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- 21:11:35: Open Broadcaster Software v0.613b - 32bit (´・ω・`)
- 21:11:35: -------------------------------
- 21:11:35: CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
- 21:11:35: CPU Speed: 3309MHz
- 21:11:35: Physical Memory: 4095MB Total, 4095MB Free
- 21:11:35: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 21:11:35: monitor 1: pos={0, 0}, size={1920, 1080}
- 21:11:35: Windows Version: 6.1 Build 7601 S
- 21:11:35: Aero is Enabled
- 21:11:35: -------------------------------
- 21:11:35: OBS Modules:
- 21:11:35: Base Address Module
- 21:11:35: 01360000 OBS.exe
- 21:11:35: 62A10000 OBSApi.dll
- 21:11:35: 6D520000 DShowPlugin.dll
- 21:11:35: 71630000 GraphicsCapture.dll
- 21:11:35: 725B0000 LogiLCD.dll
- 21:11:35: 6E600000 NoiseGate.dll
- 21:11:35: 6E510000 PSVPlugin.dll
- 21:11:35: 69AB0000 scenesw.dll
- 21:11:35: ------------------------------------------
- 21:11:35: Adapter 1
- 21:11:35: Video Adapter: NVIDIA GeForce GTX 770
- 21:11:35: Video Adapter Dedicated Video Memory: 2087387136
- 21:11:35: Video Adapter Shared System Memory: 2147807232
- 21:11:35: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 21:11:35: ------------------------------------------
- 21:11:35: Adapter 2
- 21:11:35: Video Adapter: Intel(R) HD Graphics 3000
- 21:11:35: Video Adapter Dedicated Video Memory: 67108864
- 21:11:35: Video Adapter Shared System Memory: 1711276032
- 21:11:35: =====Stream Start: 2014-03-08, 21:11:35===============================================
- 21:11:35: Multithreaded optimizations: On
- 21:11:35: Base resolution: 1920x1080
- 21:11:35: Output resolution: 1920x1080
- 21:11:35: ------------------------------------------
- 21:11:35: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
- 21:11:35: ------------------------------------------
- 21:11:35: Audio Format: 48000 Hz
- 21:11:35: ------------------------------------------
- 21:11:35: Audio Channels: 2 Ch
- 21:11:35: Playback device Default
- 21:11:35: ------------------------------------------
- 21:11:35: Using desktop audio input: Luidsprekers (Razer Surround Audio Controller)
- 21:11:35: Using 7.1 surround speaker setup
- 21:11:35: ------------------------------------------
- 21:11:35: Using auxilary audio input: Microfoon (Turtle Beach P11 Headset)
- 21:11:35: ------------------------------------------
- 21:11:35: Audio Encoding: AAC
- 21:11:35: bitrate: 320
- 21:11:35: Using text output
- 21:11:35: Using text output
- 21:11:35: Using bitmap image
- 21:11:35: Using bitmap image
- 21:11:35: ------------------------------------------
- 21:11:35: device: Logitech HD Webcam C310,
- 21:11:35: device id \\?\usb#vid_046d&pid_081b&mi_00#7&1a79aabb&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
- 21:11:35: chosen type: I420, usingFourCC: false, res: 1280x960 - 1280x960, frameIntervals: 333333-2000000
- 21:11:35: use buffering: false - 0, fourCC: 'I420'
- 21:11:35: audio device: Uitschakelen,
- 21:11:35: audio device id Disabled,
- 21:11:35:
- 21:11:36: Using directshow input
- 21:11:37: Using graphics capture
- 21:11:37: Scene buffering time set to 700
- 21:11:37: ObsNvenc{32,64}.dll not present
- 21:11:37: Successfully loaded ObsNvenc.dll
