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- [14:18] * HenrikNystrom has joined #mortalonline
- [14:34] <Xhodan-Xeus> o/ Heil Henrik
- [14:34] <HenrikNystrom> Hi
- [14:34] <Xhodan-Xeus> you know what you should do again Q&A at public TS
- [14:35] <Xhodan-Xeus> its been so long since we did it
- [14:35] <Xhodan-Xeus> just talk about stuff think with the release of the new continent its a good idea
- [14:35] <HenrikNystrom> yeah if there is any time over for one, we been very busy lately trying to stay on schedule
- [14:35] <Xhodan-Xeus> to get ppl more hyped
- [14:35] <Xhodan-Xeus> understandable
- [14:35] <HenrikNystrom> but yeah guess we could push in some chat
- [14:36] <Xhodan-Xeus> been like what last was before awakening
- [14:36] <Xhodan-Xeus> did you get a chance to watch the siege at soap keep?
- [14:36] <Xhodan-Xeus> sorry faze keep
- [14:36] <Xhodan-Xeus> huge big battles
- [14:37] <HenrikNystrom> the recent one?
- [14:37] <Xhodan-Xeus> performance was good
- [14:37] <Xhodan-Xeus> yea the one on sunday
- [14:37] <HenrikNystrom> no I havnt seen it, been flooded with all kind of things sadly
- [14:37] <HenrikNystrom> but I will take alook
- [14:37] <HenrikNystrom> always fun to watch
- [14:37] <Xhodan-Xeus> lots of people and performance was stable no fps drop for me atleast
- [14:38] <Xhodan-Xeus> btw on the podcast with rhodri iv seen that npcs can heal each other now
- [14:38] <HenrikNystrom> glad to hear it paid of all the hard work with our char/armor optimization
- [14:38] <Xhodan-Xeus> make sure that htere not op and have some sort of cooldown
- [14:38] <HenrikNystrom> it should have since we droped tons of costful passes
- [14:38] <HenrikNystrom> yeah ai have new functions and behaviours, and tons of polish
- [14:38] <HenrikNystrom> should give us much greater pve experience
- [14:38] <[Quad]Darran> Fps is a lot better in group fights, have to say
- [14:39] <HenrikNystrom> yeah a character cost sooo much less resources from clients now
- [14:39] * Map-Guest189 has joined #mortalonline
- [14:39] * Plutus has joined #mortalonline
- [14:39] <[Quad]Darran> Oh and for AI, I really hope it's better now :P
- [14:40] <Xhodan-Xeus> yea just mak sure they wont be so OP
- [14:40] <Xhodan-Xeus> with them able to heal now and stuff
- [14:40] <Xhodan-Xeus> have cool downs
- [14:40] <[Quad]Darran> Somehow I'm not really waiting for Sarducaa all that much, just excited to see better AI ^^^
- [14:40] <[Quad]Darran> ^^ *
- [14:40] <Xhodan-Xeus> i mean ppl already complain abuot guards enough if they can super heal forever damn....
- [14:40] <[Quad]Darran> I'm just hoping to see better functioning AI when it comes to collision, pathing and so on
- [14:40] <HenrikNystrom> yeah we added properly cool downs etc for us to have full contol over their power
- [14:40] <[Quad]Darran> a lot smoother AI
- [14:41] <[Quad]Darran> Not the teleporting, random AI we have now
- [14:41] <HenrikNystrom> it will be better AI for sure, tons of work have been spent on it already over the latest months
- [14:41] <[Quad]Darran> Btw Henrik, now that UE4 is completely free, does it affect SV anyhow?
- [14:41] <HenrikNystrom> will benefit bopth old and new mobns
- [14:42] <HenrikNystrom> well the new ue4 gave me the opportunity to renegotiate our terms a bit :)
- [14:42] <HenrikNystrom> so yes we benefit from it too
- [14:42] * Map-Guest3064 has joined #mortalonline
- [14:42] <Plutus> How do we know that this is Henrik?
