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- [2012-11-19 18:02:20] XXXandBEER456: lol
- [2012-11-19 18:02:25] Shoop: yes
- [2012-11-19 18:02:29] Shoop: but i am asking u
- [2012-11-19 18:02:37] XXXandBEER456: problem with invis is people use it when they feel they just going to lose anyways
- [2012-11-19 18:02:38] Shoop: how u deal with the real arguments
- [2012-11-19 18:02:41] XXXandBEER456: then it makes all wolves stop try
- [2012-11-19 18:02:45] Shoop: that me and chakra made
- [2012-11-19 18:02:49] Shoop: havent u read our posts?
- [2012-11-19 18:02:54] XXXandBEER456: let me go read again
- [2012-11-19 18:02:57] Shoop: wow...
- [2012-11-19 18:02:59] XXXandBEER456: apparently
- [2012-11-19 18:03:01] XXXandBEER456: i missed something
- [2012-11-19 18:03:04] Shoop: -.-
- [2012-11-19 18:03:24] XXXandBEER456: safemassing
- [2012-11-19 18:03:31] XXXandBEER456: hmm
- [2012-11-19 18:03:41] XXXandBEER456: define ""safemassing""
- [2012-11-19 18:03:50] Shoop: lol?
- [2012-11-19 18:03:52] XXXandBEER456: a sheep should technically always be safemassing
- [2012-11-19 18:03:54] Shoop: massing without risk
- [2012-11-19 18:03:58] XXXandBEER456: if not they shouldnt take risks
- [2012-11-19 18:04:01] XXXandBEER456: that are not needed
- [2012-11-19 18:04:06] Shoop: ??
- [2012-11-19 18:04:10] Shoop: what?
- [2012-11-19 18:04:26] XXXandBEER456: why would a sheep ever take a risk unless they have to
- [2012-11-19 18:04:38] Shoop: consider this
- [2012-11-19 18:04:52] Shoop: if you safemass you will live 1 minute
- [2012-11-19 18:05:02] Shoop: if you take a risk u will live 2 minutes
- [2012-11-19 18:05:09] XXXandBEER456: or you could live 20 seconds
- [2012-11-19 18:05:10] XXXandBEER456: if u take risk
- [2012-11-19 18:05:24] Shoop: with the threat of invis the risk of dying is 80 %
- [2012-11-19 18:05:32] Shoop: without invis the risk of dying is 20 %
- [2012-11-19 18:05:40] XXXandBEER456: err use a sentry farm?
- [2012-11-19 18:05:43] XXXandBEER456: problem solved
- [2012-11-19 18:05:57] Shoop: lets assume
- [2012-11-19 18:06:00] Shoop: u cant afford sentry
- [2012-11-19 18:06:15] XXXandBEER456: then as sheep you should better conserve ur gold as to prevent dying to invis
- [2012-11-19 18:06:24] XXXandBEER456: now with build time 3 seconds
- [2012-11-19 18:06:27] Shoop: the point is this
- [2012-11-19 18:06:27] XXXandBEER456: u can even cancel sentry
- [2012-11-19 18:06:28] XXXandBEER456: as building
- [2012-11-19 18:06:29] Shoop: beer
- [2012-11-19 18:06:30] XXXandBEER456: and get ur gold back
- [2012-11-19 18:06:32] Shoop: beer
- [2012-11-19 18:06:34] Shoop: the point is this
- [2012-11-19 18:06:40] Shoop: there are situations
- [2012-11-19 18:06:53] XXXandBEER456: i thought we were just talking about safe massing?
- [2012-11-19 18:06:54] Shoop: in which it is smart to take risks
- [2012-11-19 18:07:04] Shoop: there are situations in which it is smart to safemass
- [2012-11-19 18:07:06] XXXandBEER456: if a sheep doesn't want to safe mass they can make sentry and mass freely
- [2012-11-19 18:07:18] XXXandBEER456: u need to better define ""risks"" and ""safemassing""
- [2012-11-19 18:07:28] Shoop: well
- [2012-11-19 18:07:36] Shoop: what dont u understand about safemassing?