- 21:11:37: ObsNvenc initialized successfully
- 21:11:37: CUDA loaded successfully
- 21:11:37: 1 CUDA capable devices found
- 21:11:37: [ GPU #0 - < GeForce GTX 770 > has Compute SM 3.0, NVENC Available ]
- 21:11:37: NVENC internal init finished successfully
- 21:11:37: NVENC supports 7 h264 presets
- 21:11:37: ------------------------------------------
- 21:11:37: Video Encoding: NVENC
- 21:11:37: fps: 30
- 21:11:37: width: 1920, height: 1080
- 21:11:37: preset: llhq
- 21:11:37: profile: main
- 21:11:37: level: autoselect
- 21:11:37: keyint: 30
- 21:11:37: CBR: no
- 21:11:37: CFR: no
- 21:11:37: max bitrate: 3000
- 21:11:37: avg bitrate: 3000
- 21:11:37: buffer size: 3000
- 21:11:37: quality: 10
- 21:11:37: ------------------------------------------
- 21:12:00: Total frames encoded: 670, total frames duplicated: 0 (0.00%)
- 21:12:00: Total frames rendered: 674, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 21:12:00: Encoder closed
- 21:12:00: NVENC deinitialized
- 21:12:00:
- 21:12:00: Profiler time results:
- 21:12:00:
- 21:12:00: ==============================================================
- 21:12:00: video thread frame - [100%] [avg time: 1.579 ms] [children: 41.8%] [unaccounted: 58.2%]
- 21:12:00: | scene->Preprocess - [32%] [avg time: 0.506 ms]
- 21:12:00: | GPU download and conversion - [9.75%] [avg time: 0.154 ms] [children: 6.9%] [unaccounted: 2.85%]
- 21:12:00: | | flush - [4.5%] [avg time: 0.071 ms]
- 21:12:00: | | CopyResource - [1.9%] [avg time: 0.03 ms]
- 21:12:00: | | conversion to 4:2:0 - [0.507%] [avg time: 0.008 ms]
- 21:12:00: Convert444Threads - [100%] [avg time: 1.334 ms] [children: 99.3%] [unaccounted: 0.75%]
- 21:12:00: | Convert444toNV12 - [99.3%] [avg time: 1.324 ms]
- 21:12:00: encoder thread frame - [100%] [avg time: 14.515 ms] [children: 0.0689%] [unaccounted: 99.9%]
- 21:12:00: | sending stuff out - [0.0689%] [avg time: 0.01 ms]
- 21:12:00: ==============================================================
- 21:12:00:
- 21:12:00:
- 21:12:00: Profiler CPU results:
- 21:12:00:
- 21:12:00: ==============================================================
- 21:12:00: video thread frame - [cpu time: avg 0.694 ms, total 468.003 ms] [avg calls per frame: 1]
- 21:12:00: | scene->Preprocess - [cpu time: avg 0.069 ms, total 46.8 ms] [avg calls per frame: 1]
- 21:12:00: | GPU download and conversion - [cpu time: avg 0.092 ms, total 62.401 ms] [avg calls per frame: 1]
- 21:12:00: | | flush - [cpu time: avg 0.092 ms, total 62.401 ms] [avg calls per frame: 1]
- 21:12:00: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:12:00: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:12:00: Convert444Threads - [cpu time: avg 1.308 ms, total 1700.41 ms] [avg calls per frame: 2]
- 21:12:00: | Convert444toNV12 - [cpu time: avg 1.26 ms, total 1638.01 ms] [avg calls per frame: 2]
- 21:12:00: encoder thread frame - [cpu time: avg 0.144 ms, total 93.6 ms] [avg calls per frame: 1]
- 21:12:00: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:12:00: ==============================================================
- 21:12:00:
- 21:12:00: =====Stream End: 2014-03-08, 21:12:00=================================================
- Last game capture log:
- 2014-03-08, 18:53:26: we're booting up:
- 18:53:26: CaptureThread: attached to process Gw2.exe
- 18:53:26: D3D9 Present
- 18:53:26: D3D9EndScene called
- 18:53:26: D3DPRESENT_PARAMETERS {
- 18:53:26: BackBufferWidth: 1920
- 18:53:26: BackBufferHeight: 1080
- 18:53:26: BackBufferFormat: D3DFMT_X8R8G8B8
- 18:53:26: BackBufferCount: 1
- 18:53:26: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:53:26: MultiSampleQuality: 0
- 18:53:26: SwapEffect: D3DSWAPEFFECT_DISCARD
- 18:53:26: hDeviceWindow: 1118980
- 18:53:26: Windowed: true
- 18:53:26: EnableAutoDepthStencil: true
- 18:53:26: AutoDepthStencilFormat: D3DFMT_D24S8
- 18:53:26: Flags: None
- 18:53:26: FullScreen_RefreshRateInHz: 0
- 18:53:26: PresentationInterval: 2147483648
- 18:53:26: };
- 18:53:26: successfully set up d3d9 hooks
- 18:53:26: D3D9Present called
- 18:53:26: DXGI Present
- 18:53:26: (half life scientist) everything.. seems to be in order
- 18:53:26: DoD3D9GPUHook: success
- 18:53:26: D3DSURFACE_DESC {
- 18:53:26: Format: D3DFMT_X8R8G8B8
- 18:53:26: Type: D3DRTYPE_SURFACE
- 18:53:26: Usage: D3DUSAGE_RENDERTARGET
- 18:53:26: Pool: D3DPOOL_DEFAULT
- 18:53:26: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:53:26: MultiSampleQuality: 0
- 18:53:26: Width: 1920
- 18:53:26: Height: 1080
- 18:53:26: };
- 18:53:26: successfully capturing d3d9 frames via GPU
- 19:52:43: ---------------------- Cleared D3D9 Capture ----------------------
- 19:52:43: D3D9EndScene called
- 19:52:43: D3D9Present called
- 19:57:12: received restart event, capturing
- 19:57:12: DoD3D9GPUHook: success
- 19:57:12: D3DSURFACE_DESC {
- 19:57:12: Format: D3DFMT_X8R8G8B8
- 19:57:12: Type: D3DRTYPE_SURFACE
- 19:57:12: Usage: D3DUSAGE_RENDERTARGET
- 19:57:12: Pool: D3DPOOL_DEFAULT
- 19:57:12: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:57:12: MultiSampleQuality: 0
- 19:57:12: Width: 1920
- 19:57:12: Height: 1080
- 19:57:12: };
- 19:57:12: successfully capturing d3d9 frames via GPU
- 19:57:14: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:14: D3D9EndScene called
- 19:57:14: D3D9Present called
- 19:57:14: received restart event, capturing
- 19:57:15: DoD3D9GPUHook: success
- 19:57:15: D3DSURFACE_DESC {
- 19:57:15: Format: D3DFMT_X8R8G8B8
- 19:57:15: Type: D3DRTYPE_SURFACE
- 19:57:15: Usage: D3DUSAGE_RENDERTARGET
- 19:57:15: Pool: D3DPOOL_DEFAULT
- 19:57:15: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:57:15: MultiSampleQuality: 0
- 19:57:15: Width: 1920
- 19:57:15: Height: 1080
- 19:57:15: };
- 19:57:15: successfully capturing d3d9 frames via GPU
- 19:57:15: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:15: received restart event, capturing
- 19:57:15: DoD3D9GPUHook: success
- 19:57:15: D3D9EndScene called
- 19:57:15: D3D9Present called
- 19:57:15: D3DSURFACE_DESC {
- 19:57:15: Format: D3DFMT_X8R8G8B8
- 19:57:15: Type: D3DRTYPE_SURFACE
- 19:57:15: Usage: D3DUSAGE_RENDERTARGET
- 19:57:15: Pool: D3DPOOL_DEFAULT
- 19:57:15: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:57:15: MultiSampleQuality: 0
- 19:57:15: Width: 1920
- 19:57:15: Height: 1080
- 19:57:15: };
- 19:57:15: successfully capturing d3d9 frames via GPU
- 19:57:15: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:15: received restart event, capturing
