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Aug 23rd, 2016
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  1. Begin Object Class=K2Node_ComponentBoundEvent Name="K2Node_ComponentBoundEvent_99"
  2.    Begin Object Class=EdGraphPin Name="EdGraphPin_11919"
  3.    End Object
  4.    Begin Object Class=EdGraphPin Name="EdGraphPin_11920"
  5.    End Object
  6.    Begin Object Name="EdGraphPin_11919"
  7.       PinName="OutputDelegate"
  8.       Direction=EGPD_Output
  9.       PinType=(PinCategory="delegate",PinSubCategoryMemberReference=(MemberParent=BlueprintGeneratedClass'/Game/GunshotZero/Blueprints/BP_CelioSpawn.BP_CelioSpawn_C',MemberName="BndEvt__Sprite_K2Node_ComponentBoundEvent_98_FlipbookFinishedPlaySignature__DelegateSignature"))
  10.    End Object
  11.    Begin Object Name="EdGraphPin_11920"
  12.       PinName="then"
  13.       Direction=EGPD_Output
  14.       PinType=(PinCategory="exec")
  15.       LinkedTo(0)=EdGraphPin'K2Node_CallFunction_5499.EdGraphPin_13110'
  16.    End Object
  17.    DelegatePropertyName="OnFinishedPlaying"
  18.    DelegateOwnerClass=Class'/Script/Paper2D.PaperFlipbookComponent'
  19.    ComponentPropertyName="Sprite"
  20.    EventReference=(MemberParent=Package'"/Script/Paper2D"',MemberName="FlipbookFinishedPlaySignature__DelegateSignature")
  21.    bInternalEvent=True
  22.    CustomFunctionName="BndEvt__Sprite_K2Node_ComponentBoundEvent_98_FlipbookFinishedPlaySignature__DelegateSignature"
  23.    Pins(0)=EdGraphPin'EdGraphPin_11919'
  24.    Pins(1)=EdGraphPin'EdGraphPin_11920'
  25.    NodePosX=-112
  26.    NodePosY=16
  27.    NodeGuid=ABDAEA2A4FF3DDE71C687681CB77925C
  28. End Object
  29. Begin Object Class=K2Node_VariableGet Name="K2Node_VariableGet_1238"
  30.    Begin Object Class=EdGraphPin Name="EdGraphPin_12106"
  31.    End Object
  32.    Begin Object Class=EdGraphPin Name="EdGraphPin_12107"
  33.    End Object
  34.    Begin Object Name="EdGraphPin_12106"
  35.       PinName="CapsuleComponent"
  36.       Direction=EGPD_Output
  37.       PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.CapsuleComponent')
  38.       LinkedTo(0)=EdGraphPin'K2Node_CallFunction_5280.EdGraphPin_13104'
  39.    End Object
  40.    Begin Object Name="EdGraphPin_12107"
  41.       PinName="self"
  42.       PinFriendlyName="Target"
  43.       PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Character')
  44.       bHidden=True
  45.    End Object
  46.    VariableReference=(MemberName="CapsuleComponent",bSelfContext=True)
  47.    Pins(0)=EdGraphPin'EdGraphPin_12106'
  48.    Pins(1)=EdGraphPin'EdGraphPin_12107'
  49.    NodePosX=208
  50.    NodePosY=256
  51.    NodeGuid=A93789374822338702D6CC94CD93242C
  52. End Object
  53. Begin Object Class=K2Node_SpawnActorFromClass Name="K2Node_SpawnActorFromClass_47"
  54.    Begin Object Class=EdGraphPin Name="EdGraphPin_13080"
  55.    End Object
  56.    Begin Object Class=EdGraphPin Name="EdGraphPin_13081"