- [2012-11-19 18:07:47] XXXandBEER456: they just mass?
- [2012-11-19 18:07:48] XXXandBEER456: or?
- [2012-11-19 18:07:53] Shoop: lets assume
- [2012-11-19 18:08:22] Shoop: safemassing is massing in a way where you have no risk of dying
- [2012-11-19 18:08:24] Shoop: ok?
- [2012-11-19 18:08:48] XXXandBEER456: ok
- [2012-11-19 18:09:00] Shoop: and i rly have to explain
- [2012-11-19 18:09:02] Shoop: what risk means?
- [2012-11-19 18:09:11] XXXandBEER456: well if a sheep is trying to do a risky move
- [2012-11-19 18:09:16] XXXandBEER456: why would a wolf be invis
- [2012-11-19 18:09:17] XXXandBEER456: around there
- [2012-11-19 18:09:21] XXXandBEER456: instead of just holding his side
- [2012-11-19 18:09:23] Shoop: ???????
- [2012-11-19 18:09:28] Shoop: wtf are you talking about lol
- [2012-11-19 18:09:34] XXXandBEER456: errr
- [2012-11-19 18:09:35] XXXandBEER456: lets host a game
- [2012-11-19 18:09:39] XXXandBEER456: and i can better show u
- [2012-11-19 18:09:40] XXXandBEER456: visually
- [2012-11-19 18:09:49] Shoop: im on bot
- [2012-11-19 18:09:51] Shoop: cant play
- [2012-11-19 18:09:52] XXXandBEER456: ahh
- [2012-11-19 18:09:55] Shoop: beer
- [2012-11-19 18:09:58] XXXandBEER456: well i understand ur argument
- [2012-11-19 18:10:02] XXXandBEER456: but it makes no sense
- [2012-11-19 18:10:04] Shoop: i doubt u do
- [2012-11-19 18:10:04] XXXandBEER456: its the sheeps decision
- [2012-11-19 18:10:07] XXXandBEER456: to safe mass or risk
- [2012-11-19 18:10:09] Shoop: yes
- [2012-11-19 18:10:12] Shoop: so what lol?
- [2012-11-19 18:10:18] Shoop: what do u think
- [2012-11-19 18:10:20] XXXandBEER456: they need to understand where the invis wolves r
- [2012-11-19 18:10:20] Shoop: the argument is?
- [2012-11-19 18:10:21] XXXandBEER456: etc.
- [2012-11-19 18:10:23] Shoop: yes
- [2012-11-19 18:10:27] Shoop: what do u think the argument is beer?
- [2012-11-19 18:10:39] XXXandBEER456: that invis makes sheep have to safemass instead of take risks
- [2012-11-19 18:10:46] Shoop: no
- [2012-11-19 18:10:52] Shoop: invis encourages safemassing
- [2012-11-19 18:10:59] Shoop: that is not the same as the sheep HAVE to safemass
- [2012-11-19 18:11:00] XXXandBEER456: ok encourages same thing
- [2012-11-19 18:11:04] Shoop: no it is not
- [2012-11-19 18:11:08] XXXandBEER456: ok encourages
- [2012-11-19 18:11:16] XXXandBEER456: but if a sheep knows wtf he is doing
- [2012-11-19 18:11:17] XXXandBEER456: he will know
- [2012-11-19 18:11:19] XXXandBEER456: where the invis wolf is
- [2012-11-19 18:11:22] XXXandBEER456: and speed mass anyways
- [2012-11-19 18:11:22] Shoop: no
- [2012-11-19 18:11:26] Shoop: he wont
- [2012-11-19 18:11:29] XXXandBEER456: then he is bad
- [2012-11-19 18:11:32] Shoop: lol?
- [2012-11-19 18:11:34] XXXandBEER456: invis is not hard
- [2012-11-19 18:11:37] XXXandBEER456: to counter
- [2012-11-19 18:11:37] XXXandBEER456: at all
- [2012-11-19 18:11:42] Shoop: what do u mean?