- 19:57:15: DoD3D9GPUHook: success
- 19:57:15: D3D9EndScene called
- 19:57:15: D3D9Present called
- 19:57:16: D3DSURFACE_DESC {
- 19:57:16: Format: D3DFMT_X8R8G8B8
- 19:57:16: Type: D3DRTYPE_SURFACE
- 19:57:16: Usage: D3DUSAGE_RENDERTARGET
- 19:57:16: Pool: D3DPOOL_DEFAULT
- 19:57:16: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:57:16: MultiSampleQuality: 0
- 19:57:16: Width: 1920
- 19:57:16: Height: 1080
- 19:57:16: };
- 19:57:16: successfully capturing d3d9 frames via GPU
- 19:57:16: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:16: received restart event, capturing
- 19:57:16: DoD3D9GPUHook: success
- 19:57:16: D3D9EndScene called
- 19:57:16: D3D9Present called
- 19:57:16: D3DSURFACE_DESC {
- 19:57:16: Format: D3DFMT_X8R8G8B8
- 19:57:16: Type: D3DRTYPE_SURFACE
- 19:57:16: Usage: D3DUSAGE_RENDERTARGET
- 19:57:16: Pool: D3DPOOL_DEFAULT
- 19:57:16: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:57:16: MultiSampleQuality: 0
- 19:57:16: Width: 1920
- 19:57:16: Height: 1080
- 19:57:16: };
- 19:57:16: successfully capturing d3d9 frames via GPU
- 19:57:16: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:16: received restart event, capturing
- 19:57:16: DoD3D9GPUHook: success
- 19:57:16: D3D9EndScene called
- 19:57:16: D3D9Present called
- 19:57:16: D3DSURFACE_DESC {
- 19:57:16: Format: D3DFMT_X8R8G8B8
- 19:57:16: Type: D3DRTYPE_SURFACE
- 19:57:16: Usage: D3DUSAGE_RENDERTARGET
- 19:57:16: Pool: D3DPOOL_DEFAULT
- 19:57:16: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:57:16: MultiSampleQuality: 0
- 19:57:16: Width: 1920
- 19:57:16: Height: 1080
- 19:57:16: };
- 19:57:16: successfully capturing d3d9 frames via GPU
- 19:57:16: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:16: received restart event, capturing
- 19:57:17: DoD3D9GPUHook: success
- 19:57:17: D3D9EndScene called
- 19:57:17: D3D9Present called
- 19:57:22: Keepalive no longer found on d3d9, freeing capture data
- 19:57:22: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:22: D3D9EndScene called
- 19:57:22: D3D9Present called
- 19:57:25: received restart event, capturing
- 19:57:25: DoD3D9GPUHook: success
- 19:57:25: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:25: received restart event, capturing
- 19:57:25: DoD3D9GPUHook: success
- 19:57:25: D3D9EndScene called
- 19:57:25: D3D9Present called
- 19:57:25: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:25: received restart event, capturing
- 19:57:25: DoD3D9GPUHook: success
- 19:57:25: D3D9EndScene called
- 19:57:25: D3D9Present called
- 19:57:25: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:25: received restart event, capturing
- 19:57:26: DoD3D9GPUHook: success
- 19:57:26: D3D9EndScene called
- 19:57:26: D3D9Present called
- 19:57:26: D3DSURFACE_DESC {
- 19:57:26: Format: D3DFMT_X8R8G8B8
- 19:57:26: Type: D3DRTYPE_SURFACE
- 19:57:26: Usage: D3DUSAGE_RENDERTARGET
- 19:57:26: Pool: D3DPOOL_DEFAULT
- 19:57:26: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:57:26: MultiSampleQuality: 0
- 19:57:26: Width: 1920
- 19:57:26: Height: 1080
- 19:57:26: };
- 19:57:26: successfully capturing d3d9 frames via GPU
- 19:57:26: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:26: received restart event, capturing