- [14:42] <Xhodan-Xeus> good to hear
- [14:42] * Map-ThaBadMan has joined #mortalonline
- [14:43] <[Quad]Darran> I'm looking into purchasing oculus rift dev kit 3 when it comes out and starting to play with it and unreal engine :)
- [14:43] <HenrikNystrom> the new rift im waiting for as well, they claim they solved the sickness to them which I got.
- [14:43] <HenrikNystrom> so cant wait to see if its fixed for real
- [14:43] <HenrikNystrom> ppl that was sick claim its fixed so we will see
- [14:43] <[Quad]Darran> Only thing I'm not a huge fan of is the built-in sounds they will have now..
- [14:43] <[Quad]Darran> The headset
- [14:43] <HenrikNystrom> aha
- [14:44] <[Quad]Darran> I would much rather use my own headset, don't think they will offer top tier sounds
- [14:44] * Plutus has quit IRC (Quit: Quit)
- [14:44] * Map-Guest584 has joined #mortalonline
- [14:44] <Map-Guest3064> how comes the development of sarducca?
- [14:45] <HenrikNystrom> progress is speeding up alot now when things are coming to gheter
- [14:45] <[Quad]Darran> Use as much time as you need imo.
- [14:45] <HenrikNystrom> heavy testing is progressing well already
- [14:45] <[Quad]Darran> Don't rush it and add as much stuff as you can
- [14:46] <[Quad]Darran> It's kind of like re-releasing the game
- [14:46] <[Quad]Darran> For the veterans
- [14:46] <[Quad]Darran> And I'm not excited to see the same kind of release we had with myrland :P
- [14:46] <HenrikNystrom> yeah the new continent have all the experience and work from the first continent though
- [14:46] <HenrikNystrom> so it should be well tested most of it, and we have improveed nodes and ghost zones etc
- [14:46] <Xhodan-Xeus> since everyone is asking already might as well go to public TS and talk/chat a bit there (henrik alot of people dont have the new irc info since stratics changed, i tryed to make a post about explaining the change and new info only to have it deleted from mods :-( )
- [14:46] <[Quad]Darran> Apart from the crashing etc, MO fried my GPU back then :D
- [14:46] <HenrikNystrom> with the knowledge from myrland
- [14:46] <Xhodan-Xeus> one reason why its so empty
- [14:47] <[Quad]Darran> Had 0 problems with open beta but when release came I guess all the people caused too much stress on it and it fried :(
- [14:47] <HenrikNystrom> MO was heavy on gpu in the older days indeed
- [14:47] <Map-Guest3064> Henrik discuss on MO Public TS?
- [14:47] <Xhodan-Xeus> TS is the new irc
- [14:47] <HenrikNystrom> Its getting a bit to late for me to jump in on heavy discussions right now
- [14:47] <HenrikNystrom> I was just checking irc out
- [14:47] <[Quad]Darran> Same here ^^
- [14:47] <HenrikNystrom> and indeed, the changes to it, make ppl not get in here
- [14:47] <Xhodan-Xeus> its only 23:47
- [14:47] <HenrikNystrom> will have to look over that as well
- [14:47] <Xhodan-Xeus> :-P
- [14:48] <[Quad]Darran> Move to quakenet ;)
- [14:48] <HenrikNystrom> yeah but much work, and doc appointments early tomorrow etc :)
- [14:48] * [Myth]Rathgar has joined #mortalonline
- [14:48] * [Myth]Rathgar is now known as Rathgar
- [14:49] <Xhodan-Xeus> hey your boss you dont work you tell your slaves to work for you ;-P
- [14:49] <[Quad]Darran> Lol
- [14:49] <[Quad]Darran> In an indie company.. no
- [14:49] <HenrikNystrom> every guy at sv is like a group of developers :)
- [14:49] <HenrikNystrom> both exp wise and since we must cover wide areas due to being small
- [14:50] <Xhodan-Xeus> btw is basshunter ever going to come back? advertise or are you in contact with him?