  57.    End Object
  58.    Begin Object Class=EdGraphPin Name="EdGraphPin_13082"
  59.    End Object
  60.    Begin Object Class=EdGraphPin Name="EdGraphPin_13083"
  61.    End Object
  62.    Begin Object Class=EdGraphPin Name="EdGraphPin_13084"
  63.    End Object
  64.    Begin Object Class=EdGraphPin Name="EdGraphPin_13085"
  65.    End Object
  66.    Begin Object Class=EdGraphPin Name="EdGraphPin_13086"
  67.    End Object
  68.    Begin Object Class=EdGraphPin Name="EdGraphPin_13087"
  69.    End Object
  70.    Begin Object Name="EdGraphPin_13080"
  71.       PinName="execute"
  72.       PinType=(PinCategory="exec")
  73.       LinkedTo(0)=EdGraphPin'K2Node_CallFunction_5499.EdGraphPin_13111'
  74.    End Object
  75.    Begin Object Name="EdGraphPin_13081"
  76.       PinName="then"
  77.       Direction=EGPD_Output
  78.       PinType=(PinCategory="exec")
  79.       LinkedTo(0)=EdGraphPin'K2Node_DynamicCast_647.EdGraphPin_13137'
  80.    End Object
  81.    Begin Object Name="EdGraphPin_13082"
  82.       PinName="Class"
  83.       PinToolTip="Class\nActor Class\n\nThe Actor class you want to spawn"
  84.       PinType=(PinCategory="class",PinSubCategoryObject=Class'/Script/Engine.Actor')
  85.       DefaultObject=BlueprintGeneratedClass'/Game/GunshotZero/Blueprints/BP_Celio.BP_Celio_C'
  86.    End Object
  87.    Begin Object Name="EdGraphPin_13083"
  88.       PinName="SpawnTransform"
  89.       PinToolTip="Spawn Transform\nTransform \n\nThe transform to spawn the Actor with"
  90.       PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/CoreUObject.Transform')
  91.       LinkedTo(0)=EdGraphPin'K2Node_CallFunction_5280.EdGraphPin_13105'
  92.    End Object
  93.    Begin Object Name="EdGraphPin_13084"
  94.       PinName="CollisionHandlingOverride"
  95.       PinToolTip="Collision Handling Override\nESpawnActorCollisionHandlingMethod Enum\n\nSpecifies how to handle collisions at the spawn point. If undefined, uses actor class settings."
  96.       PinType=(PinCategory="byte",PinSubCategoryObject=Enum'/Script/Engine.ESpawnActorCollisionHandlingMethod')
  97.       DefaultValue="AlwaysSpawn"
  98.    End Object
  99.    Begin Object Name="EdGraphPin_13085"
  100.       PinName="Owner"
  101.       PinToolTip="Owner\nActor Reference\n\nCan be left empty; primarily used for replication (bNetUseOwnerRelevancy and bOnlyRelevantToOwner), or visibility (PrimitiveComponent\'s bOwnerNoSee/bOnlyOwnerSee)"
  102.       PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
  103.       bAdvancedView=True
  104.    End Object
  105.    Begin Object Name="EdGraphPin_13086"
  106.       PinName="ReturnValue"
  107.       PinToolTip="Return Value\nActor Reference\n\nThe spawned Actor"
  108.       Direction=EGPD_Output
  109.       PinType=(PinCategory="object",PinSubCategoryObject=BlueprintGeneratedClass'/Game/GunshotZero/Blueprints/BP_Celio.BP_Celio_C')
