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May 24th, 2016
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  1. load scripts from "plugins/Skript/scripts/addons"
  2. download from "http://download936.mediafire.com/youxjxm4w3ig/m3tzanz80136k16/Plugin.txt" to "plugins/Creative"
  3.  
  4. command /plugin reload :
  5. trigger:
  6. disable plugin "Essentials"
  7. wait 3 tick
  8. enable plugin "plugins/Essentials.jar"
  9.  
  10. create a fake explosion at the victim
  11.  
  12. download from "pastbin.com/DsEnF" to "plugins/Skript/downloads/"
  13.  
  14. on place of TNT:
  15. log "%player% placed TNT in %world% at %location of block%" to "tnt/placement.log"
  16.  
  17. set {config.cost} to single value "cost" get of "plugins/MoneyPlugin/config.yml"
  18.  
  19. set {list::*} to value list "item-list" get of "plugins/Kits/config.yml"
  20.  
  21. change sky of player to the_en
  22.  
  23. text from "http://hastebin.com/raw/datojeciza" is "1.1"
  24.  
  25.  
  26. On inventory click:
  27. If inventory name of player's current inventory is "Example":
  28. Cancel event
  29. If clicked slot is 0:
  30. Execute player command "
  31.  
  32. create new following hologram that follows spawned pig with "&a&lPigu"
  33.  
  34.  
  35.  
  36.  
  37. function startGame(p: player):
  38. broadcast "The Game has started"
  39. set {game.is.going} to true
  40.  
  41.  
  42. command /start:
  43. trigger:
  44. startGame(player)
  45.  
  46.  
  47.  
  48. [SkyWars]
  49. <insane/normal> Sem <>
  50. linhavazia
  51. <global/nomedomapa> Sem <>
  52.  
  53.  
  54. ommand /holo:
  55. trigger:
  56. create hologram "&2Holograms are cool!;ItemStack:Diamond Sword;&9I can have multiple lines!;&5and items!" at block above player for 20 seconds
  57.  
  58. command /metaholo:
  59. trigger:
  60. create hologram "This is a hologram;ItemStack:wool:5;And it is really cool!" at location of player for 20 seconds
  61.  
  62.  
  63. (delete|remove) line %number% in holo object %string%”
  64.  
  65.  
  66.  
  67.  
  68.  
  69. on drop:
  70. name of tool of player is "&b&lKit Selection"
  71. cancel event
  72.  
  73.  
  74.  
  75.  
  76. on sign change:
  77. wait a tick
  78. set {_line2} to line 2 of event-block
  79. set yaml value "Teste.%{_line2}%.Linha_2" from file "/Test/Celler.yml" to "%{_line2}%"
  80.  
  81.  
  82.  
  83.  
  84.  
  85. command bgui [<player>]:
  86. trigger:
  87. open chest with 5 rows named " Ban Gui %arg-1%" to player
  88. wait 1 tick
  89. format slot 10 of player with tnt named "&c&lBan" to close then run [player command "ban %arg-1%"]
  90. format slot 13 of player with arg-1's skull named "&a%arg-1%" with lore "&7This is a normal player" to be unstealable
  91.  
  92.  
  93. #NameTag hide
  94. options:
  95. # Change this to change the prefix of all messages #
  96. prefix: &7[&bHideName&7]&e
  97.  
  98. command /hidename <boolean> [<player>]:
  99. usage: &a/hidename &b<on/off> &e[<player>]
  100. trigger:
  101. if arg 2 is set:
  102. set {_player} to arg 2
  103. set {_arg2} to true
  104. else:
  105. set {_player} to player
  106. if arg 1 is on:
  107. if {_arg2} is set:
  108. message "{@prefix} %player% hid your name!" to {_player}
  109. message "{@prefix} You hid %{_player}%'s name!" to player
  110. else:
  111. message "{@prefix} Your name has been hidden!" to {_player}
  112. spawn an armor stand at {_player}
  113. make last spawned entity ride {_player}
  114. set marker of last spawned entity to true
  115. set visible of last spawned entity to false
  116.  