- 19:57:26: DoD3D9GPUHook: success
- 19:57:26: D3D9EndScene called
- 19:57:26: D3D9Present called
- 19:57:26: D3DSURFACE_DESC {
- 19:57:26: Format: D3DFMT_X8R8G8B8
- 19:57:26: Type: D3DRTYPE_SURFACE
- 19:57:26: Usage: D3DUSAGE_RENDERTARGET
- 19:57:26: Pool: D3DPOOL_DEFAULT
- 19:57:26: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:57:26: MultiSampleQuality: 0
- 19:57:26: Width: 1920
- 19:57:26: Height: 1080
- 19:57:26: };
- 19:57:26: successfully capturing d3d9 frames via GPU
- 19:57:26: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:26: received restart event, capturing
- 19:57:26: DoD3D9GPUHook: success
- 19:57:26: D3D9EndScene called
- 19:57:26: D3D9Present called
- 19:57:26: D3DSURFACE_DESC {
- 19:57:26: Format: D3DFMT_X8R8G8B8
- 19:57:26: Type: D3DRTYPE_SURFACE
- 19:57:26: Usage: D3DUSAGE_RENDERTARGET
- 19:57:26: Pool: D3DPOOL_DEFAULT
- 19:57:26: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:57:26: MultiSampleQuality: 0
- 19:57:26: Width: 1920
- 19:57:26: Height: 1080
- 19:57:26: };
- 19:57:26: successfully capturing d3d9 frames via GPU
- 19:57:26: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:26: received restart event, capturing
- 19:57:27: DoD3D9GPUHook: success
- 19:57:27: D3D9EndScene called
- 19:57:27: D3D9Present called
- 19:57:29: D3DSURFACE_DESC {
- 19:57:29: Format: D3DFMT_X8R8G8B8
- 19:57:29: Type: D3DRTYPE_SURFACE
- 19:57:29: Usage: D3DUSAGE_RENDERTARGET
- 19:57:29: Pool: D3DPOOL_DEFAULT
- 19:57:29: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:57:29: MultiSampleQuality: 0
- 19:57:29: Width: 1920
- 19:57:29: Height: 1080
- 19:57:29: };
- 19:57:29: successfully capturing d3d9 frames via GPU
- 19:57:29: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:29: received restart event, capturing
- 19:57:29: DoD3D9GPUHook: success
- 19:57:29: D3D9EndScene called
- 19:57:29: D3D9Present called
- 19:57:29: D3DSURFACE_DESC {
- 19:57:29: Format: D3DFMT_X8R8G8B8
- 19:57:29: Type: D3DRTYPE_SURFACE
- 19:57:29: Usage: D3DUSAGE_RENDERTARGET
- 19:57:29: Pool: D3DPOOL_DEFAULT
- 19:57:29: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:57:29: MultiSampleQuality: 0
- 19:57:29: Width: 1920
- 19:57:29: Height: 1080
- 19:57:29: };
- 19:57:29: successfully capturing d3d9 frames via GPU
- 19:57:29: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:29: received restart event, capturing
- 19:57:29: DoD3D9GPUHook: success
- 19:57:29: D3D9EndScene called
- 19:57:29: D3D9Present called
- 19:57:29: D3DSURFACE_DESC {
- 19:57:29: Format: D3DFMT_X8R8G8B8
- 19:57:29: Type: D3DRTYPE_SURFACE
- 19:57:29: Usage: D3DUSAGE_RENDERTARGET
- 19:57:29: Pool: D3DPOOL_DEFAULT
- 19:57:29: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:57:29: MultiSampleQuality: 0
- 19:57:29: Width: 1920
- 19:57:29: Height: 1080
- 19:57:29: };
- 19:57:29: successfully capturing d3d9 frames via GPU
- 19:57:30: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:30: received restart event, capturing
- 19:57:30: DoD3D9GPUHook: success
- 19:57:30: D3D9EndScene called
- 19:57:30: D3D9Present called
- 19:57:30: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:30: received restart event, capturing
- 19:57:30: DoD3D9GPUHook: success
- 19:57:30: D3D9EndScene called
- 19:57:30: D3D9Present called