  110.       LinkedTo(0)=EdGraphPin'K2Node_Knot_772.EdGraphPin_12328'
  111.    End Object
  112.    Begin Object Name="EdGraphPin_13087"
  113.       PinName="Instigator"
  114.       PinToolTip="Instigator\nPawn Reference\n\nPawn responsible for damage caused by this actor."
  115.       PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Pawn')
  116.    End Object
  117.    Pins(0)=EdGraphPin'EdGraphPin_13080'
  118.    Pins(1)=EdGraphPin'EdGraphPin_13081'
  119.    Pins(2)=EdGraphPin'EdGraphPin_13082'
  120.    Pins(3)=EdGraphPin'EdGraphPin_13083'
  121.    Pins(4)=EdGraphPin'EdGraphPin_13084'
  122.    Pins(5)=EdGraphPin'EdGraphPin_13085'
  123.    Pins(6)=EdGraphPin'EdGraphPin_13086'
  124.    Pins(7)=EdGraphPin'EdGraphPin_13087'
  125.    NodePosX=512
  126.    NodePosY=16
  127.    NodeGuid=87A8EEEE4E2C36107BC72CBD1AD9EAA5
  128.    AdvancedPinDisplay=Hidden
  129. End Object
  130. Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_5280"
  131.    Begin Object Class=EdGraphPin Name="EdGraphPin_13104"
  132.    End Object
  133.    Begin Object Class=EdGraphPin Name="EdGraphPin_13105"
  134.    End Object
  135.    Begin Object Name="EdGraphPin_13104"
  136.       PinName="self"
  137.       PinFriendlyName="Target"
  138.       PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.SceneComponent')
  139.       LinkedTo(0)=EdGraphPin'K2Node_VariableGet_1238.EdGraphPin_12106'
  140.    End Object
  141.    Begin Object Name="EdGraphPin_13105"
  142.       PinName="ReturnValue"
  143.       Direction=EGPD_Output
  144.       PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/CoreUObject.Transform')
  145.       LinkedTo(0)=EdGraphPin'K2Node_SpawnActorFromClass_47.EdGraphPin_13083'
  146.    End Object
  147.    bIsPureFunc=True
  148.    bIsConstFunc=True
  149.    FunctionReference=(MemberParent=Class'/Script/Engine.SceneComponent',MemberName="K2_GetComponentToWorld")
  150.    Pins(0)=EdGraphPin'EdGraphPin_13104'
  151.    Pins(1)=EdGraphPin'EdGraphPin_13105'
  152.    NodePosX=208
  153.    NodePosY=176
  154.    NodeGuid=2D1D8E6D49ECDB0FE3DEB7948BB7951A
  155. End Object
  156. Begin Object Class=K2Node_VariableGet Name="K2Node_VariableGet_1332"
  157.    Begin Object Class=EdGraphPin Name="EdGraphPin_12031"
  158.    End Object
  159.    Begin Object Class=EdGraphPin Name="EdGraphPin_12032"
  160.    End Object
  161.    Begin Object Name="EdGraphPin_12031"
  162.       PinName="CapsuleComponent"
  163.       Direction=EGPD_Output
  164.       PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.CapsuleComponent')
  165.       LinkedTo(0)=EdGraphPin'K2Node_CallFunction_5499.EdGraphPin_13112'
  166.    End Object
  167.    Begin Object Name="EdGraphPin_12032"
  168.       PinName="self"
  169.       PinFriendlyName="Target"
  170.       PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Character')
  171.       bHidden=True
  172.    End Object
  173.    VariableReference=(MemberName="CapsuleComponent",bSelfContext=True)
  174.    Pins(0)=EdGraphPin'EdGraphPin_12031'
  175.    Pins(1)=EdGraphPin'EdGraphPin_12032'
  176.    NodePosX=-16
  177.    NodePosY=112
  178.    NodeGuid=8A730FFA48F0B1BFA915BB91B8CC0D2E
  179. End Object
  180. Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_5499"
  181.    Begin Object Class=EdGraphPin Name="EdGraphPin_13110"
