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Oct 10th, 2015
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  1. /*
  2. Addon by (YOUR NAME)
  3. */
  4. //Change this to wherever you specified your model's directory to be in,
  5. //as well as whatever you chose the model's name to be.
  6. player_manager.AddValidModel( "Change this to the name of your character", "models\player\yourname\yourcharacter.mdl" );
  7. list.Set( "PlayerOptionsModel", "Change this to the name of your character", "models\player\yourname\yourcharacter.mdl" );
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