- [14:50] <HenrikNystrom> He moved to dubai some time ago, and taking a big break from life and everything in general I think
- [14:50] <[Quad]Darran> Have you managed to find a new programmer yet?
- [14:50] <HenrikNystrom> and a break from Sweden, to much crime and stress here heeh
- [14:50] <HenrikNystrom> Progressing slowly there Darran
- [14:50] <Xhodan-Xeus> sweden has crime?
- [14:50] <Xhodan-Xeus> IMPOSSIBLE!!!
- [14:50] <HenrikNystrom> Xhodan, hanvtg seen nbc? or fox news? :)
- [14:50] * Map-Guest3064 has quit IRC (Quit: Quit)
- [14:50] <HenrikNystrom> its my city they describe haha
- [14:50] <[Quad]Darran> Malmö is like 60% immigrants :P
- [14:51] <HenrikNystrom> 55 no go zones in sweden no, where cops dont go
- [14:51] <Xhodan-Xeus> LOL
- [14:51] <Xhodan-Xeus> fox news is trash
- [14:51] <Xhodan-Xeus> there terrorist
- [14:51] <HenrikNystrom> Sweden are just to nice, we hand our land over and enjoy the show :)
- [14:51] <[Quad]Darran> Finland has bad areas too but dunno
- [14:51] <HenrikNystrom> Finlad is the oposite of sweden though
- [14:51] <[Quad]Darran> Since I moved towards north it's a lot better ^^
- [14:51] <HenrikNystrom> Norway may close the borders to Sweden soon, its crazy
- [14:52] <[Quad]Darran> I hope Finland and Sweden don't do that, where do we get snus :(
- [14:52] <Xhodan-Xeus> your welcome to continue buying our beer we will leave the borders open
- [14:52] <[Quad]Darran> Why buy beer from germany when you have estonia :)
- [14:52] <Xhodan-Xeus> cause we are king of beers?
- [14:53] <[Quad]Darran> Do people usually drink lager in germany?
- [14:53] <Xhodan-Xeus> support us we need to pay greece money AGAIN and germany is starting to get poor
- [14:53] <[Quad]Darran> Pff, we pay the same
- [14:53] <Xhodan-Xeus> but we pay the most
- [14:54] <[Quad]Darran> You also make more
- [14:54] <Xhodan-Xeus> and i drink pilsner beer i think thats what most drink
- [15:00] <HenrikNystrom> did wgn post their latest pod cast?
- [15:00] <HenrikNystrom> with the screen?
- [15:00] <HenrikNystrom> I cant seem to find it
- [15:01] <[Quad]Darran> Don't think so
- [15:01] <[Quad]Darran> are you talking about the QGN one?
- [15:01] * PyRo___ is now known as PyRo
- [15:02] <Xhodan-Xeus> http://www.mortalonline.com/forums/threads/unreleased-sarducca-picture-release-just-for-qgn.112264/
- [15:02] <Xhodan-Xeus> ?
- [15:02] * Rathgar has quit IRC (Client closed connection)
- [15:03] <Xhodan-Xeus> the unreleased picture? i made a SS and posted it
- [15:06] <HenrikNystrom> the podcast
- [15:06] <HenrikNystrom> how did you get that ss without the podcast?
- [15:07] <Xhodan-Xeus> i hacked your computer and stole it!!!!
- [15:07] <HenrikNystrom> oh my
- [15:07] <Xhodan-Xeus> they had the podcast
- [15:07] <Xhodan-Xeus> thats how i got it
- [15:08] <Xhodan-Xeus> http://questgamingnetwork.com/2015/03/01/mortal-online-podcast-episode-3-thanks-seb/
- [15:08] <Xhodan-Xeus> henrik this?
- [15:08] <Xhodan-Xeus> that was the last podcast
- [15:08] <HenrikNystrom> ah right
- [15:10] <[Quad]Darran> Henrik do you think you can ever switch from UE3 to UE4?