- [2012-11-19 18:11:48] XXXandBEER456: u can see the wolf lol
- [2012-11-19 18:11:54] Shoop: what is the point of invis if u can see the wolf ?
- [2012-11-19 18:12:08] XXXandBEER456: none
- [2012-11-19 18:12:24] Shoop: so u want to add a version of invis that is so bad its essentially useless?
- [2012-11-19 18:12:44] XXXandBEER456: no i want a version of invis where it stops sheep from massing on a certain side
- [2012-11-19 18:12:49] XXXandBEER456: because of the threat of an invis wolf
- [2012-11-19 18:12:53] XXXandBEER456: so they are forced to mass somewhere else
- [2012-11-19 18:12:54] Shoop: why?
- [2012-11-19 18:13:02] XXXandBEER456: so sheep cant cover the entire dam map
- [2012-11-19 18:13:17] XXXandBEER456: that easily
- [2012-11-19 18:13:17] Shoop: what will the difference between an invis wolf
- [2012-11-19 18:13:21] Shoop: and a non invis wolf be
- [2012-11-19 18:13:23] Shoop: ?
- [2012-11-19 18:13:49] XXXandBEER456: second
- [2012-11-19 18:13:52] XXXandBEER456: let me get my thoughts
- [2012-11-19 18:14:10] XXXandBEER456: with an invis wolf a sheep will not want to mass to the side they believe the invis wolf is on
- [2012-11-19 18:14:16] XXXandBEER456: because they don't know the exact location on that side
- [2012-11-19 18:14:17] XXXandBEER456: of the wolf
- [2012-11-19 18:14:25] XXXandBEER456: with a non invis wolf they know the exact location on the side the wolf is on
- [2012-11-19 18:14:30] Shoop: but when u argue against my argument
- [2012-11-19 18:14:40] Shoop: u say the sheep can see the wolf all the time
- [2012-11-19 18:14:59] XXXandBEER456: at a certain point a sheep must be able to see the wolf or the item is over powered
- [2012-11-19 18:15:04] Shoop: ofc
- [2012-11-19 18:15:09] Shoop: but if u r saying
- [2012-11-19 18:15:34] Shoop: let me rephrase
- [2012-11-19 18:15:46] Shoop: u r saying the sheep will be disencouraged to mass on the side of the invs wolf?
- [2012-11-19 18:15:53] XXXandBEER456: correct
- [2012-11-19 18:16:07] Shoop: how do they know which sides have an invis wolf?
- [2012-11-19 18:16:22] XXXandBEER456: teamwork call outs sentry farms
- [2012-11-19 18:16:27] XXXandBEER456: pings
- [2012-11-19 18:16:35] Shoop: but if u can see the wolves
- [2012-11-19 18:16:43] Shoop: why would they be disencouraged to mass there?
- [2012-11-19 18:16:56] Shoop: compared to a side with normal wolves
- [2012-11-19 18:17:02] Shoop: ?
- [2012-11-19 18:17:02] XXXandBEER456: because they will have a general idea of where the wolf is not an exact location
- [2012-11-19 18:17:15] Shoop: but they can only know
- [2012-11-19 18:17:20] Shoop: if there is an invis wolf
- [2012-11-19 18:17:27] Shoop: they cant know
- [2012-11-19 18:17:29] Shoop: if there isnt one
- [2012-11-19 18:17:31] Shoop: right?
- [2012-11-19 18:17:40] XXXandBEER456: err what?
- [2012-11-19 18:17:44] Shoop: u cant know
- [2012-11-19 18:17:45] XXXandBEER456: ahh i see
- [2012-11-19 18:17:46] XXXandBEER456: yes yes
- [2012-11-19 18:17:51] Shoop: so essentially
- [2012-11-19 18:17:56] XXXandBEER456: if the wolf is out of sheep sight entirely yes
- [2012-11-19 18:18:09] Shoop: well that would have to be the case anyway lol
- [2012-11-19 18:18:21] Shoop: if the wolf is in the sheep sight he fills no function as an invis
- [2012-11-19 18:18:21] XXXandBEER456: but the thing is the wolf can still be within farms sight
- [2012-11-19 18:18:33] XXXandBEER456: an invis wolf isnt seen by normal farms
- [2012-11-19 18:18:34] XXXandBEER456: a real wolf is
- [2012-11-19 18:18:37] Shoop: so?
