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- CMD:pvlock(playerid, params[])
- {
- new Float: x, Float: y, Float: z;
- if(PlayerInfo[playerid][pVehicleKeysFrom] != INVALID_PLAYER_ID)
- {
- new ownerid = PlayerInfo[playerid][pVehicleKeysFrom];
- if(IsPlayerConnected(ownerid))
- {
- new d = PlayerInfo[playerid][pVehicleKeys];
- if(PlayerVehicleInfo[ownerid][d][pvId] != INVALID_PLAYER_VEHICLE_ID) GetVehiclePos(PlayerVehicleInfo[ownerid][d][pvId], x, y, z);
- if(IsPlayerInRangeOfPoint(playerid, 3.0, x, y, z))
- {
- if(PlayerVehicleInfo[ownerid][d][pvLock] > 0)
- {
- if(PlayerVehicleInfo[ownerid][d][pvLocked] == 0)
- {
- GameTextForPlayer(playerid,"~r~Vehicle Locked!",5000,6);
- PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
- PlayerVehicleInfo[ownerid][d][pvLocked] = 1;
- LockPlayerVehicle(ownerid, PlayerVehicleInfo[ownerid][d][pvId], PlayerVehicleInfo[ownerid][d][pvLock]);
- return 1;
- }
- else
- {
- GameTextForPlayer(playerid,"~g~Vehicle Unlocked!",5000,6);
- PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
- PlayerVehicleInfo[ownerid][d][pvLocked] = 0;
- UnLockPlayerVehicle(ownerid, PlayerVehicleInfo[ownerid][d][pvId], PlayerVehicleInfo[ownerid][d][pvLock]);
- return 1;
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " You don't have a lock system installed on this vehicle.");
- return 1;
- }
- }
- }
- }
- for(new d = 0 ; d < MAX_PLAYERVEHICLES; d++)
- {
- if(PlayerVehicleInfo[playerid][d][pvId] != INVALID_PLAYER_VEHICLE_ID) GetVehiclePos(PlayerVehicleInfo[playerid][d][pvId], x, y, z);
- if(IsPlayerInRangeOfPoint(playerid, 3.0, x, y, z))
- {
- if(PlayerVehicleInfo[playerid][d][pvLock] > 0 && PlayerVehicleInfo[playerid][d][pvLocked] == 0)
- {
- GameTextForPlayer(playerid,"~r~Vehicle Locked!",5000,6);
- PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
- PlayerVehicleInfo[playerid][d][pvLocked] = 1;
- LockPlayerVehicle(playerid, PlayerVehicleInfo[playerid][d][pvId], PlayerVehicleInfo[playerid][d][pvLock]);
- return 1;
- }
- else if(PlayerVehicleInfo[playerid][d][pvLock] > 0 && PlayerVehicleInfo[playerid][d][pvLocked] == 1)
- {
- GameTextForPlayer(playerid,"~g~Vehicle Unlocked!",5000,6);
- PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
- PlayerVehicleInfo[playerid][d][pvLocked] = 0;
- UnLockPlayerVehicle(playerid, PlayerVehicleInfo[playerid][d][pvId], PlayerVehicleInfo[playerid][d][pvLock]);
- return 1;
- }
- SendClientMessage(playerid, COLOR_GREY, " You don't have a lock system installed on this vehicle.");
- return 1;
- }
- }
- SendClientMessage(playerid, COLOR_GREY, "You're not near any vehicle that you own.");
- return 1;
- }
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