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- Begin Object Class=K2Node_ComponentBoundEvent Name="K2Node_ComponentBoundEvent_99"
- Begin Object Class=EdGraphPin Name="EdGraphPin_11919"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_11920"
- End Object
- Begin Object Name="EdGraphPin_11919"
- PinName="OutputDelegate"
- Direction=EGPD_Output
- PinType=(PinCategory="delegate",PinSubCategoryMemberReference=(MemberParent=BlueprintGeneratedClass'/Game/GunshotZero/Blueprints/BP_CelioSpawn.BP_CelioSpawn_C',MemberName="BndEvt__Sprite_K2Node_ComponentBoundEvent_98_FlipbookFinishedPlaySignature__DelegateSignature"))
- End Object
- Begin Object Name="EdGraphPin_11920"
- PinName="then"
- Direction=EGPD_Output
- PinType=(PinCategory="exec")
- LinkedTo(0)=EdGraphPin'K2Node_CallFunction_5499.EdGraphPin_13110'
- End Object
- DelegatePropertyName="OnFinishedPlaying"
- DelegateOwnerClass=Class'/Script/Paper2D.PaperFlipbookComponent'
- ComponentPropertyName="Sprite"
- EventReference=(MemberParent=Package'"/Script/Paper2D"',MemberName="FlipbookFinishedPlaySignature__DelegateSignature")
- bInternalEvent=True
- CustomFunctionName="BndEvt__Sprite_K2Node_ComponentBoundEvent_98_FlipbookFinishedPlaySignature__DelegateSignature"
- Pins(0)=EdGraphPin'EdGraphPin_11919'
- Pins(1)=EdGraphPin'EdGraphPin_11920'
- NodePosX=-112
- NodePosY=16
- NodeGuid=ABDAEA2A4FF3DDE71C687681CB77925C
- End Object
- Begin Object Class=K2Node_VariableGet Name="K2Node_VariableGet_1238"
- Begin Object Class=EdGraphPin Name="EdGraphPin_12106"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_12107"
- End Object
- Begin Object Name="EdGraphPin_12106"
- PinName="CapsuleComponent"
- Direction=EGPD_Output
- PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.CapsuleComponent')
- LinkedTo(0)=EdGraphPin'K2Node_CallFunction_5280.EdGraphPin_13104'
- End Object
- Begin Object Name="EdGraphPin_12107"
- PinName="self"
- PinFriendlyName="Target"
- PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Character')
- bHidden=True
- End Object
- VariableReference=(MemberName="CapsuleComponent",bSelfContext=True)
- Pins(0)=EdGraphPin'EdGraphPin_12106'
- Pins(1)=EdGraphPin'EdGraphPin_12107'
- NodePosX=208
- NodePosY=256
- NodeGuid=A93789374822338702D6CC94CD93242C
- End Object
- Begin Object Class=K2Node_SpawnActorFromClass Name="K2Node_SpawnActorFromClass_47"
- Begin Object Class=EdGraphPin Name="EdGraphPin_13080"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_13081"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_13082"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_13083"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_13084"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_13085"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_13086"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_13087"
- End Object
- Begin Object Name="EdGraphPin_13080"
- PinName="execute"
- PinType=(PinCategory="exec")
- LinkedTo(0)=EdGraphPin'K2Node_CallFunction_5499.EdGraphPin_13111'
- End Object
- Begin Object Name="EdGraphPin_13081"
- PinName="then"
- Direction=EGPD_Output
- PinType=(PinCategory="exec")
- LinkedTo(0)=EdGraphPin'K2Node_DynamicCast_647.EdGraphPin_13137'
- End Object
- Begin Object Name="EdGraphPin_13082"
- PinName="Class"
- PinToolTip="Class\nActor Class\n\nThe Actor class you want to spawn"
- PinType=(PinCategory="class",PinSubCategoryObject=Class'/Script/Engine.Actor')
- DefaultObject=BlueprintGeneratedClass'/Game/GunshotZero/Blueprints/BP_Celio.BP_Celio_C'
- End Object
- Begin Object Name="EdGraphPin_13083"
- PinName="SpawnTransform"
- PinToolTip="Spawn Transform\nTransform \n\nThe transform to spawn the Actor with"
- PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/CoreUObject.Transform')
- LinkedTo(0)=EdGraphPin'K2Node_CallFunction_5280.EdGraphPin_13105'
- End Object
- Begin Object Name="EdGraphPin_13084"
- PinName="CollisionHandlingOverride"
- PinToolTip="Collision Handling Override\nESpawnActorCollisionHandlingMethod Enum\n\nSpecifies how to handle collisions at the spawn point. If undefined, uses actor class settings."