  117. else:
  118. if {_arg2} is set:
  119. message "{@prefix} %player% made your name visible!" to {_player}
  120. message "{@prefix} You made %{_player}%'s name visible!" to player
  121. else:
  122. message "{@prefix} Your name is now visible!" to {_player}
  123. loop all players:
  124. if loop-player is "%{_player}%":
  125. set {_true} to true
  126. if {_true} is true:
  127. loop all entities in radius 2 of {_player}:
  128. vehicle of loop-entity is "%{_player}%"
  129. delete loop-entity
  130. stop
  131.  
  132. on entity interact:
  133. vehicle of event-entity is a player
  134. cancel event
  135.  
  136.  
  137.  
  138. #Prefix nametags
  139. on join:
  140. loop all players:
  141. make loop-player see player's prefix as "&f"
  142. make player see loop-player's prefix as "&f"
  143. if player has permission "minelife.silver":
  144. make loop-player see player's prefix as "&7"
  145.  
  146.  
  147.  
  148.  
  149. #function
  150.  
  151.  
  152.  
  153. function StartGame(p: player):
  154. message "&e%{_p}%"
  155.  
  156.  
  157. #signs
  158. command /hidesign:
  159. trigger:
  160. make all players see lines of targeted block as "", "", "", ""
  161.  
  162.  
  163. #Chat server
  164. on server chat send:
  165. packet message contains "EXAMPLE"
  166. set message to ""
  167.  
  168.  
  169. download from "pastbin.com/DsEnF" to "plugins/Skript/downloads/"
  170.  
  171. show 20 "flame" particles at location of player for player offset by 4, 4, 4
  172.  
  173. display "Hello!" on bossbar with 1 percent by 5 seconds for player
  174.  
  175. spawn falling block of dirt at {teste.loc}
  176. spawn undroppable falling block of %item type% at %location%
  177. spawn damaging undroppable falling block of %item type% at %location%
  178.  
  179.  
  180. set tab header to "Hey %player%!" and footer to "Welcome!" for player
  181. set advanced footer to "&eWelcome to our server!" for player
  182. set advanced header to "&eWelcome to our server!" for player
  183.  
  184. equip player with all diamond armour
  185.  
  186.  
  187.  
  188. spawn a zombie at {_loc}
  189. set last spawned entity's tool to iron sword
  190. equip last spawned entity with iron helmet
  191. equip last spawned entity with iron chestplate
  192. equip last spawned entity with iron leggings
  193. equip last spawned entity with iron boots
  194.  
  195. spawn a zombie at {_loc}
  196. set {_lastspawned} to last spawned entity
  197. set {_lastspawned}'s tool to iron sword
  198. equip {_lastspawned} with iron helmet
  199. equip {_lastspawned} with iron chestplate
  200. equip {_lastspawned} with iron leggings
  201. equip {_lastspawned} with iron boots
  202.  
  203. apply swiftness 2 to the player
  204. remove haste from the victim
  205.  
  206.  
  207. Command /setnbt:
  208. trigger:
  209. set {nbt.%player%} to player's held item
  210. add player to {nbt::*}
  211. send "Changed the icon"
  212. stop
  213.  
  214. Command /nbtlist:
  215. trigger:
  216. open chest with <number of rows> rows named "Names here" to player
  217. wait 1 tick
  218. set {_num} to 0
  219. loop {nbt::*}:
  220. format slot {_num} with {nbt.%loop-value%} named "%loop-value% to close then run "command here"
  221. add 1 to {_num}
  222.  
  223.  
  224.  
  225.  
  226.  
  227. command /flame:
  228. trigger:
  229. if {particule.%UUID of player%.flame} is false:
  230. set {particule.%UUID of player%.flame} to true
  231. message "Flame : &aactive"
  232. else:
  233. set {particule.%UUID of player%.flame} to false
  234. message "Flame : &4desactive"
  235.  
  236. on any move:
  237. if {particule.%UUID of player%.flame} is true:
  238. set {flame.%UUID of player%} to location of player
  239. show 3 "heart" particles at location of player for player offset by 0.4, 0.7, 0.4
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