- [2012-11-19 18:18:43] Shoop: either they can see him or not
- [2012-11-19 18:18:52] Shoop: if they can see him he is like a normal wolf
- [2012-11-19 18:18:54] XXXandBEER456: thus allowing an invis wolf to get closer to a sheep
- [2012-11-19 18:18:56] XXXandBEER456: then a real wolf
- [2012-11-19 18:19:00] Shoop: if they cant see him they dont know where he is
- [2012-11-19 18:19:01] Shoop: right?
- [2012-11-19 18:19:32] Shoop: ?
- [2012-11-19 18:19:37] XXXandBEER456: yes
- [2012-11-19 18:19:39] XXXandBEER456: ofc
- [2012-11-19 18:19:44] Shoop: so
- [2012-11-19 18:19:54] XXXandBEER456: BUT if invis is removed
- [2012-11-19 18:19:59] Shoop: u agree then that the sheep are disencouraged to expand on all sides?
- [2012-11-19 18:20:01] XXXandBEER456: then a sheep will know that the real wolf
- [2012-11-19 18:20:01] XXXandBEER456: isnt there
- [2012-11-19 18:20:10] Shoop: ye
- [2012-11-19 18:20:13] Shoop: thats positive
- [2012-11-19 18:20:18] XXXandBEER456: for sheep
- [2012-11-19 18:20:22] XXXandBEER456: negative for wolf
- [2012-11-19 18:20:29] Shoop: well obviously we will balance the map
- [2012-11-19 18:20:39] Shoop: and give the wolves a different advantage
- [2012-11-19 18:20:41] Shoop: lol
- [2012-11-19 18:20:48] XXXandBEER456: like what tho
- [2012-11-19 18:20:50] XXXandBEER456: is the question
- [2012-11-19 18:20:53] XXXandBEER456: so much has already been added
- [2012-11-19 18:21:03] XXXandBEER456: str beam
- [2012-11-19 18:21:11] XXXandBEER456: ?
- [2012-11-19 18:21:12] Shoop: i have many legendary ideas
- [2012-11-19 18:21:24] Shoop: remove all claws
- [2012-11-19 18:21:30] XXXandBEER456: o.o
- [2012-11-19 18:21:32] Shoop: make normal farms 2 hit
- [2012-11-19 18:21:39] Shoop: and remove goldfarms
- [2012-11-19 18:21:42] Shoop: cashfarms
- [2012-11-19 18:21:49] eenz: sounds like some communist stalin ideas
- [2012-11-19 18:21:51] eenz: tbh
- [2012-11-19 18:21:55] XXXandBEER456: u know shoop
- [2012-11-19 18:22:01] XXXandBEER456: i can make a map varient
- [2012-11-19 18:22:12] Shoop: with my ideas?