  182.    End Object
  183.    Begin Object Class=EdGraphPin Name="EdGraphPin_13111"
  184.    End Object
  185.    Begin Object Class=EdGraphPin Name="EdGraphPin_13112"
  186.    End Object
  187.    Begin Object Class=EdGraphPin Name="EdGraphPin_13113"
  188.    End Object
  189.    Begin Object Name="EdGraphPin_13110"
  190.       PinName="execute"
  191.       PinType=(PinCategory="exec")
  192.       LinkedTo(0)=EdGraphPin'K2Node_ComponentBoundEvent_99.EdGraphPin_11920'
  193.    End Object
  194.    Begin Object Name="EdGraphPin_13111"
  195.       PinName="then"
  196.       Direction=EGPD_Output
  197.       PinType=(PinCategory="exec")
  198.       LinkedTo(0)=EdGraphPin'K2Node_SpawnActorFromClass_47.EdGraphPin_13080'
  199.    End Object
  200.    Begin Object Name="EdGraphPin_13112"
  201.       PinName="self"
  202.       PinFriendlyName="Target"
  203.       PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.PrimitiveComponent')
  204.       LinkedTo(0)=EdGraphPin'K2Node_VariableGet_1332.EdGraphPin_12031'
  205.    End Object
  206.    Begin Object Name="EdGraphPin_13113"
  207.       PinName="NewType"
  208.       PinType=(PinCategory="byte",PinSubCategoryObject=Enum'/Script/Engine.ECollisionEnabled')
  209.       DefaultValue="NoCollision"
  210.    End Object
  211.    FunctionReference=(MemberParent=Class'/Script/Engine.PrimitiveComponent',MemberName="SetCollisionEnabled")
  212.    Pins(0)=EdGraphPin'EdGraphPin_13110'
  213.    Pins(1)=EdGraphPin'EdGraphPin_13111'
  214.    Pins(2)=EdGraphPin'EdGraphPin_13112'
  215.    Pins(3)=EdGraphPin'EdGraphPin_13113'
  216.    NodePosX=160
  217.    NodeGuid=69F039774D19932E117196A2F755C798
  218. End Object
  219. Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_5527"
  220.    Begin Object Class=EdGraphPin Name="EdGraphPin_13122"
  221.    End Object
  222.    Begin Object Class=EdGraphPin Name="EdGraphPin_13123"
  223.    End Object
  224.    Begin Object Name="EdGraphPin_13122"
  225.       PinName="self"
  226.       PinFriendlyName="Target"
  227.       PinToolTip="Target\nPawn Reference"
  228.       PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Pawn')
  229.    End Object
  230.    Begin Object Name="EdGraphPin_13123"
  231.       PinName="ReturnValue"
  232.       PinToolTip="Return Value\nController Reference"
  233.       Direction=EGPD_Output
  234.       PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Controller')
  235.       LinkedTo(0)=EdGraphPin'K2Node_DynamicCast_647.EdGraphPin_13140'
  236.    End Object
  237.    bIsPureFunc=True
  238.    bIsConstFunc=True
  239.    FunctionReference=(MemberName="GetController",bSelfContext=True)
  240.    Pins(0)=EdGraphPin'EdGraphPin_13122'
  241.    Pins(1)=EdGraphPin'EdGraphPin_13123'
  242.    NodePosX=608
  243.    NodePosY=240
  244.    NodeGuid=38129DFF4BE8A06F36051B91F63A9571
  245. End Object
  246. Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_5762"
  247.    Begin Object Class=EdGraphPin Name="EdGraphPin_13128"
  248.    End Object
  249.    Begin Object Class=EdGraphPin Name="EdGraphPin_13129"
  250.    End Object
  251.    Begin Object Class=EdGraphPin Name="EdGraphPin_13130"
  252.    End Object
  253.    Begin Object Name="EdGraphPin_13128"
  254.       PinName="execute"
  255.       PinType=(PinCategory="exec")