- PinType=(PinCategory="byte",PinSubCategoryObject=Enum'/Script/Engine.ESpawnActorCollisionHandlingMethod')
- DefaultValue="AlwaysSpawn"
- End Object
- Begin Object Name="EdGraphPin_13085"
- PinName="Owner"
- PinToolTip="Owner\nActor Reference\n\nCan be left empty; primarily used for replication (bNetUseOwnerRelevancy and bOnlyRelevantToOwner), or visibility (PrimitiveComponent\'s bOwnerNoSee/bOnlyOwnerSee)"
- PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
- bAdvancedView=True
- End Object
- Begin Object Name="EdGraphPin_13086"
- PinName="ReturnValue"
- PinToolTip="Return Value\nActor Reference\n\nThe spawned Actor"
- Direction=EGPD_Output
- PinType=(PinCategory="object",PinSubCategoryObject=BlueprintGeneratedClass'/Game/GunshotZero/Blueprints/BP_Celio.BP_Celio_C')
- LinkedTo(0)=EdGraphPin'K2Node_Knot_772.EdGraphPin_12328'
- End Object
- Begin Object Name="EdGraphPin_13087"
- PinName="Instigator"
- PinToolTip="Instigator\nPawn Reference\n\nPawn responsible for damage caused by this actor."
- PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Pawn')
- End Object
- Pins(0)=EdGraphPin'EdGraphPin_13080'
- Pins(1)=EdGraphPin'EdGraphPin_13081'
- Pins(2)=EdGraphPin'EdGraphPin_13082'
- Pins(3)=EdGraphPin'EdGraphPin_13083'
- Pins(4)=EdGraphPin'EdGraphPin_13084'
- Pins(5)=EdGraphPin'EdGraphPin_13085'
- Pins(6)=EdGraphPin'EdGraphPin_13086'
- Pins(7)=EdGraphPin'EdGraphPin_13087'
- NodePosX=512
- NodePosY=16
- NodeGuid=87A8EEEE4E2C36107BC72CBD1AD9EAA5
- AdvancedPinDisplay=Hidden
- End Object
- Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_5280"
- Begin Object Class=EdGraphPin Name="EdGraphPin_13104"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_13105"
- End Object
- Begin Object Name="EdGraphPin_13104"
- PinName="self"
- PinFriendlyName="Target"
- PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.SceneComponent')
- LinkedTo(0)=EdGraphPin'K2Node_VariableGet_1238.EdGraphPin_12106'
- End Object
- Begin Object Name="EdGraphPin_13105"
- PinName="ReturnValue"
- Direction=EGPD_Output
- PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/CoreUObject.Transform')
- LinkedTo(0)=EdGraphPin'K2Node_SpawnActorFromClass_47.EdGraphPin_13083'
- End Object
- bIsPureFunc=True
- bIsConstFunc=True
- FunctionReference=(MemberParent=Class'/Script/Engine.SceneComponent',MemberName="K2_GetComponentToWorld")
- Pins(0)=EdGraphPin'EdGraphPin_13104'
- Pins(1)=EdGraphPin'EdGraphPin_13105'
- NodePosX=208
- NodePosY=176
- NodeGuid=2D1D8E6D49ECDB0FE3DEB7948BB7951A
- End Object
- Begin Object Class=K2Node_VariableGet Name="K2Node_VariableGet_1332"
- Begin Object Class=EdGraphPin Name="EdGraphPin_12031"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_12032"
- End Object
- Begin Object Name="EdGraphPin_12031"
- PinName="CapsuleComponent"
- Direction=EGPD_Output
- PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.CapsuleComponent')
- LinkedTo(0)=EdGraphPin'K2Node_CallFunction_5499.EdGraphPin_13112'
- End Object
- Begin Object Name="EdGraphPin_12032"
- PinName="self"
- PinFriendlyName="Target"
- PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Character')
- bHidden=True
- End Object
- VariableReference=(MemberName="CapsuleComponent",bSelfContext=True)
- Pins(0)=EdGraphPin'EdGraphPin_12031'
- Pins(1)=EdGraphPin'EdGraphPin_12032'
- NodePosX=-16
- NodePosY=112
- NodeGuid=8A730FFA48F0B1BFA915BB91B8CC0D2E
- End Object
- Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_5499"
- Begin Object Class=EdGraphPin Name="EdGraphPin_13110"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_13111"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_13112"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_13113"
- End Object
- Begin Object Name="EdGraphPin_13110"
- PinName="execute"
- PinType=(PinCategory="exec")
- LinkedTo(0)=EdGraphPin'K2Node_ComponentBoundEvent_99.EdGraphPin_11920'