- [15:10] <[Quad]Darran> Or is that simply impossible
- [15:11] <HenrikNystrom> thats possible yes, ue3 and ue4 is not totaly different, and we built all codes to work standalone, so they would work with ue4 in the future
- [15:13] <Map-ThaBadMan> Henrik, do you think Myrland will get a revamp if Sarducaa is lauched with success ?
- [15:13] <Map-ThaBadMan> So that the first continent released will not be worse than the new ?
- [15:13] <Xhodan-Xeus> but first steam and magic!!!!
- [15:14] <[Quad]Darran> I don't really want magic, I'm scared about it being OP :P
- [15:14] <[Quad]Darran> It will be the biggest change to MOs combat SV has ever done
- [15:14] <HenrikNystrom> First Sarducaa, then steam then magic indeed
- [15:14] <Map-ThaBadMan> I feel that is bad, new content should not come before fixing old content and finalizing the game to be as playable as possible
- [15:14] <HenrikNystrom> Magic is not all about pvp
- [15:14] <HenrikNystrom> there will be tons of spells not even pvp related
- [15:14] <[Quad]Darran> Ofc not, but it will affect PvP GREATLY
- [15:15] <[Quad]Darran> You have done many changes to the game which have changed the PvP a lot, like breeding
- [15:15] <[Quad]Darran> And new taming
- [15:15] <HenrikNystrom> well any new combat skill/ spell that gives dmg to a player ties to pvp yes
- [15:15] <Map-ThaBadMan> How do you feel magic patch will be if you think about PvP balance and balance in general ?
- [15:15] <[Quad]Darran> OP pets, OP mounts
- [15:15] <HenrikNystrom> we have tons of new weapons and combat moves to come over time as well
- [15:15] <[Quad]Darran> everyone has a perfect breeded mount now and taming is useless
- [15:15] <HenrikNystrom> including cross bows etc
- [15:15] <[Quad]Darran> I hope the combat moves arent like they are atm, freeze our char in place and so on ^^
- [15:16] <HenrikNystrom> of course it would be great if all functions that affects pvp would be done before release, but since the nature of this game and that it wont ever stop progress, nor that we are somewhat limited to what wer can produce time wise periods
- [15:16] <HenrikNystrom> there are tons of game design with functions weapons combat moves etc, that is designed long time ago but isnt in the game but will be over time
- [15:17] <Map-ThaBadMan> Oh and when will donation goals start up again ?
- [15:17] <HenrikNystrom> Not sure atm, we are so busy and hungers to show what we been doing :)
- [15:18] <Map-ThaBadMan> ok
- [15:18] <Xhodan-Xeus> so henrik what your saying is release SOON in 1 max 2 weeks?
- [15:18] <Xhodan-Xeus> good news :-)
- [15:18] <Map-ThaBadMan> How do you think the new materials and especially high end ones will affect current high end materials ?
- [15:18] <[Quad]Darran> Take your time
- [15:18] <[Quad]Darran> please :P
- [15:19] <Map-ThaBadMan> Say will they just replace the old ones like the new armors did ?
- [15:19] <Xhodan-Xeus> well im sure the testing team will test first right? they havent done it yet or is the testing ream already testing stuff?
- [15:19] <Map-ThaBadMan> And yes please take your merry time
- [15:24] <HenrikNystrom> thing is, as you know we have a lot of variation on materials/armor types/weapon types, but only a few of them is the top end which is the loigical choise
- [15:24] <HenrikNystrom> so instead of having a lot of cool design and variation design on dealy weapon and making them so much worse than great blade for instance
- [15:24] <HenrikNystrom> there will be more options on your prefrered style
- [15:24] <HenrikNystrom> but still being deadly
- [15:24] <HenrikNystrom> I mean a big sword with some difference race design is as deadly as the other one, in the hands of a skilled player
- [15:25] <HenrikNystrom> so you may see more stylish variation as well, with more similar stats as some of the current weapons/armors
- [15:26] <Map-ThaBadMan> ye but like cronite, Ogh, Tung, Pansar, plate scale will they simply become useless vs Sarducaa materials ?