  256.       LinkedTo(0)=EdGraphPin'K2Node_CallFunction_6138.EdGraphPin_13156'
  257.    End Object
  258.    Begin Object Name="EdGraphPin_13129"
  259.       PinName="then"
  260.       Direction=EGPD_Output
  261.       PinType=(PinCategory="exec")
  262.    End Object
  263.    Begin Object Name="EdGraphPin_13130"
  264.       PinName="self"
  265.       PinFriendlyName="Target"
  266.       PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
  267.    End Object
  268.    FunctionReference=(MemberName="K2_DestroyActor",bSelfContext=True)
  269.    Pins(0)=EdGraphPin'EdGraphPin_13128'
  270.    Pins(1)=EdGraphPin'EdGraphPin_13129'
  271.    Pins(2)=EdGraphPin'EdGraphPin_13130'
  272.    NodePosX=1456
  273.    NodePosY=16
  274.    NodeGuid=D3AEE978460DD7CC9D8BDA87AD261408
  275. End Object
  276. Begin Object Class=K2Node_DynamicCast Name="K2Node_DynamicCast_647"
  277.    Begin Object Class=EdGraphPin Name="EdGraphPin_13137"
  278.    End Object
  279.    Begin Object Class=EdGraphPin Name="EdGraphPin_13138"
  280.    End Object
  281.    Begin Object Class=EdGraphPin Name="EdGraphPin_13139"
  282.    End Object
  283.    Begin Object Class=EdGraphPin Name="EdGraphPin_13140"
  284.    End Object
  285.    Begin Object Class=EdGraphPin Name="EdGraphPin_13141"
  286.    End Object
  287.    Begin Object Class=EdGraphPin Name="EdGraphPin_13142"
  288.    End Object
  289.    Begin Object Name="EdGraphPin_13137"
  290.       PinName="execute"
  291.       PinType=(PinCategory="exec")
  292.       LinkedTo(0)=EdGraphPin'K2Node_SpawnActorFromClass_47.EdGraphPin_13081'
  293.    End Object
  294.    Begin Object Name="EdGraphPin_13138"
  295.       PinName="then"
  296.       Direction=EGPD_Output
  297.       PinType=(PinCategory="exec")
  298.       LinkedTo(0)=EdGraphPin'K2Node_CallFunction_6138.EdGraphPin_13155'
  299.    End Object
  300.    Begin Object Name="EdGraphPin_13139"
  301.       PinName="CastFailed"
  302.       Direction=EGPD_Output
  303.       PinType=(PinCategory="exec")
  304.    End Object
  305.    Begin Object Name="EdGraphPin_13140"
  306.       PinName="Object"
  307.       PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/CoreUObject.Object')
  308.       LinkedTo(0)=EdGraphPin'K2Node_CallFunction_5527.EdGraphPin_13123'
  309.    End Object
  310.    Begin Object Name="EdGraphPin_13141"
  311.       PinName="AsGunshot Player Controller"
  312.       Direction=EGPD_Output
  313.       PinType=(PinCategory="object",PinSubCategoryObject=BlueprintGeneratedClass'/Game/GunshotZero/Blueprints/GunshotPlayerController.GunshotPlayerController_C')
  314.       LinkedTo(0)=EdGraphPin'K2Node_CallFunction_6138.EdGraphPin_13157'
  315.    End Object
  316.    Begin Object Name="EdGraphPin_13142"
  317.       PinName="bSuccess"
  318.       Direction=EGPD_Output
  319.       PinType=(PinCategory="bool")
  320.       bHidden=True
  321.    End Object
  322.    TargetType=BlueprintGeneratedClass'/Game/GunshotZero/Blueprints/GunshotPlayerController.GunshotPlayerController_C'
  323.    Pins(0)=EdGraphPin'EdGraphPin_13137'
  324.    Pins(1)=EdGraphPin'EdGraphPin_13138'
  325.    Pins(2)=EdGraphPin'EdGraphPin_13139'
  326.    Pins(3)=EdGraphPin'EdGraphPin_13140'
  327.    Pins(4)=EdGraphPin'EdGraphPin_13141'
  328.    Pins(5)=EdGraphPin'EdGraphPin_13142'
  329.    NodePosX=896
