.343] LSPD First Response: ------------------------------
- [4/6/2016 8:12:15 PM.344] LSPD First Response: Stack trace:
- [4/6/2016 8:12:15 PM.345] LSPD First Response: at Rage.WeaponAsset.LoadAndWait()
- [4/6/2016 8:12:15 PM.345] at Rage.PedInventory.GiveNewWeapon(WeaponDescriptor weapon, Int16 ammoCount, Boolean equipNow)
- [4/6/2016 8:12:15 PM.346] at Rage.PedInventory.GiveNewWeapon(WeaponAsset asset, Int16 ammoCount, Boolean equipNow)
- [4/6/2016 8:12:15 PM.348] at LSPD_First_Response.Mod.LSPDFR.MainLoop() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 1018
- [4/6/2016 8:12:15 PM.349] at Rage.GameFiber.Main()
- [4/6/2016 8:12:15 PM.350] LSPD First Response: ==============================
- [4/6/2016 8:12:15 PM.350] LSPD First Response:
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