- [15:26] <HenrikNystrom> I mean we have different races, they built their own design, one race should not simply always be better than the other races armor type, ofoucrse it comes down to what type of armor it is etc
- [15:26] <[Quad]Darran> Are we getting any racial balance? :3
- [15:26] <HenrikNystrom> there wont be much new material with sarducaa, all the planned materials was mostly introduced already
- [15:26] <HenrikNystrom> Whats lacking from our races is racial features and we also lack the rituals to fine tune stats
- [15:26] <HenrikNystrom> those things help so called balance racees
- [15:26] <HenrikNystrom> of course we want to see all races on the field
- [15:27] <HenrikNystrom> and that its not, ok I want to be a melee fightger I only have one opt the other is way to weak
- [15:27] <HenrikNystrom> we learnt that speed is king over the years thats for sure
- [15:27] <HenrikNystrom> we went back and forth to have speed factors or not when releasing
- [15:27] <Map-ThaBadMan> indeed
- [15:27] <HenrikNystrom> we opt the speed factors
- [15:27] <HenrikNystrom> and we can see its been a challenge for sure
- [15:28] <Map-ThaBadMan> sounds good if Sarducaa wont be better than Myrland materials wise atleast
- [15:28] <[Quad]Darran> Atm we are back to the situation of thursar khurite = only choise for fighter and veela/sheevra = only choise for mage
- [15:28] <HenrikNystrom> yeah, we only have a few resources that havnt been introduced even though they were created long time ago, we do make use of some of these with sarducaa
- [15:28] <Map-ThaBadMan> Also do you plan on balancing current armors like Tind plate and guard have same stats and draco and direptor to get more customization in ?
- [15:28] <[Quad]Darran> In top tier PvP at least, people may argue what they want about other races viability ^^
- [15:28] * Map-Guest189 has quit IRC (Quit: Quit)
- [15:28] <HenrikNystrom> but I wouldnt call them a competition to oghm/cronite
- [15:29] <Map-ThaBadMan> It would spice up the current min max
- [15:29] <HenrikNystrom> Its hard and always a risk to go in on the old armors and totaly change them since players invested lots of testing on making them
- [15:29] <HenrikNystrom> but we have lacked proper result tools in the past to help us get a better balance before we release
- [15:29] <[Quad]Darran> And are the armor curves changing? Atm it's still heaviest armor is the best
- [15:29] <HenrikNystrom> which we have now, to help with further content
- [15:30] <HenrikNystrom> well heaviest armor will most likely not be effective in sarducaa, or nordvelt
- [15:30] <[Quad]Darran> Aka everyone just goes for tindremic guard set (which replaced tindremic plate) made with whatever metal they can affort
- [15:30] <HenrikNystrom> so that depends on where you live
- [15:30] <HenrikNystrom> do you live in the desert, then you may use other gear
- [15:30] <HenrikNystrom> than the heaviest
- [15:30] <[Quad]Darran> Nice.
- [15:30] <[Quad]Darran> Are we getting more variation to lighter sets?
- [15:30] <Map-ThaBadMan> ye but if you simply make different armors but with same stats noone can really say anything negative about it
- [15:30] <HenrikNystrom> if you life in Myrland, which is in the mid zone without extreme temperatures, then yeah it may look as it does today there
- [15:30] <[Quad]Darran> Since we only have like 2-3 medium/light weight atm
- [15:31] <HenrikNystrom> we are getting some more variation yes
- [15:31] <HenrikNystrom> on armors
- [15:31] <Map-ThaBadMan> it was bad when you released say direptor to become better than draco which was the rarest armor we had and still have
- [15:31] <Map-ThaBadMan> and now its trash
- [15:31] <HenrikNystrom> I mean the sarducaans live there, they sure have some optimal armors there
- [15:31] <Map-ThaBadMan> compared to direptor, plate and guard
- [15:31] <[Quad]Darran> Nice.
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