- End Object
- Begin Object Name="EdGraphPin_13111"
- PinName="then"
- Direction=EGPD_Output
- PinType=(PinCategory="exec")
- LinkedTo(0)=EdGraphPin'K2Node_SpawnActorFromClass_47.EdGraphPin_13080'
- End Object
- Begin Object Name="EdGraphPin_13112"
- PinName="self"
- PinFriendlyName="Target"
- PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.PrimitiveComponent')
- LinkedTo(0)=EdGraphPin'K2Node_VariableGet_1332.EdGraphPin_12031'
- End Object
- Begin Object Name="EdGraphPin_13113"
- PinName="NewType"
- PinType=(PinCategory="byte",PinSubCategoryObject=Enum'/Script/Engine.ECollisionEnabled')
- DefaultValue="NoCollision"
- End Object
- FunctionReference=(MemberParent=Class'/Script/Engine.PrimitiveComponent',MemberName="SetCollisionEnabled")
- Pins(0)=EdGraphPin'EdGraphPin_13110'
- Pins(1)=EdGraphPin'EdGraphPin_13111'
- Pins(2)=EdGraphPin'EdGraphPin_13112'
- Pins(3)=EdGraphPin'EdGraphPin_13113'
- NodePosX=160
- NodeGuid=69F039774D19932E117196A2F755C798
- End Object
- Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_5527"
- Begin Object Class=EdGraphPin Name="EdGraphPin_13122"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_13123"
- End Object
- Begin Object Name="EdGraphPin_13122"
- PinName="self"
- PinFriendlyName="Target"
- PinToolTip="Target\nPawn Reference"
- PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Pawn')
- End Object
- Begin Object Name="EdGraphPin_13123"
- PinName="ReturnValue"
- PinToolTip="Return Value\nController Reference"
- Direction=EGPD_Output
- PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Controller')
- LinkedTo(0)=EdGraphPin'K2Node_DynamicCast_647.EdGraphPin_13140'
- End Object
- bIsPureFunc=True
- bIsConstFunc=True
- FunctionReference=(MemberName="GetController",bSelfContext=True)
- Pins(0)=EdGraphPin'EdGraphPin_13122'
- Pins(1)=EdGraphPin'EdGraphPin_13123'
- NodePosX=608
- NodePosY=240
- NodeGuid=38129DFF4BE8A06F36051B91F63A9571
- End Object
- Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_5762"
- Begin Object Class=EdGraphPin Name="EdGraphPin_13128"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_13129"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_13130"
- End Object
- Begin Object Name="EdGraphPin_13128"
- PinName="execute"
- PinType=(PinCategory="exec")
- LinkedTo(0)=EdGraphPin'K2Node_CallFunction_6138.EdGraphPin_13156'
- End Object
- Begin Object Name="EdGraphPin_13129"
- PinName="then"
- Direction=EGPD_Output
- PinType=(PinCategory="exec")
- End Object
- Begin Object Name="EdGraphPin_13130"
- PinName="self"
- PinFriendlyName="Target"
- PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
- End Object
- FunctionReference=(MemberName="K2_DestroyActor",bSelfContext=True)
- Pins(0)=EdGraphPin'EdGraphPin_13128'
- Pins(1)=EdGraphPin'EdGraphPin_13129'
- Pins(2)=EdGraphPin'EdGraphPin_13130'
- NodePosX=1456
- NodePosY=16
- NodeGuid=D3AEE978460DD7CC9D8BDA87AD261408
- End Object
- Begin Object Class=K2Node_DynamicCast Name="K2Node_DynamicCast_647"
- Begin Object Class=EdGraphPin Name="EdGraphPin_13137"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_13138"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_13139"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_13140"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_13141"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_13142"
- End Object
- Begin Object Name="EdGraphPin_13137"
- PinName="execute"
- PinType=(PinCategory="exec")
- LinkedTo(0)=EdGraphPin'K2Node_SpawnActorFromClass_47.EdGraphPin_13081'
- End Object
- Begin Object Name="EdGraphPin_13138"
- PinName="then"
- Direction=EGPD_Output
- PinType=(PinCategory="exec")
- LinkedTo(0)=EdGraphPin'K2Node_CallFunction_6138.EdGraphPin_13155'
- End Object
- Begin Object Name="EdGraphPin_13139"
- PinName="CastFailed"
- Direction=EGPD_Output