- 19:57:30: D3DSURFACE_DESC {
- 19:57:30: Format: D3DFMT_X8R8G8B8
- 19:57:30: Type: D3DRTYPE_SURFACE
- 19:57:30: Usage: D3DUSAGE_RENDERTARGET
- 19:57:30: Pool: D3DPOOL_DEFAULT
- 19:57:30: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:57:30: MultiSampleQuality: 0
- 19:57:30: Width: 1920
- 19:57:30: Height: 1080
- 19:57:30: };
- 19:57:30: successfully capturing d3d9 frames via GPU
- 19:57:30: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:30: received restart event, capturing
- 19:57:30: DoD3D9GPUHook: success
- 19:57:30: D3D9EndScene called
- 19:57:30: D3D9Present called
- 19:57:30: D3DSURFACE_DESC {
- 19:57:30: Format: D3DFMT_X8R8G8B8
- 19:57:30: Type: D3DRTYPE_SURFACE
- 19:57:30: Usage: D3DUSAGE_RENDERTARGET
- 19:57:30: Pool: D3DPOOL_DEFAULT
- 19:57:30: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:57:30: MultiSampleQuality: 0
- 19:57:30: Width: 1920
- 19:57:30: Height: 1080
- 19:57:30: };
- 19:57:30: successfully capturing d3d9 frames via GPU
- 19:57:31: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:31: received restart event, capturing
- 19:57:31: DoD3D9GPUHook: success
- 19:57:31: D3D9EndScene called
- 19:57:31: D3D9Present called
- 19:57:31: D3DSURFACE_DESC {
- 19:57:31: Format: D3DFMT_X8R8G8B8
- 19:57:31: Type: D3DRTYPE_SURFACE
- 19:57:31: Usage: D3DUSAGE_RENDERTARGET
- 19:57:31: Pool: D3DPOOL_DEFAULT
- 19:57:31: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:57:31: MultiSampleQuality: 0
- 19:57:31: Width: 1920
- 19:57:31: Height: 1080
- 19:57:31: };
- 19:57:31: successfully capturing d3d9 frames via GPU
- 19:57:31: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:31: received restart event, capturing
- 19:57:31: DoD3D9GPUHook: success
- 19:57:31: D3D9EndScene called
- 19:57:31: D3D9Present called
- 19:57:31: D3DSURFACE_DESC {
- 19:57:31: Format: D3DFMT_X8R8G8B8
- 19:57:31: Type: D3DRTYPE_SURFACE
- 19:57:31: Usage: D3DUSAGE_RENDERTARGET
- 19:57:31: Pool: D3DPOOL_DEFAULT
- 19:57:31: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:57:31: MultiSampleQuality: 0
- 19:57:31: Width: 1920
- 19:57:31: Height: 1080
- 19:57:31: };
- 19:57:31: successfully capturing d3d9 frames via GPU
- 19:57:31: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:31: received restart event, capturing
- 19:57:31: DoD3D9GPUHook: success
- 19:57:31: D3D9EndScene called
- 19:57:31: D3D9Present called
- 19:57:32: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:32: received restart event, capturing
- 19:57:32: DoD3D9GPUHook: success
- 19:57:32: D3D9EndScene called
- 19:57:32: D3D9Present called
- 19:57:32: D3DSURFACE_DESC {
- 19:57:32: Format: D3DFMT_X8R8G8B8
- 19:57:32: Type: D3DRTYPE_SURFACE
- 19:57:32: Usage: D3DUSAGE_RENDERTARGET
- 19:57:32: Pool: D3DPOOL_DEFAULT
- 19:57:32: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:57:32: MultiSampleQuality: 0
- 19:57:32: Width: 1920
- 19:57:32: Height: 1080
- 19:57:32: };
- 19:57:32: successfully capturing d3d9 frames via GPU
- 19:57:32: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:32: received restart event, capturing
- 19:57:32: DoD3D9GPUHook: success
- 19:57:32: D3D9EndScene called
- 19:57:32: D3D9Present called
- 19:57:32: D3DSURFACE_DESC {
- 19:57:32: Format: D3DFMT_X8R8G8B8
