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Feb 11th, 2015
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  1. AdvMapShading = 0
  2. AdvUnitGroups_alignment = right
  3. AdvUnitGroups_iconDefaultHeight.bottom = 72
  4. AdvUnitGroups_iconDefaultHeight.right = 40
  5. AdvUnitGroups_iconDefaultWidth.bottom = 60
  6. AdvUnitGroups_iconDefaultWidth.right = 130
  7. AdvUnitGroups_iconsAlwaysOn = 0
  8. AdvUnitGroups_iconsShrink = 0
  9. AdvUnitGroups_slideOffset.right = 438
  10. AdvUnitShading = 0
  11. AtiHacks = 1
  12. BuildWarnings = 0
  13. CamFreeFOV = 50
  14. CamMode = 1
  15. CompressTextures = 1
  16. CrossSize = 6
  17. DynWater = 0
  18. FPSFOV = 20
  19. FontFile = fonts\FreeSansBold.otf
  20. Fullscreen = 0
  21. GroundDecals = 0
  22. InputTextGeo = 0.26 0.73 0.02 0.028
  23. KPHasForceSettingRanOnce = 3
  24. LastSelectedMap = Altair_Crossing_v3
  25. LastSelectedMod = Balanced Annihilation V7.63
  26. LastSelectedScript = Skirmish AI: NullAI 0.1
  27. LastSelectedSetting = GroundDecals
  28. LogSections = KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
  29. LuaAutoModWidgets = 1
  30. LuaUI = 1
  31. MaxDynamicMapLights = 4
  32. MaxDynamicModelLights = 4
  33. MaxParticles = 9999
  34. MaxSounds = 96
  35. MouseDragScrollThreshold = 0
  36. MoveWarnings = 0
  37. ScreenshotCounter = 325
  38. ShowPlayerInfo = 0
  39. SmallFontFile = fonts\FreeSansBold.otf
  40. SoundVolume = 100
  41. SpringData = C:\Spiele\springcontent
  42. UnitIconDist = 200
  43. UnitLodDist = 500
  44. UnitReplySoundVolume = 150
  45. UnitReplyVolume = 150
  46. WindowPosX = -4
  47. WindowPosY = -4
  48. WindowState = 1
  49. snd_general = 100
  50. snd_volmaster = 3
  51. snd_volunitreply = 5
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