- PinType=(PinCategory="exec")
- End Object
- Begin Object Name="EdGraphPin_13140"
- PinName="Object"
- PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/CoreUObject.Object')
- LinkedTo(0)=EdGraphPin'K2Node_CallFunction_5527.EdGraphPin_13123'
- End Object
- Begin Object Name="EdGraphPin_13141"
- PinName="AsGunshot Player Controller"
- Direction=EGPD_Output
- PinType=(PinCategory="object",PinSubCategoryObject=BlueprintGeneratedClass'/Game/GunshotZero/Blueprints/GunshotPlayerController.GunshotPlayerController_C')
- LinkedTo(0)=EdGraphPin'K2Node_CallFunction_6138.EdGraphPin_13157'
- End Object
- Begin Object Name="EdGraphPin_13142"
- PinName="bSuccess"
- Direction=EGPD_Output
- PinType=(PinCategory="bool")
- bHidden=True
- End Object
- TargetType=BlueprintGeneratedClass'/Game/GunshotZero/Blueprints/GunshotPlayerController.GunshotPlayerController_C'
- Pins(0)=EdGraphPin'EdGraphPin_13137'
- Pins(1)=EdGraphPin'EdGraphPin_13138'
- Pins(2)=EdGraphPin'EdGraphPin_13139'
- Pins(3)=EdGraphPin'EdGraphPin_13140'
- Pins(4)=EdGraphPin'EdGraphPin_13141'
- Pins(5)=EdGraphPin'EdGraphPin_13142'
- NodePosX=896
- NodePosY=16
- NodeGuid=9F3A33D04054CE70C943FA98ADAC9F88
- End Object
- Begin Object Class=K2Node_Knot Name="K2Node_Knot_772"
- Begin Object Class=EdGraphPin Name="EdGraphPin_12328"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_12329"
- End Object
- Begin Object Name="EdGraphPin_12328"
- PinName="InputPin"
- PinType=(PinCategory="object",PinSubCategoryObject=BlueprintGeneratedClass'/Game/GunshotZero/Blueprints/BP_Celio.BP_Celio_C')
- LinkedTo(0)=EdGraphPin'K2Node_SpawnActorFromClass_47.EdGraphPin_13086'
- bDefaultValueIsIgnored=True
- End Object
- Begin Object Name="EdGraphPin_12329"
- PinName="OutputPin"
- Direction=EGPD_Output
- PinType=(PinCategory="object",PinSubCategoryObject=BlueprintGeneratedClass'/Game/GunshotZero/Blueprints/BP_Celio.BP_Celio_C')
- LinkedTo(0)=EdGraphPin'K2Node_CallFunction_6138.EdGraphPin_13158'
- End Object
- Pins(0)=EdGraphPin'EdGraphPin_12328'
- Pins(1)=EdGraphPin'EdGraphPin_12329'
- NodePosX=1040
- NodePosY=176
- NodeGuid=F0C326CF45BB35094DD3F0AC8BC75D74
- End Object
- Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_6138"
- Begin Object Class=EdGraphPin Name="EdGraphPin_13155"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_13156"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_13157"
- End Object
- Begin Object Class=EdGraphPin Name="EdGraphPin_13158"
- End Object
- Begin Object Name="EdGraphPin_13155"
- PinName="execute"
- PinType=(PinCategory="exec")
- LinkedTo(0)=EdGraphPin'K2Node_DynamicCast_647.EdGraphPin_13138'
- End Object
- Begin Object Name="EdGraphPin_13156"
- PinName="then"
- Direction=EGPD_Output
- PinType=(PinCategory="exec")
- LinkedTo(0)=EdGraphPin'K2Node_CallFunction_5762.EdGraphPin_13128'
- End Object
- Begin Object Name="EdGraphPin_13157"
- PinName="self"
- PinFriendlyName="Target"
- PinType=(PinCategory="object",PinSubCategoryObject=BlueprintGeneratedClass'/Game/GunshotZero/Blueprints/GunshotPlayerController.GunshotPlayerController_C')
- LinkedTo(0)=EdGraphPin'K2Node_DynamicCast_647.EdGraphPin_13141'
- End Object
- Begin Object Name="EdGraphPin_13158"
- PinName="PlayerPawn"
- PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Pawn')
- LinkedTo(0)=EdGraphPin'K2Node_Knot_772.EdGraphPin_12329'
- End Object
- FunctionReference=(MemberParent=BlueprintGeneratedClass'/Game/GunshotZero/Blueprints/GunshotPlayerController.GunshotPlayerController_C',MemberName="PlayerSpawned",MemberGuid=BF8D34224366CE176641FD958684A096)
- Pins(0)=EdGraphPin'EdGraphPin_13155'
- Pins(1)=EdGraphPin'EdGraphPin_13156'
- Pins(2)=EdGraphPin'EdGraphPin_13157'
- Pins(3)=EdGraphPin'EdGraphPin_13158'
- NodePosX=1200
- NodePosY=16
- NodeGuid=98A82A3440446D25478689AB1C80EB9F
- End Object
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