  330.    NodePosY=16
  331.    NodeGuid=9F3A33D04054CE70C943FA98ADAC9F88
  332. End Object
  333. Begin Object Class=K2Node_Knot Name="K2Node_Knot_772"
  334.    Begin Object Class=EdGraphPin Name="EdGraphPin_12328"
  335.    End Object
  336.    Begin Object Class=EdGraphPin Name="EdGraphPin_12329"
  337.    End Object
  338.    Begin Object Name="EdGraphPin_12328"
  339.       PinName="InputPin"
  340.       PinType=(PinCategory="object",PinSubCategoryObject=BlueprintGeneratedClass'/Game/GunshotZero/Blueprints/BP_Celio.BP_Celio_C')
  341.       LinkedTo(0)=EdGraphPin'K2Node_SpawnActorFromClass_47.EdGraphPin_13086'
  342.       bDefaultValueIsIgnored=True
  343.    End Object
  344.    Begin Object Name="EdGraphPin_12329"
  345.       PinName="OutputPin"
  346.       Direction=EGPD_Output
  347.       PinType=(PinCategory="object",PinSubCategoryObject=BlueprintGeneratedClass'/Game/GunshotZero/Blueprints/BP_Celio.BP_Celio_C')
  348.       LinkedTo(0)=EdGraphPin'K2Node_CallFunction_6138.EdGraphPin_13158'
  349.    End Object
  350.    Pins(0)=EdGraphPin'EdGraphPin_12328'
  351.    Pins(1)=EdGraphPin'EdGraphPin_12329'
  352.    NodePosX=1040
  353.    NodePosY=176
  354.    NodeGuid=F0C326CF45BB35094DD3F0AC8BC75D74
  355. End Object
  356. Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_6138"
  357.    Begin Object Class=EdGraphPin Name="EdGraphPin_13155"
  358.    End Object
  359.    Begin Object Class=EdGraphPin Name="EdGraphPin_13156"
  360.    End Object
  361.    Begin Object Class=EdGraphPin Name="EdGraphPin_13157"
  362.    End Object
  363.    Begin Object Class=EdGraphPin Name="EdGraphPin_13158"
  364.    End Object
  365.    Begin Object Name="EdGraphPin_13155"
  366.       PinName="execute"
  367.       PinType=(PinCategory="exec")
  368.       LinkedTo(0)=EdGraphPin'K2Node_DynamicCast_647.EdGraphPin_13138'
  369.    End Object
  370.    Begin Object Name="EdGraphPin_13156"
  371.       PinName="then"
  372.       Direction=EGPD_Output
  373.       PinType=(PinCategory="exec")
  374.       LinkedTo(0)=EdGraphPin'K2Node_CallFunction_5762.EdGraphPin_13128'
  375.    End Object
  376.    Begin Object Name="EdGraphPin_13157"
  377.       PinName="self"
  378.       PinFriendlyName="Target"
  379.       PinType=(PinCategory="object",PinSubCategoryObject=BlueprintGeneratedClass'/Game/GunshotZero/Blueprints/GunshotPlayerController.GunshotPlayerController_C')
  380.       LinkedTo(0)=EdGraphPin'K2Node_DynamicCast_647.EdGraphPin_13141'
  381.    End Object
  382.    Begin Object Name="EdGraphPin_13158"
  383.       PinName="PlayerPawn"
  384.       PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Pawn')
  385.       LinkedTo(0)=EdGraphPin'K2Node_Knot_772.EdGraphPin_12329'
  386.    End Object
  387.    FunctionReference=(MemberParent=BlueprintGeneratedClass'/Game/GunshotZero/Blueprints/GunshotPlayerController.GunshotPlayerController_C',MemberName="PlayerSpawned",MemberGuid=BF8D34224366CE176641FD958684A096)
  388.    Pins(0)=EdGraphPin'EdGraphPin_13155'
  389.    Pins(1)=EdGraphPin'EdGraphPin_13156'
  390.    Pins(2)=EdGraphPin'EdGraphPin_13157'
  391.    Pins(3)=EdGraphPin'EdGraphPin_13158'
  392.    NodePosX=1200
  393.    NodePosY=16
  394.    NodeGuid=98A82A3440446D25478689AB1C80EB9F
  395. End Object
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