- 19:57:32: Type: D3DRTYPE_SURFACE
- 19:57:32: Usage: D3DUSAGE_RENDERTARGET
- 19:57:32: Pool: D3DPOOL_DEFAULT
- 19:57:32: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:57:32: MultiSampleQuality: 0
- 19:57:32: Width: 1920
- 19:57:32: Height: 1080
- 19:57:32: };
- 19:57:32: successfully capturing d3d9 frames via GPU
- 19:57:32: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:32: received restart event, capturing
- 19:57:33: DoD3D9GPUHook: success
- 19:57:33: D3D9EndScene called
- 19:57:33: D3D9Present called
- 19:57:33: D3DSURFACE_DESC {
- 19:57:33: Format: D3DFMT_X8R8G8B8
- 19:57:33: Type: D3DRTYPE_SURFACE
- 19:57:33: Usage: D3DUSAGE_RENDERTARGET
- 19:57:33: Pool: D3DPOOL_DEFAULT
- 19:57:33: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:57:33: MultiSampleQuality: 0
- 19:57:33: Width: 1920
- 19:57:33: Height: 1080
- 19:57:33: };
- 19:57:33: successfully capturing d3d9 frames via GPU
- 19:57:33: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:33: received restart event, capturing
- 19:57:33: DoD3D9GPUHook: success
- 19:57:33: D3D9EndScene called
- 19:57:33: D3D9Present called
- 19:57:33: D3DSURFACE_DESC {
- 19:57:33: Format: D3DFMT_X8R8G8B8
- 19:57:33: Type: D3DRTYPE_SURFACE
- 19:57:33: Usage: D3DUSAGE_RENDERTARGET
- 19:57:33: Pool: D3DPOOL_DEFAULT
- 19:57:33: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:57:33: MultiSampleQuality: 0
- 19:57:33: Width: 1920
- 19:57:33: Height: 1080
- 19:57:33: };
- 19:57:33: successfully capturing d3d9 frames via GPU
- 19:57:33: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:33: received restart event, capturing
- 19:57:33: DoD3D9GPUHook: success
- 19:57:33: D3D9EndScene called
- 19:57:33: D3D9Present called
- 19:57:33: D3DSURFACE_DESC {
- 19:57:33: Format: D3DFMT_X8R8G8B8
- 19:57:33: Type: D3DRTYPE_SURFACE
- 19:57:33: Usage: D3DUSAGE_RENDERTARGET
- 19:57:33: Pool: D3DPOOL_DEFAULT
- 19:57:33: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:57:33: MultiSampleQuality: 0
- 19:57:33: Width: 1920
- 19:57:33: Height: 1080
- 19:57:33: };
- 19:57:33: successfully capturing d3d9 frames via GPU
- 19:57:34: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:34: received restart event, capturing
- 19:57:34: DoD3D9GPUHook: success
- 19:57:34: D3D9EndScene called
- 19:57:34: D3D9Present called
- 19:57:34: D3DSURFACE_DESC {
- 19:57:34: Format: D3DFMT_X8R8G8B8
- 19:57:34: Type: D3DRTYPE_SURFACE
- 19:57:34: Usage: D3DUSAGE_RENDERTARGET
- 19:57:34: Pool: D3DPOOL_DEFAULT
- 19:57:34: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:57:34: MultiSampleQuality: 0
- 19:57:34: Width: 1920
- 19:57:34: Height: 1080
- 19:57:34: };
- 19:57:34: successfully capturing d3d9 frames via GPU
- 19:57:34: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:34: received restart event, capturing
- 19:57:34: DoD3D9GPUHook: success
- 19:57:34: D3D9EndScene called
- 19:57:34: D3D9Present called
- 19:57:39: Keepalive no longer found on d3d9, freeing capture data
- 19:57:39: ---------------------- Cleared D3D9 Capture ----------------------
- 19:57:39: D3D9EndScene called
- 19:57:39: D3D9Present called
- 19:57:39: received restart event, capturing
- 19:57:39: DoD3D9GPUHook: success
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