- [2012-11-19 18:22:15] XXXandBEER456: yes
- [2012-11-19 18:22:17] Shoop: niiice
- [2012-11-19 18:22:20] XXXandBEER456: then decide which the community rather plays
- [2012-11-19 18:22:24] XXXandBEER456: then i keep updating that one
- [2012-11-19 18:22:33] XXXandBEER456: but with ur ideas
- [2012-11-19 18:22:34] XXXandBEER456: ur making the game
- [2012-11-19 18:22:38] XXXandBEER456: to simple
- [2012-11-19 18:22:47] XXXandBEER456: people like fluff
- [2012-11-19 18:22:54] XXXandBEER456: ofc the way u have it is all it needs to be
- [2012-11-19 18:22:54] Shoop: i think my version
- [2012-11-19 18:22:57] Shoop: will have more fluff
- [2012-11-19 18:23:04] Shoop: intuitivly i understand it might not seem so
- [2012-11-19 18:23:07] Shoop: but u have to understand
- [2012-11-19 18:23:10] Shoop: u dont need claws
- [2012-11-19 18:23:12] XXXandBEER456: fluff is actually a bad thing for a game
- [2012-11-19 18:23:21] drewisfat: !inbox
- [2012-11-19 18:23:24] Shoop: if u remove cashfarms and make farms 2 hit
- [2012-11-19 18:23:24] eenz: !drew
- [2012-11-19 18:23:24] XXXandBEER456: hi drew
- [2012-11-19 18:23:27] drewisfat: yoyoyonigs
- [2012-11-19 18:23:28] drewisfat: SHOOP :D
- [2012-11-19 18:23:28] eenz: let's team up
- [2012-11-19 18:23:30] XXXandBEER456: shoop telling me
- [2012-11-19 18:23:32] Shoop: yo shoop
- [2012-11-19 18:23:32] eenz: and make beer remove invis
- [2012-11-19 18:23:33] XXXandBEER456: crazy ideas
- [2012-11-19 18:23:34] eenz: xDPXPD
- [2012-11-19 18:23:37] Shoop: ^^
- [2012-11-19 18:23:39] XXXandBEER456: 2 hit farms
- [2012-11-19 18:23:39] XXXandBEER456: always
- [2012-11-19 18:23:40] XXXandBEER456: no claws
- [2012-11-19 18:23:42] XXXandBEER456: no savings etc.
- [2012-11-19 18:23:46] drewisfat: Beer
- [2012-11-19 18:23:49] drewisfat: you either need
- [2012-11-19 18:23:51] drewisfat: to make 2 hit farms
- [2012-11-19 18:23:53] drewisfat: or remove invis
- [2012-11-19 18:23:57] XXXandBEER456: err
- [2012-11-19 18:24:00] XXXandBEER456: shoop wants both?
- [2012-11-19 18:24:02] XXXandBEER456: lol
- [2012-11-19 18:24:04] drewisfat: exactly
- [2012-11-19 18:24:06] drewisfat: but he can only have one
- [2012-11-19 18:24:11] drewisfat: b.c compromise
- [2012-11-19 18:24:16] XXXandBEER456: that but
- [2012-11-19 18:24:18] XXXandBEER456: k
- [2012-11-19 18:24:30] Shoop: hold on
- [2012-11-19 18:24:49] Shoop: if u rly willing to give my map a chance
- [2012-11-19 18:24:57] Shoop: its very easy changes to make
- [2012-11-19 18:25:07] XXXandBEER456: yeah i could get it up super fast
- [2012-11-19 18:25:09] Shoop: just give it some random name i dont need official
- [2012-11-19 18:25:10] XXXandBEER456: but what about other items
- [2012-11-19 18:25:11] Shoop: i just want for once
- [2012-11-19 18:25:18] drewisfat: shoop tAg
- [2012-11-19 18:25:18] XXXandBEER456: beam str
- [2012-11-19 18:25:18] XXXandBEER456: bomber
- [2012-11-19 18:25:19] XXXandBEER456: golem
- [2012-11-19 18:25:20] XXXandBEER456: etc.
- [2012-11-19 18:25:21] Shoop: chance to test my ideas in a real map
- [2012-11-19 18:25:29] Shoop: hold on
- [2012-11-19 18:25:35] Shoop: i made a list on forum
- [2012-11-19 18:25:37] Shoop: ill find it
- [2012-11-19 18:25:39] Shoop: ^^
- [2012-11-19 18:25:43] XXXandBEER456: kk post ur ideas
- [2012-11-19 18:25:47] XXXandBEER456: on forums ill make map tomorrow
- [2012-11-19 18:25:51] eenz: can't
- [2012-11-19 18:25:51] XXXandBEER456: sound good?
- [2012-11-19 18:25:53] eenz: skyPE
- [2012-11-19 18:25:53] XXXandBEER456: kk
- [2012-11-19 18:25:54] XXXandBEER456: well
- [2012-11-19 18:25:57] XXXandBEER456: help me?
- [2012-11-19 18:25:59] drewisfat: this is the most excited shoop's been since a girl talked to him about sports for 5 minutes last year
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